WO2009033216A1 - An interface element for a computer interface - Google Patents

An interface element for a computer interface Download PDF

Info

Publication number
WO2009033216A1
WO2009033216A1 PCT/AU2008/001342 AU2008001342W WO2009033216A1 WO 2009033216 A1 WO2009033216 A1 WO 2009033216A1 AU 2008001342 W AU2008001342 W AU 2008001342W WO 2009033216 A1 WO2009033216 A1 WO 2009033216A1
Authority
WO
WIPO (PCT)
Prior art keywords
region
interface element
displayed
manipulation
objects
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/AU2008/001342
Other languages
English (en)
French (fr)
Inventor
Trent Apted
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Smart Internet Technology CRC Pty Ltd
Original Assignee
Smart Internet Technology CRC Pty Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from AU2007904925A external-priority patent/AU2007904925A0/en
Application filed by Smart Internet Technology CRC Pty Ltd filed Critical Smart Internet Technology CRC Pty Ltd
Priority to AU2008299576A priority Critical patent/AU2008299576B2/en
Priority to JP2010524305A priority patent/JP5468005B2/ja
Priority to EP08799988A priority patent/EP2201440A4/en
Priority to US12/677,756 priority patent/US9047004B2/en
Publication of WO2009033216A1 publication Critical patent/WO2009033216A1/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/0486Drag-and-drop
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04886Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformations in the plane of the image
    • G06T3/40Scaling of whole images or parts thereof, e.g. expanding or contracting
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/048Indexing scheme relating to G06F3/048
    • G06F2203/04806Zoom, i.e. interaction techniques or interactors for controlling the zooming operation

