WO2012023573A1 - Ensemble jouet - Google Patents

Ensemble jouet Download PDF

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Publication number
WO2012023573A1
WO2012023573A1 PCT/JP2011/068637 JP2011068637W WO2012023573A1 WO 2012023573 A1 WO2012023573 A1 WO 2012023573A1 JP 2011068637 W JP2011068637 W JP 2011068637W WO 2012023573 A1 WO2012023573 A1 WO 2012023573A1
Authority
WO
WIPO (PCT)
Prior art keywords
toy
display unit
conductive member
conductive
touch panel
Prior art date
Application number
PCT/JP2011/068637
Other languages
English (en)
Japanese (ja)
Inventor
悟司 山田
宏次 冨澤
Original Assignee
株式会社セガトイズ
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社セガトイズ filed Critical 株式会社セガトイズ
Publication of WO2012023573A1 publication Critical patent/WO2012023573A1/fr

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H13/00Toy figures with self-moving parts, with or without movement of the toy as a whole
    • A63H13/02Toy figures with self-moving parts, with or without movement of the toy as a whole imitating natural actions, e.g. catching a mouse by a cat, the kicking of an animal
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H18/00Highways or trackways for toys; Propulsion by special interaction between vehicle and track
    • A63H18/02Construction or arrangement of the trackway
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys

Definitions

  • the present invention relates to a toy that operates in cooperation with an electronic device including a display unit having a touch panel and a toy set that includes a program read into the electronic device.
  • a display connected to a computer where a toy is movably arranged on a game board connected to a computer, and when the player holds the toy by hand and moves it along the game board surface, the movement is detected electromagnetically.
  • This electronic game board system toy includes a coil and a transceiver circuit.
  • the game board of the electronic game board system includes a plurality of coils arranged in the vertical and horizontal directions, and a configuration for detecting the position of the toy by this coil arrangement.
  • game scenes and displays are printed on the game board surface in the electronic game board system.
  • Patent Document 1 describes that the display is dynamically changed by arranging an LCD on the game board surface and selectively changing the light transmission of the LCD instead of printing the game scene and the display. ing.
  • electronic devices such as mobile terminals and game terminals have been provided with a capacitive touch panel on the display surface.
  • Such an electronic device can detect change in capacitance at the touched position and input operation data by touching the touch panel surface with a finger or touching with a stylus (stick) held in a hand. It can be done.
  • many game programs using operation input with such a finger or stylus for such an electronic apparatus are also provided and proposed (for example, Patent Document 2 and Patent Document 3).
  • the present inventor arranges a toy having a self-propelled means on a touch panel surface of a horizontally placed electronic device using an electronic device having a display unit having a touch panel, and uses a finger or a stick (input pen). Etc.), and the possibility of a toy that can be operated in cooperation with the game screen displayed on the display without being in direct contact with the touch panel surface is examined. Found that there is a problem described in.
  • a capacitive touch panel is a method that identifies the position from the change in capacitance that occurs when the surface is touched with a conductive stick that is held by a finger or hand. Even if the toy that is configured is placed on the touch panel, sufficient capacitance change may not be obtained.
  • an object of the present invention is to place a capacitive toy sensor panel on a tunch panel as a new toy that can be played using an electronic device having a display unit in which a capacitive touch sensor panel is arranged along a display surface.
  • a new toy set that enables interaction between a self-propelled toy and a game screen that changes in conjunction with the self-propelled toy (the player moves without touching the toy directly) That is.
  • Another object of the present invention is that the conductive film of the touch panel and the self-propelled toy are capacitively connected to the self-propelled toy placed on the touch panel without the player physically touching the self-propelled toy.
  • a means for combining and configuring an electronic circuit and a closed circuit of the electronic device is provided, whereby a toy self-runs on the game scene in conjunction with the game scene displayed on the display by executing the program read into the electronic device. Is to provide a toy.
  • the present invention is a toy set that combines a movable toy that operates in cooperation with an electronic device including a display unit having a capacitive touch panel, and a program that is read by the electronic device, on the display unit.
