WO2016050223A1 - 一种基于图格的即时通信方法、客户端及系统 - Google Patents

一种基于图格的即时通信方法、客户端及系统 Download PDF

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WO2016050223A1
WO2016050223A1 PCT/CN2015/091325 CN2015091325W WO2016050223A1 WO 2016050223 A1 WO2016050223 A1 WO 2016050223A1 CN 2015091325 W CN2015091325 W CN 2015091325W WO 2016050223 A1 WO2016050223 A1 WO 2016050223A1
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information
grid
instant messaging
sound
input interface
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PCT/CN2015/091325
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English (en)
French (fr)
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郑亮
刘希斌
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瞬联软件科技(北京)有限公司
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Priority to US15/515,601 priority Critical patent/US10423315B2/en
Publication of WO2016050223A1 publication Critical patent/WO2016050223A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04845Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/07User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
    • H04L51/10Multimedia information

Definitions

  • the present invention relates to an instant messaging method, and more particularly to a method for instant messaging based on a graph, and to an instant messaging client for implementing the method, and to an instant messaging system including the instant messaging client described above, It belongs to the field of instant messaging technology.
  • Instant Messenger is an Internet-based service for instant exchange of information.
  • instant messaging has become an indispensable online communication platform for people, such as QQ and WeChat, each with hundreds of millions of users.
  • users can not only text chat, voice chat, video chat with friends, but also through rich system icons and custom icons and pictures for chat communication, greatly improving the fun of communication and enriching users.
  • the text, voice, and video chat methods commonly used by existing instant messaging tools generally focus only on accurately and effectively conveying the user's expressed information, lacking the interest of information creation and information interpretation.
  • the communication method using expressions or pictures although the interest of communication is greatly increased, the user's thoughts and intentions cannot be displayed in a rich and interesting way. Users usually only send one icon or picture in a single time, and cannot edit the picture or the like in combination. The icon or picture can only express the meaning of a single word, used to convey the mood or state of the user at a certain moment, and cannot convey the complete meaning of the sentence that the user wants to express. Therefore, for the current instant communication tools, the user is not given more imagination and space to play, resulting in a certain degree of communication between users.
  • the primary technical problem to be solved by the present invention is to provide a graph-based instant communication method.
  • Another technical problem to be solved by the present invention is to provide an instant messaging client for implementing the above method.
  • Another technical problem to be solved by the present invention is to provide an instant messaging system including the above instant messaging client.
  • a graph-based instant messaging method for transmitting graph information comprising the following steps:
  • Step 1 determining the selected grid according to the position of the contact of the user on the grid input interface
  • Step 2 loading and displaying information of the information selected by the user in the grid, and generating and storing an information instruction
  • step 3 the above operation is repeated until the entire screen input interface is edited, and the information instruction is sent as the grid information.
  • the step 1 further comprises:
  • the step 2 further includes:
  • a graph-based instant messaging method for implementing the reception of graph information includes the following steps:
  • the information library information is loaded and displayed in the grid according to the control information.
  • the information base information includes an icon, and each of the icons is configured with a unique icon number.
  • the icon comprises a planar image, a dynamic image, and a three-dimensional image.
  • the information base information includes a sound mark, and each of the sound marks is respectively configured with a unique sound mark.
  • control information includes a grid center point coordinate and an icon number; and the grid center point coordinate is a display position of the icon.
  • control information further includes a coordinate of the lower right point of the graph and a sound label; wherein the coordinates of the lower right point of the graph are the display position of the sound mark.
  • the grid information includes a location identifier of the grid and a repository identifier; the location identifier of the grid is used to determine a location of the grid in the grid input interface; the repository identifier is an icon Number and / or sound number.
  • the grid information further includes a grid style identifier, and the grid style identifier is used to determine a style of the grid input interface used by the sender.
  • An instant communication client for implementing the instant messaging method described above, comprising an information collection module, a grid control module, a grid editing module, an information storage module and an information library, wherein:
  • the information collection module is configured to obtain contact information of the grid input interface, and determine the selected grid according to the contact information;
  • the grid control module acquires control information of the grid according to the location identifier of the selected grid, and controls the display of the icon, the soundmark, and the sound of the voicemark according to the control information;
  • the information base is used to store icons and sound symbols
  • the grid editing module updates the control information according to the location identifier of the selected grid and the information base, and sends the generated information instruction to the information storage module, and on the other hand, updates according to the information instruction received by the information storage module.
