KR20130131655A - Method of displaying the information of the baseball game on user terminal - Google Patents
Method of displaying the information of the baseball game on user terminal Download PDFInfo
- Publication number
- KR20130131655A KR20130131655A KR1020120055362A KR20120055362A KR20130131655A KR 20130131655 A KR20130131655 A KR 20130131655A KR 1020120055362 A KR1020120055362 A KR 1020120055362A KR 20120055362 A KR20120055362 A KR 20120055362A KR 20130131655 A KR20130131655 A KR 20130131655A
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- South Korea
- Prior art keywords
- game
- user terminal
- user
- progress information
- baseball game
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- 238000000034 method Methods 0.000 title claims abstract description 33
- 238000004088 simulation Methods 0.000 claims abstract description 15
- 238000013473 artificial intelligence Methods 0.000 claims description 15
- 230000005540 biological transmission Effects 0.000 claims description 6
- 238000006467 substitution reaction Methods 0.000 claims description 2
- 238000010586 diagram Methods 0.000 description 8
- 230000033001 locomotion Effects 0.000 description 2
- 125000002066 L-histidyl group Chemical group [H]N1C([H])=NC(C([H])([H])[C@](C(=O)[*])([H])N([H])[H])=C1[H] 0.000 description 1
- 230000007123 defense Effects 0.000 description 1
- 239000000284 extract Substances 0.000 description 1
- 238000011900 installation process Methods 0.000 description 1
- 239000000203 mixture Substances 0.000 description 1
- 238000010295 mobile communication Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/12—Messaging; Mailboxes; Announcements
- H04W4/14—Short messaging services, e.g. short message services [SMS] or unstructured supplementary service data [USSD]
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Tourism & Hospitality (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- Economics (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Human Computer Interaction (AREA)
- Health & Medical Sciences (AREA)
- Physics & Mathematics (AREA)
- General Business, Economics & Management (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- User Interface Of Digital Computer (AREA)
- Telephone Function (AREA)
Abstract
Description
The present invention relates to a method of displaying a baseball game progress information to a user terminal, and more particularly, when running a baseball game in a user terminal, such as a smartphone, a game server connected through the Internet automatically proceeds to the baseball game, the game The present invention relates to a method of displaying a baseball game progress information on a user terminal to transmit the progress information indicating the progress of the real time to be displayed on the widget or pop-up window of the user terminal.
There are a lot of techniques for playing online network games using a PC or a smart phone. Recently, the most popular online games are strategy simulation, first-person shooter games, and training simulation games. In addition, sports games such as soccer and baseball have also been widely used for a long time. Unlike football, which requires the user to continuously adjust in real time, baseball games that can be operated directly by the user and by AI can be played by PC games. All are very popular in mobile games.
In particular, as mobile terminals such as smartphones on a large screen are widely used, an increasing number of people play online games anytime and anywhere.
Figure 1a is a picture of the game screen of the 'baseball nine stage' serviced by Naver (http://ya9.sports.news.naver.com), Figure 1b is an entry-soft (http: //bm.gametree .co.kr) is a picture of the game results notification screen of the 'professional baseball manager' service.
`` Baseball 9 Dan '' is developed as a smartphone application to play baseball games that were previously enjoyed on a PC even in a mobile network environment.The user can set the team composition, schedule, and lineup. When the result is sent to the smartphone in a short message (SMS) method.
The user intervenes the game at an appropriate level and proceeds with the game, and the result is received by the smartphone according to the predetermined condition.
'Pro baseball manager' allows users to control team and player management while playing professional baseball games on a general PC, and to enjoy the game while receiving game simulation results through their mobile phones or smartphones via SMS.
However, the method of notifying the user of the game result in the mobile baseball game uses a pop-up window or a separate display window in a general PC, and uses an SMS method in a mobile terminal such as a smartphone.
However, receiving the game results in real time is mainly required when playing a game using a mobile terminal, and when using the SMS method, there is a problem in that the user is not involved in the game more than just being notified of the game's progress.
If the user who is notified of the progress of the game by SMS is required to directly operate the game or change the game settings, it is cumbersome to run the game on the PC and connect to the server to participate in the game.
The present invention for solving the above problems is to display the simulation result of the baseball game in progress in the game server in real time on the widget generated on the main screen of the user terminal of the mobile environment, such as a smartphone or tablet PC in real time An object of the present invention is to provide a method for displaying baseball game progress information on a user terminal so as to quickly grasp a progress.
In another aspect, the present invention is to provide a method for displaying the progress information on the widget of the base screen according to the type of OS installed in the user terminal, or display the baseball game progress information to the user terminal to display the progress information in a separate pop-up window It is done.
