JPS6315977A - Pinball game machine - Google Patents

Pinball game machine

Info

Publication number
JPS6315977A
JPS6315977A JP61159342A JP15934286A JPS6315977A JP S6315977 A JPS6315977 A JP S6315977A JP 61159342 A JP61159342 A JP 61159342A JP 15934286 A JP15934286 A JP 15934286A JP S6315977 A JPS6315977 A JP S6315977A
Authority
JP
Japan
Prior art keywords
winning
prize
variable display
game machine
display device
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP61159342A
Other languages
Japanese (ja)
Other versions
JPH07112506B2 (en
Inventor
征一郎 福島
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sanyo Bussan Co Ltd
Original Assignee
Sanyo Bussan Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sanyo Bussan Co Ltd filed Critical Sanyo Bussan Co Ltd
Priority to JP61159342A priority Critical patent/JPH07112506B2/en
Publication of JPS6315977A publication Critical patent/JPS6315977A/en
Publication of JPH07112506B2 publication Critical patent/JPH07112506B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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  • Display Devices Of Pinball Game Machines (AREA)

Abstract

(57)【要約】本公報は電子出願前の出願データであるた
め要約のデータは記録されません。
(57) [Abstract] This bulletin contains application data before electronic filing, so abstract data is not recorded.

Description

【発明の詳細な説明】 [産業上の利用分野] 本発明は遊技盤上に可変表示装置を設け、この可変表示
装置の表示状態に基いて遊技者に多くの景品玉が獲得で
きる有利な特賞遊技状態を与えるようなパチンコ遊技機
の改良に関するものである。
[Detailed Description of the Invention] [Industrial Application Field] The present invention provides a variable display device on a game board, and provides an advantageous special prize in which a player can win many prize balls based on the display state of the variable display device. This invention relates to an improvement of a pachinko game machine that provides a gaming state.

[従来の技術] 従来、例えばフィバ−と称される機種で代表されるよう
に、遊技盤上に可変表示装置、始動入賞口及び可変入賞
装置を設け、始動入賞ロム打玉が入賞すると可変表示V
i置の表示状態の変化を開始させるとともに、一定時間
後に停止させ、その停止した表示装置の表示状態に基い
て可変入賞装置を著しく打玉の入賞し易い特賞遊技状態
に変化させるようにしたパチンコ遊技機は多く知られて
いる。
[Prior Art] Conventionally, as typified by a model called Fiver, a variable display device, a starting prize opening, and a variable winning device are provided on a game board, and when a starting winning ROM hit ball wins, a variable display is displayed. V
A pachinko machine that starts changing the display state of the i position, stops it after a certain period of time, and changes the variable winning device to a special prize game state in which it is extremely easy to win a winning ball based on the stopped display state of the display device. Many gaming machines are known.

[発明が解決しようとする問題点コ ところで、この種のパチンコ遊技機は打玉が始動入賞口
へ入賞して可変表示装置の表示状態が変化しない限り特
賞遊技状態になる機会に恵まれない。このため、打玉が
始動入賞口へなかなか入らず表示状態の変化回数が少な
いと遊技者の遊技、意欲が失われるばかりでなく、遊技
の@趣が著しく減退して人気の低下につながる。一方、
始動入賞ロム打玉を入り易いようにして表示状態の変化
回数を多くすると、その入賞ごとに一定数(例えば13
個)の景品玉が排出されることになり、遊技店が多大な
損失を受けて経営が成り立たなくなる。
[Problems to be Solved by the Invention] By the way, this type of pachinko game machine does not have the opportunity to enter the special prize game state unless a ball hits the starting prize hole and the display state of the variable display device changes. For this reason, if the hit ball does not easily enter the starting prize hole and the number of changes in the display state is small, not only will players lose their desire to play the game, but the fun of the game will be significantly reduced, leading to a decline in popularity. on the other hand,
If you increase the number of times the display state changes by making it easier for the starting winning ROM to hit the ball, a certain number (for example, 13
) of prize balls will be ejected, and the game arcade will suffer a huge loss and become unviable.

そこで、遊技店では毎日の釘調整により始動入賞口への
入賞確率を訓整することによって上述の問題点に対処し
ているが、遊技者に充分な満足を与えるに至っていない
のが現状である。
Therefore, in game parlors, the above-mentioned problem is being addressed by adjusting the nails every day to adjust the probability of winning in the starting prize opening, but the current situation is that this does not provide sufficient satisfaction to the players. .

