TW202001540A - Apparatus and method for providing game service, and computer readable recording medium that includes a step of providing a character main page to provide the content of the character in response to the input of character selection received from a game user - Google Patents

Apparatus and method for providing game service, and computer readable recording medium that includes a step of providing a character main page to provide the content of the character in response to the input of character selection received from a game user Download PDF

Info

Publication number
TW202001540A
TW202001540A TW108120772A TW108120772A TW202001540A TW 202001540 A TW202001540 A TW 202001540A TW 108120772 A TW108120772 A TW 108120772A TW 108120772 A TW108120772 A TW 108120772A TW 202001540 A TW202001540 A TW 202001540A
Authority
TW
Taiwan
Prior art keywords
character
information
user
game
game service
Prior art date
Application number
TW108120772A
Other languages
Chinese (zh)
Other versions
TWI753268B (en
Inventor
金東建
Original Assignee
韓商樂線韓國股份有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 韓商樂線韓國股份有限公司 filed Critical 韓商樂線韓國股份有限公司
Publication of TW202001540A publication Critical patent/TW202001540A/en
Application granted granted Critical
Publication of TWI753268B publication Critical patent/TWI753268B/en

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services

Landscapes

  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Multimedia (AREA)
  • Tourism & Hospitality (AREA)
  • General Business, Economics & Management (AREA)
  • General Health & Medical Sciences (AREA)
  • Strategic Management (AREA)
  • Economics (AREA)
  • Computer Security & Cryptography (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Health & Medical Sciences (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Information Transfer Between Computers (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

Provided is a method for providing game service. According to an embodiment of the disclosure, a method for providing game service is provided. The method comprises: a step of acquiring the content information of a character included in a game screen; a step of providing notification to a user according to the content information of the character; and a step of providing a character main page that provides the content of the character in response to the input of character selection received from the user of the game.

Description

遊戲服務提供裝置、方法及計算機可讀記錄媒介Game service providing device, method and computer readable recording medium

本公開涉及一種遊戲服務提供裝置、方法及計算機可讀記錄媒介,尤其是涉及一種用於提供支持用戶在遊戲內與遊戲中的角色進行交互的遊戲環境的遊戲服務的裝置、方法及計算機可讀記錄媒介。The present disclosure relates to a game service providing device, method and computer-readable recording medium, and in particular to a device, method and computer readable for providing a game service that supports a game environment in which users interact with characters in the game Recording media.

在在線遊戲中,用戶可以通過活動進行、任務提供等方式從遊戲中出現的非玩家角色(Non-Player Character; NPC)獲得幫助。此外,用戶將更感興趣與自己喜歡的NPC玩遊戲。In online games, users can obtain help from non-player characters (Non-Player Character; NPC) that appear in the game through activities and task provision. In addition, users will be more interested in playing games with their favorite NPCs.

特别是,在角色扮演遊戲(RPG)中,用戶執行各種內容時可以從NPC獲得幫助。NPC在遊戲中的角色變得更加重要,因為用户在玩遊戲時可以直接從NPC獲得的幫助。In particular, in role-playing games (RPG), users can obtain help from NPCs when performing various content. The role of NPC in the game becomes more important, because users can get help directly from NPC when playing games.

因此,用户希望通過粉絲頁面等留下關於在遊戲中被認為重要的角色的評論,或者通過關於角色的粉絲藝術作品等來獲得其他用戶的共鳴。Therefore, users hope to leave comments about characters considered important in the game through fan pages, etc., or to resonate with other users through fan art about characters.

使玩在線遊戲的玩家可以容易地訪問關於遊戲中的角色的信息,並可以容易地上傳有關角色的信息。Players playing online games can easily access information about characters in the game and can easily upload information about the characters.

被包括以提供對本發明的進一步理解並且被併入且構成本說明書的一部分的附圖例示本發明的示例性實施例,並且與說明書一起用於解釋本發明構思。The drawings included to provide a further understanding of the invention and incorporated and forming a part of the specification illustrate exemplary embodiments of the invention, and together with the specification are used to explain the inventive concept.

根據本公開的一實施例,提供了一種遊戲服務提供方法,所述方法包括:獲取關於包括在遊戲屏幕中的角色的內容信息的步驟;基於關於角色的內容信息向用戶提供通知的步驟;以及響應於從玩遊戲的用戶接收的選擇角色的輸入來提供提供關於角色的內容的角色主頁面的步驟。According to an embodiment of the present disclosure, there is provided a game service providing method, the method comprising: a step of acquiring content information about a character included in a game screen; a step of providing notification to a user based on the content information about the character; and The step of providing a character home page that provides content about the character is provided in response to input from the user who plays the game to select the character.

根據本公開的一實施例,所述提供通知的步驟可以包括:當至少一個關於角色的新內容存在時決定提供通知的步驟。According to an embodiment of the present disclosure, the step of providing notification may include the step of deciding to provide notification when at least one new content about the character exists.

根據本公開的一實施例,提供了一種遊戲服務提供方法,所述方法還可以包括:獲取包括遊戲中的角色類型、角色職業、關於與角色的用戶的交互的交互信息,以及角色介紹信息的角色信息的步驟;以及當角色在用戶玩的遊戲中第一次出現時基於角色信息向用戶提供通知的步驟。According to an embodiment of the present disclosure, a game service providing method is provided, and the method may further include: acquiring interaction information including a character type in the game, a character occupation, interaction with a user of the character, and character introduction information The steps of character information; and the step of providing notification to the user based on the character information when the character first appears in the game played by the user.

根據本公開的一實施例,所述向用戶提供通知的步驟可以包括:基於將關於與角色的用戶的交互的交互信息和關於與角色的其他用戶的交互的交互信息進行比較的結果來決定是否提供通知的步驟。According to an embodiment of the present disclosure, the step of providing the notification to the user may include: deciding whether to based on the result of comparing the interaction information about the interaction with the user of the character and the interaction information about the interaction with the other user of the character Steps to provide notification.

根據本公開的一實施例,所述向用戶提供通知的步驟可以包括:基於用戶的朋友信息和關於角色的內容信息,當存在關於由用戶的註冊朋友上載的角色的內容時決定提供通知的步驟。According to an embodiment of the present disclosure, the step of providing notification to the user may include: based on the user's friend information and content information about the role, the step of deciding to provide the notification when there is content about the role uploaded by the user's registered friend .

根據本公開的一實施例,述關於角色的內容可以包括角色介紹信息、關於角色的帖子,以及關於角色的創作物中的至少一個。According to an embodiment of the present disclosure, the content about the character may include at least one of character introduction information, a post about the character, and a creation about the character.

根據本公開的一實施例,所述角色介紹信息可以包括關於角色的信息,以及角色與有關角色的其他角色之間的關係圖。According to an embodiment of the present disclosure, the role introduction information may include information about the role, and a relationship diagram between the role and other roles related to the role.

根據本公開的一實施例,所述角色主頁面可以包括關於用戶們最感興趣的角色的最佳帖子,以及對角色的最佳創作物。According to an embodiment of the present disclosure, the character home page may include the best posts about characters most interested in users and the best creations for characters.

根據本公開的一實施例,遊戲服務提供方法還可以包括:基於所選擇的包括在角色主頁面中的最佳帖子或最佳創作物的輸入來提供包括有關角色的帖子或創作物之新頁面的步驟。According to an embodiment of the present disclosure, the game service providing method may further include: providing a new page including posts or creations related to the character based on the input of the selected best posts or best creations included in the character home page A step of.

根據本公開的一實施例,遊戲服務提供方法還可以包括:從用戶接收用於上載關於角色的新帖子或關於角色的新創作物的輸入的步驟。According to an embodiment of the present disclosure, the game service providing method may further include the step of receiving input from the user for uploading a new post about the character or a new creation about the character.

根據本公開的一實施例,遊戲服務提供裝置包括存儲器;通信單元;以及處理器,所述處理器可以獲取關於包括在遊戲屏幕中的角色的內容信息,基於關於角色的內容信息向用戶提供通知,並且響應於從玩遊戲的用戶接收的選擇角色的輸入來提供提供關於角色的內容的角色主頁面。According to an embodiment of the present disclosure, a game service providing apparatus includes a memory; a communication unit; and a processor, the processor may acquire content information about a character included in a game screen, and provide a notification to the user based on the content information about the character , And in response to input from the user playing the game that selects the character, provides a character home page that provides content about the character.

相關申請的交互引用 本申請要求於2018年06月14日提交的韓國專利申請No.10-2018-0068319的優先權和權益,其通過引用合併於此用於所有目的,如同在此完全闡述一樣。Cross-reference of related applications This application claims the priority and rights and interests of Korean Patent Application No. 10-2018-0068319 filed on June 14, 2018, which is incorporated herein by reference for all purposes, as if fully explained herein.

下面將參考附圖中的內容詳細描述根據本公開的示例性實施例。另外,將參考附圖中的內容,詳細地描述根據本公開實施例的電子設備的構造和使用方法。在各附圖中相同的附圖標記或名稱表示執行基本相同功能的構件或元件。Hereinafter, exemplary embodiments according to the present disclosure will be described in detail with reference to the contents in the drawings. In addition, the configuration and use method of the electronic device according to an embodiment of the present disclosure will be described in detail with reference to the contents in the drawings. The same reference numerals or names in the various drawings denote components or elements that perform substantially the same function.

包括“第一”、“第二”等序數的術語可用於描述各種元件,但這些元件不限於該術語。該術語僅用於區分一個元件與另一個元件。例如,在不脫離本公開的範圍的情況下,第一元件可以被稱為第二元件。與此類似地,第二元件也可以被稱為第一元件。術語“和/或”包括多個相關項目中的任何一個或其組合。Terms including ordinal numbers such as "first" and "second" can be used to describe various elements, but these elements are not limited to this term. This term is only used to distinguish one element from another. For example, the first element may be referred to as the second element without departing from the scope of this disclosure. Similarly, the second element may also be referred to as the first element. The term "and/or" includes any one or a combination of multiple related items.

這裡所使用的術語僅僅是為了描述具體實施例而不意圖限制示例性實施例。除非上下文明確地另有所指,否則這裡所使用的單數形式還包括複數。還應當理解的是,這裡使用的術語“包括”或“包含”規定所陳述的特徵、數字、步驟、操作、單元、元件或其組合的存在,而不排除存在或添加一個或更多其他特徵、數字、步驟、操作、單元、元件或其組合的可能性。The terminology used herein is for describing specific embodiments only and is not intended to limit exemplary embodiments. Unless the context clearly indicates otherwise, the singular form used herein also includes the plural. It should also be understood that the term "comprising" or "including" as used herein specifies the presence of stated features, numbers, steps, operations, units, elements, or combinations thereof, but does not exclude the presence or addition of one or more other features , Numbers, steps, operations, units, elements or combinations of possibilities.

在說明書全文中,提到某個部分與其他部分“連接”時,其不僅包括“直接連接”的情況,還包括中間介入其他元件的“電性連接”的情況。另外,當某個部分“包括”某個結構要素,除非有特別相反的記載,則其並非意味著排除其他結構要素,而意味著還可以包括其他結構要素。此外,在說明書中描述的“~部”,“模塊”等術語是指用於處理至少一個功能或操作的單元,其可以通過硬件、軟件、或硬件和軟件的組合來實現。Throughout the specification, when it is mentioned that a certain part is “connected” with other parts, it includes not only the case of “directly connected” but also the case of “electrically connected” in which other elements are interposed. In addition, when a certain part "includes" a certain structural element, unless there is a particular contrary description, it does not mean excluding other structural elements, but means that other structural elements may also be included. In addition, the terms "~", "module" and the like described in the specification refer to units for processing at least one function or operation, which can be implemented by hardware, software, or a combination of hardware and software.

