TW201034724A - System and apparatus for executing on-line game specialized in personal computer on mobile phone - Google Patents

System and apparatus for executing on-line game specialized in personal computer on mobile phone Download PDF

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Publication number
TW201034724A
TW201034724A TW098110783A TW98110783A TW201034724A TW 201034724 A TW201034724 A TW 201034724A TW 098110783 A TW098110783 A TW 098110783A TW 98110783 A TW98110783 A TW 98110783A TW 201034724 A TW201034724 A TW 201034724A
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Taiwan
Prior art keywords
game
mobile phone
personal computer
user
online
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Application number
TW098110783A
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Chinese (zh)
Inventor
Ming-Xu Xiao
Original Assignee
Unication Co Ltd
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Publication date
Application filed by Unication Co Ltd filed Critical Unication Co Ltd
Priority to TW098110783A priority Critical patent/TW201034724A/en
Priority to US12/727,668 priority patent/US20100248841A1/en
Priority to DE202010004187U priority patent/DE202010004187U1/en
Publication of TW201034724A publication Critical patent/TW201034724A/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/403Connection between platform and handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/51Server architecture
    • A63F2300/513Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Telephonic Communication Services (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

A system and apparatus for executing on-line game specialized in personal computer on mobile phone, which is to transform the game software and message data of the on-line game specialized for the personal computer, which generally needs the personal computer (PC or NB) to logon to the network for execution, into that being able to provide for the operation and use of mobile phone by means of a format-selection mechanism, and allows the mobile phone also able to take advantage of the existing wireless communication system and the game server center for the line connection, thereby achieving through the format selection function the efficacy in that the user can play the same on-line game by making choice between the personal computer or the mobile phone.

Description

201034724 六、發明說明: 【發明所屬之技術領域】201034724 VI. Description of the invention: [Technical field to which the invention belongs]

本發明係有關-種將個人電腦專用的線上遊戲於手機上執 的系統及裝置,尤指-種行動電話(MQbilephQne)、3G 此圖)個人數位助理器電話(PDAph〇ne)…等電話手機能透 路與個人電腦(PC/Notebook)丘因八古门仏 j共同刀子同—線上遊戲(OnlineThe present invention relates to a system and device for performing a personal computer-specific online game on a mobile phone, in particular, a mobile phone (MQbilephQne), 3G (Figure), a personal digital assistant phone (PDAph〇ne), etc. Function and PC (Notebook) Qiu Gugumen 仏 j common knife with the same - online games (Online

Game)的系統及裝置。 0 【先前技術】 目前的線上賴大都是—種由遊戲絲_路提供服務的遊 戲軟體,提供多名用戶同時於一虛擬世界(故事、場景、人物) .·中玩樂,目前的線上遊戲包含有:網頁遊戲(Web Game)、網路遊 --戲⑽twork Game)和連線遊戲(〇nline Game)·..。於此,特別指— 種線上遊戲,用戶係利用個人電腦上網與線上遊戲業者的饲服器 連線,待註冊或/及確認身分後即可下載資訊執行線上遊戲之功 Ο能;連線時包含遊戲軟體的傳频信息交換,且不論用戶係直接 利用Telnet與遠端伺服器連線以取得遊戲晝面及處理訊息交換, 或是在個人《上絲賴賴再由翻值器貞魏理訊息交 換的方式進行賴,該顯軟體的設計均雜個人電腦或筆記型 電腦的規格而設計,尤其在晝面的大小、解析度及傳輸頻寬上的 要求較高’而-般行動電話的處理器及螢幕規格等均與個人電腦 不同’致符合個人電腦使用的線上遊戲並無法提供給手機使用之 缺失,且到目前為止也未見有手機專用的線上遊戲。 3 201034724 ., 因此’當用戶在上網玩線上遊戲時,係受限於必需在_能夠 上網連線的空間及自己的電腦面前,才能有效的進行線上遊戲, 縱然是筆記型《也有攜帶不便的困擾;所以,該—習知線:遊 戲的.