WO2009039740A1 - Procédé de mise en œuvre d'interface utilisateur, client utilisateur et système de communication instantanée - Google Patents

Procédé de mise en œuvre d'interface utilisateur, client utilisateur et système de communication instantanée Download PDF

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Publication number
WO2009039740A1
WO2009039740A1 PCT/CN2008/071986 CN2008071986W WO2009039740A1 WO 2009039740 A1 WO2009039740 A1 WO 2009039740A1 CN 2008071986 W CN2008071986 W CN 2008071986W WO 2009039740 A1 WO2009039740 A1 WO 2009039740A1
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WO
WIPO (PCT)
Prior art keywords
avatar
friend
information
virtual scene
instant messaging
Prior art date
Application number
PCT/CN2008/071986
Other languages
English (en)
Chinese (zh)
Inventor
Rodman Luo
Original Assignee
Tencent Technology (Shenzhen) Company Limited
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Technology (Shenzhen) Company Limited filed Critical Tencent Technology (Shenzhen) Company Limited
Publication of WO2009039740A1 publication Critical patent/WO2009039740A1/fr

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]

Definitions

  • the client After detecting the user operation of logging in to the instant messaging system, the client obtains the registration information of the user's friend from the server, generates a friend list according to the acquired friend registration information, and displays it to the user; when the user wants to communicate with the friend in the friend list When the friend's logo is triggered in the buddy list, the client generates a chat interface with the buddy and displays it to the user, and connects to the buddy client through the server; the user realizes the instant with the buddy through the chat interface. Communication, communication content is transmitted between the user's client and the friend's client through the server.
  • the technical problem to be solved by embodiments of the present invention is to provide a real user interface in an instant messaging system.
  • the current method, user terminal and instant messaging system can enhance the user experience and improve user satisfaction.
  • an embodiment of the present invention provides the following technical solutions:
  • a user terminal comprising: a judging unit, configured to determine whether a trigger condition of the virtual scene is satisfied after the login to the instant messaging system, and output a judgment result; and the scene generating unit is configured to generate and generate when the judgment result is yes
  • the trigger condition corresponds to a two-dimensional or three-dimensional virtual scene.
  • An instant messaging system comprising: a server, configured to send avatar information of a friend to a user terminal; a user terminal, configured to receive avatar information of the buddy; and generate an avatar of the buddy according to the avatar information of the buddy; And generating a two-dimensional or three-dimensional virtual scene including the avatar of the friend.
  • An instant messaging system includes: a server, configured to send the registration information of the friend to the user terminal; the user terminal is configured to receive the registration information of the friend, and obtain, according to the correspondence between the preset registration information and the avatar information, the registration information corresponding to the received registration information Avatar information; generating a avatar of the buddy according to the avatar information of the buddy; and generating a two-dimensional or three-dimensional virtual scene including the avatar of the buddy.
  • the avatar information may specifically be an identifier of the overall image (including the basic feature information of the human body and the decorative feature information), or may be an identifier of the avatar constituent elements.
  • Table 2 and Table 3 give specific examples of the buddy's information.
  • the avatar information in Table 2 is the overall image, and the avatar information in Table 3. Is the identity of the avatar decoration element.
  • Table 1 Friends list
  • the login response message sent by the server to the client may further include other basic information such as whether the obtained friend is currently online, busy, or the like.
  • the image resource can be directly used as a friend.
  • Virtual image If the avatar information of the friend is the identifier of the overall image, after obtaining the corresponding image resource according to the corresponding relationship between the avatar information and the image resource storage address, the image resource can be directly used as a friend. Virtual image.
  • the buddy display interface may be a two-dimensional or three-dimensional virtual scene (such as a virtual room, a virtual plaza, and the like) generated by a related art in the graphic image field, where not only the avatar of the user's friend but also the avatar may be included. Other elements such as background music.
  • the client After detecting the user operation of logging in to the instant messaging system, the client sends a system login request to the server, including the user identifier.

