WO2014148670A1 - 문자 입력 장치 및 문자 입력 방법 - Google Patents
문자 입력 장치 및 문자 입력 방법 Download PDFInfo
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- WO2014148670A1 WO2014148670A1 PCT/KR2013/002791 KR2013002791W WO2014148670A1 WO 2014148670 A1 WO2014148670 A1 WO 2014148670A1 KR 2013002791 W KR2013002791 W KR 2013002791W WO 2014148670 A1 WO2014148670 A1 WO 2014148670A1
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- keypad
- key
- character
- touch
- center point
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
- G06F3/0233—Character input methods
- G06F3/0236—Character input methods using selection techniques to select from displayed items
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/0412—Digitisers structurally integrated in a display
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/0416—Control or interface arrangements specially adapted for digitisers
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/0486—Drag-and-drop
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04886—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/048—Indexing scheme relating to G06F3/048
- G06F2203/04803—Split screen, i.e. subdividing the display area or the window area into separate subareas
Definitions
- the present invention relates to a character input device and a character input method, and more particularly, to a character input device and a character input method which can easily input a character by providing a character keypad in a character input device capable of character input by a touch operation. It is about.
- Data input means such as characters in a computing device capable of touch input include a keyboard, a keypad, and the like, which are implemented in software and provided on a touch screen.
- Character input method by touch in such a computing device has emerged as an important user interface technology with the development of hardware and software.
- the character input technology in a computing device capable of current touch input is not very different from the hardware keyboard type technology and usage of the past. For example, if a user wants to input text using a conventional technology on a flexible keypad, it is difficult to designate a text key on a bent touch panel, resulting in a text input typographical error caused by a tapping operation of a key. A problem arises.
- the touch screen provided in the portable terminal is also limited in size due to the limited size of the portable terminal. Therefore, when a virtual keypad is displayed on a touch screen of a mobile terminal and a character is to be input, when a QWERTY-type virtual keypad is used, an area allocated to one key becomes small. This causes inconvenience in accurately touching the key that the user wants to input, and as a result, a problem of frequent mis-input such as a touch being made in an area off the center of the key occurs.
- An object of the present invention is to provide a character input device and method which is simple, fast, and reduces error input by providing a keypad in a touch or non-touch type character input device of various materials and shapes. .
- An input device and method are provided.
- Another object of the present invention is to reduce the fingering distance required for character input in the character input environment of various users, character input device and method which can improve the efficiency of character input by improving the accuracy of the character key touch and minimizing hand motion To provide.
- a first keypad information database storing information on the first keypad
- a second keypad information database storing information on the second keypad
- a first keypad generation unit which displays a first keypad composed of one or more character keys on the touch screen, and when a touch of the first key is detected on the first keypad, a character code corresponding to the value of the first key
- a first key touch recognition unit obtained from a first keypad information database and calling a second keypad generation unit, and generating a second keypad including text keys related to the first key according to a call of the first key touch recognition unit
- a second keypad generation unit that virtually displays on the touch screen; when a touch movement operation is detected on the second keypad, Obtaining a character in response from the second keypad information database by the character input device including a second key touch-sensitive portion which displays on the touch screen is provided.
- the first keypad generation unit may generate a first keypad including character keys having at least one of a dot, a straight line, a curve, a polygon, a circle, and a color.
- the first keypad information database corresponds to a coordinate value according to the shape and size of a character key constituting the first keypad, a center point coordinate value or a center point color value, a center point coordinate value, or a center point color value of the character keys disposed on the first keypad. At least one of the character code and the character label may be stored.
- the first key touch recognition unit acquires a center point coordinate value or a center point color value corresponding to the first key when the touch of the first key is detected on the first keypad, and obtains the center point coordinate value or the center point color value.
- the corresponding character code may be extracted from the first keypad information database.
- the second keypad information database includes a coordinate value according to the shape and size of a second keypad corresponding to each key of the first keypad, a center point coordinate value or a center point color value, a center point coordinate value, or a center point color of text keys disposed on the second keypad. At least one of a character code and a character label on the second keypad corresponding to the value, a character code on the second keypad corresponding to the character code and the touch movement direction information of the first keypad may be stored.
- the second keypad generation unit generates a second keypad including a predetermined number of character keys arranged around the first key, or a predetermined number of character keys having a large number of times of use with the first key based on a character key usage pattern. It may generate a second keypad including a.
- the second keypad generation unit may virtually generate the second keypad in at least one of up, down, left, right, and diagonal directions of the first key center point.
- the second keypad generation unit may visually or invisibly generate a virtual second keypad inside or outside the key with respect to the first key of the first keypad.
- the second keypad generator may generate a second keypad including character keys having at least one of a dot, a straight line, a curve, a polygon, a circle, and a color.
- the touch movement operation may include at least one of drag, flick, and sliding, and may be a continuous operation in the first key touch operation.
- the second key touch recognition unit obtains a coordinate value or a color value according to a touch movement operation on the second keypad, extracts a character code corresponding to the obtained value from the second keypad information database, and then extracts the extracted character.
- a character corresponding to a code may be displayed on the touch screen.
- the second key touch recognition unit obtains a coordinate value according to a touch movement operation on the second keypad, and calculates touch movement direction information by calculating a center point coordinate value of the first key and a coordinate value according to the touch movement operation.
- the second keypad information database is searched to extract a character code corresponding to the combination of the code of the first key and the touch movement direction information, and the character corresponding to the extracted character code is displayed on the touch screen. Can be marked on.