それゆえに、本発明の目的は、可変表示装置の表示状態
の変化回数を格段に多くして遊技者の遊技意欲を高める
ことができ、かつ遊技店が多大な損失を受けることのな
いような、パチンコ遊技機を提供することである。
Therefore, an object of the present invention is to significantly increase the number of times the display state of the variable display device changes to increase the player's desire to play, and to prevent the game arcade from suffering a large loss. To provide a pachinko game machine.

[問題点を解決するための手段] 本発明は、複数種類の識別記号を順次的に可変表示し得
る可変表示装置と、この可変表示装置の表示状態の変化
を開始させるための始動入賞口と、前記可変表示装置が
予かじめ定める特定の識別記号の組合せになったとき著
しく打玉の入賞を容易にする可変入賞装置を遊技盤上に
設けたパチンコ遊技機において、前記始動入賞口へ入賞
した打玉を景品玉放出装置を作動させることなく排出処
理するようにしたものである。
[Means for Solving the Problems] The present invention provides a variable display device that can sequentially variably display a plurality of types of identification symbols, and a starting prize opening for starting a change in the display state of the variable display device. , in a pachinko gaming machine in which a variable winning device is provided on the game board, which makes winning a winning ball significantly easier when the variable display device matches a predetermined specific identification symbol combination, the player enters the winning opening into the starting winning opening; The balls that have been hit are discharged without activating the prize ball discharging device.

[作用] 始動入賞ロム打玉が入賞すると可変表示装置の表示状態
の変化を開始させる。そして、始動入賞口へ入賞した打
玉は景品玉放出装置を作動させることなく排出処理され
る。
[Operation] When the starting winning ROM hits a winning ball, the display state of the variable display device starts changing. The balls that have entered the starting prize opening are discharged without operating the prize ball discharge device.

[実施例] 以下本発明を図面について説明する。第1図は本発明の
一実施例のパチンコ遊技機の正面図である。パチンコ遊
技機1は、前面下方に景品玉を貯留して打玉発射部へ導
く上受は皿2.該上受は皿2に貯留される景品玉が溢れ
たときに濡出した景品玉を貯留する下受は皿39発射ハ
ンドル4.後述する可変表示装置9の変動時間短縮ボタ
ン5が配設され、遊技盤6には複数の普通入賞口8.可
変表示装置9.複数の始動入賞口10a〜10c、可変
表示装置11が配設される。また遊技盤6の下方にはア
ウトロアが形成される。
[Example] The present invention will be described below with reference to the drawings. FIG. 1 is a front view of a pachinko game machine according to an embodiment of the present invention. The pachinko game machine 1 has a tray 2 which stores prize balls in the lower part of the front and guides them to the ball firing section. The upper receiver stores the prize balls that become wet when the prize balls stored in the tray 2 overflow.The lower receiver is a tray 39. The firing handle 4. A variable time reduction button 5 of a variable display device 9, which will be described later, is provided, and the game board 6 has a plurality of normal winning slots 8. Variable display device9. A plurality of starting winning holes 10a to 10c and a variable display device 11 are provided. Further, an out lower is formed below the game board 6.

可変表示装置9は、第6図に示すように3桁のセグメン
ト表示部12a〜12cを具偏している。このセグメン
ト表示部12a−12cは、打玉が始動入賞口10a〜
LOeのいづれかに入賞すると作動を開始し、タイマで
設定された一定時間後、又はその一定時間内に遊技者に
よって変動時間短縮ボタン5が押されると更新を停止す
る。そして、このときのセグメント表示部12a〜12
cの組合せが判定回路により特賞遊技状態を付与するよ
うに定められたものか否かを判定し、その判定結果によ
って可変入賞装置11の変化開成態様が定められる。
The variable display device 9 has three-digit segment display sections 12a to 12c as shown in FIG. This segment display section 12a-12c shows that the ball starts winning from the winning opening 10a to
It starts operating when winning any of the LOe, and stops updating when the variable time shortening button 5 is pressed by the player after or within a certain period of time set by the timer. At this time, the segment display sections 12a to 12
A determination circuit determines whether or not the combination c is determined to give a special prize game state, and the change opening mode of the variable winning device 11 is determined based on the determination result.

