JPH057036B2 - - Google Patents

Info

Publication number
JPH057036B2
JPH057036B2 JP2248870A JP24887090A JPH057036B2 JP H057036 B2 JPH057036 B2 JP H057036B2 JP 2248870 A JP2248870 A JP 2248870A JP 24887090 A JP24887090 A JP 24887090A JP H057036 B2 JPH057036 B2 JP H057036B2
Authority
JP
Japan
Prior art keywords
pachinko machine
game
control
main winning
gaming
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP2248870A
Other languages
Japanese (ja)
Other versions
JPH03242169A (en
Inventor
Ryosaku Koike
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
NISHIJIN KK
Original Assignee
NISHIJIN KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by NISHIJIN KK filed Critical NISHIJIN KK
Priority to JP24887090A priority Critical patent/JPH03242169A/en
Publication of JPH03242169A publication Critical patent/JPH03242169A/en
Publication of JPH057036B2 publication Critical patent/JPH057036B2/ja
Granted legal-status Critical Current

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Description

【発明の詳細な説明】 本発明は、遊技店内に設置したパチンコ機ごと
に夫々のパチンコ機の遊技状態を各別に制御する
個別管理制御器を配設して、少なくとも、担当す
るパチンコ機の遊技盤内に設けられた主要入賞装
置の遊技状態を予め設定された制御条件に基づい
て計数制御するようにしたパチンコ機群に対し
て、遠隔的に設けた総合管理用電子計算機によつ
て遊技店内の遊技に供される多数のパチンコ機を
集中的に、総合管理する管理装置に関するもので
ある。
DETAILED DESCRIPTION OF THE INVENTION The present invention provides an individual management controller that separately controls the gaming status of each pachinko machine installed in a game parlor, and at least controls the gaming status of the pachinko machine in charge. For pachinko machines that count and control the gaming status of the main prize-winning device installed inside the board based on preset control conditions, a comprehensive management computer installed remotely can be used to This invention relates to a management device that centrally and comprehensively manages a large number of pachinko machines used for games.

従来、パチンコ遊技店においては、遊技店内に
設置されたパチンコ機を総合的に管理、制御する
総合管理用電子計算機(一般に管理用コンピユー
タと呼ぶ)に個々のパチンコ機や玉貸機などの検
出素子を接続し、各パチンコ機、玉貸機等から伝
送される検出信号により演算、記憶、集計、管
理、制御を行つている。
Traditionally, in pachinko parlors, detection elements for individual pachinko machines, ball rental machines, etc. are connected, and calculations, storage, aggregation, management, and control are performed using detection signals transmitted from each pachinko machine, ball rental machine, etc.

又、近年、パチンコ遊技の傾向として勝負の大
きい、しかも、勝負スピードの速いものが好ま
れ、大型役物や大型遊技が普及して来たことか
ら、一度大型遊技が発生すると入賞球が短時間内
に多数発生して一時に大量の賞球が排出されるよ
うなパチンコ機が続々と出現して、パチンコ機の
遊技中における損益状態の変動も激しくなつてい
る。
In addition, in recent years, the trend in pachinko games is to prefer games with large wins and fast winning speeds, and large-scale accessories and large-scale games have become popular, so once a large game occurs, winning balls are short-lived. Pachinko machines that emit a large number of prize balls at once are appearing one after another, and the fluctuations in profit and loss during pachinko machine games are also becoming more severe.

又、上記のような大型役物や大型遊技のこのよ
うな個性的な遊技状態が大きな魅力となつて、多
くのフアンを集めていることから、大型役物や大
型遊技を備えたパチンコ機の遊技における入賞態
様や入賞状態等を正確に検出把握して、大型役物
や大型遊技の個性や魅力を最大限に生かした中
で、損益バランスを計る遊技調整を行わなければ
ならない。
In addition, the unique gaming conditions of the large-scale accessories and large-scale games mentioned above have become a big attraction, attracting many fans, so pachinko machines equipped with large-scale accessories and large-scale games have become popular. It is necessary to accurately detect and understand the winning mode and winning status in games, and make game adjustments to balance profits and losses while making the most of the individuality and charm of large-scale accessories and large-scale games.

