TW201030673A - Display device, display method, information recording medium, and program - Google Patents
Display device, display method, information recording medium, and program Download PDFInfo
- Publication number
- TW201030673A TW201030673A TW098133438A TW98133438A TW201030673A TW 201030673 A TW201030673 A TW 201030673A TW 098133438 A TW098133438 A TW 098133438A TW 98133438 A TW98133438 A TW 98133438A TW 201030673 A TW201030673 A TW 201030673A
- Authority
- TW
- Taiwan
- Prior art keywords
- viewpoint
- virtual space
- field
- input
- orientation
- Prior art date
Links
Classifications
-
- A63F13/10—
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B61—RAILWAYS
- B61B—RAILWAY SYSTEMS; EQUIPMENT THEREFOR NOT OTHERWISE PROVIDED FOR
- B61B12/00—Component parts, details or accessories not provided for in groups B61B7/00 - B61B11/00
- B61B12/10—Cable traction drives
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
-
- H—ELECTRICITY
- H02—GENERATION; CONVERSION OR DISTRIBUTION OF ELECTRIC POWER
- H02P—CONTROL OR REGULATION OF ELECTRIC MOTORS, ELECTRIC GENERATORS OR DYNAMO-ELECTRIC CONVERTERS; CONTROLLING TRANSFORMERS, REACTORS OR CHOKE COILS
- H02P5/00—Arrangements specially adapted for regulating or controlling the speed or torque of two or more electric motors
- H02P5/68—Arrangements specially adapted for regulating or controlling the speed or torque of two or more electric motors controlling two or more DC dynamo-electric motors
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Mechanical Engineering (AREA)
- Transportation (AREA)
- Computing Systems (AREA)
- Geometry (AREA)
- Computer Graphics (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2008260979A JP4912377B2 (ja) | 2008-10-07 | 2008-10-07 | 表示装置、表示方法、ならびに、プログラム |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| TW201030673A true TW201030673A (en) | 2010-08-16 |
Family
ID=42100511
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TW098133438A TW201030673A (en) | 2008-10-07 | 2009-10-01 | Display device, display method, information recording medium, and program |
Country Status (3)
| Country | Link |
|---|---|
| JP (1) | JP4912377B2 (enExample) |
| TW (1) | TW201030673A (enExample) |
| WO (1) | WO2010041557A1 (enExample) |
Families Citing this family (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP5634765B2 (ja) * | 2010-06-24 | 2014-12-03 | 東芝機械株式会社 | パルスレーザ加工方法およびパルスレーザ加工用データ作成方法 |
| JP2012103746A (ja) * | 2010-11-05 | 2012-05-31 | Avix Inc | 見る人の関心を惹きつける表示制御の方法、デジタルサイネージシステム、コンピュータープログラム |
| JP2014238621A (ja) * | 2013-06-06 | 2014-12-18 | カルソニックカンセイ株式会社 | 入力受付装置 |
| JP6087453B1 (ja) * | 2016-02-04 | 2017-03-01 | 株式会社コロプラ | 仮想空間の提供方法、およびプログラム |
| CN106975219B (zh) * | 2017-03-27 | 2019-02-12 | 网易(杭州)网络有限公司 | 游戏画面的显示控制方法及装置、存储介质、电子设备 |
| JP6684746B2 (ja) * | 2017-05-12 | 2020-04-22 | 株式会社コロプラ | 情報処理方法、コンピュータ及びプログラム |
| JP6393387B1 (ja) * | 2017-10-17 | 2018-09-19 | 株式会社コロプラ | 仮想体験を提供するためのプログラム、コンピュータ、および方法 |
| JP7304701B2 (ja) * | 2019-01-28 | 2023-07-07 | 株式会社コーエーテクモゲームス | ゲームプログラム、記録媒体、ゲーム処理方法 |
| EP3846014A1 (en) * | 2019-12-30 | 2021-07-07 | Dassault Systèmes | Unlock of a 3d view |
| WO2023007927A1 (ja) * | 2021-07-26 | 2023-02-02 | 株式会社Nttドコモ | 仮想空間提供装置 |
Family Cites Families (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH06111001A (ja) * | 1992-09-25 | 1994-04-22 | Toshiba Corp | 三次元グラフィック画像システム |
| JPH07225859A (ja) * | 1994-02-14 | 1995-08-22 | Toshiba Corp | オブジェクト表示装置 |
| JP3491832B2 (ja) * | 2001-01-30 | 2004-01-26 | 株式会社ナムコ | ゲーム装置および情報記憶媒体 |
| JP4825594B2 (ja) * | 2005-07-07 | 2011-11-30 | 株式会社リコー | パーツ選択装置 |
-
2008
- 2008-10-07 JP JP2008260979A patent/JP4912377B2/ja active Active
-
2009
- 2009-09-25 WO PCT/JP2009/066602 patent/WO2010041557A1/ja not_active Ceased
- 2009-10-01 TW TW098133438A patent/TW201030673A/zh unknown
Also Published As
| Publication number | Publication date |
|---|---|
| WO2010041557A1 (ja) | 2010-04-15 |
| JP2010092233A (ja) | 2010-04-22 |
| JP4912377B2 (ja) | 2012-04-11 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| TW201030673A (en) | Display device, display method, information recording medium, and program | |
| JP7635304B2 (ja) | 視点回転の方法、装置、端末およびコンピュータプログラム | |
| US8988494B2 (en) | Storage medium encoded with display control program, display, display system, and display control method | |
| EP3835953A1 (en) | Display adaptation method and apparatus for application, device, and storage medium | |
| US9152301B2 (en) | Information processing apparatus including plurality of display portions and information processing system | |
| CN108182021A (zh) | 多媒体信息展示方法、装置、存储介质及设备 | |
| CN110058772A (zh) | 用于相机效果的用户界面 | |
| CN108710462A (zh) | 用于利用视觉和/或触觉反馈操纵用户界面对象的设备、方法和图形用户界面 | |
| US20150067540A1 (en) | Display apparatus, portable device and screen display methods thereof | |
| CN112691372B (zh) | 虚拟道具的显示方法、装置、设备及可读存储介质 | |
| TWI377082B (en) | Instruction content determination device, instruction content determination method, and information recording medium | |
| WO2016192324A1 (zh) | 单手模式下的按键操作处理方法及装置、电子设备 | |
| US10290120B2 (en) | Color analysis and control using an electronic mobile device transparent display screen | |
| CN116560780A (zh) | 与远程输入设备相关联的用户界面 | |
| EP4125274A1 (en) | Method and apparatus for playing videos | |
| CN113157172A (zh) | 弹幕信息显示方法、发送方法、装置、终端及存储介质 | |
| US20120075267A1 (en) | Information processing apparatus capable of associating data with each other, information processing system, and storage medium storing information processing program | |
| WO2022237076A1 (zh) | 虚拟对象的控制方法、装置、设备及计算机可读存储介质 | |
| TWI817208B (zh) | 確定選中目標的方法及裝置、電腦設備、非臨時性電腦可讀存儲介質及電腦程式產品 | |
| WO2022228465A1 (zh) | 界面显示方法、装置、电子设备及存储介质 | |
| CN110209316A (zh) | 类别标签显示方法、装置、终端及存储介质 | |
| CN107656794B (zh) | 界面显示方法和装置 | |
| US9619048B2 (en) | Display device | |
| WO2022267433A1 (zh) | 视频资源处理方法及装置 | |
| CN109951741A (zh) | 数据对象信息展示方法、装置及电子设备 |