KR101811787B1 - Apparatus for providing game and method thereof - Google Patents
Apparatus for providing game and method thereof Download PDFInfo
- Publication number
- KR101811787B1 KR101811787B1 KR1020150154805A KR20150154805A KR101811787B1 KR 101811787 B1 KR101811787 B1 KR 101811787B1 KR 1020150154805 A KR1020150154805 A KR 1020150154805A KR 20150154805 A KR20150154805 A KR 20150154805A KR 101811787 B1 KR101811787 B1 KR 101811787B1
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- KR
- South Korea
- Prior art keywords
- additional
- capability
- ability
- additional capability
- character
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Human Computer Interaction (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
The present invention relates to an apparatus and a method for providing a game. According to a first aspect of the present invention, a game providing apparatus according to an embodiment of the present invention includes a slot opening unit for opening an additional ability slot based on a rating increase of a character of a rating sensing unit for detecting a character's rating increase, The ability slot may include an additional ability activating section for activating the additional ability to give the character additional ability, thereby causing interest to the player playing the game.
Description
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a game providing apparatus and method, and more particularly, to a game providing apparatus and method for providing a game in which an additional ability slot is additionally opened according to a character's rating.
As the number of people who enjoy games through wired and wireless communication devices or video such as computers, mobile phones, and PDAs increases, various kinds of games such as video games, casual games such as Tetris, strategic simulation games such as StarCraft, and role-playing games are being developed . These games can go offline or online.
In particular, online games that have been online have grown rapidly due to the development of the Internet. MUD (Multiple User Dungeon) games, MUG (Multiple User Graphic) games, and web-based games that can be played only by browsers, which can be installed on a hard disk drive and connected to an Internet server, And mobile games using mobile phones.
Among the various elements of the game, the additional or additional enhancement of the character attributes of the game character is one of factors that give an interest to the user who plays the game. Korean Patent No. 10-1190358 discloses a conventional technique for adjusting the ability of such a character.
In recent years, there has been a demand for an apparatus and a method capable of controlling interests of a character in a game and causing interest to a player who plays the game.
On the other hand, the background art described above is technical information acquired by the inventor for the derivation of the present invention or obtained in the derivation process of the present invention, and can not necessarily be a known technology disclosed to the general public before the application of the present invention .
An embodiment of the present invention is directed to a game providing apparatus and method.
According to a first aspect of the present invention, there is provided a game providing apparatus comprising: a rating sensing unit for sensing an increase in a rating of a character; And an additional capability activating unit for activating additional capability in the slot opening and the opened additional ability slot to give the character additional capability.
According to a second aspect of the present invention, a method of providing a game by a game providing apparatus includes the steps of sensing an increase in the rating of a character, additionally opening an additional ability slot corresponding to the current rating of the character, And activating additional capabilities in an open additional capability slot to give the character additional capability.
According to a third aspect of the present invention, there is provided a computer-readable storage medium on which a program for performing a game providing method is recorded, the game providing method including: detecting an increase in the rating of a character; Further opening an additional ability slot corresponding to the current rating of the character that is being played, and activating additional capability in an open additional ability slot to give the character additional capability.
According to a fourth aspect of the present invention, there is provided a game providing method, wherein the game providing method is a recording medium for performing a game providing method, the game providing method comprising the steps of: Further opening an additional ability slot corresponding to the current rating of the character achieved by the second additional ability slot; and activating additional capability in the open additional ability slot to give the character additional capability.
According to any of the above-mentioned objects of the present invention, an embodiment of the present invention can provide a game providing apparatus and method.
Further, according to any one of the tasks of the present invention, it is possible to induce an interest to a user who plays a game by adjusting the ability value of the game character.
Further, according to any one of the tasks of the present invention, it is possible to add additional ability to the character by activating the additional ability in the opened additional ability slot.
Further, according to any one of the tasks of the present invention, the additional ability to be activated in the slot can be replaced with a predetermined cost, and the user can be charged.
