WO2012168574A1 - Plateau de jeu coopérant avec écran de tablette numérique - Google Patents
Plateau de jeu coopérant avec écran de tablette numérique Download PDFInfo
- Publication number
- WO2012168574A1 WO2012168574A1 PCT/FR2012/000226 FR2012000226W WO2012168574A1 WO 2012168574 A1 WO2012168574 A1 WO 2012168574A1 FR 2012000226 W FR2012000226 W FR 2012000226W WO 2012168574 A1 WO2012168574 A1 WO 2012168574A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game board
- zone
- authentication
- digital tablet
- screen
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00261—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
- A63F2003/00359—Modular units
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
- A63F2003/00662—Electric board games; Electric features of board games with an electric sensor for playing pieces
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2483—Other characteristics
- A63F2009/2485—Other characteristics using a general-purpose personal computer
- A63F2009/2486—Other characteristics using a general-purpose personal computer the computer being an accessory to a board game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
Definitions
- the present invention relates to a physical game board cooperating with the capacitive screen digital tablets.
- the tray opens a window on the digital tablet that allows a game representation portion that is in digital form on the screen of the digital tablet. In a way, the digital tablet becomes an improved continuity of the plateau.
- a main object of the invention is to provide a game board that allows a physical displacement of the cards and or pawns on the game board and / or on the screen of the digital tablet and which then displays interactively correlated information on the digital tablet.
- An object of the invention is to be able to detect the presence and / or identity of pions and / or cards both on the game board and the capacitive screen of the digital tablet.
- An object of the invention is to easily adapt to editions of existing board games.
- An object of the invention is to provide a game board that is economical and easy to industrialize.
- the invention comprises a game board which is a game sheet of a particular form and which comprises a conducting network that allows the interactivity between the digital tablet and the player's pawns placed on the game board .
- the invention uses conductive flats with signature flanges. Static electricity is transmitted from the player's body through the pawn and then through the board and finally onto the driver's screen of the digital tablet.
- the identity of the pawn is first recognized on the capacitive screen of the digital tablet. The pawn is then placed on the signature area, which then transmits to the digital tablet the information of the removal of a pawn on this area.
- the game board includes pawn authentication areas that transmit pion coordinates to the digital tablet.
- the tray includes an opening window in which the digital tablet sits.
- the opening window is made of transparent material which comprises a conductive network mesh which is connected to the tray.
- the pins that will be placed on the conductive window will be recognized by the tablet.
- FIG. 1 represents a digital tablet
- FIG. 2 represents a view from above of the game board according to the invention
- FIG. 3 represents a first connectivity arrangement according to the invention
- FIG. 4 represents a pawn signature according to the first embodiment of the invention
- FIG. 5 represents a second connectivity arrangement according to the invention
- FIG. 6 represents a second pawn signature arrangement according to the invention
- FIGS. 7 and 8 represent means of connection between the game board and the digital tablet
- FIG. 1 represents a digital tablet (1) which comprises a capacitive screen (5) and a graphical interface control button (6) which cooperates with the action of the user's fingers on the capacitive screen to control the screen.
- graphic interface of the digital tablet (1)
- Figure 2 shows a top view of the game board (20).
- the game board (20) can be made from the usual game boards, such as those in foldable cardboard, see fold (25).
- a first specificity of the game board is that it comprises a window (21) opening, the edges of windows are wedged on the edges of the capacitive screen (5) of the digital tablet (1).
- the window is a rectangle whose opening is in a slightly smaller format than that of the capacitive screen of the digital tablet.
- FIG. 8 shows a solution that proposes a plateau leveling system (80) and a device (81) for mechanically holding the game board against the screen of the shelf.
- the window (21) can be positioned at the edge of the game board (20).
- the advantage of a window positioned in the center of the game board (20) is that it allows to maintain the ergonomics of multiplayer game board all positioned around the board.
- the tray includes on the playing surface of the tray authentication areas (22) which are connected by a conductive circuit (23) to tray / screen transmission zones (24) positioned as the tray edge opening window (24) plateau.
- FIG. 3 represents a first connectivity arrangement according to the invention with an authentication zone (22) comprising an alignment of cells, isolated from one another, each box comprising a conductive zone.
- the pawn signature (P) sole includes a series of boxes aligned on the model of the authentication zone of figure 3. See Signature SI and S2 of two pions of different players in figure 4. Some boxes are conductively connected to the gripping area of the pin (P). Other boxes are not.
- FIG. 5 and 6 represent a second connectivity arrangement according to the invention, this time with boxes which are no longer aligned but which are arranged in an arc of circle on the authentication zone (22) and which correspond to the signature typology of FIG. Pion soles (P), see Figure 6.
- Each box is then connected electrically and isolated from all other boxes to a series of boxes aligned on the transmission area whose tablet processing software then recognizes the signature of pions according to the particular distribution of the boxes that are electrically activated.
- the present invention therefore relates to a multiplayer game board (20), the players or the players' actions are identified by pieces (P) or cards, the pieces (P) are conductive and comprise an authentication sole (S) interpreted.
- the software of a capacitive screen (5) of a digital tablet (1) characterized in that the game board (20) comprises an opening window (21), the edges of the opening window (21) are wedged against the edges of the capacitive screen (5). ) of the digital tablet (1), the contact between the game board and the screen is made on transmission zones (24) which are electrically connected to pion authentication areas (22) on the surface of the board play (20).