  • a toy body configured to be movable on the display unit when placed, at least one first conductive member disposed on a bottom surface of the toy body, and the toy body along the surface of the display unit Moving means, one end of which is electrically connected to the first conductive member, and a second conductive member formed to imitate the string that anchors the toy, and the conductive film of the touch panel
  • the first conductive member is electrically coupled to the electronic circuit of the electronic device via the second conductive member to form a closed circuit at the other end of the string member.
  • the third conductive member arranged and the front A movable toy comprising at least a drive control means for controlling a moving means; and when read into the electronic device and executed by the control means of the electronic device, the electronic device detects the touch detected by the touch panel A program that displays a screen that operates with the toy body based on positional information on the touch panel of the toy body, the toy body is placed on the display unit, and the movement means operates to The program based on position information of the first conductive member detected by the electronic circuit based on a potential change or a current change generated in the conductive film of the touch panel when the toy body is moved along the display surface of the display unit The screen displayed on the display unit is changed by executing the above.
  • the movable toy includes a pair of light receiving sensors installed on the bottom surface of the toy body, and the program is a region of the display unit corresponding to the bottom surface on which the toy body is located.
  • the toy body is configured to control the movement of the toy body.
  • the first conductive member is positioned at the apex of the triangle, and at least one distance among the three first conductive members is the other two second conductive members.
  • the three conductive members arranged on the bottom surface of the toy main body so as to have a distance different from the distance between the one conductive members, corresponding to each of the three conductive members generated in the conductive film of the touch panel.
  • the screen displayed on the display unit is changed by executing the program based on positional information of the three conductive members detected by the electronic circuit based on a potential change or a current change.
  • the third conductive member is constituted by a plug member corresponding to a plug insertion port provided in the electronic device, and by inserting the plug member into the plug insertion port, A closed circuit may be formed between the electrostatic capacitance between the movable toy and the first conductive member and the electronic circuit of the electronic device via the second and third conductive members.
  • the third conductive member can be held by a user's hand, and when the user holds the second conductive member, the conductive film of the touch panel and the movable toy An electrostatic capacitance between the first conductive member and the first conductive member is electrically coupled to the electronic circuit via the second conductive member so that a closed circuit is formed with the electronic circuit.
  • the moving means is composed of at least a pair of movable members arranged so as to be movable along the bottom surface, and is moved by a movement including at least the front direction under the control of the drive control means.
  • the toy body is configured to move.
  • the toy set of this invention WHEREIN:
  • the said program displays the footprint of the said toy main body on the said display part screen after the movement path
  • the toy body is a dog-shaped toy tethered by the string member.
  • the present invention is a toy that operates in cooperation with a game scene placed on the display unit screen of an electronic device including a display unit having a capacitive touch panel and displayed on the screen.
  • a toy body configured to be movable on the display unit when placed on the display unit, at least one first conductive member disposed on a bottom surface of the toy body, and the toy body being connected to the display unit
  • a string member including a second conductive member formed by imitating a string that is connected to the first conductive member and has one end electrically connected to the first conductive member; The string member so as to form a closed circuit by electrically coupling a capacitance between the conductive film of the touch panel and the first conductive member to an electronic circuit of the electronic device via the second conductive member.
  • a third conductive member disposed at the other end of the Drive control means for controlling the stage, and the toy body is placed on the display unit, and the toy body is moved along the display surface of the display unit by the operation of the moving means.
  • the screen displayed on the display unit is changed by executing a program installed in the electronic device based on position information detected by the electronic circuit based on a potential change or a current change generated in the conductive film of the touch panel. It is characterized by that.
  • the toy set of the present invention comprises a toy that performs a self-propelled operation (the player moves without touching the toy directly) and a program that is read into an electronic device having a capacitive touch panel. Capacitance between the conductive member provided at the bottom of the toy and the conductive film of the touch panel is used to anchor the toy conductively connected to the conductive member without the player physically touching the toy body. Since it is connected to the electronic circuit of the electronic device via a string member formed of a conductive member that imitates the string to be configured to form a closed circuit, the article has a small electrostatic capacity and is difficult to detect by placing it on an electrostatic touch panel However, the position can be detected without giving the user a sense of incongruity.
