KR20220170699A - Sports matchmaking system - Google Patents

Sports matchmaking system Download PDF

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KR20220170699A
KR20220170699A KR1020210081882A KR20210081882A KR20220170699A KR 20220170699 A KR20220170699 A KR 20220170699A KR 1020210081882 A KR1020210081882 A KR 1020210081882A KR 20210081882 A KR20210081882 A KR 20210081882A KR 20220170699 A KR20220170699 A KR 20220170699A
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sports
game
unit
bracket
server
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KR102515842B1 (en
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전영미
이승재
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(주) 지트랜
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0616Means for conducting or scheduling competition, league, tournaments or rankings
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry

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  • Engineering & Computer Science (AREA)
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  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The present invention relates to a sports program making system, which comprises: a user terminal; and a server that creates and manages a sports program and wirelessly communicates with the terminal. In addition, the server comprises a sports program making unit; a game room creation unit; a number and program creating unit; a storage unit; and a control unit. In the present invention, there is a remarkable effect of making the sports program easily and accurately through an application for a game progresses quickly and arouses interest.

Description

스포츠 대진표 작성시스템{Sports matchmaking system}Sports matchmaking system {Sports matchmaking system}

본 발명은 스포츠 대진표 작성시스템에 관한 것으로, 보다 상세하게는 어플리케이션을 통해 스포츠 대진표를 용이하고 정확하게 만들게 되어 게임진행이 신속하고, 흥미를 유발하게 되는 스포츠 대진표 작성시스템을 제공하고자 하는 것이다.The present invention relates to a sports bracket creation system, and more particularly, to provide a sports bracket creation system in which a sports bracket can be easily and accurately created through an application so that the game progresses quickly and arouses interest.

일반적으로 테니스, 배트민턴, 탁구 등 네트를 이용한 스포츠 대진표 작성시, 공정한 경기 진행을 위해 여러 자동화 방법이 개발되어 왔으며, 종래특허기술의 일례로서 공개특허공보 10-2017-0099505호에는 대진표를 생성하는 시스템에 있어서,In general, when creating sports brackets using nets such as tennis, badminton, and table tennis, various automation methods have been developed for fair competition. in the system,

선수들의 개인정보를 획득하는 개인정보 획득부;a personal information acquisition unit that acquires players' personal information;

상기 선수들의 개인정보를 세분화하여 그룹화하는 개인정보 그룹화부; 및a personal information grouping unit for subdividing and grouping personal information of the players; and

복수의 선수들 상호 간의 개인정보의 유사도를 기반으로 토너먼트 대진표를 생성하는 대진표 생성부를 포함하는 것을 특징으로 하는 스포츠 경기 대진표 생성 시스템이 공개되어 있다.A sports event bracket generation system is disclosed, comprising a bracket generation unit for generating a tournament bracket based on similarities of personal information between a plurality of players.

또한, 공개특허공보 2001-0106739호에는 대전 게임의 랭킹 서비스 시스템과 그 방법 및 이의기록매체가 공개되어 있다.In addition, Patent Publication No. 2001-0106739 discloses a ranking service system of a fighting game, a method thereof, and a recording medium thereof.

그러나 상기 종래기술들은 스포츠 대진표를 제작하는 것이 어렵거나 부정확하여 게임진행이 지체되고, 흥미를 반감되는 단점이 있었다.However, the prior art has a disadvantage in that it is difficult or inaccurate to produce a sports matchup, which delays the progress of the game and halves interest.

따라서 본 발명은 상기와 같은 문제점을 해결하고자 안출된 것으로, 어플리케이션을 통해 스포츠 대진표를 용이하고 정확하게 만들게 되어 게임진행이 신속하고, 공정한 스포츠 대진표 작성시스템을 제공하고자 하는 것이다.Therefore, the present invention has been devised to solve the above problems, and is to provide a sports bracket creation system that makes the sports bracket easy and accurate through an application so that the game progresses quickly and is fair.

본 발명은 스포츠 대진표 작성시스템에 관한 것으로,The present invention relates to a sports matchmaking system,

사용자 단말과;a user terminal;

스포츠 대진표가 작성, 관리되며 상기 단말과 무선통신하는 서버;로 이루어지는 것을 특징으로 한다.It is characterized in that it consists of; a server that creates and manages sports brackets and wirelessly communicates with the terminal.

또한, 상기 서버는Also, the server

대진표 작성부;matchmaking department;

게임 방 생성부;game room creation unit;

번호 및 대진표 생성부;number and bracket generation unit;

저장부;storage unit;

제어부;를 포함하여 이루어지는 것을 특징으로 한다.It is characterized by comprising a; control unit.