そして、さらに、大型役物や大型遊技が遊技中
における変動状態が激しく、営業損益を大きく左
右することから、計数管理とともに遊技中におけ
る各パチンコ機の遊技状態に対応して適切な管理
制御を行われなければ健全な遊技店経営は難しく
なつている。
Furthermore, as large-scale accessories and large-scale games fluctuate rapidly during play, and have a large impact on operating profit and loss, appropriate management and control are carried out in accordance with the playing status of each pachinko machine during play, as well as accounting management. Without this, it is becoming difficult to run a healthy amusement arcade.

本発明は上記に鑑み提案されたもので、遊技店
内に設置したパチンコ機ごとに個別管理制御器を
配設し、個別管理制御器には、夫々が担当するパ
チンコ機の遊技状態を制御するための制御条件を
予め設定され、該設定された制御条件に基づいて
担当するパチンコ機の遊技状態を各別に制御する
指令制御機能と、所定の検出発信装置からの検出
信号を受けて記憶、演算、判断する計数判断機能
と、パチンコ機毎に遊技者に対して可視可能に設
けた表示装置に遊技における情報を可視表示させ
る表示指令機能を有し、少なくとも、担当するパ
チンコ機において、遊技盤内に設けられて遊技者
にとつて有利な状態と不利な状態とに変換できる
主要入賞装置に入賞した球によつて検出出力を発
信する当該主要入賞装置について設けた主要入賞
球検出発信装置と、当該主要入賞装置に入賞した
球に基づいて変化する遊技情報を遊技者に対して
可視可能に表示する上記表示装置と、当該主要入
賞装置の変換状態を変換作動する変換駆動装置と
を接続し、遊技により前記した主要入賞装置に入
賞した球によつて検出発信される上記主要入賞球
検出発信装置からの検出信号を受けて計数制御す
るとともに、当該主要入賞装置に入賞した球に基
づいて変化する遊技情報を上記表示装置に可視可
能に表示させ、上記主要入賞装置の変換状態を上
記設定された制御条件に基づいて変換制御する様
にしたパチンコ機群に対して遠隔的に設け、遊技
店に設置した多数のパチンコ機を集中的に総合管
理する総合管理用電子計算機は、遊技されるパチ
ンコ機等からの各種遊技信号に基づいて各パチン
コ機ごとの、或いは遊技店全体としての管理に必
要な各種計数データを作成し、所望に応じて表示
装置に表示、或いは印字記録させる計数管理機能
を有するとともに、少なくとも、遊技中における
各パチンコ機の遊技状態に対応して、設定された
補給球数又は打ち止め数に対して、当該設定数を
所望に応じて変更設定することができ、打ち止め
パチンコ機に対して、所望のパチンコ機の打ち止
めを解除して再び遊技に供させる打ち止め解除指
令することができる制御処理機能と、パチンコ機
毎の個別データや遊技店全体としての総合データ
に対して、所望に応じてデータクリヤを指令する
ことができ、設定された制御条件や記憶データに
対する、総合的なクリヤ指令をすることができる
クリヤ指令機能と、遊技に供されるパチンコ機の
異常状態を検出して、パチンコ機の故障や不正遊
技を発見することができる異常事態検出機能を備
え、遊技店内に設置した多数のパチンコ機を集中
的に、総合管理するようにしたことを特徴とする
ものである。
The present invention has been proposed in view of the above, and includes an individual management controller provided for each pachinko machine installed in a game parlor, and each individual management controller has a function for controlling the gaming status of the pachinko machine that each pachinko machine is in charge of. control conditions are set in advance, and a command control function that separately controls the gaming state of the Pachinko machine in charge based on the set control conditions, and a storage, calculation, It has a counting judgment function for making judgments, and a display command function for visually displaying information in the game on a display device that is installed so that it can be seen by the player for each pachinko machine, and at least for the pachinko machine in charge, A main winning ball detection transmitting device provided for the main winning device that transmits a detection output based on the winning balls of the main winning device, which can convert between an advantageous state and a disadvantageous state for the player; The display device that visibly displays game information that changes based on winning balls to the main winning device to the player and the conversion drive device that converts the conversion state of the main winning device are connected, and the game A game in which counting is controlled in response to a detection signal from the main winning ball detection and transmitting device that is detected and transmitted by the winning ball from the main winning device, and changes based on the winning ball from the main winning device. The information is visibly displayed on the display device, and the conversion state of the main prize winning device is controlled based on the set control conditions, and is installed remotely for a group of pachinko machines and installed in a game parlor. A comprehensive management computer that centrally and comprehensively manages a large number of pachinko machines, etc., performs various functions necessary for the management of each pachinko machine or the entire game parlor based on various game signals from the pachinko machines, etc. being played. It has a counting management function that creates counting data and displays it on a display device or records it in print as desired, and at least controls the number of balls to be supplied or the number of balls to be stopped corresponding to the gaming status of each pachinko machine during gaming. The number of settings can be changed as desired, and the control can issue a stoppage release command to a desired pachinko machine to release the stoppage of a desired pachinko machine and make it available for play again. It is possible to command data clearing as desired for processing functions, individual data for each pachinko machine, and general data for the entire game parlor, and provides comprehensive clearing commands for set control conditions and stored data. This machine is equipped with a clear command function that allows the user to perform a clear command function, and an abnormal situation detection function that can detect abnormal conditions in the pachinko machines used for gaming, and detect malfunctions and fraudulent games. This system is characterized by centrally and comprehensively managing a large number of pachinko machines.

