RU2010151912A - Аватар пользователя, доступный по вычислительным приложениям и устройствам - Google Patents

Аватар пользователя, доступный по вычислительным приложениям и устройствам Download PDF

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Publication number
RU2010151912A
RU2010151912A RU2010151912/08A RU2010151912A RU2010151912A RU 2010151912 A RU2010151912 A RU 2010151912A RU 2010151912/08 A RU2010151912/08 A RU 2010151912/08A RU 2010151912 A RU2010151912 A RU 2010151912A RU 2010151912 A RU2010151912 A RU 2010151912A
Authority
RU
Russia
Prior art keywords
avatar
computing
computing device
data related
storing data
Prior art date
Application number
RU2010151912/08A
Other languages
English (en)
Russian (ru)
Inventor
Дерек Х. СМИТ (US)
Дерек Х. СМИТ
Брендан РЕВИЛЛ (US)
Брендан РЕВИЛЛ
Стейси ЛО (US)
Стейси ЛО
Томас ЛАНГАН (US)
Томас ЛАНГАН
Бьерн Тофт МЭДСЕН (US)
Бьерн Тофт МЭДСЕН
Родни Алан БОЙД (US)
Родни Алан БОЙД
Джерри Алан ДЖОНСОН (US)
Джерри Алан ДЖОНСОН
Тиан Фунг ЛИМ (US)
Тиан Фунг ЛИМ
Ричард Генри ИРВИНГ (US)
Ричард Генри ИРВИНГ
Original Assignee
Майкрософт Корпорейшн (Us)
Майкрософт Корпорейшн
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Майкрософт Корпорейшн (Us), Майкрософт Корпорейшн filed Critical Майкрософт Корпорейшн (Us)
Publication of RU2010151912A publication Critical patent/RU2010151912A/ru

Links

Classifications

    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70—Game security or game management aspects
    • A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/12—
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45—Controlling the progress of the video game
    • A63F13/49—Saving the game status; Pausing or ending the game
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55—Details of game data or player data management
    • A63F2300/5526—Game data structure
    • A63F2300/554—Game data structure by saving game or status data
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55—Details of game data or player data management
    • A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/575—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082—Virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
RU2010151912/08A 2008-06-18 2009-06-05 Аватар пользователя, доступный по вычислительным приложениям и устройствам RU2010151912A (ru)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US12/141,109 2008-06-18
US12/141,109 US20090315893A1 (en) 2008-06-18 2008-06-18 User avatar available across computing applications and devices

Publications (1)

Publication Number Publication Date
RU2010151912A true RU2010151912A (ru) 2012-06-27

Family

ID=41430752

Family Applications (1)

Application Number Title Priority Date Filing Date
RU2010151912/08A RU2010151912A (ru) 2008-06-18 2009-06-05 Аватар пользователя, доступный по вычислительным приложениям и устройствам

Country Status (11)

Country Link
US (1) US20090315893A1 (cg-RX-API-DMAC10.html)
EP (1) EP2291816A4 (cg-RX-API-DMAC10.html)
JP (1) JP2011527779A (cg-RX-API-DMAC10.html)
KR (1) KR20110021877A (cg-RX-API-DMAC10.html)
CN (1) CN102067165A (cg-RX-API-DMAC10.html)
BR (1) BRPI0913333A2 (cg-RX-API-DMAC10.html)
CA (1) CA2724664A1 (cg-RX-API-DMAC10.html)
IL (1) IL209013A0 (cg-RX-API-DMAC10.html)
MX (1) MX2010013603A (cg-RX-API-DMAC10.html)
RU (1) RU2010151912A (cg-RX-API-DMAC10.html)
WO (1) WO2009155142A2 (cg-RX-API-DMAC10.html)

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Also Published As

Publication number Publication date
JP2011527779A (ja) 2011-11-04
US20090315893A1 (en) 2009-12-24
BRPI0913333A2 (pt) 2015-11-17
CA2724664A1 (en) 2009-12-23
MX2010013603A (es) 2010-12-21
WO2009155142A2 (en) 2009-12-23
IL209013A0 (en) 2011-01-31
CN102067165A (zh) 2011-05-18
KR20110021877A (ko) 2011-03-04
EP2291816A4 (en) 2012-11-07
EP2291816A2 (en) 2011-03-09
WO2009155142A3 (en) 2010-04-15

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