따라서 본발명은 어플리케이션을 통해 스포츠 대진표를 용이하고 정확하게 만들게 되어 게임진행이 신속하고, 흥미를 유발하게 되는 현저한 효과가 있다.Therefore, the present invention has a remarkable effect of making the sports matchup easily and accurately through the application, so that the game progresses quickly and arouses interest.

도 1은 본발명의 대진생성화면
도 2는 본발명의 대진참가화면
도 3은 본발명의 대진진행화면
도 4는 본발명의 순위 및 알림화면
1 is a matchmaking screen of the present invention
2 is a match participation screen of the present invention
3 is a match progress screen of the present invention
4 is a ranking and notification screen of the present invention

본발명은 스포츠 대진표 작성시스템에 관한 것으로,The present invention relates to a sports matchmaking system,

사용자 단말과;a user terminal;

스포츠 대진표가 작성, 관리되며 상기 단말과 무선통신하는 서버;로 이루어지는 것을 특징으로 한다.It is characterized in that it consists of; a server that creates and manages sports brackets and wirelessly communicates with the terminal.

또한, 상기 서버는Also, the server

대진표 작성부;matchmaking department;

게임 방 생성부;game room creation unit;

번호 및 대진표 생성부;number and bracket generation unit;

저장부;storage unit;

제어부;를 포함하여 이루어지는 것을 특징으로 한다.It is characterized by comprising a; control unit.

또한, 상기 제어부는 프로, 지도자, 아마추어 별 순위를 작성하고 공개하는 것을 특징으로 한다.In addition, the control unit is characterized in that it prepares and discloses rankings for each professional, coach, and amateur.

또한, 상기 제어부는 다음 게임 진행자에게 게임 참여 메시지를 통보하는 것을 특징으로 한다.In addition, the control unit is characterized in that to notify the game participation message to the next game facilitator.

본발명을 첨부도면에 의해 상세히 설명하면 다음과 같다.도 1은 본발명의 대진생성화면, 도 2는 본발명의 대진참가화면, 도 3은 본발명의 대진진행화면, 도 3은 본발명의 순위 및 알림화면이다.The present invention will be described in detail with reference to the accompanying drawings. Figure 1 is a match creation screen of the present invention, Figure 2 is a match participation screen of the present invention, Figure 3 is a match progress screen of the present invention, Figure 3 is a match progress screen of the present invention This is the ranking and notification screen.

사용자는 서버를 통해 다운로드받아 설치한 어플리케이션을 스마트폰 등의 단말기에 설치한다. 그리고 서버의 제어부가 게임을 설정하면, 각 선수는 공개된 게임방에 참여하게 된다. 이후 선수들 번호 생성 및 대진표가 서버의 게임 방 생성부, 대진표 작성부를 통해 자동 생성된다. 곧 제어부는 대진표 작성부를 통하여 명단에 적힌 선수들에 의해 대진표를 작성한다. 게임참여한 해당 선수에게는 게임 진행 상황을 스마트폰 어플리케이션의 출력부인 터치스크린, 터치패드 화면을 통해 표시한다. 또는 SNS를 통해 전달된다. 이후 참여 선수는 게임이 종료후에는 어플리케이션의 입력부인 터치스크린, 터치패드 화면을 통해 점수를 기입할 수 있다.The user installs the downloaded and installed application through the server on a terminal such as a smart phone. And when the controller of the server sets the game, each player participates in the open game room. Afterwards, player numbers and brackets are automatically generated through the server's game room creation unit and bracket creation unit. Soon, the control unit creates a matchup by the players listed on the list through the matchup preparation unit. The player participating in the game displays the progress of the game through the touch screen or touch pad screen, which is the output unit of the smartphone application. Or delivered through SNS. Then, after the game is over, the participating player can enter the score through the touch screen or touch pad screen, which is an input unit of the application.

제어부는 다음 게임 진행자의 단말을 통해 게임 참여 메시지를 통보할 수 있다.The controller may notify the game participation message through the terminal of the next game manager.

각 게임별 점수는 자동계산을 통하여 순위를 계산한다.The score for each game is calculated through automatic calculation.

밴드처럼 동호회 대상의 SNS를 통하여 서비스 제공한다. 이때 스포츠 대진표 프로세서는 SNS의 일부분으로 기능한다.Like a band, the service is provided through SNS for clubs. At this time, the sports bracket processor functions as a part of SNS.

그리고 본발명은 동호회별 채팅, 사진업로드, 동영상업로드 자료공유가 가능하다.In addition, according to the present invention, it is possible to share chatting, photo uploading, and video uploading data for each club.