下面本說明書中,非玩家角色或NPC可以指不是玩家玩的角色(Player Character)的所有角色。除了能夠進行一定程度交互的角色之外,非玩家角色還可以包括僅用於簡單戰鬥的不能交互的怪物。In the following specification, non-player characters or NPCs may refer to all characters that are not player characters. In addition to characters capable of a certain degree of interaction, non-player characters may also include non-interactive monsters that are only used for simple combat.

在本說明書中,遊戲統計信息是指通過在預定時間段內根據各種標準分析預定遊戲內的數據而獲得的信息。例如,遊戲統計信息可以是對遊戲中的用戶信息的分析。用戶信息可以包括遊戲訪問信息、遊戲分數、攻擊點信息、成長信息、與非遊戲角色(NPC)的交互信息、使用的項目信息、擁有的項目信息、等級信息、完成的成就信息、達成的任務信息、熟練度信息、操作能力信息、朋友信息和公會信息中至少之一。並且,所述用戶信息還可以是按照預定標準解釋如用戶擁有的角色之所屬群組、個人力量、速度、傷害量、體力、攻擊參與度、防禦參與度、商品累計量、用戶的累積遊戲時間、使用的項目種類和級別等的多種信息。In this specification, game statistical information refers to information obtained by analyzing data within a predetermined game according to various criteria within a predetermined period of time. For example, the game statistical information may be an analysis of user information in the game. User information can include game access information, game scores, attack point information, growth information, interaction information with non-game characters (NPC), used project information, owned project information, level information, completed achievement information, and completed tasks At least one of information, proficiency information, operation ability information, friend information and guild information. In addition, the user information may also be interpreted according to predetermined criteria such as the group of the character owned by the user, personal strength, speed, damage, physical strength, attack participation, defense participation, cumulative product amount, and cumulative game time of the user , A variety of information such as the type and level of items used.

另外,遊戲統計信息可以包括關於用戶自己的遊戲統計信息和其他用戶的遊戲統計信息。此外,遊戲統計信息不僅可以包括關於該遊戲的遊戲統計信息,還可以包括關於該遊戲測試版本的遊戲統計信息和關於交叉遊戲的統計信息。In addition, the game statistic information may include game statistic information about the user's own and game statistic information of other users. In addition, the game statistical information may include not only game statistical information about the game, but also game statistical information about the test version of the game and statistical information about the cross game.

在本說明書中,交叉遊戲可以表示由與預定遊戲相同的遊戲服務提供商提供的另一遊戲服務或被分類為相同類型的遊戲中的至少一個,但並不限於上述示例。In this specification, the cross game may mean at least one of another game service provided by the same game service provider as the predetermined game or a game classified as the same type, but is not limited to the above example.

在本說明書中,遊戲幣可以指被設計為在遊戲裡可以作為交換媒介的數字貨幣。In this specification, gaming currency may refer to digital currency designed as an exchange medium in the game.

在本說明書中,每個遊戲的攻擊點信息都不同,包括但不限於擊殺、死亡、目標、協助等的信息。成長信息可以包括但不限於遊戲時間、等級提升、商品程度、任務完成次數等的信息。In this specification, the attack point information of each game is different, including but not limited to the information of killing, death, target, assistance, etc. The growth information may include, but is not limited to, information such as game time, level upgrade, product level, number of task completions, and the like.

在本說明書中,操作能力信息可以包括關於用戶操作界面以控制角色的能力的信息。例如,操作能力信息可以是用戶控制角色移動的能力的信息,例如快速反應能力和準確度。操縱能力信息可以包括用戶界面的認知能力或用戶界面的操縱能力中的至少一個。當然,它不限於該示例。In this specification, the operation capability information may include information about the ability of the user to operate the interface to control the character. For example, the operation capability information may be information about the user's ability to control the movement of the character, such as quick reaction capability and accuracy. The manipulation capability information may include at least one of the cognitive capability of the user interface or the manipulation capability of the user interface. Of course, it is not limited to this example.

在本說明書中,探索(Quest)也被稱為委託或任務,並且可以表示在遊戲中提供的任務。換句話說,任務可以意味著在遊戲中實現給定目的的動作。例如,用戶可以在遊戲內獲得任務“探險蝙蝠洞”。每個任務的難度級別可以不同,當用戶的角色任務成功時,可以獲取經驗值、商品、項目等;當任務失敗時,則失去角色擁有的一些經驗值、商品、項目等。In this specification, Quest is also called a commission or a mission, and may represent a mission provided in the game. In other words, missions can mean actions to achieve a given purpose in the game. For example, the user can obtain the mission "Expedition Bat Cave" in the game. The difficulty level of each task can be different. When the user's role task is successful, you can get experience points, commodities, items, etc.; when the task fails, you lose some experience points, commodities, items, etc. that the character has.

在本說明書中,項目可以包括所有物品、商品、內容等。並可以包括但不限於在遊戲裡角色穿戴的武器、盔甲、衣服、水晶之類的裝備,在遊戲裡角色搭乘的交通工具,食品、藥水之類的消費品,經驗值、增益等用戶在遊戲裡能夠獲取的所有數字內容、網絡目標物等。In this specification, items can include all items, commodities, content, etc. And can include but not limited to the weapons, armor, clothes, crystals and other equipment worn by the characters in the game, the vehicles used by the characters in the game, consumer goods such as food and potions, experience points, gains and other users in the game All digital content and network objects that can be obtained.

在本說明書中,角色的特性信息可以包括角色的類型、角色的級別、角色的外觀、角色的服裝、角色的性別、角色的職業及階級、角色擁有的裝備,以及現在角色所穿戴的裝備中至少之一。In this manual, the character's characteristic information can include the character's type, character's level, character's appearance, character's clothing, character's gender, character's occupation and class, character's equipment, and the equipment currently worn by the character At least one.

在本說明書中,職業、階級是指根據用戶在玩遊戲時可以選擇用戶角色的能力進行的分類。In this specification, occupation and class refer to the classification based on the ability of the user to select the user's role when playing the game.

在本說明書中,組隊是指遊戲中的至少一個用戶角色形成一個群組而一起執行預定活動,這對本領域技術人員來說是顯而易見的,在此將省略詳細描述。俱樂部、公會也是指與組隊一樣,在遊戲中的至少一個用戶角色形成一個群組而一起執行預定活動,並且根據臨時性、永久性、群組中角色的數量來分類,這對本領域技術人員來說是顯而易見的,在此將省略詳細描述。In this specification, teaming means that at least one user character in the game forms a group and performs predetermined activities together, which is obvious to those skilled in the art, and a detailed description will be omitted here. Clubs and guilds refer to the same as team formation, at least one user character in the game forms a group and performs scheduled activities together, and is classified according to the number of temporary, permanent, and number of characters in the group. It is obvious that detailed description will be omitted here.

圖1所示為根據一實施例的包括服務器以及用戶設備的在線遊戲提供系統100的圖。FIG. 1 is a diagram of an online game providing system 100 including a server and user equipment according to an embodiment.

本公開的在線遊戲提供系統100可以包括服務器20和至少一個用戶設備11至15。服務器20可以通過網絡提供在線遊戲服務。服務器20可以同時向至少一個用戶設備11至15提供在線遊戲,所述在線遊戲可以表示多個用戶訪問網絡並玩的遊戲。The online game providing system 100 of the present disclosure may include a server 20 and at least one user equipment 11 to 15. The server 20 may provide online game services through the network. The server 20 may simultaneously provide at least one user device 11 to 15 with online games, which may represent games that multiple users access the network and play.

根據一個實施例,服務器20可以包括但不限於單個服務器、服務器集合體、雲服務器等。另外,服務器20可以包括存儲用戶數據的數據庫。According to one embodiment, the server 20 may include, but is not limited to, a single server, a server aggregate, a cloud server, and the like. In addition, the server 20 may include a database that stores user data.

至少一個用戶設備11至15是能夠安裝和驅動遊戲的電子設備(device),並且可以通過網絡與服務器20通信。至少一個用戶設備11至15不僅可以包括個人計算機(Personal Computer) 11、平板電腦(Tablet) 12、筆記本電腦13、智能手機14和電視15,還可以包括掌上電腦(PDA)、便攜式多媒體播放器(PMP)、導航裝置、平板電腦(Tablet PC)、數碼相機、冰箱、洗衣機、吸塵器等電子設備。另外,至少一個用戶設備11至15不限於上述電子設備,還可以包括具有通信功能和數據處理功能的可穿戴設備。At least one user device 11 to 15 is an electronic device capable of installing and driving games, and can communicate with the server 20 through a network. The at least one user equipment 11 to 15 may include not only a personal computer (Personal Computer) 11, a tablet computer (Tablet) 12, a notebook computer 13, a smartphone 14 and a TV 15, but also a palmtop computer (PDA) and a portable multimedia player ( PMP), navigation devices, tablet PCs, digital cameras, refrigerators, washing machines, vacuum cleaners and other electronic equipment. In addition, at least one user device 11 to 15 is not limited to the above-mentioned electronic device, and may also include a wearable device having a communication function and a data processing function.

至少一個用戶設備11至15可以利用網絡通過服務器20接收遊戲服務。利用網絡接收遊戲服務的含義可以包括通過各種通信方法執行遊戲服務器和終端之間的通信的含義。At least one user equipment 11 to 15 can receive the game service through the server 20 using the network. The meaning of receiving game services using the network may include the meaning of performing communication between the game server and the terminal through various communication methods.

根據一個實施例,所述網絡表示利用預定通信方法建立(或形成)的連接,並且可以表示用於在終端和終端之間、或在終端和服務器之間發送/接收數據的通信網絡。According to one embodiment, the network represents a connection established (or formed) using a predetermined communication method, and may represent a communication network for transmitting/receiving data between a terminal and a terminal, or between a terminal and a server.

所述通信方法可以包括通過預定通信標準、預定頻帶、預定協議或預定頻道等的通信方法。例如,可以包括通過藍牙、BLE、Wi-Fi、Zigbee、3G、LTE、超聲波的通信方法,並且可以包括短程通信、遠程通信、無線通信和有線通信。當然,它不限於該示例。The communication method may include a communication method through a predetermined communication standard, a predetermined frequency band, a predetermined protocol, a predetermined channel, or the like. For example, it may include communication methods through Bluetooth, BLE, Wi-Fi, Zigbee, 3G, LTE, ultrasonic, and may include short-range communication, remote communication, wireless communication, and wired communication. Of course, it is not limited to this example.

根據一個實施例,所述網絡表示利用預定通信方法建立(或形成)的連接,並且可以表示用根據一個實施例,所述短程通信方法可以是指僅在執行通信的設備(終端或服務器)在預定範圍內時能夠通信的通信方法,例如可以包括藍牙、NFC等。所述遠程通信方法可以是指不管與通信設備的距離都可以執行通信的通信方法。例如,遠程通信方法可以表示通過諸如AP的轉發器進行通信的兩個設備即使位於預定範圍之外也可以通信的方式,並且可以包括以SMS、電話等蜂窩網絡(3G,LTE)進行的通信方式。當然,它不限於該示例於在終端和終端之間、或在終端和服務器之間發送/接收數據的通信網絡。According to one embodiment, the network represents a connection established (or formed) using a predetermined communication method, and may represent that according to one embodiment, the short-range communication method may refer to only a device (terminal or server) performing communication A communication method capable of communicating when within a predetermined range may include Bluetooth, NFC, etc., for example. The remote communication method may refer to a communication method that can perform communication regardless of the distance from the communication device. For example, the remote communication method may indicate a method in which two devices communicating through a transponder such as an AP can communicate even if they are outside a predetermined range, and may include a communication method in a cellular network (3G, LTE) such as SMS and telephone . Of course, it is not limited to this example for a communication network that transmits/receives data between the terminal and the terminal, or between the terminal and the server.

