WO2013085191A1 - Procédé et serveur de fourniture de service d'utilisation d'articles - Google Patents
Procédé et serveur de fourniture de service d'utilisation d'articles Download PDFInfo
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- WO2013085191A1 WO2013085191A1 PCT/KR2012/010017 KR2012010017W WO2013085191A1 WO 2013085191 A1 WO2013085191 A1 WO 2013085191A1 KR 2012010017 W KR2012010017 W KR 2012010017W WO 2013085191 A1 WO2013085191 A1 WO 2013085191A1
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- Prior art keywords
- item
- items
- user terminal
- lottery
- menu
- Prior art date
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- 238000000034 method Methods 0.000 title claims abstract description 39
- 238000012790 confirmation Methods 0.000 claims abstract description 15
- 230000006870 function Effects 0.000 description 15
- 238000004891 communication Methods 0.000 description 7
- 238000004590 computer program Methods 0.000 description 4
- 238000010586 diagram Methods 0.000 description 4
- 230000000694 effects Effects 0.000 description 2
- 238000005516 engineering process Methods 0.000 description 2
- 238000010295 mobile communication Methods 0.000 description 2
- 230000003287 optical effect Effects 0.000 description 2
- 241000169170 Boreogadus saida Species 0.000 description 1
- 230000005540 biological transmission Effects 0.000 description 1
- 230000008859 change Effects 0.000 description 1
- 230000006872 improvement Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000012545 processing Methods 0.000 description 1
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/329—Regular and instant lottery, e.g. electronic scratch cards
Definitions
- the present invention can be used by selection input in an online or offline game, and in the use of a lottery item in which any one of a plurality of items can be won in use, when the number of lottery items is large, the lottery item is efficiently It is about the technique of using.
- one mission can be cooperatively handled with other people, or content can be enjoyed through competition with other people.
- contents that induce competition among users. This is because, in order to maintain or increase the utilization rate of the online game, it is necessary to induce competition among the users, thereby allowing the users to continuously access the online game and play the game.
- Contents that induce competition among users largely include the level of the user character, items that can be applied to the user character, and skills that the user character implements.
- the level and skill of the user character are items that can be developed while the user executes the game and accumulates the experience value of the character.
- an object of the present invention is to provide a technology for increasing the utilization rate of an item service by providing users with convenience of an item service by efficiently using a plurality of items when using at least one same type of item. have.
- the item using service providing server which can be used in the game, when using any one of the at least one item is a lottery item
- the user can confirm the predetermined number of items obtained by the user as a winning item. And transmitting a list to the user terminal.
- the step of transmitting the batch use menu to the user terminal may include displaying the batch use menu according to a result of comparing the number of lottery items of the same type as the used input lottery item among the items held by the user. It is desirable to control whether to send to.
- the transmitting of the collective use menu to the user terminal may include: an item use confirmation menu as an input menu that uses one of the drawn input items when the number of the same kind of draw items is less than the predetermined number. It is preferable to deliver to the user terminal.
- the transmitting of the batch use menu to the user terminal may include: transmitting the batch use menu to the user terminal when the number of the same kind of lottery items is equal to the preset number or exceeds the preset number; It is preferable to include.
- the transmitting of the list of winning items to the user terminal may include input to use the predetermined number of the same kind of lottery items in a portion of the user terminal in which information for identifying the predetermined number of items is displayed. As a possible menu, it is preferable to transmit a reuse menu to the user terminal.
- the method for providing an item using service is an item using service providing server, which can be used in a game and uses from a user terminal for a lottery item in which any one of at least one item is won in use.
- Receiving an input Transmitting a batch use menu to the user terminal as a menu capable of using input of a predetermined number of the same kind of draw items upon receiving the use input; Analyzing a number of newly registerable items in an item storage space allocated to each user when receiving a selection input of the user terminal for the batch use menu; Controlling the use of the predetermined number of the same kind of lottery items according to the analyzed number of registerable items; And transmitting, as a result of using the lottery item, at least one item obtained by the user, the winning item list to the user terminal.
- the controlling may include controlling to use the predetermined number of lottery items when the number of the registerable items is equal to or greater than the predetermined number.
- the controlling step when the number of the registerable items is less than the predetermined number, the information indicating that the use of the predetermined number of the same type of lottery item has failed is transmitted to the user terminal.
