TWI315992B - Network game system, game device, controlling method of the same and information stored media - Google Patents
Network game system, game device, controlling method of the same and information stored mediaInfo
- Publication number
- TWI315992B TWI315992B TW095139299A TW95139299A TWI315992B TW I315992 B TWI315992 B TW I315992B TW 095139299 A TW095139299 A TW 095139299A TW 95139299 A TW95139299 A TW 95139299A TW I315992 B TWI315992 B TW I315992B
- Authority
- TW
- Taiwan
- Prior art keywords
- information stored
- same
- controlling method
- stored media
- game device
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/358—Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/534—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005321618A JP4005614B2 (ja) | 2005-11-04 | 2005-11-04 | ネットワークゲームシステム、ゲーム装置、ゲーム装置の制御方法及びプログラム |
Publications (2)
Publication Number | Publication Date |
---|---|
TW200730219A TW200730219A (en) | 2007-08-16 |
TWI315992B true TWI315992B (en) | 2009-10-21 |
Family
ID=38005592
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW095139299A TWI315992B (en) | 2005-11-04 | 2006-10-25 | Network game system, game device, controlling method of the same and information stored media |
Country Status (7)
Country | Link |
---|---|
US (1) | US8066570B2 (zh) |
EP (1) | EP1949944A4 (zh) |
JP (1) | JP4005614B2 (zh) |
KR (1) | KR100994654B1 (zh) |
CN (1) | CN101300054B (zh) |
TW (1) | TWI315992B (zh) |
WO (1) | WO2007052439A1 (zh) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8182335B2 (en) * | 2008-05-20 | 2012-05-22 | Universal Entertainment Corporation | Gaming machine having a plurality of consoles and playing method thereof |
JP6000484B1 (ja) * | 2016-02-25 | 2016-09-28 | 株式会社 ディー・エヌ・エー | 通信ゲームシステム、ホスト端末、ゲームプログラム、及び方法 |
JP7003952B2 (ja) * | 2019-03-14 | 2022-01-21 | オムロン株式会社 | 制御システム、サポート装置およびサポート装置用のプログラム |
Family Cites Families (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5685775A (en) | 1994-10-28 | 1997-11-11 | International Business Machines Corporation | Networking video games over telephone network |
US5820463A (en) | 1996-02-06 | 1998-10-13 | Bell Atlantic Network Services, Inc. | Method and apparatus for multi-player gaming over a network |
JP2001198363A (ja) | 1999-09-14 | 2001-07-24 | Sega Corp | データ処理方法 |
WO2001057678A1 (fr) | 2000-02-02 | 2001-08-09 | Nextech Corporation | Procede de traitement destine a un systeme de reseau et un tel systeme |
JP4624531B2 (ja) | 2000-09-18 | 2011-02-02 | 株式会社バンダイナムコゲームス | ゲーム装置および情報記憶媒体 |
WO2002055163A2 (en) * | 2000-11-01 | 2002-07-18 | Station Casinos Inc | Method and system for remote gaming |
US6475090B2 (en) * | 2001-03-29 | 2002-11-05 | Koninklijke Philips Electronics N.V. | Compensating for network latency in a multi-player game |
US20020165630A1 (en) * | 2001-05-01 | 2002-11-07 | Penn Arthur | Method and apparatus for player lead tracking and playback of multi-player computer games |
JP3815278B2 (ja) | 2001-08-30 | 2006-08-30 | ソニー株式会社 | ネットワークゲームシステム、ネットワークゲームサーバ装置、ネットワークゲーム端末装置、情報処理方法、及び情報処理プログラム |
WO2004039043A2 (en) | 2002-10-25 | 2004-05-06 | Aasgaard Pepper A L | Mobile telephone relaying device |
US20040087321A1 (en) | 2002-11-06 | 2004-05-06 | Ernie Lin | Circuitry to establish a wireless communication link |
JP3632963B2 (ja) * | 2003-05-29 | 2005-03-30 | コナミ株式会社 | ネットワーク対戦型端末装置、方法及びプログラム |
JP3965376B2 (ja) | 2003-09-18 | 2007-08-29 | 日本無線株式会社 | データ通信方法、データ通信装置及び集計装置 |
JP2005267347A (ja) | 2004-03-19 | 2005-09-29 | Nippon Telegr & Teleph Corp <Ntt> | 仮想空間共有装置 |
US8447870B2 (en) * | 2005-07-19 | 2013-05-21 | Wms Gaming Inc. | Wireless mesh networking in wagering game environments |
-
2005
- 2005-11-04 JP JP2005321618A patent/JP4005614B2/ja not_active Expired - Fee Related
-
2006
- 2006-10-06 US US12/092,638 patent/US8066570B2/en not_active Expired - Fee Related
- 2006-10-06 CN CN2006800411801A patent/CN101300054B/zh not_active Expired - Fee Related
- 2006-10-06 WO PCT/JP2006/320065 patent/WO2007052439A1/ja active Application Filing
- 2006-10-06 KR KR1020087008356A patent/KR100994654B1/ko not_active IP Right Cessation
- 2006-10-06 EP EP06811392A patent/EP1949944A4/en not_active Withdrawn
- 2006-10-25 TW TW095139299A patent/TWI315992B/zh not_active IP Right Cessation
Also Published As
Publication number | Publication date |
---|---|
EP1949944A4 (en) | 2008-11-26 |
EP1949944A8 (en) | 2008-10-29 |
CN101300054A (zh) | 2008-11-05 |
EP1949944A1 (en) | 2008-07-30 |
CN101300054B (zh) | 2012-02-29 |
US8066570B2 (en) | 2011-11-29 |
KR20080042180A (ko) | 2008-05-14 |
TW200730219A (en) | 2007-08-16 |
WO2007052439A1 (ja) | 2007-05-10 |
US20090286603A1 (en) | 2009-11-19 |
JP4005614B2 (ja) | 2007-11-07 |
JP2007125261A (ja) | 2007-05-24 |
KR100994654B1 (ko) | 2010-11-16 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
MM4A | Annulment or lapse of patent due to non-payment of fees |