  • the control information ;
  • the information storage module is configured to store the received and to be sent information instructions.
  • a graph-based instant messaging system including an instant messaging server and the instant messaging client described above:
  • the instant messaging server is configured to store and forward the map information of the instant messaging client.
  • the instant messaging server includes a repository of information that is synchronized with the instant messaging client.
  • the user can completely present the intention or idea to be expressed by freely combining the icons and the sound marks in the grid.
  • the invention can enable the user to participate in the process of creating and parsing information, giving the user more imagination and space, and making the user's emotion more rich and interesting.
  • FIG. 1 is a flowchart of an implementation of a graph-based instant communication method provided by the present invention
  • FIG. 2 is a schematic diagram showing the display effect of the grid information in the grid input interface according to the present invention.
  • FIG. 3 is a schematic diagram of different grid patterns adopted by the grid input interface in the present invention.
  • FIG. 4 is a schematic structural diagram of an instant messaging client provided by the present invention.
  • FIG. 5 is a schematic structural diagram of an instant messaging system provided by the present invention.
  • the instant messaging method provided by the present invention is implemented based on a graph.
  • the graph mentioned in the present invention is a form of instant messaging, which divides the information input interface into a plurality of grids, and the user freely combines the icons and the sound markers into the grid, and through the combination of icons and sound marks in the grid. Used to express a specific idea of the user.
  • the specific implementation includes the following steps: determining a selected grid according to a contact position of the user in the grid input interface; loading and displaying the information information selected by the user in the grid, generating and storing the information instruction; repeating the above operation
  • the editing of the entire grid input interface is completed, and the information instructions generated by all the grids are sent as one grid information.
  • the user selects an icon and/or a sound mark in the information library, and sequentially places the icon and/or the sound mark in the grid input interface.
  • the icons and/or sound symbols in the grid are combined in order, and the user’s thoughts are expressed as “a family walks”.
  • the user can freely place the icon and the sound mark combination at any position in the grid, and can display the user's emotion and intention more richly and interestingly.
  • Step 1 Determine the selected grid according to the position of the contact of the user on the grid input interface.
  • the present invention divides the information input interface into several grids.
  • the grid input style of the grid input interface can be various, such as rectangles, squares, circles, and hexagons in FIG.
  • the grid pattern is not specifically limited.
  • the user can not only freely select the grid style according to the requirements, but also select the size of the grid, for example, the specifications are 3*3, 4*4, and the like.
  • the grid input interface When dividing the grid input interface, it is necessary to record the coordinate area of each grid, and configure a unique identification number (ID number) for each grid.
  • ID number unique identification number
  • the selected map position is determined by the ID number.
  • the icon/sound standard can be loaded into the corresponding grid according to the ID number.
  • the above-mentioned form of the reference grid can be freely selected. In the present invention, by assigning a unique ID number to the grid, it is ensured that the receiver can accurately receive the grid information without being limited by the grid style.
  • the map control list needs to be initialized first.
  • the list controls the display of icons and/or sound markers in the entire grid input interface, including the ID number of the grid and the corresponding control information of the grid.
  • the ID number of the grid is used as an index to retrieve the corresponding control information of the grid.
  • Each of the grids in the present invention is a control unit.
  • Each control unit is independent of each other and does not affect each other.
  • the control information of each control unit includes: a coordinate center point coordinate expressed by a pixel, an icon number, a bottom right point coordinate expressed by a pixel, and a sound label.
  • the coordinates of the center point of the grid are the positions where the icon is loaded, and the corresponding coordinates of the lower right point are the loading positions of the voice markers.
  • the use of position coordinates expressed in pixels in the present invention ensures that the loading of icons and/or sound marks is not limited by the resolution of the screen of the device.
  • step 2 the information information selected by the user is loaded and displayed in the grid, and an information instruction is generated and stored.
  • the information library includes a system icon library, a voice tag library, and a user-defined library.
  • the icons can be flat images, moving images, and three-dimensional images.
  • the image, icon, and voice tag in the information library must be configured with a unique identification number. retrieve and load the corresponding icon and the sound mark based on the configured icon number and sound label.