- the controlling may include a menu for inputting the same type of lottery item as the number of the registerable items to the user terminal when the number of the registerable items is less than the preset number. It is also possible to send.
- the transmitting of the winning item list to the user terminal may include identifying as many items as the number of the registerable items acquired by the user as a result of using the same kind of lottery items as the number of the registerable items. As information, it is preferable to transmit the winning item list to the user terminal.
- the step of transmitting the batch use menu to the user terminal may include displaying the batch use menu according to a result of comparing the number of lottery items of the same type as the used input lottery item among the items held by the user. It is desirable to control whether to send to.
- the transmitting of the batch use menu to the user terminal may include transmitting the batch use menu to the user terminal when the number of the same kind of lottery items is equal to the preset number or exceeds the preset number. Do.
- An item usage service providing server may be used in a game, and an item usage input for receiving a usage input from a user terminal for a lottery item in which any one of at least one item is won when used.
- the batch use setting unit compares the number of lottery items of the same type with the lottery item input by the user, among the items held by the user, and the number of the lottery items of the same type is equal to the preset number or the preset number. It is preferable to control whether to transmit the batch use menu to the user terminal when the set number is exceeded.
- the item use control unit analyzes the number of newly registerable items in the item storage space allocated to each user when receiving the selection input of the user terminal for the batch use menu, and according to the analyzed number of registerable items. It is preferable to control the use of the predetermined number of the same kind of lottery items.
- the item use control unit may control to use the predetermined number of lottery items when the number of the registerable items is equal to or greater than the predetermined number.
- a plurality of lottery items of the same type can be used through selection of the collective use menu and the reuse menu, and the result of the use can be easily checked, thereby increasing the utilization rate of the user's item using service.
- FIG. 1 is a flowchart of a method for providing an item using service according to an embodiment of the present invention.
- FIG. 2 is an example of a flow for outputting a batch use menu for implementation of an embodiment of the present invention.
- FIG 3 is an example of a flow of a method for providing an item using service according to another exemplary embodiment of the present invention.
- FIG. 4 is another example of a flow of a method for providing an item using service according to another exemplary embodiment of the present invention.
- FIG. 5 is a flow diagram illustrating a reuse menu output according to an embodiment of the present invention.
- FIG. 6 is a block diagram of an item using service providing server according to an embodiment of the present invention.
- the item using service providing server which can be used in the game, when using any one of the at least one item is a lottery item
- the user can confirm the predetermined number of items obtained by the user as a winning item. And transmitting a list to the user terminal.
- the step of transmitting the batch use menu to the user terminal may include displaying the batch use menu according to a result of comparing the number of lottery items of the same type as the used input lottery item among the items held by the user. It is desirable to control whether to send to.
- the transmitting of the collective use menu to the user terminal may include: an item use confirmation menu as an input menu that uses one of the drawn input items when the number of the same kind of draw items is less than the predetermined number. It is preferable to deliver to the user terminal.
- the transmitting of the batch use menu to the user terminal may include: transmitting the batch use menu to the user terminal when the number of the same kind of lottery items is equal to the preset number or exceeds the preset number; It is preferable to include.
- the transmitting of the list of winning items to the user terminal may include input to use the predetermined number of the same kind of lottery items in a portion of the user terminal in which information for identifying the predetermined number of items is displayed. As a possible menu, it is preferable to transmit a reuse menu to the user terminal.
- the method for providing an item using service is an item using service providing server, which can be used in a game and uses from a user terminal for a lottery item in which any one of at least one item is won in use.
- Receiving an input Transmitting a batch use menu to the user terminal as a menu capable of using input of a predetermined number of the same kind of draw items upon receiving the use input; Analyzing a number of newly registerable items in an item storage space allocated to each user when receiving a selection input of the user terminal for the batch use menu; Controlling the use of the predetermined number of the same kind of lottery items according to the analyzed number of registerable items; And transmitting, as a result of using the lottery item, at least one item obtained by the user, the winning item list to the user terminal.
- the controlling may include controlling to use the predetermined number of lottery items when the number of the registerable items is equal to or greater than the predetermined number.
- the controlling step when the number of the registerable items is less than the predetermined number, the information indicating that the use of the predetermined number of the same type of lottery item has failed is transmitted to the user terminal.
- the controlling may include a menu for inputting the same type of lottery item as the number of the registerable items to the user terminal when the number of the registerable items is less than the preset number. It is also possible to send.
