WO2008155956A1 - ドライビングシミュレータ - Google Patents
ドライビングシミュレータ Download PDFInfo
- Publication number
- WO2008155956A1 WO2008155956A1 PCT/JP2008/058647 JP2008058647W WO2008155956A1 WO 2008155956 A1 WO2008155956 A1 WO 2008155956A1 JP 2008058647 W JP2008058647 W JP 2008058647W WO 2008155956 A1 WO2008155956 A1 WO 2008155956A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- bed
- driving simulator
- yaw
- stationary
- vehicle body
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/02—Amusement arrangements with moving substructures
- A63G31/04—Amusement arrangements with moving substructures with jolting substructures
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/02—Amusement arrangements with moving substructures
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/16—Amusement arrangements creating illusions of travel
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B9/00—Simulators for teaching or training purposes
- G09B9/02—Simulators for teaching or training purposes for teaching control of vehicles or other craft
- G09B9/04—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of land vehicles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1006—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/302—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Abstract
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020097006194A KR101132426B1 (ko) | 2007-06-19 | 2008-05-09 | 드라이빙 시뮬레이터 |
CN2008800010487A CN101558435B (zh) | 2007-06-19 | 2008-05-09 | 驾驶模拟器 |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007160867A JP5039445B2 (ja) | 2007-06-19 | 2007-06-19 | ドライビングシミュレータ |
JP2007-160867 | 2007-06-19 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2008155956A1 true WO2008155956A1 (ja) | 2008-12-24 |
Family
ID=40156116
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2008/058647 WO2008155956A1 (ja) | 2007-06-19 | 2008-05-09 | ドライビングシミュレータ |
Country Status (4)
Country | Link |
---|---|
JP (1) | JP5039445B2 (ja) |
KR (1) | KR101132426B1 (ja) |
CN (1) | CN101558435B (ja) |
WO (1) | WO2008155956A1 (ja) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
IT202000003101A1 (it) * | 2020-02-17 | 2021-08-17 | Marty & Nelly S R L | Supporto per simulatori di guida |
Families Citing this family (22)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101241531B1 (ko) * | 2010-07-27 | 2013-03-08 | (주)트윈테크 | 4자유도 시뮬레이터 |
KR101250429B1 (ko) * | 2012-08-28 | 2013-04-08 | 주식회사 모션디바이스 | 모션 시뮬레이터 |
EP2930707B1 (en) * | 2012-12-04 | 2020-05-06 | Saginomiya Seisakusho, Inc. | Test device |
KR101340412B1 (ko) * | 2013-03-04 | 2013-12-13 | (주)카프프러덕션 | 놀이기구 시스템 |
CN104174165B (zh) * | 2013-05-25 | 2016-03-30 | 李耀强 | 旋转型小型游乐设施的支撑装置 |
CN104174164B (zh) * | 2013-05-25 | 2016-06-01 | 李耀强 | 旋转型小型游乐设施 |
SI3129256T1 (sl) * | 2014-04-09 | 2021-12-31 | Innovative Biomechanical Solutions Llc | Sistem sedežev v vozilu in postopek za zmanjšanje utrujenosti z uporabo premikanja dinamičnega aktuatorja |
CN105551336A (zh) * | 2014-11-04 | 2016-05-04 | 吴仑山 | 一种两个360度旋转加垂直机构组合的模拟驾驶太空舱 |
