KR20140112128A - The electronic slot machine game program and the game method which is converged by user's predicted strategy. - Google Patents
The electronic slot machine game program and the game method which is converged by user's predicted strategy. Download PDFInfo
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- KR20140112128A KR20140112128A KR1020130012730A KR20130012730A KR20140112128A KR 20140112128 A KR20140112128 A KR 20140112128A KR 1020130012730 A KR1020130012730 A KR 1020130012730A KR 20130012730 A KR20130012730 A KR 20130012730A KR 20140112128 A KR20140112128 A KR 20140112128A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
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- Engineering & Computer Science (AREA)
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- Human Computer Interaction (AREA)
- Slot Machines And Peripheral Devices (AREA)
Abstract
Description
The present invention relates to a slot machine game method for increasing the reliability of a user to actively participate in a slot machine game by constructing diversity and a sag symbol combination arrangement method in a selection range of a user.
The conventional electronic slot machine basically requires the user to play a game in the same type of game, the sagittal symbol combination arrangement is semi-permanently fixed, and only the start button of the start button or the handle of the mechanical type, The combination of the symbols appearing in the slot area by their simple action is limited to the active participation for the favorable result of the user except that the user waits for coincidence, It is inevitable to predict the game result in a forced manner and weakness of the confidence of the result of the progress of the users of the game is that the conventional simple game structure and game progress method of the electronic slot machine are weaknesses.
In order to solve the above problems, the present invention has been made to solve the above-mentioned problems by switching a simple configuration method of a conventional electronic slot machine game into a configuration method of varying diversity, deducing that a prize payout ratio is the same, (DIY) game in which a game program is combined with a game program by applying a direct symbol in advance to a game zone of the user and selecting a game board (frame) to apply a variable in the progress of the game It is intended to provide a method.
In the conventional electronic slot game, a sate symbol combination arrangement (jackpot, pay-tables) is presented, and a game progress result is requested to transfer the same generated symbol to the user. The method according to the present invention plays the same role as a pay-tables arrangement (jackpot) in a previous slot machine game, (Q frame) for requesting transition and an answer format game frame (A frame) for the user to answer and execute are arranged so that two game frames are arranged vertically, (Q frame) and a question format (Q frame) in order to actively participate in the user, (A frame), and a method of predicting and selecting a situation in which the user is advantageous to him / herself by providing various settings, and a method in which a conventional electronic slot game is a game in which only a response type game frame A sagittal line is set and a grade is set according to a symbol combination formed by appearing in a sagittal line and paid according to a return ratio. However, in the sagittal method according to the present invention, The conventional electronic slot game is a game system in which a combination of a question type game frame (Q frame) and an answer type game frame (A frame), which are separate from the prize type, are combined (+ (A-frame) of the game type frame, and the user selects the specific area in the entire area, An electronic slot machine game, how to provide a way to predict the input to bit symbol.
The configuration of the reel used in the conventional electronic slot game is such that a zone is set in the form of a circumference of a circle and the symbol is assigned to the symbol by the appearance ratio. We propose a variety of sagittal symbol combination arrangements for each fixed reel to change the fixed jackpot symbol combination for each game, and to use the independent electronic reel, If the blanks placed on the independent reels appear by the user's choice using the keyed symbol collective matrix plate that converts the reels of the machine to the stationary state on the plane, select one symbol and fill it. And the method of carrying out the configuration and the like is to use the Korean patent registration [No. 10-1224213].
As described above, the conventional electronic slot machine can be converted into a new type of configuration and a game progress method that induces active participation of users, thereby solving the problems of the conventional electronic slot machine, combining diversity and user's reasoning, And it is possible to improve the passive participation which must wait while the electronic slot machine game is being performed, rather than merely pressing the start button, so that the aspect of the whole game can be changed dynamically.