Definitions

  • the present invention relates generally to interfaces for computing systems and more particularly, but not exclusively, to a system, method and interface for manipulating objects on a computer interface.
  • Interactive desktop interfaces are known as part of current computer operating systems. In some computing applications it is desirable to have an interactive tabletop interface.
  • An interactive tabletop interface allows for interaction with one or more users on a tabletop display.
  • An interactive tabletop interface facilitates collaborative sharing of objects such as digital photographs by a number of users.
  • Such an interface comprises an image which is projected onto the tabletop display. The image may be projected, for example, by use of an embedded screen or a data projector.
  • One or more users may interact with the displayed image via an input of the interface in order to, for example, manipulate objects in the displayed image.
  • Input to the interface is provided by, for example, a touch sensitive surface, of the tabletop onto which the image is projected.
  • This form of computer interface facilitates so-called "pervasive" computing.
  • a method of manipulating a displayed object capable of interacting with an interface element of a computing interface, the computing interface having a display module for displaying the displayed object in a display area, and an input module for receiving a user input, said method comprising: receiving a user input which causes the displayed object to interact with the interface element; manipulating the displayed object according to the nature of the input received, wherein the manipulation comprises varying the of the displayed object with the interface element.
  • size of the displayed object when the received input results in movement of the displayed object into, out -of, or through a region of the display area designated as belonging to the interface element.
  • the user input results in movement of the displayed object within the display area in a manner that results in interaction the user input directly moves the displayed object.
  • the user input causes the displayed object to move into, out -of, or through the region of the interface element .
  • the user input indirectly results in movement of the displayed object.
  • the user input causes the region of the interface element to be redefined within the display area which results in interaction of the interface element with the displayed object.
  • redefining the region of the interface element is in the form of moving the region within the display area.
  • redefining the region of the interface element is in the form of resizing the region within the display area.
  • the user input signifies activation of a manipulation property of the interface element- which results in interaction of the interface element with the displayed object.
  • the size of the object is varied according to the direction of movement through the region.
  • the direction is a radial direction.
  • the size of the object is reduced as the object is moved towards the centre of the region. In one embodiment the size of the object is increased as the object is moved away from the centre of the region.
  • the method comprises manipulating a plurality of displayed objects according to the nature of the input received.
  • the influence further comprises varying the size of all displayed objects which move into, out-of, or through the region.
  • the influence further comprises moving all display objects located within the region along with the region when the region is moved.
  • the influence further comprises moving all display objects located within the region along with the region when the region is moved, unless the region encounters a prohibited zone of the display area, in which case the region is prevented from entering the prohibited zone and the display objects continue to move according to the received input .
  • the manipulation further comprises causing all displayed objects in the region to move towards the centre of the region when the user input signifies activation of an manipulation property of the interface element.
  • the manipulation further comprises causing all displayed objects in the display area to move towards the centre of the region when the user input signifies activation of a manipulation property of the interface element.
  • the manipulation further comprises causing displayed objects having a selected property to move towards the centre of the region when the user input signifies activation of an manipulation property of the interface element .
  • the manipulation further comprises causing displayed objects that reach the centre of the region to be hidden.
  • the manipulation is to cause all displayed objects in the region to move away from the centre of the region when the received input signifies activation of a manipulation property of the interface element .
  • the manipulation is to cause all displayed objects in the display area to move away from the centre of the region when the received input signifies activation of a manipulation property of the interface element .
  • the manipulation further comprises causing displayed objects having a selected property to move away from the centre of the region when the received input signifies activation of a manipulation property of the interface element .
  • the manipulation further comprises causing displayed objects within the region to be deleted when the received input signifies activation of a manipulation property of the interface element.
  • the influence further comprises causing displayed objects within the region to be resized when the received input signifies resizing of the interface element.
  • the resizing of the objects is of the same type and/or proportion as the resizing of the interface element.
  • the resizing of the object is in proportion to the size of the region of the interface element.
  • the manipulation further comprises causing hidden displayed objects within the region to be shown when the received input signifies activation of a manipulation property of the interface element.
  • a representation of the interface element is displayed within the region.
  • the representation is of a black hole.
  • a computer readable storage medium storing a computer program for manipulation a displayed object in a display area that interacts with an interface element of a computing interface, said computer program comprising instructions that when executed by a computer cause the computer to: receive a user input which causes the displayed object to interact with the interface element; manipulating the displayed object according to the nature of the input received, wherein the manipulation comprises varying the size of the displayed object when the received input results in movement of the displayed object into, out -of, or through a region of the display area designated as belonging to the interface element.
  • an apparatus for manipulation a displayed object that interacts with an interface element of a computing interface comprising: a display having a display area; an user input ; a processor configured to: receive a user input which causes the displayed object to interact with the interface element; manipulating the displayed object according to the nature of the input received, wherein the manipulation comprises varying the size of the displayed object when the received input results in movement of the displayed object into, out -of , or through a region of the display area designated as belonging to the interface element.
  • an apparatus for manipulating displayed objects that interacts with an interface element of a computing interface
  • said apparatus comprising: a display having a display area; an user input ; means for receiving a user input which causes the displayed object to interact with the interface element; means for manipulating the displayed object according to the nature of the input received, wherein the manipulation comprises varying the size of the displayed object when the received input results in movement of the displayed object into, out-of, or through a region of the display area designated as belonging to the interface element.
  • an interface element for a computing interface having a display module for creating a display covering a display area and an input module for receiving a user input, said element comprising: an interface element interaction module for designating certain user input that causes the displayed object to interact with the interface element as interface element input; an object manipulation module for manipulating objects in the display according to the nature of the input received when an interface element input is received, wherein the manipulation module is configured to vary the size of displayed objects that the input signifies as moving a displayed object into, out-of or through the region.