- the present invention therefore relates to a multiplayer game board (20) characterized in that the authentication zone (22) comprises an alignment of boxes, isolated from each other, each box comprises a conductive zone, each box then connected by a conductive wire to a box positioned at the plateau edge on the transmission zone (24).
- the present invention therefore relates to a multiplayer game board (20) characterized in that the authentication zone (22) comprises squares arranged in an arc of circle on the authentication zone (22) and which correspond to the typology of signature. of pions (P), each box is then connected electrically and in isolation from all the other cells to a series of boxes aligned on the transmission zone (24) whose tablet processing software then recognizes the signature of the pions (P) according to the particular distribution of the boxes that are electrically activated. It is clear that many variants may possibly be combined here can be made without ever departing from the scope of the invention as defined below.
Abstract
Description
Claims
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2014514124A JP2014524769A (ja) | 2011-06-09 | 2012-06-07 | デジタルタブレットスクリーンと協働するゲームボード |
US14/124,145 US20140120995A1 (en) | 2011-06-09 | 2012-06-07 | Game board interacting with a digital tablet screen |
EP12729679.6A EP2717982B1 (fr) | 2011-06-09 | 2012-06-07 | Plateau de jeu coopérant avec écran de tablette numérique |
ES12729679.6T ES2533855T3 (es) | 2011-06-09 | 2012-06-07 | Tablero de juego cooperante con pantalla de tableta digital |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR11/01760 | 2011-06-09 | ||
FR1101760A FR2976187A1 (fr) | 2011-06-09 | 2011-06-09 | Plateau de jeu cooperant avec ecran de tablette numerique. |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2012168574A1 true WO2012168574A1 (fr) | 2012-12-13 |
Family
ID=46354400
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/FR2012/000226 WO2012168574A1 (fr) | 2011-06-09 | 2012-06-07 | Plateau de jeu coopérant avec écran de tablette numérique |
Country Status (6)
Country | Link |
---|---|
US (1) | US20140120995A1 (fr) |
EP (1) | EP2717982B1 (fr) |
JP (1) | JP2014524769A (fr) |
ES (1) | ES2533855T3 (fr) |
FR (1) | FR2976187A1 (fr) |
WO (1) | WO2012168574A1 (fr) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2015075713A1 (fr) * | 2013-11-21 | 2015-05-28 | Seebo Interactive Ltd. | Plateau de jeu modulaire connecté et procédés d'utilisation |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWM458239U (zh) * | 2012-12-28 | 2013-08-01 | Ozaki Int Co Ltd | 棋盤裝置及遊戲設備 |
TWI503150B (zh) * | 2014-01-07 | 2015-10-11 | Quanta Comp Inc | 互動遊戲方法 |
CN104941179B (zh) * | 2015-06-29 | 2018-03-09 | 北京乐动卓越科技有限公司 | 一种游戏控制器 |
US9589161B1 (en) | 2016-05-13 | 2017-03-07 | Kazoo Technology (Hong Kong) Limited | Substrate with electrically conductive patterns that are readable |
US11526682B2 (en) | 2019-09-11 | 2022-12-13 | Yat Fei CHEUNG | Substrate with electrically conductive pads that are readable by touchscreen device |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2006082547A2 (fr) * | 2005-02-02 | 2006-08-10 | Koninklijke Philips Electronics N.V. | Pion a sous-pieces declenchables |
US20070062852A1 (en) * | 2005-08-11 | 2007-03-22 | N-Trig Ltd. | Apparatus for Object Information Detection and Methods of Using Same |
US20100081505A1 (en) * | 2008-09-30 | 2010-04-01 | Apple Inc. | Accessory for playing games with a portable electronic device |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8702512B2 (en) * | 2010-06-02 | 2014-04-22 | Jean Etienne Mineur | Multi player material figure/electronic games board interactive assembly with automatic figure authentification |
-
2011
- 2011-06-09 FR FR1101760A patent/FR2976187A1/fr active Pending
-
2012
- 2012-06-07 WO PCT/FR2012/000226 patent/WO2012168574A1/fr active Application Filing
- 2012-06-07 EP EP12729679.6A patent/EP2717982B1/fr not_active Not-in-force
- 2012-06-07 ES ES12729679.6T patent/ES2533855T3/es active Active
- 2012-06-07 US US14/124,145 patent/US20140120995A1/en not_active Abandoned
- 2012-06-07 JP JP2014514124A patent/JP2014524769A/ja active Pending
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2006082547A2 (fr) * | 2005-02-02 | 2006-08-10 | Koninklijke Philips Electronics N.V. | Pion a sous-pieces declenchables |
US20070062852A1 (en) * | 2005-08-11 | 2007-03-22 | N-Trig Ltd. | Apparatus for Object Information Detection and Methods of Using Same |
US20100081505A1 (en) * | 2008-09-30 | 2010-04-01 | Apple Inc. | Accessory for playing games with a portable electronic device |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2015075713A1 (fr) * | 2013-11-21 | 2015-05-28 | Seebo Interactive Ltd. | Plateau de jeu modulaire connecté et procédés d'utilisation |
Also Published As
Publication number | Publication date |
---|---|
EP2717982A1 (fr) | 2014-04-16 |
US20140120995A1 (en) | 2014-05-01 |
EP2717982B1 (fr) | 2015-03-04 |
FR2976187A1 (fr) | 2012-12-14 |
JP2014524769A (ja) | 2014-09-25 |
ES2533855T3 (es) | 2015-04-15 |
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