以下、本発明の実施例を図面に基づいて詳細に
説明する。
Embodiments of the present invention will be described in detail below with reference to the drawings.

第1図は個別管理制御器を設けたパチンコ機の
実施例を示す概略図で、個別管理制御器は自己が
受け持つパチンコ機の遊技において発生する検出
信号を受けて記憶、演算し、予め制御するための
制御条件を設定することができ、設定された制御
条件に基づいて制御指令するのであり、例えばマ
イクロコンピユータを利用することができる。
FIG. 1 is a schematic diagram showing an embodiment of a pachinko machine equipped with an individual management controller.The individual management controller receives a detection signal generated during the game of the pachinko machine it is in charge of, stores and calculates it, and controls it in advance. Control conditions can be set for the control, and control commands are issued based on the set control conditions, for example, a microcomputer can be used.

パチンコ機1は、弾発レバー2により発射位置
にある遊技球をガイドレール3に沿つて弾発する
と、該遊技球が遊技部4を流下する構成となつて
いる。
The pachinko machine 1 is configured such that when a game ball at a firing position is fired along a guide rail 3 by a firing lever 2, the game ball flows down a game section 4.

遊技部4には流下する球の方向を変える障害釘
等からなる障害装置5……と、複数個の入賞装置
6……を有し、下端にアウト口7を開設する。入
賞装置6に入つた遊技球は遊技盤の裏面に導出さ
れて検出発信装置(第1素子)8を通り下方に流
下する。そして遊技球が第1素子8を通過したと
き発生する信号はパチンコ機裏面に設けた個別管
理制御器9に入賞信号として伝送される。
The game section 4 has an obstacle device 5 consisting of an obstacle nail or the like for changing the direction of a falling ball, and a plurality of winning devices 6, and has an out port 7 at the lower end. The game ball that entered the winning device 6 is led out to the back side of the game board, passes through the detection transmitter (first element) 8, and flows downward. A signal generated when the game ball passes the first element 8 is transmitted as a winning signal to an individual management controller 9 provided on the back of the pachinko machine.

第1素子8は入賞信号が発生するとパチンコ機
1の裏側にある賞球タンク10から延出する導出
樋11に設けた賞球排出装置12を作動させると
ともに、セーフ球信号として個別管理制御器9に
伝送し、上記賞球排出装置12が作動すると一定
数の賞球が検出発信装置(第2素子)13を通過
してパチンコ機表面の受皿14に排出する。
When the winning signal is generated, the first element 8 activates the prize ball ejecting device 12 provided in the outlet gutter 11 extending from the prize ball tank 10 on the back side of the pachinko machine 1, and also operates the individual management controller 9 as a safe ball signal. When the prize ball discharging device 12 is activated, a certain number of prize balls pass through the detection transmitting device (second element) 13 and are discharged into the tray 14 on the surface of the pachinko machine.