Further, according to any one of the tasks of the present invention, the additional ability to be activated in the slot can be strengthened at a predetermined cost, so that the user can be charged.
The effects obtained by the present invention are not limited to the above-mentioned effects, and other effects not mentioned can be clearly understood by those skilled in the art from the following description will be.
1 is a configuration diagram of a game providing system according to an embodiment of the present invention.
2 is a block diagram illustrating a game providing apparatus according to an embodiment of the present invention.
3 is a flowchart illustrating a method of providing a game according to an embodiment of the present invention.
4 to 7 are reference views for explaining a game providing method according to an embodiment of the present invention.
Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings, which will be readily apparent to those skilled in the art. The present invention may, however, be embodied in many different forms and should not be construed as limited to the embodiments set forth herein.
In order to clearly illustrate the present invention, parts not related to the description are omitted, and similar parts are denoted by like reference characters throughout the specification.
Throughout the specification, when a part is referred to as being "connected" to another part, it includes not only "directly connected" but also "electrically connected" with another part in between . Also, when an element is referred to as "comprising ", it means that it can include other elements as well, without departing from the other elements unless specifically stated otherwise.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, the present invention will be described in detail with reference to the accompanying drawings.
1 is a configuration diagram of a game providing system according to an embodiment of the present invention.
The network N may be a local area network (LAN), a wide area network (WAN), a value added network (VAN), a personal area network (PAN) mobile radio communication network, Wibro (Wireless Broadband Internet), Mobile WiMAX, HSDPA (High Speed Downlink Packet Access) satellite communication network, LTE (Long Term Evolution) network and the like.
The
The
Meanwhile, the user may be provided with game data provided by the
The
In the
The user can access the game through the
Next, a game providing apparatus according to an embodiment of the present invention will be described with reference to FIG.
2 is a block diagram illustrating a game providing apparatus according to an embodiment of the present invention.
The
The
When there are a plurality of additional ability slots, the
The class of the character according to the embodiment of the present invention can be changed from the first class to the second class and the second class to the third class as the character grows. In the following, the grade of the character and the grade of the additional ability will be described as the number of stars. However, the present invention is not limited to this, and the present invention can be applied even if it shows the grade of the character or the grade of the item in other ways.
The
According to embodiments of the present invention, there may be a plurality of additional capability slots that are open, and each additional capability may be activated for each open slot. The additional
In addition, the additional
Meanwhile, according to an embodiment of the present invention, the additional
Meanwhile, according to another embodiment of the present invention, the additional
The
At this time, the additional
On the other hand, additional abilities that are activated and replaced with additional ability exchanges may be randomly selected. At this time, if the user does not like the previously added additional capability, the user can replace the additional capability by paying a predetermined fee to activate the additional capability desired by the user. Through this process, the present invention can induce the user to charge.
On the other hand, in the case of replacing the additional ability activated in the additional ability slot with another additional ability, the additional
The
According to the embodiment of the present invention, the additional ability to be activated in the slot can be strengthened at a predetermined cost, so that the user can induce the billing.
When the additional capability is enhanced, the additional
When the additional capability is enhanced, the
The
Next, a game providing method according to an embodiment of the present invention will be described with reference to FIG. 3 to FIG.
FIG. 3 is a flow chart for explaining a game providing method according to an embodiment of the present invention, and FIGS. 4 and 7 are reference views for explaining a game providing method according to an embodiment of the present invention.
The game providing method according to the embodiment shown in FIG. 3 includes the steps of the
4 to 7, an
The
The
In the following description, the first slot is opened when the character is 1, the second slot is opened when the character is 2, and the third slot is opened when the character is 3. However, the present invention is not limited to this, and it is possible to apply the present invention when additional capacity slots are sequentially opened according to the character's growth.
