WO2014082023A1 - Visiocasque - Google Patents
Visiocasque Download PDFInfo
- Publication number
- WO2014082023A1 WO2014082023A1 PCT/US2013/071547 US2013071547W WO2014082023A1 WO 2014082023 A1 WO2014082023 A1 WO 2014082023A1 US 2013071547 W US2013071547 W US 2013071547W WO 2014082023 A1 WO2014082023 A1 WO 2014082023A1
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- WIPO (PCT)
- Prior art keywords
- user
- head mounted
- mounted display
- interface
- facial
- Prior art date
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Classifications
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
- G02B27/0176—Head mounted characterised by mechanical features
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0149—Head-up displays characterised by mechanical features
- G02B2027/0154—Head-up displays characterised by mechanical features with movable elements
- G02B2027/0156—Head-up displays characterised by mechanical features with movable elements with optionally usable elements
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- G—PHYSICS
- G02—OPTICS
- G02C—SPECTACLES; SUNGLASSES OR GOGGLES INSOFAR AS THEY HAVE THE SAME FEATURES AS SPECTACLES; CONTACT LENSES
- G02C11/00—Non-optical adjuncts; Attachment thereof
- G02C11/08—Anti-misting means, e.g. ventilating, heating; Wipers
Definitions
- the present invention relates to head mounted displays for use in displaying virtual and/or augmented reality.
- HMD 3D head mounted displays
- the rise of commercially viable HMDs have resulted in various new uses for virtual reality technology.
- Uses for HMDs include gaming, watching movies, working, surfing the web, exercising, rehabilitation, psychological treatment and varied others. These varied uses impose different challenges, design opportunities and the like.
- Development of HMD's has been almost exclusively devoted to the technical aspects of creating an immersive environment for the user. The result has been that human factors such as comfort, hygiene and style have been ignored. Therefore there is a great need in the art for HMDs that address these shortcomings.
- the present invention provides a HMD capable of displaying an immersive environment to a user wherein the HMD further comprises a removable hygienic interface.
- the present invention provides a HMD capable of displaying an immersive environment to a user wherein the HMD further comprises a heart rate monitor.
- the present invention provides a HMD capable of displaying an immersive environment to a user wherein the HMD further comprises modular elements capable of providing various conformations of the HMD.
- the present invention provides a HMD capable of displaying an immersive environment to a user wherein the HMD further comprises a sweat management system.
- the present invention provides a HMD capable of displaying an immersive environment to a user wherein the HMD further comprises adaptations enabling the HMD to be used for fitness specific applications.
- Figure 1 shows a head mounted display incorporating a hygienic interface with additional sweat management features
- Figure 2 shows how the hygienic interface may be incorporated with the modular features of the head mounted display
- Figure 3 shows additional embodiments of how the hygienic interface can be incorporated with the modular features of the head mounted display
- Figure 4 illustrates how heart rate monitoring functionality can be incorporated into the head mounted display
- Figure 5 shows embodiments and features of the mask portion of the modular head mounted display
- Figure 6 shows additional features and embodiments of the mask portion of the modular head mounted display
- Figure 7 shows the hinged connection feature of the modular head mounted display and an embodiment of an ornamented mask portion of the modular head mounted display
- Figure 8 shows the various portions of the modular head mounted display and how they fit together
- Figure 9 shows the guides used to position the lenses of the head mounted display and some options for the various layers of the hygienic interface
- Figure 10 shows various embodiments of sweat management features incorporated into the head mounted display.
- the present invention is a head mounted display capable of displaying an immersive environment to a user wherein the HMD further comprises a removable hygienic interface.
- the display is further comprised of a facial interface region (2) further comprising an inside surface (3).
- a hygienic interface may be coupled to the inside surface of the facial interface region of the HMD.
- the hygienic interface may be detachably connected to the HMD.
- the interface comprises a semi-flexible, flexible or rigid, sheet (1), shaped to accommodate both the anatomical features of a user's face and the corresponding structure on the inside surface of a head mounted display including a horizontal surface (5) that corresponds to the forehead of a user. Further accommodations to fit the anatomical features of a user's face may include cut outs for the eyes, portions that correspond to the user's, nose (10), cheekbones (15), temples (20) and any other areas that communicate with the HMD.
- the interface has at least an inside surface (25) and an outside surface (30).
- the outside surface may further comprise a connector or connectors (35) for the purpose of detachably connecting the hygienic interface to the HMD(40).
- the interface may be further comprised of a plurality of layers.
- a backing layer (45) could provide structural stability and provide a surface to mount the connector(s).
- the backing layer may be thin and flexible, while in some embodiments the rigid backing layer may be made more robust to comprise a mask portion as further described below.
- Other layers (50, 55) may include absorbent layers, textile layers, foam layers and the like. Chemical agents may be incorporated with the layers to provide additional functionality such has increased absorbency, antibacterial functionality, pharmacological treatment or other desired qualities.
- the skin contacting surface (60) is the part of the interface that comes into contact with the user's skin.
- the skin contacting surface may be selected from materials that provide a comfortable, pleasing, and hygienic surface.