  • Fig. 1 is a schematic of a computing system arranged to provide an interface element in accordance with an embodiment of the present invention.
  • Fig. 2 is a screen shot of an interface displaying the interface element, according to an embodiment the present invention. Detailed Description
  • An aspect of the present invention provides a new interface element for reducing screen clutter on a computer interface.
  • the computer interface is displayed on a surface-mount display provided by a tabletop computing system.
  • the interface element operates to manipulate or influence objects displayed on the interface based on a user input.
  • manipulating the object comprises varying the size of the displayed object when the received input results in the object being moved into, out of, or through a region of the display associated with the interface element. For example, where a user of the tabletop computer wants to focus their attention on one of ten objects (e.g. a digital photograph) presently displayed on the user interface, they may drag any one or more of the other nine objects towards the interface element to effectively minimize their size.
  • the tabletop computer 102 comprises computer hardware including a motherboard 110, central processing unit 112, random access memory 114, hard disk 116 and networking hardware 118.
  • the tabletop computer 102 also includes a display 109 in the form of a projector which projects an image (i.e. the user interface) onto a tabletop surface.
  • the tabletop computer 102 also includes an input module 111 for receiving a user input from an input device. Using the input device, users of the tabletop computer manipulate objects displayed on the user interface.
  • the tabletop computer 102 includes an operating system (such as the Microsoft WindowsTM XP operating system, which is produced and licenced by Microsoft Corporation) that resides on the hard disk and which co-operates with the hardware to provide an environment in which the software applications can be executed.
  • the hard disk 116 of the tabletop computer 102 is loaded with a display module for controlling a video output device which displays the user interface .
  • the objects are in the form of digital photographs, but it will be appreciated that other objects, such as text files, or computer generated graphical images could equally be displayed and manipulated.
  • input to the interface 111 is provided by a touch sensitive surface of the tabletop onto which the image is projected.
  • the objects are in the form of digital images displayable on the tabletop.
  • the images may colloquially be referred to as "photographs" .
  • the photographs are displayed as rectangular objects within the display area. Photographs can be moved across the tabletop by mimicking a "dragging" motion with a pointer, such as a finger, pen, stylus or cursor. The touch of the pointer is received by the input device and interpreted as an input.
  • the photographs can be manipulated in other ways, such as, for example, moving, rotating and resizing, depending on the input.
  • the embodiment therefore provides an interface element which can ⁇ hold' objects not currently required by the user.
  • the held objects are resized to assist in reducing clutter.
  • one embodiment of the invention allows the interface element to temporarily remove photographs from the display area. In a further embodiment they can be permanently deleted.
  • a screen shot of a tabletop computer user interface 210 displaying the interface element 212, pictorially represented and hereafter referred to as a black hole.
  • the black hole is typically circular in shape, as such a shape is instantly recognisable to a user. However, it will be understood that the black hole may take any suitable form.
  • the black hole 212 forms part of the interface.
  • the black hole 212 has a region of influence, which is part of the user interface 210.
  • Objects 214 (such as the photographs) that enter into the region of influence or move within the region are affected by influence characteristics of the black hole 212.
  • the black hole 212 comprises a centre portion 218 and a periphery 220, which divide up the region of influence.
  • the centre portion has one type of influence and the periphery has another type of influence on objects in the region, depending on whether the object is in (or touches) the centre portion or is in (or touches) the periphery (without touching the centre portion) .
  • Objects 214 moving in the periphery 220 automatically have their size changed according to whether the user input moves them towards or away from the centre of the black hole.
  • the resizing is immediate and in proportion to the movement in order to give real-time feedback to the user input which cause the object to be moved. In particular when the object moves towards the centre it is reduced in size and when it moves away from the centre it is enlarged. This continuous feedback gives the appearance of the photograph being "sucked into” the black hole, or “spat out” of the black hole, depending on the direction of movement.
  • the centre portion hides objects moved within it. In another embodiment, objects that touch the centre portion are deleted from the display.
  • the centre portion may be the geometric centre point of the black hole, or it may be a (small) central area.
  • Fig. 2 schematically shows use of the black hole 212 in which a photograph 214 has been selected as indicated by finger shaped cursor pointer 216 and is being moved towards the centre of black hole 212.
  • the black hole affects the displayed size of the object by reducing the size of the photograph as it moves towards the centre of hole. This assists in controlling clutter of the tabletop interface 210, as photographs that are currently not being used can be moved out of the way or deleted.
  • the interface displays objects by maintaining in memory the position of the objects, their scale and their orientation within the display.
  • the display is repeatedly redrawn using a graphics API, such as OpenGL. Each time the display is redrawn, OpenGL draws a texture for that object, as well as decorations, at the correct position and orientation.
  • OpenGL draws a texture for that object, as well as decorations, at the correct position and orientation.
  • the interface determines in what way the input manipulates the selected object. This includes determining whether and how the input causes the selected object to be moved.
  • the interface element determines whether the movement of the object causes it to be affected by the black hole. See Appendix A as an example of instructions (in the form of C++ code) for implementing this. Alternatively if the black hole is selected the interface element determines whether the manipulation of the black hole affects other objects.
  • Fig. 2 it can be seen that the user has touched the tabletop or screen (or used a cursor directed by a mouse, track ball or other input device) over the object 214 and has dragged the object into the region of influence of the black hole.
  • the finger pointer 216 moves closer to the centre of the black hole, rather than the centre of the object moving closer.
  • the centre of the object just travels with the movement of the pointer.
  • the black hole has recognised that the input has caused the object to move within this region of influence and has caused the object to be diminished in size as it moves. If it reaches the centre portion the photograph becomes hidden. See for example Appendix B below.
  • Photographs that are placed in the periphery of the black hole can be recovered by simply selecting them and dragging them out. This will cause them to be enlarged back to the size before they were influenced by the black hole .
  • the photographs within the region of influence change their size inverse proportionally. In one embodiment this is due to the scaled size of the object in the region of influence being shrunk in proportion to the size of the black hole, thus as the black hole is reduced in size its shrinking effect on the object diminishes.
  • another method to remove photographs from the black hole is to reduce the black hole size, such that photographs within the black hole grow in size and can be selected and dragged out from the region of influence of the black hole.
  • Algorithms are employed to determine layering of photographs around the black hole.
  • One algorithm keeps objects in the black hole as it is moved and another algorithm determines the size of objects within the region of influence based on the size of the image, the size of the black hole and the Euclidean distance between the centres of the each image and the black hole.
