WO2016018051A1 - Procédé de fourniture de jeu personnalisé, dispositif et produit-programme informatique - Google Patents

Procédé de fourniture de jeu personnalisé, dispositif et produit-programme informatique Download PDF

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Publication number
WO2016018051A1
WO2016018051A1 PCT/KR2015/007887 KR2015007887W WO2016018051A1 WO 2016018051 A1 WO2016018051 A1 WO 2016018051A1 KR 2015007887 W KR2015007887 W KR 2015007887W WO 2016018051 A1 WO2016018051 A1 WO 2016018051A1
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WO
WIPO (PCT)
Prior art keywords
game
mobile terminal
control command
customized
user
Prior art date
Application number
PCT/KR2015/007887
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English (en)
Korean (ko)
Inventor
김연수
Original Assignee
(주)디엔에이소프트
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by (주)디엔에이소프트 filed Critical (주)디엔에이소프트
Publication of WO2016018051A1 publication Critical patent/WO2016018051A1/fr

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes

Definitions

  • the present invention relates to a method, an apparatus and a computer program for providing a customized game.
  • Console game consoles such as PlayStation and X-Box, which are mainly used in homes, are connected through cables and displays and speakers such as TVs or monitors, and the user can control operation signals such as game operation. It consists of one or more dedicated controllers that can be input.
  • Such a console game machine can play a game by inserting and loading a game CD or a game DVD, and can play various types of games with one console game machine or one or more users can simultaneously play a game.
  • console game consoles are the preferred gaming device for game enthusiasts as new game titles continue to be released.
  • console game machines use dedicated controllers, and generally, one or two wired (wireless) controllers are provided when you purchase a console game machine, so the number of users who want to participate in the game exceeds the number of dedicated controllers you currently have. In case of purchasing an expensive dedicated controller separately, some users were inconvenient to join the game together.
  • the present invention is to solve the above-mentioned problems of the prior art, to provide a method that can utilize a mobile terminal such as a smart phone or tablet computer as a dedicated controller of the console game machine without additionally purchasing a dedicated controller of the console game machine. do.
  • a custom game device is inserted into an external interface of a display device or a specific console game machine, and receives a control command received from a mobile terminal of a paired user.
  • a control command converting unit converting the control command into a control command of a game machine and a control command transmitting unit transmitting the converted control command to the display apparatus or the console game machine through the external interface, wherein the control command received from the mobile terminal is the movement
  • the application installed in the terminal is characterized in that corresponding to the signal input through the dedicated controller interface of the specific console game machine displayed on the screen of the mobile terminal.
  • a method of providing a customized game by the user's mobile terminal (a) a screen for selecting an interface to select which type of console game machine to operate as a controller (B) receiving a selection of a specific console game machine from a user, transmitting the input selection information to a customized game device, and (c) displaying a controller interface of the selected specific console game machine on a screen. And (d) receiving a selection of a user's game operation through a controller interface displayed on the screen, and transmitting a control signal corresponding to the input selection to the customized game device.
  • a method of providing a customized game by the user's mobile terminal is (a) a game game or display device and a paired game device and the user's mobile terminal Transmitting and receiving a control signal and a reaction signal generated while the game is in progress; And (b) when a call or message is received in a pairing state, transmitting notification information on the call or message to the customized game device or the display device, wherein the notification information is a caller of the received call or message. It includes a phone number or a message content.
  • a computer program according to an embodiment of the present invention is characterized by including a series of instructions for performing the method.
  • a mobile terminal of a user such as a smartphone or a tablet computer may be used as a dedicated controller of the console game machine without additionally purchasing a dedicated controller of the console game machine.
  • controller interface corresponding to various console game machines to the user's mobile terminal, even if a dedicated controller of various console game machines is lost or additional controllers are not required, it is very economical.
  • FIG. 1 is a view showing the configuration of a customized game system according to an embodiment of the present invention.
  • FIG. 2 is a view for explaining a custom game providing method according to an embodiment of the present invention.
  • FIG. 3 is a view for explaining a customized game providing method according to another embodiment of the present invention.
  • FIG. 4 is a view for explaining a custom game providing method according to another embodiment of the present invention.
  • FIG. 1 is a view showing the configuration of a customized game system according to an embodiment of the present invention.
  • the customized game system 100 may include a display device 110, a console game machine 120, a customized game device 130, and a user mobile terminal 140.
  • the display device 110 may include a TV, a set top box, or a TV connected to the set top box, a notebook computer, a desktop computer, a tablet computer, and the like, and an external interface into which the customized game device 130 described later may be inserted. (Eg, a USB port, etc.).
  • the display apparatus 110 may store a game file of a specific console game machine in a specific storage space, and may execute a game according to an external control command.
  • the custom game device 130 may have a dongle shape and may be inserted into an external interface (eg, a USB port) of the display device 110 or the console game machine 120.
  • an external interface eg, a USB port
  • the customized game device 130 may be connected to the user mobile terminal 140 by wireless communication such as Wi-Fi, Bluetooth, Wibro, etc., and may be paired with the user mobile terminal 140.
  • wireless communication such as Wi-Fi, Bluetooth, Wibro, etc.
  • the customized game device 130 paired with the user mobile terminal 140 receives selection information on which dedicated controller the terminal operates as from the user mobile terminal 140 and according to the received selection information, the user mobile terminal.
  • the signal can be converted into a signal of a specific console game console (ie, a console game console of a user-selected dedicated controller).
  • the customized game device 130 may convert the reaction signal generated during the execution of the game into a signal that can be processed by the user mobile terminal 140 and transmit the signal to the user mobile terminal 140.
  • the customized game device 130 may provide a reaction signal for the collision. It may transmit to the user mobile terminal 140 for a specific time.
  • the customized game device 130 may store control command information for dedicated controllers of various console game machines and control command information of the user mobile terminal 140 corresponding to the control command information in a storage space such as a memory.
  • the custom game device 130 moves to a user.