系統與裝置,用戶在離開個人電腦之其他地點和時間(如在 長途交通工具上或等待某件事的時間),用戶均無法在這空間的時 間内上網繼續玩前述的線上遊戲,用來打發時間及繼續累積遊戲 的功力(成果)’更因此,無法使這個線上遊戲發揮最大的娱樂功 〇 能及上網使用率。 《相㈣之主要目的,即在提供—觀戶能不受限於使用個人 電在{11(位置的限制,*在離開自己的個人電腦以外的其他 空断間與地方(只要能接制行動電話職的地朴也能夠使 用隨身攜帶的手機繼續上網玩同一線上遊戲的系統及裝置。 於是,本發明所述的系統及裝置係在提供一種能夠讓用戶不 受個人電腦的限制’而隨時可透過手機上網連線,與其個人電腦 ❹共享同-線上賴及賴賴史資料,明_—線上遊戲的娱 樂價值及其使用率。 【發明内容】 為達上述之目的,本發’述之將個人電腦專用的線上遊戲 於手機上執行_紐裝置’其轉的裝置包含有賴業者提供 的遊戲伺服中心、通訊網路及用戶終端機;其中: “該遊戲伺服中心,至少包含有用戶伺服器、遊戲伺服器、通 補服器及資料庫,用來支援與儲存遊戲時所需的各種資料·,而 201034724 _ u進-步的包含有-支援個人電祕式使用的主 Ο m人體’及—支援手祕式使_副遊錄體,該二個遊戲軟 ’應於同-個人資料具有相同的遊戲故事、場景、人物…等, 係經遊_服驗_戶個人資料與格式選擇魏而從資料庫中 檢索主遊戲軟體與副遊戲軟體其中之一生成遊戲内容,並結合對 應的遊戲記錄與參數後’再經通鋪服^將雜傳咖戶對應使 用的終端機;該遊戲伺服中心並接收由用戶使用的任—終端機傳 回的遊戲記錄而儲存於資料庫的同—個人資料的槽案中; /通1職’其包含一般有線及無線通訊網路,係用來提供 遊戲魏中心與用戶終端機之間的信息傳遞,且至少有一無線網 路提供用戶終端機中之手機連線使用; 該用戶終端機,包含共用在遊戲錬中心註冊之同一個人資 料的個人電腦及手機’可透過通訊網路與遊戲伺服中心連線,並 酉緣遊戲伺服中心所支援的軟體程式與管理,獲取遊戲内容和相 關資料纪錄以用來操作執行該一線上遊戲。 據上述之線上職祕與裝置使㈣,用戶經通訊網路與遊 戲祠服中心連線後’輸人個人資料於用戶伺服器驗證確認用戶身 为後據賤人遊朗㈣巾選擇檢索域絲體綱遊戲軟體 其中之U生成域内容’並結合對應於該個人資料的遊戲記錄 與參數後’再-併經通訊伺服器將資料傳送到用戶的個人電腦或 手機以供使用。 如上所述’用戶除能利用自己的個人電腦上網玩線上遊戲之 5 201034724 外,也能提烟戶經自己的手機上網玩同—線上顿,且遊戲2 錄均會被傳回遊戲値中心儲存在資料庫的同-個人資料所對應 的位址内,使該-線上遊戲不受限於個人電腦的時空限制,而^ 可利用用戶隨身攜帶的電話手機在任意空閒時間魏點均可上網 玩同一線上频,且延__遊戲記錄與資料,_可隨時變 換選擇個人電腦或手機二者之—來操作使_—線上遊戲,增進 遊戲的娛樂功能與上網使用率。 Ο Ο 【實施方式】 為使貴審查委㈣本發明之裝置、祕及其特徵有更進一步 的認識與瞭解,兹舉幾個可行實施例並配合圖鱗細說明如下: 請先參閱第1及第2圖所示,該等圖式係分別為本發明所述 之線上遊戲系統及裝置的基本架構圖及第—實施例方塊圖,其主 要包含有遊麵者提供的賴舰h η、通·轉12,以及用 戶(使用者)終端機13所組成;其中: 該遊戲伺服中心1卜至少包含有用戶伺服器m、遊戲伺服 器112、通訊伺服器113及資料庫114,該資料庫114中儲存的資 料包含有用戶_人資料、通訊資料、遊戲軟體、控制程式及遊 戲記錄…等;係用來支援與儲存遊戲時所需的各種資料;且, 該一遊戲伺服中心11更進一步的包含有一支援個人電腦格式 使用的主遊錄體115,及—纽手機格式細關遊戲軟體 116 ’該二個遊戲軟體對應於同—個人資料具有相同的遊戲故事、 場景、人物...等,係、經遊戲伺服器112依據用戶個人資料與格式 6 201034724 選擇功能而從資料庫114檢索主遊戲㈣115或副遊戲軟體邯 二者之一以生成遊戲内容,並結合對應的遊戲記錄(如:天幣數 $、裝備及關數·..)與參數後,再經通訊搬器113將資料傳到 用戶對應使用的終端機13;該遊戲做中心n _收由用戶使用 的任-終端機13傳回的遊戲記錄而儲存於資料庫ιΐ4内 人資料的槽案中; Ο 該通訊網路12,其係包含一般有線及無線通訊網路(如.Game) system and device. 0 [Prior Art] The current online Lai is a kind of game software provided by the game silk _ road, providing multiple users at the same time in a virtual world (story, scene, people). · The play, the current online game contains There are: Web Game, Online Tour - Play (10) twork Game) and Connected Game (〇nline Game).. Here, in particular, an online game where the user uses a personal computer to connect to the online game provider's food server, and after downloading or/or confirming the identity, the information can be downloaded to perform online game functions; Including the frequency-switching information exchange of the game software, and whether the user directly uses Telnet to connect with the remote server to obtain the game face and process the message exchange, or in the individual "on the silk and then by the value-added device" The way of message exchange depends on the design of the personal computer or notebook computer, especially in the size, resolution and transmission bandwidth of the camera. Processors and screen specifications are different from those of personal computers. 'The online games that are compatible with personal computers are not available for mobile phones. So far, there are no online games for mobile phones. 