TWI315992B - Network game system, game device, controlling method of the same and information stored media - Google Patents

Network game system, game device, controlling method of the same and information stored media

Info

Publication number
TWI315992B
TWI315992B TW095139299A TW95139299A TWI315992B TW I315992 B TWI315992 B TW I315992B TW 095139299 A TW095139299 A TW 095139299A TW 95139299 A TW95139299 A TW 95139299A TW I315992 B TWI315992 B TW I315992B
Authority
TW
Taiwan
Prior art keywords
information stored
same
controlling method
stored media
game device
Prior art date
Application number
TW095139299A
Other languages
English (en)
Other versions
TW200730219A (en
Inventor
Shoji Mori
Original Assignee
Konami Digital Entertainment
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment filed Critical Konami Digital Entertainment
Publication of TW200730219A publication Critical patent/TW200730219A/zh
Application granted granted Critical
Publication of TWI315992B publication Critical patent/TWI315992B/zh

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/358Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/534Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction
TW095139299A 2005-11-04 2006-10-25 Network game system, game device, controlling method of the same and information stored media TWI315992B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005321618A JP4005614B2 (ja) 2005-11-04 2005-11-04 ネットワークゲームシステム、ゲーム装置、ゲーム装置の制御方法及びプログラム

Publications (2)

Publication Number Publication Date
TW200730219A TW200730219A (en) 2007-08-16
TWI315992B true TWI315992B (en) 2009-10-21

Family

ID=38005592

Family Applications (1)

Application Number Title Priority Date Filing Date
TW095139299A TWI315992B (en) 2005-11-04 2006-10-25 Network game system, game device, controlling method of the same and information stored media

Country Status (7)

Country Link
US (1) US8066570B2 (zh)
EP (1) EP1949944A4 (zh)
JP (1) JP4005614B2 (zh)
KR (1) KR100994654B1 (zh)
CN (1) CN101300054B (zh)
TW (1) TWI315992B (zh)
WO (1) WO2007052439A1 (zh)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8182335B2 (en) * 2008-05-20 2012-05-22 Universal Entertainment Corporation Gaming machine having a plurality of consoles and playing method thereof
JP6000484B1 (ja) * 2016-02-25 2016-09-28 株式会社 ディー・エヌ・エー 通信ゲームシステム、ホスト端末、ゲームプログラム、及び方法
JP7003952B2 (ja) * 2019-03-14 2022-01-21 オムロン株式会社 制御システム、サポート装置およびサポート装置用のプログラム

Family Cites Families (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5685775A (en) 1994-10-28 1997-11-11 International Business Machines Corporation Networking video games over telephone network
US5820463A (en) 1996-02-06 1998-10-13 Bell Atlantic Network Services, Inc. Method and apparatus for multi-player gaming over a network
JP2001198363A (ja) 1999-09-14 2001-07-24 Sega Corp データ処理方法
WO2001057678A1 (fr) 2000-02-02 2001-08-09 Nextech Corporation Procede de traitement destine a un systeme de reseau et un tel systeme
JP4624531B2 (ja) 2000-09-18 2011-02-02 株式会社バンダイナムコゲームス ゲーム装置および情報記憶媒体
WO2002055163A2 (en) * 2000-11-01 2002-07-18 Station Casinos Inc Method and system for remote gaming
US6475090B2 (en) * 2001-03-29 2002-11-05 Koninklijke Philips Electronics N.V. Compensating for network latency in a multi-player game
US20020165630A1 (en) * 2001-05-01 2002-11-07 Penn Arthur Method and apparatus for player lead tracking and playback of multi-player computer games
JP3815278B2 (ja) 2001-08-30 2006-08-30 ソニー株式会社 ネットワークゲームシステム、ネットワークゲームサーバ装置、ネットワークゲーム端末装置、情報処理方法、及び情報処理プログラム
WO2004039043A2 (en) 2002-10-25 2004-05-06 Aasgaard Pepper A L Mobile telephone relaying device
US20040087321A1 (en) 2002-11-06 2004-05-06 Ernie Lin Circuitry to establish a wireless communication link
JP3632963B2 (ja) * 2003-05-29 2005-03-30 コナミ株式会社 ネットワーク対戦型端末装置、方法及びプログラム
JP3965376B2 (ja) 2003-09-18 2007-08-29 日本無線株式会社 データ通信方法、データ通信装置及び集計装置
JP2005267347A (ja) 2004-03-19 2005-09-29 Nippon Telegr & Teleph Corp <Ntt> 仮想空間共有装置
US8447870B2 (en) * 2005-07-19 2013-05-21 Wms Gaming Inc. Wireless mesh networking in wagering game environments

Also Published As

Publication number Publication date
EP1949944A4 (en) 2008-11-26
EP1949944A8 (en) 2008-10-29
CN101300054A (zh) 2008-11-05
EP1949944A1 (en) 2008-07-30
CN101300054B (zh) 2012-02-29
US8066570B2 (en) 2011-11-29
KR20080042180A (ko) 2008-05-14
TW200730219A (en) 2007-08-16
WO2007052439A1 (ja) 2007-05-10
US20090286603A1 (en) 2009-11-19
JP4005614B2 (ja) 2007-11-07
JP2007125261A (ja) 2007-05-24
KR100994654B1 (ko) 2010-11-16

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Legal Events

Date Code Title Description
MM4A Annulment or lapse of patent due to non-payment of fees