所述通信方法可以包括通過預定通信標準、預定頻帶、預定協議或預定頻道等的通信方法。例如,可以包括通過藍牙、BLE、Wi-Fi、Zigbee、3G、LTE、超聲波的通信方法,並且可以包括短程通信、遠程通信、無線通信和有線通信。當然,它不限於該示例。The communication method may include a communication method through a predetermined communication standard, a predetermined frequency band, a predetermined protocol, a predetermined channel, or the like. For example, it may include communication methods through Bluetooth, BLE, Wi-Fi, Zigbee, 3G, LTE, ultrasonic, and may include short-range communication, remote communication, wireless communication, and wired communication. Of course, it is not limited to this example.

圖2所示為根據一實施例的遊戲服務提供裝置200的圖。FIG. 2 is a diagram of a game service providing apparatus 200 according to an embodiment.

遊戲服務提供裝置200可以是提供遊戲服務的服務器設備,例如可以包括圖1所示的服務器20。遊戲服務提供裝置200可以從數據庫(未示出)獲取用戶信息。The game service providing apparatus 200 may be a server device that provides game services, and for example, may include the server 20 shown in FIG. 1. The game service providing apparatus 200 may acquire user information from a database (not shown).

根據本公開的一實施例,數據庫可以存儲和管理有關玩遊戲的用戶的信息。According to an embodiment of the present disclosure, the database may store and manage information about users who play games.

根據一實施例的數據庫可以包括用戶信息,例如,可以存儲遊戲訪問信息、遊戲分數、與非遊戲角色(NPC)的交互信息、攻擊點信息、成長信息、使用的項目信息、擁有的項目信息、級別信息、完成的成就信息、達成的任務信息、熟練度信息、操作能力信息、朋友信息和公會信息中的至少一個。根據本公開的一實施例,數據庫可以包括於遊戲服務提供裝置200中。The database according to an embodiment may include user information, for example, may store game access information, game scores, interaction information with non-game characters (NPCs), attack point information, growth information, used project information, owned project information, At least one of level information, completed achievement information, completed task information, proficiency information, operation ability information, friend information, and guild information. According to an embodiment of the present disclosure, the database may be included in the game service providing apparatus 200.

例如,所述與非遊戲角色(NPC)的交互信息可以包括:用戶通過非遊戲角色(NPC)接收任務的歷史、用戶完成接收的任務時獲取的成就信息、用戶從非遊戲角色(NPC)接收的項目信息、用戶與非遊戲角色(NPC)試圖或進行對話的歷史、非遊戲角色(NPC)在遊戲中為用戶提供直接或間接幫助的歷史、用戶通過非遊戲角色(NPC)的幫助獲得的勝利分數的信息等。For example, the interaction information with the non-game character (NPC) may include: the history of the user receiving the task through the non-game character (NPC), the achievement information obtained when the user completes the received task, and the user receiving from the non-game character (NPC) Project information, the history of attempts and dialogues between users and non-gaming characters (NPC), the history of non-gaming characters (NPC) providing users with direct or indirect help in the game, and the user obtained through the help of non-gaming characters (NPC) Information on victory points, etc.

另外,所述與非遊戲角色(NPC)的交互信息包括非遊戲角色(NPC)可以與用戶一起執行的所有活動的信息,還可以包括諸如非遊戲角色(NPC)和用戶合照等與遊戲玩法無關的所有活動。In addition, the interaction information with the non-gaming character (NPC) includes information on all activities that the non-gaming character (NPC) can perform with the user, and can also include non-gaming characters (NPC) and the user's photo, etc., regardless of gameplay All activities.

根據一實施例,存儲器210可以存儲用於驅動和控制遊戲服務提供裝置200的各種數據、程序或應用程序。存儲在存儲器210中的程序可以包括一個或多個指令。存儲在存儲器210中的程序(一個或多個指令)或應用程序可以由處理器220執行。According to an embodiment, the memory 210 may store various data, programs, or application programs for driving and controlling the game service providing device 200. The program stored in the memory 210 may include one or more instructions. The program (one or more instructions) or application program stored in the memory 210 may be executed by the processor 220.

處理器220控制遊戲服務提供裝置200的整體操作。例如,處理器220可以通過執行存儲在遊戲服務提供裝置200的存儲器210中的程序來控制遊戲服務提供裝置200的操作。The processor 220 controls the overall operation of the game service providing device 200. For example, the processor 220 may control the operation of the game service providing apparatus 200 by executing a program stored in the memory 210 of the game service providing apparatus 200.

處理器220可以提供用於驅動遊戲的功能。例如,處理器220可以執行生成用於提供在遊戲中的內容的功能。其中,可以通過執行存儲在遊戲服務提供裝置200中的程序代碼(program code)來執行生成內容的功能。製造商可以更新存儲在遊戲服務提供裝置200中的程序代碼。The processor 220 may provide functions for driving games. For example, the processor 220 may perform a function of generating content for providing in a game. Among them, the function of generating content may be executed by executing a program code stored in the game service providing device 200. The manufacturer can update the program code stored in the game service providing device 200.

根據一實施例,處理器220可以執行存儲在存儲器210中的一個或多個程序。處理器220可以包括單核、雙核、三核、四核和其倍數的核。另外,處理器220可以包括多個處理器。According to an embodiment, the processor 220 may execute one or more programs stored in the memory 210. The processor 220 may include single core, dual core, triple core, quad core, and multiple cores thereof. In addition, the processor 220 may include multiple processors.

根據一實施例,處理器220可以獲取關於包括在遊戲屏幕中的角色的內容信息,並基於關於角色的內容信息向用戶提供通知。According to an embodiment, the processor 220 may acquire content information about a character included in the game screen, and provide a notification to the user based on the content information about the character.

例如,當存在有關角色的新內容時,處理器220可以提供通知,並且當角色是用戶首次接觸的非遊戲角色(NPC)時,處理器220也操作成可以提供通知。另外,如果是用戶所感興趣的非遊戲角色(NPC),處理器220可以操作成提供通知。For example, when there is new content about a character, the processor 220 may provide a notification, and when the character is a non-gaming character (NPC) that the user first contacts, the processor 220 also operates to provide a notification. In addition, if it is a non-gaming character (NPC) that is of interest to the user, the processor 220 may operate to provide a notification.

根據一實施例,處理器220允許用戶在遊戲中容易地查看角色介紹信息、角色帖子以及角色創作物等。另外,根據一實施例,處理器220允許用戶在玩遊戲時可以容易地上載如自己的創作物或帖子等的與角色相關的內容。其中,角色的創作物可以包括用戶針對角色創建的各種作品,並且不限於音樂、藝術品等。According to an embodiment, the processor 220 allows the user to easily view character introduction information, character posts, character creations, etc. in the game. In addition, according to an embodiment, the processor 220 allows a user to easily upload character-related content such as his own creation or post while playing a game. Among them, the creation of the character may include various works created by the user for the character, and is not limited to music, artwork, and the like.

根據一實施例,處理器220可以響應於從玩遊戲的用戶接收的選擇角色的輸入來提供提供關於角色的角色主頁面。所述有關角色的內容可以包括角色介紹信息、有關角色的帖子、以及有關角色的創作物中的至少一個。According to an embodiment, the processor 220 may provide a character home page that provides information about the character in response to input from the user who plays the game to select the character. The character-related content may include at least one of character introduction information, character-related posts, and character-related creations.

根據一實施例,當至少一個關於角色的新內容存在時,處理器200可以決定提供通知。According to an embodiment, when at least one new content about the character exists, the processor 200 may decide to provide a notification.

根據一實施例,處理器220可以獲取包括在遊戲中包括的的角色類型、角色職業、角色和用戶的交互信息以及角色介紹信息的角色信息。角色介紹信息可以包括關於角色的信息,以及角色與有關角色的其他角色之間的關係。According to an embodiment, the processor 220 may acquire character information including character types, character occupations, character-user interaction information, and character introduction information included in the game. The role introduction information may include information about the role and the relationship between the role and other roles related to the role.

根據一實施例,當角色首次出現在用戶玩的遊戲中時,處理器220可以基於角色信息向用戶提供通知。According to an embodiment, when the character first appears in the game played by the user, the processor 220 may provide a notification to the user based on the character information.

根據一實施例,處理器220基於將關於與角色的用戶的交互的交互信息和關於與角色的其他用戶的交互的交互信息進行比較的結果來決定是否提供通知。根據一實施例,處理器220還可以基於遊戲統計信息及關於與角色的用戶的交互的交互信息來決定是否提供通知。According to an embodiment, the processor 220 decides whether to provide the notification based on the result of comparing the interaction information about the interaction with the user of the character and the interaction information about the interaction with other users of the character. According to an embodiment, the processor 220 may also decide whether to provide a notification based on game statistical information and interaction information regarding user interaction with the character.

並且,根據一實施例,當由用戶的朋友上傳的內容存在時,處理器220則可以提供通知。And, according to an embodiment, when the content uploaded by the user's friend exists, the processor 220 may provide a notification.

另外,根據一實施例,處理器220還可以基於用戶的朋友信息及有關角色的內容信息來決定是否提供通知。具體地,當由用戶的註冊朋友上傳的角色內容存在時,處理器220則可以決定提供通知。In addition, according to an embodiment, the processor 220 may also decide whether to provide the notification based on the user's friend information and content information about the character. Specifically, when the character content uploaded by the registered friend of the user exists, the processor 220 may decide to provide the notification.

另外,根據一實施例,處理器220可以從用戶接收用於上載關於角色的新帖子或新創作物的輸入。In addition, according to an embodiment, the processor 220 may receive input from the user for uploading a new post or new creation about the character.

根據一實施例,角色主頁面可以包括有關用戶們最感興趣的角色的最佳帖子,以及對角色的最佳創作物。According to an embodiment, the character home page may include the best posts about the characters that the users are most interested in, and the best creations for the characters.

根據一實施例,處理器220可以基於選擇包括在角色主頁面中的最佳帖子或最佳創作物的輸入來提供包括有關角色的帖子或創作物之新頁面。According to an embodiment, the processor 220 may provide a new page including posts or creations about the character based on the input of selecting the best posts or creations included in the main page of the character.

通信單元230可以在處理器220的控制下通過網絡與用戶設備(圖1中的11至15)及數據庫發送/接收數據或信號。The communication unit 230 may send/receive data or signals with user equipment (11 to 15 in FIG. 1) and a database through the network under the control of the processor 220.

通信單元230可以使用無線及有線通信中的至少一種與用戶設備通信。根據一實施例,通信單元230可以與用戶設備通信,以便在處理器220的控制下向用戶提供在玩遊戲期間決定的內容。此外,通信單元230可以在處理器220的控制下從數據庫(未示出)接收玩遊戲的用戶的用戶信息。通信單元230還可以在處理器220的控制下從用戶設備接收玩遊戲的用戶的用戶信息。The communication unit 230 may communicate with the user equipment using at least one of wireless and wired communication. According to an embodiment, the communication unit 230 may communicate with the user equipment to provide the user with content decided during game play under the control of the processor 220. In addition, the communication unit 230 may receive user information of a user who plays a game from a database (not shown) under the control of the processor 220. The communication unit 230 may also receive user information of the user who plays the game from the user device under the control of the processor 220.

例如,在處理器220的控制下,通信單元230可以向玩遊戲的用戶提供關於遊戲中角色的各種通知。另外,在處理器220的控制下,通信單元230可以從用戶設備接收響應,並可以根據接收的響應將內容提供給用戶設備。For example, under the control of the processor 220, the communication unit 230 may provide various notifications about characters in the game to users who play the game. In addition, under the control of the processor 220, the communication unit 230 may receive a response from the user equipment, and may provide content to the user equipment according to the received response.

