SG11201907590RA - Visual performance assessment - Google Patents
Visual performance assessmentInfo
- Publication number
- SG11201907590RA SG11201907590RA SG11201907590RA SG11201907590RA SG11201907590RA SG 11201907590R A SG11201907590R A SG 11201907590RA SG 11201907590R A SG11201907590R A SG 11201907590RA SG 11201907590R A SG11201907590R A SG 11201907590RA SG 11201907590R A SG11201907590R A SG 11201907590RA
- Authority
- SG
- Singapore
- Prior art keywords
- international
- pct
- platforms
- virtual
- bishan
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61B—DIAGNOSIS; SURGERY; IDENTIFICATION
- A61B3/00—Apparatus for testing the eyes; Instruments for examining the eyes
- A61B3/02—Subjective types, i.e. testing apparatus requiring the active assistance of the patient
- A61B3/028—Subjective types, i.e. testing apparatus requiring the active assistance of the patient for testing visual acuity; for determination of refraction, e.g. phoropters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Health & Medical Sciences (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- General Health & Medical Sciences (AREA)
- Heart & Thoracic Surgery (AREA)
- Animal Behavior & Ethology (AREA)
- Molecular Biology (AREA)
- Surgery (AREA)
- Medical Informatics (AREA)
- Biomedical Technology (AREA)
- Public Health (AREA)
- Veterinary Medicine (AREA)
- Physics & Mathematics (AREA)
- Ophthalmology & Optometry (AREA)
- Cardiology (AREA)
- Theoretical Computer Science (AREA)
- Eye Examination Apparatus (AREA)
- Information Retrieval, Db Structures And Fs Structures Therefor (AREA)
Abstract
INTERNATIONAL APPLICATION PUBLISHED UNDER THE PATENT COOPERATION TREATY (PCT) (19) World Intellectual Property Organization International Bureau (43) International Publication Date 13 September 2018 (13.09.2018) WIP0 I PCT omit IIl °nolo mom oimIE (10) International Publication Number WO 2018/164636 Al (51) International Patent Classification: A61B 3/02 (2006.01) A63F 13/00 (2014.01) (21) International Application Number: PCT/SG2017/050407 (22) International Filing Date: 16 August 2017 (16.08.2017) (25) Filing Language: English (26) Publication Language: English (30) Priority Data: 10201701755X 04 March 2017 (04.03.2017) SG (72) Inventor; and (71) Applicant: GUNASEKERAN, Dinesh Visva [SG/SG]; Blk 134 Bishan Street 12 #04-165, Bishan Summit, Singa- pore 570134 (SG). (74) Agent: MCLAUGHLIN, Michael Gerard; McLaughlin IP Pte. Ltd., 24A Mosque Street, Singapore 059504 (SG). (81) Designated States (unless otherwise indicated, for every kind of national protection available): AE, AG, AL, AM, AO, AT, AU, AZ, BA, BB, BG, BH, BN, BR, BW, BY, BZ, CA, CH, CL, CN, CO, CR, CU, CZ, DE, DJ, DK, DM, DO, DZ, EC, EE, EG, ES, FI, GB, GD, GE, GH, GM, GT, HN, HR, HU, ID, IL, IN, IR, IS, JO, JP, KE, KG, KH, KN, KP, KR, KW, KZ, LA, LC, LK, LR, LS, LU, LY, MA, MD, ME, MG, MK, MN, MW, MX, MY, MZ, NA, NG, NI, NO, NZ, OM, PA, PE, PG, PH, PL, PT, QA, RO, RS, RU, RW, SA, SC, SD, SE, SG, SK, SL, SM, ST, SV, SY, TH, TJ, TM, TN, TR, TT, TZ, UA, UG, US, UZ, VC, VN, ZA, ZM, ZW. (84) Designated States (unless otherwise indicated, for every kind of regional protection available): ARIPO (BW, GH, GM, KE, LR, LS, MW, MZ, NA, RW, SD, SL, ST, SZ, TZ, UG, ZM, ZW), Eurasian (AM, AZ, BY, KG, KZ, RU, TJ, TM), European (AL, AT, BE, BG, CH, CY, CZ, DE, DK, EE, ES, FI, FR, GB, GR, HR, HU, IE, IS, IT, LT, LU, LV, MC, MK, MT, NL, NO, PL, PT, RO, RS, SE, SI, SK, SM, = (54) Title: VISUAL PERFORMANCE ASSESSMENT a 103 I 112 114 101 1091) 113 • A 122 121 105 Figure 1 (57) : Social remote eye screening and monitoring gamification through integration of modular assessments of visual function into the objectives of interactive games to encourage compliance to testing instructions to facilitate improved fidelity, remote frequent reassessment/ trending, and/or automated interpretation. These are developed on any platform, including virtual and/or 3-dimensional gaming platforms which include immersive and deep-dive gaming technology platforms such as virtual reality, augmented reality or mixed reality. This novel process will also be deployed on any future platforms that involve headsets or image projections that physically surround users with virtual stimuli. 00 O C [Continued on next page] WO 2018/164636 Al MIDEDIMOMMIDEFIDIDEMIIMMEllIMIONEVOIS TR), OAPI (BF, BJ, CF, CG, CI, CM, GA, GN, GQ, GW, KM, ML, MR, NE, SN, TD, TG). Published: — with international search report (Art. 21(3))
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SG10201701755X | 2017-03-04 | ||
PCT/SG2017/050407 WO2018164636A1 (en) | 2017-03-04 | 2017-08-16 | Visual performance assessment |
Publications (1)
Publication Number | Publication Date |
---|---|
SG11201907590RA true SG11201907590RA (en) | 2019-09-27 |
Family
ID=63448544
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG11201907590RA SG11201907590RA (en) | 2017-03-04 | 2017-08-16 | Visual performance assessment |