- the plurality of layers may be permanently fixed to each other or the layers may be separable.
- the connector (35) may be high-friction, or electrostatically attractive surfaces since the pressure of the HMD against the user's face will generally hold the hygienic interface in place. Nevertheless, a more secure attachment may be provided including magnets, hook and loop closures, post-hole (65) connectors, adhesive, or other suitable connectors or combinations thereof.
- the interface comprises a washable textile analogous to a piece of clothing.
- the interface may comprise a textile layer, terrycloth, or neoprene, for example, with an inside surface and an outside surface where the outside surface further comprises a connector for attaching the interface to the facial interface region of the HMD.
- the interface may be adapted for use during exercise.
- An interface adapted for exercise would be capable of managing the perspiration of a user.
- Structural adaptations to interfaces adapted for use during exercise may include a ridge (69) along the top edge of the horizontal surface of the hygienic interface that corresponds to the forehead of a user.
- the ridge may further comprise a channel (70) or other means to divert sweat away from the face, and particularly the eyes of a user.
- the materials chosen for the inside layers of the interface adapted for exercise may be absorbent.
- the backing layer may provide a moisture barrier between the user and the HMD.
- the skin contacting surface may further comprise channels or other sweat diversion means to keep sweat off the face of the user.
- any embodiments the use of materials with antibacterial characteristics may be employed.
- Standard materials with antibacterial coatings are contemplated as well as antimicrobial fabrics.
- fabrics may comprise at least a first ply that is an antibacterial fibrous web, and a second ply comprising a web of non-woven non-antibacterial fibers serving as a "base structure" providing strength and dimensional stability to the fabric.
- Each ply adheres strongly to adjacent plies of the fabric by inter-entanglement of the fibers in the respective layers with each other, which defines an intensity gradient of antibacterial property across the thickness dimension of the fabric.
- the fabrics can be made sufficiently soft and mild for skin contact.
- the present invention provides a HMD capable of displaying an immersive environment to a user wherein the HMD further comprises a heart rate monitor.
- the display is further comprised of a facial interface region (2) further comprising an inside surface (3).
- the inside surface of the facial interface region be adapted to fit over the temple or temples of a user.
- a heart rate monitor (200) is coupled to the inside surface of the facial interface region be adapted to fit over the temple or temples of a user.
- Any suitable heart rate monitoring technology may be incorporated, as in, for example an infrared sensor adapted to sit against the skin of a user at or near the user's temple or temples.
- One or more sensors may measure indicia of blood flow at or near the surface of the user's skin and draw conclusions about internal user processes and states based on the perceived changes. For example the changes in light qualities, due to blood flow in the skin.
- a microprocessor or other suitable computing operatively connected to the sensor(s) calculates the user's heart rate in beats-per-minute.
- a second sensor may be present to pick up background noise in order to generate a correction signal (factor) to generate a beats-per-minute readout.
- the processor then generates output signals to be displayed to the user on the display.
- the heart rate monitor may include a housing or it may be integrated into the facial interface portion of the HMD.
- the heart rate monitor may include a user interface allowing a user to turn the HRM on and off.
- the interface may be separate from the interface that controls the HMD.
- the HRM interface may also be controlled by the interface used to control the HMD or by a software program running on the HMD or a computer operatively coupled to the HMD.
- the HRM may be operatively coupled to a microprocessor or other processor programmed with firmware that calculates the user's heart rate based on changes in the light detected by at least one sensor unit and then generates output signals for use in integration into the user's display.
- the sensor also may be operatively connected to the main processor in the HMD, thereby feeding in raw data.
- the sensor unit may include a first infrared sensor that measures heart rate based on blood flow through a user's skin and second sensor used to gather background noise from the environment and generate a correction factor to clean up the heart rate data.
- the processor operatively connected to the sensor(s) calculates a correction factor and generates corrected output signals.
- the HMD including the HRM may include a memory unit that stores user's heart rate data during workouts that can be later transferred to a computer or other more permanent storage such as the "cloud" via, for example, blue tooth ® or USB.
- the memory unit may include a permanent, onboard memory memory source.
- the memory unit may also have a removable memory element such as memory disk, or combination of removable and permanent memory.
- the HMD w/ integrated HRM may also include a power source which may be a permanent internal or removable and rechargeable battery such as a lithium ion battery, the power unit may be recharged via a usb or other suitable connection.
- the HMD may also be powered entirely via USB connection or plug into standard wall outlets.
- changes in light are measured through a user's skin (205). For example, through the use of an infrared sensor built into a HMD or coupled to an HMD. After changes in light are measured, heart rate ("HR") is calculated using input signals from the sensor(s) and the processor based on changes in light measured by the sensor(s) (210). After the HR is calculated, the processor generates output signals that are transmitted to the output unit where the output signals are converted to a visual representation to be displayed by the display of the HMD (215).
- HR heart rate
- a system in accordance with the present invention may include a heart rate monitor as described herein, incorporated into a virtual reality or augmented reality HMD, a computer, and a coupler to couple the HMD to the computer.