  • Another way of removing objects from the black hole is for the user to attempt to move the black hole into a zone of the display area in which the black hole is prohibited from entering, such as a personal space. Even though the black hole cannot be moved into the personal space, the objects stuck to the black hole can enter the space and will be dragged out as the user continues to move the pen/stylus etc. Thus the black hole gets stuck on the border of personal space, while the photographs are moved into the personal space.
  • the manipulation characteristic causes all the objects in the region of influence to be permanently deleted.
  • the manipulation characteristic may also cause other images on the tabletop to move continuously towards black hole providing an appearance of "gravity" .
  • One such other manipulation characteristic is to have images within a black hole move radially and other images on the tabletop to move away from the black hole, providing an appearance of "anti-gravity” .
  • Another is for the gravity to only affect objects with specifics characteristics.
  • Such manipulation characteristics will be readily apparent to the person skilled in the field invention. Such manipulation characteristics provide the user with intuitive feedback.
  • the continuous movement occurs at a constant velocity.
  • the continuous movement accelerates, while the input is active.
  • the objects may then be given "virtual momentum” and subjected to "virtual friction” as described below in relation to “flicking” .
  • the continuous movement is along a tangent to the central region of the black hole.
  • the velocity of the movement for each object is proportional to the inverse of the distance between the centre points of the black hole and the object.
  • Objects on the tabletop may be subjected to "flicking".
  • Flicking provides an object with an associated momentum, which is counteracted by a virtual frictional force.
  • Flicking is described in: Margaret R. Minsky. Manipulating simulated objects with real -world gestures using a force and position sensitive screen.
  • the algorithm can have a term included, such that when the component -wise change in velocity is in the opposite direction to the velocity, the acceleration towards the centre is increased. This causes the path of objects to favour spiralling in towards the centre of the black hole, even where the object was not intently aimed directly towards the centre. As an object encounters the centre portion it is captured and hidden. Thus an image can be flicked generally towards the black hole, and it will be sucked into the black hole even if the aim is not entirely accurate. In other words, the object need not be directed to the central region as long as it encounters the region of influence it will be drawn in. This can allow a user to delete an object even if the back hole is not within reach. See for example Appendix C & D.
  • black holes are prevented from being flicked. That is, they will not gain momentum, even though the object can be moved across the tabletop. Once the black hole is released, it will simply stop where it was released. However, objects within the black hole can maintain momentum. Therefore, when the black hole stops, objects within it can keep moving by virtue of their momentum and with thus fall out of the black hole. Alternatively objects within the black hole can maintain stationary inertia and thus when the black hole is moved too quickly the objects tend to move less quickly and will fall out of the black hole.
  • the displayed scale is altered (after processing the desired scale) as follows:
  • the displayed scale is reduced by a factor of bhdxresidual_bhd • in addition, if the object is currently being moved (i.e. it is being touched), the "centre" of the scale operation is not the centre of the object (i.e. the point (0,0) in object coordinates) , but is instead the touch point, so that when the object is rescaled, the object coordinates of the touch point remain unchanged
  • Objects can be flipped over; as if they were physical photographs placed on the table. In the touch interface, this was accomplished by for example placing two fingers on the image, one each in adjacent photo corners, and then dragging the fingers across the image to flip it.
  • Alternative flipping techniques can also be employed, such as selecting a "hot spot" (for example triangles superimposed on the corner of each object) and dragging it over the rest of the image .
  • the technique for flipping an object is shown in Appendix E to H. They take as arguments the (x, y) pixel coordinate on screen that is the current "control point" used for the flip, e.g. the location of the stylus or finger.
  • the first step is to convert this to object coordinates using the cached inverse transformation matrices used to position the object being flipped in the virtual environment (but before any flipping rotation transformation took place in the draw procedure) .
  • the x coordinate is normalised to make it comparable with the y coordinate (i.e. they are given equal weighting to determine the initial direction to flip) .
  • the direction (xflip) is determined as the direction with the larger component (i.e. most distant from the centre of the image) . And it is a "reverse" flip if we are to the left of centre for a horizontal flip, or below centre for a vertical flip.
  • the distance to flip (dist) is twice the position component (as points initially extend from ⁇ 0.5 to 0.5), so dist lies in the range [-1.0,1.0] .
  • the angle to flip is the arccosine of the dist.
  • the hidden contents of the black hole can be displayed. This allows the user to select and drag objects out of the black hole.
  • a user plugs their digital camera into a computer loaded with an interface in accordance with an embodiment of the present invention. It holds a large number of photos taken from a recent holiday, so an object containing thumbnails for the photos is loaded. Sometimes, the thumbnail is insufficient quality to judge whether an image is the one desired to discuss, or to decide between two closely related photos. Dragging a thumbnail off the object causes a higher- quality copy of the thumbnail to be created. However, the user decides that they no longer need this copy, so they wish to delete it .
  • the user might drag the icon to a "Trash Can” or "Recycle Bin” , but in a virtual environment, this has a number of problems.
  • the "trash” is usually located at a fixed position on the display.
  • a user might not be able to reach the location of the object, and so they may wish to flick the object in the direction of the trash; alternatively they may wish to move the trash object around the environment.
  • the user drags the object (e.g. with a finger or stylus) towards the black hole.
  • the object e.g. with a finger or stylus
  • the object begins to reduce in size.
  • the user's finger gets closer to the centre of the black hole, the object gets smaller, until it can no longer be seen at the centre of the black hole.
  • the user notices the reduction in size, and decides they do not actually want to delete/hide the object, they can take it back out immediately.
  • objects After being released into the black hole, objects can be retrieved. Techniques for this vary, depending on the distance "into" the Black hole the image is placed. If the object is on the fringe of the black hole, the object may be able to be moved out, provided some of the object "pokes out” from underneath the black hole. If no part of the object sticks out, the black hole may be made smaller, decreasing its effect on the object (i.e. as the black hole scale, s, is reduced, bhd becomes larger) . When the object on the fringe becomes larger, and can then be moved away. However, a limit may be imposed on how small the black hole can be made.
  • an object If an object is very near the black hole centre, it can be retrieved by moving the black hole to a "dumping ground" such as a personal space, where the black hole is not allowed to travel. Alternatively, repeatedly flicking the black hole can cause the images within the black hole to be left behind.
  • the embodiments described with reference to the Figures can be implemented via an application programming interface (API) or as a series of libraries, for use by a developer, and can be included within another software application, such as a terminal or personal computer operating system or a portable computing device operating system.
  • API application programming interface
  • program modules include routines, programs, objects, components, and data files that perform or assist in the performance of particular functions
  • functionality of the software application may be distributed across a number of routines, objects and components to achieve the same functionality as the embodiment and the broader invention claimed herein.
  • Such variations and modifications are within the purview of those skilled in the art. It will be understood to persons skilled in the art of the invention that many modifications may be made without departing from the spirit and scope of the invention.

