TW200945103A - Information system, information terminal, and information communication method - Google Patents
Information system, information terminal, and information communication method Download PDFInfo
- Publication number
- TW200945103A TW200945103A TW098105973A TW98105973A TW200945103A TW 200945103 A TW200945103 A TW 200945103A TW 098105973 A TW098105973 A TW 098105973A TW 98105973 A TW98105973 A TW 98105973A TW 200945103 A TW200945103 A TW 200945103A
- Authority
- TW
- Taiwan
- Prior art keywords
- information
- unit
- statistical
- input
- server device
- Prior art date
Links
- 238000004891 communication Methods 0.000 title claims description 34
- 238000000034 method Methods 0.000 title claims description 7
- 230000005540 biological transmission Effects 0.000 claims description 17
- 238000010586 diagram Methods 0.000 description 12
- 230000006870 function Effects 0.000 description 10
- 238000012545 processing Methods 0.000 description 6
- 210000004556 brain Anatomy 0.000 description 1
- 238000011161 development Methods 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 235000011389 fruit/vegetable juice Nutrition 0.000 description 1
- 238000007689 inspection Methods 0.000 description 1
- 230000006855 networking Effects 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
- 230000002093 peripheral effect Effects 0.000 description 1
- 238000004064 recycling Methods 0.000 description 1
- 238000012360 testing method Methods 0.000 description 1
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
- H04N21/47202—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for requesting content on demand, e.g. video on demand
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/254—Management at additional data server, e.g. shopping server, rights management server
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/438—Interfacing the downstream path of the transmission network originating from a server, e.g. retrieving encoded video stream packets from an IP network
- H04N21/4383—Accessing a communication channel
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/65—Transmission of management data between client and server
- H04N21/658—Transmission by the client directed to the server
- H04N21/6582—Data stored in the client, e.g. viewing habits, hardware capabilities, credit card number
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/65—Transmission of management data between client and server
- H04N21/658—Transmission by the client directed to the server
- H04N21/6587—Control parameters, e.g. trick play commands, viewpoint selection
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/8166—Monomedia components thereof involving executable data, e.g. software
- H04N21/8173—End-user applications, e.g. Web browser, game
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/16—Analogue secrecy systems; Analogue subscription systems
- H04N7/173—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
- H04N7/17309—Transmission or handling of upstream communications
- H04N7/17318—Direct or substantially direct transmission and handling of requests
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/558—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6036—Methods for processing data by generating or executing the game program for offering a minigame in combination with a main game
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Databases & Information Systems (AREA)
- Software Systems (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Information Transfer Between Computers (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2008051315A JP2009211195A (ja) | 2008-02-29 | 2008-02-29 | 情報システム、情報端末、情報通信方法 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| TW200945103A true TW200945103A (en) | 2009-11-01 |
Family
ID=41016041
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TW098105973A TW200945103A (en) | 2008-02-29 | 2009-02-25 | Information system, information terminal, and information communication method |
Country Status (4)
| Country | Link |
|---|---|
| US (1) | US20110028211A1 (enExample) |
| JP (1) | JP2009211195A (enExample) |
| TW (1) | TW200945103A (enExample) |
| WO (1) | WO2009107653A1 (enExample) |
Families Citing this family (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US8326684B1 (en) * | 2009-03-16 | 2012-12-04 | Eyal Halahmi | System and method for selective publication of sponsored comments |
| EP3099762B1 (en) * | 2014-01-28 | 2019-10-02 | Shell International Research Maatschappij B.V. | Conversion of biomass or residual waste material to biofuels |
| JP6460557B1 (ja) * | 2018-07-23 | 2019-01-30 | クックパッド株式会社 | 配信システム、配信サーバ、配信方法およびプログラム |
Family Cites Families (24)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7192352B2 (en) * | 1996-04-22 | 2007-03-20 | Walker Digital, Llc | System and method for facilitating play of a video game via a web site |
| GB0120135D0 (en) * | 2001-08-17 | 2001-10-10 | Massey Graham P | A system for playing interactive games |