  • the map information in the present invention is based on an icon number and an acoustic label. Therefore, in order to ensure that the same graph information can be received and loaded between the clients, in addition to the client configuration information base, the server also configures the information base, and the information base of the client and the server needs to be synchronized at all times.
  • the user After the user selects a certain grid in the input interface of the grid, firstly, according to the coordinate information of the contact of the user, it is judged whether the position of the contact is within the coordinate area of a certain grid; if so, the ID number of the grid is obtained. Determine whether the user contact position is an icon area or a sound mark area. If it is an icon area, the icon library is called to wait for the user to select an icon; if it is a voice mark area, the sound mark library is called to wait for the user to select the sound mark. Then, the control information of the control unit is obtained according to the ID number, and whether the icon and the sound mark exist in the control information are detected. Then determine the execution of the grid editing operation.
  • the sound label is saved as an information instruction to the grid information library.
  • the lower right point of the coordinate is taken out from the control unit, and the map of the sound mark is displayed at the point, and the sound of the sound mark is sounded.
  • the ⁇ ID n> ⁇ icon number m> ⁇ sound label s> is stored as an information instruction in the grid information library.
  • the lower right point of the coordinate is taken out from the ⁇ ID n> control unit, and the map of the sound mark is displayed at the point, and the sound of the sound mark is sounded.
  • the ⁇ ID n> ⁇ icon number m> ⁇ sound label s> is stored as an information instruction in the grid information library.
  • step 3 the above operation is repeated until the entire screen input interface is edited, and all the information generated by the grid is sent as the grid information.
  • each of the grids is the smallest information input unit, and icons and/or sound markers can be separately loaded.
  • the user sequentially loads the selected icons and/or sound markers into the grid of the grid input interface, and simultaneously stores the information instructions of each grid into the grid information library. After the information instruction of the grid in the input interface of the entire grid is edited, it is sent as an instant message to the receiving client. Of course, you can also re-edit the map information from the grid information library.
  • each information instruction is sequentially extracted and executed.
  • the map control list is first initialized.
  • the control information of the grid control unit is retrieved according to the grid ID number of the information instruction.
  • the icon number and sound label contained in the information command are stored in the control unit of the grid.
  • the coordinates of the center point of the grid and the coordinates of the lower right corner are taken out from the control unit, and the icons and the sound marks corresponding to ⁇ icon number> and ⁇ sound label> are respectively displayed at the corresponding positions.
  • the corresponding icons and sound marks are loaded, and the sound of the sound marks is presented, and a complete grid information is presented.
  • the client can accurately receive the grid information and sequentially load the maps into the respective maps. In the grid.
  • the sender's selection pattern is sent to the receiving client as the content of the grid information.
  • the receiver can accurately receive the same grid information as the sender.
  • the specific implementation process of this embodiment is similar to that of Embodiment 1. The difference is that when the editing of the graph information is completed, the grid style identifier selected by the user needs to be obtained, and the identifier is carried in the grid information.
  • the receiving end parses the graph information, firstly according to the style of the grid style to initialize the style of the grid input interface, and sequentially loads the icon and the sound mark.
  • Sending the grid style identifier as the grid information ensures that the receiving end can accurately load the grid information of the sender. Therefore, in this embodiment, the grid style information representation of the entire grid input interface is added to the grid information, thereby further ensuring the accuracy of information interaction between the clients.
  • the present invention further provides an instant messaging client for implementing the instant messaging method described above, the client comprising an information collecting module, a grid control module, a grid editing module, an information storage module, and an information library. among them:
  • the information collection module is configured to obtain contact information of the grid input interface, and determine the selected grid position identifier according to the contact information.
  • the grid location identifier is configured with an ID number for each grid.
  • the grid control module is used to control the display of icons, sound markers, and sound playback.
  • the module includes a grid control list in which the ID numbers of all grids and control information are configured. According to the ID number obtained by the information collecting unit, the map control list is retrieved and the control information of the grid is obtained, and the display of the icon, the sound mark and the sound of the sound in the sound mark are controlled according to the control information.
  • the information library includes an icon library and a sound mark library.
  • the information base includes not only the icons, pictures, and voice information configured by the client, but also local user-defined icons, icons, and voice tags.
