US20180191868A1 - Method and System for Downloading Multiple Resolutions Bitrate for Virtual Reality (VR) Video Streaming Optimization - Google Patents

Method and System for Downloading Multiple Resolutions Bitrate for Virtual Reality (VR) Video Streaming Optimization Download PDF

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Publication number
US20180191868A1
US20180191868A1 US15/860,430 US201815860430A US2018191868A1 US 20180191868 A1 US20180191868 A1 US 20180191868A1 US 201815860430 A US201815860430 A US 201815860430A US 2018191868 A1 US2018191868 A1 US 2018191868A1
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Prior art keywords
video
bitrate
resolution
resolutions
video segments
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Abandoned
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US15/860,430
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English (en)
Inventor
Zhuo Wang
Yongtao Tang
Ruoxi Zhao
Haoyan Zu
Chia-Chi Chang
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Black Sails Technology Inc
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Black Sails Technology Inc
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Priority to US15/860,430 priority Critical patent/US20180191868A1/en
Assigned to Black Sails Technology Inc. reassignment Black Sails Technology Inc. ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: CHANG, CHIA-CHI, TANG, YONGTAO, WANG, ZHUO, ZHAO, RUOXI, ZU, HAOYAN
Publication of US20180191868A1 publication Critical patent/US20180191868A1/en
Abandoned legal-status Critical Current

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Definitions

  • the present disclosure relates to video processing technology, and more particularly, to a method and a system for downloading a VR video.
  • Virtual Reality is a computer simulation technology for creating and experiencing a virtual world. For example, a three-dimensional real-time image can be presented based on a technology which tracks a user's head, eyes or hands.
  • full-view video data can be pre-stored on a server, and then transmitted to a display device.
  • a display device can be glasses, a head-mounted display, etc.
  • a video is displayed on the display device in accordance with a field of view of the user.
  • a high-resolution video data occupies large transmission of bandwidth and requires high computing power from the display devices.
  • Presenting high-resolution VR video on internet is difficult, precisely, the existing video streaming technology cannot fulfill the virtual reality. Therefore, in order to present VR video smoothly in real-time, it is desirable to further improve the existing video streaming technology to save bandwidth and reduce performance requirements for display devices.
  • the present disclosure provides a method and a system for downloading a VR video for optimizing video transmission.
  • a method for downloading a VR video comprising: receiving a play request for a first video; calculating an average download speed; selecting a plurality of first video segments from a plurality of video segments of the first video according to the average download speed, wherein the plurality of video segments of the first video correspond to different resolutions and bitrates; determining a download link according to the plurality of first video segments; and downloading the plurality of video segments according to the download link.
  • the method further comprises: obtaining a mapping table between resolutions and bitrates during a video transcoding process; and determining the plurality of first video segments by looking up the mapping table.
  • the step of obtaining the mapping table between resolutions and bitrates during the video transcoding process comprises: defining a plurality of resolution levels, and calculating a plurality of resolutions in the plurality of resolution levels according to a predetermined target resolution; and calculating bitrates corresponding to the resolutions in the plurality of resolution levels based on a target bitrate corresponding to the predetermined target resolution.
  • the step of defining a plurality of resolution levels, and calculating a plurality of resolutions in the plurality of resolution levels according to a predetermined target resolution comprises: calculating the resolution in one of the plurality of resolution levels following formulas below,
  • n represents the one of the plurality of resolution levels
  • R0 represents a maximum value of the plurality of resolutions
  • ⁇ X 0 enhance Y 0 enhance ⁇ represents the resolution of an enhancement video corresponding to the one of the plurality of resolution levels
  • q represents a resolution ratio
  • R n ⁇ X n , Y n ⁇ represents the resolution in the one of the plurality of resolution levels
  • the step of calculating bitrates corresponding to the plurality of resolutions in the plurality of resolution levels based on a target bitrate of the predetermined target resolution comprises: calculating the bitrates corresponding to the resolutions in the plurality of resolution levels following formulas below,
  • bitrate n bitrate n enhance and bitrate n base , there is:
  • bitrate n + 1 bitrate n q 2 ,
  • bitrate n base > 1 q 2 - 1 ⁇ bitrate n enhance ,
  • bitrate 0 represents a maximum value of the bitrates
  • bitrate n represents a maximum value of the bitrates
  • bitrate n base represents bitrate n + bitrate n enhance respectively represent the bitrate, the bitrate of the basic video, and the bitrate of the enhancement video corresponding to the one of the plurality of resolution levels, wherein n is an integer equal to or larger than 1.
  • the play request comprises a field of view of a user
  • the plurality of first video segments have a plurality of resolutions
  • a resolution distribution of the plurality of first video segments is determined by the field of view of the user.
