KR102744278B1 - 얼굴로 하는 리듬 게임 큐 생성 방법 및 시스템 - Google Patents

얼굴로 하는 리듬 게임 큐 생성 방법 및 시스템 Download PDF

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Publication number
KR102744278B1
KR102744278B1 KR1020190020294A KR20190020294A KR102744278B1 KR 102744278 B1 KR102744278 B1 KR 102744278B1 KR 1020190020294 A KR1020190020294 A KR 1020190020294A KR 20190020294 A KR20190020294 A KR 20190020294A KR 102744278 B1 KR102744278 B1 KR 102744278B1
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KR
South Korea
Prior art keywords
cue
music
beat
game
facial
Prior art date
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KR1020190020294A
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English (en)
Korean (ko)
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KR20200102113A (ko
Inventor
김금룡
Original Assignee
라인플러스 주식회사
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Priority to KR1020190020294A priority Critical patent/KR102744278B1/ko
Priority to JP2020006622A priority patent/JP2020131020A/ja
Publication of KR20200102113A publication Critical patent/KR20200102113A/ko
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Publication of KR102744278B1 publication Critical patent/KR102744278B1/ko
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/424Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/16Human faces, e.g. facial parts, sketches or expressions
    • G06V40/174Facial expression recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6063Methods for processing data by generating or executing the game program for sound processing
    • A63F2300/6072Methods for processing data by generating or executing the game program for sound processing of an input signal, e.g. pitch and rhythm extraction, voice recognition

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Oral & Maxillofacial Surgery (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
KR1020190020294A 2019-02-21 2019-02-21 얼굴로 하는 리듬 게임 큐 생성 방법 및 시스템 Active KR102744278B1 (ko)

Priority Applications (2)

Application Number Priority Date Filing Date Title
KR1020190020294A KR102744278B1 (ko) 2019-02-21 2019-02-21 얼굴로 하는 리듬 게임 큐 생성 방법 및 시스템
JP2020006622A JP2020131020A (ja) 2019-02-21 2020-01-20 顔を利用して行うリズムゲームキュー生成方法およびシステム

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020190020294A KR102744278B1 (ko) 2019-02-21 2019-02-21 얼굴로 하는 리듬 게임 큐 생성 방법 및 시스템

Publications (2)

Publication Number Publication Date
KR20200102113A KR20200102113A (ko) 2020-08-31
KR102744278B1 true KR102744278B1 (ko) 2024-12-18

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KR1020190020294A Active KR102744278B1 (ko) 2019-02-21 2019-02-21 얼굴로 하는 리듬 게임 큐 생성 방법 및 시스템

Country Status (2)

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JP (1) JP2020131020A (enExample)
KR (1) KR102744278B1 (enExample)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11961537B2 (en) * 2021-04-30 2024-04-16 Lemon Inc. Content creation based on rhythm

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101525821B1 (ko) * 2013-12-16 2015-06-10 민지원 리듬 페이스 장치

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3866474B2 (ja) * 2000-02-18 2007-01-10 株式会社バンダイナムコゲームス ゲーム装置および情報記憶媒体
JP5081964B2 (ja) * 2010-10-28 2012-11-28 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法、及びプログラム
JP5940772B2 (ja) * 2011-07-08 2016-06-29 株式会社バンダイナムコエンターテインメント ゲームシステム及びプログラム
KR20130077798A (ko) * 2011-12-29 2013-07-09 주식회사 에이앤비소프트 리듬 액션 게임 방법 및 이를 실행 가능한 프로그램으로 기록한 기록매체
JP6369909B2 (ja) * 2013-04-02 2018-08-08 Necソリューションイノベータ株式会社 顔表情採点装置、ダンス採点装置、カラオケ装置、およびゲーム装置
KR101966040B1 (ko) * 2019-01-25 2019-04-04 정주선 댄스 게임 장치 및 이를 이용한 댄스 게임 방법

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101525821B1 (ko) * 2013-12-16 2015-06-10 민지원 리듬 페이스 장치

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Publication number Publication date
KR20200102113A (ko) 2020-08-31
JP2020131020A (ja) 2020-08-31

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