  • the repository identifier configures icon numbers and sound labels for icons, pictures, and sounds.
  • the grid editing module edits and updates the control information in the grid control module according to the ID number of the grid and the icon number and/or acoustic label.
  • the information acquisition module obtains the ID number to retrieve the grid control information, and at the same time, according to the user selecting the icon number and/or the sound label, the control information in the grid control module is updated; at the same time, the ID number, the icon number and / or sound label, grid style identification and other information generation information instructions are sequentially stored in the grid information library.
  • the information instruction is sequentially taken out from the grid information library, and the control information of the control unit is retrieved according to the grid ID number, and the icon number and the sound label in the grid control module are updated.
  • the information storage module is a grid information library, and stores information instructions to be sent and received.
  • the grid editing module sequentially stores the information instruction of the grid in the entire grid input interface, and sends it as a grid information.
  • the information instruction is sequentially taken out, and the control information is updated by the grid editing module.
  • the present invention also provides a graph-based instant messaging system including an instant messaging server and the instant messaging client described above.
  • the instant messaging server is mainly responsible for providing storage and forwarding services of the graph information, and sending an instant message to the instant messaging client after logging in; the instant messaging client is responsible for editing, sending, receiving, and notifying the grid message. And display services.
  • the instant messaging server is configured to receive the map information sent by the instant messaging client, store the content of the graph information and forward it to other received instant messaging clients.
