KR20110121498A - Method for online go-stop game and computer readable medium recorded online go-stop game application - Google Patents

Method for online go-stop game and computer readable medium recorded online go-stop game application Download PDF

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Publication number
KR20110121498A
KR20110121498A KR1020100041111A KR20100041111A KR20110121498A KR 20110121498 A KR20110121498 A KR 20110121498A KR 1020100041111 A KR1020100041111 A KR 1020100041111A KR 20100041111 A KR20100041111 A KR 20100041111A KR 20110121498 A KR20110121498 A KR 20110121498A
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bomb
hand
user
completion
game
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KR1020100041111A
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Korean (ko)
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정지성
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(주)네오위즈게임즈
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Priority to KR1020100041111A priority Critical patent/KR20110121498A/en
Publication of KR20110121498A publication Critical patent/KR20110121498A/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/47Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3293Card games, e.g. poker, canasta, black jack

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  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Multimedia (AREA)
  • General Physics & Mathematics (AREA)
  • Tourism & Hospitality (AREA)
  • Physics & Mathematics (AREA)
  • Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
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  • General Business, Economics & Management (AREA)
  • General Health & Medical Sciences (AREA)
  • Theoretical Computer Science (AREA)
  • Economics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

Disclosed are an online GoStop game method, a game server providing the same, and a computer-readable medium recording an online GoStop game application. In the online GoStop game method according to an embodiment of the present invention, determining whether or not to hold a bomb-capable hand in a fighting card possessed by the current turn-in user among a plurality of users, when it is determined that the user has a bomb-capable hand. Storing information related to the determined bomb capable card, storing the information related to the appeared bomb completed card when the bomb completion card corresponding to the bomb capable card appears, And providing the bomb item to the user by using the information related to the stored bomb completion hand. Thereby, a new interesting item can be provided while maintaining the existing high stop rule.

Description

Method for Online go-stop game and computer readable medium recorded online go-stop game application}

The present invention relates to a computer-readable medium recording an online GoStop game method and an application including the same. More particularly, the present invention relates to a computer-readable recording method of the online GoStop game method and an application including the same. It is about the medium.

With the development of communication technology and the expansion of personal computers, services for providing various types of contents using wired and wireless Internet, for example, services such as chat, clubs, games, shopping malls, and the like, have been disclosed.

Among these services, in particular, the game service sector is rapidly increasing the speed of development and distribution of services due to the spread of demand. According to this trend, each portal site and online game service company develops and provides various kinds of games.

Among the various kinds of online games available through the Internet, a game called Go-Stop is one of the games that has more users than any other online games.

In the early days of online GoStop game, it provided only the graphics of the Huatupa, and copied the rules that are used offline. However, in order to secure many users in portal sites and online game service companies, various online GoStop games were used. Efforts are being made to secure more users than other vendors by modifying and adding rules.

However, the online GoStop game, which has greatly modified the rules of the game that is used offline, can provide various interesting factors to users, but it can cause problems that the user takes time to adapt to the game.

Therefore, the online GoStop game is required to develop a new additional function that can further enhance the fun of the GoStop game while applying the rules of the GoStop game that is conventionally used offline.

The present invention was created to solve the above problems, by applying a new bomb rule that provides a weighted compensation value to the existing bomb rule, online go-stop game that induces the interest of users in the range of maintaining the existing go-stop rule It is an object of the present invention to provide a method, a game server providing the same, and a computer readable medium recording an online GoStop game application.

In an online GoStop game method according to an embodiment of the present invention for achieving the above object, a step of determining whether or not to hold a bomb-capable hand in a fighting card possessed by the current turn-in user among a plurality of users, the user can bomb Storing the information related to the determined bomb capable plaque, if a bomb completion plaque corresponding to the bomb capable plaque appears, storing the information related to the appeared bomb completion plaque, and held by the user If the bomb can be released from the hand, and using the information associated with the stored bomb completion hand comprising providing a bomb item to the user.