- the transmitting of the winning item list to the user terminal may include identifying as many items as the number of the registerable items acquired by the user as a result of using the same kind of lottery items as the number of the registerable items. As information, it is preferable to transmit the winning item list to the user terminal.
- the step of transmitting the batch use menu to the user terminal may include displaying the batch use menu according to a result of comparing the number of lottery items of the same type as the used input lottery item among the items held by the user. It is desirable to control whether to send to.
- the transmitting of the batch use menu to the user terminal may include transmitting the batch use menu to the user terminal when the number of the same kind of lottery items is equal to the preset number or exceeds the preset number. Do.
- An item usage service providing server may be used in a game, and an item usage input for receiving a usage input from a user terminal for a lottery item in which any one of at least one item is won when used.
- the batch use setting unit compares the number of lottery items of the same type with the lottery item input by the user, among the items held by the user, and the number of the lottery items of the same type is equal to the preset number or the preset number. It is preferable to control whether to transmit the batch use menu to the user terminal when the set number is exceeded.
- the item use control unit analyzes the number of newly registerable items in the item storage space allocated to each user when receiving the selection input of the user terminal for the batch use menu, and according to the analyzed number of registerable items. It is preferable to control the use of the predetermined number of the same kind of lottery items.
- the item use control unit may control to use the predetermined number of lottery items when the number of the registerable items is equal to or greater than the predetermined number.
- “communication”, “communication network” and “network” may be used as the same meaning.
- the three terms refer to wired and wireless local and wide area data transmission and reception networks capable of transmitting and receiving files between a user terminal, a terminal of other users, and a download server.
- game server means a server computer to which users access to use game contents.
- a plurality of game programs may be operated in one game server.
- the game server may be connected to a server that performs middleware or payment processing for the database, the description thereof will be omitted in the present invention.
- the online game means game content that can be used by users by accessing the above-mentioned game server.
- it refers to a game in which a large number of users can simultaneously access and enjoy the game, and increase the level through actions such as acquiring experience value while nurturing characters through the game.
- it means a game that can purchase a variety of items.
- the item means all data that can help the progress of the game and can generally be understood as an item in the game.
- an experience value obtained when a character on behalf of a user defeats a monster, an item that allows for more gain, an item that can change the appearance of the character, and the like correspond to the item in the present invention. can do.
- card items that can use the character In addition, in sports games, card items that can use the character, items that increase the character's stats for a certain period of time, items that restore the character's condition, and the characters are equipped to improve the game's stats while modifying the appearance.
- items that can be used by the character in the progress of the game, or that can be reflected on the game by the user on the web will belong to the items in the present invention.
- the item may be permanent or limited in duration of use.
- the same item but different duration means the same item in the present invention.
- an item called "A” that raises a character's stats for one week and an item "A1" that raises two weeks may be recognized as another item in the item's database, but will be recognized as the same item.
- the lottery item refers to an item such as a kind of lottery ticket that pays at least one item to a user when used. Users can purchase the lottery item in the item shop, and use the lottery item on the 'inventory' screen to check the items held by the user.
- a player character necessary for a sports game may be acquired through a lottery item.
- the lottery item When the lottery item is used, it may be an item capable of acquiring a random player character among the player characters belonging to the predetermined range according to the lottery item having a predetermined range (for example, the capability range).
- the type of the lottery item may be divided according to different ranges such as the capability range.
- the lottery items can of course be used one by one, and can hold a plurality of the same kind of lottery items.
- FIG. 1 is a flowchart of a method for providing an item using service according to an embodiment of the present invention.
- the item using service providing server performs a step of receiving a use input of the above-mentioned lottery item from a user terminal (S10).
- the item using service providing server is a menu through which a user can input a use of any one of at least one lottery item in an item shop or a game access screen, and transmits an item using menu to the user terminal.
- the users can check the lottery items owned by the user through the item screen of the terminal, in particular, the screen for checking the lottery items held by the user, and perform an input for using the same.
- the item use menu may be displayed for each area in which an item is displayed, and the item may be used.
- a single item use menu is displayed in a part of the area where the user owns an item. The item can be made available through a selection input to the item use menu.
- the server transmits the collective use menu to the user terminal as a menu that allows the user to use the same lottery item and a predetermined number of lottery items that the user wants to use through a selection input to the item use menu.
- Step S20 is performed.
- the batch use menu is a menu in which a selection input for an item use menu is popped up or displayed in one area of a connection screen.