3 201034724 . Therefore, 'when users play online games online, it is limited to the need to be able to connect to the Internet and their own computers in order to effectively play online games, even if it is a notebook type. Trouble; therefore, the line of knowledge: the system and the device, the user is away from the PC at other places and times (such as on long-distance vehicles or waiting for something), the user can not be in this space During the time, I continued to play the online games mentioned above, which was used to pass the time and continue to accumulate the skill (results) of the game. Therefore, this online game cannot be used to maximize the entertainment power and Internet usage. The main purpose of "phase (4) is to provide - the ability of households to be restricted to the use of personal electricity in {11 (location restrictions, * other places and places outside of their personal computers) (as long as they can take action) The telephone office can also use the mobile phone to carry on the same online game system and device. Therefore, the system and device of the present invention provide a kind of system that can protect the user from the limitation of the personal computer. Connected to the Internet through a mobile phone, sharing the same information with the personal computer, and relying on the history of the online information, the entertainment value of the online game and its usage rate. [Invention content] In order to achieve the above purposes, the present The online game for personal computer is executed on the mobile phone. The device connected to the game includes the game servo center, communication network and user terminal provided by the employer. Among them: "The game servo center contains at least the user server and game. Server, general service server and database, used to support and store all kinds of information required for the game, and 201034724 _ u into the step contains - support The main body of the personal secret type Ο m human body 'and the support hand secret type _ the auxiliary travel record body, the two games soft 'should be the same - the personal information has the same game story, scene, characters, etc. _ _ service _ household profile and format selection Wei and retrieve one of the main game software and the sub-game software from the database to generate the game content, and combined with the corresponding game records and parameters, then re-pass the service ^ will be miscellaneous The terminal used by the café; the game server receives the game record returned by the user-used terminal and stores it in the same-personal data slot of the database; The wired and wireless communication network is used to provide information transmission between the game Wei Center and the user terminal, and at least one wireless network provides the connection of the mobile phone in the user terminal; the user terminal includes sharing in the game 錬The personal computer and mobile phone of the same personal data registered by the center can be connected to the game servo center through the communication network, and the software program and management supported by the game center of the game. The game content and related data records are taken to operate and execute the online game. According to the above-mentioned online secrets and devices, (4), after the user connects to the game service center via the communication network, the input personal data is verified on the user server. After confirming that the user is the latter, the user searches for the U-domain content of the domain-based game software, and combines the game records and parameters corresponding to the personal data, and then re-sends the data through the communication server. Transferred to the user's personal computer or mobile phone for use. As mentioned above, 'users can use their personal computers to play online games 5 201034724, and also smokers can use their mobile phones to play online - online, and Game 2 will be sent back to the game center and