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)
  • Digital Computer Display Output (AREA)
PCT/AU2008/001342 2007-09-11 2008-09-11 An interface element for a computer interface Ceased WO2009033216A1 (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
AU2008299576A AU2008299576B2 (en) 2007-09-11 2008-09-11 An interface element for a computer interface
JP2010524305A JP5468005B2 (ja) 2007-09-11 2008-09-11 コンピュータインターフェースのためのインターフェースエレメント
EP08799988A EP2201440A4 (en) 2007-09-11 2008-09-11 INTERFACE ELEMENT FOR A COMPUTER INTERFACE
US12/677,756 US9047004B2 (en) 2007-09-11 2008-09-11 Interface element for manipulating displayed objects on a computer interface

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
AU2007904925A AU2007904925A0 (en) 2007-09-11 An interface element for a computer interface
AU2007904925 2007-09-11

Publications (1)

Publication Number Publication Date
WO2009033216A1 true WO2009033216A1 (en) 2009-03-19

Family

ID=40451474

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/AU2008/001342 Ceased WO2009033216A1 (en) 2007-09-11 2008-09-11 An interface element for a computer interface

Country Status (5)

Country Link
US (1) US9047004B2 (enExample)
EP (1) EP2201440A4 (enExample)
JP (1) JP5468005B2 (enExample)
AU (1) AU2008299576B2 (enExample)
WO (1) WO2009033216A1 (enExample)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011133961A (ja) * 2009-12-22 2011-07-07 Yahoo Japan Corp 情報表示装置、情報表示方法、およびそのプログラム
US9013509B2 (en) 2007-09-11 2015-04-21 Smart Internet Technology Crc Pty Ltd System and method for manipulating digital images on a computer display
US9053529B2 (en) 2007-09-11 2015-06-09 Smart Internet Crc Pty Ltd System and method for capturing digital images
EP3173921A1 (en) * 2010-07-09 2017-05-31 Sony Corporation Display control apparatus and display control method, display control program, and recording medium

Families Citing this family (21)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2009033216A1 (en) 2007-09-11 2009-03-19 Smart Internet Technology Crc Pty Ltd An interface element for a computer interface
EP2201448A4 (en) * 2007-09-11 2013-10-16 Smart Internet Technology Crc SYSTEMS AND METHODS FOR REMOTE FILE TRANSFER
US20120331395A2 (en) * 2008-05-19 2012-12-27 Smart Internet Technology Crc Pty. Ltd. Systems and Methods for Collaborative Interaction
WO2011024773A1 (ja) * 2009-08-31 2011-03-03 インターナショナル・ビジネス・マシーンズ・コーポレーション グラフィカル・ユーザ・インターフェイス(gui)環境におけるオブジェクトに対するメニュー選択方法、コンピュータ・プログラム、コンピュータ・システム。
US20110307840A1 (en) * 2010-06-10 2011-12-15 Microsoft Corporation Erase, circle, prioritize and application tray gestures
KR101948645B1 (ko) * 2011-07-11 2019-02-18 삼성전자 주식회사 그래픽 오브젝트를 이용한 컨텐츠 제어 방법 및 장치
US9582236B2 (en) 2011-09-30 2017-02-28 Nokia Technologies Oy User interface
US9454186B2 (en) 2011-09-30 2016-09-27 Nokia Technologies Oy User interface
JP2013092952A (ja) * 2011-10-27 2013-05-16 Sharp Corp 視認性を高める表示装置および表示方法
EP2610725B1 (en) * 2011-12-29 2019-10-23 Orange Drag and drop operation in a graphical user interface with size alteration of the dragged object
US9747019B2 (en) * 2012-02-24 2017-08-29 Lg Electronics Inc. Mobile terminal and control method thereof
USD712914S1 (en) * 2012-09-07 2014-09-09 Lg Electronics Inc. Display of mobile phone with transitional graphical user interface
KR20150024139A (ko) * 2013-08-26 2015-03-06 삼성디스플레이 주식회사 표시장치 및 그 제어방법
CN112631488B (zh) * 2015-12-31 2022-11-11 北京三星通信技术研究有限公司 一种基于智能桌面的内容显示方法和智能桌面终端
USD824924S1 (en) * 2016-10-28 2018-08-07 Spotify Ab Display screen with graphical user interface
USD825581S1 (en) * 2016-10-28 2018-08-14 Spotify Ab Display screen with graphical user interface
US10621829B2 (en) 2017-09-01 2020-04-14 Aristocrat Technologies Australia Pty Limited Systems and methods for playing an electronic game including a stop-based bonus game
USD876450S1 (en) 2017-09-05 2020-02-25 Aristocrat Technologies Australia Pty Limited Display screen portion with a graphical user interface for a wheel-based wagering game
USD861703S1 (en) * 2017-09-05 2019-10-01 Aristocrat Technologies Australia Pty Limited Display screen or portion thereof with animated graphical user interface
USD942509S1 (en) 2020-06-19 2022-02-01 Apple Inc. Display screen or portion thereof with graphical user interface
CN115951962A (zh) * 2022-12-31 2023-04-11 联想(北京)有限公司 处理方法及装置