- a preset number For example, 10 items of the same kind of lottery items can be used at once.
- the user can check the collective use menu. As described above, the user can check the batch use menu by the preset number of items of the same type as the lottery item corresponding to the selection input to the item use menu. Can be used. Of course, when the batch use menu is output, an item use confirmation menu for allowing only one lottery item to be used may also be output when the batch use menu is output. Therefore, the user may select whether to use only one lottery item or a predetermined number.
- the server receives the selection input of the user terminal for the batch use menu (S30).
- the server controls to use a predetermined number of the same kind of lottery items. Thereafter, as a result of use, as a result of identifying a predetermined number of items obtained by the user, a step of transmitting a winning item list to the user terminal is performed (S40).
- any one of the at least one item registered to be won by the lottery item is won, and the item is registered in the item storage space held by the user.
- the lottery item may be set to win an item with a certain probability, and when using a predetermined number of lottery items, any number of items between 0 and a predetermined number may be won.
- the item included in the winning item list transmitted to the user terminal will be registered in the item storage space owned by the above-mentioned user, and the user can use the winning item.
- FIG. 2 is an example of a flow for outputting a batch use menu for implementation of an embodiment of the present invention.
- portions that overlap with the description of FIG. 1 will be omitted.
- the server performs step S10 of receiving a use input of a lottery item from a user terminal.
- the server accesses an item storage space held by a user and analyzes information about an item held by the user. Thereafter, the number of lottery items of the same type as the lottery item used and used among the items held by the user is determined.
- the method may determine whether the number of the same kind of lottery items identified is less than the predetermined number to be used according to the above-mentioned selection of the collective use menu.
- the batch-use menu is a menu for using a predetermined number of the same kind of lottery items. If there are less than the preset number of lottery items of the same type as the item corresponding to the use input among the items owned by the user, the batch-use menu This is because a predetermined number of lottery items cannot be used.
- the server transmits the batch use menu to the user terminal only when the number of items of the same type as the use input item among the items owned by the user is equal to or more than the preset number (S20). Done.
- the item use confirmation menu may also be transmitted as a menu using one lottery item together with the batch use menu in step S20.
- step S11 if the result of performing step S11 is that the number of items of the same type as the used input item among the items held by the user is less than the preset number, the server cannot use the item use confirmation menu even when the batch use menu is transmitted. ) Will be sent only.
- step S10 will also not be performed.
- FIG. 3 is an example of a flow of a method for providing an item using service according to another exemplary embodiment of the present invention.
- portions overlapping with the description of FIGS. 1 to 2 will be omitted.
- a step (S10) of receiving a usage input for one lottery item from a user terminal is performed. Subsequently, as described with reference to FIG. 1, after transmitting a batch use menu to the user terminal in which a same number of lottery items as the lottery item on which the item use input is performed may be used at a predetermined number at one time (S20), Receiving a selection input of the user terminal for the usage menu (S30) is performed.
- each of the steps mentioned in FIG. 2 may be performed.
- the server accesses the item storage space of the user and performs a step S31 of analyzing whether there is a space where the user can newly register the item to be obtained by using the lottery item. Specifically, information about the number of items that can be newly registered in the item storage space is analyzed.
- step S31 the server controls whether to use a predetermined number of the same kind of lottery items according to the number of items that can be registered.
- the server can control whether to use a predetermined number of lottery items.
- step S40 of transmitting the winning item list to the user terminal will be performed.
- the users can organize the items they own, and then use the same number of lottery items of a predetermined number again.
- FIGS. 1 to 3 are another examples of a flow of a method for providing an item using service according to another exemplary embodiment of the present invention.
- portions overlapping with the description of FIGS. 1 to 3 will be omitted.
- the server receives a selection input for the batch use menu, and thus analyzes the number of newly registerable items in the user's item storage space.
- the lottery item is used and the winning item list is transmitted to the user terminal (S40).
- Step S41 is performed.
- the server transmits some use menus so that the lottery items can be used as many as the number of items that can be registered.
- the server lists the items of the number of registerable items obtained by the user as a result of using the same draw item as the number of items that can be registered instead of the preset number. To transmit to the user terminal (S42).
- FIG. 5 is a flow diagram illustrating a reuse menu output according to an embodiment of the present invention. In the following description, portions that overlap with the description of FIGS. 1 to 4 will be omitted.