stored in the address corresponding to the same personal data in the database, so that the online game is not limited to the time and space restrictions of the personal computer, and ^ can be carried by the user. The mobile phone can play the same online frequency on the Internet at any free time, and the __game record and data, _ can change the choice of personal computer or mobile phone at any time. _- to operate the online games and entertainment features enhance the Internet usage of the game. Ο Ο 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施 实施2 is a basic structural diagram and a block diagram of an embodiment of an online game system and apparatus according to the present invention, which mainly includes a navigation ship provided by a swimmer. Turning 12, and a user (user) terminal device 13; wherein: the game server center 1 includes at least a user server m, a game server 112, a communication server 113, and a database 114, the database 114 The information stored in the user includes user information, communication data, game software, control programs, game records, etc.; various materials required for supporting and storing the game; and, the game servo center 11 further It includes a main game body 115 for supporting the use of the personal computer format, and a new mobile phone format for the game software 116. The two game softwares have the same game story corresponding to the same personal data. Scene, character, etc., the game server 112 retrieves the main game (four) 115 or the subgame software from the database 114 according to the user profile and the format 6 201034724 selection function to generate the game content, and combines Corresponding game records (such as: day currency number $, equipment and number of points..) and parameters, and then transmitted to the terminal 13 corresponding to the user through the communication carrier 113; the game is the center n _ receiving user The game record returned by the user-terminal 13 is stored in the slot of the data of the data bank ιΐ4; Ο the communication network 12, which includes a general wired and wireless communication network (eg.

Internet ^ GSM/GPRS/3G/4G/ Wlmax/W-CDMA-.f ^ -部分或全部),係用來提供遊翻服中心n與用戶終端機Μ之 間的信息傳遞,且至少有一無線網路係用來提供用戶終端機η令 之手機132連線使用; ^用戶終端機13,包含共用在遊戲錬中心丨_之同—個 貝料的個人电月命131及手機132,而透過通訊網路^與遊戲飼 服中心11連線,並配合遊戲飼服中心11所支援的軟體程式盥管 理,獲取遊戲内容和相關資料記錄贈操作執行該—線上遊戲。 如上述之職⑽請再參_ 2騎示,該频舰中 包含有用戶伺服器111、遊靡枸 庫114,其中:遊翻服_、通賴服請及資料 該用戶飼服器111係用來建立及驗證用戶個人資料,並據以 搜尋與魏姑定之频所_财諸; 雜以 該遊戲伺服器112係佑谛田A / „ ^ 、罐用戶個人:錄檢索及生成遊戲内 谷,以及與個人讀對應的記錄資料與參數; 7 201034724 »玄通Λ伺服n 113係提供該遊戲伺服巾心11與好終端機13 之間的通5|1胃料(如:網址、驗證碼·.等),並選定適當的通訊系 統與通訊協定縣進行資料⑽送與接收工作;Internet ^ GSM/GPRS/3G/4G/Wlmax/W-CDMA-.f ^ - part or all), used to provide information transfer between the rogue service center n and the user terminal, and at least one wireless network The road system is used to provide the connection of the mobile terminal 132 of the user terminal η; ^the user terminal 13 includes the personal electric moon 131 and the mobile phone 132 shared by the game 錬 center 丨 _ Road ^ is connected with the game feeding center 11 and cooperates with the software program supported by the game feeding center 11 to obtain the game content and related data record and give the operation to execute the online game. For the above-mentioned position (10), please refer to _ 2 riding, the frequency ship contains the user server 111, the swimming pool 114, of which: the Swimsuit _, the service and the information, the user's feeding machine 111 series It is used to establish and verify