- the second key touch recognizing unit may detect the touch movement direction information by subtracting a coordinate of the center point of the first key and the coordinate value according to the touch movement operation.
- a method for inputting a character in a character input device provided with a touch screen comprising: (a) displaying a first keypad composed of at least one character key on the touch screen in a character input mode; (B) if a first key touch is detected on the first keypad, obtaining a character code corresponding to the value of the first key and generating a second keypad including the character keys associated with the first key; Displaying on a touch screen, (c) When a touch movement operation is detected on the second keypad, a character input method comprising displaying a character corresponding to the touch movement operation on the touch screen.
- the first keypad may be composed of character keys having at least one of a dot, a straight line, a curve, a polygon, a circle, and a color.
- step (b) when the first key touch is detected on the first keypad, acquiring a center point coordinate value or a center point color value of the first key; Obtaining a character code corresponding to a center point coordinate value or a center point color value of one key, generating a second keypad including a predetermined number of character keys arranged around the first key, and displaying the second keypad on a touch screen;
- the method may include generating and displaying a second keypad including a predetermined number of character keys that are frequently used together with the first key based on the key usage pattern.
- step (c) when a touch movement operation is detected on the second keypad, acquiring a center point coordinate value or a center point color value of the character key according to the touch movement operation; searching the provided second keypad information database for the character
- the method may include extracting a character code corresponding to the center point coordinate value or the center point color value of the key, and displaying the character corresponding to the extracted character code on the touch screen when the touch movement is completed.
- step (c) if a touch movement operation is detected on the second keypad, acquiring a coordinate value according to the touch movement operation, a center point coordinate value of the first key and a coordinate value according to the touch movement operation Detecting touch movement direction information by searching the second keypad information database; extracting a character code corresponding to the combination of the character code of the first key and the touch movement direction information; When it is finished, the method may include displaying a character corresponding to the extracted character code on the touch screen.
- the touch movement direction information may be obtained by subtracting a center point coordinate value of the first key and a coordinate value according to the touch movement operation.
- a character corresponding to a character code corresponding to the value of the obtained first key may be displayed on the touch screen.
- the second keypad may be virtually generated in at least one of up, down, left, right, and diagonal directions of the first key center point.
- the second keypad may be virtually visible or invisibly generated inside or outside the key with respect to the first key of the first keypad.
- the second keypad may be composed of character keys having at least one of a dot, a straight line, a curve, a polygon, a circle, and a color.
- the touch movement operation may include at least one of drag, flick, and sliding, and may be a continuous operation in the first key touch operation.
- the first keypad which is basically provided, virtually providing a second keypad on which characters that can be input by a user's touch movement may be virtually input to more accurately and flexibly.
- the keys of the second keypad virtually displayed on the first keypad are arranged in the up, down, left, right, and diagonal directions, nine or more characters may be input through the first key touched on the first keypad. Therefore, the user can input characters more conveniently and accurately.
- the efficiency of character input may be improved by shortening the fingering distance required for character input, improving the accuracy of the character key touch, and minimizing the hand gesture.
- a plurality of characters may be input through a touch start character key without pressing a key several times.
- the character input speed can be improved by displaying a single character on the screen by one touch and a touch movement operation in the touch keypad.
- FIG. 1 is a block diagram schematically showing the configuration of a character input apparatus according to an embodiment of the present invention
- FIG. 2 is an exemplary view showing the structure of a first keypad information database according to an embodiment of the present invention
- FIG. 3 is an exemplary view showing the structure of a second keypad information database according to an embodiment of the present invention.
- FIG 4 is an exemplary view of a first keypad according to an embodiment of the present invention.
- FIG 5 is an exemplary view of a form in which a second keypad is visually generated on a first keypad according to an embodiment of the present invention.
- FIG. 6 is an exemplary view showing a form of a character key generated by the second keypad generation unit according to an embodiment of the present invention.
- FIG. 7 is an exemplary diagram for explaining a character key form and code designation of a second keypad according to an embodiment of the present invention.
- FIGS. 8 to 10 are flowcharts illustrating a method for inputting a character in a character input apparatus according to an embodiment of the present invention.
- 11 to 14 illustrate screens for explaining a method of inputting characters according to an embodiment of the present invention.
- first keypad generation unit 150 first key touch recognition unit
- the first keypad described below may be referred to as a real key pad, and the second keypad may be referred to as a virtual key pad.
- a second keypad is virtually generated on the first keypad, and the first keypad and the second keypad have independent character key structures and codes, and each has a separate character input mode.
- the character input on the first keypad is performed by a tap operation
- the character input on the second keypad is performed by a touch movement operation such as sliding (pushing) and flick.
- FIG. 1 is a block diagram schematically showing the configuration of a character input apparatus according to an embodiment of the present invention
- FIG. 2 is an exemplary view showing the structure of a first keypad information database according to an embodiment of the present invention
- FIG. 4 is a diagram illustrating a structure of a second keypad information database according to an embodiment of the present invention.
- FIG. 4 is a diagram illustrating a first keypad according to an embodiment of the present invention.
- FIG. 5 is a second diagram on a first keypad according to an embodiment of the present invention.
- 6 is an exemplary view showing a form of a keypad visually generated
- FIG. 6 is an exemplary view showing a form of a text key generated by a second keypad generation unit according to an embodiment of the present invention
- FIG. 7 is a second keypad according to an embodiment of the present invention. This is an example for explaining the character key form and code designation of.
- the character input device 100 may include a touch screen 110, a storage 120, a database 130, a first keypad generation unit 140, a first key touch recognition unit 150, and a first key. And a second keypad generation unit 160 and a second key touch recognition unit 170.