- FIG. 5 is a flow after the winning item list is displayed in each embodiment of the present invention.
- the server transmits the winning item list to the user terminal.
- the user may check the winning item list on the user terminal.
- the user may once again want to use the same number of lottery items as a preset number. That is, the result of the used lottery item is viewed, and the same lottery item as the used lottery item is intended to be used again by the same preset number.
- the server transmits a reuse menu as a menu for inputting a preset number of items of the same type of lottery item to a portion of the area where the preset number of item information, that is, the winning item list is displayed, again. S42).
- the user may check the reuse menu in a portion of the region where the winning item list is displayed, and may perform a selective input on the reuse menu through an input means.
- the server may use a predetermined number of the same type of lottery item as the previously used lottery item, generate a new winning item list, and transmit it to the user terminal. This makes it easier for the user to use the lottery item.
- FIG. 6 is a block diagram of an item using service providing server according to an embodiment of the present invention. In the following description, portions overlapping with the description of FIGS. 1 to 5 will be omitted.
- the item using service providing server 10 is connected to the user terminal 20 and the item database 30, respectively.
- the item database 30 stores information on reserved item storage space allocated to each user, as well as information on items provided and available in the game.
- the item use service providing server 10 is characterized by including an item use input receiving unit 11, a batch use setting unit 12, and an item use control unit 13.
- the item use input receiver 11 performs a function of receiving a use input from the user terminal 20 for the lottery item. That is, the input of the user terminal 20 for the item using menu is detected.
- the collective use setting unit 12 When the collective use setting unit 12 receives a signal indicating that a usage input for the lottery item by the user terminal 20 has been received from the item usage input receiving unit 11, the collective use setting unit 12 may provide information about the lottery item that is the target of the usage input. Receiving, and generates a batch-use menu as an input menu that allows the use of a predetermined number of the same type of lottery items to be sent to the user terminal 20.
- the batch use setting unit 12 receives user information, accesses the item storage space held by the user, and compares the number of lottery items of the same type as the lottery items used as the input items among the items held by the user. Information is extracted, and as a result, when the number possessed by the user is less than the predetermined number, only the aforementioned item use confirmation menu is transmitted.
- the batch use menu is generated and additionally transmitted to the user terminal 20 together with the item use confirmation menu.
- the item use control unit 13 detects the selection input received by the user terminal 20 for the batch use menu, and when the selection input is received, use the lottery item after using a preset number of the same kind of lottery items. As a result, the user may transmit the winning item list to the user terminal 20 as information for identifying a predetermined number of items obtained by the user. In addition, the item use control unit 13 may transmit the winning item list to the item database 30 so as to newly register items corresponding to the winning item list in the item storage space held by the user.
- the item use control unit 13 may also perform the functions mentioned in FIGS. 3 and 4. That is, after accessing the item storage space of the user, extracting information on the number of items that can be newly registered, and only if the number of items that can be registered is equal to the preset number or exceeds the predetermined number, A type of lottery item may be used. Otherwise, information indicating that the use of a predetermined number of the same type of lottery item has failed may be transmitted to the user terminal 20.
- some of the use menus may be transmitted to the user terminal 20 as a menu that can use only the number of lottery items that can be registered.
- a selection input for a part of the use menu is received from the user terminal 20
- a list of items acquired by the user as a result of using the same kind of lottery items of the registerable items is transmitted to the user terminal 20, and the winning To register the registered item in the registerable storage space.
- FIGS. 7 to 12 are examples of item use service usage screens according to the embodiments of the present invention. In the following description, portions overlapping with the description of FIGS. 1 to 6 will be omitted.
- the user terminal may output a screen 100 on a current status of a lottery item in which any one item may be won when using the item.
- Each item holding status information 101 may include the name 102 of the item, the number 103 held, and the usage menu 104 of the item.
- the user performs an input using an item of type A by using the indicating means 300.
- the item use confirmation window 110 is output as shown in FIG. 8.
- the item use confirmation window 110 includes an item use confirmation menu 112.
- an input using one lottery item is transmitted to the server.
- the cancel menu 113 is selected, the use of the lottery item is cancelled.
- the batch use menu 111 displays a menu that can use a predetermined number (for example, ten) of A type items. The user can select this to use 10 lottery items of type A at one time.
- a predetermined number for example, ten
- information indicating a used ratio may also be expressed along with information indicating that a predetermined number of the same kind of lottery items are used.