the user's personal data, and to search for it with Wei Guding's frequency _ _ _ _ _ _ _ _ _ _ _ _ _ _ ^ ^ ^ ^ ^, can user personal: record search and generate game valley And the record data and parameters corresponding to the personal reading; 7 201034724 » Xuantong Λ servo n 113 series provides the communication between the server towel 11 and the good terminal 13 5|1 stomach material (such as: URL, verification code ·.), and select the appropriate communication system and communication agreement county to carry out data (10) sending and receiving work;

»亥資料庫114係用來儲存上述各伺服器所需的各種資料。 康述之線上遊戲系統與裂置使用時,用戶經其所使用終端 機13配備的通訊系統透過通訊網路12與遊戲饲服中心u連線, 讀入個人貝料、糾戶触器⑴驗證確認用戶身分後,據以進 ^遊細服器112中選擇檢索主遊戲軟體115或副遊戲軟體116 其^中之-以生朗需之麵内容,並結合對應㈣個人資料的遊 戲。己錄與參數後,再—做通訊舰器m將所有龍傳到用戶 使用的個人電腦131或手機132其中之-以供操作玩同一遊戲。The Hai Library 114 is used to store various materials required for each of the above servers. When Kangshuzhi's online game system and splitting are used, the user's communication system equipped with the terminal 13 used by the user is connected to the game feeding center u through the communication network 12, and the personal beaker and the touch device are read (1). After the user is authenticated, the gamer 112 selects the game in which the main game software 115 or the sub-game software 116 is used to retrieve the content of the face, and the game corresponding to the (4) profile is combined. After recording and parameters, the communication vessel m will pass all the dragons to the personal computer 131 or the mobile phone 132 used by the user for the operation of playing the same game.

如上所述,用戶除能利用自己的個人電腦⑶上網玩線上遊 戲之外’也能提供用戶經自己的手機132上網玩同一線上遊戲, 且可使關-遊戲記錄,以及在每—儲存輯有的資俩會被傳 回遊戲舰中心11儲存在資料庫114的同-個人資料所對應的位 址内,使該-線上遊戲不受限於個人電腦131使用時的時空限制, 而利用用戶Ik身攜帶的手機132在任意空間時間與地點均可上網 玩同-線上遊戲’騎續相_遊戲記錄與資料,達到可隨時變 換選擇個人電腦⑶或手機132二者之—來操作使用同-線上遊 戲,增進遊戲的娛樂功能與上網使用率之功效。 一如上述再請參閱第3圖之實補卿,該—實施儀本發明 之弟二實麵方顧,其巾係賴存於遊麵服中⑽之主遊戲 8 201034724 軟體115或/及副遊戲軟體la 片或記憶卡構件齡),成一外掛式軟體(得以光碟 用的;為對應於個人電腦131與手機132使 用的格式’可將該遊戲軟體( 賴132使 131或手機132上,使個人電腦i 裝於所對應的個人制 單元、微處理器等)可自行處理1機132的設備(如:顯示 操作所兩 、 亚”、、員不遊戲内容(晝面),而其它 Ο ❹ 網路12而由/ ^式或遊戲參數、歷史記錄.··等資料則透過通訊 =2由域權崎心理;細伺服中心^ ===^_後’則自_ιΐ4依據個人的資料檢 == 並傳送到用戶所開啟的個人電謂 電腦13^ 崎細容結合,故囉仙朗使用個人 軟體131 ^手機132 ^作同—線上遊戲之功效。如上述之主遊戲 ^ 1與副遊戲軟體132中亦可包含有部分的遊戲控制程式或 支棱,以離訊號傳義負擔制戶終频13所使用的頻寬。 述明再蒼閱遞4圖所示’該—實施例係本發明之第三實 域方塊U,如第―或第二實施例巾㈣遊戲軟體116在本實施 例中係藉由遊戲伺服H 112中另增的㈣轉換魏而產生,該遊 戲伺服裔112中之資料轉換功能,係能將由資料庫114中所檢索 出之主遊戲軟體115的遊戲内容,轉換成為手機132能接收使用 的格式並結合遊戲記錄,再一併經通訊伺服器113傳送到手機 132 ’以使該手機132也可共用個人電腦131於遊戲伺服中心η 所使用的同-賴軟體及相_㈣,_本鑛職之目的與 功政,另外,該用戶手機132在每一儲存點要將遊戲内容回存至 9 201034724 η Η細物侧112彻轉換功能的 处理’而將訊號轉成原有主遊戲軟體115之格式後再存入資料庫 114對應於個人資料的位址内,以便隨時再提供個人電腦131或手 機132上網連線延續使用。 ΟAs mentioned above, in addition to being able to use their personal computer (3) to play online games online, users can also provide users with the same online game via their own mobile phone 132, and can make off-game records, as well as in each-storage The funds will be sent back to the game ship center 11 and stored in the address corresponding to the same personal data in the database 114, so that the online game is not limited to the space time limit when the personal computer 131 is used, and the user Ik is utilized. The mobile phone 132 can be used to play online in any space time and place - the online game 'riding the phase _ game record and data, to change the choice of personal computer (3) or mobile phone 132 at any time - to operate using the same - online Games, enhance the game's entertainment features and Internet usage. As mentioned above, please refer to Figure 3, Shi Buqing, the implementation