- the coupler may be a chord such as a USB chord or a wireless coupling methodology such as bluetooth.
- the HMD with the HRM is connected to the computer via a coupler.
- Workout history data collected by the HRM and other onboard metrics incorporated into the HMD are fed into the computer.
- the computer may be equipped with the appropriate driver to read workout history data from the HRM and may also be programmed with appropriate software capable of generating graphical representations for display to the user through the display of the HMD.
- HRM data could be manipulated in various ways to provide meaningful graphical representations of the user's heart rate.
- the infrared sensor assembly used to measure heart rate may be replaced or augmented with an earlobe sensor (220) for measuring heart rate.
- the earlobe sensor for measuring heart rate would be integrated into the HMD in the same or similar way as the infrared sensor.
- a HMD comprising a display capable of displaying an immersive environment to a user; and a facial interface portion further comprising a heart rate monitor.
- a HMD comprising: A display capable of displaying an immersive environment to a user; a facial interface portion further comprising a temple covering region where the temple covering region further comprises a heart rate monitor further comprising a light sensor for measuring changes in light to due to blood flow in the skin.
- a HMD comprising: A display capable of displaying an immersive environment to a user (40); a facial interface portion further comprising a temple covering region (206) where the temple covering region further comprises a heart rate monitor (200) further comprising a light sensor for measuring changes in light to due to blood flow in the skin; A processor for calculating heart rate based on changes in the light detected by the infrared sensor and generating output signals An output for converting the output signals to a graphical display displayed by the HMD to the user.
- the HMD may further comprise a second infrared sensor for measuring background noise where the processor generates a correction factor for calculating heart rate based on background noise.
- a method comprising the steps of: measuring changes in light through the skin of a user; calculating the heart rate of the user based on changes in light, generating a graphical representation of the user's heart rate data that is displayed on a HMD.
- a method comprising: measuring changes in light through the skin of a user; calculating the heart rate of the user based on changes in light, generating a graphical representation of the user's heart rate data that is displayed on a HMD, where the step of measuring changes in light through the skin of the user is performed by sensors integrated into the HMD.
- a HMD comprising: a display capable of displaying an immersive environment to a user, the display further comprising a facial interface region having a peripheral edge, where the peripheral edge further comprises a heart rate monitor.
- a HMD comprising: a display for displaying an immersive environment operatively connected to a heart rate monitor for measuring user heart rate.
- a HMD comprising: a display for displaying an immersive environment operatively connected to a devicefor measuring changes in light through a user's skin.
- a HMD comprising: A display capable of displaying an immersive environment to a user further comprising processor where the display further comprises a facial interface portion having a peripheral edge with terminal ends, where at least one of the terminal ends of the peripheral edge comprises a temple-region which corresponds to a user's temple; A sensor at the temple-region capable of detecting changes in blood flow through a user's skin operatively connected to the processor of the display.
- a method comprising collecting data about a user's face through the monitoring of sensors placed on a HMD. The method may further comprise collecting data about a user's face by, measuring the changes in light flow through the skin using infrared sensors where the infrared sensors are integrated into [the peripheral surface of] a head mounted display.
- the present invention provides a HMD capable of displaying an immersive environment to a user wherein the HMD further comprises modular elements capable of providing various conformations of the HMD.
- the modular HMD system may comprise, in various combinations, a form fitted face mask (300) adapted to fit the contours of a user's face, an interface portion (305) designed to sit against the skin of a user and provide a comfortable and hygienic contact zone, a display (310) capable of displaying an immersive VR environment to a user and an intermediate region(315) or regions adapted to fit between the face mask portion and the display
- the function of the face mask portion is to anchor the system to the face of the user.
- the face mask section may have a first or front side (320) and a second or back side (325).
- the back side of the mask portion may further comprise an inside surface which may come in contact with the face of the user.
- the back side of the mask may be so treated as to make it comfortable and hygienic for the user.
- the mask portion may be contoured as to be form fitting to a user's face.
- the mask portion may further comprise fixed and variable regions.
- the variable regions may be adjusted to fit the face of individual users or classes of users while the fixed regions of the mask remain constant to allow compatibility with other modules of the system. For example. Areas of the mask portion surrounding the eyes of the user may remain constant, or at least, minimally variable, while regions of the mask portion that are more lateral may have increased variability. This would allow both customization to the individual contours of a user's face and compatibility with the rest of the HMD modules.
- the mask portion may be individually customizable for a user.
- a custom contour kit may include a plate with heat induced malleable qualities. Users could heat the plate and press it against their faces to form a custom fitted mask portion for the system.
- a custom contoured mask could be created to fit a user as follows.
- a method to 3d print a custom VR anchoring face mask comprising the steps of scanning the user's face, communicating the scan data to a 3d printer, printing a mask with contours that correspond to the contours of the users face. Inserting a lining portion that will make contact with the user's face.
- the mask portion may also include a means of securing the mask portion to the face of a user such as with straps (330) or other suitable structure. Straps or other connectors may also be attached to the display portion, the intermediate portion or a combination. In such embodiments, the mask portion may be held fast to the user's face either by the pressure of the straps holding the display portion to the face of the user, or a separate attachment means between the mask portion and the display portion.