The present invention devised to solve the above-described problem is a method of displaying the result of the baseball game played in the
The notification item set by the user in the second step includes a notification list indicating what contents are displayed on the
The notification list is a "partner intervention" item that informs the counterpart user when the user who runs the baseball game directly intervenes in the baseball game, and the contents that the user needs to know during the simulation of the baseball game. , “Main situation” which includes one or more of the following: current innings, scores of both teams, current out counts, current ball counts, runners' positions, substitutions.
The notification method is displayed in the
According to the present invention, when playing a baseball game using a mobile terminal such as a smartphone, you can immediately receive the progress information of the game generated as a result of the simulation to their smartphone terminal, in real time as a widget or a pop-up window from their terminal While grasping the contents of the game, if necessary, the user can immediately intervene in the game, thereby increasing the interest of the game and increasing the user's participation.
Figure 1a is a picture capturing the game screen of the 'baseball nine dan' serviced by Naver.
Figure 1b is a photograph of the game result notification screen of the 'professional baseball manager' that Neveb Soft is serving.
Figure 2 is a block diagram showing the configuration and connection state of the game server according to an embodiment of the present invention.
3A is a conceptual diagram illustrating a state of displaying a progress information by configuring a widget in a user terminal using the Android OS.
Figure 3b is a conceptual diagram showing a state of displaying the progress information by configuring a pop-up window in the user terminal using the iOS.
4 is a flowchart illustrating a process of displaying progress information on a widget of a user terminal.
5 is a diagram illustrating a setting window for selecting a notification item to be displayed to a user.
6 is a picture capturing a state in which the widget is expressed in the user terminal using the Android OS.
Figure 7 is a picture capturing the state of representing the pop-up window to the user terminal using the iOS.
8 is a picture capturing the screen of the user to proceed with the baseball game by adjusting the pitch and hitting.
Hereinafter, with reference to the drawings will be described "method of displaying the baseball game progress information to the user terminal" according to an embodiment of the present invention.
2 is a block diagram illustrating a configuration and a connection state of a game server according to an exemplary embodiment of the present invention.
The
The
The
The
The
If the user can not play the game, or for a long time can not play the
The
If the user proceeds to the game while directly throwing and hitting not by the AI algorithm, the
The progress
The
3A is a conceptual diagram illustrating a state of displaying a progress information by configuring a widget in a user terminal using an Android OS, and FIG. 3B is a conceptual diagram illustrating a state of displaying a progress information by configuring a pop-up window in a user terminal using an iOS. .
In the case of a mobile terminal using the Android OS (hereinafter, referred to as an 'android terminal'), widgets can be installed on a standby screen or desktop which is the most basic. Therefore, in the case of the Android
The user can see the progress information of the baseball game on the basic screen of the
However, in the case of a mobile terminal using iOS (hereinafter, referred to as an “apple terminal”), widgets may not be installed on the standby screen or the desktop. In this case, a separate window should be opened only when displaying progress information.
As shown in FIG. 3B, in the case of the
The
4 is a flowchart illustrating a process of displaying progress information on a widget of a user terminal.
A process in which the
First, in order to enjoy a baseball game, the game user executes a baseball game installed in the
If the baseball game application is not installed in the
When the baseball game application is executed in the
The game user sets a notification item to be displayed through the
FIG. 5 is a diagram illustrating a setting window for selecting a notification item to be displayed to a user, wherein a notification list for determining what content is displayed and a notification method for determining which method to deliver to the user are displayed inside the setting window. do.
The notification list includes a variety of information related to the progress of the baseball game, as shown in Figure 5 'participant intervention', 'main situation', 'deterministic situation' and the like.
The opponent intervention is selected by the
'Main situation' refers to the contents that the user needs to know among the situations occurring during the game. The 'main situation' in the present invention may include any one or more of [current innings, scores of both teams, current out counts, current ball counts, positions of runners on the run, player replacement contents].
In addition, 'deterministic situation' is a matter that has a big influence on the outcome of the game among the contents included in the 'major situation' and selects a matter with high user tension. For example, it may include any one or more of [when there are two or more runners, the difference in scores of players within two points]. At the user's option, they can be notified of a 'critical situation' only if they hit a runner.
In the case of the notification method, [widget display, pop-up window display, ringtone, vibration] and the like can be set. In the case of the
In addition, a ringtone or vibration may be executed together or selectively with the display of the
After the setting of the notification items, the
The result of the baseball game played by the
If a situation in which a user sets a notification item occurs while a baseball game simulation is in progress by an AI algorithm, the progress
The
FIG. 6 is a picture capturing a state in which a widget is expressed in a user terminal using an Android OS, FIG. 7 is a picture capturing a state in which a pop-up window is displayed in a user terminal using an iOS, and FIG. 8 is a user adjusting a pitch and a blow. This is a picture that captures the screen of a baseball game.