JP6596229B2 (ja) * | 2015-05-08 | 2019-10-23 | 株式会社アクセス | シミュレータ |
KR20170062259A (ko) * | 2015-11-27 | 2017-06-07 | 주식회사 모션디바이스 | 2 자유도 회전의 모션 시뮬레이터 |
CN105390042A (zh) * | 2015-12-14 | 2016-03-09 | 重庆环漫科技有限公司 | 模拟驾驶平台 |
CN105469666A (zh) * | 2015-12-14 | 2016-04-06 | 重庆环漫科技有限公司 | 一种模拟驾驶仿真平台 |
KR101641036B1 (ko) * | 2016-02-11 | 2016-07-29 | 이홍주 | 차량안전체험용 시뮬레이션장치 |
CN107537154A (zh) * | 2016-06-23 | 2018-01-05 | 国锐(北京)科技发展有限公司 | 一种单人游艺设备 |
CN106124225B (zh) * | 2016-08-19 | 2018-09-25 | 锦州锦恒汽车安全系统有限公司 | 一种车辆偏转模拟测试结构及其测试方法 |
KR102039158B1 (ko) * | 2017-02-09 | 2019-10-31 | (주)이노시뮬레이션 | 다자유도 모션플랫폼 |
CN107472559A (zh) * | 2017-08-23 | 2017-12-15 | 芜湖超源力工业设计有限公司 | 一种航天飞行专用旋转飞行模拟装置 |
CN108154746A (zh) * | 2018-03-13 | 2018-06-12 | 吉林宇恒光电仪器有限责任公司 | 一种驾驶模拟实验平台 |
US11224819B2 (en) * | 2019-01-07 | 2022-01-18 | Universal City Studios Llc | Systems and methods for maneuvering a vehicle |
CN109949658B (zh) * | 2019-04-24 | 2021-03-30 | 重庆城市管理职业学院 | Vr辅助的飞行体验模拟装置 |
KR102117253B1 (ko) * | 2019-05-21 | 2020-06-01 | (주)이노시뮬레이션 | 다자유도 모션플랫폼 |
WO2023182536A1 (ko) * | 2022-03-21 | 2023-09-28 | 울산과학기술원 | 다자유도 모션 시뮬레이션 시스템 |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH03136086A (ja) * | 1989-10-23 | 1991-06-10 | Mazda Motor Corp | ドライビングシミユレータ |
JPH0462587A (ja) * | 1990-07-02 | 1992-02-27 | Sega Enterp Ltd | 回転宙返り装置 |
JPH08248872A (ja) * | 1995-03-08 | 1996-09-27 | Toyota Motor Corp | 運転模擬試験装置 |
JPH09269721A (ja) * | 1996-03-29 | 1997-10-14 | Kayaba Ind Co Ltd | ドライビングシュミレータ |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH09146446A (ja) * | 1995-11-20 | 1997-06-06 | Sega Enterp Ltd | 座席動揺装置 |
CN2837955Y (zh) * | 2005-10-11 | 2006-11-15 | 武汉理工大学 | 一种汽车驾驶模拟器 |
-
2007
- 2007-06-19 JP JP2007160867A patent/JP5039445B2/ja active Active
-
2008
- 2008-05-09 CN CN2008800010487A patent/CN101558435B/zh not_active Expired - Fee Related
- 2008-05-09 WO PCT/JP2008/058647 patent/WO2008155956A1/ja active Application Filing
- 2008-05-09 KR KR1020097006194A patent/KR101132426B1/ko not_active IP Right Cessation
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH03136086A (ja) * | 1989-10-23 | 1991-06-10 | Mazda Motor Corp | ドライビングシミユレータ |
JPH0462587A (ja) * | 1990-07-02 | 1992-02-27 | Sega Enterp Ltd | 回転宙返り装置 |
JPH08248872A (ja) * | 1995-03-08 | 1996-09-27 | Toyota Motor Corp | 運転模擬試験装置 |
JPH09269721A (ja) * | 1996-03-29 | 1997-10-14 | Kayaba Ind Co Ltd | ドライビングシュミレータ |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
IT202000003101A1 (it) * | 2020-02-17 | 2021-08-17 | Marty & Nelly S R L | Supporto per simulatori di guida |
WO2021165793A1 (en) * | 2020-02-17 | 2021-08-26 | Marty & Nelly S.R.L. | Support for driving simulators |
Also Published As
Publication number | Publication date |
---|---|
KR20090065515A (ko) | 2009-06-22 |
JP5039445B2 (ja) | 2012-10-03 |
CN101558435A (zh) | 2009-10-14 |
CN101558435B (zh) | 2012-07-25 |
KR101132426B1 (ko) | 2012-03-30 |
JP2009002974A (ja) | 2009-01-08 |
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