- Different masks may have varied structures depending on the requirements for use. For example there may be a mask portion with substantial facial contact and robust strapping that would be useful in exercise or fitness functions. Alternatively there could be a mask portion with more minimal facial contacts, such as a frame(335) for use with more stationary activities such as working, viewing entertainment, or gaming.
- an exercise adapted mask portion may include anchor portions at the forehead (340) and cheekbones (345) and a nose portion (350).
- Elastic or other suitable strapping (330) may be used to fasten the mask to the head of the user. Straps may be present at or about the level of the user's ear, at or about the level of the user's forehead and a sagital strap (355)over the user's head.
- the back side (inside surface) of the mask may further comprise a sweat management system such as sweat diverting fabric or removable washable liner portion or other suitable system.
- a channel (69) may be disposed along the top edge of the face mask portion to divert sweat along a desired path away from the user's face and the components of the HMD.
- the mask may comprise a frame (335) that goes around the outside of a user's face.
- Additional functionality such as heart rate monitoring may be incorporated in the face mask portion for example, by adding a infrared sensor that measures blood flow through the user's skin.
- the face mask portion may further comprise lens guides (360) for positioning the lenses of the display in an optimal location and keeping the display in place.
- lens guides for positioning the lenses of the display in an optimal location and keeping the display in place.
- posts (370), ridges, guides or other appropriate structures may extend from the outside of the mask portion corresponding to the user's eyes.
- the posts or other guide structures may contact structure around the lenses (365) of the display portion to keep the lenses in an optimal position in relation to the user's eyes.
- the outside surface of the mask portion may be visually customizable (366) such that users, or various producers could customize the appearance of the masks. For example branding elements may be placed on the masks to signify affiliation with a certain brand. Alternatively, after market decals or other decoration may be provided to allow users to customize the appearance of their masks to meet personal or artistic aesthetics.
- the mask portion may be made of a transparent or substantially transparent material.
- the transparent mask may be coupled with a liner portion with an inside surface (facing the user) and an outside surface (facing the inside surface of the mask portion).
- the outside surface of the liner portion may further comprise ornamental designs that will be visible through the transparent mask portion.
- the mask portion may further comprise ventilation openings (375) such as slits, cut outs, holes and the like. The ventilation openings may be arranged such as to form decorative ornamentation.
- a face mask adapted to fit the facial features of a user, with cutouts corresponding to a user's eyes and adapted to accommodate the user's nose, the mask further comprising an inside surface and an outside surface, the outside surface further comprising a means to reversibly attach the mask to the display portion of a HMD.
- a face mask comprising: a substantially rigid, mask portion with cutouts corresponding to a user's eyes and adapted to accommodate the user's nose, the mask portion further comprising a front surface and a back surface, a layer of viscoelastic foam on the inside surface of the mask portion; a detachably connected liner adapted to come in contact with the user's face and provide a comfortable, hygienic interface, and; a means to reversibly attach a virtual reality or augmented display to the outside surface of the mask portion.
- variable portions further comprise material that becomes malleable when activated, as in for example by heating, activating a material that becomes malleable when activated, forming the malleable, variable portions of the mask to correspond to a user's facial features.
- a method for mounting a HMD to a user comprising: Attaching a face mask onto the face of the user, the face mask further comprising an inside surface and an outside surface, where the outside surface further comprises a connection means; Placing a HMD display portion further comprising a user facing side, where the user facing side further comprises a connection means corresponding to the connection means on the outside surface of the face mask.
- a face mask for mounting a HMD comprising: A horizontal portion corresponding to the forehead of a user; 2 vertical portions, corresponding to the cheekbone regions of a user, attached to the horizontal portion, such that the mask surrounds the user's eyes on three sides and the mask has an inside surface and an outside surface, the outside surface further comprising attachment means for reversibly attaching the display portion of a HMD.
- a face mask for anchoring a HMD comprising: a substantially rigid mask portion contoured to accommodate the facial features of a user the mask portion further comprising an inside surface and an outside surface; an attachment means integrated i[o]nto the face mask for reversibly attaching a display portion capable of displaying an immersive environment to a user.
- the face mask may further comprise cutouts to accommodate users' eyes, and further comprise guide structures to hold and stabilize the lenses of a display portion capable of displaying an immersive environment to a user.
- the mask may further comprise straps to attach the mask to the head/face of a user and at least one of the straps may be a sagital strap that goes over the top of the user's head.
- a face mask for anchoring a HMD comprising: a mask portion contoured to accommodate the facial features of a user with an inside surface and an outside surface; an interface reversibly attachable to the inside surface of the face mask, an attachment means integrated i[o]nto the face mask for reversibly attaching a display portion capable of displaying an immersive environment to a user, where the interface further comprises a foam layer and a skin contact layer, where the skin contact layer is made from a material with antimicrobial properties.