  • the resolution of a first video segment within the field of view is higher than the resolution of a first video segment outside the field of view.
  • the average download speed and the resolution distribution of the plurality of first video segments are positively correlated.
  • a system for downloading a VR video comprising: a request receiving module configured to receive a play request of a first video; a speed calculating module configured to calculate an average download speed; a segment obtaining module configured to select a plurality of first video segments from a plurality of video segments of the first video according to the average download speed, wherein the plurality of video segments of the first video correspond to different resolutions and bitrates; a link obtaining module configured to determine a download link according to the plurality of first video segments; and a download executing module configured to download the plurality of video segments according to the download link.
  • the system further comprises: a mapping table obtaining module configured to obtaining a mapping table between resolutions and bitrates during a video transcoding process, and to determine the plurality of first video segments by looking up the mapping table.
  • a mapping table obtaining module configured to obtaining a mapping table between resolutions and bitrates during a video transcoding process, and to determine the plurality of first video segments by looking up the mapping table.
  • the mapping table obtaining module comprises: a first calculating unit configured to define a plurality of resolution levels and calculate a plurality of resolutions in the plurality of resolution levels according to the predetermined target resolution; and calculating bitrates corresponding to the resolutions in the plurality of resolution levels based on a target bitrate corresponding to the predetermined target resolution.
  • the present disclosure provides a plurality of video segments with proper resolutions and proper bitrates for downloading according to the average download speed.
  • a resolution reflects the image precision
  • a bitrate reflects bit number of data transmitted per unit time
  • the resolution, the bitrate and average download speed can be synthesized to optimize the video transmission by using an optimal strategy to select the appropriate video segments.
  • the video segments with high resolutions and low resolutions are selected according to the user's field of view, which can decrease the amount of transferred data without affecting the user's demands for viewing the video.
  • FIG. 1 is a diagram illustrating an example network of a VR playback system
  • FIG. 2 is a flowchart showing a method used in the VR playback system of FIG. 1 ;
  • FIG. 3 is a flowchart presenting the method for downloading a VR video according to an embodiment of the present disclosure
  • FIG. 4 is a flowchart presenting a detailed methodology of obtaining the mapping table between resolutions and bitrates during the video transcoding process.
  • FIG. 5 is a structural diagram presenting a system for downloading a VR video according to an embodiment of the present disclosure.
  • FIG. 1 is a diagram illustrating an example network of a VR playback system.
  • the VR playback system 10 includes a server 100 and a display device 120 which are coupled with each other through a network 110 , and a VR device.
  • the server 100 may be a stand-alone computer server or a server cluster.
  • the server 100 is used to store various video data and to store various applications that process these video data.
  • various daemons run on the server 100 in real time, so as to process various video data in the server 100 and to respond various requests from VR devices and the display device 120 .
  • the network 110 may be a selected one or selected ones from the group consisting of an internet, a local area network, an internet of things, and the like.
  • the display device 120 may be any of the computing devices, including a computer device having an independent display screen and a processing capability.
  • the display device 120 may be a personal computer, a laptop computer, a computer workstation, a server, a mainframe computer, a palmtop computer, a personal digital assistant, a smart phone, an intelligent electrical apparatus, a game console, an iPad/iPhone, a video player, a DVD recorder/player, a television, or a home entertainment system.
  • the display device 120 may store VR player software as a VR player. When the VR player is started, it requests and downloads various video data from the server 100 , and renders and plays the video data in the display device.
  • the VR device 130 is a stand-alone head-mounted device that can interact with the display device 120 and the server 100 , to communicate the user's current information to the display device 120 and/or the server 100 through signaling.
  • the user's current information is, for example, a field of view of the user, a position modification of a helmet, a modification of the user's sight orientation, etc.
  • the display device 120 can flexibly process the currently played video data.
  • the display device 120 determines that a core viewing region for the user has been changed and starts to play video data with high resolution in the changed core viewing region.
  • the VR device 130 is a stand-alone head-mounted device.
  • the VR device 130 is not limited thereto, and the VR device 130 may also be an all-in-one head-mounted device.
  • the all-in-one head-mounted device itself has a display screen, so that it is not necessary to connect the all-in-one head-mounted device with the external display device.
  • the display device 120 may be eliminated.
  • the all-in-one head-mounted device is configured to obtain video data from the server 100 and to perform playback operation, and the all-in-one head-mounted device is also configured to detect user's current field of view modification information and to adjust the playback operation according to the field of view modification information.
  • FIG. 2 is a flowchart showing a method used in the VR playback system of FIG. 1 . The method comprises following steps.
  • step S 10 a source video data process is operated on server side.
  • step S 20 the display device obtains some related information of the user based on interactions with the VR device.
