WO2007001499A2 - Reward based interface for a wireless communications device - Google Patents

Reward based interface for a wireless communications device Download PDF

Info

Publication number
WO2007001499A2
WO2007001499A2 PCT/US2006/005463 US2006005463W WO2007001499A2 WO 2007001499 A2 WO2007001499 A2 WO 2007001499A2 US 2006005463 W US2006005463 W US 2006005463W WO 2007001499 A2 WO2007001499 A2 WO 2007001499A2
Authority
WO
WIPO (PCT)
Prior art keywords
user
wireless communications
communications device
reward data
motion
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/US2006/005463
Other languages
English (en)
French (fr)
Other versions
WO2007001499A3 (en
Inventor
Sangbeom Kim
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Mobile Communications AB
Original Assignee
Sony Ericsson Mobile Communications AB
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Ericsson Mobile Communications AB filed Critical Sony Ericsson Mobile Communications AB
Priority to JP2008518127A priority Critical patent/JP2008544694A/ja
Priority to EP06735223A priority patent/EP1894396A4/en
Publication of WO2007001499A2 publication Critical patent/WO2007001499A2/en
Publication of WO2007001499A3 publication Critical patent/WO2007001499A3/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M3/00Automatic or semi-automatic exchanges
    • H04M3/42Systems providing special services or facilities to subscribers
    • H04M3/487Arrangements for providing information services, e.g. recorded voice services or time announcements
    • H04M3/493Interactive information services, e.g. directory enquiries ; Arrangements therefor, e.g. interactive voice response [IVR] systems or voice portals
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0059Exercising apparatus with reward systems
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M3/00Automatic or semi-automatic exchanges
    • H04M3/42Systems providing special services or facilities to subscribers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/72406User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality by software upgrading or downloading
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/72409User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality by interfacing with external accessories
    • H04M1/72412User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality by interfacing with external accessories using two-way short-range wireless interfaces
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2203/00Aspects of automatic or semi-automatic exchanges
    • H04M2203/10Aspects of automatic or semi-automatic exchanges related to the purpose or context of the telephonic communication
    • H04M2203/1066Game playing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2250/00Details of telephonic subscriber devices
    • H04M2250/02Details of telephonic subscriber devices including a Bluetooth interface
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2250/00Details of telephonic subscriber devices
    • H04M2250/12Details of telephonic subscriber devices including a sensor for measuring a physical value, e.g. temperature or motion