- the outside surface of the face mask further comprises a plurality of posts, each post further comprising a terminal end further comprising a connector, the posts and connectors to correspond to holes and connectors on a display means capable of displaying an immersive environment to a user.
- the intermediate portion (315) or portions are meant to fit in between the face mask portion (300) and the display portion (310).
- the intermediate portion could be variously configured to meet user needs. For example, it may be desirable to block as much ambient light as possible in which case the intermediate portion may be opaque and adapted to fit tightly against the display portion and the mask portion. In other circumstances, such as when used in a dark room, the light blocking features may be less important, in those cases the intermediate portion may merely provide the structure necessary to connect the face mask portion to the display portion.
- the intermediate portion may also contain ventilation enhancers (301) such as fans, holes or other tools to circulate air about the space in between the user's face and the rest of the HMD. This may be useful for preventing fogging or condensation on HMD components.
- the lens containing portion of the HMD may comprise a separate modular component (302).
- the lens module may further comprise at least one lens.
- the front side or outside surface of the mask portion may have a connector (35) that corresponds to a connector on the user-facing side of the display portion (the facial interface region on the display portion or the intermediate portion.)
- a post and hole (65) fastening system in which a plurality of posts, positioned on the outside surface of the face mask portion correspond to holes, in the user-facing side of the display portion.
- the terminal ends of the posts may be equipped with a fastening mechanism of appropriate structure. For example, magnets, hook and loop, or other mechanical attachment.
- connection that is operatively connected to an indicator to signify that the display has been correctly attached to the face anchoring portion. For example, when the plurality of posts is inserted into the corresponding holes, a circuit is completed which results in turning on at least one [led] light on the HMD, displaying a connection indication in the user's display, and optionally producing a sound.
- a compressible material (303) may surround the connector to provide a light proof "seal" with the face mask.
- the device also contemplates the integration of hinge and hinge-type connectors
- the display portion may include any VR or AR display methods known to those skilled in the art or others later invented.
- an optics based immersive viewing setup such as the one present in the Oculus Rift (tm).
- the display portion may comprise a housing (306) in which is operatively established at least one lens (307) sufficiently distanced from a screen such as a LCD screen, proprioception sensor[s] and connection to power and processing.
- the housing may further comprise a user-facing side.
- the user facing side may further comprise at least 1 connector (308).
- the user-facing side of the display portion may further comprise an outside edge.
- a flexible skirt portion may be connected along the outside edge such that the skirt contacts the front side of the face mask portion to block incoming light.
- the skirt portion may have extensions that correspond to the user's temples so as to follow the contours of users' faces.
- the skirt portion may be substantially rigid and have a face / face mask portion contacting surface that follows the contours of the user's face.
- the display portion may integrate a facial interface zone.
- the facial interface zone functions as an intermediate module between the display portion and the face mask portion.
- the facial interface zone may connect or be contiguous with the display portion on one side and connect or be contiguous with the face mask portion on the other side.
- the facial interface zone (309) may have a roughly arcuate shape such that it generally corresponds to the shape of a user's face.
- the inside edge of the facial interface zone may be equipped with a connector to reversibly attach to the outside of a face mask portion.
- the facial interface zone may be adapted to contact the face of a user directly without use of a mask portion. In such conformations, a removable hygienic interface may be placed in between the facial interface zone of the display and the face of a user.
- the display portion may further comprise a 5.6" LCD screen, model
- HV056WX1-100 a LVDS LCD control board a with a HDMI input, LVDS cable to connect the display to the controller board, (2x) 2" 5x pocket loupe magnifier with Aspheric Lens, Hillcrest Freespace FSR -USB-2 IMU, RocketFish Ultra-Thin Active HDMI cable 10ft. Accelerometers may also be included. Head tracking means may also be included. The components are assembled in a housing with the lenses positioned to focus on the screen.
- the lens mounting such as to allow for an adjustable positioning. This is done to account for varying interpupillary distance in different individuals, as well as to account for visual deficiencies which could be accommodated by allowing adjustable focus of the lenses onto the screen. It is contemplated that the lenses incorporated into the display portion be coated with an anti-fog coating.
- a head mounted display comprising, A face anchoring portion comprising a front surface and a back surface where the front surface further comprises a connection means, A means of displaying a VR or AR environment to a user comprising a frame or housing further comprising a facing surface contoured to fit a user's face; A connection means on the facing surface that corresponds to the connection means on the face anchoring portion.
- a system for mounting a HMD on a user comprising; a form fitting face mask comprising a back surface and a front surface, the front surface further comprising a connection means; an attachment means to fix the face mask to the face of a user;
- a VR / AR display portion comprising a means for displaying an immersive environment to user, a housing, with a facing surface, the facing surface further comprising a connection means corresponding the connection means on the front surface of the face mask, such that the VR / AR display portion is reversibly attachable to the face mask in such a way as to securely fix the display portion in an ideal position in relation to the eyes of a user.
- a method for mounting a HMD on a user comprising the steps of; Attaching a face mask comprising a back surface and a front surface, the front surface further comprising a connection means to the face of a user; Mating corresponding connection means on a facing surface of a VR / AR display portion further comprising a means for displaying an immersive environment to the user, to the connection means on the front surface of the face mask.