通信單元230可以是硬件模塊(hardware module),例如網絡接口卡(network interface card)、網絡接口芯片(network interface chip)和網絡接口端口(network interface port),還可以是軟件模塊(software module),例如網絡設備驅動器(network device driver)或網絡程序(networking program)。The communication unit 230 may be a hardware module (hardware module), such as a network interface card (network interface card), a network interface chip (network interface chip) and a network interface port (network interface port), or a software module (software module), For example, network device driver (network device driver) or network program (networking program).

遊戲服務提供裝置200可以包括比圖1中所示的元件更多的元件。The game service providing apparatus 200 may include more elements than those shown in FIG. 1.

下面,以非遊戲角色(NPC)的實施例為主,描述關於角色的內容信息和角色的內容。然而,角色不限於非遊戲角色(NPC),而都包括由用戶實際控制的角色和非玩家角色。In the following, mainly focusing on the non-game character (NPC) embodiment, the content information about the character and the content of the character will be described. However, the characters are not limited to non-gaming characters (NPC), but include characters actually controlled by users and non-player characters.

圖3所示為用於描述根據一實施例的用戶設備300的詳細結構的示意圖。FIG. 3 is a schematic diagram for describing the detailed structure of the user equipment 300 according to an embodiment.

另外,用戶設備300可以是用戶在遊戲服務提供裝置的控制下玩遊戲的設備。In addition, the user equipment 300 may be a device where a user plays a game under the control of a game service providing device.

用戶設備300可以包括存儲器310、處理器320、用戶界面330和通信單元340。The user equipment 300 may include a memory 310, a processor 320, a user interface 330, and a communication unit 340.

根據本公開的一實施例,用戶設備300可以包括用戶的PC。另外,用戶設備300不限於用戶的PC,而可以包括位於其他場所的PC(例如,PC室)、用戶的移動設備(智能手機、平板電腦、可穿戴設備等)等。According to an embodiment of the present disclosure, the user equipment 300 may include a user's PC. In addition, the user device 300 is not limited to the user's PC, but may include a PC located in another place (for example, a PC room), a user's mobile device (smartphone, tablet computer, wearable device, etc.), and the like.

存儲器310作為計算機可讀記錄媒介,可以包括諸如RAM(random access memory)、ROM(read only memory)及磁盤驅動器的永久性大容量存儲設備(permanent mass storage device)。另外,存儲器310可以存儲操作系統和至少一個程序代碼(例如,用於驅動由用戶設備驅動的遊戲程序的代碼)。可以使用驅動機制(drive mechanism)從與存儲器310獨立的計算機可讀記錄媒介加載這些軟件元件。這種單獨的計算機可讀記錄介質可以包括計算機可讀記錄媒介,例如DVD / CD-ROM驅動器、存儲卡等。在另一實施例中,軟件元件可以通過通信單元340而不通過計算機可讀記錄媒介加載到存儲器310中。例如,至少一個程序可以基於由開發者或分發安裝文件或補丁文件的遊戲服務器(參見圖1中的20)提供的文件所安裝的程序加載到存儲器310中。The memory 310 as a computer-readable recording medium may include permanent mass storage devices such as RAM (random access memory), ROM (read only memory), and disk drives. In addition, the memory 310 may store an operating system and at least one program code (for example, code for driving a game program driven by a user device). These software elements can be loaded from a computer-readable recording medium independent of the memory 310 using a drive mechanism. Such a separate computer-readable recording medium may include a computer-readable recording medium, such as a DVD/CD-ROM drive, a memory card, and so on. In another embodiment, the software element may be loaded into the memory 310 through the communication unit 340 without a computer-readable recording medium. For example, at least one program may be loaded into the memory 310 based on a program installed by a developer or a game server (see 20 in FIG. 1) that distributes installation files or patch files.

根據一實施例,處理器320可以執行存儲在存儲器310中的至少一個程序或通過通信單元340提供的命令。處理器320可以包括單核、雙核、三核、四核和其倍數的核。另外,處理器320可以包括多個處理器。According to an embodiment, the processor 320 may execute at least one program stored in the memory 310 or a command provided through the communication unit 340. The processor 320 may include single core, dual core, triple core, quad core, and multiple cores thereof. In addition, the processor 320 may include multiple processors.

根據一實施例,用戶界面330可以接收用戶輸入。According to an embodiment, the user interface 330 may receive user input.

用戶界面330可以包括但不限於鍵盤(key pad)、穹頂開關(dome switch)、觸控面板(接觸式電容型、壓力式電阻型、紅外線感測型、表面超聲波傳導型、集成張力測量型、壓電效應型等)、轉輪(jog wheel)、撥動開關(jog switch)等。The user interface 330 may include but is not limited to a keyboard (key pad), a dome switch (dome switch), a touch panel (contact capacitive type, pressure resistive type, infrared sensing type, surface ultrasonic conduction type, integrated tension measurement type, Piezoelectric effect type, etc.), jog wheel, jog switch, etc.

通信單元340可以為用戶設備300和遊戲服務器(參見圖1中的20)提供通過網絡彼此通信的功能。例如,用戶設備300的處理器320可以根據存儲在諸如存儲器310的記錄裝置中的程序代碼所生成的請求並可在通信單元340的控制下被發送到遊戲服務器20。另外,用戶設備300可以通過用戶設備300的通信單元340接收從遊戲服務器20提供的控制信號、命令、內容、文件等。例如,遊戲服務器20的控制信號或命令可以通過通信單元340發送到處理器320或存儲器310,並且內容或文件等可以加載到與用戶設備300獨立的計算機可讀記錄媒介中。The communication unit 340 may provide the user device 300 and the game server (see 20 in FIG. 1) with a function of communicating with each other through a network. For example, the processor 320 of the user equipment 300 may generate a request according to a program code stored in a recording device such as the memory 310 and may be sent to the game server 20 under the control of the communication unit 340. In addition, the user equipment 300 may receive control signals, commands, contents, files, etc. provided from the game server 20 through the communication unit 340 of the user equipment 300. For example, the control signal or command of the game server 20 may be transmitted to the processor 320 or the memory 310 through the communication unit 340, and the content or file or the like may be loaded into a computer-readable recording medium independent of the user device 300.

用戶設備300可以包括比圖3中所示的元件更多的元件。例如,用戶設備300還可以包括顯示器(未示出)。顯示器可以是液晶顯示器(liquid crystal display)、薄膜晶體管液晶顯示器(thin film transistor-liquid crystal display)、有機發光二極管(organic light-emitting diode)、柔性顯示器(flexible display)、三維顯示器(3D display)和電泳顯示器(electrophoretic display)中至少之一。當顯示器和触控面板被構造為具有分層結構的觸控屏幕時,除了輸出裝置之外,顯示器還可以用作輸入裝置。The user equipment 300 may include more elements than those shown in FIG. 3. For example, the user equipment 300 may also include a display (not shown). The display may be a liquid crystal display (liquid crystal display), a thin film transistor liquid crystal display (thin film transistor-liquid crystal display), an organic light-emitting diode (organic light-emitting diode), a flexible display (flexible display), a three-dimensional display (3D display) and At least one of electrophoretic displays. When the display and the touch panel are configured as a touch screen having a layered structure, in addition to the output device, the display can also be used as an input device.

圖4所示為根據一實施例的遊戲服務提供方法的流程圖。FIG. 4 is a flowchart of a game service providing method according to an embodiment.

圖4所示的遊戲服務提供方法可以支持在遊戲期間為角色提供內容作為新窗口的功能。另外,圖4所示的遊戲服務提供方法可以在圖2所示的遊戲服務提供裝置200中執行。The game service providing method shown in FIG. 4 can support the function of providing content as a new window for characters during the game. In addition, the game service providing method shown in FIG. 4 may be executed in the game service providing apparatus 200 shown in FIG. 2.

在步驟S410中,遊戲服務提供裝置200可以獲取有關包括在遊戲屏幕中的角色的內容信息。In step S410, the game service providing apparatus 200 may acquire content information about characters included in the game screen.

在步驟S420中,遊戲服務提供裝置200可以基於有關角色的內容信息向用戶提供通知。In step S420, the game service providing apparatus 200 may provide a notification to the user based on the content information about the character.

向用戶提供通知時,可以根據關於與角色的用戶的交互的交互信息來決定是否提供通知。When providing notification to the user, whether to provide the notification can be decided based on the interaction information about the interaction with the user of the role.

關於與角色的用戶的交互的交互信息可以包括例如與非遊戲角色(NPC)的交互信息。與非遊戲角色(NPC)的交互信息包括非遊戲角色(NPC)可以包括與用戶可以一起執行的所有活動的信息,還可以包括諸如非遊戲角色(NPC)和用戶合照等與遊戲玩法無關的所有活動。The interaction information regarding the interaction with the user of the character may include, for example, interaction information with a non-game character (NPC). Interaction information with non-gaming characters (NPC) includes non-gaming characters (NPC) that can include information about all activities that can be performed together with the user, and can also include all non-gaming characters (NPC) and user photos that are not related to gameplay. activity.

在步驟S430中,遊戲服務提供裝置200可以從玩遊戲的用戶接收選擇角色的輸入。In step S430, the game service providing apparatus 200 may receive an input of selecting a character from a user who plays a game.

例如,用戶可以在遊戲期間利用用戶設備選擇表示角色名稱的對像或在角色講話時顯示的UI等。For example, the user can use the user device to select an object representing the name of the character or a UI displayed when the character speaks during the game.

在步驟S440中,響應於從玩遊戲的用戶選擇角色的輸入,遊戲服務提供裝置200可以提供有關角色內容的角色主頁面。In step S440, in response to an input of selecting a character from a user who plays a game, the game service providing apparatus 200 may provide a character home page regarding character content.

遊戲服務提供裝置200允許用戶在遊戲中容易地查看角色介紹信息、有關的角色帖子以及有關的角色創作物等。另外,遊戲服務提供裝置200允許用戶在玩遊戲時可以容易地上載如自己的創作物或帖子等的與角色相關的內容。The game service providing apparatus 200 allows a user to easily view character introduction information, related character posts, related character creations, etc. in a game. In addition, the game service providing apparatus 200 allows a user to easily upload content related to a character such as his own creation or post while playing a game.

圖5所示為根據一實施例,遊戲服務提供裝置200在用戶設備中提供遊戲服務的同時向用戶提供有關角色通知的圖。FIG. 5 is a diagram showing that the game service providing apparatus 200 provides a user with a role notification while providing a game service in a user device according to an embodiment.

根據的一實施例,用戶在玩遊戲時,角色501可以通過用戶設備300出現。角色501可以是非遊戲角色(NPC),能夠與用戶交互的角色,諸如向用戶提供對話或任務。According to an embodiment, when the user is playing a game, the character 501 may appear through the user device 300. The character 501 may be a non-game character (NPC), a character capable of interacting with a user, such as providing a dialogue or task to the user.

向用戶提供通知時,遊戲服務提供裝置200可以根據關於與用戶的角色501的交互的交互信息來決定是否提供通知。如,考慮到關於與用戶的角色501的交互的交互信息,遊戲服務提供裝置200可以根據與角色501的交互次數或交互程度來決定是否提供通知。When providing the notification to the user, the game service providing apparatus 200 may decide whether to provide the notification based on the interaction information about the interaction with the user's character 501. For example, considering the interaction information regarding the interaction with the user's character 501, the game service providing apparatus 200 may decide whether to provide the notification according to the number of interactions with the character 501 or the degree of interaction.

根據的一實施例,遊戲服務提供裝置220基於將關於與角色的用戶的交互的交互信息和關於與角色的其他用戶的交互的交互信息進行比較的結果來決定是否提供通知。另外,遊戲服務提供裝置220可以基於遊戲統計信息及關於與角色的用戶的交互的交互信息來決定是否提供通知。According to an embodiment, the game service providing apparatus 220 decides whether to provide the notification based on the result of comparing the interaction information about the interaction with the user of the character and the interaction information about the interaction with the other user of the character. In addition, the game service providing device 220 may decide whether to provide the notification based on game statistical information and interaction information about the interaction with the user of the character.