Definitions

  • the present invention relates generally to wireless communications devices, and particularly to wireless communications devices equipped with motion detection devices. Consumers often demand innovative features and new functionality when deciding on whether to purchase a particular wireless communications device.
  • One especially popular feature allows a user to assign a melodic ring tone to a specific remote party's terminal. Upon receiving an incoming call, the user can identify the caller simply by listening to the ring tone. Also popular is the ability to play games, view images, video, and define various vibration and lighting patterns.
  • the present invention comprises a wireless communications device that provides a user with a reward in response to the user achieving a predetermined objective.
  • the reward may be, for example, a complementary multimedia effect such as a melodic ring tone, screensaver, video clip, audio file, backlighting pattern, tactile function pattern, or the like. Additionally, the reward may be credits or tokens that the user may use to purchase items, application programs such as games for use on the wireless communications device, or a key used to enable functionality stored on wireless communications device.
  • the user may receive the reward upon achieving a predetermined goal or objective stored in memory of the wireless communications device.
  • the wireless communications device includes a detector that generates a signal in response to detecting a user's motion.
  • the detector may be internal or external to the wireless communications device.
  • a processor receives the signal, and calculates a selected characteristic associated with the user's motion.
  • the processor also monitors the selected characteristic, and compares the selected characteristic to a quantified characteristic stored in memory of the wireless communications device.
  • the quantified characteristic represents a predetermined objective or goal that is associated with the motion the user is performing.
  • the processor executes an application program to download reward data, such as a melodic ring tone, from a remote entity.
  • rne' WWeIe 1 SS may include a transceiver to download the reward data from a remote wireless communications device via long-range or short-range interface. Additionally, the wireless communications device may download the reward data from a server via a communications network, such as a wireless communications network and/or the Internet. The wireless communications device may also be configured to delete reward data already stored in memory of the wireless communications device if the user does not achieve the predetermined objective.
  • Figure 1 is a block diagram illustrating a wireless communications device configured according to one embodiment of the present invention.
  • Figure 2 illustrates a perspective view of a wireless communications device configured according to an alternate embodiment of the present invention.
  • Figure 3 illustrates a menu option that allows a user to select a target objective according to one embodiment of the present invention.
  • Figure 4 is a flow diagram that illustrates a method of downloading reward data to the wireless communications device according to one embodiment of the present invention.
  • Figure 5 illustrates a communications network in which a wireless communications device configured according to one embodiment of the present invention may operate.
  • Figure 6 is a flow diagram that illustrates a method by which the user may download reward data to the wireless communications device according to an alternate embodiment of the present invention.
  • the present invention comprises a wireless communications device and corresponding method that provides a user with a reward in response to the user achieving a predetermined objective.
  • the term "wireless communication device” may include a cellular radiotelephone, a Personal Communication System (PCS) terminal, a Personal Digital Assistant (PDA) that can include a radiotelephone, Internet/intranet access, web browser, organizer, calendar, and/or a global positioning system (GPS) receiver, a conventional laptop and/or palmtop receiver, or other appliance or mobile station that includes a radiotelephone transceiver.
  • PCS Personal Communication System
  • PDA Personal Digital Assistant
  • GPS global positioning system
  • Wireless communication device 10 includes a user interface 12 and a communications interface 14 in a housing 16.
  • User interface 12 includes a system interface port 18, a display 20, a user input device 22, a detector 24, a microphone 26, and a speaker 28.
  • User interface 12 generally permits the user to interact with and control wireless communication device 10.
  • System interface port 18 may co ⁇ seh'Mii ⁇ 'W ⁇ e'mh ⁇ cMrl'ec ' hr that allows the user to connect wireless communications device 10 with any number of desired peripheral devices.
  • Such devices include, but are not limited to, a hands-free headset (not shown), an external camera or flash device (not shown), and an external motion detection device ( Figure 2).
  • Display 20 allows a user to view information such as menus and menu items, dialed digits, images, call status information, output from user applications, and complementary multimedia effects, such as video clips and images downloaded as a reward to the user.
  • User input device 22 may include input devices such as a keypad, touchpad, joystick control dials, control buttons, and other input devices, or a combination thereof.
  • the user input devices 22 allow the user to dial numbers, enter commands, scroll through menus and menu items presented to the user on display 20, and make selections.
  • User input device 22 also allows the user to select and/or configure one or more predetermined target objectives stored in memory 30 of the wireless communications device.
  • Microphone 26 receives and converts audible signals, such as the user's detected speech and other audible sound, into electrical audio signals that may be processed by audio processing circuit 34.
  • Speaker 28 receives, analog audio signals from audio processing circuit 34, and converts them into audible sound that the user can hear.
  • Detector 24 detects user motion. Detector 24 may be located internal to the wireless communications device 10 as seen in Figure 1 , or external to the wireless communications device 10 as seen in Figure 2. Because detector 24 senses motion, it may require initial and/or periodic calibration by the user. For detectors internal to wireless communications device 10, the user may control and/or calibrate detector 24 using user input device 22. External detectors 24, however, may include their own display 44 and user interface 46 to allow the user to calibrate and/or control the operation of external detector 24. Additionally, for external detectors, a cable 48 may connect detector 24 to wireless communications device 10 via system interface port 18.
  • detector 24 comprises a pedometer.