FIG. 4 shows that the first
The
As shown in FIG. 5, according to the embodiment of the present invention, there may be a plurality of open slots, and each additional capacity may be activated for each open slot. The
Meanwhile, the
Meanwhile, according to an embodiment of the present invention, the
Meanwhile, according to another embodiment of the present invention, the
The
The
At this time, the
According to the embodiment of the present invention, the additional ability to be activated in the slot can be strengthened at a predetermined cost, so that the user can induce the billing.
The
The
At this time, the
On the other hand, additional abilities that are activated and replaced with additional ability exchanges may be randomly selected. At this time, if the user does not like the additional capability previously activated, the user pays a predetermined fee to activate the additional capability desired by the user. Through this process, the present invention can induce the user to charge.
On the other hand, when replacing the additional ability activated in the additional ability slot with another additional ability, the
The
Also, the present invention can be applied to the case where the first
The term " part " used in the present embodiment means a hardware component such as software or a field programmable gate array (FPGA) or an ASIC, and 'part' performs certain roles. However, 'part' is not meant to be limited to software or hardware. &Quot; to " may be configured to reside on an addressable storage medium and may be configured to play one or more processors. Thus, by way of example, 'parts' may refer to components such as software components, object-oriented software components, class components and task components, and processes, functions, , Subroutines, segments of program patent code, drivers, firmware, microcode, circuitry, data, databases, data structures, tables, arrays, and variables.
The functions provided within the components and components may be combined with a smaller number of components and components or separated from additional components and components.
In addition, the components and components may be implemented to play back one or more CPUs in a device or a secure multimedia card
The game providing method according to the embodiment described with reference to FIG. 3 may also be implemented in the form of a recording medium including instructions executable by a computer such as a program module executed by a computer. Computer readable media can be any available media that can be accessed by a computer and includes both volatile and nonvolatile media, removable and non-removable media. The computer-readable medium may also include computer storage media. Computer storage media includes both volatile and nonvolatile, removable and non-removable media implemented in any method or technology for storage of information such as computer readable instructions, data structures, program modules or other data.
Also, the game providing method according to an embodiment of the present invention may be implemented as a computer program (or a computer program product) including instructions executable by a computer. A computer program includes programmable machine instructions that are processed by a processor and can be implemented in a high-level programming language, an object-oriented programming language, an assembly language, or a machine language . The computer program may also be recorded on a computer readable recording medium of a type (e.g., memory, hard disk, magnetic / optical medium or solid-state drive).
Thus, a game providing method according to an embodiment of the present invention can be implemented by a computer program as described above being executed by a computing device. The computing device may include a processor, a memory, a storage device, a high speed interface connected to the memory and the high speed expansion port, and a low speed interface connecting the low speed bus and the storage device. Each of these components is connected to each other using a variety of buses and can be mounted on a common motherboard or mounted in any other suitable manner.
Where the processor may process instructions within the computing device, such as to display graphical information to provide a graphical user interface (GUI) on an external input, output device, such as a display connected to a high speed interface And commands stored in memory or storage devices. As another example, multiple processors and / or multiple busses may be used with multiple memory and memory types as appropriate. The processor may also be implemented as a chipset comprised of chips comprising multiple independent analog and / or digital processors.
The memory also stores information within the computing device. In one example, the memory may comprise volatile memory units or a collection thereof. In another example, the memory may be comprised of non-volatile memory units or a collection thereof. The memory may also be another type of computer readable medium such as, for example, a magnetic or optical disk.
And the storage device can provide a large amount of storage space to the computing device. The storage device may be a computer readable medium or a configuration including such a medium and may include, for example, devices in a SAN (Storage Area Network) or other configurations, and may be a floppy disk device, a hard disk device, Or a tape device, flash memory, or other similar semiconductor memory device or device array.
It will be understood by those skilled in the art that the foregoing description of the present invention is for illustrative purposes only and that those of ordinary skill in the art can readily understand that various changes and modifications may be made without departing from the spirit or essential characteristics of the present invention. will be. It is therefore to be understood that the above-described embodiments are illustrative in all aspects and not restrictive. For example, each component described as a single entity may be distributed and implemented, and components described as being distributed may also be implemented in a combined form.