[Figure 1] Representative diagram
2 is a flowchart of an electronic slot machine game to which the present invention is applied
[Fig. 3] A comparison between a conventional electronic slot machine game configuration and a configuration according to the present invention
4 is a diagram illustrating a hidden symbol of a game according to
[Figure 4-1] Example 2 Direct symbol application diagram of an electronic dice game of a game
[Figure 4-2] Example 3 Direct symbol application of electronic poker game of game
[Fig. 5] Two game boards to which the present invention is applied,
[Figure 5-1] Two game board selection use result display map
5-2] Example 4 game using two game board selection [
6 is a graph showing the appearance of a blank in a game of Example 1
[Figure 6-1] Example 1 Development of the appearance of a blank in a game
7 is a diagram showing a sagging method according to the first embodiment of the present invention
8 is a diagram illustrating an electronic slot machine game using the Internet and a computing terminal according to the present invention
Description of the Related Art [0002]
10: Initial Screen
20: Question format Game frame (Q frame)
30: Answer type game frame (A frame)
40: Direct symbol priority area
50: Game button display area
60: Prize Symbol Union Dividend Area, Pay-tables
70: Time zone for game play
80: Game Information Area
90: Blank area
Conventional electronic slot machines pay a corresponding dividend rate when they match the symbol combination of the sagittal table already presented by rotating and stopping the reel through random generation of the symbols constituted by the imaging and the sagittal symbol combination arrangement is stipulated and uniformly It is assumed that the arrangement of the fixed sagittal symbol combinations is presumed, and the same sagittal symbol combination is always used to restrict the participation of the user in the game. The symbols are rotated and stopped due to the random generation, Is to objectively force the results already specified.
The process of selecting a system under the conditions given during the game according to the present invention and converting the game program are related to each other and participate in the configuration of the game by the user himself. In the primary characteristic, the user arbitrarily preliminarily A method in which a corresponding symbol is first designated in a corresponding zone of a game and a method in which a user preliminarily designates a game board (frame) by predicting a favorable game result in advance by a user with a secondary characteristic, If other variables are applied, the result of the entire game structure can be greatly changed with mutually related attributes.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, preferred embodiments of the present invention will be described in detail with reference to the accompanying drawings.
Fig. 1 is an
2 is a flowchart of an electronic slot machine game to which the present invention is applied.
Typically, the conventional electronic slot machine game flow is composed of: a
The flow of the electronic slot machine game to which the present invention is applied is as follows:
a: Will the user pre-assign the appropriate zone and specific symbol to the game?
b: Will you choose the game board (frame) for your game?
Depending on your decision
The basic structure of the game is completed. Step of starting the game (55). When the result of generating the game symbol combination appears (when the user symbol is selected in the flattened keying symbol group), the game is completed,
It has a differentiation structure and has a sagittal payout DB that pays a combination of award symbols.
3 is a comparative diagram of a typical
In a typical
FIG. 4 shows a hidden symbol configuration of the game according to the first embodiment of the present invention. In the conventional electronic slot machine game, symbols connected to each reel have been used. However, in the present invention, According to the conventional method, the question type game frame (Q frame) 20 uses three dependent reels, but in the present invention, it uses independent reels for each of the six zones. In this case, the game program randomly changes the symbol combinations appearing by the user in the conventional slot machine game method as the game progresses by confirming the state of the emerging symbols by rotating and stopping the symbols of each reel, It is impossible to delete, exchange, and simply wait for the results of the program.
The hidden symbol configuration of the game according to the first embodiment of the present invention is applied to only six reel zones in the answer format game configuration frame (A frame) 30, and the user predicts his or her favorable game result, (Prior to the appearance of the combination rotation), and directly apply (direct) selection to the game. The user can select the
In the conventional electronic
Input processing (credit window input, betting window input, start button) Step
→ program drive 100% +
→ output processing step (appearance of symbol array combination)
There is no variable from input processing to output processing.