可変人賞装frL11は、第7図に示すように中央部分
に横に大きくした開口13が形成され、その両側には普
通入賞口1−1が設けられている。前記開口13の前面
には開閉板13’ が前面側へ開閉自在に設けられる。
As shown in FIG. 7, the variable prize winning device frL11 has a laterally enlarged opening 13 formed in the central portion, and normal winning openings 1-1 are provided on both sides of the opening 13. An opening/closing plate 13' is provided on the front side of the opening 13 so that it can be opened and closed toward the front side.

開閉板13′は下辺両側が軸1s、 isで軸支され、
この開閉板13′はソレノイド等の駆動手段により開成
したり閉成したりする。
The opening/closing plate 13' is supported on both sides of the lower side by shafts 1s and is,
This opening/closing plate 13' is opened and closed by driving means such as a solenoid.

第2図は本発明の一実施例のパチンコ遊技機の裏面図で
ある。パチンコ遊技機の裏面には、機構板16が回動自
在に装着される。機構板1Gは、遊技盤6の裏面と相対
する内側部分に入賞1集合部(玉寄せ)17を形成して
いる。また、機構板16の外側上部には景品玉タンク1
8が配設される。景品玉タンク18の下方には、景品玉
を景品玉放出装置19へ導くための誘導樋20が形成さ
れる。景品玉タンクに19の下方には景品玉放出装置1
9から放出された景品玉を上受は皿2及び下受は皿3へ
導くための景品玉排出樋20′ が形成される。前記入
賞1集合部17の出口近くには入賞玉処理装置21が配
設される。また入賞1集合部17の下方においてアウト
ロアと連通状にアウト玉排出樋22が形成される。
FIG. 2 is a back view of a pachinko game machine according to an embodiment of the present invention. A mechanism plate 16 is rotatably mounted on the back side of the pachinko game machine. The mechanism board 1G forms a winning prize collecting part (balls collecting part) 17 in an inner part facing the back surface of the game board 6. In addition, a prize ball tank 1 is provided on the outer upper part of the mechanism plate 16.
8 are arranged. A guide gutter 20 is formed below the prize ball tank 18 for guiding the prize balls to the prize ball release device 19. Below the prize ball tank 19 is the prize ball release device 1
A prize ball discharge gutter 20' is formed for guiding the prize balls released from the upper tray 2 and the lower tray 3. A winning ball processing device 21 is disposed near the exit of the winning prize 1 gathering section 17. Further, an out ball discharge gutter 22 is formed below the winning prize 1 collection part 17 in communication with the out lower.

前記入賞1集合部17に位置した遊技盤6の裏面には第
3図に示すように入賞玉仕切ユニット23が装着される
。この入賞玉仕切ユニット23には普通入賞口8へ入賞
した打玉の通路24が形成される。
As shown in FIG. 3, a winning ball partitioning unit 23 is attached to the back side of the game board 6 located in the entry prize 1 collecting section 17. This winning ball partition unit 23 is formed with a passage 24 for balls won into the normal winning opening 8.

また、入賞1集合部に位置した遊技盤6には始動入賞口
10a〜10cへ入賞した打玉の通2825が掘設され
る。そして、この通路25の終端を前記アウト玉排出樋
22に連通させている。前記通路25の上面はブリキ仮
等の薄い金属板2Gにより塞がれる。
In addition, a passage 2825 for the winning balls entered into the starting prize openings 10a to 10c is dug in the game board 6 located in the winning prize 1 collecting section. The terminal end of this passage 25 is communicated with the out ball discharge gutter 22. The upper surface of the passage 25 is closed with a thin metal plate 2G such as a temporary tin plate.

前記始動入賞口10a〜IOcには第5図に示すように
入賞した打玉を検出するための検出スイッチ27が夫々
設けられる。この検出スイッチ27は、始動入賞口10
a〜10cへの入賞圧を検出することによって前記可変
表示装置9の表示状態を変化作動させるのに用いられる
The starting winning holes 10a to IOc are each provided with a detection switch 27 for detecting a winning ball as shown in FIG. This detection switch 27 is the starting prize opening 10
It is used to change the display state of the variable display device 9 by detecting the winning pressure on a to 10c.