of the instrument of the second brother of the invention, the towel is in the game of the game (10), the main game 8 201034724 software 115 or / and vice Game software la piece or memory card component age), into an external software (for CD-ROM; for the format corresponding to the personal computer 131 and mobile phone 132) can be used for the game software (Lai 132 makes 131 or mobile phone 132, so that The personal computer i is installed in the corresponding personal unit, microprocessor, etc.), and can handle the equipment of the first machine 132 (such as: display operation two, sub-", and the user does not play the game (昼面), and other Ο ❹ The network 12 and / ^ type or game parameters, history, etc., through the communication = 2 by the domain of the power of the heart; fine servo center ^ === ^ _ after 'from _ ΐ ΐ 4 based on personal data == and transmitted to the personal computer that the user has turned on, the computer 13^ is a combination of the fineness of the game, so the use of personal software 131 ^ mobile phone 132 ^ for the same online game effect. Such as the above main game ^ 1 and the sub game The software 132 may also include a part of the game control program or the ribs. The distance from the signal transmission is used by the terminal frequency 13 of the household. The description of the embodiment is the third real-domain block U of the present invention, such as the first or the second embodiment. In the present embodiment, the game software 116 is generated by an additional (four) conversion Wei in the game servo H 112. The data conversion function in the game server 112 can be retrieved from the database 114. The game content of the game software 115 is converted into a format that the mobile phone 132 can receive and combined with the game record, and then transmitted to the mobile phone 132 through the communication server 113 so that the mobile phone 132 can also share the personal computer 131 in the game servo center. The same-relying software and phase _ (four), _ the purpose of the mine and the power, in addition, the user phone 132 at each storage point to restore the game content to 9 201034724 η Η fine side 112 conversion The processing of the function 'transfers the signal into the format of the original main game software 115 and then stores it in the database 114 corresponding to the address of the personal data, so that the personal computer 131 or the mobile phone 132 can be continuously connected for use at any time.

、如上述之線上遊戲祕及裝置的各個實施觸示,其中可更 、/在手機132上外接-與所選擇之線上遊戲相關的遊戲專用 的鍵請,如第2及第5騎示,其可包含有輸a 、搖 桿1332或方向盤...,以及該鍵盤133係可與手機132拆卸分離或 =使用之難、,崎提升賴時鱗的便利性及融人遊戲中的 貫質感受’增進該—遊戲純及裝置的實祕及經濟價值。 如以上所揭露之實施例,係本發明諸多可行實施例中的幾個 可行實_,故本發日⑽申請專·衫祕此,凡在不偏 離本發明的思想條件下,所屬技術領域人胃可瞭解_似或等效 的互換或魏使用,均顧包祕本發明之專獅的範嘴内。 综上所述’本發明「將個人電腦專用的線上遊戲於手機上執 行的系統及裝置」確實能達_戶可任意㈣使賴人電腦或手 機上網玩同—線上遊戲之功效;又,本案申請前未有相同物品或 技術公開使用;是林案能符合發明翻之要件,狄法提出發 明專利的申請。 201034724 【圖式簡單說明】 第1圖為本發明之線上遊戲系統的技術架構圖。 弟2圖為本發明第一實施例的方塊圖。 第3圖為本發明第二實施例的方塊圖。 第4圖為本發明第三實施例的方塊圖。 第5圖為本發明可使用的手機的實施例圖。 【主要元件符號說明】 遊戲伺服中心 11 網路 12 用戶終端機 13 用戶伺服器 111 遊戲伺服器 112 通訊伺服器 113 資料庫 114 主遊戲軟體 115 副遊戲軟體 116 個人電腦 131 手機 132 鍵盤 133 擊發钮 1331 搖桿 1332 11For example, the implementation of the above-mentioned online game secret device, which can be externally connected to the mobile phone 132 - a game-specific key related to the selected online game, such as the 2nd and 5th riding instructions, It may include a loss a, a rocker 1332 or a steering wheel, and the keyboard 133 can be detached from the mobile phone 132 or used, and the convenience of the slate can be improved and the quality of the game can be integrated. 