US20100220869A1 - audio animation system - Google Patents

audio animation system Download PDF

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Publication number
US20100220869A1
US20100220869A1 US12/159,093 US15909308A US2010220869A1 US 20100220869 A1 US20100220869 A1 US 20100220869A1 US 15909308 A US15909308 A US 15909308A US 2010220869 A1 US2010220869 A1 US 2010220869A1
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United States
Prior art keywords
audio
biotic
figures
player
speaker
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Abandoned
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US12/159,093
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English (en)
Inventor
Moshe BINYAMIN
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E N T T Ltd
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E N T T Ltd
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Assigned to E.N.T.T. LTD reassignment E.N.T.T. LTD ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: BINYAMIN, MOSHE
Publication of US20100220869A1 publication Critical patent/US20100220869A1/en
Abandoned legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/28Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
    • H04N21/2343Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
    • H04N21/234336Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements by media transcoding, e.g. video is transformed into a slideshow of still pictures or audio is converted into text
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/4104Peripherals receiving signals from specially adapted client devices
    • H04N21/4131Peripherals receiving signals from specially adapted client devices home appliance, e.g. lighting, air conditioning system, metering devices
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/43615Interfacing a Home Network, e.g. for connecting the client to a plurality of peripherals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/4363Adapting the video stream to a specific local network, e.g. a Bluetooth® network
    • H04N21/43637Adapting the video stream to a specific local network, e.g. a Bluetooth® network involving a wireless protocol, e.g. Bluetooth, RF or wireless LAN [IEEE 802.11]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/63Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
    • H04N21/647Control signaling between network components and server or clients; Network processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load, bridging between two different networks, e.g. between IP and wireless
    • H04N21/64707Control signaling between network components and server or clients; Network processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load, bridging between two different networks, e.g. between IP and wireless for transferring content from a first network to a second network, e.g. between IP and wireless
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/8106Monomedia components thereof involving special audio data, e.g. different tracks for different languages
    • H04N21/8113Monomedia components thereof involving special audio data, e.g. different tracks for different languages comprising music, e.g. song in MP3 format
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R1/00Details of transducers, loudspeakers or microphones
    • H04R1/02Casings; Cabinets ; Supports therefor; Mountings therein
    • H04R1/028Casings; Cabinets ; Supports therefor; Mountings therein associated with devices performing functions other than acoustics, e.g. electric candles