  • pedometers are motion-sensitive devices having electrical circuits that turn on and off as the user walks. Some pedometers, for example, use a magnetic pendulum that moves back and forth past a magnetic field with each step taken by the user. Other pedometers may detect the impact of the user's foot striking the ground. Regardless of how the pedometer detects the user's step, however, a digital circuit associated with the pedometer may be activated and deactivated to generate a pulse or signal that may be sent to processor 32.
  • Communications circuitry 14 includes, inter alia, the components necessary to allow a user to communicate with one or more remote parties via a wireless communications link.
  • Communications circuitry 14 comprises memory 30, a processor 32, an audio processing circuit 34, a long-range transceiver 36 coupled to an antenna 38, and optionally, a short-range transceiver 40 coupled to an antenna 42.
  • Memory 30 represents the entire hierarchy of memory in wilF ⁇ lfess! 1 c' ⁇ f ⁇ 1 ⁇ it ⁇ !d ⁇ tf ⁇ hd! ii de'il'i6iB' L 1 l 0; ll and may include both random access memory (RAM) and read-only memory (ROM), as well as magnetic or optical disk storage.
  • Non-volatile memory such as EPROM, EEPROM, and/or flash memory
  • memory 30 may store reward data provided to wireless communications device 10, and quantified characteristics associated with a motion performed by the user.
  • Processor 32 controls the operation of wireless communications device 10 according to programs and/or data stored in memory 30.
  • the control functions may be implemented in a single microprocessor, or in multiple microprocessors. Suitable processors may include, for example, both general purpose and special purpose microprocessors.
  • Processor 30 may interface with audio processing circuit 34, which provides basic analog output signals to speaker 28 and receives analog audio inputs from microphone 26.
  • processor 32 may also receive the signals generated by detector 24, and use the signals to determine when the user achieves a predetermined objective. Based on the determination, processor 32 may control wireless communications device 10 to download reward data to or delete reward data from memory 30. Additionally, processor 32 may be configured to unlock and/or lock reward data such that the reward data is enabled or disabled for use by the user.
  • Long-range transceiver 36 and antenna 38 allow a user to communicate wireless speech and data signals to and from a base station in a wireless communications network.
  • Long-range transceiver 36 may be a fully functional cellular radio transceiver that operates according to any known standard, including the standards known generally as the Global System for Mobile Communications (GSM), TIA/EIA-136, cdmaOne, cdma2000, UMTS, and Wideband CDMA.
  • GSM Global System for Mobile Communications
  • TIA/EIA-136 TIA/EIA-136
  • cdmaOne cdmaOne
  • cdma2000 cdma2000
  • UMTS Universal Mobile Communications
  • Wideband CDMA Wideband Code Division Multiple Access
  • Short-range transceiver 40 and antenna 42 allow a user to communicate wireless signals to and from a corresponding short-range transceiver (not shown).
  • short-range transceiver 40 is a BLUETOOTH transceiver or RF transceiver operating according to the IEEE 802.11 (b) or 802.11 (g) standards.
  • BLUETOOTH is a universal radio interface that permits the creation of ad hoc networks, and is particularly well- suited for communications over short distances. It should be understood, however, that short- range transceiver 40 may utilize any technology known in the art operable to transmit and receive signals over short distances, for example, infra-red, and hardwired cables.
  • the user may obtain or lose reward data for use with wireless communications device 10 based on whether the user achieves a predetermined objective.
  • processor 32 may receive the signals generated by detector 24, and translate the signals using well-known mathematical techniques into various pieces of inf#'fi ⁇ atifen'dl ;J ' ⁇ W ⁇ i i yite ' ⁇ tfei''''(!iT ll ⁇ he ;l 'motion performed by the user.
  • the "characteristics" may be the number of steps the user takes, the number of calories the user burns while walking, the distance the user travels, the average velocity of the user while walking, or any combination thereof.
  • Processor 32 may also determine other characteristics from the generated signals in lieu of or in addition to those stated above. Processor 32 may compare these characteristics to corresponding target objectives for the user.
  • FIG 3 illustrates some exemplary predetermined objectives, and how the user might select or define a predetermined target objective according to one embodiment of the present invention.
  • wireless communications device 10 may display a menu 50 that allows the user to select one or more target objectives 52a-52d pre-stored in memory 30.
  • the user may set one or more user-defined objectives 52e.
  • the predetermined objectives 52a- 52e define, in this embodiment, quantified characteristics that the user must achieve to receive the reward.
  • the quantified characteristics may be time-qualified such that the user must achieve the predetermined objective within a specified time. Based on whether the user achieves the objective, reward data may be downloaded to or uploaded from the user's wireless communications device 10.
  • Figure 4 illustrates a method 60 by which reward data may be provided to wireless communications device 10 according to one embodiment of the present invention.
  • the user selects a predetermined objective to achieve from menu 50 (box 62).
  • the predetermined objective may be selected from a menu, or user-defined.
  • method 60 assumes that the user has selected option 52b, which requires the user to walk 10,000 steps within a week. However, the user may select other options in lieu of or in addition to selected option 52b.
  • processor 32 may note the start date and time, or alternatively, start a timer that expires when the specified time has elapsed (box 64).
  • Detector 30 In use, the user walks with the wireless communications device 10 on his or her body.
  • Detector 30 generates a signal for each step that is detected (box 66).
  • Processor 32 receives the signal generated by detector 30, and calculates a selected characteristic using well-known mathematical techniques (box 68).
  • the generated signal in this embodiment comprises an electrical pulse that corresponds to a step taken by the user.
  • processor 32 may increment a counter in memory 30 to monitor the accumulated number of steps over time.
  • processor 32 may calculate and maintain variables for the number of calories burned by the user, the distance traveled, average velocity of the user, or other characteristics.
  • Processor 32 may check to determine whether the time specified in the selected objective (e.g., one week) has elapsed (box 70). If the specified time has elapsed without the user having walked the specified number of steps (e.g., 10,000), processor 32 may determine that'th ⁇ 'U ⁇ e ⁇ - m ⁇ 'imbmb achieve th ⁇ 'predetermined objective within the specified time frame. In these cases, processor 32 may delete a reward already stored in memory 30 (box 72). If the specified time has not elapsed (box 70), processor 32 may compare the accumulated number of steps to the total number of steps specified by the objective (box 82).