- the winning item information 122 and the item information 123 display space to be filled according to the continued use of the lottery item are displayed.
- the winning item list screen 130 of FIG. 10 is displayed.
- the basic information window 131 has completed the use of a predetermined number of the same kind (type A) of lottery items, and the number of the same kind of lottery items remaining is displayed.
- the winning item information 132 information of an item acquired by the user according to the use of the drawing item may be displayed.
- the user may select the confirmation menu 134 to complete the use of the drawing item.
- the reuse menu 133 is also displayed on the winning item list screen 130.
- the lottery items of the same type (type A) are once again by a preset number (10). Can be used.
- the batch use failure screen 140 is displayed when the number of items that can be registered is less than the preset number.
- the user may select the confirmation menu 141 to stop using the predetermined number of the same kind of lottery items, arrange the items owned by the user, and use the lottery items again.
- the partial use screen 150 when the number of items that can be registered is less than the preset number may be checked.
- the user may confirm that the number of items that can be registered is only less than a predetermined number (for example, six).
- the user selects some of the use menu 151 to use the same kind of lottery item as the number of registerable items, or select the cancel menu 152 to select the lottery item. You can cancel the use of.
- the method for providing an item using service according to the above-described embodiment of the present invention may be executed by an application basically installed in the terminal (which may include a program included in a platform or an operating system, etc., which is basically installed in the terminal).
- the application may be executed by an application (ie, a program) directly installed on a terminal through an application providing server such as an application store server, an application, or a web server related to the corresponding service.
- the method for providing an item using service according to the embodiment of the present invention described above may be implemented as an application (that is, a program) that is basically installed in a terminal or directly installed by a user, and to a computer-readable recording medium such as a terminal. Can be recorded.
- Such a program is recorded on a recording medium readable by a computer and executed by a computer so that the above functions can be executed.
- the above-described program may be coded in a computer language such as C, C ++, JAVA, or machine language, which can be read by a computer processor (CPU). It may include (Code).
- Such code may include a function code associated with a function or the like that defines the above-described functions, and may include execution procedure-related control code necessary for a processor of the computer to execute the above-described functions according to a predetermined procedure.
- the code may further include memory reference-related code for additional information or media required for a processor of the computer to execute the above-described functions at which location (address address) of the computer's internal or external memory. .
- the code means that the processor of the computer is a communication module of the computer (eg, a wired and / or wireless communication module).
- the communication code may further include communication related codes such as how to communicate with any other computer or server in the remote, and what information or media should be transmitted and received during communication.
- codes and code segments associated therewith may be used in consideration of a system environment of a computer that reads a recording medium and executes the program. It may be easily inferred or changed by.
- Examples of recording media that can be read by a computer recording a program as described above include, for example, a ROM, a RAM, a CD-ROM, a magnetic tape, a floppy disk, an optical media storage device, and the like.
- a computer-readable recording medium having recorded a program as described above may be distributed to computer systems connected through a network so that computer-readable codes may be stored and executed in a distributed manner.
- any one or more of the plurality of distributed computers may execute some of the functions presented above, and transmit the results to one or more of the other distributed computers, and receive the results.
- the computer may also execute some of the functions presented above, and provide the results to other distributed computers as well.
- a computer-readable recording medium recording an application that is a program for executing the method for providing an item using service may be an application store server, an application, or a web server associated with the service. It may be a storage medium (eg, a hard disk, etc.) included in an application provider server such as a hard disk or the application providing server itself.
- the computer which can read the recording medium which recorded the application which is a program for executing the method of providing the item use service which concerns on each embodiment of this invention is not only general PCs, such as a general desktop or notebook computer, but also a smart phone, a tablet PC, a PDA. (Personal Digital Assistants) and mobile terminals, such as mobile communication terminals may be included, as well as it should be interpreted as all computing devices (Computing).
- a computer capable of reading a recording medium recording an application that is a program for executing the method for providing an item using service is a mobile device such as a smart phone, a tablet PC, a personal digital assistant (PDA) and a mobile communication terminal.
- the application may be downloaded from the application providing server to a general PC and installed on the mobile terminal through a synchronization program.
