TW202030008A - 程式、終端、遊戲系統及遊戲管理裝置 - Google Patents

程式、終端、遊戲系統及遊戲管理裝置 Download PDF

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Publication number
TW202030008A
TW202030008A TW108146693A TW108146693A TW202030008A TW 202030008 A TW202030008 A TW 202030008A TW 108146693 A TW108146693 A TW 108146693A TW 108146693 A TW108146693 A TW 108146693A TW 202030008 A TW202030008 A TW 202030008A
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TW
Taiwan
Prior art keywords
game
player
game element
card
program
Prior art date
Application number
TW108146693A
Other languages
English (en)
Chinese (zh)
Inventor
猿舘修
長瀬裕
小谷英斗
加藤佑佳
齊藤真彦
李賢秀
Original Assignee
日商萬代股份有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 日商萬代股份有限公司 filed Critical 日商萬代股份有限公司
Publication of TW202030008A publication Critical patent/TW202030008A/zh

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Optics & Photonics (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Acoustics & Sound (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)
TW108146693A 2019-01-23 2019-12-19 程式、終端、遊戲系統及遊戲管理裝置 TW202030008A (zh)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2019-008925 2019-01-23
JP2019008925 2019-01-23

Publications (1)

Publication Number Publication Date
TW202030008A true TW202030008A (zh) 2020-08-16

Family

ID=71736759

Family Applications (1)

Application Number Title Priority Date Filing Date
TW108146693A TW202030008A (zh) 2019-01-23 2019-12-19 程式、終端、遊戲系統及遊戲管理裝置

Country Status (3)

Country Link
JP (2) JP6746757B2 (enrdf_load_stackoverflow)
TW (1) TW202030008A (enrdf_load_stackoverflow)
WO (1) WO2020153033A1 (enrdf_load_stackoverflow)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI740637B (zh) * 2020-09-10 2021-09-21 宏碁股份有限公司 組隊遊戲的隊友推薦方法與系統
TWI837932B (zh) * 2022-01-21 2024-04-01 日商萬代股份有限公司 程式及遊戲裝置

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7676516B1 (ja) 2023-12-08 2025-05-14 株式会社Cygames プログラム、画像描画方法、及びゲーム装置
JP7610746B1 (ja) * 2024-02-22 2025-01-08 株式会社バンダイ プログラム、提供管理装置、及びゲーム装置
JP7673266B1 (ja) * 2024-02-27 2025-05-08 株式会社バンダイ プログラム、及びゲーム装置

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3870412B2 (ja) * 2001-08-09 2007-01-17 株式会社セガ ゲーム装置のプログラム
KR102436235B1 (ko) * 2017-06-15 2022-08-24 주식회사 넥슨코리아 Ai 플레이어와의 교체를 지원하는 게임 제공 방법 및 장치

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI740637B (zh) * 2020-09-10 2021-09-21 宏碁股份有限公司 組隊遊戲的隊友推薦方法與系統
US11331583B2 (en) 2020-09-10 2022-05-17 Acer Incorporated Method and system for recommending teammate for team game
TWI837932B (zh) * 2022-01-21 2024-04-01 日商萬代股份有限公司 程式及遊戲裝置

Also Published As

Publication number Publication date
JP6746757B2 (ja) 2020-08-26
JP7348146B2 (ja) 2023-09-20
JP2020116365A (ja) 2020-08-06
JP2020175241A (ja) 2020-10-29
WO2020153033A1 (ja) 2020-07-30

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