  • the time specified in the selected objective e.g., one week
  • processor 32 may determine that'th ⁇ 'U ⁇ e ⁇ - m ⁇ 'imbmb achieve th ⁇ 'predetermined objective within the specified time frame. In these cases, processor 32 may delete a reward already stored in memory 30 (box 72). If the specified time has not elapsed (box 70), processor 32 may compare the accumulated number of
  • processor 32 determines that the accumulated number of steps is less than the total number of steps specified in the selected objective, the process continues with detector 30 generating the signal for the next detected step (box 66). Otherwise, processor 32 may determine that the user has taken the total number of steps needed to achieve the objective (box 74). Processor 32 may than establish a communications link with a remote entity (box 76), and download the reward data to memory 30 of the wireless communications device 10 (box 78).
  • wireless communications device 10 may download the reward data from the remote entity over a communications network 80 as seen in Figure 5.
  • Network 80 comprises a Base Station Subsystem (BSS) 82 connected to an antenna 84.
  • BSS 82 provides wireless communications devices 10a, 10b over air interface links 90 with services that allow devices 10a, 10b to communicate with each other, and with other remote parties.
  • BSS 82 may also provide a communications path to a server 88 via a public or private IP network.
  • reward data is stored on server 88.
  • processor 32 determines that the user has obtained the predetermined objective, it may generate a request for the reward data to server 88.
  • the request may include information that identifies, inter alia, the user, the reward data requested, and the objective achieved by the user.
  • server 88 may download the reward data to the requesting wireless communications device 10 over the air interface 90.
  • processor 32 may generate a message for transmission to server 88 informing the server 88 that the user has lost a specific reward.
  • one user of a wireless communications device 10a might compete against another user of a wireless communications device 10b. At stake could be reward data stored already stored on one or both devices 10a, 10b. For example, the competition might be that the first person to burn 2500 calories walking wins reward data stored on the other's device.
  • the loser would, of course, lose the specified reward data by having it deleted from memory 30.
  • the users may register their competition objectives and the reward data with server 88.
  • the processor 32 of the "winning" wireless communications device 10a may generate a message to server 88 requesting the download.
  • Server 88 may then generate a message to the "losing" party's device 10b to download the wagered-for reward data to the "winning" party's device 10a, and to delete the reward data from memory 30 of the wireless communications device 10b.
  • wireless communications devices 10a, 10b could exchange the wagered-for reward data over a short-range communications link 92 established between the devices.
  • both wireless communications device may include short-range trarifs"deiver ⁇ 4 ⁇ . ::;;t T i h i fe! ⁇ : f ⁇ r ⁇ dfefes6r "1 3S ;
  • Server 88 could than transmit a message to wireless communications device 10b controlling it to transmit the reward data over the short-range link 92 and to delete the lost reward data from its memory 30.
  • processors 32 of the respective wireless communications devices 10a, 10b can be configured to exchange the reward data over the short-range link 92 without interaction with server 88.
  • users may obtain reward data for successfully completing a predetermined objective, and may lose reward data for failing to complete a predetermined objective.
  • the predetermined objective thus far has been described in terms of a physical activity (e.g., walking) performed by the user.
  • users may be able to achieve reward data for other activities, such as successfully completing levels of a game application stored on wireless communications device 10.
  • a method 100 illustrates how a user might obtain additional levels of a game responsive to processor 32 detecting when the user has successfully completed a specified level.
  • the game application may be executed on processor 32, and thus, processor 32 may detect each time the user completes a level (box 102).
  • Processor 32 may determine if the completed level is a level at which the user obtains a reward (box 104). If not, processor 32 establishes a communications link (box 106), and downloads the reward data (box 108).
  • the reward data may be, for example, the next level or levels of the game that the user is currently playing.
  • users would not be limited to only those games that will fit into memory 30. That is, memory 30 would only have to store a few levels of the game at a time, for example, 3 levels. Whenever the user completes the levels stored in memory 30, the next three levels could be downloaded to replace the levels already in memory 30.
  • the reward data may be any type of data or information.
  • the reward data comprises a complementary multimedia effect that may be executed by wireless communications device 10.
  • the reward data may be a video clip, an image, audio files, a melodic ring tone, a Screensaver, a game, tactile vibration pattern, backlighting pattern, or the like.
  • the reward data comprises tokens or credits that the user may employ to make an electronic purchase with wireless communications device 10.
  • the reward data may comprise a key that permits the user receiving the reward to unlock some functionality. Whatever the reward data, it may be stored in memory 30 for later use by wireless communications device 10.
  • the reward data received by wireless communications device 10 when the user achieves the objective may be randomly selected, or may be tied to the difficulty of the predetermined objective. For example, a more difficult-to-achieve objective may be rewarded with data having a greater value than a less difficult-to-achieve objective. Further, successive achievements may result in downloading reward data of a successively increasing value.
  • detector 24 may comprise the circuitry to perform the calculations, and simply provide processor 32 with one or more signals indicative of the calculated characteristics. In these cases, processor 32 may simply receive the signals and update corresponding variables in memory as needed or desired to monitor the characteristics.
  • wireless communications device 10 need not interact with server 88 to exchange reward data with another wireless communications device 10.
  • two users performing some activity such as playing a sport, can "wager” reward data stored on their respective devices.
  • One or both of the users could manually enter the final score into their wireless communications devices 10.
  • the reward data could be "won” or “lost” based on the final score, and exchanged between devices via a short-range communications link.