- the touch screen 110 includes a display unit 112 and a touch panel 114.
- the display unit 112 displays the state of the character input device 100.
- the display unit 112 may be implemented as a liquid crystal display (LCD).
- the touch panel 114 is mounted on the display unit 112 and includes a touch detector (not shown) and a signal converter (not shown).
- the touch detector detects whether the touch mechanism is connected to the touch screen, and for example, detects a change in resistance, capacitance, and the like to detect the occurrence of a touch.
- the touch mechanism may include a user's hand, a touch pen, a stylus pen, a mouse, and the like.
- the signal converter converts the change in the physical quantity into a touch signal.
- the touch sensing unit may include a touch sensing sensor such as a capacitive overlay, a resistive overlay, an infrared beam, or a pressure sensor. It is not limited and may include all kinds of sensors capable of detecting contact or pressure of an object.
- the touch screen 110 may also include a device having an interface capable of inputting a character only by touching on a specific character key without directly touching the character key.
- the storage unit 120 stores a program and data necessary for the operation of the text input device 100.
- the database 130 includes a first keypad information database 132 and a second keypad information database 134.
- the first keypad information database 132 includes coordinate values according to the shape and size of the character keys constituting the first keypad, center point coordinate values or center point color values, center point coordinate values, or center point color values of the character keys disposed on the first keypad.
- the character code corresponding to the character and the character label are stored.
- the form of the character key constituting the first keypad may be configured as a rectangle, a circle, a straight line, a dot, a character, a color, and the like, and the form or size of the character key may be arbitrarily determined to be visible or invisible. Can be represented.
- the color type refers to the configuration of character keys on photographs and pictures.
- the first keypad information database 132 stores information on the first keypad in the form of a character key layout table as shown in FIG. 2.
- the first keypad information database includes a center point coordinate value "(30,40)" of the first key disposed on the first keypad, and a center point color value (color code) of the first key "red (02)".
- the character code of the first key stores "0041", the character label "A" of the first key, and the like.
- the first keypad information stored in the first keypad information database 132 is provided to the first keypad generator 140 in the text input mode.
- the second keypad information database 134 includes coordinate values according to the shape and size of the second keypad corresponding to each key disposed on the first keypad, center point coordinate values or center point color values of text keys disposed on the second keypad, and center point coordinates.
- the character code and character label on the second keypad corresponding to the value or the center point color value, the character code of the first key and the character code and character label on the second keypad corresponding to the touch movement direction are stored.
- the shape of the character key constituting the second keypad may be configured as a rectangle, a circle, a straight line, a dot, a character, a color, and the like, and the shape or size of the character key may be arbitrarily determined to be visible or invisible. Can be represented.
- the coordinate values of the character keys disposed on the second keypad may be represented by a singular coordinate value in the case of a dot-type character key, and may be represented by a plurality of coordinate values in the case of a character key having an area such as a straight line, square, polygon, or circle. For example, one or more coordinate values in the form of a dotted character key, three coordinates (3 pixels) in the case of a linear character key, or less than or equal to the number of coordinate values representing an area may be determined in advance. If a representative coordinate value of the character key is selected as the center point coordinate value from the plurality of coordinate values assigned to each character key, and the center point coordinate value is defined in advance in the second keypad information database 134, the specific character key touch is performed. The coordinates of the center point of the character key at the time are obtained.
- the second keypad information database 134 stores information on the second keypad for each key disposed on the first keypad, and designates a character code corresponding to the character key disposed on the second keypad. Enables character code entry of.
- the second keypad information database 134 stores information on the second keypad in the form of a character key layout table as shown in FIG. 3.
- the second keypad information database 134 includes the center point coordinate value "(40,50)" of the character key disposed on the second keypad, the character code "0042" of the character key, and the character label "B" of the character key. And the like are stored as information about the second keypad.
- the second keypad information database 134 includes the center point color value "Red” of the character key disposed on the second keypad, the center point coordinate value "(50,50)" of the character key, and the character code of the character key ". 0043 ", the letter label” C “of the letter key, and the like are stored as information on the second keypad.
- 3C illustrates a case where a character code of a first key and a character code and a character label on a second keypad corresponding to a touch movement direction are stored.
- the letter label " F " of the letter is stored as information on the second keypad.
- the letter code of the letter key disposed on the second keypad is set according to the combination of the code value of the first key and the touch movement direction. Can vary.
- the character key layout table of the second keypad as shown in FIG. 3 is stored in the system as a character array and character code format file of the second keypad.
- the text keys belonging to the second keypad may be marked and used together with the first key on the first keypad. That is, a predetermined number of character keys around the first key may be displayed on the second keypad, or a predetermined number of character keys with high possibility of use may be displayed based on the character key usage pattern.
- the first keypad generation unit 140 displays a first keypad including at least one text key on the touch screen 110.
- the first keypad generation unit 140 generates a first keypad including character keys having at least one of a dot, a straight line, a curve, a polygon, a circle, and a color type.
- the first keypad generated by the first keypad generation unit 140 may be preset, a keypad having a general QWERTY key arrangement as shown in FIG. 4A, a character keypad based on 12 keys as shown in FIG. 4B, and FIG. It may be a keypad having a unique structure such as 4c. That is, the first keypad or the second keypad may be configured in a form in which national character keys are assigned and arranged on a standard key array of a computer such as QWERTY, or the national character keys on one key on a keypad having a few key arrangements. It may also be configured in a nested allocated form.
