RU2018126063A3 - - Google Patents

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Publication number
RU2018126063A3
RU2018126063A3 RU2018126063A RU2018126063A RU2018126063A3 RU 2018126063 A3 RU2018126063 A3 RU 2018126063A3 RU 2018126063 A RU2018126063 A RU 2018126063A RU 2018126063 A RU2018126063 A RU 2018126063A RU 2018126063 A3 RU2018126063 A3 RU 2018126063A3
Authority
RU
Russia
Application number
RU2018126063A
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RU2741791C2 (ru
RU2018126063A (ru
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Publication of RU2018126063A publication Critical patent/RU2018126063A/ru
Publication of RU2018126063A3 publication Critical patent/RU2018126063A3/ru
Application granted granted Critical
Publication of RU2741791C2 publication Critical patent/RU2741791C2/ru

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/58Means for changing the camera field of view without moving the camera body, e.g. nutating or panning of optics or image sensors
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/60Control of cameras or camera modules
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/49Miscellaneous game characteristics with provisions for connecting to a part of the body
    • A63F2250/497Head
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/60Control of cameras or camera modules
    • H04N23/69Control of means for changing angle of the field of view, e.g. optical zoom objectives or electronic zooming

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Studio Devices (AREA)
  • User Interface Of Digital Computer (AREA)
  • Selective Calling Equipment (AREA)
  • Closed-Circuit Television Systems (AREA)
  • Position Input By Displaying (AREA)
RU2018126063A 2015-12-22 2016-12-19 Способ и устройство для управления несогласующегося направления наведения камеры RU2741791C2 (ru)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
EP15307094.1 2015-12-22
EP15307094.1A EP3185535A1 (en) 2015-12-22 2015-12-22 Method and apparatus for controlling a discrepant aiming direction of a camera
PCT/EP2016/081693 WO2017108668A1 (en) 2015-12-22 2016-12-19 Method and apparatus for controlling a discrepant aiming direction of a camera

Publications (3)

Publication Number Publication Date
RU2018126063A RU2018126063A (ru) 2020-01-23
RU2018126063A3 true RU2018126063A3 (ru) 2020-07-08
RU2741791C2 RU2741791C2 (ru) 2021-01-28

Family

ID=55221239

Family Applications (1)

Application Number Title Priority Date Filing Date
RU2018126063A RU2741791C2 (ru) 2015-12-22 2016-12-19 Способ и устройство для управления несогласующегося направления наведения камеры

Country Status (10)

Country Link
US (1) US11347306B2 (ru)
EP (2) EP3185535A1 (ru)
JP (1) JP6978418B2 (ru)
KR (1) KR20180098314A (ru)
CN (1) CN108702430B (ru)
BR (1) BR112018012767A2 (ru)
CA (1) CA3009536A1 (ru)
MX (1) MX2018007697A (ru)
RU (1) RU2741791C2 (ru)
WO (1) WO2017108668A1 (ru)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP3345184A1 (en) * 2015-09-02 2018-07-11 THOMSON Licensing Method, apparatus and system for facilitating navigation in an extended scene
CN114764273A (zh) * 2021-01-11 2022-07-19 宏达国际电子股份有限公司 沉浸式系统、控制方法与相关的非暂态电脑可读取储存媒体
CN117280696A (zh) * 2021-04-16 2023-12-22 松下知识产权经营株式会社 影像显示系统及影像显示方法
CN113750529B (zh) * 2021-09-13 2024-05-28 网易(杭州)网络有限公司 游戏中的方向指示方法、装置、电子设备及可读存储介质
CN114007136A (zh) * 2021-10-29 2022-02-01 咪咕文化科技有限公司 射击比赛的直播画面生成方法、系统、装置及电子设备

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US5588914A (en) 1994-06-28 1996-12-31 The Walt Disney Company Method and system for guiding a user in a virtual reality presentation
SE528518C2 (sv) 2005-04-29 2006-12-05 Totalfoersvarets Forskningsins Sätt att navigera i en omvärld registrerad av en eller flera bildsensorer och en anordning för genomförande av sättet
JP2007020092A (ja) 2005-07-11 2007-01-25 Matsushita Electric Ind Co Ltd 画像表示装置、画像表示方法および画像表示システム
JP5228307B2 (ja) * 2006-10-16 2013-07-03 ソニー株式会社 表示装置、表示方法
EP2228109B1 (en) * 2009-03-09 2021-03-24 Nintendo Co., Ltd. Information processing apparatus, storage medium having information processing program stored therein, information processing system, and display range control method
TWI400940B (zh) * 2010-03-24 2013-07-01 Hon Hai Prec Ind Co Ltd 遠端控制軌道式攝影裝置的手持式裝置及方法
US9111498B2 (en) * 2010-08-25 2015-08-18 Eastman Kodak Company Head-mounted display with environmental state detection
JP5829020B2 (ja) * 2010-12-22 2015-12-09 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
EP2497547B1 (en) * 2011-03-08 2018-06-27 Nintendo Co., Ltd. Information processing program, information processing apparatus, information processing system, and information processing method
KR101648564B1 (ko) * 2011-03-15 2016-08-16 한화테크윈 주식회사 휴대 단말, 원격 카메라, 및 휴대 단말에 의한 원격 카메라의 팬/틸트/줌 제어 방법
US9217867B2 (en) 2011-03-24 2015-12-22 Seiko Epson Corporation Head-mounted display device and control method for the head-mounted display device
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JP6088787B2 (ja) * 2012-10-23 2017-03-01 任天堂株式会社 プログラム、情報処理装置、情報処理方法および情報処理システム
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US9058053B2 (en) 2012-10-26 2015-06-16 The Boeing Company Virtual reality display system
JP6135162B2 (ja) 2013-02-12 2017-05-31 セイコーエプソン株式会社 頭部装着型表示装置、頭部装着型表示装置の制御方法、および、画像表示システム
US9645395B2 (en) 2013-03-15 2017-05-09 Mark Bolas Dynamic field of view throttling as a means of improving user experience in head mounted virtual environments
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Also Published As

Publication number Publication date
RU2741791C2 (ru) 2021-01-28
MX2018007697A (es) 2018-11-09
CN108702430A (zh) 2018-10-23
JP2019503612A (ja) 2019-02-07
CA3009536A1 (en) 2017-06-29
EP3395058A1 (en) 2018-10-31
EP3185535A1 (en) 2017-06-28
WO2017108668A1 (en) 2017-06-29
CN108702430B (zh) 2021-02-09
KR20180098314A (ko) 2018-09-03
US11347306B2 (en) 2022-05-31
BR112018012767A2 (pt) 2018-12-04
JP6978418B2 (ja) 2021-12-08
RU2018126063A (ru) 2020-01-23
US20200363866A1 (en) 2020-11-19

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