On the other hand, the game server for providing an online go-stop game according to an embodiment of the present invention, the possession card determination unit for determining whether or not a bomb-capable hand is included in the fighting cards possessed by a plurality of users, the online go-stop game is in progress If the current turn-in user among the plurality of users possesses a bomb-capable hand according to the judgment result of the hand monitoring part and the hand-decision judgment part that appears on the floor during the operation, the information related to the bomb-capable hand is stored and the hand monitoring is performed. If a bomb completion plaque corresponding to the bomb capable plaque appears on the floor according to the monitoring result of the wealth, a control unit stores information related to the bomb completion plaque, and if the user has a bomb capable plaque that the user possesses, It includes an item providing unit for providing a bomb item to the user using the information.

On the other hand, the computer-readable medium for recording the online GoStop game application according to an embodiment of the present invention, the step of determining whether or not to hold a bomb capable card in a fighting card possessed by the current turn-in user among a plurality of users, If it is determined to have a bomb capable card, storing information related to the determined bomb capable card, if a bomb completion card corresponding to the bomb capable card appears, storing information related to the appeared bomb completed card, and When the user has issued a bomb capable hand, the method may include providing a bomb item to the user using information related to the stored bomb completion hand.

According to the online GoStop game method, the game server providing the same, and the computer-readable medium recording the online GoStop game application according to the present invention, the weight is higher than the existing bomb rules according to the source of the other hand to complete the bomb. By providing a new bomb rule to be applied, while maintaining the existing bomb rule, there is an effect that provides a new item to the user, and induces interest in the game. In addition, users have a new interest in online GoStop games, so that the game server can secure fixed users.

1 is a network diagram of an online high-stop game system according to an embodiment of the present invention;
2 is a block diagram of a game server according to an embodiment of the present invention;
3A and 3B are diagrams for explaining a bomb rule applied to an online high-stop game according to an embodiment of the present invention, and
Figure 4 is a flow chart for explaining an online go-stop game method according to an embodiment of the present invention.

Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings. Prior to this, terms or words used in the present specification and claims should not be construed as being limited to the common or dictionary meanings, and the inventors should properly explain the concept of terms in order to best explain their own invention. Based on the principle that it can be defined, it should be interpreted as meaning and concept corresponding to the technical idea of the present invention.

Therefore, the embodiments described in the specification and the drawings shown in the drawings are only the most preferred embodiment of the present invention and do not represent all of the technical idea of the present invention, various modifications that can be replaced at the time of the present application It should be understood that there may be equivalents and variations.

1 is a network diagram of an online high-stop game system according to an embodiment of the present invention.

Referring to FIG. 1, an online high-stop game system according to an embodiment of the present invention includes a game server 100 and a plurality of user terminal devices 310 and 320. Here, the game server 100 and the plurality of user terminal devices 310 and 320 are connected through the network 200.

The game server 100 provides an online GoStop game to a plurality of user terminals 310 and 320 connected through the network 200, and provides a normal webpage for providing an online GoStop game. . The operation of the game server 100 will be described in more detail later with reference to FIG. 2.

Briefly looking at the online GoStop game, a predetermined number of cards are distributed to a plurality of users who participated in the online GoStop game, some cards are laid on the floor, and the other cards are stacked in the center of the floor. The online GoStop game provided by the game server 100 in this embodiment is a concept including both a GoStop game involving 3 or more users and a hit game involving 2 users. Therefore, the game server 100 allocates 7 cards to each user in the case of three or more high-stop games, and 6 cards to the floor, and 10 cards to each user in the case of two-player games. All four cards are dealt, and eight cards are placed on the floor.

The sum of two cards includes four pairs of 12 different patterns from January to December. If the user has three cards in the same month, and the remaining one card in the same month is placed on the floor, three cards are played at once. When a bomb is made, a user who uses the bomb receives a predetermined reward.

If a player has all four cards of the same month in the same month, he / she is a president if he pays the cards of four cards at once. In the case of the president, as soon as the user becomes the general president, the user who wins the game wins.