Landscapes

  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Strategic Management (AREA)
  • Finance (AREA)
  • Signal Processing (AREA)
  • Accounting & Taxation (AREA)
  • Development Economics (AREA)
  • General Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Economics (AREA)
  • Marketing (AREA)
  • Human Computer Interaction (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Game Theory and Decision Science (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Mobile Radio Communication Systems (AREA)
  • Telephonic Communication Services (AREA)
PCT/US2006/005463 2005-06-24 2006-02-16 Reward based interface for a wireless communications device Ceased WO2007001499A2 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2008518127A JP2008544694A (ja) 2005-06-24 2006-02-16 無線通信装置用のリワード型のインタフェース
EP06735223A EP1894396A4 (en) 2005-06-24 2006-02-16 REWARD-BASED INTERFACE FOR A WIRELESS COMMUNICATION DEVICE

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US11/166,932 2005-06-24
US11/166,932 US20060293041A1 (en) 2005-06-24 2005-06-24 Reward based interface for a wireless communications device

Publications (2)

Publication Number Publication Date
WO2007001499A2 true WO2007001499A2 (en) 2007-01-04
WO2007001499A3 WO2007001499A3 (en) 2007-06-28

Family

ID=37568214

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2006/005463 Ceased WO2007001499A2 (en) 2005-06-24 2006-02-16 Reward based interface for a wireless communications device

Country Status (5)

Country Link
US (1) US20060293041A1 (enExample)
EP (1) EP1894396A4 (enExample)
JP (1) JP2008544694A (enExample)
CN (1) CN101218812A (enExample)
WO (1) WO2007001499A2 (enExample)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10522788B2 (en) 2012-05-31 2019-12-31 Lg Display Co., Ltd. Organic light emitting diode
US20210279735A1 (en) * 2016-10-27 2021-09-09 Sony Corporation Information processing device, information processing system, information processing method, and program
US11955219B2 (en) 2006-09-07 2024-04-09 Nike, Inc. Athletic performance sensing and/or tracking systems and methods

