TW200625143A - Personal computer's interactive input device and game-peripheral equipment - Google Patents
Personal computer's interactive input device and game-peripheral equipmentInfo
- Publication number
- TW200625143A TW200625143A TW094100151A TW94100151A TW200625143A TW 200625143 A TW200625143 A TW 200625143A TW 094100151 A TW094100151 A TW 094100151A TW 94100151 A TW94100151 A TW 94100151A TW 200625143 A TW200625143 A TW 200625143A
- Authority
- TW
- Taiwan
- Prior art keywords
- personal computer
- input device
- light beam
- interactive input
- property
- Prior art date
Links
Classifications
-
- A63F13/02—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5372—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
- A63F2300/306—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for displaying a marker associated to an object or location in the game field
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW094100151A TW200625143A (en) | 2005-01-04 | 2005-01-04 | Personal computer's interactive input device and game-peripheral equipment |
US11/181,810 US20060148563A1 (en) | 2005-01-04 | 2005-07-15 | Gaming peripheral apparatus for a gaming computing device |
JP2005378382A JP2006187613A (ja) | 2005-01-04 | 2005-12-28 | ゲーム周辺装置 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW094100151A TW200625143A (en) | 2005-01-04 | 2005-01-04 | Personal computer's interactive input device and game-peripheral equipment |
Publications (2)
Publication Number | Publication Date |
---|---|
TW200625143A true TW200625143A (en) | 2006-07-16 |
TWI294090B TWI294090B (zh) | 2008-03-01 |
Family
ID=36641275
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW094100151A TW200625143A (en) | 2005-01-04 | 2005-01-04 | Personal computer's interactive input device and game-peripheral equipment |
Country Status (3)
Country | Link |
---|---|
US (1) | US20060148563A1 (zh) |
JP (1) | JP2006187613A (zh) |
TW (1) | TW200625143A (zh) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI447421B (zh) * | 2012-02-24 | 2014-08-01 | ||
CN113440841A (zh) * | 2021-07-14 | 2021-09-28 | 网易(杭州)网络有限公司 | 虚拟角色的控制方法、装置、电子设备及可读存储介质 |
Families Citing this family (33)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7749089B1 (en) | 1999-02-26 | 2010-07-06 | Creative Kingdoms, Llc | Multi-media interactive play system |
US7878905B2 (en) | 2000-02-22 | 2011-02-01 | Creative Kingdoms, Llc | Multi-layered interactive play experience |
US6761637B2 (en) | 2000-02-22 | 2004-07-13 | Creative Kingdoms, Llc | Method of game play using RFID tracking device |
US7445550B2 (en) | 2000-02-22 | 2008-11-04 | Creative Kingdoms, Llc | Magical wand and interactive play experience |
US7066781B2 (en) | 2000-10-20 | 2006-06-27 | Denise Chapman Weston | Children's toy with wireless tag/transponder |
US20070066396A1 (en) | 2002-04-05 | 2007-03-22 | Denise Chapman Weston | Retail methods for providing an interactive product to a consumer |
US6967566B2 (en) | 2002-04-05 | 2005-11-22 | Creative Kingdoms, Llc | Live-action interactive adventure game |
US7674184B2 (en) | 2002-08-01 | 2010-03-09 | Creative Kingdoms, Llc | Interactive water attraction and quest game |
US9446319B2 (en) | 2003-03-25 | 2016-09-20 | Mq Gaming, Llc | Interactive gaming toy |
US7864159B2 (en) * | 2005-01-12 | 2011-01-04 | Thinkoptics, Inc. | Handheld vision based absolute pointing system |
JP4805633B2 (ja) | 2005-08-22 | 2011-11-02 | 任天堂株式会社 | ゲーム用操作装置 |
US7927216B2 (en) | 2005-09-15 | 2011-04-19 | Nintendo Co., Ltd. | Video game system with wireless modular handheld controller |
US7942745B2 (en) | 2005-08-22 | 2011-05-17 | Nintendo Co., Ltd. | Game operating device |
US8313379B2 (en) | 2005-08-22 | 2012-11-20 | Nintendo Co., Ltd. | Video game system with wireless modular handheld controller |
US8870655B2 (en) | 2005-08-24 | 2014-10-28 | Nintendo Co., Ltd. | Wireless game controllers |