Family Cites Families (74)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB8601652D0 (en) 1986-01-23 1986-02-26 Crosfield Electronics Ltd Digital image processing
JPH07119125B2 (ja) 1988-11-11 1995-12-20 三田工業株式会社 画像形成装置
US5241625A (en) * 1990-11-27 1993-08-31 Farallon Computing, Inc. Screen image sharing among heterogeneous computers
US5341466A (en) * 1991-05-09 1994-08-23 New York University Fractal computer user centerface with zooming capability
GB9119964D0 (en) 1991-09-18 1991-10-30 Sarnoff David Res Center Pattern-key video insertion
JP3139831B2 (ja) 1992-05-27 2001-03-05 キヤノン株式会社 画像編集方法及び装置
US5877762A (en) * 1995-02-27 1999-03-02 Apple Computer, Inc. System and method for capturing images of screens which display multiple windows
US5887081A (en) * 1995-12-07 1999-03-23 Ncr Corporation Method for fast image identification and categorization of multimedia data
US5801700A (en) * 1996-01-19 1998-09-01 Silicon Graphics Incorporated System and method for an iconic drag and drop interface for electronic file transfer
US5801699A (en) * 1996-01-26 1998-09-01 International Business Machines Corporation Icon aggregation on a graphical user interface
GB2310988B (en) * 1996-03-08 2000-11-08 Ibm Graphical user interface
US6343313B1 (en) * 1996-03-26 2002-01-29 Pixion, Inc. Computer conferencing system with real-time multipoint, multi-speed, multi-stream scalability
US5977974A (en) * 1996-09-17 1999-11-02 Canon Kabushiki Kaisha Information processing apparatus and method
US6621524B1 (en) 1997-01-10 2003-09-16 Casio Computer Co., Ltd. Image pickup apparatus and method for processing images obtained by means of same
CA2278709A1 (en) * 1997-01-27 1998-08-13 Benjamin Slotznick System for delivering and displaying primary and secondary information
JPH10233995A (ja) * 1997-02-20 1998-09-02 Eastman Kodak Japan Kk 電子スチルカメラおよびその再生表示方法
JP3968477B2 (ja) 1997-07-07 2007-08-29 ソニー株式会社 情報入力装置及び情報入力方法
US6720949B1 (en) 1997-08-22 2004-04-13 Timothy R. Pryor Man machine interfaces and applications
US6727906B2 (en) * 1997-08-29 2004-04-27 Canon Kabushiki Kaisha Methods and apparatus for generating images
US6133914A (en) * 1998-01-07 2000-10-17 Rogers; David W. Interactive graphical user interface
US6088027A (en) * 1998-01-08 2000-07-11 Macromedia, Inc. Method and apparatus for screen object manipulation
JP3737885B2 (ja) 1998-06-02 2006-01-25 大日本印刷株式会社 仮想空間共有システム
US6510553B1 (en) 1998-10-26 2003-01-21 Intel Corporation Method of streaming video from multiple sources over a network
US6978472B1 (en) * 1998-11-30 2005-12-20 Sony Corporation Information providing device and method
TW454123B (en) 1999-01-28 2001-09-11 Ibm Method and system for enabling pervasive computing devices to communicate with each other
US6408301B1 (en) 1999-02-23 2002-06-18 Eastman Kodak Company Interactive image storage, indexing and retrieval system
AU4190900A (en) * 1999-04-06 2000-10-23 Microsoft Corporation Method and apparatus for supporting two-dimensional windows in a three-dimensional environment
US7065716B1 (en) * 2000-01-19 2006-06-20 Xerox Corporation Systems, methods and graphical user interfaces for previewing image capture device output results
US6819267B1 (en) * 2000-05-31 2004-11-16 International Business Machines Corporation System and method for proximity bookmarks using GPS and pervasive computing
JP2002082745A (ja) * 2000-09-07 2002-03-22 Sony Corp 情報処理装置及び方法、並びにプログラム格納媒体
GB2366978A (en) * 2000-09-15 2002-03-20 Ibm GUI comprising a rotatable 3D desktop
TW484308B (en) * 2000-10-27 2002-04-21 Powervision Technologies Inc Digital image processing device and method
US20030093466A1 (en) * 2001-11-15 2003-05-15 Jarman James D. Drag and drop technology for remote control tool
JP2004078488A (ja) 2002-08-15 2004-03-11 Advanced Telecommunication Research Institute International 仮想デスクトップ装置
US7519910B2 (en) * 2002-10-10 2009-04-14 International Business Machines Corporation Method for transferring files from one machine to another using adjacent desktop displays in a virtual network
KR20050062631A (ko) * 2002-10-23 2005-06-23 마쯔시다덴기산교 가부시키가이샤 화상 합성 휴대 단말과 이에 이용되는 화상 합성 방법
JP2004213641A (ja) * 2002-12-20 2004-07-29 Sony Computer Entertainment Inc 画像処理装置、画像処理方法、情報処理装置、情報処理システム、半導体デバイス、コンピュータプログラム
DE10301941B4 (de) * 2003-01-20 2005-11-17 Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. Kamera und Verfahren zur optischen Aufnahme eines Schirms