  • the control command received from the terminal 140 is converted into a control command of the corresponding console game machine and transmitted to the display apparatus 110, and a reaction signal generated during the game is received from the display apparatus 110 to receive the control command of the user mobile terminal 140. After converting to a control command, it can be transmitted to the user mobile terminal 140.
  • the customized game device 130 when the customized game device 130 is inserted into the USB port of the console game machine 120, the customized game device 130 may transmit a control command received from the user mobile terminal 140 to the console game machine 120. Convert the control command to the console game machine 120, and receives the reaction signal generated during the game from the console game machine 120 to convert the control command of the user mobile terminal 140 to be transmitted to the user mobile terminal 140 Can be.
  • the user mobile terminal 140 may include a mobile terminal such as a smartphone or a tablet computer, and the user mobile terminal 140 includes an application for using the terminal as a dedicated controller of various console game machines. ' May be installed).
  • the user mobile terminal 140 may display an authentication interface for paring with the customized game device 130 by executing an application on the screen.
  • an authentication process for pairing may be omitted.
  • the user mobile terminal 140 paired with the customized game device 130 displays an interface for selecting a type of controller to be operated by the execution of an application on the screen, and inputs a selection for a specific controller from the user. I can receive it.
  • the screen of the user mobile terminal 140 includes Atari 2600, Atari 7800, Colecovision, Amstrad GX40000, Intellivision, NES, SNES, Sega Master System, Mega Drive, PC Engine, Nintendo 64, PlayStation, PlayStation2, PlayStation3, PlayStation4
  • You will see a list of different console game consoles such as, Sega Saturn, NeoGeo, Nintendo Game Cube (NGC), Game Boy Advance, Dreamcast, X-BOX, X-BOX 360, X-BOX ONE, and more. You can choose any one from the list.
  • the user mobile terminal 140 may display the interface of the PlayStation3 dedicated controller on the screen by executing the application, and the user may use the terminal as the PlayStation3 dedicated controller.
  • the user mobile terminal 140 may transmit a control signal for the corresponding input to the customized game device 130.
  • the sensing values of each sensor may be transmitted to the customized game device 130 in real time.
  • the user mobile terminal 140 may output one or more of vibration, screen brightness, and sound in response to a reaction signal generated during the execution of the game.
  • a selection for a gun firing button is entered through the controller interface, the user can vibrate a certain time with a 'tang-' sound to give the user the physical feel of shooting the gun.
  • the user mobile terminal 140 may receive a reaction signal for a collision from the customized game device 130 for a specific time and correspondingly By vibrating for time, you can give a physical feel like you've collided.
  • the present invention is a dedicated controller of the console game machine without having to purchase a dedicated controller of the console game machine by executing the application installed in the customized game device 130 and the user mobile terminal 140. You can use the game to enjoy the game.
  • the customized game device 130 may be paired 1: 1 with the user mobile terminal 140 or may be paired with 1: N.
  • FIG. 2 is a diagram illustrating a method for providing a customized game according to an embodiment of the present invention.
  • the method for providing a game of the customized game device of FIG. 1 is described as an embodiment.
  • the customized game device converts the control command received from the user mobile terminal into the control command of the console game machine (S210).
  • the control command received from the user mobile terminal corresponds to a signal input through a dedicated controller interface of the console game machine displayed on the screen of the user mobile terminal by executing an application installed in the user mobile terminal.
  • the customized game device transmits the converted control command to the display device or the console game machine (S220).
  • the customized game device may convert the reaction signal generated during the game in the display device or the console game machine into a control command for the user mobile terminal and transmit the converted control signal to the user mobile terminal (S230).
  • FIG. 3 is a view for explaining a method for providing a customized game according to another embodiment of the present invention.
  • the method for providing a game of the user mobile terminal of FIG. 1 is described as an embodiment.
  • the user mobile terminal displays the console game machine selection interface (S310), and transmits the console game machine selection information input from the user to the customized game device (S320).
  • the console game machine selection interface may include various kinds of console game machine icons, and the user may select a console game machine to use.
  • the user mobile terminal displays the controller interface of the console game machine selected by the user (S330), and transmits a control signal for the game operation of the user input through the controller interface to the customized game device (S340).
  • the user mobile terminal may receive a reaction signal generated while the game is in progress from the customized game device, and output information corresponding to the reaction signal.
  • the information corresponding to the reaction signal may be output, for example, in at least one or more types of vibration, sound, and light.
  • FIG. 4 is a view for explaining a method for providing a customized game according to another embodiment of the present invention.
  • the method for providing a game of the user mobile terminal of FIG. 1 is described as an embodiment.
  • the user mobile terminal acts as a controller of the console game machine and, while acting as a controller, can receive calls or messages.
  • the user mobile terminal acts as a controller of the console game machine and, while acting as a controller, can receive calls or messages.
  • a ringtone or vibration occurs in the user mobile terminal or a displayed screen is changed by a phone call or a message, the user may be disturbed by the game immersion.
  • the user mobile terminal transmits the notification information to the customized game device or display device without displaying the notification information on the received call or message while paired with the customized game device or display device.
  • the notification information may be a caller, a phone number, or a message content of the received call or message.
  • the user mobile terminal transmits and receives a control signal for a game operation with a paired customized game device or display device and a reaction signal generated during game play (S410).
  • the user mobile terminal transmits notification information on the call or the message to the customized game device or the display device (S420).
  • the notification information is displayed on the display device, and the display device or the console game machine can control the notification information to be displayed in a predetermined area in the game interface.
  • the game interface includes information important for game progress, for example, character information or situation information, and the notification information may be displayed in an area not overlapping with information important for game progress so as not to interfere with the game progress.
  • each component described as a single type may be implemented in a distributed manner, and similarly, components described as distributed may be implemented in a combined form.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