  • step S 30 the display device requests video data and receives video data from the server according to the related information.
  • step S 40 the display device side performs a rendering process based on the received video data.
  • the video data is downloaded. Furthermore, the present disclosure provides a method for downloading a VR video. The method downloads the VR video by predicting a network condition according to a calculated average download speed and providing a download link according to bitrates, in order to optimize VR video streaming transmission.
  • FIG. 3 is a flowchart presenting the method for downloading a VR video according to an embodiment of the present disclosure. Specifically, following steps are comprised.
  • step S 100 a play request for a first video is received.
  • the first video in this step refers to a specific video.
  • step S 200 an average download speed is calculated.
  • the average download speed is calculated by making statistics on an amount of downloaded data and download time.
  • the average download speed is calculated once in real time. For example, the average download speed is calculated once before data of the first video starts to be downloaded, or the average download speed is calculated once before each video segments of the first video starts to be downloaded.
  • step S 300 a plurality of first video segments are selected from a plurality of video segments of the first video according to the average download speed, wherein the plurality of video segments of the first video correspond to different resolutions and bitrates.
  • a complete source VR video can be processed into the plurality of video segments, for example, the plurality of video segments may be obtained by segmenting the source VR video in temporal domain and/or in spatial domain.
  • the plurality of video segments have different resolutions and bitrates.
  • the plurality of first video segments can be selected from the plurality of video segments with different resolutions and bitrates. Therefore, in this step, each of the plurality of first video segments is the video segment with a proper resolution and a proper bitrate selected from the plurality of video segments, according to the average download speed.
  • the video segments with high resolutions and high bitrates are selected as the plurality of first video segments
  • the video segments with low resolutions and low bitrates are selected as the plurality of first video segments.
  • step S 400 a download link is determined according to the plurality of first video segments.
  • the download link of the first video is determined according to a predetermined download strategy, and the plurality of first video segments waiting to be downloaded and a download order are specified by the download link.
  • the download order for downloading the first video segments, which need to be downloaded is an ascending order of the bitrates.
  • the present disclosure is not limited thereto. Those skilled in the art can determine the download strategy according to the bitrates and the average download speed, in order to optimize video transmission.
  • step S 500 the plurality of first video segments are downloaded according to the download link.
  • download processes are operated on the plurality of first video segments.
  • the video segments which need to be downloaded and are selected according to the average speed, are downloaded, so as to optimize video transmission.
  • the method for downloading the VR video further comprises: obtaining a mapping table between resolutions and bitrates, and determining the plurality of first video segments by looking up the mapping table.
  • the mapping table defines correspondences between a plurality of resolutions and a plurality of bitrates.
  • the mapping table is looked up to obtain the set bitrates of the plurality of video segments, so that the plurality of first video segments can be determined according to the average download speed and the set bitrates.
  • the mapping table is generated during a video transcoding process.
  • raw video data is processed into the plurality of video segments, for example, the raw video data can be processed into a basic video and an enhancement video which need to be overlaid together during playback.
  • the bitrate of each of the plurality of video segments are recorded and are summarized as the mapping table between resolutions and bitrates.
  • information provided by the play request comprises a field of view of the user
  • the plurality of first video segments have a plurality of resolutions
  • a resolution distribution of the plurality of first video segments is determined by the field of view of the user. For example, it is assumed that a video with 360-degree panoramic images is provided, the user's field of view ranges in 135 degrees, then the video segments with high resolutions are displayed in a screen region inside the user's field of view, and the video segments with low resolutions are displayed on the screen regions outside the user's field of view. Therefore, by decreasing times for downloading the high-resolution video segments, the amount of downloaded data can be reduced and the video transmission can be optimized.
  • the user's field of view can be obtained according to parameters of a gyroscope in the head-mounted device.
  • FIG. 4 is a flowchart presenting a detailed methodology of obtaining the mapping table between resolutions and bitrates during the video transcoding process.
  • step S 1001 a plurality of resolution levels are defined, and a plurality of resolutions in the plurality of resolution levels are calculated according to a predetermined target resolution.
  • step S 1002 bitrates corresponding to the resolutions in the plurality of resolution levels are calculated based on a target bitrate corresponding to the predetermined target resolution.
  • step S 1003 the video transcoding process is performed according to the corresponding resolutions and the corresponding bitrates, in order to obtain a plurality of video segments of video data with different resolutions and different bitrates.
  • N represents a total number of the plurality of resolution levels
  • R 0 represents the predetermined target resolution
  • bitrate 0 represents the target bitrate according to the target resolution.
  • the resolution R 1 in the 1 st resolution level, the resolution R 2 in the 2 nd resolution level, . . . , and the resolution R N ⁇ 1 in the (N ⁇ 1) th resolution level can be calculated according to a resolution ratio between R n and R n+1 , so as to obtain the plurality of resolutions in all of the plurality of resolution levels.