동회회별 중고 장터기능도 가능하며, 지역별 관심 대회 소식 뉴스를 SNS를 통하여 서비스 제공한다. It is also possible to function as a second-hand market for each association, and provides news of regional interest contests through SNS.

프로, 지도자, 아마추어 별 순위를 공개할 수 있다. 서버는 데이터들을 저장부인 데이터베이스에 저장한다.Rankings by pros, coaches, and amateurs can be made public. The server stores data in a database as a storage unit.

대진표 생성알고리즘 및 원리설명은 아래와 같다.The bracket generation algorithm and principle explanation are as follows.

1.대표 사용자가 게임을 생성1. Representative users create games

2.경기 참여자가 생성된 게임에 접속2. Connect to the game created by the participant

3.각 경기 참여자들을 대상으로 랜덤하게 자동 번호 생성3. Random automatic number generation for each game participant

4.KDK 룰에 의해 대진표 생성4. Generate brackets by KDK rules

Figure pat00001
Figure pat00001

<표 1> KDK 룰에 의해 대진표 생성표<Table 1> Bracket generation table by KDK rules

5.게임 해당자에게 게임입장 안내 통보 (나머지 참여자는 대기)5. Notification of game entry information to the game participants (the rest of the participants wait)

6.게임 종료 시, 점수 입력하면 다음 게임 해당자에게 게임입장 안내 통보6. At the end of the game, if you enter the score, the person in charge of the next game will be notified of the game entry

7.전체 게임이 종료되면 승률에 의해 순위 자동 연산하여 결과 통보7. When the entire game is over, the ranking is automatically calculated based on the odds and the result is notified.

따라서 본발명은 스포츠 대진표 어플리케이션을 통해 대진표를 용이하고 정확하게 만들게 되어 게임진행이 신속하고, 흥미를 유발하게 되는 현저한 효과가 있다. Therefore, the present invention has a remarkable effect of making the bracket easily and accurately through the sports bracket application, so that the game progresses quickly and arouses interest.

Claims (4)

사용자 단말과;
스포츠 대진표가 작성, 관리되며 상기 단말과 무선통신하는 서버;로 이루어지는 것을 특징으로 하는 스포츠 대진표 작성시스템
a user terminal;
A sports bracket creation system comprising a server that creates and manages sports brackets and wirelessly communicates with the terminal
제1항에 있어서, 상기 서버는
대진표 작성부;
게임 방 생성부;
번호 및 대진표 생성부;
저장부;
제어부;를 포함하여 이루어지는 것을 특징으로 하는 스포츠 대진표 작성시스템
The method of claim 1, wherein the server
matchmaking department;
game room creation unit;
number and bracket generation unit;
storage unit;
Control unit; sports schedule creation system comprising a
제1항에 있어서, 상기 제어부는 경기 참여자들에게 대진표, 경기 진행상황 및 경기 순서 등을 참여자의 스마트 폰으로 통보하는 것을 특징으로 하는 스포츠 대진표 작성시스템The system of claim 1, wherein the control unit notifies game participants of the bracket, game progress, and game order through their smart phones. 제1항에 있어서, 상기 제어부는 프로, 지도자, 아마추어 별 순위를 작성하고 공개하는 것을 특징으로 하는 스포츠 대진표 작성시스템The system of claim 1, wherein the control unit prepares and discloses rankings for each professional, coach, and amateur.
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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102619573B1 (en) * 2023-09-05 2023-12-29 뻔뻔한스포츠 주식회사 System for providing racket sports management service using real time court assignment automation

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20010106739A (en) * 2000-05-23 2001-12-07 이규선 Ranking service system for battle game
KR20130131655A (en) * 2012-05-24 2013-12-04 (주)공게임즈 Method of displaying the information of the baseball game on user terminal
KR20170004701A (en) * 2015-07-03 2017-01-11 주식회사 에스지알소프트 System of mobile game competition using a mobile communication and method thereof
KR20170099505A (en) * 2016-02-24 2017-09-01 김태현 System and method for maching a sports contest

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20010106739A (en) * 2000-05-23 2001-12-07 이규선 Ranking service system for battle game
KR20130131655A (en) * 2012-05-24 2013-12-04 (주)공게임즈 Method of displaying the information of the baseball game on user terminal
KR20170004701A (en) * 2015-07-03 2017-01-11 주식회사 에스지알소프트 System of mobile game competition using a mobile communication and method thereof
KR20170099505A (en) * 2016-02-24 2017-09-01 김태현 System and method for maching a sports contest

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102619573B1 (en) * 2023-09-05 2023-12-29 뻔뻔한스포츠 주식회사 System for providing racket sports management service using real time court assignment automation

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