The electronic
→ Program drive 83.4% + User intention (Priority designation area and priority designation symbol) 16.6% Variable control processing step (rotation and stop of symbols by random slot area)
→ output processing step (appearance of symbol combination)
A conversion control process for adding the value of a variable from the input process to the output process;
4-1] is a direct symbol configuration of the game according to the second embodiment of the present invention, in which nine dice are randomly generated and displayed 45 by driving a game program, To select one of the six dice by selecting the appropriate directive (46) dice in the corresponding area and deducing the advantage of the present invention to be 100% of the previous dice game program and 0% of the user intention. If applied, it will be switched to variable control processing of 83.4% of game program drive and 16.6% of user's intention (priority designated area and priority dice eye). Since the dice are composed of 6 pieces from 1 to 6, 1/6 is applied)
[Figure 4-2] shows a direct symbol configuration of the game of the third embodiment of the present invention, in which five cards are randomly generated and displayed 47 by driving a game program, (Direct) symbol (48) card is selected by inferring that it is advantageous to himself, and by selecting one card from the card of 52 cards of 1 card, If the present invention is applied at 0%, it is switched to 80% of the game program driving and 20% of the intention (the priority designated area and the priority designated poker card) variable control process. (The basic card game is applied to 1/5 of 5 cards)
FIG. 5 is a block diagram of a slot machine
In the same manner as the above-described method, in the case of the answer format game frame (A frame) 20, game boards (frames) in which the basic game board (frame) (3 × 2) in the form of 3 rows and 2 columns are set to six-folds, with the alphabet B, C, D, E, F and G as vertices, The outline form of the game board (frame) is represented by a
The game board (frame) is one model, one element is the same as the model, 3 rows and 2 columns (3x2) - (game of Embodiment 1) The
The
5-1] shows two game board selection use result display explanations. In the
5-2] shows a game board (frame) model used in [Fig. 5] in which two models are separated into two elements, three rows and one column (3 x 1 The game is progressed in the same way as the above-described method of FIG. 5, but the manner of constructing the model is variously set, so that two
FIG. 6 relates to the appearance of blank spaces in the game of the
6-1], the user filling the blank space is fully opened in the open state of the symbol selected in the symbol group, and is placed (92) in the blank space of the sagittal combination
FIG. 7 is a configuration diagram showing a sagging method for a slot machine game result according to
According to the method of the present invention, the present game board (frame) 102 of a conventional electronic slot machine is converted into a separable form in two forms, that is, a method of expressing symbol information appearing in a slot area of an electronic slot machine game, (Q frame) 20 and an answer format game frame (A frame) (30). In the conventional
* Symbol
A specific picture of a pattern on a slot machine reel, also called an icon.
* Slot
Slot Machine where the standstill is displayed where the symbols appear in the prize.
* Blanks
The blanks used in the present invention are ones in which one symbol can be directly selected and filled in a closed symbol group having the same occurrence rate.
8 is an Internet slot machine game using the present invention.
A client is connected to a web server via the Internet to receive web page information.
The game information of the slot machine program is provided through the web page. The user receives the game information through the memory unit and the control unit, recognizes the user through the charge input unit, and displays the terminal information and the display unit.
The web server includes a member DB, a game progress DB, a random generation unit, and a sagittal payout result DB for managing the progress of the game and the slot machine program.
Generally, the game method of the present invention is equally applied to an online state and an open line state (an arcade game machine, etc.), and is used for a game machine based on a technology of a terminal and a computing method such as a network game, a smart phone, and an IP TV.
In the game method of the present invention, a game in which a unique value is assigned to data (symbol, card, die, etc.) of a slot machine is substituted and applied.
The game method of the present invention can constitute an initial screen on one monitor, and can be used as a display divided into an upper part and a lower part to constitute a display on a plurality of monitors.
The process of selecting a system under the conditions given in the course of the game according to the present invention and converting the game program are related to each other in a complicated manner and participate in the configuration of the game by the user himself. A method in which a corresponding symbol is first designated in a game corresponding zone and a method in which a user arbitrarily predicts a favorable game result in advance to designate a game board (frame) in advance with a secondary characteristic, So that the reliability, fun, and convenience of the game can be further improved, and it can be very usefully used in casinos as well as in the development of the game industry.