The user terminal devices 310 and 320 correspond to a terminal device used by a user who accesses the game server 100 through the network 200 and enjoys an online high-stop game through a web page provided by the game server 100.

In the present exemplary embodiment, two user terminals 310 and 320 are connected to the game server 100 through the network 200. However, this is only for convenience of description and the present invention is not limited thereto. That is, the user terminals 310 and 320 may access the game server 100 through a plurality of units 200 within the range allowing the game server 100 to access the game server 100.

2 is a block diagram of a game server according to an embodiment of the present invention.

2, the game server 100 according to an embodiment of the present invention is the interface unit 110, holding loss determination unit 120, loss monitoring unit 130, storage unit 140, item providing unit 150, and a controller 160. In addition, the game server 100 further includes a configuration for proceeding with an online high-stop game, and may be omitted since it may obscure the subject matter of the present invention.

The interface unit 110 supports an interface through the network 200 between the game server 100 and the user terminal devices 310 and 320. As an example, the interface unit 110 may provide a predetermined web page so that a user may enjoy an online GoStop game through the network 200. In addition, the interface unit 110 may receive a predetermined request signal and a selection signal related to the game progress while the user terminal devices 310 and 320 are playing the online high-stop game.

The holding hand determination unit 120 determines whether a bomb capable hand is included in the fighting cards held by the plurality of users participating in the online GoStop game. Here, the bombable hand is said to be a bombable hand if three cards are included in at least one month in the fighting card possessed by the current turn-in user.

When a user possesses a bomb capable hand, there may be the following cases. First, a bombable hand may be included when an online GoStop game is started and a fighting hand is distributed to multiple users. That is, the bomb-capable hand may already be held by the user at the beginning of the current edition of the online GoStop game.

Secondly, the bombable hand may be held by the user in the course of repeating several turns while playing an online gostop game. For example, let's say that user A had a light and a band hand for December, and he brought one of his bonus cards from the game and picked one up from the ground. In this case, if the imported battle packet is December, the user A will have a bomb capable plaque corresponding to December.

As described above, the case in which the user holds the bomb-capable hand may be the point at which the handball packet is distributed, but since the user may hold the bomb-capable hand even in the course of the game, the hand loss determination unit 120 may perform the user every turn. Determine if they have a bomb capable hand.

The card monitoring unit 130 continuously monitors a card appearing on the floor while the online high-stop game is in progress. The hand that appears on the floor will appear when the current turn-in user plays one of his hands, and when he flips one of the stacks on the floor. The plaque monitoring unit 130 monitors all plaques appearing on the floor every turn to determine the type of plaques appearing on the floor.

The card monitoring unit 130 checks the types of cards appearing on the floor, and when a specific user holds a bomb capable card by the possession card determination unit 120, a bomb completion card corresponding to the bomb capable card appears. It will also be monitored. Here, the bomb completion hand means one of the other hand cards except the bomb possible hand among the hand cards that belong to the month corresponding to the bomb capable hand possessed by the specific user. In other words, bombs are used when both bomb-capable and bomb-completed cards are collected.

The storage 140 stores information necessary for the operation of the game server 100. For example, when it is determined that the user who has the current turn-in hand possesses a bomb capable hand according to the operation of the possession hand determination unit 120, the storage unit 140 stores information related to the bomb capable hand. In addition, the storage unit 140 stores information related to the bomb completion hand corresponding to the bomb capable hand according to the operation of the hand monitoring unit 130. Here, the information related to the bombing plaque includes an ID of a user holding the bombing plaque and the month information to which the bombing plaque belongs. The information related to the bomb completion hand includes the source of the bomb completion hand and the month information to which the bomb completion hand belongs.

The item providing unit 150 is a completed bomb stored in the user's turn after the bomb holding hand is released after the user monitors the bomb completion card on the floor after the presence of the bomb completion card is monitored. The item related to the hand is used to provide a bomb item to the user who used the bomb.