Definitions

  • the present invention relates to the field of animation. More particularly, the invention relates to an audio animation system.
  • audio-animation refers herein to an act of creating the illusion of life to a non-biotic figure.
  • a talking puppet is an example of audio-animation.
  • a talking puppet is actually a non-biotic figure adapted to play or imitate human voices. Since talking puppets are individual figures, there is no coordination between the sounds voiced by one puppet and the sounds of another puppet.
  • puppet shows very common at Disneyland and other mass entertainment centers, in which a plurality of non-biotic figures perform a show.
  • a computer controls the limited movement of the puppets in coordination with a soundtrack. Since the “acting” figures and the audience are not deployed in vicinity with each other, and since the figures have a limited range of movement upon which the audience may distinguish between the talking figure and the other figures on stage, a mono sound is adequate.
  • the present invention is directed to an audio animation system, comprising:
  • each of the speaker units is deployed closer to the non-biotic figure associated with the speaker unit than to any other of the non-biotic figures, thereby allowing to audience to associate an audio signal with the non-biotic figure thereof.
  • the non-biotic figure may be a two-dimensional, three-dimensional figure, and so on.
  • the audio player may be a computer, a DVD, an MP3 player, a cassette player, a TV set, a cellular telephone, and so forth.
  • the system may further comprise means for wireless transmission of the audio signal of at least one of the audio sources to a remote speaker unit thereof.
  • the means for wireless transmission may comprise a wireless transmission unit deployed at the audio player, and a wireless receiving unit deployed at the speaker unit.
  • the system may further comprise interaction means with a user.
  • interaction means such as buttons, sliders, GUI, and so on
  • the interaction means may comprise also speech recognition means, speech-to-text converter, and so on.
  • the two or more audio sources are of a stereophonic device, thereby using a well known technology available on the market.
  • the content of the two or more audio sources is provided by a remote server over a network.
  • the network may be a telephone network, a cable TV network, the Internet, and so forth.
  • the system may further comprise means for selecting the content to be provided by the server, such as an SMS analyzer (a facility for analyzing the content of an SMS message and the like in order to “understand” to which content the user refers), analyzer of data sent from a Web page, and so on.
  • SMS analyzer a facility for analyzing the content of an SMS message and the like in order to “understand” to which content the user refers
  • analyzer of data sent from a Web page and so on.
  • the content may be provided also by a memory card, such as SDCARD.
  • the present invention is directed to an apparatus for operating a non-biotic figure of an audio animation system, the apparatus comprising:
  • the apparatus further comprises means for moving one or more organs of the non-biotic figures.
  • FIG. 1 pictorially illustrates an audio animation system, according to one embodiment of the invention.
  • FIG. 2 is a more detailed illustration of the audio animation system illustrated in FIG. 1 .
  • FIG. 3 is a block diagram that schematically illustrates the electronic structure of an audio animation system, according to one embodiment of the invention.
  • FIG. 4 is schematically illustrates two non-biotic figures “having a conversation”, according to one embodiment of the invention.
  • FIG. 5 a is an electronic scheme which illustrates the circuitry embedded inside the puppet of Boots of FIG. 4 .
  • FIG. 5 b is an electronic scheme which illustrates the circuitry embedded inside the puppet of Dora of FIG. 4 .
  • FIGS. 6 to 8 schematically illustrates an audio animation system which plays content provided over a network, according to one embodiment of the invention.
  • the network is the Internet
  • the network in FIG. 7 the network is a cable TV network
  • the network in FIG. 8 the network is a cellular network.
  • audio player refers herein to a system for playing audio signals.
  • audio amplifier refers herein to an electronic system for amplifying an audio signal.
  • speaker unit refers herein to a system of one or more speakers for playing an audio signal.
  • a speaker unit may comprise a bass speaker and a treble speaker.
  • an audio system may comprise an audio player such as a CD player, cassette player and so forth; an audio amplifier; and a plurality of speaker units.
  • audio source and “audio channel” as used herein are equivalent.
  • an audio animation system comprises:
  • the transmitted signal from the audio player and a speaker unit thereof may be through wired transmission, as well as through wireless transmission such as radio and infrared signals.
  • FIG. 1 pictorially illustrates an audio animation system, according to one embodiment of the invention.
  • the illustration demonstrates the system from a user's point of view.
  • FIG. 2 is a more detailed illustration of the audio animation system illustrated in FIG. 1 .
  • a user such as an infant, may participate in a lesson, for example, a singing lesson.
  • a lesson for example, a singing lesson.
  • the lesson there is a teaching figure 18 , and two pupils: the user (not illustrated) and the bear puppet 10 .
  • the lesson teacher figure 18 may ask bear puppet 10 to sing a song, and afterwards ask the user (the infant) to repeat the song.
  • the user may communicate with the teaching figure through the user interface of the computer.
  • the teaching figure 18 may ask the user “Shall we practice today the song ‘Marry Had a Little Lamb’?”
  • Two animated icons may appear on display 16 , such as a clown that nods his head for “yes”, and another clown that shakes his head for “no”.
  • the user may point on the desired icon.
  • the presence of an additional puppet 10 in the lesson may be relaxing, since the puppet itself is a friendly figure.
  • apparatus 4 is an audio player which comprises two audio channels.
  • the output of one of the audio channels is played by a speaker 6 which is connected to apparatus 4 by wired connection, and the output of the other channel is played by a speaker 28 , which is connected to apparatus 4 by wireless connection.
  • Apparatus 4 is referred to herein also as “control unit”.
  • Speaker 6 is associated with teaching figure 18 , and therefore preferably it is placed in proximity to figure 18 . However, for the sake of clarity, in FIG. 1 speaker 6 is not placed in close proximity to display 16 (which displays figure 18 ).
  • Plug 20 of the stereo cord 12 has to be connected to the left or right exit of an audio player, which in FIG. 1 is the computer 2 .
  • the audio player may also be an MP3 (MPEG-1 Audio Layer-3) player, a cassette player, a DVD (Digital Versatile Disc) system, and so forth.
  • the control unit 4 comprises two audio channels and a radio transmitter for transmitting the audio signal of one of the channels.
  • a user may control the output volume of the audio channels by knobs 34 and 36 .
  • volume knobs 34 and 36 are marked as “LEFT” and “RIGHT”, correspondingly.
  • the user may adjust the volume of all audio channels by a single knob 32 , while the volume ratio between the channels is maintained.
  • Antenna 8 transmits the audio signal of the “left” audio channel.
  • Button 38 turns apparatus 4 on and off.
  • the remote speaker unit which resides inside bear puppet 10 , operates as follows: an antenna 22 receives the transmitted signal from apparatus 4 ; the audio signal received through antenna 22 reaches receiver 24 ; the received audio signal is amplified by amplifier 26 and played by speaker unit 28 .