Landscapes

  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Information Transfer Between Computers (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

L'invention porte sur un procédé de mise en œuvre d'interface utilisateur dans un système de communication instantanée, sur un client utilisateur et sur un système de communication instantanée, le procédé de mise en œuvre d'interface utilisateur dans un système de communication instantanée comprenant : l'obtention d'informations d'image virtuelle de l'ami ; la génération de l'image virtuelle de l'ami selon les informations d'image virtuelle de l'ami ; la génération d'une scène virtuelle qui contient l'image virtuelle de l'ami. La solution décrit également le client utilisateur et le système de communication instantanée correspondants. Le client utilisateur comprend : une unité d'obtention d'informations d'image, pour obtenir les informations d'image virtuelle de l'ami ; une unité de génération d'image virtuelle, pour générer l'image virtuelle de l'ami selon les informations d'image virtuelle de l'ami ; une unité de génération de scène, pour générer la scène virtuelle qui contient l'image virtuelle de l'ami. Le mode de réalisation de la solution peut améliorer l'expérience d'un utilisateur, et améliorer la satisfaction de l'utilisateur.
PCT/CN2008/071986 2007-09-25 2008-08-14 Procédé de mise en œuvre d'interface utilisateur, client utilisateur et système de communication instantanée WO2009039740A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN200710151334A CN100579085C (zh) 2007-09-25 2007-09-25 用户界面的实现方法、用户终端和即时通讯系统
CN200710151334.9 2007-09-25

Publications (1)

Publication Number Publication Date
WO2009039740A1 true WO2009039740A1 (fr) 2009-04-02

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Country Status (2)

Country Link
CN (1) CN100579085C (fr)
WO (1) WO2009039740A1 (fr)

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CN102306105A (zh) * 2011-08-29 2012-01-04 上海量明科技发展有限公司 界面功能型即时通信工具的实现方法、客户端及系统
CN102307292A (zh) * 2011-09-01 2012-01-04 宇龙计算机通信科技(深圳)有限公司 一种可视通话方法及可视终端
US9509787B2 (en) 2012-01-09 2016-11-29 Huawei Technologies Co., Ltd. User status displaying method, and server
CN102571633B (zh) * 2012-01-09 2016-03-30 华为技术有限公司 展示用户状态的方法、展示终端以及服务器
CN103218844B (zh) * 2013-04-03 2016-04-20 腾讯科技(深圳)有限公司 虚拟形象的配置方法、实现方法、客户端、服务器及系统
CN103412702B (zh) * 2013-04-11 2016-04-06 广州华多网络科技有限公司 用户进入频道的展示方法和系统
CN103595617A (zh) * 2013-08-06 2014-02-19 北京花千树信息科技有限公司 一种基于互联网的交友平台
CN104391848A (zh) * 2014-05-26 2015-03-04 贵阳朗玛信息技术股份有限公司 聊天背景呈现方法及装置
CN104391858A (zh) * 2014-10-20 2015-03-04 贵阳朗玛信息技术股份有限公司 基于移动终端的聊天背景呈现方法及装置
CN106156020A (zh) * 2015-03-23 2016-11-23 阿里巴巴集团控股有限公司 一种画像显示方法及装置
CN106162042A (zh) * 2015-04-13 2016-11-23 中兴通讯股份有限公司 一种视频会议的方法、服务器及终端
CN105677060A (zh) * 2016-02-02 2016-06-15 百度在线网络技术(北京)有限公司 通过输入法进行输入的方法和装置
CN106230705A (zh) * 2016-08-31 2016-12-14 天脉聚源(北京)科技有限公司 显示登录信息的方法和装置
CN106230706A (zh) * 2016-08-31 2016-12-14 天脉聚源(北京)科技有限公司 显示登录信息的方法和装置
CN106657273A (zh) * 2016-11-18 2017-05-10 深圳思路名扬通讯技术股份有限公司 一种信息交互的方法
CN106780675A (zh) * 2016-12-01 2017-05-31 厦门幻世网络科技有限公司 一种用于显示动画的方法和装置
CN107741809B (zh) * 2016-12-21 2020-05-12 腾讯科技(深圳)有限公司 一种虚拟形象之间的互动方法、终端、服务器及系统
CN108259806A (zh) * 2016-12-29 2018-07-06 中兴通讯股份有限公司 一种视频通信方法、设备和终端
CN107146275B (zh) * 2017-03-31 2020-10-27 北京奇艺世纪科技有限公司 一种设置虚拟形象的方法及装置
CN107294837A (zh) * 2017-05-22 2017-10-24 北京光年无限科技有限公司 采用虚拟机器人进行对话交互的方法和系统
CN109150690B (zh) * 2017-06-16 2021-05-25 腾讯科技(深圳)有限公司 交互数据处理方法、装置、计算机设备和存储介质
CN111368236B (zh) * 2020-03-02 2024-01-19 北京金山安全软件有限公司 关于个性化装扮的功能的实现方法、装置及设备
CN117014401A (zh) * 2022-07-06 2023-11-07 腾讯科技(深圳)有限公司 一种社交处理方法及相关设备

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CN100579085C (zh) 2010-01-06
CN101127737A (zh) 2008-02-20

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