FIG. 6 shows a state in which a game result progressed by simulation is displayed while the
In FIG. 7, a
8 illustrates a screen in which the user directly intervenes in the game to pitch and hit, and the
On the left and right sides of the
If the game proceeds in a simulation manner by the AI algorithm, the screen shown in FIG. 8 does not appear, and only records determined by the simulation result will be represented.
While the present invention has been described with reference to exemplary embodiments, it is to be understood that the invention is not limited to the disclosed embodiments, but, on the contrary, As will be understood by those skilled in the art. Therefore, it should be understood that the above-described embodiments are to be considered in all respects as illustrative and not restrictive, the scope of the invention being indicated by the appended claims rather than the foregoing description, It is intended that all changes and modifications derived from the equivalent concept be included within the scope of the present invention.
100: user terminal 110: Android terminal
120: Apple terminal 200: Internet
300: game server 302: game progress module
304: progress information DB 306: progress information transmission module
Claims (4)
A first step in which the user terminal 100 accesses the game server 300 through the Internet when the user of the baseball game executes a baseball game application installed in the user terminal 100;
When the user sets and inputs a notification item to be displayed on the user terminal 100, the game progress module 302 included in the game server 300 simulates a baseball game by an artificial intelligence (AI) algorithm. Step 2;
A third step of the game progress module 302 converting the result of the baseball game into progress information and storing it in the progress information DB 304 included in the game server 300;
If a situation in which the user sets the notification item occurs while the simulation of the baseball game is in progress, the progress information transmission module 306 included in the game server 300 receives the progress information from the progress information DB 304. Extracting and transmitting it to the user terminal (100);
The user terminal 100 includes a fifth step of displaying the progress information on the widget 113 or the pop-up window 123,
The user terminal 100 is any one of a smartphone and a tablet PC, the widget 113 is generated on the display 111 of the Android terminal 110 is installed Google's Android OS, the pop-up window 123 is Apple The method of displaying a baseball game progress information on the user terminal, characterized in that generated on the display 121 of the Apple terminal 120 of the iOS is installed.
The notification item set by the user in the second step includes a notification list indicating what contents are displayed on the user terminal 100 and a notification method for determining how to deliver the information to the user terminal 100. Characterized in that the baseball game progress information displayed on the user terminal.
The reminder list is
The 'partner intervention' item, which informs the other user when the user who runs the baseball game directly intervenes in the baseball game and manipulates the game,
During the simulation of a baseball game, the user needs to know, including 'one or more of the current innings, the scores of both teams, the current out count, the current ball count, the position of the runner of the run, and the substitution contents'. How to display the baseball game progress information on the user terminal, including the situation 'item.
The notification method is
In the case of the Android terminal 110, the widget 113 is displayed, and in the case of the Apple terminal 120, the pop-up window 123 is displayed. Characterized in that the baseball game progress information displayed on the user terminal.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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KR1020120055362A KR20130131655A (en) | 2012-05-24 | 2012-05-24 | Method of displaying the information of the baseball game on user terminal |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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KR1020120055362A KR20130131655A (en) | 2012-05-24 | 2012-05-24 | Method of displaying the information of the baseball game on user terminal |
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Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
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KR20190094882A (en) * | 2018-02-06 | 2019-08-14 | 주식회사 디지털프로그 | System and method for computer games by using widget |
WO2019156520A1 (en) | 2018-02-12 | 2019-08-15 | 주식회사 엘지화학 | Jig for spot welding |
KR102111998B1 (en) * | 2019-03-22 | 2020-06-04 | 주식회사 엔비젼크리에이티브 | System and method for computer games by using cloud service |
KR20220170699A (en) * | 2021-06-23 | 2022-12-30 | (주) 지트랜 | Sports matchmaking system |
KR102535802B1 (en) | 2022-11-16 | 2023-05-26 | 링크온코리아 주식회사 | Slot groove spatter removal device using laser |
-
2012
- 2012-05-24 KR KR1020120055362A patent/KR20130131655A/en not_active Application Discontinuation
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20190094882A (en) * | 2018-02-06 | 2019-08-14 | 주식회사 디지털프로그 | System and method for computer games by using widget |
WO2019156520A1 (en) | 2018-02-12 | 2019-08-15 | 주식회사 엘지화학 | Jig for spot welding |
KR20190097514A (en) | 2018-02-12 | 2019-08-21 | 주식회사 엘지화학 | Spot welding Jig for electrode lead |
KR102111998B1 (en) * | 2019-03-22 | 2020-06-04 | 주식회사 엔비젼크리에이티브 | System and method for computer games by using cloud service |
KR20220170699A (en) * | 2021-06-23 | 2022-12-30 | (주) 지트랜 | Sports matchmaking system |
KR102535802B1 (en) | 2022-11-16 | 2023-05-26 | 링크온코리아 주식회사 | Slot groove spatter removal device using laser |
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