  • Elements 24 , 26 and 28 are displayed in dashed lines, in order to emphasize that they are deployed inside puppet 10 , and therefore are not seen.
  • FIG. 3 is a block diagram that schematically illustrates the electronic structure of an audio animation system, according to one embodiment of the invention.
  • the input source such as an MP3 player (not illustrated), must be connected to the audio input jack 20 .
  • control unit 4 is a stereo audio player, the “left” audio channel of which is coupled with a transmitter 46 for transmitting by wireless transmission the output audio signal thereof to a corresponding remote receiver 24 (in order to be played by speaker 28 ).
  • the “right” input signal is played by speaker 6 , which is connected to apparatus 4 by wires.
  • the input signal from the audio input jack 20 is amplified by amplifier 50 , and transmitted via transmitter 46 and the corresponding antenna 8 .
  • the transmission (marked herein as numeral 30 ) is received by receiver 24 through the antenna 22 thereof, and amplified by amplifier 26 .
  • the amplified audio signal is played by speaker 28 .
  • the volume of the played signal is adjustable by the left volume knob 36 .
  • the input from the audio input jack 20 is amplified by amplifier 48 , and played by speaker 6 , which is connected to the control unit by wires.
  • the volume of the played signal is adjustable by the right volume knob 34 .
  • the volume of both speakers is adjustable by the “main” volume knob 32 , while the ratio between the volume of the “left” and “right” output signal is maintained.
  • FIG. 3 An important advantage of the design illustrated in FIG. 3 is that it employs a stereophonic audio system.
  • stereophonic audio systems are very common, and therefore they may be employed in an audio animation system of two speakers without—or almost without—further modifications.
  • stereophonic audio systems are so common, their price is relatively inexpensive.
  • stereophonic display is merely an example, and other systems, featuring more audio channels, may be employed in audio animation systems.
  • speaker 6 may be embedded within control unit 4 . In this way, the same casing may be used for control unit 4 and speaker 6 .
  • FIG. 4 is schematically illustrates two non-biotic figures “having a conversation”, according to one embodiment of the invention.
  • non-biotic figures are puppets.
  • One figure is referred to as “Dora”, and the other figure is referred to as “Boots”.
  • the “conversation” may be such as an English lesson, a chat, and so forth.
  • FIG. 5 a is an electronic scheme which illustrates the circuitry embedded inside the puppet of Boots of FIG. 4 .
  • the audio player device 2 is an MP3 player, and the like.
  • the left speaker of the MP3 player 20 is connected to an RF transmitter 46 , which transmits via antenna 8 the audio to be played by the “left” speaker 28 .
  • the right speaker 6 of the MP3 player 20 is deployed inside the puppet of Boots.
  • FIG. 5 b is an electronic scheme which illustrates the circuitry embedded inside the puppet of Dora of FIG. 4 .
  • the RF signal transmitted by the RF transmitter 46 of Boots is received by the RF receiver 24 of Dora through antenna 22 , and played by speaker 28 .
  • FIGS. 6 to 8 schematically illustrates an audio animation system which plays content provided over a network, according to one embodiment of the invention.
  • a content server 52 provides the content to be played/displayed by the audio animation system.
  • the content server may send digital data as well as analog information, such as audio and/or video signals.
  • the content sever may comprise a computerized system, circuitry, and so on, for transmitting the content to a user's control unit 4 .
  • the transmission may be carried out via a network such as data network (e.g., the Internet), telephone network such as cellular network, cable TV network, and so on.
  • FIG. 6 schematically illustrates an audio animation system in which the content server 52 communicates with user's personal computer 2 via the Internet network 56 .
  • control unit 4 may be embedded within computer 2 , or alternatively added externally to the computer, as explained above.
  • a relay and the like may switch between the connection with the speaker or with the control unit.
  • FIG. 7 schematically illustrates an audio animation system in which the content server 52 communicates with user's TV set 60 via a cable TV network 58 .
  • control unit 4 may be embedded within the TV set 60 , or alternatively added externally to the TV set, as explained above.
  • a relay and the like may switch between the connection of the TV set with its speaker or with the control unit.
  • FIG. 8 schematically illustrates an audio animation system in which the content server 52 communicates with a user's cellular telephone 62 via a cellular network 56 .
  • control unit 4 may be embedded within the cellular telephone 62 , or alternatively added externally to the telephone, as explained above.
  • a relay and the like may switch between the connection of the telephone with its speaker or with the control unit.
  • cellular telephones comprise also audio abilities, such as MP3 player coupled with stereophonic exits to headphones, speakers, and the like.
  • a cellular telephone with regard to an audio animation system may be employed for determining the content sent from the content server to the control unit 4 .
  • a user may select an audio animated lesson by an SMS (Short Message Service) message, a Web page, and so on.
  • SMS Short Message Service
  • a content server may be applied in commercial models which employ the invented audio animation technology disclosed herein.
  • a user may be charged for a live broadcast or uploaded information from the content server to the control unit of the user.
  • the content transmitted by the content server to the user's control unit of the audio animated system may be transmitted as a live broadcast or streaming media (a multimedia continuously received by, and normally displayed to, the end-user while it is being delivered by the provider), or as information to be downloaded.
  • the audio signal played to a user may be controlled by an input signal provided by the user, e.g., by interaction means thereof.
  • the interaction means may include a user interface, such as mouse, keyboard, display, buttons, and so on.
  • the interaction means comprise speech recognition means alternatively or additionally to other interaction means.
  • the speech recognition means provide to the system ability to interact with infants and other illiterate individuals, and therefore is suitable for carrying out interactive lessons for such persons. In such a lesson a pupils may provide an answer to a question he is asked by content played/displayed by the control unit.
  • the speech recognition means may be used also as means for interacting with an Internet browser and the like, therefore enabling an infant to interact with the browser, the Web server that operates a Web site, and so on.
  • Such a system may further comprise speech-to-text converter, thereby providing a user with ability to provide through the user interface textual information, even without typing the text.
  • An older user may use the text-to-speech ability for interacting with a Web site, such as a search engine, even without typing the keywords of a search.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Automation & Control Theory (AREA)
  • Computer Security & Cryptography (AREA)
  • Toys (AREA)
  • Stereophonic System (AREA)
  • Circuit For Audible Band Transducer (AREA)
  • Details Of Audible-Bandwidth Transducers (AREA)
  • Reverberation, Karaoke And Other Acoustics (AREA)
US12/159,093 2007-06-19 2008-05-26 audio animation system Abandoned US20100220869A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
IL184052 2007-06-19
IL184052A IL184052A (en) 2007-06-19 2007-06-19 Voice animation system and method
PCT/IL2008/000707 WO2008155753A2 (en) 2007-06-19 2008-05-26 An audio animation system

