SE9300568D0 - Foerfarande foer att aastadkomma motoriskt utvecklande och kunskapsoeverfoerande dataspel - Google Patents
Foerfarande foer att aastadkomma motoriskt utvecklande och kunskapsoeverfoerande dataspelInfo
- Publication number
- SE9300568D0 SE9300568D0 SE9300568A SE9300568A SE9300568D0 SE 9300568 D0 SE9300568 D0 SE 9300568D0 SE 9300568 A SE9300568 A SE 9300568A SE 9300568 A SE9300568 A SE 9300568A SE 9300568 D0 SE9300568 D0 SE 9300568D0
- Authority
- SE
- Sweden
- Prior art keywords
- procedures
- transfer data
- knowledge transfer
- engineering development
- level
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/06—Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
- G09B19/16—Control of vehicles or other craft
- G09B19/167—Control of land vehicles
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B7/00—Electrically-operated teaching apparatus or devices working with questions and answers
- G09B7/02—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student
- G09B7/04—Electrically-operated teaching apparatus or devices working with questions and answers of the type wherein the student is expected to construct an answer to the question which is presented or wherein the machine gives an answer to the question presented by a student characterised by modifying the teaching programme in response to a wrong answer, e.g. repeating the question, supplying a further explanation
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B9/00—Simulators for teaching or training purposes
- G09B9/02—Simulators for teaching or training purposes for teaching control of vehicles or other craft
- G09B9/04—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of land vehicles
- G09B9/052—Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of land vehicles characterised by provision for recording or measuring trainee's performance
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/609—Methods for processing data by generating or executing the game program for unlocking hidden game elements, e.g. features, items, levels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
- G09B19/16—Control of vehicles or other craft
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Aviation & Aerospace Engineering (AREA)
- Entrepreneurship & Innovation (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SE9300568A SE9300568D0 (sv) | 1993-02-18 | 1993-02-18 | Foerfarande foer att aastadkomma motoriskt utvecklande och kunskapsoeverfoerande dataspel |
PCT/SE1994/000134 WO1994019785A1 (en) | 1993-02-18 | 1994-02-17 | Educational programme with individually programmable information carrier |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SE9300568A SE9300568D0 (sv) | 1993-02-18 | 1993-02-18 | Foerfarande foer att aastadkomma motoriskt utvecklande och kunskapsoeverfoerande dataspel |
Publications (1)
Publication Number | Publication Date |
---|---|
SE9300568D0 true SE9300568D0 (sv) | 1993-02-18 |
Family
ID=20388967
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SE9300568A SE9300568D0 (sv) | 1993-02-18 | 1993-02-18 | Foerfarande foer att aastadkomma motoriskt utvecklande och kunskapsoeverfoerande dataspel |
Country Status (2)
Country | Link |
---|---|
SE (1) | SE9300568D0 (sv) |
WO (1) | WO1994019785A1 (sv) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE59700994D1 (de) * | 1996-09-16 | 2000-02-17 | Contraves Ag | Lehrmittel zum Erlernen des Führens eines Motorfahrzeuges in einer Simultationsanlage, Verfahren zur Herstellung des Lehrmittels und Verwendung des Lehrmittels |
US6073841A (en) * | 1997-03-24 | 2000-06-13 | Schlumberger Technologies, Inc. | System and method of tracking continuing education information using secure stored data devices |
FR2769112B1 (fr) * | 1997-09-30 | 2002-11-29 | Patrice Saunier | Procede d'apprentissage et/ou controle de regles et/ou procedures |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
BR7808194A (pt) * | 1978-01-24 | 1979-08-14 | Invicta Plastics Ltd | Dispositivo instrutivo e para divertimento que compreende uma unidade eletronica |
US4468204A (en) * | 1982-02-25 | 1984-08-28 | Scott Instruments Corporation | Process of human-machine interactive educational instruction using voice response verification |
US4705479A (en) * | 1984-07-09 | 1987-11-10 | Maron Melvin J | Process of teaching |
SE9002650D0 (sv) * | 1990-08-15 | 1990-08-15 | Sses Ab | Saett och anordning vid fordon |
JPH04241381A (ja) * | 1991-01-16 | 1992-08-28 | Brother Ind Ltd | 電子学習機 |
-
1993
- 1993-02-18 SE SE9300568A patent/SE9300568D0/sv unknown
-
1994
- 1994-02-17 WO PCT/SE1994/000134 patent/WO1994019785A1/en active Application Filing
Also Published As
Publication number | Publication date |
---|---|
WO1994019785A1 (en) | 1994-09-01 |
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