  • Instant messaging server configuration information base The information base of the instant messaging server and the information base of the instant messaging client need to be kept synchronized, so as to ensure accurate loading of icons and sound marks between the clients.

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Abstract

本发明公开了一种基于图格的即时通信方法、客户端以及系统。该方法包括如下步骤:根据用户在图格输入界面的触点位置确定选定的图格;将用户选取的信息库信息加载并显示在图格中,生成并存储信息指令;重复上述操作至整个图格输入界面编辑完成,将信息指令作为图格信息发送出去。相对于传统的即时通信方式,本发明使用户参与信息的创建与解析过程中,给予用户更多的想象和发挥空间,使得用户的情感得到更加丰富有趣地展现。

Description

一种基于图格的即时通信方法、客户端及系统 技术领域
本发明涉及一种即时通信方法,尤其涉及一种基于图格的即时通信方法,同时涉及一种用于实现该方法的即时通信客户端,还涉及一种包括上述即时通信客户端的即时通信系统,属于即时通信技术领域。
背景技术
即时通信(Instant Messenger,简称IM)是一种基于互联网的即时交流信息的服务。随着移动互联网的飞速发展,即时通信已经成为人们必不可少的在线交流平台,例如QQ和微信,各自都有数以亿计的用户。用户通过即时通信工具,不但可以与好友进行文本聊天、语音聊天、视频聊天,而且还可以通过丰富的系统图标以及自定义图标、图片进行聊天沟通,极大地提高了沟通的趣味性,丰富了用户之间的沟通体验。
然而,现有即时通信工具普遍采用的文本、语音以及视频聊天方式,通常只是侧重于将用户的表达信息进行准确而有效的传达,缺乏信息创建以及信息解读的趣味性。对于采用表情或者图片的沟通方式,虽然沟通的趣味性大增,但是对于用户想法和意图却不能丰富有趣地展现出来。用户通常只能单次发送一个图标或者图片,无法对图片等进行组合编辑等。而图标或者图片只能表达单个词的意思,用于传达用户某个时刻的心情或者状态,不能传达用户所要表达的一句完整意思。因此对于目前的即时通信工具而言,没有给予用户更多的想象和发挥的空间,致使用户之间的沟通程度有一定的局限性。
发明内容
针对现有技术的不足,本发明所要解决的首要技术问题在于提供一种基于图格的即时通信方法。
本发明所要解决的另一技术问题在于提供一种用于实现上述方法的即时通信客户端。
本发明所要解决的又一技术问题在于提供一种包括上述即时通信客户端的即时通信系统。
为实现上述发明目的,本发明采用下述的技术方案:
一种基于图格的即时通信方法,用于实现图格信息的发送,该方法包括如下步骤:
步骤1,根据用户在图格输入界面的触点位置确定选定的图格;
步骤2,将用户选取的信息库信息加载并显示在所述图格中,生成并存储信息指令;
步骤3,重复上述操作至整个图格输入界面编辑完成,将所述信息指令作为图格信息发送出去。
其中较优地,所述步骤1进一步包括:
根据所述触点位置的坐标,判断所述触点位置是否在图格输入界面的某一图格的坐标区域内:若在,获取选定图格的位置标识并调取信息库;否则,忽略此次操作。
其中较优地,所述步骤2进一步包括:
根据选定图格的位置标识检索图格控制信息;
根据用户选取所述信息库信息更新所述图格控制信息;
根据所述图格控制信息将所述信息库信息显示于所述图格输入界面中。
一种基于图格的即时通信方法,用于实现图格信息的接收,包括如下步骤:
依次提取并解析图格信息,初始化图格控制列表;
根据所述图格信息更新所述图格控制列表中的控制信息;
根据所述控制信息将信息库信息加载并显示于图格中。
其中较优地,所述信息库信息包括图标,各所述图标分别配置唯一的图标号。
其中较优地,所述图标包括平面图像、动态图像、三维图像。
其中较优地,所述信息库信息包括声标,各所述声标分别配置唯一的声标号。
其中较优地,所述控制信息包括图格中心点坐标、图标号;所述图格中心点坐标为图标的显示位置。
其中较优地,所述控制信息还包括图格右下点坐标以及声标号;其中,所述图格右下点坐标为声标的显示位置。
其中较优地,所述图格信息包括图格的位置标识、信息库标识;所述图格的位置标识用于确定所述图格输入界面中图格的位置;所述信息库标识为图标号和/或声标号。