- a modular HMD system comprising: a face mask adapted to fit the contours of a user's face; a display portion capable of displaying an immersive reality to a user, a means of reversibly connecting the face mask to the display portion.
- a HMD comprising A face mask portion adapted to fit the contours of a user's face A display portion capable of displaying an immersive reality to a user, An intermediate portion designed to fit in between the face mask portion and the display portion Means of connecting the face mask portion to the intermediate portion and the display portion to the intermediate portion; and wherein the face mask portion further comprises a top edge corresponding to the forehead or brow region of the user where the top edge further comprises a channel to divert sweat along a preferred path.
- the mask portion may further comprise structures fit to guide and stabilize the position of the lenses of the display portion and keep the lenses in an optimal position in relation to the user's eyes.
- a head mounted display comprising, A face mask portion comprising an outside surface and an inside surface where the outside surface further comprises a connection means, A means of displaying a VR or AR environment to a user further comprising a facial interface region; A connection means on the facial interface region that corresponds to the connection means on the face mask portion.
- a HMD comprising: A facial anchoring portion adapted to fit the contours of a user's face; A display portion capable of displaying an immersive display to a user, where the facial anchoring portion is reversibly attachable to the display portion. A means of fixing the HMD to the head/face of a user.
- a system for mounting a HMD on a user comprising; a form fitting face mask comprising an outside surface and an inside surface, an attachment means to fix the face mask to the face of a user;
- a VR / AR display portion further comprising a facial interface region further comprising an inside surface of the facial interface region, contoured to correspond to the outside surface of the face mask, a connection means to reversibly attach the inside surface of the facial interface region to the outside surface of the face mask.
- An HMD comprising: a facial anchoring portion further comprising a form fitting face mask contoured to fit the facial contours of a user further comprising and inside surface, an outside surface and a top edge, where the top edge further comprises a diversion means to move user perspiration along a desired path and guide structures around the eyes;
- a display portion further comprising a housing at least one LCD screen mounted within the housing, at least one lens, mounted such that it focuses on the at least one LCD screen, means for head tracking and gaze detection, and appropriate power and control of the other components;
- a means for reversibly attaching the display portion to the facial anchoring portion further comprising a plurality of posts positioned on the outside surface of the facial anchoring portion, each post having a terminal end with a magnet mounted on the terminal end of each post, and holes, corresponding to each post on the inside surface of the display portion, each hole having a terminal surface, where each terminal surface of each hole further comprises a magnet of opposite polarity as the magnet on the terminal end of
- a head mounted display comprising a display for displaying an immersive environment to a user, coupled to a facial interface region and system for managing the sweat of a user [sweat management component].
- the sweat management component may be similar in most respects to the hygienic interface as described above with the addition of elements particularly adapted for dealing with a heavily perspiring user.
- the sweat management component may be removably attachable to the HMD such that variously configured sweat management components are interchangeable with the HMD.
- the sweat management component may comprise a surface that is sized and configured to accommodate various face shapes and provide a secure fit.
- the sweat management component serves to absorb or channel user perspiration such that it does not interfere with the user's experience while wearing the HMD.
- the Sweat Management Component may comprise any configuration of materials so designed as to absorb and or divert (channel) sweat away from the eyes or face of a user or along any desired course.
- an absorbent foam may be used to absorb sweat.
- Other materials such as treated paper products, silicones, terry cloth, chamois or other absorbent and hyper-absorbent textiles are also contemplated.
- the materials chosen should be such that they could be easily cleaned as for example by washing by hand, dishwasher or washing machine. It may also be preferable that the material be treated with an antibacterial treatment. Fabrics with antimicrobial properties are specifically contemplated.
- materials that channel sweat away from the eyes of users are also contemplated.
- material comprising channels(400) that would divert or steer sweat away from the eyes of a user.
- a material such as one formed by a plurality of hair like projections (405) fixed to a backing layer may be useful as it would channel sweat along a desired pathway via capillary action.
- Other structures with appropriate capillary action properties may also be incorporated. For example, grooves (410), ridges (415), knobs (420) and channels in an impermeable layer optionally associated with raised areas to divert user perspiration along a desired path.
- a SMC may comprise a plurality of layers.
- a first layer may be made from a structural foam that would adapt the HMD to fit various face shapes, like for example a viscoelastic foam.
- the structural foam layer may also serve to absorb sweat.
- a second layer, in direct contact with the skin of the user may be comprised of a combination of materials such as materials that divert sweat and materials that absorb sweat or a combination of the two.
- the SMC may have a periphery with a top edge that sits against the forehead of a user and a bottom edge that sits against the nose and cheekbones of a user.
- the SWC may be mounted on a structural member such as sheet of rigid plastic to function as a backing layer/structural support member, and the combination of the structural support and the SWC reversibly attaches to the frame / housing.
- a structural member such as sheet of rigid plastic to function as a backing layer/structural support member
- the VR display is disposed within a housing.