- first keypad or the second keypad may be a keypad composed of text keys of a unique structural design, such as a color photograph.
- first keypad or the second keypad may be a row of keyboards having the same character arrangement as a computer keyboard, a keypad composed of a subset of column character keys, a keypad composed of character keys of a portion of characters on a ten-key standard arrangement of a telephone, It can be implemented as a keypad composed of character keys composed of an original structure such as color or figure.
- the first keypad generation unit 140 performs a function of providing a first keypad to the display unit 112 of the character input apparatus 100 according to a user's request.
- the first key touch recognizer 150 When the first key touch recognizer 150 detects a touch of the first key on the first keypad, the first key touch recognizer 150 obtains a character code corresponding to the value of the first key from the first keypad information database 132 and generates a second keypad.
- the unit 160 is called.
- the first key is a first touch input key among the character keys on the first keypad.
- the first key may serve to initiate generation and display of the second keypad.
- the first key touch recognition unit 150 obtains a center point coordinate value or a center point color value of the first key touched among the character keys disposed on the first keypad. Since the touch panel is basically provided with pixel data, the first key touch recognition unit 150 may obtain the center point coordinate values (X, Y) of the key of the touch start point. In addition, if the first keypad is generated on a specific picture, the first key touch recognition unit 150 may also obtain a center point color value for the key of the touch start point.
- the first key touch recognition unit 150 searches the first keypad information database 132 to display a character corresponding to the center point coordinate value or the center point color value. Code can be obtained. Since the character code corresponding to the center point coordinate value or the center point color value of the character keys disposed on the first keypad is stored in the first keypad information database 132, the first key touch recognition unit 150 may determine the first key. The character code may be obtained from the first keypad information database 132.
- the second keypad generation unit 160 According to a call of the first key touch recognition unit 150, the second keypad generation unit 160 generates a second keypad including character keys around the first key and virtually displays the second keypad on the touch screen 110. . In addition, the second keypad generation unit 160 generates a second keypad including a predetermined number of character keys that are highly usable together with the first key, based on the character key usage pattern, to be virtual on the touch screen 110. You can also mark
- the second keypad generation unit 160 virtually generates and displays a second keypad on which text keys inputtable in at least one of the top, bottom, left, right, and diagonal directions of the first key center point are arranged.
- the second keypad generation unit 160 may generate a virtual second keypad visible or invisibly inside or outside the key, based on the first key of the first keypad.
- the second keypad is generated based on the first key, the position where the second keypad is displayed is sufficient on the inner surface of the touch screen, and is not necessarily displayed based on the touch point at which the first key touch input is received. .
- FIG. 5A illustrates a case where the second keypad 520 is displayed on the English QWERTY keyboard-based first keypad 510.
- the second keypad generation unit 160 when a user inputs 'D' as the first key 512, the second keypad generation unit 160 simultaneously inputs the first key to the first key based on the center point of the first key 512.
- the second keypad 520 is generated and displayed on the keypad 510. At this time, the second keypad 520 displays the letter keys arranged up, down, left, and right about 'D'.
- FIG. 5B illustrates a case in which the second keypad 560 is displayed on the first keypad 550 based on the telephone keypad character arrangement ABC.
- the second keypad generation unit 160 simultaneously generates a second key based on the center point of the first key 552 at the same time as the first key input.
- the keypad 560 is generated and displayed on the first keypad 550.
- the letter keys disposed together with 'A' are displayed on the second keypad 560.
- the second keypad generation unit 160 generates a layout of the second keypad in the form of various character keys.
- the second keypad generation unit 160 expresses a character key by using a polygonal character key, dot, straight line, curve, circle, color figure, etc. having an area of the same size or smaller than the key of the first keypad.
- the second keypad can be configured. In this case, the character key boundary on the first keypad and the character key boundary on the second keypad may be different or the same.
- FIG. 6A illustrates a character key of a second keypad expressed in units of dots (corresponding to pixels on a touch panel), and a second keypad represented by a dot-shaped character key is displayed based on the first key on the first keypad. Coordinate values or color values on the second keyboard are respectively designated to the points marked around the first key.
- FIG. 6B shows a character key of the second keypad as a small polygonal key with respect to the center point of the first key, and displays a second keypad represented by the polygonal small key with respect to the first key on the first keypad. Coordinates or color values on the second keyboard are respectively assigned to the polygons displayed around the first key.
- FIG. 6C illustrates a letter key of the second keypad as a rectangular small key, and a second keypad represented by the rectangular small key with respect to the first key on the first keypad. Coordinates or color values on the second keyboard are designated in the rectangles centered on the first key.
- FIG. 6D illustrates a character key of the second keypad as a small linear key, and a second keypad represented by the small linear key is displayed based on the first key on the first keypad. Coordinates or color values on the second keyboard are designated on the straight lines displayed around the first key, respectively.
- the character key form of the first keypad or the second keypad may be configured in the shape of a rectangle, a circle, a straight line, a dot, a letter, a color, and the like. It can be arbitrarily defined and shown visually or invisibly.
- the character keys on the second keypad are smaller or smaller than the character keys of the first keypad, the fingering distance of the key touch can be reduced, and the spacing between the character keys can be optimized.
- the character key boundary on the first keypad and the character key boundary on the second keypad may be different or the same.
- the second keypad generation unit 160 selects one form from various text keys to implement the text keys of the second keypad, and implements the virtual keys.
- the second keypad is provided on the first keypad either visually or invisibly.