JP2004258838A (ja) * 2003-02-25 2004-09-16 Nippon Telegr & Teleph Corp <Ntt> 情報検索方法、情報検索装置、プログラムおよび記録媒体
US8230359B2 (en) * 2003-02-25 2012-07-24 Microsoft Corporation System and method that facilitates computer desktop use via scaling of displayed objects with shifts to the periphery
US20050052427A1 (en) 2003-09-10 2005-03-10 Wu Michael Chi Hung Hand gesture interaction with touch surface
US7480873B2 (en) * 2003-09-15 2009-01-20 Sun Microsystems, Inc. Method and apparatus for manipulating two-dimensional windows within a three-dimensional display model
US20060010392A1 (en) * 2004-06-08 2006-01-12 Noel Vicki E Desktop sharing method and system
DE10353785B4 (de) 2003-11-18 2006-05-18 Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. Verfahren und Vorrichtung zur Erfassung von verschiedenen Zelltypen von Zellen in einer biologischen Probe
US10152190B2 (en) 2003-12-15 2018-12-11 Open Invention Network, Llc Systems and methods for improved application sharing in a multimedia collaboration session
US20050140696A1 (en) * 2003-12-31 2005-06-30 Buxton William A.S. Split user interface
US20060002315A1 (en) * 2004-04-15 2006-01-05 Citrix Systems, Inc. Selectively sharing screen data
US7394459B2 (en) * 2004-04-29 2008-07-01 Microsoft Corporation Interaction between objects and a virtual environment display
US7168813B2 (en) * 2004-06-17 2007-01-30 Microsoft Corporation Mediacube
US7519223B2 (en) * 2004-06-28 2009-04-14 Microsoft Corporation Recognizing gestures and using gestures for interacting with software applications
US7728821B2 (en) * 2004-08-06 2010-06-01 Touchtable, Inc. Touch detecting interactive display
US7724242B2 (en) * 2004-08-06 2010-05-25 Touchtable, Inc. Touch driven method and apparatus to integrate and display multiple image layers forming alternate depictions of same subject matter
US20070046643A1 (en) 2004-08-06 2007-03-01 Hillis W Daniel State-Based Approach to Gesture Identification
JP4738805B2 (ja) 2004-12-16 2011-08-03 株式会社リコー 画面共有システム、画面共有方法、画面共有プログラム
US7335463B2 (en) * 2004-12-16 2008-02-26 Palo Alto Research Center, Inc. Electroplated three dimensional ink jet manifold and nozzle structures using successive lithography and electroplated sacrificial layers
US20060241864A1 (en) * 2005-04-22 2006-10-26 Outland Research, Llc Method and apparatus for point-and-send data transfer within an ubiquitous computing environment
US20060253797A1 (en) 2005-05-06 2006-11-09 Microsoft Corporation Presentation of user-specified display regions
US7535463B2 (en) 2005-06-15 2009-05-19 Microsoft Corporation Optical flow-based manipulation of graphical objects
US8018579B1 (en) * 2005-10-21 2011-09-13 Apple Inc. Three-dimensional imaging and display system
US7783985B2 (en) * 2006-01-04 2010-08-24 Citrix Systems, Inc. Systems and methods for transferring data between computing devices
US8793605B2 (en) * 2006-03-29 2014-07-29 Yahoo! Inc. Smart drag-and-drop
JP2008033695A (ja) * 2006-07-29 2008-02-14 Sony Corp 表示内容のスクロール方法、スクロール装置およびスクロールプログラム
US20080222540A1 (en) * 2007-03-05 2008-09-11 Apple Inc. Animating thrown data objects in a project environment
JP4863908B2 (ja) * 2007-03-16 2012-01-25 株式会社ソニー・コンピュータエンタテインメント データ処理装置、データ処理方法、及びデータ処理プログラム
CN101282566B (zh) 2007-04-03 2011-10-26 中兴通讯股份有限公司 一种干扰抑制方法
CN101282568B (zh) 2007-04-03 2012-10-10 中兴通讯股份有限公司 一种联合支持多种接入的系统
EP2132904B1 (en) 2007-04-06 2015-06-03 Thomson Licensing Method for reducing congestion in DHCP network system
WO2009033216A1 (en) 2007-09-11 2009-03-19 Smart Internet Technology Crc Pty Ltd An interface element for a computer interface
EP2201448A4 (en) * 2007-09-11 2013-10-16 Smart Internet Technology Crc SYSTEMS AND METHODS FOR REMOTE FILE TRANSFER
JP5616223B2 (ja) * 2007-09-11 2014-10-29 スマート・インターネット・テクノロジー・シーアールシー・プロプライエタリー・リミテッドSmart Internet Technology Crc Pty Ltd デジタル画像をキャプチャするためのシステム及び方法
US9013509B2 (en) * 2007-09-11 2015-04-21 Smart Internet Technology Crc Pty Ltd System and method for manipulating digital images on a computer display
KR20090036877A (ko) * 2007-10-10 2009-04-15 삼성전자주식회사 다중 프로젝션 윈도우 환경에서 기준자 기반으로오브젝트를 관리하는 방법 및 그 시스템
US20090122018A1 (en) 2007-11-12 2009-05-14 Leonid Vymenets User Interface for Touchscreen Device
US8677284B2 (en) * 2009-11-04 2014-03-18 Alpine Electronics, Inc. Method and apparatus for controlling and displaying contents in a user interface