- the housing further comprises an facial interface region of the housing designed to fit to the contours of a user's face.
- An edge defines a periphery on the facial interface region, which may further comprise a peripheral surface.
- Attachment nodes may be present along the peripheral surface of the facial interface region.
- a sweat management component may reversibly attach to the peripheral surface of the facial interface region at the attachment nodes.
- the VR display is disposed within a housing.
- the housing further comprises an facial interface region of the housing designed to fit to the contours of a user's face.
- An edge defines a periphery on the facial interface region, which may further comprise a peripheral surface.
- the peripheral surface may further comprise a lip with a T cross section.
- An elasticized textile (stretchable) portion may fit around the lip, thereby encasing the peripheral surface.
- the surface of the elasticized textile portion that comes in contact with the user may further comprise other sweat management elements such as diversion channels, knobs, capillary action enhancers and the like.
- the top edge of the facial interface region that sits against the forehead of a user may further comprise a means for diverting sweat so that it does not come into contact with the face of the user or the HMD.
- the sweat diversion channel may be part of the HMD or part of the removable SMC.
- the top edge of the HMD that corresponds to the forehead/brow region of the user may further comprise a channel.
- the channel may further comprise a raised center portion such the channel has a downward slope in relation the raised center portion, and user sweat will run laterally away from the user's face.
- the HMD may further comprise eye cup portions to surround the eye of the user.
- the eye cup portions fit against the face of the user and encompass or surround the eye socket. By surrounding and encompassing the eye socket, the eye cup portions may provide protection from sweat or other foreign particles.
- the eye cup portions may also provide light blocking functions.
- the sport HMD comprises a virtual reality display within a housing, the housing further comprising a facial interface region contoured to fit the face of users [arcuate shaped].
- the facial interface region further comprises an inside surface that is intended to come into contact with the face of the user.
- the inside surface may further comprise a sweat management component.
- the SMC may further comprise a removable interface.
- the removable interface may further comprise a top edge that corresponds to the forehead or brow region of the user.
- the top edge may further comprise a channel or other sweat diverter adapted to divert sweat along a preferred path.
- the HMD comprising a display, capable of displaying an immersive VR or AR environment and a frame which are each attached to one another or may be combined into a one-piece housing.
- the HMD further comprises a sweat management component (SMC).
- the SMC may be removably attachable to the frame.
- the SMC may take on a variety of configurations. The variety of configurations may encompass structural elements such as foam that customize the HMD to fit faces of various shapes, for example narrow and wide faces. Configurations may also be present designed to absorb and or channel sweat away from the eyes of a user so that the user would not have to deal with sweat in his or her eyes during a VR/AR workout.
- the removably attachable feature between the SMC and the frame may occur on a first surface (the surface facing the face of the user).
- the frame may have a flange about its periphery, having an T shaped cross section.
- a corresponding T shaped opening on the SMC could allow the SMC to mate with the frame.
- the flange and lip may be so configured to engage each other such that the lip is stretchable around the flange. Accordingly the SMC may be removed and attached to the frame as desired by disengaging or engaging the lip and flange.
- a plurality of SMC structures each sized to fit the particular structure of a user's face or adapted to absorb or divert sweat may be provided.
- the present invention provides a HMD capable of displaying an immersive environment to a user wherein the HMD further comprises adaptations enabling the HMD to be used for fitness specific applications.
- the HMD may be waterproofed to facilitate cleaning.
- the housing's connections may be sealed, as for example with a rubber gasket.
- Any external ports such as power cords, headphone jacks, USB ports and the like may be provided with plugs to create a seal.
- Individual modules may be sealed where appropriate.
- a hydrophilic coating can be applied to virtually any surface to produce a long-lasting, durable anti fog effect.
- the coating may include a molecular-level blend of hydrophilic polymers.
- the coating can be assembled using a layer-by-layer assembly process. See ie US Application No. 12/792,463 Publication number:US 2010/0304163 Al and Application number: 12/730,891 Publication number:US 2010/0253893 Al .
- a fitness HMD comprising: a display capable of displaying an immersive environment to a user where the display is disposed within a housing that has been waterproofed; A facial interaction region further comprising an inside surface Where the inside surface of the facial interaction region further comprises a sweat management component; and Where the inside surface of the facial interaction region further comprises a heart rate monitor.
- a fitness HMD comprising a display capable of displaying an immersive environment to a user further comprising at least one lens focused on a screen where the display is disposed within a housing that has been waterproofed and the at least one lens and screen have been treated with an anti-fog coating;
- a facial interaction region further comprising an inside surface A face mask portion with an inside surface and an outside surface where the outside surface is adapted for reversible connection to the facial interaction region of the HMD; Where the inside surface of the face mask portion further comprises a sweat management component; Where the sweat management component is adapted for reversible connection to the mask portion; Where the inside surface of the facial interaction region further comprises a heart rate monitor.