  • the player can recognize the self-propelled movable toy placed on the touch panel by the electronic circuit including the touch panel without directly contacting the toy body or the touch panel. Therefore, it is possible to provide the user with a new game toy in which the physical toy movement operation and the game scene displayed on the display by the program of the electronic device are mutually linked.
  • a conductive member that forms a capacitance with the conductive film of the touch panel is connected to a self-propelled toy, for example, a string member that imitates a pulling string that anchors a dog, and the electronic circuit (grounding of the electronic device) Since it is configured to be electrically coupled to (potential), it is possible to enjoy the movement of a toy (for example, a dog shape) moving on the touch panel surface in cooperation with the game scene displayed on the display without any sense of incongruity.
  • the toy set of the present invention includes a movable toy provided with a pair of light receiving sensors and a program for controlling the display device so as to send an optical signal to the movable toy.
  • the movement of the movable toy placed on the touch panel can be controlled by an optical signal, so that a new game in which a physical operation and a game scene or a game scene electronically displayed on the display are mutually linked.
  • the tool can be provided.
  • the toy set of this invention has arrange
  • FIG. 1 is a schematic perspective view of a toy set according to an embodiment of the present invention.
  • FIG. 2 is a bottom view of the movable toy according to the embodiment of the present invention.
  • FIG. 3 is an explanatory view of the moving mechanism of the movable toy.
  • FIG. 4 is a functional block diagram of the toy set.
  • FIG. 5 is an explanatory diagram of optical signals displayed on the screen of the electronic device.
  • FIG. 6 is a flowchart showing an operation flow of the toy set.
  • FIG. 1 is a schematic perspective view of a toy set according to an embodiment of the present invention
  • FIG. 2 is a bottom view of a movable toy
  • FIG. 3 is an explanatory view showing a configuration of a moving mechanism
  • FIG. It is a block diagram which shows the structure of a movable toy and an electronic device.
  • the toy set 1 of the present embodiment operates in cooperation with an electronic device 51 including a display unit 55 having a touch panel 53, and a program executed in the electronic device 51;
  • the movable toy 11 moves along the display screen of the display unit 55.
  • the movable toy 11 when the movable toy 11 is placed on the display unit 55, the movable toy 11 automatically moves on the surface of the display unit 55. Further, when the movable toy 11 moves on the surface of the display unit 55, the static electricity existing between the conductive film (not shown) provided on the touch panel 53 and the first conductive member 23 provided on the bottom surface of the toy 11.
  • the electronic circuit of the electronic device (not shown. This electronic circuit is connected to the first conductive member 23 via a second conductive member constituting one end of the string member 14 connected to the first conductive member 23. It may be configured, or may be configured as an electronic circuit incorporated in the display unit 55 separately from the control device 71. That is, a third conductive member (for example, the plug 15 in FIG.
  • the movable toy 11 has an outer shape imitating a dog and is configured to be self-propelled, three first conductive members 23 shown in FIG.
  • a moving mechanism 17 as a moving means for moving the toy main body 12 on the display unit 55, and a string member imitating a pulling string that is electrically connected to the first conductive member 23 and anchors a dog including the second conductive member 14, a third conductive member 15 conductively connected to the second conductive member, and a pair of light receiving sensors shown in FIG. 2 for detecting an optical signal displayed on the display unit 55 shown in FIG. 25a, 25b.
  • the third conductive member 15 shown in FIG. 1 has the shape of a plug 15 corresponding to, for example, an audio output jack (insertion port) 57 of the electronic device, and the electronic device when attached to the insertion port 57.
  • the third conductive member 15 is not limited to the shape of the plug 15.
  • the third conductive member 15 is a member simulating a doghouse whose bottom surface is made of, for example, conductive rubber (corresponding to the conductive member 15).