| JP2003175269A (ja) * | 2001-10-05 | 2003-06-24 | Nec Yonezawa Ltd | 電子競技システムおよび方法、サーバ、プログラム |
| JP3764090B2 (ja) * | 2001-11-08 | 2006-04-05 | 株式会社ナムコ | サーバ、サーバの制御プログラムおよびそのプログラムを記録した記録媒体 |
| JP3947445B2 (ja) * | 2002-09-05 | 2007-07-18 | アルゼ株式会社 | 広告ゲーム配信システム |
| JP2004334588A (ja) * | 2003-05-08 | 2004-11-25 | Nippon Telegr & Teleph Corp <Ntt> | ランキングアイテム表示方法及び装置及びランキングアイテム表示プログラム |
| JP4378680B2 (ja) * | 2003-10-06 | 2009-12-09 | 株式会社エフウエーブ | コンテンツ配信方法及びコンテンツ配信システム |
| US20060082056A1 (en) * | 2004-05-07 | 2006-04-20 | Kane Steven N | Method and apparatus for conducting a game tournament |
| US8512133B2 (en) * | 2004-05-07 | 2013-08-20 | Scientific Games Holdings Limited | Method and apparatus for providing player incentives |
| US20060080702A1 (en) * | 2004-05-20 | 2006-04-13 | Turner Broadcasting System, Inc. | Systems and methods for delivering content over a network |
| US7819749B1 (en) * | 2004-12-21 | 2010-10-26 | Aol Inc. | Using a participant list to invite players to an on-line game |
| US20070010330A1 (en) * | 2005-01-04 | 2007-01-11 | Justin Cooper | System and method forming interactive gaming over a TV network |
| US20060287094A1 (en) * | 2005-06-01 | 2006-12-21 | Clay Mahaffey | Methods and systems for betting with pari-mutuel payouts |
| US20070026935A1 (en) * | 2005-08-01 | 2007-02-01 | Igt | Methods and devices for managing gaming networks |
| US20070093297A1 (en) * | 2005-10-26 | 2007-04-26 | Waterleaf Ltd. | On-line, real-time game playing with search facility |
| US8109819B2 (en) * | 2006-02-21 | 2012-02-07 | Topcoder, Inc. | Internet contest |
| WO2007146791A2 (en) * | 2006-06-13 | 2007-12-21 | Igt | Server based gaming system and method for selectively providing one or more different tournaments |
| EP2050082A1 (en) * | 2006-07-13 | 2009-04-22 | Partygaming Ia Limited | Networked gaming system |
| US7690996B2 (en) * | 2006-11-06 | 2010-04-06 | Igt | Server based gaming system and method for providing one or more tournaments at gaming tables |
| US20080242423A1 (en) * | 2007-03-27 | 2008-10-02 | Shelford Securities, S.A. | Real-money online multi-player trivia system, methods of operation, and storage medium |
| US8272950B2 (en) * | 2007-06-29 | 2012-09-25 | World Sports Challenge, Ltd. | Parlay-based tournament including successive games |
| US8920232B2 (en) * | 2007-07-18 | 2014-12-30 | Cbs Interactive Inc. | Gaming event management system |
| US20090069089A1 (en) * | 2007-09-06 | 2009-03-12 | Piccioni Robert L | Method and System For Virtual Competition |
| US20090149262A1 (en) * | 2007-12-10 | 2009-06-11 | Arachnid Inc. | System and method for communicating and compiling game play information |
-
2008
- 2008-02-29 JP JP2008051315A patent/JP2009211195A/ja active Pending
-
2009
- 2009-02-25 US US12/919,145 patent/US20110028211A1/en not_active Abandoned
- 2009-02-25 TW TW098105973A patent/TW200945103A/zh unknown
- 2009-02-25 WO PCT/JP2009/053400 patent/WO2009107653A1/ja not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| US20110028211A1 (en) | 2011-02-03 |
| JP2009211195A (ja) | 2009-09-17 |
| WO2009107653A1 (ja) | 2009-09-03 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| US7809773B2 (en) | Comment filters for real-time multimedia broadcast sessions | |
| US8244830B2 (en) | Linking users into live social networking interactions based on the users' actions relative to similar content | |
| JP5671151B2 (ja) | インスタントメッセージングサービス提供方法及びその提供システム | |
| US8788334B2 (en) | Online marketing platform | |
| US20100088187A1 (en) | System and method for localized and/or topic-driven content distribution for mobile devices | |
| US20090037967A1 (en) | Video upload system | |
| US20110282947A1 (en) | Systems and methods for providing a social networking experience for a user | |
| CN102227744A (zh) | 用于在社交网络中分发的可定制内容 | |
| US20110282965A1 (en) | Systems and methods for providing interactivity between a host and a user | |
| CN102244812A (zh) | 视频内容推荐 | |
| US20070157227A1 (en) | Advertising services architecture | |
| CN113742567B (zh) | 一种多媒体资源的推荐方法、装置、电子设备及存储介质 | |
| CN108574618B (zh) | 基于社交关系链的推送信息展示方法及装置 | |
| KR20160036518A (ko) | 텍스트 메시징 시스템 사용자 디바이스를 위한 선택가능한 스타일 | |
| CN102893299A (zh) | 通过社交网络共享的可编辑的书签 | |
| US11108725B1 (en) | Social media message composition | |
| KR20160036522A (ko) | 텍스트 메시징 시스템 폰트 서비스 제공자를 위한 선택가능한 스타일 | |
| KR20160036521A (ko) | 브랜드 소유자에 대한 선택가능한 텍스트 메시징 스타일 | |
| KR101486924B1 (ko) | 소셜 네트워크 서비스를 이용한 미디어 콘텐츠 추천 방법 | |
| US20110282721A1 (en) | Systems and methods for providing functional advertisements | |
| RU105508U1 (ru) | Система рекламирования в социальной сети | |
| KR20160036520A (ko) | 텍스트 메시징 시스템 퍼슬리셔를 위한 선택가능한 스타일 | |
| US20070288486A1 (en) | Methods and system for providing information | |
| TW200945103A (en) | Information system, information terminal, and information communication method | |
| JP2004186830A (ja) | 映像コンテンツ選択方法、映像コンテンツ配信サービスシステム及び表示順位変更プログラム |