More specifically, the item providing unit 150 provides a bomb item to the user who used the bomb according to the source of the bomb completion packet, when the bomb completion packet is a fighting card appeared in the user's turn state and provides the first bomb item In case the bomb is completed in the opponent's turn, the second bomb item is provided.

The first bomb item is a reward provided by the game server 100 in exchange for the bomb completion to the user, and is referred to as a general bomb in this embodiment. The second bomb item is a reward value provided to the user by weighting the general bomb in the game server 100 in exchange for the bomb completion. In the present embodiment, the second bomb item is referred to as a nuclear bomb.

In general, a regular bomb is an item that can bring one of the fighting cards lost by the opponent. Nuclear bombs are weighted more for the rewards of ordinary bombs, and they can bring two of the battle cards that the opponent has earned, or they can be rewarded in the form of paying points or online cash.

If the user has a bomb-capable hand, and the bomb completion card appeared by the user with the bomb-capable hand, the bomb is a regular bomb when the bomb is used. However, if a bomb is used when the bomb completion card is presented by an opponent other than the user holding the bomb-capable hand, the bomb becomes a nuclear bomb.

The controller 160 controls the overall operation of the game server 100. That is, the controller 160 controls the signal input and output between the interface unit 110, the holding loss determination unit 120, the loss monitoring unit 130, the storage unit 140, and the item providing unit 150.

When the determination result of the holding hand determination unit 120 determines that the user who is currently turned-in among the plurality of users holds the bomb-capable hand, the controller 160 stores the information related to the bomb-capable hand in the storage 140. do.

In addition, when the control unit 160 monitors that the bomb completion card corresponding to the previously stored bomb capable card appears on the floor as a result of the monitoring of the card monitoring unit 130, the controller 160 stores information related to the bomb completion card that appeared in the storage unit 140. Save it.

In addition, the control unit 160, if it is monitored by the panel monitoring unit 130 that the bomb completion plaque appeared on the floor, if the user puts out a possible bomb, information related to the bomb completion plaque previously stored in the storage unit 140 The item providing unit 150 is controlled to provide a corresponding bomb item.

3A and 3B are diagrams for explaining a bomb rule applied to an online high-stop game according to an embodiment of the present invention.

3A illustrates an example of a display screen 400 in which two users participate in an online go-stop game and the game is in progress. The display screen 400 is divided into a flooring card 410 on which a floor is laid off and a floor, and user areas 420 and 430 on which a user's holding hand and an acquisition hand are displayed. In addition, the user areas 420 and 430 are divided into holding pad display areas 424 and 434 indicating a holding hand held by a corresponding user, and acquisition pad display areas 422 and 432 showing an acquired hand.

In the case of a game, since there are two users participating in the game, the user areas 420 and 430 for each user may be displayed on the upper and lower portions of the bottom area 410 as shown in the illustrated display screen 400. Although not shown, in the case of the high-stop game in which three or more users participate, the user screens 420 and 430 for each user may be displayed on the top, bottom, and sides of the floor area 410. have.

Referring to FIG. 3A, the user area 420 at the top of the display screen 400 is referred to as the user area 420 for user A, and the user area 430 at the bottom of the display area 400. Is referred to as the user area 430 for B user.

A and B users are participating in the game. Here, the display screen 400 is a screen based on B user. User B can see his or her own hand and the gain hand, but he cannot see the opponent, that is, user A's hand.

Referring to the holding pad display area 434 in the user area 430 of the user B, the user B holds three cards in September. In September, three of the match cards (September Sept, September Sept, and September Blood) are bombable (A). Here, the bomb-capable hand A may be included in the first hand distributed from the game server 100 when the user B is hit and the game is started, or may be newly entered while the game is in progress.