  • the three first conductive members 23 are arranged on the bottom surface 21 of the toy main body 12 such that each first conductive member 23 is positioned at the apex of an isosceles triangle.
  • the three first conductive members 23 are arranged in an isosceles triangle, at least one of the distances between the three first conductive members 23 is the other two first conductive members. What is necessary is just to arrange
  • the movable toy 11 can also be set as the structure provided with the one 1st electrically-conductive member 23 only.
  • the direction of the toy main body 12 can be specified from the direction to which the toy main body 12 which self-runs moved.
  • the string member 14 includes a conductive wire serving as a second conductive member, and the conductive wire is conductively connected to the three first conductive members 23 and is connected to the neck portion of the dog-shaped toy main body 12. ing.
  • the plug member 15 is electrically connected to the conductive wire of the string member 14.
  • the movable toy 11 places the toy main body 12 on the display unit 55 and connects the plug member 15 to the plug insertion port 57 of the electronic device 51, thereby providing a conductive film and a toy (not shown) provided on the touch panel 53. 11 is detected via the second conductive member of the string member 14, the plug member 15, and the plug insertion port 57. Since it is electrically coupled to an electronic circuit (not shown) and forms a closed circuit with the electric circuit, a change in capacitance generated in the conductive film provided on the touch panel 53 is correctly detected by the electronic circuit (potential Change or current change), and the position of the toy main body 12 placed on the touch panel 53 can be accurately recognized. As shown in FIGS.
  • the moving mechanism 17 is connected to the movable members A27a and B27b, which are a pair of movable members movably disposed on the bottom surface 21 of the toy main body 12, and the movable members 27a and 27b, respectively.
  • the solenoid A 36a and the solenoid B 36b are controlled by a drive control device 31 of the movable toy 11, which will be described later. As shown in FIGS.
  • the electronic device 51 includes a display unit 55 having a capacitive touch panel 53 on its surface, and a plug insertion port 57 such as an audio output terminal or a power supply terminal used for charging a battery.
  • the display unit 55 is formed by a display device 54 such as a liquid crystal display and a touch panel 53 disposed on the surface side of the display device 54.
  • the touch panel 53 is a projected capacitive touch panel, and includes a glass or resin substrate (not shown), a transparent electrode formed on the transparent substrate, and a cover for protecting the transparent electrode. It is comprised and the some electrode pattern is formed on the transparent substrate with the transparent electrode.
  • the toy set 1 in the present embodiment includes an electronic device provided with this projected capacitive touch panel.
  • 51 is not necessarily used, and an electronic device 51 including a surface capacitive touch panel may be used.
  • the position of the first conductive member can be detected by measuring the ratio of the current amounts of the terminals provided at the four corners of the transparent conductive film.
  • the electronic device 51 a mobile terminal or a game terminal already used in the market can be used.
  • the drive control device 31 includes a pair of light receiving sensors (light receiving sensor A 25 a and light receiving sensor B 25 b) and a driving mechanism 17 according to a drive signal from the drive control device 31.
  • the electromagnet driver A35a for operating the solenoid A36a, the electromagnet driver B35b for operating the solenoid B36b, and the power switch 41 are connected.
  • the movable toy 11 electrically connects the power supply 45 that supplies power to the drive control device 31 and the like, the first conductive member 23, and the first conductive member 23 to the ground potential (neutral potential) of the electronic device.
  • an electrical coupling means 13 exemplified by a string member 14 and a plug member 15 is provided.
  • the drive control device 31 is a simple computer such as a 4-bit microcomputer, and is responsible for all control of the movable toy 11.
  • the light receiving sensors 25a and 25b convert the optical signal into an analog signal and send it to the drive control device 31.
  • the drive control device 31 analyzes the analog signals sent from the light receiving sensors 25a and 25b, and sends the driving signals to the electromagnet drivers 35a and 35b. 17 is operated.
  • the optical signal is displayed in a region below the toy main body 12 where the bottom surface 21 of the toy main body 12 is positioned in the display unit 55 of the electronic device 51. As shown in FIG.
