JPWO2020246377A1 - - Google Patents

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Publication number
JPWO2020246377A1
JPWO2020246377A1 JP2021524809A JP2021524809A JPWO2020246377A1 JP WO2020246377 A1 JPWO2020246377 A1 JP WO2020246377A1 JP 2021524809 A JP2021524809 A JP 2021524809A JP 2021524809 A JP2021524809 A JP 2021524809A JP WO2020246377 A1 JPWO2020246377 A1 JP WO2020246377A1
Authority
JP
Japan
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2021524809A
Other versions
JP7300505B2 (ja
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Publication of JPWO2020246377A1 publication Critical patent/JPWO2020246377A1/ja
Application granted granted Critical
Publication of JP7300505B2 publication Critical patent/JP7300505B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F13/00Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04842Selection of displayed objects or displayed text elements
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/40Support for services or applications
    • H04L65/403Arrangements for multi-party communication, e.g. for conferences
JP2021524809A 2019-06-06 2020-05-29 情報処理装置および画像表示方法 Active JP7300505B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US201962857956P 2019-06-06 2019-06-06
US62/857,956 2019-06-06
PCT/JP2020/021312 WO2020246377A1 (ja) 2019-06-06 2020-05-29 情報処理装置および画像表示方法

Publications (2)

Publication Number Publication Date
JPWO2020246377A1 true JPWO2020246377A1 (ja) 2020-12-10
JP7300505B2 JP7300505B2 (ja) 2023-06-29

Family

ID=73652145

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2021524809A Active JP7300505B2 (ja) 2019-06-06 2020-05-29 情報処理装置および画像表示方法

Country Status (3)

Country Link
US (1) US11904247B2 (ja)
JP (1) JP7300505B2 (ja)
WO (1) WO2020246377A1 (ja)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2020198950A (ja) * 2019-06-06 2020-12-17 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置および画像表示方法

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006247381A (ja) * 2005-03-08 2006-09-21 Microsoft Corp マルチメディアコンソール内でシステムレベルユーザインターフェースを提供するためのシステムおよび方法
JP2006350628A (ja) * 2005-06-15 2006-12-28 Movida Holdings株式会社 コミュニケーションシステム及びコミュニケーション方法

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9700791B2 (en) * 2008-08-14 2017-07-11 Valve Corporation Overlaying interactive video game play with real-time chat sessions with game switching
US8725819B2 (en) * 2009-03-23 2014-05-13 Sony Corporation Chat system, server device, chat method, chat execution program, storage medium stored with chat execution program, information processing unit, image display method, image processing program, storage medium stored with image processing program
CN104601437A (zh) * 2014-04-30 2015-05-06 腾讯科技(深圳)有限公司 聊天信息传输方法及装置、聊天信息推送方法及服务器
JP6407624B2 (ja) * 2014-08-14 2018-10-17 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置およびユーザ情報表示方法
JP6407622B2 (ja) 2014-08-14 2018-10-17 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置、画像データ送信方法および情報処理システム
JP2016042338A (ja) 2014-08-19 2016-03-31 キヤノン株式会社 情報処理システム、情報処理装置、情報処理装置の制御方法、及びプログラム
US10179291B2 (en) * 2016-12-09 2019-01-15 Microsoft Technology Licensing, Llc Session speech-to-text conversion

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006247381A (ja) * 2005-03-08 2006-09-21 Microsoft Corp マルチメディアコンソール内でシステムレベルユーザインターフェースを提供するためのシステムおよび方法
JP2006350628A (ja) * 2005-06-15 2006-12-28 Movida Holdings株式会社 コミュニケーションシステム及びコミュニケーション方法

Also Published As

Publication number Publication date
JP7300505B2 (ja) 2023-06-29
WO2020246377A1 (ja) 2020-12-10
US20220326815A1 (en) 2022-10-13
US11904247B2 (en) 2024-02-20

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