Publications (1)

Publication Number Publication Date
US20100220869A1 true US20100220869A1 (en) 2010-09-02

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Family Applications (3)

Application Number Title Priority Date Filing Date
US12/159,093 Abandoned US20100220869A1 (en) 2007-06-19 2008-05-26 audio animation system
US12/642,879 Expired - Fee Related US8753166B2 (en) 2007-06-19 2009-12-21 Audio animation system
US14/292,944 Expired - Fee Related US9192868B2 (en) 2007-06-19 2014-06-02 Audio animation system

Family Applications After (2)

Application Number Title Priority Date Filing Date
US12/642,879 Expired - Fee Related US8753166B2 (en) 2007-06-19 2009-12-21 Audio animation system
US14/292,944 Expired - Fee Related US9192868B2 (en) 2007-06-19 2014-06-02 Audio animation system

Country Status (14)

Country Link
US (3) US20100220869A1 (da)
EP (1) EP2165531B1 (da)
JP (2) JP2010530696A (da)
KR (1) KR20100044779A (da)
CN (1) CN101795740B (da)
AU (1) AU2008264803B2 (da)
BR (1) BRPI0811757B1 (da)
CA (1) CA2689396C (da)
DK (1) DK2165531T3 (da)
EA (1) EA017461B1 (da)
ES (1) ES2547696T3 (da)
IL (1) IL184052A (da)
PT (1) PT2165531E (da)
WO (1) WO2008155753A2 (da)

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