  • an indication line display 82 displayed as a white line in the fill display 81.
  • the drive control device 31 when both the pair of light receiving sensors 25 a and 25 b receive white light from the instruction line display 82, electromagnet drivers 35 a and 35 b.
  • the optical signal is A drive signal is sent to move the direction or the traveling direction of the toy main body 12 to the received light receiving sensors 25a and 25b.
  • the electronic device 51 includes a control device 71 as control means, and a display device 54 such as a liquid crystal, a touch panel 53, and a communication device 77 are connected to the control device 71.
  • the control device 71 includes a CPU and a ROM or RAM as a storage device. The CPU reads a program stored in the ROM or a program fetched by the communication device 77 using the RAM as a work memory, and controls the control device according to the program.
  • a device such as the display device 54 connected to 71 is controlled.
  • the communication device 77 is a communication means for performing communication to the Internet or a predetermined site, telephone communication, and the like, and can download a program from an external site such as an application service provider (ASP).
  • ASP application service provider
  • the touch panel 53 has three first When the position information of the conductive member 23 is acquired, a program as direction specifying means for specifying the direction of the toy main body 12, that is, where the dog model is placed is stored. Further, in the storage device of the control device 71, an optical signal for guiding the toy main body 12 is an area of the display device 54 where the bottom surface 21 of the toy main body 12 is located, that is, the display unit 55 hidden by the toy main body 12. A program as optical signal generation means for generating information so that an optical signal is displayed in the area is stored.
  • the storage device of the control device 71 stores a program as footprint display means for displaying a footprint after the movement path of the toy body 12 on the display device 54 when the toy body 12 moves on the display unit 55. ing. Note that these programs can be downloaded from the communication device 77.
  • the control device 71 of the electronic device 51 executes a program reading process (step S101) for reading a playable program (software) in cooperation with the movable toy 11, displays a game screen on the display device 54 according to the program, A placement determination process (step S105) for determining whether the toy main body 12 is placed on the display unit 55 based on information sent from the touch panel 53 is executed.
  • the game screen is a screen displayed on the display device 54 when the movable toy 11 and the electronic device 51 are linked to play, for example, a real dog running around like a house and a garden. It is a screen in which a play scene scenery that is played is displayed as a virtual space.
  • step S105 When the toy body 12 can be recognized in the placement determination process (step S105), the control device 71 recognizes the position and orientation of the toy body 12 based on information sent from the touch panel 53 (step and orientation recognition process (step S105). S111) is executed.
  • step S105 when the toy body 12 cannot be recognized in the placement determination process (step S105), that is, the toy body 12 is not placed on the display unit 55, or the plug member 15 is connected to the plug insertion port 57. If the toy body 11 and the program cannot be linked to each other, the game cannot be performed. Therefore, the process is executed according to the normal program until the toy body 12 can be recognized by the touch panel 53.
  • the normal program is a program in a conventional game method in which the touch panel 53 is operated with a finger or the like and is not a game linked with the movable toy 11 in the present embodiment, so a detailed description will be given. Omitted.
  • the control device 71 executes a route calculation process (step S113) for determining a route for guiding the toy body 12 to the destination.
  • this route calculation processing for example, when a passage is displayed on the display screen and the position where the toy main body 12 is placed is a position where there is no passage, a route that leads to the passage, The route to be guided to the destination through the passage is determined.
  • the control device 71 executes an optical signal generation process (step S115) for generating an optical signal for guiding the movable toy 11, and the bottom surface 21 of the toy main body 12 in the display device 54.
  • An optical signal oscillation process (step S121) for displaying an optical signal in a region where is located is executed. In this optical signal oscillation process (step S121), an optical signal as shown in FIG. 5 is displayed in the region where the bottom surface 21 of the toy body 12 is located.
  • the control device 71 executes a movement determination process (step S125) for determining whether the toy main body 12 has moved on the display unit 55 from the information sent from the touch panel 53.
  • step S131 the screen for playing is displayed again on the path after the toy main body 12 moves on the display device 54, and an image imitating the footprint of the dog is displayed.
