WO2002057980A1 - Procede et appareil permettant de calculer exactement le droit de participation a un jeu - Google Patents

Procede et appareil permettant de calculer exactement le droit de participation a un jeu

Info

Publication number
WO2002057980A1
WO2002057980A1 PCT/KR2001/001301 KR0101301W WO02057980A1 WO 2002057980 A1 WO2002057980 A1 WO 2002057980A1 KR 0101301 W KR0101301 W KR 0101301W WO 02057980 A1 WO02057980 A1 WO 02057980A1
Authority
WO
WIPO (PCT)
Prior art keywords
game
account
fee
actual
money
Prior art date
Application number
PCT/KR2001/001301
Other languages
English (en)
Inventor
Gi-Ju An
Original Assignee
Gi-Ju An
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from KR1020000078213A external-priority patent/KR20010025356A/ko
Application filed by Gi-Ju An filed Critical Gi-Ju An
Priority to US10/451,228 priority Critical patent/US20040053693A1/en
Publication of WO2002057980A1 publication Critical patent/WO2002057980A1/fr

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/34Betting or bookmaking, e.g. Internet betting
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3288Betting, e.g. on live events, bookmaking

Definitions

  • the present invention relates to a method of playing a game
  • the network game is more activated (hereinafter, the
  • Internet Cafe referred to as "Internet Cafe”
  • the conventional Internet cafe management adopts charging the
  • Korean Patent Application No.2000- 1751 discloses apparatus
  • the Internet cafe management system being connected to the
  • the manager computer checks
  • Korean Patent No.2000-78213 (which is a basis of domestic priority of
  • the present invention is more improved and developed from the
  • the present invention is designed to overcome problems of the
  • an object of the present invention is to provide a method of progressing a gambling game between different Internet cafe, and
  • Another object of the present invention is to provide a method of
  • the second server computer is connected to a banking computer
  • the method including (a) opening actual accounts of a
  • server computer (b) at least two gamer inputting requests for gambling
  • the present invention may include the step of checking
  • the present invention may also additionally include the steps of
  • a total fee of the winner is calculated by subtracting
  • the virtual account initially has a
  • the virtual account is plus at the time of settlement, instructing the
  • the present invention may further include the steps of
  • the present invention may additionally include the steps of
  • the actual account is capable of
  • server computers are connected to a second server computer, and the
  • second server computer is connected to a banking computer, which
  • the apparatus including a storage unit; and a
  • processing unit connected to the storage unit, in which the storage unit
  • processing unit performs creating a virtual account corresponding to each actual account of a plurality of service providers opened with the
  • At least two gamer allowing at least two gamers to compete each other
  • the processing unit preferably checks the service
  • the processing unit transmits game win/ lose
  • the processing unit may, either if the balance of the virtual
  • Fig. 1 shows system configuration for realizing a method of
  • the present invention preferably includes a Internet cafe server 20 for
  • a service server 30 for allowing a gambling game among gamers on network 25 and
  • server 60 for providing game contents and game programs, and a
  • the gamer terminal 5 is a personal computer connected to the
  • terminal 5 includes a communication module for data transmission,
  • the Internet cafe server 20 is a computer system for managing a
  • Internet cafe server 20 includes means for mutually interfacing the
  • the network 25 generally means Internet. But, not limited to
  • the network 25 means including
  • the banking server 50 can be a server computer existing in a
  • This banking server 50 manages actual
  • the banking server also has a program module
  • Such a banking server is well known to a person
  • the game server 60 is a computer system, which has a plurality
  • the service server 30 is a computer system, which allows gamers,
  • This service server 30 is a large capacity computer system
  • the service server acts as a web server for data
  • the service server may have great processing ability, so enabling
  • Microprocessor manufactured by Intel can be mainly used as a central
  • Fig. 2 shows program modules loaded in ROM of the service
  • the service server 30 is not described in detail.
  • the service server 30 is composed with program modules including a server engine 31, a communication module 33 for data
  • a gambling game module 37 a fee calculation module 38, a gambling
  • balance DB 43b a Internet Cafe DB 43c, a gamer DB 43d, a fee DB 43e,
  • a gambling DB 43f a gambling DB 43f
  • a charging DB 43g a charging DB 43h.
  • the server engine 31 is in charge of system operation.
  • the server engine 31 is a firmware program for providing
  • the Internet cafe server identification module 34 is a program
  • specific gamer terminal 5 connects to the service server 30, the Internet
  • the virtual account managing module 35 is a program module for
  • the game environment setting module 36 is a program module for
  • the gambling game module 37 is a program module for detecting
  • the fee calculation module 38 is a program module for checking
  • the gambling game information notice module 40 is a program
  • the money transfer instruction module 40 is a program module
  • the present invention additionally endows specific ID and
  • the settlement module 41 is a program module for executing the
  • module 41 extracts delinquent Internet cafes by inquiring a balance of
  • the service interruption module 42 is a program module for
  • the account DB 43a stores and manages virtual accounts of
  • the standard balance DB 43b stores and manages information
  • the Internet Cafe DB 43c stores and manages all information
  • Such information includes names of Internet cafes,
  • the gamer DB 43d stores and manages gamer information such
  • history information such as gambling game history (for example, 1 win
  • the charging DB 43g stores a table related to game fees for
  • the charging DB 43g the charging DB 43g
  • the fee DB 43e stores and manages a proceeded hour of a specific
  • the gambling DB 43f stores and manages a title of a gambling
  • the log information DB 43g stores and manages log files created
  • accessed terminal an access time and an access path.
  • account managing module 35 creates a virtual account corresponding
  • an account number of the actual account an ID for Internet banking
  • the gamer inputs a gambling game request command
  • the steps (S210-S215) can also be realized by selecting a specific ,
  • Internet cafe server identification module 34 accesses the log
  • service server outputs to the client system a web page for the gamer to
  • the step S230 can be curtained into just inputting
  • the service server inquires of the gamer whether or not to stand by until an opponent
  • game environment setting module 36 admits the corresponding gamer
  • the gamer may spend useful time while standing by. After the gamer
  • the game environment setting module 36 guides the
  • environment setting module 36 admits the gamer and the opponent to
  • the game environment setting module 36 enables the gamers to enjoy
  • the gambling game module 37 keeps
  • the gambling game module 37 stores the time that
  • the gambling game module 37 calculates proceeded game hours from
  • the fee calculation module 38 of the service server accesses the
  • calculation module 38 draws money as much as the game fee from the
  • the Internet cafe server informed of information such as game fee
  • the rental fee means a fee charged for using a personal computer
  • the time of settlement can performed at a specific time
  • calculation module 38 calculates money transfer details in actual
  • a balance of a virtual account B is -300won, a balance of a
  • minus balance of a virtual account means that there are relatively more
  • plus balance means that there are relatively more
  • the money transfer of the actual accounts conducted by the money transfer instruction module 40 is performed based on the IDs for
  • the gamer is exempted from a gambling game fee when winning the
  • the gamers may have a feeling as if he/she plays a
  • the present invention adopts a settlement
  • the settlement module 41 determines whether it
  • the settlement module 41 compares the actual, account
  • module 41 performs a procedure of notifying the corresponding Internet
  • the settlement module 41 extracts a
  • an arrearage charge can be
  • the present invention materializes the service so that a loser
  • Fig. 6 schematically shows the process of imposing and settling game
  • participants in the game can be improved in quality