關於與角色501的用戶的交互的交互信息可以包括例如與非遊戲角色(NPC)的交互信息。所述與非遊戲角色(NPC)的交互信息可以包括:用戶通過非遊戲角色(NPC)接收任務的歷史、用戶達成任務時獲取的成就信息、用戶從非遊戲角色(NPC)接收的項目信息、用戶與非遊戲角色(NPC)試圖或進行對話的歷史、非遊戲角色(NPC)在遊戲中為用戶提供直接或間接幫助的歷史、用戶通過非遊戲角色(NPC)的幫助獲得的勝利分數的信息等。The interaction information regarding the interaction with the user of the character 501 may include, for example, interaction information with a non-game character (NPC). The interaction information with the non-game character (NPC) may include: the history of the user receiving the task through the non-game character (NPC), the achievement information obtained by the user when the task is completed, the project information the user receives from the non-game character (NPC), The history of attempts or conversations between the user and the non-gaming character (NPC), the history of the non-gaming character (NPC) providing direct or indirect help to the user in the game, and the information of the user's victory points obtained through the help of the non-gaming character (NPC) Wait.

此外,與非遊戲角色(NPC)的交互信息還可以包括非遊戲角色(NPC)與用戶合照或與遊戲玩法無關的所有活動。In addition, the interaction information with the non-gaming character (NPC) may also include all activities of the non-gaming character (NPC) taking photos with the user or having nothing to do with gameplay.

遊戲服務提供裝置200可以在尚未提供給用戶的新內容被上傳到角色501時向用戶提供通知。The game service providing apparatus 200 may provide a notification to the user when new content that has not been provided to the user is uploaded to the character 501.

並且,角色501首次出現在用戶玩的遊戲中時,遊戲服務提供裝置200可以基於角色信息向用戶提供通知。And, when the character 501 first appears in the game played by the user, the game service providing apparatus 200 can provide the user with a notification based on the character information.

角色信息可以包括用戶遊戲屏幕中角色501類型、角色501職業、角色501與用戶的交互信息、以及角色介紹信息。The character information may include the type of the character 501, the occupation of the character 501, the interaction information between the character 501 and the user, and the character introduction information in the user's game screen.

另外,如果是用戶所感興趣的角色,遊戲服務提供裝置200則可以提供通知。例如,遊戲服務提供裝置220基於將關於與角色501的用戶的交互的交互信息和關於與角色501的其他用戶的交互的交互信息進行比較的結果來決定是否提供通知。當決定用戶與角色501之間的交互程度大於其他用戶與角色501的交互程度時,遊戲服務提供裝置200可以提供通知。如果當用戶對角色感興趣時提供通知,用戶為了接收角色內容而選擇被通知的對象之機率會很大。In addition, if it is a character of interest to the user, the game service providing device 200 may provide a notification. For example, the game service providing device 220 decides whether to provide the notification based on the result of comparing the interaction information about the interaction with the user of the character 501 and the interaction information about the interaction with other users of the character 501. When it is determined that the degree of interaction between the user and the character 501 is greater than the degree of interaction between other users and the character 501, the game service providing apparatus 200 may provide a notification. If a notification is provided when the user is interested in the role, there is a high probability that the user selects the notified object in order to receive the content of the role.

另外,當用戶的朋友上傳內容時,遊戲服務提供裝置200可以基於用戶的朋友信息及有關角色501的內容信息提供通知。In addition, when a user's friend uploads content, the game service providing apparatus 200 may provide notification based on the user's friend information and content information about the character 501.

根據一實施例,顯示角色501名稱的對象503可以顯示在角色501的下端。另外,根據一實施例,當角色501說話時,可以將對話內容513顯示為文本。According to an embodiment, the object 503 displaying the name of the character 501 may be displayed at the lower end of the character 501. In addition, according to an embodiment, when the character 501 speaks, the conversation content 513 may be displayed as text.

根據一實施例,遊戲服務提供裝置200可以將通知標示505與顯示角色501名稱的對象503一起顯示。通知標示505雖然在對象503的右上角端以“?”顯示,但可以在不同位置以各種形式提供。According to an embodiment, the game service providing apparatus 200 may display the notification mark 505 together with the object 503 displaying the name of the character 501. Although the notification mark 505 is displayed with "?" at the upper right corner of the object 503, it can be provided in various forms at different positions.

另外,圖5所示的用戶設備300不僅可以包括以用戶擁有的設備進行認證的用戶的智能手機、平板電腦、智能手錶,還可以包括具有通信和數據處理功能的各種類型的可穿戴設備。In addition, the user equipment 300 shown in FIG. 5 may include not only a smartphone, a tablet computer, and a smart watch of a user authenticated with a device owned by the user, but also various types of wearable devices having communication and data processing functions.

圖6所示為根據本公開的以實施例的遊戲服務提供裝置200向用戶提供有關角色通知的圖。FIG. 6 is a diagram showing a game service providing apparatus 200 according to an embodiment of the present disclosure to provide a character notification to a user.

遊戲服務提供裝置200可以顯示關於角色610內容的多個通知標示611。根據在角色610內容中更新的信息,多個通知標示611可以不同。The game service providing apparatus 200 may display a plurality of notification marks 611 regarding the content of the character 610. According to the information updated in the content of the character 610, the plurality of notification marks 611 may be different.

當角色介紹信息被更新時,提供第一通知標示601;當添加了對角色的評論、帖子或對其的反應時,提供第二通知標示603;當添加了對角色的創作物時,提供第三通知標示605。When the character introduction information is updated, the first notification indicator 601 is provided; when a comment, post or response to the character is added, the second notification indicator 603 is provided; when the creation of the character is added, the first notification indicator is provided Three notice marked 605.

圖7所示為遊戲服務提供裝置200接收選擇角色的輸入並提供角色主頁面的圖。FIG. 7 is a diagram showing that the game service providing apparatus 200 receives input of selecting a character and provides a character home page.

響應於從玩遊戲的用戶接收的選擇角色的輸入,遊戲服務提供裝置200可以提供有關角色內容的角色主頁面720。選擇角色的輸入可以是選擇顯示角色名稱的對象701的輸入。In response to an input of a selected character received from a user who plays a game, the game service providing apparatus 200 may provide a character main page 720 regarding character content. The input to select a role may be an input to select an object 701 that displays a role name.

角色主頁面720可以是在遊戲中包含角色內容的新窗口。例如,關於角色的內容可以包括角色介紹信息(70),有關角色的帖子(723),以及有關角色的創作物(725)中的至少一個。The character home page 720 may be a new window containing character content in the game. For example, the content about the character may include at least one of character introduction information (70), a post about the character (723), and a creation about the character (725).

角色主頁面720可以通過在遊戲內的窗口或者在遊戲程序外的網頁格式提供。The character home page 720 may be provided through a window in the game or a web page format outside the game program.

角色介紹信息721可以包括關於角色的信息,以及角色與有關角色的其他角色之間的關係圖。另外,角色的帖子723包括用戶能以文本形式上傳的帖子、回复、評論等。角色的創作物725可以包括用戶針對角色創建的各種作品,並且不限於音樂、藝術品等。The role introduction information 721 may include information about the role, and a relationship diagram between the role and other roles related to the role. In addition, the post 723 of the character includes posts, replies, comments, etc. that the user can upload in text form. The creation 725 of the character may include various works created by the user for the character, and is not limited to music, artwork, and the like.

當用戶打開角色主頁面720時,遊戲服務提供裝置200可以優先顯示角色帖子723中的最佳帖子。所述最佳帖子可以是用戶們推薦最多的帖子。When the user opens the character main page 720, the game service providing apparatus 200 may preferentially display the best post in the character post 723. The best post may be the most recommended post by users.

另外,當用戶打開角色主頁面720時,遊戲服務提供裝置200可以優先顯示角色創作物725中的最佳粉絲藝術作品。In addition, when the user opens the character main page 720, the game service providing apparatus 200 may preferentially display the best fan art in the character creation 725.

如圖7所示,遊戲服務提供裝置200可以通過角色主頁面720中的滾動條727或細節按鈕729滾動並顯示主頁面720的屏幕。As shown in FIG. 7, the game service providing apparatus 200 can scroll and display the screen of the main page 720 through the scroll bar 727 or the detail button 729 in the character main page 720.

圖8所示為根據一實施例的遊戲服務提供方法的流程圖。8 is a flowchart of a game service providing method according to an embodiment.

圖8所示的遊戲服務提供方法可以在遊戲期間提供新內容,所述新內容對應於在角色主頁面的角色介紹信息中包括的對象之一。The game service providing method shown in FIG. 8 can provide new content during the game, and the new content corresponds to one of the objects included in the character introduction information on the character main page.

圖8所示的方法可以通過遊戲服務提供裝置200執行。The method shown in FIG. 8 may be executed by the game service providing apparatus 200.

在步驟S810中,遊戲服務提供裝置200可以從玩遊戲的用戶接收選擇角色的輸入。選擇角色的輸入可以是選擇用於在遊戲屏幕中顯示角色名稱的對象701的輸入。In step S810, the game service providing apparatus 200 may receive an input of selecting a character from a user who plays a game. The input to select the character may be an input to select the object 701 for displaying the character name in the game screen.

在步驟S820中,遊戲服務提供裝置200可以提供包括角色內容的角色主頁面(S820)。角色主頁面可以通過在遊戲內的窗口或者在遊戲程序外的網頁格式提供。In step S820, the game service providing apparatus 200 may provide a character home page including character content (S820). The main page of the character can be provided through a window in the game or a web page format outside the game program.

在步驟S830中,遊戲服務提供裝置200可以接收選擇包括於角色主頁面中角色介紹信息的對象的輸入。從介紹信息選擇對象的輸入可以包括從角色與其他角色的關係圖中選擇其他角色的另一輸入。In step S830, the game service providing apparatus 200 may receive an input to select an object included in the character introduction information in the character main page. The input of selecting an object from the introduction information may include another input of selecting another character from a relationship graph of the character with other characters.

在步驟S840中,遊戲服務提供裝置200可以提供與所選對象相對應的新角色主頁面(S840)。當遊戲服務提供裝置200接收選擇與角色相關的另一角色的輸入時,遊戲服務提供裝置200可以為另一角色提供新角色主頁面。In step S840, the game service providing apparatus 200 may provide a new character home page corresponding to the selected object (S840). When the game service providing apparatus 200 receives an input to select another character related to the character, the game service providing apparatus 200 may provide a new character home page for another character.

圖9所示為遊戲服務提供裝置200接收選擇與角色相關的另一角色的輸入並提供新角色主頁面的圖。FIG. 9 is a diagram showing that the game service providing apparatus 200 receives an input of selecting another character related to the character and provides a new character home page.

遊戲服務提供裝置200可以例如在名為Katin的角色的角色主頁面920上提供角色的介紹信息921。The game service providing apparatus 200 may provide character introduction information 921 on the character main page 920 of a character named Katin, for example.

遊戲服務提供裝置200可以接收選擇包括在角色介紹信息921中的人際關係圖923的輸入。具體地,當點擊表示人物關係圖923中包括的另一角色的對象925時,可以移動到另一角色的新主頁面926。新主頁面926可以通過在遊戲內的窗口或者在遊戲程序外的網頁格式提供。所述主頁面可以包括角色介紹信息、有關角色的帖子、以及有關角色的創作物中的至少一個。The game service providing apparatus 200 may receive an input selecting the interpersonal relationship diagram 923 included in the character introduction information 921. Specifically, when the object 925 representing another character included in the character relationship diagram 923 is clicked, it can be moved to the new main page 926 of another character. The new main page 926 may be provided through a window in the game or a web page format outside the game program. The main page may include at least one of character introduction information, character-related posts, and character-related creations.