3A is a screen in which user B has a bomb-capable hand (A). User B may play a bombable hand (A) at his or her desired time. In the floor area 410, when the user B holds the bombable hand A, when the user A selects one from the holding hand display area 424 at the turn of the user A, he loses his hand or flips his hand. The other hand (the September blood loss) that corresponds to the month that the bomb-capable hand belongs to, that is, the bomb completion hand (B) has appeared. This is indicated by the arrow.

When the state as shown in Figure 3a, the panel monitoring unit 130, the bomb completed plaques (B) corresponding to the bombable plaques (A) that the plaque laid on the floor area 410 is held by the commercial B is the floor area 410 The controller 160 notifies that the message has appeared. The controller 160 stores the information related to the bomb completion plaque B in the storage 140 according to the monitoring result of the plaque monitoring unit 130. In this case, the information related to the bomb completion plaque B stored in the storage 140 includes information that the source of the bomb completion plaque B is from the user A, and the plaque corresponds to the September blood packet.

In the display screen 400 as shown in FIG. 3A, when a user B selects a bomb-capable hand A in the holding hand display area 434, the bomb-capable hand A is placed in the floor area 410 at the same time. It becomes a state. This case is shown in Figure 3b.

As shown in Figure 3b, the bomb is completed by a bomb capable plaque (A) and a bomb completion plaque (B), since the source of the bomb completion plaque (B) is from the user A, the bomb is a nuclear bomb (C Corresponds to). Therefore, user B will be compensated for the nuclear bomb (C).

Figure 4 is a flow chart for explaining an online go-stop game method according to an embodiment of the present invention.

The game server 100 provides a game channel through a web page so that the user terminal devices 310 and 320, which are connected through the network 200, may participate in the online GoStop game. A game room is opened in the game channel, and the number of people required for game play is determined in the game room, and the game is started when the minimum number of people for game play enters the game room (S501).

When the game is started, the game server 100, from the time point at which the predetermined number of talk cards are distributed to the users participating in the game, the holding hand determination unit 120 bombs the hand held by each user. It is determined whether A) exists (S503).

In step S503, if it is determined that the user holds the bombable hand A (S503-Y), the controller 160 stores information related to the bombable hand A in the storage 140 (S505). ), The online GoStop game continues (S507).

After the game starts, the hand monitoring unit 130 continuously monitors the hand of the floor area 410. In this case, when the plaque monitoring unit 130 determines that the bomb completion plaque B corresponding to the same month as the bomb-capable plaque A previously stored in the plaque of the floor area 410 appears (S509-Y), The controller 160 stores information related to the bomb completion hand B (S11), and the online go-stop game is continued (S513).

Then, according to the monitoring result of the panel monitoring unit 130, if it is confirmed that the user holding the bomb-capable card (A) issued a bomb-capable card (A) (S515-Y), the controller 160 is pre-stored Check the information related to the bomb completion hand (B) to identify the source of the bomb completion hand (B).

As a result, if the source of the bomb completed plaque (B) is confirmed by the user who issued the bomb capable plaque (A) (S517-Y), the current completed bomb corresponds to the general bomb, the item providing unit 150 bombs The first bomb item is provided to the user who completed the operation (S519).

If, in step S517, the source of the bomb complete plaque (B) is confirmed by the opponent other than the user who issued the bomb capable plaque (A) (S517-N), the current completed bomb corresponds to the nuclear bomb (C) The item providing unit 150 provides a second bomb item to the user who completed the bomb (S521).

The user who completed the bomb is provided with a reward for the general bomb or a nuclear bomb (C) according to the source of the bomb completion plaque (B) from the game server 100. After that, the online GoStop game continues (S523).

Each step included in the online gostop game method described above may be implemented by an online gostop game application. Such applications may be recorded on a recording medium that the computer reads and reads and that performs operations in cooperation with the computer.

The recording medium of the present invention may include program instructions, data files, data structures, which are designed for the purpose of the present invention, or computer software. It may be designed by a technique known in the art.

For example, the recording medium may be a magnetic medium configured to store and execute an application such as a hard disk, a floppy disk, and a magnetic tape, and an optical media such as a CD-ROM, DVD and a variety of recording media such as hardware devices such as ROM, RAM, flash memory are collectively referred to.