  • a footprint display process (step S131) is executed, and steps S111 to S131 are looped. If the movement of the movable toy 11 cannot be recognized in the movement determination process (step S125), the process loops from step S111 to step S131.
  • ⁇ Mobile toy> In a state where the plug member 15 is placed on the display unit 55 and connected to the plug insertion port 57, the drive control device 31 of the movable toy 11 determines whether or not the light receiving sensors 25a and 25b have detected an optical signal.
  • the optical signal detection determination process (step S171) to be executed is executed, and when the optical signal is detected, the optical signal analysis process (step S175) is executed, and the display unit 55 is moved based on the analysis result. Moreover, the drive control apparatus 31 waits until an optical signal can be detected, when an optical signal cannot be detected in an optical signal detection determination process (step S171).
  • a specific example is given about the game content using the toy set 1 in this embodiment.
  • the user places the toy body 12 on the touch panel 53, inserts the plug member 15 into the plug insertion port 57, and selects a predetermined position on the touch panel 53, for example, the house in FIG. Then, the toy body 12 is guided by the optical signal and moves toward the house, and the dog's footprint is displayed on the path after the passage of the toy body 12.
  • the display is switched to a screen in the house (not shown).
  • the user selects a predetermined position on the touch panel 53, for example, a bag
  • the toy body 12 moves toward the bag.
  • the drawer opens and a hidden object appears from inside.
  • the toy set 1 of the present embodiment it is possible to enjoy a role-playing game having a different taste from the conventional one.
  • the toy body 12 proceeds in a completely different direction at the beginning of the game, but gradually the user's You can also enjoy a simulation game that raises a dog, such as moving according to instructions. The effects of this embodiment will be described below.
  • the toy set 1 of the present embodiment is a toy by providing the electric coupling means 13 in the form of a member that does not give the user a sense of incongruity to the movable toy 11 and that is inevitably attached to the movable toy 11 such as a dog tow rope. Since the main body 12 can be recognized by the capacitive touch panel 53, the movable toy 11 and the electronic device 51 can be operated in cooperation. Therefore, it has become possible to provide a playground equipment having a new taste combining a virtual space displayed on the display device and a physical toy moving on the virtual space.
  • the electronic device 51 having a capacitive touch panel 53 is linked with the electronic device 51 to self-run on the display screen.
  • a program read by the mobile toy 11 and the electronic device 51 because the accuracy of recognizing the position on the display screen of the toy main body 12 (moving without direct physical touch by the player) is high and the recognition accuracy is insufficient. It is possible to prevent the occurrence of malfunctions due to the lack of cooperation.
  • the movable toy 11 uses the string member 14 imitating a dog's drawstring as the electrical coupling means 13, the movable toy 11 has a natural appearance such as a dog toy with a walking string attached thereto, and the appearance as the movable toy 11. Can be prevented.
  • the shape of the toy main body 12 is not limited to a dog, and can be formed in any form as long as it does not feel uncomfortable with being tethered by a string.
  • the third conductive member 15 connected to the string member 14 only needs to have a capacitance that can be electrostatically coupled to the electronic device. Or you may comprise the length of the string member 14 in the length which can be combined with an electronic device electrostatically.
  • the toy main body 12 is formed in the shape of a car, and the third conductive member 15 or the string member 14 and the third conductive member 15 are integrated to form a single core like an antenna of a radio control car. It can also be set as the structure wound around the periphery. Then, by displaying the car racetrack screen on the display device 54 and operating the toy body 12 as the screen scrolls, it is possible to provide a car racing game with a different taste from the conventional one.
  • the third conductive member to which the string member 14 is connected is formed of, for example, a conductive member disposed on the bottom surface of the kennel shape, Alternatively, a structure in which a conductor having a sufficient capacitance is touched may be used.
  • the toy set 1 comprises the electrical coupling means 13 by the string member 14 and the plug member 15 as the third conductive member electrically connected to the tip of the string member 14.