玩在線遊戲的用戶可以容易地訪問遊戲屏幕內的有關角色的內容,從而給用戶提供對角色的友好印象。Users who play online games can easily access the content about the characters in the game screen, thereby giving the users a friendly impression of the characters.

圖10所示為根據一實施例的遊戲服務提供方法的流程圖。FIG. 10 is a flowchart of a game service providing method according to an embodiment.

圖10所示的遊戲服務提供方法可以根據用於在遊戲期間在角色主頁面上顯示角色帖子的輸入來提供帖子列表。The game service providing method shown in FIG. 10 may provide a list of posts according to input for displaying character posts on the character home page during the game.

圖10所示的方法可以通過遊戲服務提供裝置200執行。The method shown in FIG. 10 may be executed by the game service providing apparatus 200.

在步驟S1010中,遊戲服務提供裝置200可以從玩遊戲的用戶接收選擇角色的輸入。選擇角色的輸入可以是選擇用於在遊戲屏幕中顯示角色名稱的對象701的輸入。In step S1010, the game service providing apparatus 200 may receive an input of selecting a character from a user who plays a game. The input to select the character may be an input to select the object 701 for displaying the character name in the game screen.

在步驟S1020中,遊戲服務提供裝置200可以提供包括角色內容的角色主頁面。In step S1020, the game service providing apparatus 200 may provide a character home page including character content.

角色主頁面可以通過在遊戲內的窗口或者在遊戲程序外的網頁格式提供。提供服務的設備200可以在角色主頁面優先顯示例如有關角色的最佳評論。提供服務的設備200可以在角色主頁面優先顯示有關角色的最佳粉絲藝術作品。The main page of the character can be provided through a window in the game or a web page format outside the game program. The service providing device 200 may preferentially display, for example, the best comment about the character on the character main page. The service-providing device 200 may preferentially display the best fan art about the character on the character main page.

在步驟S1030中,遊戲服務提供裝置200可以接收在角色主頁面中選擇有關角色的帖子或創作物的輸入。In step S1030, the game service providing apparatus 200 may receive an input to select a post or creation about the character in the character home page.

在步驟S1040中,遊戲服務提供裝置200可以提供新頁面,所述新頁面包括有關角色的帖子或創作物。In step S1040, the game service providing apparatus 200 may provide a new page including the post or creation about the character.

圖11所示為遊戲服務提供裝置200基於在角色主頁面上選擇有關角色的帖子的輸入來提供包括有關角色的帖子的新頁面的圖。FIG. 11 is a diagram showing that the game service providing apparatus 200 provides a new page including posts about characters based on the input of selecting posts about characters on the main page of the character.

如圖11所示,遊戲服務提供裝置200可以在角色主頁面1120優先顯示有關角色的最佳帖子1123。As shown in FIG. 11, the game service providing apparatus 200 may preferentially display the best post 1123 about the character on the character home page 1120.

遊戲服務提供裝置200可以基於在角色主頁面1120上選擇整個帖子1125的輸入來提供帖子頁面1130。選擇角色帖子的輸入可以是指選擇整個帖子1125或選擇顯示帖子的對象1227的輸入。當用戶選擇整個帖子1125或對象1227時,可以查看按時間順序登記的整個帖子。The game service providing apparatus 200 may provide the post page 1130 based on the input of selecting the entire post 1125 on the character home page 1120. The input of selecting a character post may refer to the input of selecting the entire post 1125 or selecting the object 1227 displaying the post. When the user selects the entire post 1125 or the object 1227, the entire post registered in chronological order can be viewed.

例如,遊戲服務提供裝置200可以顯示包括按時間順序登記的帖子列表1131的帖子頁面1130。For example, the game service providing apparatus 200 may display a post page 1130 including a post list 1131 registered in chronological order.

通過帖子頁面1130,遊戲服務提供裝置200可以從用戶接收對有關角色的帖子列表1131中第一帖子1135的反應。Through the post page 1130, the game service providing apparatus 200 can receive a response from the user to the first post 1135 in the post list 1131 about the character.

遊戲服務提供裝置200可以從用戶接收表示對第一帖子1135的喜愛度的輸入(例如,“喜歡”),如果第一帖子1135是不適當的帖子,則可以從用戶接收舉報輸入1137。另外,遊戲服務提供裝置200還可以通過帖子頁面1130接收上傳新帖子的用戶輸入1133。The game service providing apparatus 200 may receive an input (for example, "like") indicating a love for the first post 1135 from the user, and if the first post 1135 is an inappropriate post, it may receive a report input 1137 from the user. In addition, the game service providing apparatus 200 may also receive a user input 1133 uploading a new post through the post page 1130.

圖12所示為遊戲服務提供裝置200基於在角色主頁面上選擇角色創作物的輸入來提供包括角色創作物的新頁面的圖。FIG. 12 is a diagram showing that the game service providing apparatus 200 provides a new page including the character creation based on the input of selecting the character creation on the character home page.

遊戲服務提供裝置200可以基於在角色主頁面1120上選擇角色創作物1225的輸入來提供創作物頁面1230。選擇角色創作物1225的輸入可以是指選擇創作物1225本身或選擇表示創作物的對象1227的輸入。The game service providing apparatus 200 may provide the creation page 1230 based on the input of selecting the character creation 1225 on the character home page 1120. The input of selecting the character creation 1225 may refer to the input of selecting the creation 1225 itself or selecting the object 1227 representing the creation.

創作物頁面1230可以顯示包括對用戶們最感興趣的角色的最佳粉絲藝術作品的創作物列表1231。最佳的粉絲藝術作品作為本週的粉絲藝術作品,可以在創作物列表1231的頂端顯示。The creation page 1230 may display a creation list 1231 including the best fan art of the character most interested in the users. The best fan art as this week's fan art can be displayed at the top of the creation list 1231.

通過創作物頁面1230,遊戲服務提供裝置200可以從用戶接收對角色創作物列表1231中第一創作物的反應。Through the creation page 1230, the game service providing apparatus 200 can receive a response to the first creation in the character creation list 1231 from the user.

遊戲服務提供裝置200可以從用戶接收表示對第一創作物1235的喜愛度的輸入,如果第一創作物是不適當的創作物,則可以從用戶接收舉報輸入1237。遊戲服務提供裝置200可以從用戶接收上載對第一創作物的評論的輸入1233。The game service providing apparatus 200 may receive an input representing the degree of love for the first creation 1235 from the user, and if the first creation is an inappropriate creation, it may receive a report input 1237 from the user. The game service providing apparatus 200 may receive an input 1233 uploading a comment on the first creation from the user.

另外,遊戲服務提供裝置200還可以通過創作物頁面1230接收上傳新創作物的用戶輸入1239。In addition, the game service providing apparatus 200 may also receive a user input 1239 uploading a new creation through the creation page 1230.

圖13所示為遊戲服務提供裝置200基於在創作物頁面上選擇有關角色的第一創作物的輸入,提供包括角色第一創作物的第一創作物頁面的示意圖。FIG. 13 is a schematic diagram showing that the game service providing apparatus 200 provides a first creation page including the first creation of the character based on the input of selecting the first creation related to the character on the creation page.

遊戲服務提供裝置200可以接收選擇在創作物頁面1231的創作物列表1331中第一創作物1339的輸入。The game service providing apparatus 200 may receive an input selecting the first creation 1339 in the creation list 1331 on the creation page 1231.

當遊戲服務提供裝置200接收到選擇第一創作物1339的輸入時,可以提供第一創作物頁面1340,其是與第一創作物1339對應的新窗口。When the game service providing apparatus 200 receives an input to select the first creation 1339, it may provide a first creation page 1340, which is a new window corresponding to the first creation 1339.

遊戲服務提供裝置200可以包括第一創作物頁面1340的第一創作物及對其的帖子列表。可以從用戶接收表示對第一創作物的喜愛度的輸入1345,如果第一創作物是不適當的創作物,則可以從用戶接收舉報輸入。遊戲服務提供裝置200可以從用戶接收查看對第一創作物的評論的輸入1347或者查看整個評論的輸入1343。遊戲服務提供裝置200可以從用戶接收上載對第一創作物的評論的輸入1249。The game service providing apparatus 200 may include a first creation of the first creation page 1340 and a list of posts thereon. An input 1345 representing the degree of love for the first creation can be received from the user, and if the first creation is an inappropriate creation, a report input can be received from the user. The game service providing apparatus 200 may receive an input 1347 to view the comment on the first creation or an input 1343 to view the entire comment from the user. The game service providing apparatus 200 may receive an input 1249 uploading a comment on the first creation from the user.

另外,遊戲服務提供裝置200還可以通過創作物頁面1230接收上傳新創作物的用戶輸入1239。In addition, the game service providing apparatus 200 may also receive a user input 1239 uploading a new creation through the creation page 1230.

玩在線遊戲時,用戶在遊戲屏幕內可以訪問並上傳有關角色的內容,因此用戶能感覺到自己好像在遊戲中留下記錄,與此同時增加對遊戲的興趣。When playing online games, users can access and upload content about characters in the game screen, so users can feel as if they have left a record in the game, while increasing their interest in the game.

上述裝置可以實現為硬件元件、軟件元件、和/或硬件元件與軟件元件的組合。實施例中描述的裝置和元件可以通過至少一的通用或專用計算機實現,例如處理器、控制器、算術邏輯單元(arithmetic logic unit,ALU)、數字信號處理器(digital signal processor)、微計算機、現場可編程門陣列(field programmable gate array,FPGA)、可編程邏輯單元(programmable logic unit,PLU)、微處理器、或能夠執行並響應指令的任何其他設備。處理設備可以執行在操作系統(OS)及操作系統上執行的一個或多個軟件應用程序。並且,處理設備還可以響應於軟件的執行來訪問、存儲、操縱、處理和生成數據。為了便於理解,可以將處理設備描述為單獨使用,但是本領域普通技術人員應當理解,處理設備可以包括多個處理元件(processing element)和/或多種類型的處理元件。例如,處理設備可包括多個處理器或一個處理器及一個控制器。另外,例如並行處理器的其他處理配置(processing configuration)也是可能的。The above device may be implemented as a hardware element, a software element, and/or a combination of a hardware element and a software element. The devices and elements described in the embodiments may be implemented by at least one general-purpose or special-purpose computer, such as a processor, a controller, an arithmetic logic unit (ALU), a digital signal processor, a microcomputer, Field programmable gate array (FPGA), programmable logic unit (PLU), microprocessor, or any other device capable of executing and responding to commands. The processing device may execute an operating system (OS) and one or more software applications executed on the operating system. And, the processing device can also access, store, manipulate, process, and generate data in response to the execution of the software. For ease of understanding, the processing device may be described as being used alone, but those of ordinary skill in the art should understand that the processing device may include multiple processing elements and/or multiple types of processing elements. For example, the processing device may include multiple processors or a processor and a controller. In addition, other processing configurations such as parallel processors are also possible.

所述軟件可以包括計算機程序(computer program)、代碼(code)、指令(instruction)或者這些中一個或多個的組合,為瞭如願的操作,可命令處理設備的構成,或單獨的或者結合的(collectively )處理設備。軟件和/或數據可以是,按處理設備分析或為了在處理設備提供命令或者數據、某些類型的機械、構成要素(component)、物理裝置、虛擬裝置(virtual equipment)、計算機存儲媒體或裝置,或者被傳輸的信號波(signal wave)永久的或者暫時的體現(embody)。軟件分散在連接網絡的計算機系統上,可以用分散的方法存儲或實行。軟件及數據可存儲在一個或多個計算機可讀記錄媒介中。The software may include a computer program, code, instruction, or a combination of one or more of these, for the desired operation, the composition of the processing device may be commanded, either alone or in combination (collectively) processing equipment. The software and/or data may be analyzed by the processing equipment or in order to provide commands or data on the processing equipment, certain types of machinery, components, physical devices, virtual equipment, computer storage media or devices, Or the transmitted signal wave (signal wave) is permanently or temporarily embodied (embody). The software is scattered on the computer system connected to the network, and can be stored or implemented in a distributed manner. The software and data may be stored in one or more computer-readable recording media.