As described above, although the present invention has been described by way of limited embodiments and drawings, the present invention is not limited thereto and is intended by those skilled in the art to which the present invention pertains. Of course, various modifications and variations are possible within the scope of equivalents of the claims to be described.

100: game server 200: network
310, 320: user terminal device 110: interface unit
120: possession loss determination unit 130: loss monitoring unit
140: storage unit 150: item providing unit
160: control unit

Claims (11)

In the online GoStop game method for distributing a predetermined number of talk cards to a plurality of users,
Determining whether or not to hold a bomb capable hand in the fighting card possessed by the current turn-in user among the plurality of users;
If it is determined that the user has a bomb capable hand, storing information related to the determined bomb capable hand;
If a bomb completion card corresponding to the bomb capable hand appears, storing information related to the appeared bomb completion hand; And
And providing the bomb item to the user by using the information related to the stored bomb completion hand, when the user pays out the bomb-capable hand held by the user.
The method of claim 1,
The determining of the possession of the bomb-capable hand may include determining that the user possesses the bomb-capable hand if the user's possession of the card includes three cards in the at least one month. Online GoStop game method, characterized in that.
The method according to claim 1 or 2,
The bomb completion card, the online go-stop game method, characterized in that the fighting cards except for the bomb-capable hand among the battle cards belonging to the month corresponding to the bomb capable hand.
The method of claim 1,
And the information related to the bomb capable card includes an ID of a user holding the bomb capable card and a month information to which the bomb capable card belongs.
The method of claim 1,
The information related to the bomb completion hand, the online go-stop game method characterized in that it includes the source of the bomb completion hand, and the month information belonging to the bomb completion hand.
The method of claim 5, wherein
Providing the bomb item,
The first bomb item is provided when the source of the bomb completion hand appears in the turn state of the user, and the second bomb item is provided when the source of the bomb completion hand appears in the opponent's turn state. How to play online stop games.
The method according to claim 6,
Wherein the first bomb item is a reward value provided to the user in exchange for the bomb completion, and the second bomb item is a reward value to which a predetermined weight is given to the reward value of the first bomb item. Way.
A game server for providing an online GoStop game for distributing a predetermined number of talk cards to a plurality of users,
A holding hand determining unit that determines whether a bomb capable hand is included in the fighting cards held by the plurality of users;
A card monitoring unit for monitoring a card appearing on the floor while the online high-stop game is in progress;
If the current turn-in user among the plurality of users holds the bomb-capable hand according to the determination result of the holding hand determining unit, the bomb-capable hand is stored according to the monitoring result of the hand monitoring unit. A control unit for storing information related to the appeared bomb completion hand if a bomb completion hand corresponding to the appearance appears on the floor; And
A game providing unit for providing a bomb item to the user by using the information related to the stored bomb completion card when the user issues the bomb capable hand possessed by the user; server.
The method of claim 8,
The possession loss determination unit, the online go-stop game, characterized in that the user holds the bomb capable hand if the possession cards including the three cards in the at least one month; Providing a game server.
The method of claim 8,
The item providing unit may provide a first bomb item when a source of the bomb completion hand appears in the turn state of the user, and a second bomb when the source of the bomb completion hand appears in the turn state of the opponent. Game server for providing an online GoStop game, characterized in that it provides an item.
Determining whether a bomb-capable hand is held in the fighting card possessed by the current turn-in user among the plurality of users;
If it is determined that the user has a bomb capable hand, storing information related to the determined bomb capable hand;
If a bomb completion card corresponding to the bomb capable hand appears, storing information related to the appeared bomb completion hand; And
And providing the bomb item to the user by using the information related to the stored bomb completion packet when the user issues the bomb-capable hand held by the user.
KR1020100041111A 2010-04-30 2010-04-30 Method for online go-stop game and computer readable medium recorded online go-stop game application KR20110121498A (en)

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