  • the movable toy 11 placed on the touch panel can be electrically coupled to the main body of the electronic device 51 to form a closed circuit simply by inserting the plug member 15 into the plug insertion port 57 that the device 51 already has. it can. Therefore, the toy set 1 in the present embodiment can be used with the existing electronic device 51 as a game terminal.
  • the third conductive member can be held by the user's hand, and the user can hold the third conductive member so that the movable toy 11 placed on the touch panel can be electrostatically attached to the electronic device via the user.
  • the toy set 1 includes three first conductive members 23 on the bottom surface 21 of the toy main body 12, and each conductive member 23 is connected to the electrical coupling means 13. By specifying the position of the member 23, the orientation of the toy main body 12 can be recognized.
  • the toy set 1 of the present embodiment has a program for displaying a footprint imitating the route along which the toy main body 12 has moved, a new preference in which the movable toy 11 and the electronic device 51 interact with each other. Can be provided.
  • the program for displaying the footprint imitating the route along which the toy main body 12 has moved has been described.
  • the screen display is limited to the footprint as long as the toy main body 12 has moved. It is not a thing.
  • a voice input terminal is used as the plug member 15 of the movable toy 11, and this voice input terminal is connected to the drive control device 31 of the movable toy 11, so that the electronic device 51 side May be provided with an audio output terminal, and an audio signal may be transmitted as an operation signal from the audio output terminal to the toy body 12.
  • the plug insertion port 57 needs to be connected to the control device 71 via the input / output interface.
  • each movable member 27a, 27b is connected to a micro motor, and each motor is controlled by the drive control device 31 so that it can be moved forward and backward, left and right, etc. Any mechanism can be used as long as it can.
  • an optical signal composed of the black painted area 81 and the white indicator line display 82 is used.
  • any optical signal such as displaying a white blinking signal in the painted area 81 is used. be able to.
  • the toy set of the present invention is composed of a toy that performs a self-propelled operation and a program that is read into an electronic device having a capacitive touch panel. Allows a self-propelled movable toy placed on a touch panel to be recognized by an electronic circuit including the touch panel without touching the screen, and can be displayed on the display by a physical toy moving operation and an electronic device program. It is possible to provide the user with a new game toy that is linked with the displayed game scene.
  • a conductive member that forms a capacitance with the conductive film of the touch panel is connected to a self-propelled toy, for example, a string member that imitates a pulling string that anchors a dog, and the electronic circuit (grounding of the electronic device)
  • a self-propelled toy for example, a string member that imitates a pulling string that anchors a dog
  • the electronic circuit grounding of the electronic device

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Abstract

L'invention concerne un ensemble jouet dans lequel un jouet, actionné en conjonction avec un dispositif électronique comportant un panneau tactile, et un programme destiné au dispositif électronique sont combinés. En couplant électriquement le jouet (11), qui circule de manière autopropulsée sur un affichage (55) et peut par exemple être un jouet en forme de chien, au dispositif électronique au moyen d'un élément (14) de cordon comprenant un élément conducteur, une variation de la capacitance électrostatique d'une partie de film conducteur du panneau tactile (53) faisant face à la position du jouet peut être détectée. Le dispositif électronique est équipé d'un programme servant à afficher, sur l'affichage, une scène de jeu se rapportant au jouet (11) qui circule de manière autopropulsée, et est équipé d'un programme servant à afficher un signal qui fait avancer le jouet (11). Le déroulement du jeu se poursuit, l'avance du jouet et la scène de jeu étant affichés conjointement sur l'affichage.
PCT/JP2011/068637 2010-08-16 2011-08-11 Ensemble jouet WO2012023573A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2010181840A JP2012040076A (ja) 2010-08-16 2010-08-16 玩具セット
JP2010-181840 2010-08-16

Publications (1)

Publication Number Publication Date
WO2012023573A1 true WO2012023573A1 (fr) 2012-02-23

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PCT/JP2011/068637 WO2012023573A1 (fr) 2010-08-16 2011-08-11 Ensemble jouet

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