Claims (3)
A conventional electronic slot machine game
-> Input processing (credit window input, betting window input, step)
-> Game start phase
-> Program driven 100% + User intention 0% Step
-> Rotation and Stopping of Symbols by Slot Area Randomly
- > output processing step (reading out the combination appearance of a symbol array without variables)
The electronic slot machine game according to the present invention
[Embodiment 1] In the case of the game, the appearance ratio of all the symbols is the same as the necessary condition. The user arbitrarily predicts one symbol among 12 symbols and the user arbitrarily predicts one symbol among 12 symbols, (A frame), which is used only for the game (30)
-> Input processing (credit window input, betting window input) Step
-> Program drive 83.4% + user intention 16.6% (variable control processing step by selecting priority designation area and priority designation symbol)
-> Game start phase
-> Rotation and Stopping of Symbols by Slot Area Randomly
-> output processing step (read out appearance of a symbol array combination which is changed and output as a variable input)
After a symbol to be predicted by the user is selected and inserted, symbol combinations generated randomly by driving the game program are arranged in the remaining zones. In this case, the zones and symbols selected by the user are randomly generated And the symbol generated by the program of the zone is lost in the corresponding zone and the corresponding game, and excluded.
A game board (frame) area used for the progress of the game is divided into a main game board in which a row is displayed in a width of m and a column is displayed in a height of n, (M × n), which is composed of several rows (m) and several columns (n), is divided into one element, two elements, or three elements, n element types, and a plurality (A base element n multiples) of a game board (frame) of a game board (frame) to provide a process of arbitrarily selecting a user, and assembles a direct game board (frame) In this way, it is possible to expect the emergence of a symbol combination to be arranged in a specific and unique manner while maintaining the overall basic framework according to the components of the slot machine game. In this way, ) Group constituent (Frame) to be applied by the user arbitrarily. The user can directly select the game board by analyzing and predicting the situation of the immediately preceding game, the pattern of the flow of the game, etc., before the start of the game, before the rotation and stop of the symbols by the slot- (Frame) Moving the selected symbols in the game board (frame) group from the vertex of the upper left part to the upper part of the upper left part of the same zone of the main game board (frame) according to each element, (A frame) 20 and an answer type game structure frame (A frame) 30, the user selects a game board to be simultaneously applied to the question type game frame (A frame) 20 and the answer type game frame (Frame) is used.
[Example 1: In the case of a game: a group of game plates in which a basic model game board (frame) is multiplied by six by one element (3 x 2) is provided. In the case of the example 4 game: (3 × 1), and the user can select and use the game flow pattern in the 5 × 3 15-symbol generation zones in advance, (A frame) 20 and the answer format game frame (A frame) 30, and the actual frame is directly selected in 30 symbol generation areas.
In the case of the game according to the first embodiment: Six symbols Q and F and six symbols A and F are awarded according to the number of identical symbols in the same zone, ), Plus six symbols of the answer format game frame (A frame) symbols are added so that the sum of eigenvalues of all even, all odd, and all symbols is less than or equal to 35 Symbol (blue, red, yellow, black) and straight line from 1 to 12, All Same as above according to the number of identical symbols]
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KR1020130012730A KR20140112128A (en) | 2013-02-05 | 2013-02-05 | The electronic slot machine game program and the game method which is converged by user's predicted strategy. |
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KR1020130012730A KR20140112128A (en) | 2013-02-05 | 2013-02-05 | The electronic slot machine game program and the game method which is converged by user's predicted strategy. |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111919182A (en) * | 2018-06-04 | 2020-11-10 | 株式会社日立制作所 | NC program conversion processing method and machining processing system |
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2013
- 2013-02-05 KR KR1020130012730A patent/KR20140112128A/en not_active Application Discontinuation
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111919182A (en) * | 2018-06-04 | 2020-11-10 | 株式会社日立制作所 | NC program conversion processing method and machining processing system |
CN111919182B (en) * | 2018-06-04 | 2023-10-13 | 株式会社日立制作所 | NC program conversion processing method and processing system |
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