根據實施例的方法,可通過多種計算機手段以可實行的程序指令形態被記錄在計算機可讀記錄媒介中。計算機可讀記錄媒介可以包括獨立的或結合的程序指令、數據文件、數據結構等。記錄於媒介的程序指令可為了本公開被專門設計和創建,或為計算機軟件技術人員熟知而應用。計算機可讀記錄媒介的例子包括:磁媒體(magnetic media),如硬盤、軟盤及磁帶;光學媒體(optical media),如CD R0M、DVD;磁光媒體(magneto-optical media),如光盤(floptical disk);及專門配置為存儲和實行程序指令的硬件裝置,如只讀存儲器(ROM)、隨機存取存儲器(RAM)等。程序指令的例子,既包括由編譯器產生的機器代碼,也包括使用解釋程序並可通過計算機被實行的高級語言代碼。為實行實施例的運作,所述硬件裝置可被配置為以一個以上的軟件模塊來運作,反之亦然。According to the method of the embodiment, it can be recorded in a computer-readable recording medium in the form of executable program instructions by various computer means. The computer-readable recording medium may include independent or combined program instructions, data files, data structures, and the like. The program instructions recorded on the medium may be specially designed and created for the present disclosure, or applied by those skilled in computer software. Examples of computer-readable recording media include: magnetic media, such as hard disks, floppy disks, and magnetic tape; optical media, such as CD ROM, DVD; magneto-optical media, such as floptical disk); and hardware devices specially configured to store and execute program instructions, such as read only memory (ROM), random access memory (RAM), etc. Examples of program instructions include both machine code generated by a compiler and high-level language code that can be executed by a computer using an interpreter. To implement the operation of the embodiment, the hardware device may be configured to operate with more than one software module, and vice versa.

使用戶在玩遊戲期間可以容易地訪問並上傳關於在線遊戲中的NPC的信息,從而引起用戶對遊戲的興趣。Users can easily access and upload information about NPCs in online games during game play, thereby arousing user interest in the game.

由於玩在線遊戲的用戶在遊戲屏幕內可以訪問並上傳有關角色的內容,因此用戶能夠在感受到在遊戲中留下記錄的感覺的同時增加對遊戲的興趣。Since users playing online games can access and upload content about characters within the game screen, users can increase their interest in the game while feeling the feeling of leaving a record in the game.

如上所示,本公開雖然已參照有限的實施例和附圖進行了說明,但在本公開所屬領域的普通技術人員均可以從此記載中進行各種修改和變形。例如,可通過與說明的方法不同的順序來實行所說明的技術,或是通過與說明的方法不同的形態來結合或組合所說明的系統、結構、裝置、電路等的構成要素,或是通過其他構成要素或同等物來代替或置換也可獲得適當結果。As shown above, although the present disclosure has been described with reference to limited embodiments and drawings, those of ordinary skill in the art to which the present disclosure belongs can make various modifications and variations from this description. For example, the described technology can be implemented in a different order than the described method, or the components of the described system, structure, device, circuit, etc. can be combined or combined in a different form from the described method, or by Substitution or replacement of other constituent elements or equivalents can also obtain appropriate results.

所以,其他體現或實施方式及權利要求書的同等物均屬於隨附權利要求書的範圍內。Therefore, equivalents of other embodiments or embodiments and claims are within the scope of the appended claims.

11‧‧‧用戶設備/個人計算機(Personal Computer) 12‧‧‧用戶設備/平板電腦(Tablet) 13‧‧‧用戶設備/筆記本電腦 14‧‧‧用戶設備/智能手機 15‧‧‧用戶設備/電視 20‧‧‧服務器 100‧‧‧在線遊戲提供系統 200‧‧‧遊戲服務提供裝置 210‧‧‧存儲器 220‧‧‧處理器 230‧‧‧通信單元 300‧‧‧用戶設備 310‧‧‧存儲器 320‧‧‧處理器 330‧‧‧用戶界面 340‧‧‧通信單元 501‧‧‧角色 503‧‧‧對象 505‧‧‧通知標示 513‧‧‧對話內容 601‧‧‧第一通知標示 603‧‧‧第二通知標示 605‧‧‧第三通知標示 611‧‧‧多個通知標示 701‧‧‧對象 720‧‧‧角色主頁面 721‧‧‧角色介紹信息 723‧‧‧帖子 725‧‧‧創作物 727‧‧‧滾動條 729‧‧‧細節按鈕 920‧‧‧角色主頁面 921‧‧‧介紹信息 923‧‧‧人際關係圖 925‧‧‧對象 926‧‧‧新主頁面 1120‧‧‧角色主頁面 1123‧‧‧最佳帖子 1125‧‧‧整個帖子 1127‧‧‧對象 1130‧‧‧帖子頁面 1131‧‧‧帖子列表 1133‧‧‧用戶輸入 1135‧‧‧第一帖子 1137‧‧‧舉報輸入 1225‧‧‧角色創作物 1227‧‧‧對象 1230‧‧‧創作物頁面 1231‧‧‧創作物列表 1233‧‧‧評論的輸入 1235‧‧‧第一創作物 1237‧‧‧舉報輸入 1239‧‧‧用戶輸入 1331‧‧‧創作物列表 1339‧‧‧第一創作物 1340‧‧‧第一創作物頁面 1345‧‧‧喜愛度的輸入 1347‧‧‧評論的輸入 S410‧‧‧步驟 S420‧‧‧步驟 S430‧‧‧步驟 S440‧‧‧步驟 S810‧‧‧步驟 S820‧‧‧步驟 S830‧‧‧步驟 S840‧‧‧步驟 S1010‧‧‧步驟 S1020‧‧‧步驟 S1030‧‧‧步驟 S1040‧‧‧步驟 11‧‧‧User Equipment/Personal Computer 12‧‧‧User equipment/tablet (Tablet) 13‧‧‧User equipment/laptop 14‧‧‧User equipment/smartphone 15‧‧‧User equipment/TV 20‧‧‧Server 100‧‧‧ online game providing system 200‧‧‧Game service provision device 210‧‧‧Memory 220‧‧‧ processor 230‧‧‧Communication unit 300‧‧‧User equipment 310‧‧‧Memory 320‧‧‧ processor 330‧‧‧ User Interface 340‧‧‧Communication unit 501‧‧‧ character 503‧‧‧Object 505‧‧‧Notification 513‧‧‧ Conversation 601‧‧‧First notice mark 603‧‧‧Second notice mark 605‧‧‧ third notice mark 611‧‧‧ multiple notification signs 701‧‧‧Object 720‧‧‧ main page 721‧‧‧ character introduction information 723‧‧‧ Posts 725‧‧‧Creation 727‧‧‧Scroll bar 729‧‧‧Detail button 920‧‧‧ Character Main Page 921‧‧‧Introduction 923‧‧‧Interpersonal relationship diagram 925‧‧‧Object 926‧‧‧New main page 1120‧‧‧ main page 1123‧‧‧Best Post 1125‧‧‧The whole post 1127‧‧‧Object 1130‧‧‧ Post page 1131‧‧‧Post List 1133‧‧‧User input 1135‧‧‧ First post 1137‧‧‧Report input 1225‧‧‧ character creation 1227‧‧‧Object 1230‧‧‧Creation page 1231‧‧‧Creation List 1233‧‧‧Comment input 1235‧‧‧The first creation 1237‧‧‧Report input 1239‧‧‧User input 1331‧‧‧Creation List 1339‧‧‧The first creation 1340‧‧‧The first creation page 1345‧‧‧Favoriteness input 1347‧‧‧Comment input S410‧‧‧Step S420‧‧‧Step S430‧‧‧Step S440‧‧‧Step S810‧‧‧Step S820‧‧‧Step S830‧‧‧Step S840‧‧‧Step S1010‧‧‧Step S1020‧‧‧Step S1030‧‧‧Step S1040‧‧‧Step

圖1所示為根據本公開的一實施例的包括用戶設備以及服務器的在線遊戲提供系統的圖。FIG. 1 is a diagram of an online game providing system including a user equipment and a server according to an embodiment of the present disclosure.

圖2所示為根據本公開的一實施例的遊戲服務提供裝置的圖。FIG. 2 is a diagram of a game service providing apparatus according to an embodiment of the present disclosure.

圖3所示為用於描述根據本公開的一實施例的用戶設備的詳細結構的圖。FIG. 3 is a diagram for describing a detailed structure of a user equipment according to an embodiment of the present disclosure.

圖4所示為根據本公開的一實施例的遊戲服務提供方法的流程圖。4 is a flowchart of a game service providing method according to an embodiment of the present disclosure.

圖5所示為根據本公開的一實施例的遊戲服務提供裝置在用戶設備中提供遊戲服務的同時向用戶提供有關角色通知的圖。FIG. 5 is a diagram showing that a game service providing apparatus according to an embodiment of the present disclosure provides a user with a role notification while providing a game service in a user device.

圖6所示為根據本公開的一實施例的遊戲服務提供裝置向用戶提供有關角色通知的遊戲服務提供裝置通知圖。FIG. 6 shows a notification diagram of a game service providing apparatus that provides a notification about a character to a user according to an embodiment of the present disclosure.

圖7所示為遊戲服務提供裝置接收選擇角色的輸入以提供角色主頁面的圖。FIG. 7 is a diagram showing that the game service providing apparatus receives an input of selecting a character to provide a character home page.

圖8所示為根據本公開的一實施例的遊戲服務提供方法的流程圖。8 is a flowchart of a game service providing method according to an embodiment of the present disclosure.

圖9所示為遊戲服務提供裝置接收選擇與角色相關的其他角色的輸入以提供新角色主頁面的圖。FIG. 9 is a diagram showing that the game service providing apparatus receives an input of selecting other characters related to the character to provide a new character home page.

圖10所示為根據本公開一實施例的遊戲服務提供方法的流程圖。10 is a flowchart of a game service providing method according to an embodiment of the present disclosure.

圖11所示為遊戲服務提供裝置基於在角色主頁面上選擇有關角色的帖子的輸入以提供包括有關角色的帖子的新頁面的圖。FIG. 11 is a diagram showing that the game service providing apparatus provides a new page including posts about characters based on the input of selecting posts about characters on the main page of the character.

圖12所示為遊戲服務提供裝置基於在角色主頁面上選擇有關角色的創作物的輸入以提供包括有關角色的創作物的新頁面的圖。FIG. 12 is a diagram showing that the game service providing apparatus provides a new page including the character-related creation based on the input of selecting the character-related creation on the character home page.

圖13所示為遊戲服務提供裝置基於在創作物頁面上選擇有關角色的第一創作物的輸入,提供包括角色第一創作物的第一創作物頁面的示意圖。13 is a schematic diagram showing that the game service providing apparatus provides a first creation page including the first creation of the character based on the input of selecting the first creation related to the character on the creation page.