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Abstract
La présente invention se rapporte à une technique permettant de fournir une commodité pour un utilisateur lors de l'utilisation d'articles de type identique, ce qui augmente la fréquence d'utilisation du service d'utilisation d'articles. Un procédé pour fournir un service d'utilisation d'articles selon un mode de réalisation de la présente invention comprend les étapes suivantes : un serveur fournisseur de service d'utilisation d'articles reçoit une entrée d'utilisation pour un article de loterie depuis un terminal utilisateur, l'article de loterie étant utilisable dans un jeu, et, lors de l'utilisation, n'importe quel article de loterie peut être sélectionné comme gagnant ; lorsqu'une entrée d'utilisation est reçue, un menu d'utilisation uniforme est transmis au terminal utilisateur, le menu permettant l'utilisation de l'entrée d'un nombre pré-configuré d'articles de loterie de type identique ; lorsque l'entrée de sélection depuis le menu d'utilisation uniforme du terminal utilisateur est reçue, on transmet une liste d'articles gagnants au terminal utilisateur, la liste permettant la confirmation d'un nombre pré-configuré d'articles que l'utilisateur a acquis suite à l'utilisation d'un nombre pré-configuré d'articles de loterie de type identique.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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KR10-2011-0131324 | 2011-12-08 | ||
KR20110131324 | 2011-12-08 |
Publications (1)
Publication Number | Publication Date |
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WO2013085191A1 true WO2013085191A1 (fr) | 2013-06-13 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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PCT/KR2012/010017 WO2013085191A1 (fr) | 2011-12-08 | 2012-11-26 | Procédé et serveur de fourniture de service d'utilisation d'articles |
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WO (1) | WO2013085191A1 (fr) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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WO2016052940A1 (fr) * | 2014-09-29 | 2016-04-07 | Samsung Electronics Co., Ltd. | Dispositif terminal utilisateur et procédé associé de commande du dispositif terminal utilisateur |
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JP2008093165A (ja) * | 2006-10-11 | 2008-04-24 | Namco Bandai Games Inc | プログラム、情報記憶媒体、及びサーバ装置 |
JP2011160985A (ja) * | 2010-02-09 | 2011-08-25 | Sega Corp | ゲーム装置 |
KR20110125387A (ko) * | 2010-05-13 | 2011-11-21 | (주)네오위즈게임즈 | 카드배열 아이템 제공 시스템 및 그 방법 |
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2012
- 2012-11-26 WO PCT/KR2012/010017 patent/WO2013085191A1/fr active Application Filing
Patent Citations (3)
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JP2008093165A (ja) * | 2006-10-11 | 2008-04-24 | Namco Bandai Games Inc | プログラム、情報記憶媒体、及びサーバ装置 |
JP2011160985A (ja) * | 2010-02-09 | 2011-08-25 | Sega Corp | ゲーム装置 |
KR20110125387A (ko) * | 2010-05-13 | 2011-11-21 | (주)네오위즈게임즈 | 카드배열 아이템 제공 시스템 및 그 방법 |
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"Pangya 17th Bomgdari Shop, Event on 49th Scratch Card Update", NAVER BLOG, 20 September 2010 (2010-09-20), pages 1 - 5, 9, Retrieved from the Internet <URL:http://blog.naver.com/PostView.nhn?blogId=fkdla3515&logNo=50096507147> * |
Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2016052940A1 (fr) * | 2014-09-29 | 2016-04-07 | Samsung Electronics Co., Ltd. | Dispositif terminal utilisateur et procédé associé de commande du dispositif terminal utilisateur |
US9766722B2 (en) | 2014-09-29 | 2017-09-19 | Samsung Electronics Co., Ltd. | User terminal device and method for controlling the user terminal device thereof |
US9880643B1 (en) | 2014-09-29 | 2018-01-30 | Samsung Electronics Co., Ltd. | User terminal device and method for controlling the user terminal device thereof |
US9927885B2 (en) | 2014-09-29 | 2018-03-27 | Samsung Electronics Co., Ltd. | User terminal device and method for controlling the user terminal device thereof |
US10007360B1 (en) | 2014-09-29 | 2018-06-26 | Samsung Electronics Co., Ltd. | User terminal device and method for controlling the user terminal device thereof |
US10372238B2 (en) | 2014-09-29 | 2019-08-06 | Samsung Electronics Co., Ltd. | User terminal device and method for controlling the user terminal device thereof |
US10908703B2 (en) | 2014-09-29 | 2021-02-02 | Samsung Electronics Co., Ltd. | User terminal device and method for controlling the user terminal device thereof |
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