  • All of the bitrates can be obtained according to resolution ratios between bitrate n and bitrate n+1 , so that the mapping table between resolutions and bitrates is obtained.
  • the plurality of video segments can be obtained by transcoding based on the corresponding resolutions and the corresponding bitrates.
  • mapping table between resolutions and bitrates is not limited thereto.
  • the mapping table can be obtained by other manners, for example, the mapping table between resolutions and bitrates may be set by experience.
  • n one of the plurality of resolution level, wherein a lower n corresponding to a higher resolution, n ⁇ [0, 1, 2, . . . ] R n the resolution in the n th resolution level, a two-element array ( X n , Y n ) bitrate n the bitrate corresponding to the n th resolution level bitrate n base the bitrate of the basic video corresponding to the n th resolution level bitrate n enhance the bitrate of the enhancement video corresponding to the n th resolution level q a resolution ratio (which is, for example, 2n)
  • a maximum resolution is defined as R 0 , bitrate 0 , X 0 base , Y 0 base , X 0 enhance , Y 0 enhance , and q are given by user, and also
  • q X 0 enhance X 1 enhance > 1 ( 2 )
  • bitrate corresponding to the n th resolution level satisfy following formulas:
  • bitrate n For each one of bitrate n , bitrate n enhance , and bitrate n base there is:
  • bitrate n + 1 bitrate n q 2 ( 7 )
  • bitrate n base >bitrate n+1 base +bitrate n+1 enhance (8)
  • bitrate n base > 1 q 2 - 1 ⁇ bitrate n enhance ( 9 )
  • mapping table can be generated when X 0 base , Y 0 base , X 0 enhance , Y 0 enhance and q are provided by the user and satisfy an inequality:
  • FIG. 5 is a structural diagram presenting a system for downloading a VR video according to an embodiment of the present disclosure.
  • the system 500 for downloading a VR video comprises a request receiving module 501 , a speed calculation module 502 , a segment obtaining module 503 , a link obtaining module 504 and a download executing module 505 .
  • the request receiving module 501 is configured to receive a play request for a first video.
  • the play request is sent from a display device or a VR device.
  • Information provided by the play request includes a name of the current playing video and a current field of view of a user.
  • the first video here refers to a specific video.
  • the speed calculating module 502 is configured to calculate an average download speed.
  • the average download speed is calculated by making statistics on the amount of downloaded and download time.
  • the segment obtaining module 503 is configured to select a plurality of first video segments from a plurality of video segments of the first video according to the average download speed, wherein the plurality of video segments of the first video correspond to different resolutions and bitrates.
  • the plurality of video segments of the first video is obtained during a video transcoding process and have different resolutions and bitrates.
  • the segment obtaining module 503 is configured to obtain the video segments for downloading selected from the plurality of video segments for downloading according to the current average download speed.
  • a download strategy is set to select the video segments with low bitrates and low resolutions for downloading when the average download speed is low, and to select the video segments with high bitrates and high resolutions for downloading when the average download speed is relatively high.
  • the link obtaining module 504 is configured to determine a download link according to the plurality of first video segments. Specifically, the link obtaining module 504 is configured to determine a download manner and a download order according to the predetermined download strategy, for example, the link obtaining module 504 downloads the video segments with high resolutions first, and then downloads the video segments with low resolutions.
  • the download executing module 505 is configured to download the plurality of video segments according to the download link. That is, the download executing module performs a download operation according to the download link provided by the link obtaining module 505 .
  • the above-described system for downloading the VR video further comprises: a mapping table obtaining module which is configured to generate a mapping table between resolutions and bitrates during the process when the plurality of video segments are obtained according to the video data.
  • the mapping table obtaining module comprises: a first calculating unit which is configured to define a plurality of resolution levels, and calculate resolutions in the plurality of resolution levels according to a predetermined target resolution; and a second calculating unit which is configured to calculate bitrates corresponding to the resolutions in the plurality of resolution levels based on a target bitrate corresponding to the predetermined target resolution.
  • the play request comprises a field of view of a user
  • the plurality of first video segments have a plurality of resolutions
  • a resolution distribution of the plurality of first video segments is determined by the field of view of the user.
  • the video segments, which need to be downloaded are determined according to the average download speed, so that the amount of downloaded data can be decreased and the video transmission can be optimized. It should be pointed out that the video data needs to be continuously downloaded during VR video playback, therefore, the process for selecting the video segments with proper resolutions and bitrates for downloading can be continuously performed according to the current average download speed, that is, the video transmission optimization is achieved by dynamic selection processes.

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