Country Status (4)
Country | Link |
---|---|
CN (1) | CN110381811A (en) |
AU (1) | AU2017402745B2 (en) |
SG (1) | SG11201907590RA (en) |
WO (1) | WO2018164636A1 (en) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111045520B (en) * | 2019-12-27 | 2021-08-17 | 电子科技大学 | Method for regulating and controlling user time perception and telepresence in virtual reality |
CN111000524A (en) * | 2019-12-30 | 2020-04-14 | 珠海广目锐视医疗科技有限公司 | Visual test system based on artificial neural network |
CN112842360B (en) * | 2021-01-29 | 2022-08-30 | 苏州大学 | Method and system for judging dominant eye and non-dominant eye |
US11877033B2 (en) * | 2021-07-01 | 2024-01-16 | Tencent America LLC | Qualification test in subject scoring |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1819267A4 (en) * | 2004-10-22 | 2008-06-18 | Vimetrics Llc | System and method for visual defect screening |
GB0709405D0 (en) * | 2007-05-16 | 2007-06-27 | Univ Edinburgh | Testing vision |
US8083354B2 (en) * | 2007-10-03 | 2011-12-27 | Diopsys, Inc. | Simultaneously multi-temporal visual test and method and apparatus therefor |
EP2580709A4 (en) * | 2010-06-11 | 2016-05-25 | Back In Focus | Systems and methods for rendering a display to compensate for a viewer's visual impairment |
KR20140111298A (en) * | 2011-12-20 | 2014-09-18 | 아이체크 헬스 커넥션, 인크. | Video game to monitor visual field loss in glaucoma |
US8931905B2 (en) * | 2013-01-25 | 2015-01-13 | James Waller Lambuth Lewis | Binocular measurement method and device |
US9788714B2 (en) * | 2014-07-08 | 2017-10-17 | Iarmourholdings, Inc. | Systems and methods using virtual reality or augmented reality environments for the measurement and/or improvement of human vestibulo-ocular performance |
US20140362110A1 (en) * | 2013-06-08 | 2014-12-11 | Sony Computer Entertainment Inc. | Systems and methods for customizing optical representation of views provided by a head mounted display based on optical prescription of a user |
CN106137112A (en) * | 2016-07-21 | 2016-11-23 | 浙江理工大学 | A kind of sighting target display system based on brain wave detection and sighting target display optimization method |
-
2017
- 2017-08-16 CN CN201780087961.2A patent/CN110381811A/en active Pending
- 2017-08-16 AU AU2017402745A patent/AU2017402745B2/en active Active
- 2017-08-16 WO PCT/SG2017/050407 patent/WO2018164636A1/en active Application Filing
- 2017-08-16 SG SG11201907590RA patent/SG11201907590RA/en unknown
Also Published As
Publication number | Publication date |
---|---|
CN110381811A (en) | 2019-10-25 |
AU2017402745A1 (en) | 2019-09-12 |
WO2018164636A1 (en) | 2018-09-13 |
AU2017402745B2 (en) | 2024-01-04 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
SG11201907294PA (en) | Systems and methods for layered virtual features in an amusement park environment | |
SG11201907590RA (en) | Visual performance assessment | |
SG11201900399WA (en) | Method and apparatus for performing access barring check | |
SG11201908971RA (en) | Erbb-2 and erbb3 binding bispecific antibodies for use in the treatment f cells that have an nrg1 fusion gene | |
SG11201903582UA (en) | Settlement method, entrance control method, and apparatus | |
SG11201903310UA (en) | Service control and user identity authentication based on virtual reality | |
SG11201808314QA (en) | Compositions and methods for the treatment of wounds, disorders, and diseases of the skin | |
SG11201806798XA (en) | Systems and methods for allowing a user to access blocked media | |
SG11201804281RA (en) | Suture deployment of prosthetic heart valve | |
SG11201906235YA (en) | Narrowband time-division duplex frame structure for narrowband communications | |
SG11201909274WA (en) | Annular motion simulation amusement park attraction | |
SG11201910091YA (en) | Systems and methods for scenario simulation | |
SG11201907023UA (en) | Method of reducing neutropenia | |
SG11201909303TA (en) | Point of delivery cold slurry generation | |
SG11201810280YA (en) | Spiro-lactam nmda receptor modulators and uses thereof | |
SG11201901628XA (en) | Methods and compositions for spinal cord cells | |
SG11201809605PA (en) | Compositions for and method of treating acid-base disorders | |
SG11202000125TA (en) | Apparatus and methods for imaging | |
SG11201900773RA (en) | Methods for optical micropatterning of hydrogels and uses thereof | |
SG11201900551WA (en) | Spiro-lactam nmda receptor modulators and uses thereof | |
SG11201909224QA (en) | Benzoazepine analogs as inhibiting agents for bruton's tyrosine kinase | |
SG11201906410YA (en) | Method and apparatus for adjusting screen luminance, terminal device and storage medium | |
SG11201808713YA (en) | Ophthalmic compositions comprising levodopa, an antioxidant and an aqueous carrier | |
SG11201808675VA (en) | Method and kit for the generation of dna libraries for massively parallel sequencing | |
SG11201901517YA (en) | Wireless telecommunications methods and apparatus using system information value tag |