Families Citing this family (22)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20050283401A1 (en) * 1997-01-06 2005-12-22 Swix Scott R Method and system for targeting incentives
AU756477C (en) * 1998-12-23 2003-09-11 Fisher & Paykel Healthcare Limited Fault protection system for a respiratory conduit heater element
US9967633B1 (en) 2001-12-14 2018-05-08 At&T Intellectual Property I, L.P. System and method for utilizing television viewing patterns
ES2411135T3 (es) * 2004-03-25 2013-07-04 Nokia Corporation Protección de tecla activada por movimiento
CN1953483A (zh) * 2005-10-21 2007-04-25 鸿富锦精密工业(深圳)有限公司 文件交换与下载系统及方法
WO2008092035A2 (en) 2007-01-25 2008-07-31 Hopelab Foundation, Inc. Activity monitor with incentive features
US20080182724A1 (en) * 2007-01-25 2008-07-31 Nicole Lee Guthrie Activity Monitor with Incentive Features
US20090209845A1 (en) * 2008-02-20 2009-08-20 Christen Patricia L Method to optimize interactive products based on their functional neural impact
US8196930B2 (en) * 2008-02-29 2012-06-12 Hopelab Foundation, Inc. Moovdisk
US20090221372A1 (en) * 2008-02-29 2009-09-03 Molly Casey Footpad-based game and gaming system
US7892145B2 (en) * 2008-02-29 2011-02-22 Hopelab Foundation, Inc. Rhythm rope
US20090221211A1 (en) * 2008-02-29 2009-09-03 Phong David Ngo Scoot: a physical activity-promoting game system
US9011292B2 (en) 2010-11-01 2015-04-21 Nike, Inc. Wearable device assembly having athletic functionality
KR101498838B1 (ko) * 2010-11-01 2015-03-04 나이키 이노베이트 씨.브이. 운동 기능을 가지는 착용가능한 장치 조립체
JP2012137930A (ja) * 2010-12-27 2012-07-19 Fujitsu Ltd 運動管理装置、運動管理方法および記録媒体
US20140180595A1 (en) 2012-12-26 2014-06-26 Fitbit, Inc. Device state dependent user interface management
US20140197963A1 (en) 2013-01-15 2014-07-17 Fitbit, Inc. Portable monitoring devices and methods of operating the same
US8944958B1 (en) * 2013-10-02 2015-02-03 Fitbit, Inc. Biometric sensing device having adaptive data threshold and a performance goal
US11990019B2 (en) 2014-02-27 2024-05-21 Fitbit, Inc. Notifications on a user device based on activity detected by an activity monitoring device
US9031812B2 (en) 2014-02-27 2015-05-12 Fitbit, Inc. Notifications on a user device based on activity detected by an activity monitoring device
US10776739B2 (en) * 2014-09-30 2020-09-15 Apple Inc. Fitness challenge E-awards
SG10201508784WA (en) * 2015-10-23 2017-05-30 Mastercard Asia Pacific Pte Ltd A Method, Apparatus And Server For Gamification Of Activity Tracking To Determine A Reward

Family Cites Families (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5762552A (en) * 1995-12-05 1998-06-09 Vt Tech Corp. Interactive real-time network gaming system
US6585622B1 (en) * 1999-12-03 2003-07-01 Nike, Inc. Interactive use an athletic performance monitoring and reward method, system, and computer program product
JP2001190849A (ja) * 2000-01-14 2001-07-17 Konami Co Ltd ゲームシステム、ゲーム用データの交換制御方法、ゲーム機およびコンピュータ読取可能な記憶媒体
JP2005287521A (ja) * 2000-03-06 2005-10-20 Bld Oriental Kk ゲームシステム
US6699188B2 (en) * 2000-06-22 2004-03-02 Guidance Interactive Technologies Interactive reward devices and methods
JP2002245178A (ja) * 2001-02-16 2002-08-30 Matsushita Electric Ind Co Ltd 健康管理システム
AU2002255568B8 (en) * 2001-02-20 2014-01-09 Adidas Ag Modular personal network systems and methods
US20020155884A1 (en) * 2001-04-23 2002-10-24 Kim Updike Accounting method and apparatus for fair peer-to-peer gambling
JP5057499B2 (ja) * 2001-06-22 2012-10-24 アークレイ株式会社 測定支援装置およびこれを利用する測定装置並びにプログラム
JP2004118339A (ja) * 2002-09-24 2004-04-15 Sky Com:Kk 情報配信システム、情報配信装置、情報配信方法、歩数計およびその方法をコンピュータに実行させるプログラム
AU2003267738A1 (en) * 2003-10-10 2005-04-27 Nokia Corporation Method and device for generating a game directory on an electronic gaming device
US20050172311A1 (en) * 2004-01-31 2005-08-04 Nokia Corporation Terminal and associated method and computer program product for monitoring at least one activity of a user
US7364509B2 (en) * 2004-05-24 2008-04-29 Flagship Entertainment, Inc. Systems and methods for facilitating a wager
US8109858B2 (en) * 2004-07-28 2012-02-07 William G Redmann Device and method for exercise prescription, detection of successful performance, and provision of reward therefore