701‧‧‧對象 701‧‧‧Object

720‧‧‧角色主頁面 720‧‧‧ main page

721‧‧‧角色介紹信息 721‧‧‧ character introduction information

723‧‧‧帖子 723‧‧‧ Posts

725‧‧‧創作物 725‧‧‧Creation

727‧‧‧滾動條 727‧‧‧Scroll bar

729‧‧‧細節按鈕 729‧‧‧Detail button

Claims (20)

一種遊戲服務提供方法,所述方法包括: 獲取關於包括在遊戲屏幕中的角色的內容信息; 基於關於所述角色的所述內容信息向用戶提供通知;及 響應於從玩遊戲的用戶接收的選擇角色的輸入來提供提供關於所述角色的內容的角色主頁面。A game service providing method, the method includes: Obtain content information about characters included in the game screen; Provide a notification to the user based on the content information about the role; and A character home page providing content about the character is provided in response to input from the user playing the game that selects the character. 如請求項1的遊戲服務提供方法,其中所述提供通知的步驟包括: 當至少一個關於所述角色的新內容存在時決定提供所述通知。The game service providing method of claim 1, wherein the step of providing notification includes: It is decided to provide the notification when at least one new content about the character exists. 如請求項1的遊戲服務提供方法,其還包括: 獲取角色信息,其中所述角色信息包括在所述遊戲中包括的角色的角色類型、角色職業、關於與所述角色的所述用戶的交互的交互信息,以及角色介紹信息的角色信息;以及 當所述角色在用戶玩的遊戲中第一次出現時,基於所述角色信息向用戶提供通知。For example, the game service providing method of claim 1, which further includes: Obtain character information, where the character information includes the character type of the character included in the game, character occupation, interaction information about the interaction with the user of the character, and character information of character introduction information; and When the character first appears in the game played by the user, a notification is provided to the user based on the character information. 如請求項3的遊戲服務提供方法, 其中所述提供通知的步驟包括: 基於將關於與所述角色的所述用戶的交互的交互信息和關於與所述角色的其他用戶的交互的交互信息進行比較的結果來決定是否提供通知。For example, the game service provision method of claim 3, The steps for providing notification include: It is decided whether to provide the notification based on the result of comparing the interaction information about the interaction with the user of the character and the interaction information about the interaction with other users of the character. 如請求項1的遊戲服務提供方法,其中所述提供通知的步驟包括: 基於所述用戶的朋友信息和關於所述角色的內容信息,當關於由所述用戶的註冊朋友上載的所述角色的內容存在時決定提供所述通知。The game service providing method of claim 1, wherein the step of providing notification includes: Based on the user's friend information and content information about the character, it is decided to provide the notification when the content about the character uploaded by the user's registered friend exists. 如請求項1的遊戲服務提供方法, 關於所述角色的所述內容包括所述角色的角色介紹信息、關於所述角色的帖子、以及關於所述角色的創作物中的至少一個。For example, the game service provision method of claim 1, The content about the character includes at least one of character introduction information of the character, posts about the character, and creations about the character. 如請求項6的遊戲服務提供方法, 所述角色的所述角色介紹信息包括關於所述角色的信息,以及所述角色與有關所述角色的其他角色之間的關係圖。For example, the game service provision method of claim 6, The character introduction information of the character includes information about the character and a relationship diagram between the character and other characters related to the character. 如請求項1的遊戲服務提供方法, 所述角色主頁面包括關於用戶們最感興趣的所述角色的最佳帖子,以及對所述角色的最佳創作。For example, the game service provision method of claim 1, The character home page includes the best posts about the character that the users are most interested in, and the best creation of the character. 如請求項8的遊戲服務提供方法,其還包括: 基於所選擇輸入的在所述角色主頁面中的所述最佳帖子或所述最佳創作物,提供包括有關所述角色的帖子或創作物之新頁面。For example, the game service providing method of claim 8 further includes: Based on the selected input of the best post or the best creation in the character home page, a new page including posts or creations about the character is provided. 如請求項1的遊戲服務提供方法,其還包括: 從所述用戶接收用於上載關於所述角色的新帖子或關於角色的新創作物的輸入。For example, the game service providing method of claim 1, which further includes: Input is received from the user for uploading new posts about the character or new creations about the character. 一種遊戲服務提供裝置,其包括: 存儲器; 處理器;及 通信單元, 其中所述處理器獲取關於包括在遊戲屏幕中的角色的內容信息; 基於關於所述角色的內容信息向用戶提供通知; 響應於從玩遊戲的用戶選擇角色的輸入來提供提供關於所述角色的內容的角色主頁面。A game service providing device, including: Memory Processor; and Communication unit, The processor obtains content information about characters included in the game screen; Provide notifications to users based on content information about the role; A character home page providing content about the character is provided in response to input from the user who plays the game selecting the character. 如請求項11的遊戲服務提供裝置,其中, 當至少一個關於所述角色的新內容存在時,所述處理器決定提供所述通知。The game service providing apparatus according to claim 11, wherein, When at least one new content about the character exists, the processor decides to provide the notification. 如請求項11的遊戲服務提供裝置,其中, 所述處理器獲取角色信息,其中所述角色信息包括在所述遊戲中包括的角色的角色類型、角色職業、關於與所述角色的所述用戶的交互的交互信息以及角色介紹信息; 所述角色首次出現在所述用戶玩的所述遊戲中時,基於所述角色信息向用戶提供通知。The game service providing apparatus according to claim 11, wherein, The processor obtains character information, where the character information includes the character type, character occupation, interaction information about the user's interaction with the character and character introduction information included in the game; When the character first appears in the game played by the user, a notification is provided to the user based on the character information. 如請求項13的遊戲服務提供裝置,其中, 所述處理器基於將關於與所述角色的所述用戶的交互的交互信息和關於與所述角色的其他用戶的交互的交互信息進行比較的結果來決定是否提供通知。The game service providing apparatus according to claim 13, wherein, The processor decides whether to provide the notification based on the result of comparing the interaction information about the interaction with the user of the character and the interaction information about the interaction with other users of the character. 如請求項11的遊戲服務提供裝置,其中, 所述處理器基於所述用戶的朋友信息及關於所述角色的內容信息,當關於由所述用戶的註冊朋友上載的關於所述角色的內容存在時決定提供所述通知。The game service providing apparatus according to claim 11, wherein, The processor decides to provide the notification when content about the character uploaded by the user's registered friend exists based on the user's friend information and content information about the character. 如請求項11的遊戲服務提供裝置,其中, 關於所述角色的所述內容包括所述角色的角色介紹信息、關於所述角色的帖子、以及關於所述角色的創作物中的至少一個。The game service providing apparatus according to claim 11, wherein, The content about the character includes at least one of character introduction information of the character, posts about the character, and creations about the character. 如請求項16的遊戲服務提供裝置,其中, 所述角色的所述角色介紹信息包括關於所述角色的信息,以及所述角色與有關所述角色的其他角色之間的關係圖。The game service providing apparatus according to claim 16, wherein, The character introduction information of the character includes information about the character and a relationship diagram between the character and other characters related to the character. 如請求項11的遊戲服務提供裝置, 所述所述角色主頁面包括對用戶們最感興趣的所述角色的最佳帖子,以及對所述角色的最佳創作物。As the game service providing device of claim 11, The character main page includes the best posts of the character most interested in users and the best creations of the character. 如請求項18的遊戲服務提供裝置, 基於在所選角色主頁面中所選擇所述最佳帖子或所述最佳創作物的輸入來提供包括有關所選角色的帖子或創作物之新頁面。For example, the game service providing device of claim 18, A new page including posts or creations about the selected character is provided based on the input of the best post or the best creation selected in the main page of the selected character. 一種計算機可讀記錄媒介,其中所述計算機可讀記錄媒介存儲用於執行如請求項1至10中任一項所述的方法的計算機程序。A computer-readable recording medium, wherein the computer-readable recording medium stores a computer program for performing the method according to any one of request items 1 to 10.
TW108120772A 2018-06-14 2019-06-14 Game service providing apparatus, method, and computer-readable recording medium TWI753268B (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020180068319A KR102117593B1 (en) 2018-06-14 2018-06-14 Apparatus, method and computer program for game service
KR10-2018-0068319 2018-06-14

Publications (2)

Publication Number Publication Date
TW202001540A true TW202001540A (en) 2020-01-01
TWI753268B TWI753268B (en) 2022-01-21

Family

ID=69022105

Family Applications (1)

Application Number Title Priority Date Filing Date
TW108120772A TWI753268B (en) 2018-06-14 2019-06-14 Game service providing apparatus, method, and computer-readable recording medium

Country Status (3)

Country Link
JP (1) JP6979422B2 (en)
KR (1) KR102117593B1 (en)
TW (1) TWI753268B (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI740637B (en) * 2020-09-10 2021-09-21 宏碁股份有限公司 Method and system for recommending teammate for team game

Family Cites Families (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101358412B1 (en) * 2007-03-09 2014-02-06 주식회사 레드덕 System and method for providing character information in the on-line game
JP2011512172A (en) * 2008-01-25 2011-04-21 ソニー オンライン エンタテインメント エルエルシー Systems and methods for creating, editing, and sharing video content related to video game events
KR101689595B1 (en) * 2010-01-08 2016-12-26 주식회사 엔씨소프트 Apparatus and method of manifesting online game character's relevancy to another character on web site
JP5320446B2 (en) * 2011-09-14 2013-10-23 株式会社コナミデジタルエンタテインメント GAME SYSTEM, GAME SYSTEM CONTROL METHOD, SERVER DEVICE, SERVER DEVICE CONTROL METHOD, AND PROGRAM
US9381427B2 (en) * 2012-06-01 2016-07-05 Microsoft Technology Licensing, Llc Generic companion-messaging between media platforms
JP6134163B2 (en) * 2013-03-08 2017-05-24 任天堂株式会社 Information processing apparatus, information processing system, information processing method, and computer program
TW201503670A (en) * 2013-03-15 2015-01-16 Sony Corp Intuitive image-based program guide for controlling display device such as a television
JP6200684B2 (en) * 2013-05-01 2017-09-20 任天堂株式会社 Information sharing system, server device, display system, program, and information sharing method
JP5731698B1 (en) * 2014-06-30 2015-06-10 グリー株式会社 GAME PROGRAM, GAME PROCESSING METHOD, AND INFORMATION PROCESSING DEVICE
KR101739840B1 (en) * 2015-06-10 2017-05-25 (주)엔도어즈 Game service providing device and controlling method for the same
KR20160145441A (en) * 2015-06-10 2016-12-20 (주)넥스트플로어 Method and system for discussing and rating of game content

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI740637B (en) * 2020-09-10 2021-09-21 宏碁股份有限公司 Method and system for recommending teammate for team game
US11331583B2 (en) 2020-09-10 2022-05-17 Acer Incorporated Method and system for recommending teammate for team game

Also Published As

Publication number Publication date
JP2019217273A (en) 2019-12-26
KR102117593B1 (en) 2020-06-09
KR20190141484A (en) 2019-12-24
TWI753268B (en) 2022-01-21
JP6979422B2 (en) 2021-12-15

Similar Documents

Publication Publication Date Title
US11724204B2 (en) In-game location based game play companion application
US9495074B2 (en) Information processing system, storing medium, information processing device, and display method
US20220297016A1 (en) A marker in a message providing access to a full version of a video game
JP7339318B2 (en) In-game location-based gameplay companion application
US20130321451A1 (en) Information processing system, computer readable medium, information processing device, and display method
US20130326409A1 (en) Information processing system, storing medium, information processing device, and display method
US9338198B2 (en) Information processing system, storing medium, information processing device, and display method
JP2022153379A (en) Device for providing game service, method thereof, and computer program
US20130324234A1 (en) Information processing system, storing medium, information processing device, and recommendation method
TWI753268B (en) Game service providing apparatus, method, and computer-readable recording medium
JP5977585B2 (en) GAME SYSTEM, CONTROL METHOD, PROGRAM, AND TERMINAL DEVICE
JP7434247B2 (en) Apparatus, method and computer program for providing game services
KR102305791B1 (en) Apparatus, method and computer program for game service
KR20200064965A (en) Apparatus, method and computer program for game service
CN109417651B (en) Generating challenges using location-based gaming companion applications
KR20190066843A (en) Apparatus, method and computer program for uploading image related to game on social network service of user