'Improve the game - the pure and economical value of the game. As disclosed in the above embodiments, there are several possible implementations of the various possible embodiments of the present invention. Therefore, the present application (10) applies for a special shirt, and the technical person skilled in the art does not deviate from the inventive condition. The stomach can understand the _like or equivalent interchange or Wei use, both of which are in the mouth of the special lion of the invention. In summary, the present invention "the system and device for executing the online game dedicated to the personal computer on the mobile phone" can indeed achieve the effect of the online game on the Internet or the mobile phone. There is no public use of the same item or technology before the application; it is the case that the forest case can meet the requirements of the invention, and Difa proposes the invention patent. 201034724 [Simplified description of the drawings] Fig. 1 is a technical architecture diagram of the online game system of the present invention. Figure 2 is a block diagram of the first embodiment of the present invention. Figure 3 is a block diagram of a second embodiment of the present invention. Figure 4 is a block diagram of a third embodiment of the present invention. Fig. 5 is a view showing an embodiment of a mobile phone usable in the present invention. [Main component symbol description] Game servo center 11 Network 12 User terminal 13 User server 111 Game server 112 Communication server 113 Database 114 Main game software 115 Sub game software 116 Personal computer 131 Mobile phone 132 Keyboard 133 Fire button 1331 Rocker 1332 11

Claims (1)

201034724 七、申請專利範圍: 統及裝 通訊網 1· -種將個人電腦專用的線上遊戲於手機上執行的系 置,其主要職置包含有遊齡者提供的遊翻服中心'、、 路及用戶終端機;其中: j該遊戲伺服中心,至少包含有用戶伺服器、遊翻服器 摘服錢貧料庫’用來支援與儲存遊戲時所需的各種資料 〇201034724 VII. Scope of application for patents: Unified and installed communication network 1 - A system for performing online games dedicated to personal computers on mobile phones. Its main positions include the travel center provided by the travellers', roads and a user terminal; wherein: j the game servo center includes at least a user server, a kneading device, and a variety of materials required for supporting and storing the game. =伺服中心進一步的包含有一支援個人電腦格式使用的主 遊戲軟體,及-域手赌式制_频㈣,該 體對應於同-個人資料而财相_賴轉、場景及人3軟 係經遊戲做驗_戶個人資難格式卿魏峨資料料 檢索主遊錄體朗遊錄财中之1生歧㈣容,並姓人 對應的職雄與參數後,再闕鋪職職__戶: 使用的終端機;該遊翻服中心並接收由用戶使用的任一終端機 傳回的遊戲記錄而儲存於資料庫的同_個人資料的播案中; «亥通訊網路,其包含—般树及無線通酬路,翻來提供 遊戲錬中心削戶終端機之_#息傳遞,^至少有一益線網 路提供用戶終端機中之手機連線使用; 該用戶、、’;端機’包含制在遊戲飼服中心、註冊之同一個人資 料的個人電腦及手機’可透過通賴路與遊戲伺服中心連線,並 配口遊戲鑛巾〜所紐的軟體財與管理,獲取賴内容和相 關資料記錄以用來操作執行該—線上遊戲。 2.如申β專利|&圍第i項所述之將個人電腦專㈣線上遊戲 12 201034724 體其中該—主遊戲軟體或/及副遊戲軟 =備衣成-外掛式軟體,分媽對應於個人電職手機使用的 t,可安裝於與其相對應_人電職手機上,讓個人電腦及 機各自處理並顯科_容,而其它所__式或遊戲資 ;'、:歷史記錄...則透過網路由遠端的遊戲飼服中心負責處理,並 傳送到用戶所開啟的個人電腦或手機上與生成的遊戲内容結合。 Ο β 、3.如申睛專利範圍第1項所述之將個人電腦專甩的線上遊戲 於手機上執彳了㈣統及裝置,其巾朗職倾 2有之賴购謝,峨刪彻轉換功瞻 Γ資料庫中所檢索出之主遊戲軟體的遊戲内容,轉換成為手機 此接收使用的格式並結合遊戲記錄,再—併經通訊舰器傳送到 手機;以及將由用戶手機回存至遊戲飼服中心的遊戲内容,轉成 原有主遊戲軟體之格式後再存人簡庫之内。 4.如申請專利範圍第丨項所述之將個人電腦專用的線上遊戲 ;手機上執仃㈣統及裝置,其巾該手機至少細GSM/GPRS/3G/ 4G/Wnnax/M)MAA其他慣_通訊協定其巾之—無線上網。 申明專纖U第4項所述之將個人電腦翻的線上遊戲 於手機上執行的系統及裝置,其巾該手機可更進-步的電性連接 有一遊戲用鍵盤。 6·如申π專利細第5項所述之將個人電腦專㈣線上遊戲 ;手機執行的系統及裝置,其中該遊戲用鍵盤係可與手機拆卸 分離或組合成一體之型態。 