其中较优地,所述图格信息还包括图格样式标识,所述图格样式标识用于确定发送端采用的图格输入界面的样式。
一种用于实现上述即时通信方法的即时通信客户端,包括信息采集模块、图格控制模块、图格编辑模块、信息存储模块和信息库,其中:
所述信息采集模块用于获取图格输入界面的触点信息,并根据触点信息确定选定的图格;
所述图格控制模块根据选定的图格的位置标识获取图格的控制信息,并根据控制信息控制图标、声标的显示以及声标的发声;
所述信息库用于存储图标和声标;
所述图格编辑模块一方面根据所选图格的位置标识和所述信息库更新所述控制信息,并将生成信息指令发送至信息存储模块,另一方面根据信息存储模块接收的信息指令更新所述控制信息;
所述信息存储模块用于存储所接收的和待发送的信息指令。
一种基于图格的即时通信系统,包括即时通信服务器以及上述的即时通信客户端:
所述即时通信服务器用于存储和转发即时通信客户端的图格信息。
其中较优地,所述即时通信服务器包括与所述即时通信客户端保持同步的信息库。
利用本发明所提供的即时通信方法,用户通过自由组合图格中的图标和声标,可以完整呈现所要表达的意图或者想法。本发明相对于传统的即时通信方式,可以使用户参与到信息的创建与解析过程中,给予了用户更多的想象和发挥空间,使得用户的情感得到更加丰富有趣地展现。
附图说明
图1为本发明所提供的基于图格的即时通信方法的实现流程图;
图2为本发明中,图格输入界面中图格信息的显示效果示意图;
图3为本发明中,图格输入界面采用的不同图格样式示意图;
图4为本发明所提供的即时通信客户端的结构示意图;
图5为本发明所提供的即时通信系统的结构示意图。
具体实施方式
下面结合附图和具体实施例对本发明的技术内容做进一步的详细说明。
参见图1,本发明所提供的即时通信方法是基于图格实现的。本发明中所提到的图格是一种即时消息的呈现形式,其通过将信息输入界面划分为若干格子,用户自由组合将图标和声标加载至格子中,通过格子中图标、声标的组合,用来表达用户一个具体的想法。具体实现包括如下步骤:根据用户在图格输入界面的触点位置确定选定的图格;将用户选取的信息库信息加载并显示在所述图格中,生成并存储信息指令;重复上述操作至整个图格输入界面编辑完成,将所有图格生成的信息指令作为一条图格信息发送出去。
参见图2,用户通过选取信息库中的图标和/或声标,并将图标和/或声标依次放置在图格输入界面中。图格中的图标和/或声标按顺序组合后,完整呈现出用户所要表达想法为“一家人走马观花”。相对于加载单个图标,例如QQ、微信中的表情包等,本发明中用户可以自由地将图标、声标组合放置在图格中的任意位置,能更丰富有趣地展现用户的情感和意图。
实施例1
步骤1,根据用户在图格输入界面的触点位置确定所选定的图格。
不同于传统的即时通信方式,本发明将信息输入界面划分为若干图格。图格输入界面的图格样式可以有多种,例如图3中的长方形、正方形、圆形以及六边形等。本发明中对于图格样式不做具体的限定。在实际应用时,用户根据需求不仅可以自由选择图格样式,同时还可以选取图格的大小,例如规格为3*3、4*4等。
在划分图格输入界面时,需记录每个图格的坐标区域,并为每个图格分别配置唯一可以确定图格位置标识号(ID号)。通过ID号确定所选取的图格位置。在接收图格信息时,根据ID号可以将图标/声标准确加载至相应图格中。上述提及图格的形式可以自由选择,本发明中通过为图格分配唯一的ID号,保证了接收方能够准确接收图格信息,而不受图格样式的限定。
在用户打开图格输入界面后,首先需要初始化图格控制列表。该列表控制整个图格输入界面中图标和/或声标的显示,包括图格的ID号以及图格相应的控制信息。其中以图格的ID号作为索引,检索图格相应的控制信息。本发明中每个图格为一个控制单元。各个控制单元之间相互独立、互不影响。每个控制单元的控制信息包括:一个以像素表述的图格中心点坐标、图标号、一个以像素表述的图格右下点坐标、声标号。其中图格中心点坐标为图标加载的位置,相应的右下点坐标则为声标的加载位置。本发明中采用以像素为表述的位置坐标,可以确保图标和/或声标的加载不受设备屏幕分辨率的限制。
步骤2,将用户选取的信息库信息加载并显示在所述图格中,生成并存储信息指令。
信息库中包括系统图标库、声标库,还包括用户自定义库。其中图标可以为平面图像、动态图像和三维图像。信息库中的图片、图标、声标需配置唯一标识号。根据配置的图标号和声标号,检索并加载相应的图标以及声标。本发明中的图格信息是基于图标号和声标号。因此为保证客户端之间能够接收并加载同样的图格信息,除了客户端配置信息库之外,服务器同样配置信息库,并且客户端与服务器的信息库需要时刻保持同步。