La présente invention concerne un procédé de fourniture de jeu personnalisé, un dispositif et un produit-programme informatique. L'invention concerne également un procédé destiné à la fourniture d'un jeu personnalisé par un terminal mobile d'un utilisateur selon un mode de réalisation de la présente invention qui comprend les étapes suivantes : (a) l'affichage d'une interface destinée à sélectionner le type d'un joueur de jeu sur console, un dispositif de commande à partir duquel le terminal mobile fonctionne, sur un écran ; (b) la réception d'une entrée de sélection d'un joueur particulier de jeu sur console par l'utilisateur et la transmission des informations d'entrée de la sélection à un dispositif de jeu personnalisé ; (c) l'affichage d'une interface de commande du joueur de jeu sur console particulier sélectionné sur l'écran ; et (d) la réception d'une entrée de sélection destinée à la conduite du jeu par l'utilisateur au moyen de l'interface du dispositif de commande affiché sur l'écran et la transmission d'un signal de commande correspondant à l'entrée de la sélection pour le dispositif de jeu personnalisé.
PCT/KR2015/007887 2014-07-31 2015-07-28 Procédé de fourniture de jeu personnalisé, dispositif et produit-programme informatique WO2016018051A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020140098193A KR20160015663A (ko) 2014-07-31 2014-07-31 맞춤형 게임 제공 방법, 장치 및 컴퓨터 프로그램 제품
KR10-2014-0098193 2014-07-31

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WO2016018051A1 true WO2016018051A1 (fr) 2016-02-04

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WO (1) WO2016018051A1 (fr)

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Publication number Priority date Publication date Assignee Title
KR101968420B1 (ko) 2017-11-24 2019-04-11 이화여자대학교 산학협력단 사용자 신체 동작 기반 맞춤형 게임 제작 시스템, 방법 및 저장매체

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US20060154712A1 (en) * 2005-01-12 2006-07-13 Microsoft Corporation System for associating a wireless device to a console device
US20130050110A1 (en) * 2011-08-23 2013-02-28 Htc Corporation Mobile Communication Device and Application Interface Switching Method
US20130154791A1 (en) * 2011-12-14 2013-06-20 General Instrument Corporation Apparatus and method for converting remote control signals
US8478855B1 (en) * 2011-06-29 2013-07-02 Amazon Technologies, Inc. Application control translation
WO2014085714A1 (fr) * 2012-11-28 2014-06-05 Nvidia Corporation Console de jeu portable

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20060154712A1 (en) * 2005-01-12 2006-07-13 Microsoft Corporation System for associating a wireless device to a console device
US8478855B1 (en) * 2011-06-29 2013-07-02 Amazon Technologies, Inc. Application control translation
US20130050110A1 (en) * 2011-08-23 2013-02-28 Htc Corporation Mobile Communication Device and Application Interface Switching Method
US20130154791A1 (en) * 2011-12-14 2013-06-20 General Instrument Corporation Apparatus and method for converting remote control signals
WO2014085714A1 (fr) * 2012-11-28 2014-06-05 Nvidia Corporation Console de jeu portable

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