このように構成された本発明のパチンコ遊技機によれば
、遊技盤6へ打込まれた打玉が普通入賞口8のいづれか
へ入賞した場合は、入賞圧仕切ユニット23の通路24
を流下して入賞上集合部17の出口から入賞上処理装置
21へ導かれ、この入賞上処理装置21が入賞圧を1個
づつ順次排出処理すると同時に景品玉放出装置19を作
動し、これによって従来のパチンコ遊技機と同じように
一定数(例えば13個)の景品玉が景品玉排出樋20′
へ放出される。
According to the pachinko game machine of the present invention configured as described above, when a ball hit into the game board 6 wins a prize in any of the normal winning holes 8, the passage 24 of the winning pressure partition unit 23
The winning balls flow down and are guided from the exit of the winning collecting section 17 to the winning processing device 21, and the winning processing device 21 sequentially discharges the winning pressure one by one and at the same time operates the prize ball discharging device 19. As with conventional pachinko gaming machines, a certain number (for example, 13) of prize balls are sent to the prize ball discharge gutter 20'.
released to.

一方、打玉が始動入賞口10a〜10cのいづれかへ入
賞した場合は、検出スイッチ27で検出されながら通路
25を流下してアウト玉排出樋22に4かれ。
On the other hand, when the hit ball enters any of the starting prize openings 10a to 10c, it flows down the passage 25 while being detected by the detection switch 27 and enters the out ball discharge gutter 22.

景品玉放出装置19を作動させることなくそのま5機外
へ排出処理される。検出スイッチ27が打玉を検出する
と、前記可変表示装置9のセグメント表示部12a〜L
2cを作動し0.1・・・・・・9までの数字を変換表
示させる。そして、セグメント表示部12a〜12cの
更新が停止した状態において1例えばセグメント表示部
12a〜12cの数字が予かじめ設定した組合せを表示
するとその組合せに応じた出力が制御回路に送られ、可
変入賞装置11の開閉板13′ を打玉の受入れが可能
なように開成させる。
The five prize balls are ejected out of the machine without activating the prize ball discharging device 19. When the detection switch 27 detects a hit ball, the segment display sections 12a to 12L of the variable display device 9
Activate 2c to convert and display numbers up to 0.1...9. When updating of the segment display sections 12a to 12c is stopped, for example, when the numbers on the segment display sections 12a to 12c display a preset combination, an output corresponding to the combination is sent to the control circuit, and a variable winning prize is generated. The opening/closing plate 13' of the device 11 is opened so that the ball can be received.

この数字の組合せは例えば’7J+  r7J、r7」
の数字を表示した場合、特賞遊技状態となって開閉板1
3′ を一定時間(例えば30秒)開き続け、閉じた後
再び開成する動作が繰り返えし行われ遊技者にとって多
大な利益が付与される。この可変入賞装置11の開成状
態のとき入賞した打玉は普通入賞口8,171へ入賞し
た打玉と同じように入賞上集合部17の出口から入賞上
処理装置21へ導かれ。
This number combination is, for example, '7J+r7J,r7'
When the number is displayed, the special prize game state is entered and the opening/closing board 1 is displayed.
The operation of keeping 3' open for a certain period of time (for example, 30 seconds), closing it, and then opening it again is repeated, giving a great profit to the player. When the variable winning device 11 is in the open state, the winning balls are guided from the exit of the winning collecting section 17 to the winning processing device 21 in the same way as the winning balls entering the normal winning hole 8,171.

一定数の景品玉が排出される。A certain number of prize balls will be released.

上述のように、本発明のパチンコ遊技機は始動入賞口1
0a〜10cへ打玉が入賞した場合には、従来のパチン
コ遊技機のように景品玉放出装置19を作動して一定数
の景品玉を放出させることなく。
As mentioned above, the pachinko game machine of the present invention has a starting prize opening 1.
When a ball hits one of 0a to 10c, the prize ball discharging device 19 is not activated to release a fixed number of prize balls as in a conventional pachinko game machine.

機外へ排出させるようにしているので、始動入賞口10
a〜10cへの入賞確率を格段に高くしても遊技店が多
大な損失を受けることがない。一方、遊技者にとっては
始動入賞口10a〜10cへの入賞確率が高けわば、可
変表示装置9の表示状態を変化させる機会が非常に多く
なり、特賞遊技状態になる期待感が常に俟えられて遊技
意欲を著しく高めることができる。
Since it is discharged outside the machine, the starting prize opening 10
To prevent a game parlor from suffering a great loss even if the probability of winning a to 10c is greatly increased. On the other hand, for the player, if the probability of winning a prize in the starting prize openings 10a to 10c is high, there will be many opportunities to change the display state of the variable display device 9, and the expectation of entering the special prize game state will always rise. This can significantly increase the player's desire to play.