- a unique character code is assigned to a character key of the second keypad, and the character code is used in the second key touch recognition unit 170 on the second keypad. That is, when a first key touch on the first keypad is started, a text key on the second keypad is generated based on the center point of the first key, and text input is possible.
- FIG. 7A shows a character key of a second keypad in the form of a point centered around the first key A of the first keypad. Each key of the point has a unique letter code such as B or C.
- FIG. 7B shows a letter key of a second keypad formed of a rectangle centering on a first key A of the first keypad. Each key of the rectangle has a unique letter code such as B or C.
- FIG. 7C illustrates that a letter key of a second keypad is formed of a polygon based on a center point of the first key D of the first keypad, and each key of the polygon is assigned an original letter code such as E and F.
- FIG. FIG. 7D is a linear configuration of the letter keys of the second keypad on the basis of the center point of the first key D of the first keypad.
- Each of the straight keys is provided with its own character code such as E and F.
- the center point of the text key disposed on the first keypad or the second keypad is stored in the database 130 as a specific coordinate value in the text key given according to the type of the text key on the first keypad or the second keypad.
- the second keypad generating unit 160 generates the second keypad on the first keypad and simultaneously displays the shape of the second keypad having the same configuration as that of the second keypad in the text input window, thereby displaying the text keys that can be input on the second keypad. It can provide an interface for easy recognition.
- the character keys on the second keypad may have different boundaries from the character keys of the first keypad, and the character code values assigned to the character keys may also be provided in different independent keypad configurations.
- the second key touch recognition unit 170 obtains a character corresponding to the touch movement operation from the second keypad information database 134 and displays it on the touch screen 110.
- the touch movement operation may include drag, flick, sliding, and the like, and may be a continuous operation in the first key touch operation.
- the user's text input is performed by the user's touch movement operation.
- the touch operation is terminated without the touch movement operation, the character corresponding to the character code of the first key is displayed on the screen ( It is output in the text input window on 110).
- the input character key designation according to the touch movement operation of the user on the second keypad may vary according to an implementation method of the character key constituting the second keypad.
- the letter keys constituting the second keypad may be implemented in any shape and size, such as a rectangle, a circle, a straight line, a dot, a letter, and a color.
- the touch movement direction of the user on the second keypad may be any direction in which the character keys of the second keypad are set in up, down, left, right, and diagonal directions inside and outside the first key.
- the second key touch recognition unit 170 displays a character on the touch screen 110 using at least one of coordinate values, color values, and touch movement direction information according to the touch movement operation.
- the second key touch recognition unit 170 will be described by dividing it into a case in which a character is displayed using coordinate values, color values, or touch movement direction information according to the touch movement operation.
- the second key touch recognition unit 170 acquires a coordinate value or color value according to the touch movement operation on the second keypad, and converts a character code corresponding to the acquired coordinate value or color value into the second keypad information database. After extraction from 134, the character corresponding to the extracted character code is displayed on the touch screen 110.
- the second key touch recognition unit 170 acquires the coordinate value according to the touch movement operation on the second keypad, and calculates the touch movement direction information by calculating the center point coordinate value of the first key and the coordinate value according to the touch movement operation. After detecting, search the second keypad information database 134 to extract a character code corresponding to the combination of the character code of the first key and the touch movement direction information, and the character corresponding to the extracted character code on the touch screen (110). In this case, the second key touch recognition unit 170 detects the touch movement direction information by subtracting the center point coordinate value and the touch end point coordinate value of the first key.
- the touch movement direction information is generated such that the left movement when DX is a negative value, the right movement when DX is a positive value, the downward movement when DY is a negative value, and the up movement when DY is a positive value.
- DX and DY values are the same, either one may be given priority.
- the second key touch recognition unit 170 combines the touch movement direction information with the character code of the first key, and then on the second keypad corresponding to one set of the combined character code and the touch movement direction information.
- the character code may be extracted from the second keypad information database 134 and the character corresponding to the extracted character code may be displayed.
- the second key touch recognition unit 170 functions only in the corresponding input mode unless the key touch is released from the input mode of the second keypad.
- the second key touch recognition unit 170 may move the touch up, down, left, right, or diagonally around the first key of the user.
- moving the position it is possible to detect and recognize a specific position coordinate value having a code value.
- the character input apparatus 100 configured as described above may input characters in six combinations based on the center point of the first key, the character key information on the second keypad, and the touch movement operation. Specifically, the character input apparatus 100 includes (1) the combination of the center point coordinate value of the first key and the character key coordinate value on the second keypad, (2) the center point coordinate value of the first key and the character key color on the second keypad.
- the character input device 100 may be applied to any user device provided with a touch screen.
- any user device provided with a touch screen.
- laptops mobile communication terminals, smart phones, portable media players (PMPs), personal digital assistants (PDAs), tablet PCs, set-top boxes, smart TVs, and the like. It can be a variety of devices.
- PMPs portable media players
- PDAs personal digital assistants
- tablet PCs set-top boxes
- smart TVs and the like. It can be a variety of devices.
- FIG. 8 is a flowchart illustrating a method of inputting a character in a character input apparatus according to an embodiment of the present invention.
- the text input device displays a first keypad including one or more text keys on the touch screen (S804).
- the character input apparatus obtains a character code corresponding to the coordinate of the center point of the first key (S808). That is, when a touch of a first key touched for the first time is detected, the text input device obtains a center point coordinate value of the first key, searches a provided first keypad information database, and displays a character corresponding to the center point coordinate value of the first key. Obtain the code.
- the text input device generates and displays a second keypad including the text keys around the first key on the touch screen (S810), and determines whether a touch movement operation is detected on the second keypad (S812). ).