在用户选定图格输入界面中的某一图格后,首先根据用户的触点坐标信息,判断触点位置是否在某一图格的坐标区域内;如果在,获取该图格的ID号,确定用户触点位置为图标区域还是声标区域。若为图标区域,则调取图标库等待用户选取图标;若为声标区域,则调取声标库等待用户选取声标。然后根据ID号获取控制单元的控制信息,并检测控制信息中是否存在图标和声标。然后确定执行的图格编辑操作。用户点击并选取信息库中图标和/或声标,将图标号和/或声标号与触点的图格相关联,显示在图格输入界面中,同时将图格的ID号、图标号以及声标号作为一条信息指令保存至图格信息库中。
1)当作为新信息输入时,初始化图格控制列表。检测到的控制单元中图标号和声标号为空格状态。这时,只需将选择的图标号和声标号存入控制单元即可:从图标库取出<图标号m>相对应的图标,同时将<图标号m>存入<ID n>控制单元中。接着从控制单元里取出图格中 心点坐标,并将<图标号m>的图标显示于该点。同理,从声标库取出<声标号s>相对应的声标并存入<ID n>控制单元中。接着从控制单元里取出坐标右下点,将该声标的图显于该点,同时响该声标的声音。待图格编辑完成后,将<ID n><图标号m><声标号s>作为一条信息指令存入图格信息库中
2)当需要重新编辑图标和/或声标信息时,检测到控制单元中存在图标号和/或声标号,替换原有的图标号和/或声标号。例如,从图标库取出<图标号m>相对应的图标,存入<图标号m>,替代旧有的图标号。从<ID n>控制单元里取出中心点坐标,将该图标显于该点。同理,如果<ID n>控制单元里存有声标,从声标库取出<声标号s>相对应的声标,替代旧有的声标号。从<ID n>控制单元里取出坐标右下点,将该声标的图显于该点,同时响该声标的声音。待图格编辑完成后,将<ID n><图标号m><声标号s>作为一条信息指令存入图格信息库中
步骤3,重复上述操作至整个图格输入界面编辑完成,所有图格生成的信息指令作为图格信息发送出去。
本发明中每个图格作为最小的信息输入单元,可以单独加载图标和/或声标。用户将选取的图标和/或声标依序加载至图格输入界面的格子中,同时将每个图格的信息指令依序存储至图格信息库中。待整个图格输入界面中图格的信息指令编辑完毕后,作为一条即时信息发送至接收客户端。当然也可以从图格信息库取出对图格信息重新进行编辑。
在客户端处理接收到图格信息时,依序提取并执行每一条信息指令。在执行信息指令时,首先初始化图格控制列表。根据信息指令的图格ID号检索到该图格控制单元的控制信息。将信息指令中包含的图标号、声标号存入图格的控制单元中。从控制单元取出图格中心点坐标以及右下角坐标,分别将<图标号>、<声标号>相对应的图标和声标显示于相应位置。待图格信息中所有的信息指令执行完成,相应的图标和声标加载完成,同时响声标的声音,则呈现出一条完整的图格信息。
实施例2
实施例1中,客户端可以准确接收图格信息并依序加载至各个图 格中。但是由于图格样式不同,在图标组合呈现时,可能致使用户所表达的意思可能会有所出入。为了进一步保证客户端之间图格信息的一致性,本实施例中将发送方的选择图格样式作为图格信息的内容发送至接收客户端。无论客户端之间采取怎样的图格样式,接收方都可以准确接收与发送端相同的图格信息。本实施例的具体实施过程与实施例1类似,不同的是在图格信息编辑完成时,需获取用户选取的图格样式标识,并将该标识携带在图格信息中。接收端解析图格信息,首先根据图格样式标识初始化图格输入界面的样式,依序加载图标和声标。将图格样式标识作为图格信息进行发送,可以保证接收端能够准确无误的加载发送端的图格信息。因此本实施例将整个图格输入界面的图格样式信息表示加入到图格信息中,进一步保证了客户端之间信息交互的准确性。
实施例3
参见图4,本发明还提供一种用于实现上述即时通信方法的即时通信客户端,该客户端包括信息采集模块、图格控制模块、图格编辑模块、信息存储模块以及信息库。其中:
信息采集模块用于获取图格输入界面的触点信息,并根据触点信息确定所选的图格位置标识。其中图格位置标识为每个图格配置ID号。
图格控制模块用于控制图标、声标的显示以及声音的播放。该模块包括图格控制列表,列表中配置所有图格的ID号以及控制信息。根据信息采集单元获取的ID号,检索图格控制列表并获取图格的控制信息,并根据控制信息控制图标、声标的显示以及声标中声音的播放。
信息库包括图标库、声标库。该信息库不仅包括客户端配置的图标、图片、声标信息,还包括本地用户自定义的图标、图标以及声标等信息。信息库标识为图标、图片以及声音配置图标号和声标号。
图格编辑模块根据图格的ID号及图标号和/或声标号编辑并更新图格控制模块中的控制信息。在编辑发送的图格信息时,根据信息采集模块获取ID号检索图格控制信息,同时根据用户选取图标号和/或声标号更新图格控制模块中控制信息;同时将ID号、图标号和/或声标号、图格样式标识等信息生成信息指令依序存在图格信息库中。在 接收图格信息时,从图格信息库中依序取出信息指令,并根据图格ID号检索控制单元的控制信息,并更新图格控制模块中的图标号、声标号。