- a fitness HMD comprising a display capable of displaying an immersive environment to a user further comprising at least one lens focused on a screen where the display is disposed within a housing that has been waterproofed and the at least one lens and screen have been treated with an anti-fog coating
- a facial interaction region further comprising an inside surface Where the inside surface of the facial interaction portion further comprises a sweat management component; Where the inside surface of the facial interaction portion further comprises a heart rate monitor.
- a head mounted display comprising: a VR display; a housing, the housing further comprising an facial interface region designed to fit to the contours of a user's face, the facial interface region further comprising, an edge which defines a periphery on the facial interface region, further comprising a peripheral surface.
- a sweat management component reversibly attachable to the peripheral surface of the facial interface region.
- a Head mounted display comprising: VR display disposed within; a housing, the housing further comprising an facial interface region designed to fit to the contours of a user's face, the facial interface region further comprising, an edge which defines a periphery on the facial interface region, the periphery further comprising a peripheral surface further comprising a lip with a T cross section; An elasticized textile adapted such that the lip with the T cross section fits within an opening in the elasticized textile thereby reversibly attaching the elasticized textile to the peripheral surface of the housing.
- a head mounted display comprising: A
- VR display operatively connected to;
- a frame having terminal ends, shaped to extend across a user's eyes in a curved fashion when worn such that the terminal ends of the frame rest over a user's temples, the frame further comprising a peripheral surface further comprising a bottom portion shaped to accommodate the nose and cheekbones of a user, a top portion shaped to fit across the forehead of a user and side portions shaped to accommodate the temple regions of a user;
- a sweat management component detachably connected to the peripheral surface of the frame.
- a HMD Comprising: A display portion capable of displaying an immersive environment to a user, the display portion further comprising a facial interface region which further comprises an inside surface where the inside surface further comprises a sweat management system.
- a HMD comprising a display portion capable of displaying an immersive environment to a user, the HMD further comprising a facial interface region further comprising a top edge of the facial interface region, where the top edge of the facial interface region further comprises a perspiration diverter.
- the HMD may further comprise waterproofing where the display portion is made water resistant, by, for example, providing water proof seals along any connection points or surfaces such as in the housing and where the lenses install into the housing.
- a HMD comprising: A display portion capable of displaying an immersive environment to a user, the display portion further comprising a facial interface region further comprising an inside surface, the inside surface further comprising a connector
- a sweat management component comprising a washable material with an inside surface and an outside surface, the outside surface further comprising an connector that corresponds to the connector on the inside surface of the display portion.
- a HMD comprising: A display portion capable of displaying an immersive environment to a user, the display portion further comprising a facial interface region further comprising an inside surface, the inside surface further comprising a channel with a u-shaped cross section; A sweat management component comprising a washable material with an inside surface and an outside surface, the outside surface adapted to fit within the channel on the inside surface of the display portion.
- a HMD comprising: A display portion capable of displaying an immersive environment to a user, the display portion further comprising a facial interface region further comprising an inside surface, the inside surface further comprising a structure with a T-shaped cross section; A sweat management component comprising a cleanable material with a hollow inside and opening such the sweat management component will fit over the structure with the T-shaped cross section on the inside surface of the display portion.
- a HMD comprising a display portion capable of displaying an immersive environment to a user, the display portion further comprising a facial interface region with an inside surface and the inside surface further comprising a reversibly attachable sweat management component.
- a HMD comprising: A display portion capable of displaying an immersive environment to a user further comprising a facial interface region with an inside surface; A face mask portion adapted to fit the contours of a user's face, the face mask portion further comprising an inside surface and an outside surface, the inside surface of the face mask further comprising a sweat management component; and A connecter to reversibly attach the outside surface of the face mask portion to the inside surface of the display portion.
- the sweat management component may be detachable from the face mask portion.
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
Abstract
La présente invention concerne un visiocasque, comprenant diverses caractéristiques hygiénique, de confort d'utilisateur et stylistique. Le visiocasque comprend une partie d'affichage, apte à afficher un environnement d'immersion à un utilisateur, et une interface reliée de façon détachable comprenant des caractéristiques hygiénique et de gestion de transpiration. La présente invention concerne également des composants modulaires permettant diverses conformations du visiocasque, en particulier pertinentes pour être utilisées dans des applications de remise en forme.
Applications Claiming Priority (6)
Application Number | Priority Date | Filing Date | Title |
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US201261729484P | 2012-11-23 | 2012-11-23 | |
US61/729,484 | 2012-11-23 | ||
US201261729568P | 2012-11-24 | 2012-11-24 | |
US61/729,568 | 2012-11-24 | ||
US201261730862P | 2012-11-28 | 2012-11-28 | |
US61/730,862 | 2012-11-28 |
Publications (1)
Publication Number | Publication Date |
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WO2014082023A1 true WO2014082023A1 (fr) | 2014-05-30 |
Family
ID=50776581
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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PCT/US2013/071547 WO2014082023A1 (fr) | 2012-11-23 | 2013-11-23 | Visiocasque |
Country Status (1)
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WO (1) | WO2014082023A1 (fr) |
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JP5971823B1 (ja) * | 2015-03-11 | 2016-08-17 | 株式会社コロプラ | ゴーグル汚損防止シート |
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