- the text input device displays the second keypad on the first keypad and detects a touch movement operation such as dragging, flicking, sliding, and the like on the second keypad.
- the text input apparatus obtains the center point coordinate value or the center point color value of the character key according to the touch movement operation (S814), and searches the second keypad information database. A character code corresponding to the obtained coordinate value or color value is extracted (S816).
- the character input apparatus displays a character corresponding to the character code extracted in step S816 on the touch screen (S820).
- the character input apparatus displays a character corresponding to the character code obtained in step S808 on the touch screen (S822).
- the character input apparatus searches the second keypad information database to obtain a character code value of 'a' corresponding to the coordinate values 44 and 44 to obtain a touch screen. Will be displayed on the screen.
- FIG. 9 is a flowchart illustrating a method of inputting a character in a character input device according to another embodiment of the present invention.
- the text input device displays a first keypad including one or more text keys on the touch screen (S904).
- the character input apparatus obtains a center point color value of the first key, searches a provided first keypad information database, and then searches for a character code corresponding to the center point color value of the first key. It is obtained (S908).
- the text input device generates and displays a second keypad including text keys around the first key on the touch screen (S910), and detects a touch movement operation on the second keypad (S912).
- the text input device displays the second keypad on the first keypad and detects a touch movement operation such as dragging, flicking, sliding, and the like on the second keypad.
- the text input apparatus obtains a coordinate value or a color value according to the touch movement operation (S914), and obtains a character code corresponding to the obtained coordinate value or color value. Extract it (S916).
- the character input apparatus displays the character corresponding to the character code extracted in step S916 on the touch screen (S920).
- the character input apparatus displays a character corresponding to the character code obtained in step S908 on the touch screen (S922).
- the character input apparatus distinguishes and defines the character keys on the first keypad or the second keypad in color, displays the colors in each color, and gives a character code to the color to input the character keys of the second keypad. can do. That is, if the character keys of the second keypad present in the position where touch movement is possible from the center point of the first key are designated in distinguishable colors such as red, blue, yellow, purple, and green, these character keys are distinguished by color values. This becomes possible.
- the first keys on the first keypad may be displayed in the same color as described above.
- the character input device may acquire, output, and display a character code value assigned to the color of the corresponding point. .
- the character input apparatus can input and output characters without using a special form and using only character keys indicated in color.
- a character key is designated as a color value as shown in FIG. 9, a unique type of keyboard design configuration is possible in which a character code is set for a specific color in a single picture or image, and it can be used as a character input keyboard for a special purpose.
- a character input keyboard for a special purpose it can be utilized as an ID or PW (password) input keyboard for locking a smartphone.
- FIG. 10 is a flowchart illustrating a method of inputting a character in a character input apparatus according to another embodiment of the present invention.
- the text input device displays a first keypad including one or more text keys on a touch screen (S1104).
- the character input apparatus obtains a character code corresponding to the center point coordinate value or the center point color value of the first key (S1108) and provides the first keypad information database.
- the character code corresponding to the center point coordinate value or the center point color value of the first key is obtained by searching.
- the text input device generates and displays a second keypad including text keys around the first key on the touch screen (S1110) and senses a touch movement operation on the second keypad (S1112).
- the text input apparatus acquires the coordinate value of the touch movement point (S1114), and detects the touch movement direction using the obtained coordinate value (S1116).
- the touch movement direction information is generated such that the left side movement when DX is a negative value, the right side movement when DX is a positive value, the downward movement when DY is a negative value, and the upside movement when DY is a positive value.
- the DX value is given priority. In other words, if the left and right values are the same, the left and right directions are given priority.
- the character input apparatus extracts a character code corresponding to the combination of the character code of the first key and the touch movement direction information from the second keypad information database (S1118).
- the combination value format of the first key character code and the touch movement direction information may be formed as a set form of (first key character code, touch movement direction information). For example, if the first key character code is 'A' and the touch movement direction information is on the right side, the first key character code may be in the form of one set (set) such as (A, right side).
- the second keyword information database as shown in FIG. The character code and character label on the 2 keypad are stored.
- step S1118 when the touch movement is terminated (S1120), the character input device displays a character corresponding to the character code extracted in S1118 on the touch screen (S1122).
- step S1112 If the touch movement operation is not detected on the second keypad as a result of the determination of step S1112, the character input apparatus displays a character corresponding to the first key of the first keypad (S1124).
- the text input device may input text using the touch movement direction information. That is, the character code is obtained from the first keypad information database using the coordinate value or the color value of the first key center point in the first keypad, the touch movement direction is detected according to the up, down, left, and right touch movement operations, A character code corresponding to the combination of the character code of the key and the up, down, left, and right touch movement direction information may be obtained from the second keypad information database and displayed.
- FIG. 11 is an exemplary view illustrating a method of inputting a character using a qwerty keypad as a first keypad according to an embodiment of the present invention.
- the character input device may include a first keypad. Informing the user that the two-key pad is in the character key input mode, as shown in (b), the second keypad 1130 including the character keys around the first key is displayed on the character input window area 1120.
- the character input device displays the character on the character input window 1120.
- FIG. 12 is an exemplary screen illustrating a method of inputting a character using a 12-key alphabet keypad as a first keypad according to an embodiment of the present invention.
- the 12-key alphabet keypad is generated as the first keypad 1210 as shown in (a)
- the first key 1210 is touched by the 'ABC' key 1212
- the character input is performed.