[発明の効果コ 以上のように、本発明によれば、可変表示装置の表示状
態を変化させる始動入賞口への打玉の入賞確率を格段に
高くしたゲージ構成が可能となるので、遊技者の興味を
引きやす(、シかも遊技の面白さを著しく向上できる等
の特有の効果を有するものである。
[Effects of the Invention] As described above, according to the present invention, it is possible to configure a gauge that significantly increases the winning probability of balls hitting the starting winning hole that changes the display state of the variable display device, so that the player It has a unique effect, such as being able to attract people's interest and significantly increasing the fun of the game.

【図面の簡単な説明】[Brief explanation of drawings]

図面は本発明の実施例を示すもので、第1図はパチンコ
遊技機の正面図、第2図はパチンコ遊技機の裏面図、第
3図は遊技盤の裏面の要部図解図、第4図はパチンコ遊
技機の要部断面図、第5図は始動入賞口10.、i〜l
oc部分の断面図、第6図は可変表示装置の正面図、第
7図は可変入賞装置の斜視図である。 1・・・・パチンコ遊技機、6・・・・遊技盤、9・・
・・可変表示装置、10a〜10c・・・・始動入賞口
、11・・・・可変入賞装置。 特許出願人  株式会社三洋物産 第1図 第2図 第3図 第 4 図 第5図 第 6 図
The drawings show an embodiment of the present invention, and FIG. 1 is a front view of a pachinko game machine, FIG. 2 is a back view of the pachinko game machine, FIG. The figure is a sectional view of the main parts of a pachinko game machine, and Figure 5 is a starting prize opening 10. , i~l
6 is a front view of the variable display device, and FIG. 7 is a perspective view of the variable winning device. 1...Pachinko game machine, 6...Game board, 9...
...Variable display device, 10a to 10c... Starting prize opening, 11... Variable winning device. Patent applicant: Sanyo Bussan Co., Ltd. Figure 1 Figure 2 Figure 3 Figure 4 Figure 5 Figure 6

Claims (1)

【特許請求の範囲】[Claims] 複数種類の識別記号を順次的に可変表示し得る可変表示
装置と、この可変表示装置の表示状態の変化を開始させ
るための始動入賞口と、前記可変表示装置が予かじめ定
める特定の識別記号の組合せになつたとき著しく打玉の
入賞を容易にする可変入賞装置を遊技盤上に設けたパチ
ンコ遊技機において、前記始動入賞口へ入賞した打玉を
景品玉放出装置を作動させることなく排出処理するよう
にしたことを特徴とするパチンコ遊技機。
A variable display device capable of sequentially variably displaying multiple types of identification symbols, a starting prize opening for starting a change in the display state of the variable display device, and a specific identification symbol predetermined by the variable display device. In a pachinko game machine, in which a variable winning device is provided on the game board, which makes it significantly easier to win a winning ball when a combination of A pachinko game machine characterized by processing.
JP61159342A 1986-07-07 1986-07-07 Pachinko machine Expired - Fee Related JPH07112506B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP61159342A JPH07112506B2 (en) 1986-07-07 1986-07-07 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP61159342A JPH07112506B2 (en) 1986-07-07 1986-07-07 Pachinko machine

Publications (2)

Publication Number Publication Date
JPS6315977A true JPS6315977A (en) 1988-01-23
JPH07112506B2 JPH07112506B2 (en) 1995-12-06

Family

ID=15691741

Family Applications (1)

Application Number Title Priority Date Filing Date
JP61159342A Expired - Fee Related JPH07112506B2 (en) 1986-07-07 1986-07-07 Pachinko machine

Country Status (1)

Country Link
JP (1) JPH07112506B2 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01265985A (en) * 1988-04-16 1989-10-24 Sanyo Bussan Kk Japanese pinball (pachinko) machine

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS62192189A (en) * 1986-02-18 1987-08-22 マルホン工業株式会社 Pinball game machine
JPS62194881A (en) * 1986-02-21 1987-08-27 マルホン工業株式会社 Pinball game machine
JPS635773A (en) * 1986-06-26 1988-01-11 マルホン工業株式会社 Pinball game machine

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS62192189A (en) * 1986-02-18 1987-08-22 マルホン工業株式会社 Pinball game machine
JPS62194881A (en) * 1986-02-21 1987-08-27 マルホン工業株式会社 Pinball game machine
JPS635773A (en) * 1986-06-26 1988-01-11 マルホン工業株式会社 Pinball game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01265985A (en) * 1988-04-16 1989-10-24 Sanyo Bussan Kk Japanese pinball (pachinko) machine

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