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Business, Economics & Management (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Tourism & Hospitality (AREA)
  • General Business, Economics & Management (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

L'invention concerne un procédé de calcul du droit de participation à un jeu en fonction de la victoire ou de la défaite d'un utilisateur participant à un jeu mis en oeuvre par l'intermédiaire d'au moins deux ordinateurs personnels de clients connectés dans un ou plusieurs réseaux dans lesquels une pluralité d'ordinateurs personnels de clients sont reliés à un ordinateur serveur de gestion. Ledit procédé consiste à ouvrir un compte réel et un compte virtuel correspondant, à permettre l'exécution du jeu parmi les participants, à calculer un droit de participation au jeu en fonction de la victoire ou de la défaite de chaque joueur, à transférer de l'argent d'un compte virtuel de gagnant vers un compte virtuel de perdant, à vérifier la composition du compte réel par rapport au solde du compte virtuel, et à donner des instructions de transfert d'argent entre les comptes réels en fonction de cette composition.
PCT/KR2001/001301 2000-12-19 2001-07-31 Procede et appareil permettant de calculer exactement le droit de participation a un jeu WO2002057980A1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US10/451,228 US20040053693A1 (en) 2000-12-19 2001-07-31 Method and apparatus for exact calculation of gambling game fee

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
KR2000/78213 2000-12-19
KR1020000078213A KR20010025356A (ko) 2000-12-19 2000-12-19 게임 승패에 따라서 게임비용을 각 사용자에게 차등적으로지불하는 게임서버운용시스템
KR2001/28784 2001-05-24
KR10-2001-0028784A KR100410970B1 (ko) 2000-12-19 2001-05-24 실제계좌에 대응하는 가상계좌에 근거하여 내기게임이용료를 정산하는 방법 및 장치

Publications (1)

Publication Number Publication Date
WO2002057980A1 true WO2002057980A1 (fr) 2002-07-25

Family

ID=26638639

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/KR2001/001301 WO2002057980A1 (fr) 2000-12-19 2001-07-31 Procede et appareil permettant de calculer exactement le droit de participation a un jeu

Country Status (1)

Country Link
WO (1) WO2002057980A1 (fr)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5749785A (en) * 1994-09-21 1998-05-12 Rossides; Michael T. Communications system using bets
US5819092A (en) * 1994-11-08 1998-10-06 Vermeer Technologies, Inc. Online service development tool with fee setting capabilities
US5830063A (en) * 1993-08-27 1998-11-03 Byrne; Christopher Russell Method for playing a gambling game
US6099408A (en) * 1996-12-31 2000-08-08 Walker Digital, Llc Method and apparatus for securing electronic games

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5830063A (en) * 1993-08-27 1998-11-03 Byrne; Christopher Russell Method for playing a gambling game
US5749785A (en) * 1994-09-21 1998-05-12 Rossides; Michael T. Communications system using bets
US5819092A (en) * 1994-11-08 1998-10-06 Vermeer Technologies, Inc. Online service development tool with fee setting capabilities
US6099408A (en) * 1996-12-31 2000-08-08 Walker Digital, Llc Method and apparatus for securing electronic games

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