- the device notifies that the second keypad text key input mode is displayed, and displays a second keypad 1230 including text keys included in the first key 1212 in the text input window area 1220 as shown in (b).
- the character input device displays the character on the character input window 1220.
- FIG. 13 is an exemplary view illustrating a method of inputting a character using a keypad having Hangul consonants and vowels as a first keypad according to an embodiment of the present invention.
- the character input device may enter the second keypad input mode.
- the second keypad 1330 including the text keys included in the first key 1312 is displayed on the text input window area 1329 as shown in (b).
- the character input device acquires the coordinate value of the ' ⁇ ' key, obtains a character code corresponding to the acquired coordinate value, and releases the touch at the same point.
- the character ' ⁇ ' corresponding to the character code is displayed on the character input window 1320.
- FIG. 14 is an exemplary screen illustrating a method of inputting a text using a picture as a first keypad according to an embodiment of the present invention.
- a sunflower flower photograph as shown in (a) is used as the first keypad 1410
- a letter key is designated according to a color or a position of the first keypad 1410.
- the text input device When the user touches the 'A' area 1412 in the first keypad 1410, the text input device notifies that the second keypad input mode is included, and includes the letter keys designated in the 'A' area 1412 as shown in (b).
- the second keypad 1430 is displayed on the character input window region 1420.
- the character input device displays the character on the character input window 1420.
- This case corresponds to the case where the second keypad 1430 and the letter keys are invisibly generated on the first keypad 1410.
- Implementations of the subject matter described herein are one or more computer program products, ie one or more modules pertaining to computer program instructions encoded on a program storage medium of tangible type for controlling or by the operation of a processing system. Can be implemented.
- the computer readable medium may be a machine readable storage device, a machine readable storage substrate, a memory device, a composition of materials affecting a machine readable propagated signal, or a combination of one or more thereof.
- Appatus encompasses all the mechanisms, apparatus, and machines for processing data, including, for example, programmable processors, computers, or multiple processors or computers.
- Code that constitutes an execution environment for a computer program on demand such as code, protocol stacks, database management systems, operating systems, or a combination of one or more of them.
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Abstract
Description
Claims (17)
- 터치 스크린;제1키패드에 대한 정보가 저장된 제1키패드 정보 데이터베이스;제2키패드에 대한 정보가 저장된 제2키패드 정보 데이터베이스;문자 입력 모드 시, 적어도 하나 이상의 문자키들로 구성된 제1키패드를 상기 터치 스크린상에 표시하는 제1키패드 생성부;상기 제1키패드에서 제1키의 터치가 감지되면, 상기 제1키의 값에 대응하는 문자코드를 상기 제1키패드 정보 데이터베이스로부터 획득하고, 제2키패드 생성부를 호출하는 제1키 터치 인식부;상기 제1키 터치 인식부의 호출에 따라, 상기 제1키와 관련된 문자키들을 포함하는 제2키패드를 생성하여 상기 터치 스크린상에 표시하는 제2키패드 생성부;및상기 제2키패드에서 터치 이동 동작이 감지되면, 상기 터치 이동 동작에 대응하는 문자를 상기 제2키패드 정보 데이터베이스로부터 획득하여 상기 터치 스크린상에 표시하는 제2키 터치 인식부;를 포함하는 문자 입력 장치.
- 제1항에 있어서,상기 제1키패드 정보 데이터베이스에는 제1키패드를 구성하는 문자키의 형태 및 크기에 따른 좌표값, 제1키패드에 배치된 문자키들의 중심점 좌표값 또는 중심점 컬러값, 중심점 좌표값 또는 중심점 컬러값에 대응하는 문자코드 및 문자라벨 중 적어도 하나가 저장된 것을 특징으로 하는 문자 입력 장치.
- 제1항에 있어서,상기 제1키 터치 인식부는 상기 제1키패드에서 제1키의 터치가 감지되면, 상기 제1키에 대응하는 중심점 좌표값 또는 중심점 컬러값을 획득하고, 상기 획득된 중심점 좌표값 또는 중심점 컬러값에 대응되는 문자 코드를 상기 제1키패드 정보 데이터베이스로부터 추출하는 것을 특징으로 하는 문자 입력 장치.
- 제1항에 있어서,상기 제2키패드 정보 데이터베이스에는 제1키패드의 각 키에 대응하는 제2키패드 형태 및 크기에 따른 좌표값, 제2키패드에 배치된 문자키들의 중심점 좌표값 또는 중심점 컬러값, 중심점 좌표값 또는 중심점 컬러값에 대응하는 제2키패드 상의 문자코드 및 문자라벨, 제1키패드의 문자코드와 터치이동방향정보에 대응하는 제2키패드 상의 문자코드 및 문자 라벨 중 적어도 하나가 저장된 것을 특징으로 하는 문자 입력 장치.
- 제1항에 있어서,상기 제2키패드 생성부는 상기 제1키 주위에 배치된 일정 개수의 문자키들을 포함하는 제2키패드를 생성하거나, 문자키 사용 패턴에 근거하여 제1키와 함께 사용한 횟수가 많은 일정 개수의 문자키들을 포함하는 제2키패드를 생성하는 것을 특징으로 하는 문자 입력 장치.
- 제1항에 있어서,상기 제2키패드 생성부는 제1키 중심점의 위, 아래, 왼쪽, 오른쪽, 대각선 방향 중 적어도 하나의 방향에 제2키패드를 생성하는 것을 특징으로 하는 문자 입력 장치.