Non-Patent Citations (4)

* Cited by examiner, † Cited by third party
Title
"Easy album:an interactive photo annotation system based on face clustering and reranking", CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS ARCHIVE,PROCEEDINGS OF THE SIGCHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS,CHI 2007 PROCEEDINGS, 28 April 2007 (2007-04-28) - 3 May 2007 (2007-05-03), SAN JOSE,CA,USA, XP008132533 *
HILLIGES,O.;BAUR,D.;BUTZ,A.: "Photohelix:browsing,sorting and sharing digital photo collections", HORIZONTAL INTERACTIVE HUMAN-COMPUTER SYSTEMS,2007.TABLETOP `07.SECOND ANNUAL IEEE INTERNATIONAL WORKSHOP, 10 October 2007 (2007-10-10) - 12 October 2007 (2007-10-12), pages 87 - 94, XP031161566 *
MARGARET R. MINSKY: "Manipulating simulated objects with real-world gestures using a force and position sensitive screen", SIGGRAPH COMPUTER GRAPHICS, vol. 18, no. 3, 1984, pages 195 - 203, ISSN: 0097-8930, Retrieved from the Internet <URL:http://doi.acm.org/10.1145/964965.808598>
See also references of EP2201440A4 *

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9013509B2 (en) 2007-09-11 2015-04-21 Smart Internet Technology Crc Pty Ltd System and method for manipulating digital images on a computer display
US9053529B2 (en) 2007-09-11 2015-06-09 Smart Internet Crc Pty Ltd System and method for capturing digital images
JP2011133961A (ja) * 2009-12-22 2011-07-07 Yahoo Japan Corp 情報表示装置、情報表示方法、およびそのプログラム
EP3173921A1 (en) * 2010-07-09 2017-05-31 Sony Corporation Display control apparatus and display control method, display control program, and recording medium

Also Published As

Publication number Publication date
EP2201440A4 (en) 2012-08-29
US20100241979A1 (en) 2010-09-23
EP2201440A1 (en) 2010-06-30
JP5468005B2 (ja) 2014-04-09
US9047004B2 (en) 2015-06-02
AU2008299576A1 (en) 2009-03-19
AU2008299576B2 (en) 2014-04-03
JP2010539566A (ja) 2010-12-16

Similar Documents

Publication Publication Date Title
US9047004B2 (en) Interface element for manipulating displayed objects on a computer interface
US20230205406A1 (en) Visual Object Receptacle
CN101772756B (zh) 对象堆栈
US8473859B2 (en) Visualization and interaction models
US8381122B2 (en) Multi-dimensional application environment
US8745535B2 (en) Multi-dimensional desktop
US20080307330A1 (en) Visualization object divet
KR20110074990A (ko) 멀티 터치 개체 관성 시뮬레이션
JP5508269B2 (ja) コンピュータディスプレイ上でデジタル画像を操作するためのシステム及び方法
US8762840B1 (en) Elastic canvas visual effects in user interface
US20160070460A1 (en) In situ assignment of image asset attributes
CN103577040A (zh) 具有图形用户界面的方法和便携式设备
US20080307336A1 (en) User interface for application interface manipulation
AU2021218062B2 (en) Object stack
AU2023201453A1 (en) Object stack

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 08799988

Country of ref document: EP

Kind code of ref document: A1

ENP Entry into the national phase

Ref document number: 2010524305

Country of ref document: JP

Kind code of ref document: A

NENP Non-entry into the national phase

Ref country code: DE

WWE Wipo information: entry into national phase

Ref document number: 2008299576

Country of ref document: AU

Ref document number: 2008799988

Country of ref document: EP

ENP Entry into the national phase

Ref document number: 2008299576

Country of ref document: AU

Date of ref document: 20080911

Kind code of ref document: A

WWE Wipo information: entry into national phase

Ref document number: 12677756

Country of ref document: US