The scope of the present invention is defined by the appended claims rather than the detailed description and all changes or modifications derived from the meaning and scope of the claims and their equivalents are to be construed as being included within the scope of the present invention do.
100: Game providing apparatus 110:
120: slot opening part 130: additional capability activating part
140: Additional capacity replacement part 150: Additional capacity enhancement part
160:
200: terminal
Claims (14)
A slot opening unit for sequentially opening a plurality of additional ability slots which are places where the additional ability is activated based on the rating of the character;
An additional capability activating unit that gives the additional capability to the character by activating the additional capability in the opened additional capability slot, sequentially granting the additional capability of the opened additional capability slot as the plurality of additional ability slots are sequentially opened; And
And an additional capability replacing unit that replaces the first additional capability activated in the opened additional capability slot with the second additional capability based on the input of the user.
In addition,
Presenting the first additional capability and the second additional capability to the user and determining whether to replace the first additional capability with the second additional capability based on the user's selected input among the presented additional capabilities Device.
In addition,
And recommends either one of the first additional ability and the second additional ability to the user based on a predetermined criterion.
In addition,
And recommending one of the first additional ability and the second additional ability to the user based on the degree of capability increase when the first additional ability and the second additional ability are reflected to the character, Device.
The game providing apparatus includes:
Further comprising an additional ability enhancing unit for enhancing the activated additional ability based on the input of the user.
The game providing apparatus includes:
Further comprising an image processing unit for displaying images of the additional ability slots in accordance with the degree of enhancement of the additional ability activated in the additional ability slot.
In addition,
And sequentially opens a plurality of additional ability slots when the character sequentially reaches a predetermined plurality of classes in a class ascending order.
Detecting an increase in the rating of the character;
Sequentially opening a plurality of additional ability slots where the additional ability is activated, opening an additional ability slot corresponding to a grade of the character achieved based on the rating increase;
Activating an additional capability in an open additional capability slot to grant additional power to the character, wherein the plurality of additional capability slots are sequentially opened; And
And replacing the first additional capability activated in the opened additional capability slot with a second additional capability based on the user's input.
The step of replacing the first activated additional capability with the second additional capability based on the input of the user,
Presenting the first additional capability and the second additional capability to a user; And
Determining whether to replace the first additional capability with the second additional capability based on the selected input of the user among the presented additional capabilities.
The game providing apparatus includes:
Further comprising: enhancing the activated additional capability based on user input.
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KR1020150154805A KR101811787B1 (en) | 2015-11-04 | 2015-11-04 | Apparatus for providing game and method thereof |
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KR1020150154805A KR101811787B1 (en) | 2015-11-04 | 2015-11-04 | Apparatus for providing game and method thereof |
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KR101811787B1 true KR101811787B1 (en) | 2017-12-22 |
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Non-Patent Citations (4)
Title |
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MonsterKill, "[펌] 칭호모음", www.thisisgame.com, [online] 2015.02.27., [2016.10.13. 검색], 인터넷[URL:http://www.thisisgame.com/black/tboard/?board=936&n=3511]* |
Piino, 공격력이 전부가 아니다 '공격적합성'을 주시하라, www.inven.co.kr, [online] 2014.11.10., [2016.10.14. 검색], 인터넷[URL:http://www.inven.co.kr/board/powerbbs.php?come_idx=4042&l=5]* |
전승목, "칭호를 늘려 행운을 늘리자, 검은사막 칭호 버프 가이드", www.thisisgame.com, [online] 2015.02.10., [2016.10.13. 검색], 인터넷[URL:http://www.thisisgame.com/black/nboard/224/?page=2&n=57811]* |
한그루, 아이디 앞에 호칭 달면 캐릭터가 강해진다 - 타이틀 시스템, cafe.naver.com, [online] 2008.11.12., [2016.10.13. 검색], 인터넷:[URL:http://cafe.naver.com/sgtree/2537]* |
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