信息存储模块为图格信息库,存储待发送和接收的信息指令。在图格信息编辑时,图格编辑模块依序将整个图格输入界面中图格的信息指令存储完成,作为一条图格信息发送出去。而对于接收图格信息,依序取出信息指令,并交由图格编辑模块更新控制信息。
实施例4
参见图5,本发明还提供一种基于图格的即时通信系统,该系统包括即时通信服务器和上述的即时通信客户端。其中,即时通信服务器主要负责提供图格信息的存储、转发服务,并在即时通信客户端登录后向其发送即时消息;即时消息客户端,用于负责图格消息的编辑、发送、接收、通知和显示服务。在实际进行通信时,即时通信服务器用于接收即时消息客户端所发送的图格信息,将图格信息内容存储后转发至其他接收的即时消息客户端。即时通信服务器配置信息库。即时通信服务器的信息库、即时通信客户端的信息库需要保持同步,从而保证客户端之间图标和声标的准确加载。
上面对本发明所提供的基于图格的即时通信方法、客户端及系统进行了详细的说明。对本领域的技术人员而言,在不背离本发明实质精神的前提下对它所做的任何显而易见的改动,都将构成对本发明专利权的侵犯,将承担相应的法律责任。

Claims (14)

  1. 一种基于图格的即时通信方法,用于实现图格信息的发送,其特征在于包括如下步骤:
    步骤1,根据用户在图格输入界面的触点位置确定选定的图格;
    步骤2,将用户选取的信息库信息加载并显示在所述图格中,生成并存储信息指令;
    步骤3,重复上述操作至整个图格输入界面编辑完成,将所述信息指令作为图格信息发送出去。
  2. 如权利要求1所述的即时通信方法,其特征在于所述步骤1进一步包括:
    根据所述触点位置的坐标,判断所述触点位置是否在图格输入界面的某一图格的坐标区域内:若在,获取选定图格的位置标识并调取信息库;否则,忽略此次操作。
  3. 如权利要求1所述的即时通信方法,其特征在于所述步骤2进一步包括:
    根据选定图格的位置标识检索图格控制信息;
    根据用户选取所述信息库信息更新所述图格控制信息;
    根据所述图格控制信息,将所述信息库信息显示于所述图格输入界面中。
  4. 一种基于图格的即时通信方法,用于实现图格信息的接收,其特征在于包括如下步骤:
    依次提取并解析图格信息,初始化图格控制列表;
    根据所述图格信息更新所述图格控制列表中的控制信息;
    根据所述控制信息将信息库信息加载并显示于图格中。
  5. 如权利要求1~4中任意一项所述的即时通信方法,其特征在于:
    所述信息库信息包括图标,各所述图标分别配置唯一的图标号。
  6. 如权利要求5所述的即时通信方法,其特征在于:
    所述图标包括平面图像、动态图像、三维图像。
  7. 如权利要求5所述的即时通信方法,其特征在于:
    所述信息库信息包括声标,各所述声标分别配置唯一的声标号。
  8. 如权利要求3或4所述的即时通信方法,其特征在于:
    所述控制信息包括图格中心点坐标、图标号,所述图格中心点坐标为图标的显示位置。
  9. 如权利要求8所述的即时通信方法,其特征在于:
    所述控制信息还包括图格右下点坐标以及声标号;其中,所述图格右下点坐标为声标的显示位置。
  10. 如权利要求1或4所述的即时通信方法,其特征在于:
    所述图格信息包括图格的位置标识、信息库标识;所述图格的位置标识用于确定所述图格输入界面中图格的位置,所述信息库标识为图标号和/或声标号。
  11. 如权利要求10所述的即时通信方法,其特征在于:
    所述图格信息还包括图格样式标识,所述图格样式标识用于确定发送端采用的图格输入界面的样式。
  12. 一种用于实现权利要求1~11中任意一项所述即时通信方法的即时通信客户端,其特征在于包括信息采集模块、图格控制模块、图格编辑模块、信息存储模块和信息库,其中:
    所述信息采集模块用于获取图格输入界面的触点信息,并根据触点信息确定选定的图格;
    所述图格控制模块根据选定的图格的位置标识获取图格的控制信息,并根据控制信息控制图标、声标的显示以及声音的播放;
    所述信息库用于存储图标和声标;
    所述图格编辑模块一方面根据所选图格的位置标识和所述信息库更新所述控制信息,并将生成信息指令发送至信息存储模块,另一方面根据信息存储模块接收的信息指令更新所述控制信息;
    所述信息存储模块用于存储所接收的和待发送的信息指令。
  13. 一种基于图格的即时通信系统,包括即时通信服务器以及权利要求12所述的即时通信客户端:
    所述即时通信服务器用于存储和转发即时通信客户端的图格信息。
  14. 如权利要求13所述的即时通信系统,其特征在于:所述即时通信服务器包括与所述即时通信客户端保持同步的信息库。
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