- 제1항에 있어서,상기 제2키패드 생성부는 상기 제1키패드의 제1키를 중심으로 키 내부 또는 외부에 제2키패드를 가시적 또는 비가시적으로 생성하는 것을 특징으로 하는 문자 입력 장치.
- 제1항에 있어서,상기 제2키 터치 인식부는 상기 제2키패드에서 터치 이동 동작에 따른 좌표 값 또는 컬러값을 취득하고, 상기 취득된 좌표값 또는 컬러값에 대응하는 문자 코드를 상기 제2키패드 정보 데이터베이스로부터 추출한 후, 상기 추출된 문자 코드에 해당하는 문자를 상기 터치 스크린상에 표시하는 것을 특징으로 하는 문자 입력 장치.
- 제1항에 있어서,상기 제2키 터치 인식부는 상기 제2키패드에서 터치 이동 동작에 따른 좌표값을 취득하고, 상기 제1키의 중심점 좌표값과 상기 터치 이동 동작에 따른 좌표값의 연산으로 터치 이동 방향 정보를 검출한 후, 상기 제2키패드 정보 데이터베이스를 검색하여 상기 제1키의 문자코드와 상기 터치 이동 방향 정보의 조합에 대응하는 문자 코드를 추출하고, 상기 추출된 문자 코드에 대응하는 문자를 상기 터치 스크린상에 표시하는 것을 특징으로 하는 문자 입력 장치.
- 제1항에 있어서,상기 제2키 터치 인식부는 상기 제2키패드 상에서 터치 이동 동작이 감지되지 않은 경우, 상기 제1키 터치 인식부에서 획득된 제1키의 값에 대응하는 문자 코드에 해당하는 문자를 터치 스크린 상에 표시하는 것을 특징으로 하는 문자 입력 장치.
- 터치 스크린이 구비된 문자 입력 장치에서 문자를 입력하는 방법에 있어서,(a) 문자 입력 모드 시, 적어도 하나 이상의 문자키들로 구성된 제1키패드를 상기 터치스크린 상에 표시하는 단계;(b) 상기 제1키패드에서 제1키 터치가 감지되면, 제1키의 값에 대응하는 문자 코드를 획득하고, 상기 제1키와 관련된 문자키들을 포함하는 제2키패드를 생성하여 터치 스크린상에 표시하는 단계; 및(c) 상기 제2키패드 상에서 터치 이동 동작이 감지되는 경우, 터치 이동 동작에 대응하는 문자를 상기 터치 스크린상에 표시하는 단계;를 포함하는 문자 입력 방법.
- 제11항에 있어서, 상기 (b) 단계는,상기 제1키패드에서 제1키 터치가 감지되면, 상기 제1키의 중심점 좌표값 또는 중심점 컬러값을 획득하는 단계;기 구비된 제1키패드 정보 데이터베이스를 검색하여 상기 제1키의 중심점 좌표값 또는 중심점 컬러값에 대응되는 문자 코드를 획득하는 단계; 및상기 제1키 주위에 배치된 일정 개수의 문자키들을 포함하는 제2키패드를 생성하여 터치스크린 상에 표시하거나, 문자키 사용 패턴에 근거하여 제1키와 함께 사용한 횟수가 많은 일정 개수의 문자키들을 포함하는 제2키패드를 생성하여 상기 터치스크린 상에 표시하는 단계를 포함하는 것을 특징으로 하는 문자 입력 방법.
- 제11항에 있어서, 상기 (c) 단계는,상기 제2키패드 상에서 터치 이동 동작이 감지되면, 터치 이동 동작에 따른 문자키의 중심점 좌표값 또는 중심점 컬러값을 획득하는 단계;구비된 제2키패드 정보 데이터베이스를 검색하여 상기 문자키의 중심점 좌표값 또는 중심점 컬러값에 대응하는 문자 코드를 추출하는 단계; 및터치 이동이 종료된 경우, 상기 추출된 문자 코드에 대응하는 문자를 터치 스크린상에 표시하는 단계를 포함하는 것을 특징으로 하는 문자 입력 방법.
- 제11항에 있어서, 상기 (c) 단계는,상기 제2키패드 상에서 터치 이동 동작이 감지되면, 터치 이동 동작에 따른 좌표값을 획득하는 단계;상기 제1키의 중심점 좌표값과 상기 터치 이동 동작에 따른 좌표값의 연산으로 터치 이동 방향 정보를 검출하는 단계;구비된 제2키패드 정보 데이터베이스를 검색하여 상기 제1키의 문자코드와 상기 터치 이동 방향 정보의 조합에 대응하는 문자 코드를 추출하는 단계; 및터치 이동이 종료된 경우, 상기 추출된 문자 코드에 대응하는 문자를 상기 터치 스크린상에 표시하는 단계를 포함하는 것을 특징으로 하는 문자 입력 방법.
- 제11항에 있어서,상기 제2키패드 상에서 터치 이동 동작이 감지되지 않은 경우, 상기 획득된 제1키의 값에 대응하는 문자 코드에 해당하는 문자를 터치 스크린 상에 표시하는 것을 특징으로 하는 문자 입력 방법.
- 제11항에 있어서,상기 제2키패드는 제1키 중심점의 위, 아래, 왼쪽, 오른쪽, 대각선 방향 중 적어도 하나의 방향에 생성되는 것을 특징으로 하는 문자 입력 방법.
- 제11항에 있어서,상기 제2키패드는 상기 제1키패드의 제1키를 중심으로 키 내부 또는 외부에 가시적 또는 비가시적으로 생성되는 것을 특징으로 하는 문자 입력 방법.
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