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See references of EP1894396A4 *

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11955219B2 (en) 2006-09-07 2024-04-09 Nike, Inc. Athletic performance sensing and/or tracking systems and methods
US10522788B2 (en) 2012-05-31 2019-12-31 Lg Display Co., Ltd. Organic light emitting diode
US20210279735A1 (en) * 2016-10-27 2021-09-09 Sony Corporation Information processing device, information processing system, information processing method, and program

Also Published As

Publication number Publication date
EP1894396A2 (en) 2008-03-05
EP1894396A4 (en) 2012-06-20
JP2008544694A (ja) 2008-12-04
CN101218812A (zh) 2008-07-09
WO2007001499A3 (en) 2007-06-28
US20060293041A1 (en) 2006-12-28

Similar Documents

Publication Publication Date Title
US20060293041A1 (en) Reward based interface for a wireless communications device
EP2016565B1 (en) Improved exercise data device, system and method
US20080242231A1 (en) Updating Presence Based on Detecting User Activity
US20070135690A1 (en) Mobile communication device that provides health feedback
US20060135261A1 (en) System, game server, terminal, and method for clan presence in a multiplayer game
EP1291048A2 (en) Mobile gaming
US20070190494A1 (en) Multiplayer gaming using gps-enabled portable gaming devices
EP1962677A1 (en) Wireless communications device with integrated user activity module
EP1787455A1 (en) Motion-based user input for a wireless communication device
US20030144022A1 (en) Mobile communications device for playing a game
JP2003175139A (ja) トレーニング支援システム及びトレーニング支援方法
CN111327914B (zh) 一种互动方法和相关装置
US20070213178A1 (en) Mobile communication terminal
US8926437B2 (en) Device and system for playing a game and a method for controlling a game
US20070172953A1 (en) Mobile telecommunication terminal having electrical compass module and playing mobile game method using electrical compass module thereof
WO2011060991A1 (en) Top list generated from user context based information
US20080004082A1 (en) Method and apparatus for displaying user information on an external display
JP2009273785A (ja) 電子機器、消費エネルギーの表示方法、プログラム、及び記録媒体
WO2007004568A1 (ja) ゴルフコースデータ提供システム
JP2004120688A (ja) 歩数計機能付き携帯電話機
US20060046806A1 (en) Power system for affecting gaming conditions
JP3856129B2 (ja) 無線通信デバイス
JP5825615B2 (ja) 遊技用システム、サーバコンピュータ、および遊技アプリケーションプログラム
KR20070057554A (ko) Gps 휴대 단말기를 이용한 골프장 홀 거리 측정 장치 및방법
KR100757975B1 (ko) 게임을 플레이하기 위한 장치 및 시스템 그리고 게임을제어하기 위한 방법

Legal Events

Date Code Title Description
WWE Wipo information: entry into national phase

Ref document number: 200680022359.2

Country of ref document: CN

121 Ep: the epo has been informed by wipo that ep was designated in this application
WWE Wipo information: entry into national phase

Ref document number: 9227/DELNP/2007

Country of ref document: IN

ENP Entry into the national phase

Ref document number: 2008518127

Country of ref document: JP

Kind code of ref document: A

WWE Wipo information: entry into national phase

Ref document number: 2006735223

Country of ref document: EP

NENP Non-entry into the national phase

Ref country code: DE