JP4262726B2 (ja) | 2005-08-24 | 2009-05-13 | 任天堂株式会社 | ゲームコントローラおよびゲームシステム |
US8308563B2 (en) | 2005-08-30 | 2012-11-13 | Nintendo Co., Ltd. | Game system and storage medium having game program stored thereon |
US8157651B2 (en) | 2005-09-12 | 2012-04-17 | Nintendo Co., Ltd. | Information processing program |
TWI286484B (en) * | 2005-12-16 | 2007-09-11 | Pixart Imaging Inc | Device for tracking the motion of an object and object for reflecting infrared light |
JP4151982B2 (ja) | 2006-03-10 | 2008-09-17 | 任天堂株式会社 | 動き判別装置および動き判別プログラム |
JP4684147B2 (ja) | 2006-03-28 | 2011-05-18 | 任天堂株式会社 | 傾き算出装置、傾き算出プログラム、ゲーム装置およびゲームプログラム |
US8913003B2 (en) | 2006-07-17 | 2014-12-16 | Thinkoptics, Inc. | Free-space multi-dimensional absolute pointer using a projection marker system |
US20080052750A1 (en) * | 2006-08-28 | 2008-02-28 | Anders Grunnet-Jepsen | Direct-point on-demand information exchanges |
JP5127242B2 (ja) | 2007-01-19 | 2013-01-23 | 任天堂株式会社 | 加速度データ処理プログラムおよびゲームプログラム |
JP2009134677A (ja) * | 2007-02-28 | 2009-06-18 | Fuji Xerox Co Ltd | ジェスチャインターフェースシステム、ジェスチャ入力用ワンド、アプリケーション制御方法、カメラ校正方法、及び制御プログラム |
US9176598B2 (en) | 2007-05-08 | 2015-11-03 | Thinkoptics, Inc. | Free-space multi-dimensional absolute pointer with improved performance |
US8487871B2 (en) * | 2009-06-01 | 2013-07-16 | Microsoft Corporation | Virtual desktop coordinate transformation |
US8933884B2 (en) * | 2010-01-15 | 2015-01-13 | Microsoft Corporation | Tracking groups of users in motion capture system |
JP5087101B2 (ja) * | 2010-03-31 | 2012-11-28 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体及び画像生成システム |
US9571816B2 (en) | 2012-11-16 | 2017-02-14 | Microsoft Technology Licensing, Llc | Associating an object with a subject |
US9251701B2 (en) * | 2013-02-14 | 2016-02-02 | Microsoft Technology Licensing, Llc | Control device with passive reflector |
US10347002B2 (en) * | 2016-07-01 | 2019-07-09 | Guangdong Virtual Reality Technology Co., Ltd. | Electronic tracking device, electronic tracking system and electronic tracking method |
US10627909B2 (en) | 2017-01-10 | 2020-04-21 | Disney Enterprises, Inc. | Simulation experience with physical objects |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2552427B2 (ja) * | 1993-12-28 | 1996-11-13 | コナミ株式会社 | テレビ遊戯システム |
JPH0981310A (ja) * | 1995-09-20 | 1997-03-28 | Fine Putsuto Kk | 操作者の位置検出装置及びこれを用いた表示制御装置 |
US6162123A (en) * | 1997-11-25 | 2000-12-19 | Woolston; Thomas G. | Interactive electronic sword game |
JP5109221B2 (ja) * | 2002-06-27 | 2012-12-26 | 新世代株式会社 | ストロボスコープを使った入力システムを備える情報処理装置 |
US20040048663A1 (en) * | 2002-09-10 | 2004-03-11 | Zeroplus Technology Co., Ltd. | Photographic pointer positioning device |
US20040063480A1 (en) * | 2002-09-30 | 2004-04-01 | Xiaoling Wang | Apparatus and a method for more realistic interactive video games on computers or similar devices |
JP4747334B2 (ja) * | 2003-11-04 | 2011-08-17 | 新世代株式会社 | 描画装置、操作物、描画システム、描画プログラム、及び描画方法 |
JP4218963B2 (ja) * | 2004-06-28 | 2009-02-04 | 株式会社東芝 | 情報抽出方法、情報抽出装置及び記録媒体 |
JP3108415U (ja) * | 2004-10-26 | 2005-04-14 | 株式会社Vrスポーツ | バーチャルリアリティゲーム用ラケット |
-
2005
- 2005-01-04 TW TW094100151A patent/TW200625143A/zh not_active IP Right Cessation
- 2005-07-15 US US11/181,810 patent/US20060148563A1/en not_active Abandoned
- 2005-12-28 JP JP2005378382A patent/JP2006187613A/ja active Pending
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI447421B (zh) * | 2012-02-24 | 2014-08-01 | ||
CN113440841A (zh) * | 2021-07-14 | 2021-09-28 | 网易(杭州)网络有限公司 | 虚拟角色的控制方法、装置、电子设备及可读存储介质 |
CN113440841B (zh) * | 2021-07-14 | 2023-11-17 | 网易(杭州)网络有限公司 | 虚拟角色的控制方法、装置、电子设备及可读存储介质 |
Also Published As
Publication number | Publication date |
---|---|
US20060148563A1 (en) | 2006-07-06 |
TWI294090B (zh) | 2008-03-01 |
JP2006187613A (ja) | 2006-07-20 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
MM4A | Annulment or lapse of patent due to non-payment of fees |