13= The servo center further includes a main game software that supports the use of the personal computer format, and - the domain gambling system _ frequency (four), the body corresponds to the same - personal data and the financial phase _ _ _ _ _ _ _ _ _ _ _ _ _ The game is tested _ household personal affliction format qing Wei 峨 information material retrieval main travel record body lang travel book financial 1 of the difference (four) capacity, and the surname corresponding to the male and the parameters, then 阙 阙 职 __ household : the terminal used; the game center receives the game record returned by any terminal used by the user and is stored in the same _ personal data broadcast of the database; «Hai communication network, which includes The tree and the wireless pass road are used to provide the game, the center of the terminal, and the mobile phone connection in the user terminal; the user, the 'end machine' The personal computer and mobile phone, which are included in the game feeding center and registered with the same personal data, can be connected to the game servo center through Tonglai Road, and match the software and management of the game mineral towel ~ New Zealand. Related data records for operation and execution of the Online game. 2. For example, the application of the beta patent | & the i-th item will be the personal computer (4) online game 12 201034724 which is the main game software or / and the sub-game soft = ready to wear - plug-in software, the corresponding mother The t used in the personal electric mobile phone can be installed on the mobile phone corresponding to the _ person electric mobile phone, so that the personal computer and the machine can process and display the _ _, and other __ type or game capital; ',: history ...is routed through the network to the remote game feeding center for processing, and transmitted to the personal computer or mobile phone opened by the user to combine with the generated game content. Ο β, 3. As stated in the first item of the scope of the patent application, the online game dedicated to the personal computer is executed on the mobile phone (4) and the device, and the towel is arbitrarily reserved. Converting the game content of the main game software retrieved in the database, converting it into the format used by the mobile phone and combining it with the game record, and then transmitting it to the mobile phone via the communication ship; and returning it to the game by the user's mobile phone The game content of the feeding center is converted into the format of the original main game software and then stored in the simplified database. 4. For the online game dedicated to personal computers as described in the scope of the patent application; for the mobile phone, (4) and the device, the towel is at least fine GSM/GPRS/3G/4G/Wnnax/M) MAA other habits _Communication agreement with its towel - wireless Internet access. A system and device for performing an online game of turning a personal computer on a mobile phone according to the fourth item of the special fiber U, the towel can be further electrically connected to the mobile phone with a game keyboard. 6. The system and device for performing personal computer (4) online games and mobile phone execution as described in the fifth item of Shen π Patent, wherein the game keyboard can be separated from or integrated with the mobile phone. 13
TW098110783A 2009-03-30 2009-03-30 System and apparatus for executing on-line game specialized in personal computer on mobile phone TW201034724A (en)

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US12/727,668 US20100248841A1 (en) 2009-03-30 2010-03-19 System and device enabling pc-specific online games on mobile phones
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