賞球が通過したとき第2素子13から発生する
信号は個別管理制御器9に賞球信号として送られ
る。
A signal generated from the second element 13 when a prize ball passes is sent to the individual management controller 9 as a prize ball signal.

遊技球がいずれの入賞装置にも入らないときに
は下端のアウト口7に入り、遊技盤の裏面に送ら
れて検出発信装置(第3素子)15を通過し、下
方へ流出する。アウト球が第3素子15を通過し
たときに発生する信号は個別管理制御器9にアウ
ト球信号として伝送される。
When the game ball does not enter any of the winning devices, it enters the outlet 7 at the lower end, is sent to the back of the game board, passes through the detection transmitter (third element) 15, and flows out downward. A signal generated when the out ball passes the third element 15 is transmitted to the individual management controller 9 as an out ball signal.

個別管理制御器9は上記各信号以外に、例えば
賞球用補給樋16から延びて賞球タンク10に賞
球用予備球を供給する枝樋17の補給用検出発信
装置(第4素子)18、該賞球タンク10に賞球
用予備球が不足したことを検出する検出発信装置
(第5素子)19に接続されて入力信号を受け、
更に枝樋17の途中の補給排出駆動装置20に接
続されて出力信号を伝送し、上記補給排出駆動装
置20が一定数の賞球用予備球を賞球タンク10
に供給する。
In addition to the above-mentioned signals, the individual management controller 9 sends, for example, a replenishment detection transmitter (fourth element) 18 to a branch gutter 17 that extends from the prize ball supply gutter 16 and supplies spare prize balls to the prize ball tank 10. , connected to a detection transmitting device (fifth element) 19 for detecting a shortage of spare prize balls in the prize ball tank 10 and receiving an input signal;
Furthermore, it is connected to a replenishment/discharge drive device 20 in the middle of the branch gutter 17 to transmit an output signal, and the replenishment/discharge drive device 20 transfers a certain number of spare balls for prize balls to the prize ball tank 10.
supply to.

上記した各素子8,13,15,18,19な
どは例えばフオトトランジスタを用いた光電機
構、マイクロスイツチなどによるスイツチ機構、
或いは磁束変化を利用する磁気機構などから構成
され、パチンコ球が通過したり、なくなつたとき
に電気信号を発生する。そして、これらの電気信
号は個別管理制御器9の入力として適する様なパ
ルス信号となつている。
The above-mentioned elements 8, 13, 15, 18, 19, etc. are, for example, a photoelectric mechanism using a phototransistor, a switch mechanism using a micro switch, etc.
Alternatively, it is composed of a magnetic mechanism that utilizes changes in magnetic flux, and generates an electric signal when a pachinko ball passes or disappears. These electrical signals are pulse signals suitable for input to the individual management controller 9.

第2図は各パチンコ機ごとに設けた個別管理制
御器9と、各個別管理制御器9……を総合管理す
る総合管理用電子計算機21との関係を示すブロ
ツク図で、個別管理制御器9には予め打ち止め球
数、補給排出駆動装置20による賞球タンク10
への補給数などが設定されており、第5素子19
からの信号を受けると補給排出駆動装置20に作
動指令して賞球タンク10に球を供給させる。ま
た個別管理制御器9は、遊技店が利益となる球数
(遊技球又はアウト球で、弾発レバー2の操作回
数又は遊技球の供給数や第3素子15で検出す
る)と損失となる球数(セーフ球、賞球、補給数
などで、第1素子8、第2素子13、第4素子1
8などで検出する)とを演算し、この演算値が打
ち止め数として設定された数値(例えば2000個)
に達すると、補給排出駆動装置20への補給指令
信号の発信を止めて遊技を停止させるとともにパ
チンコ機表面に設けた表示装置22に点灯して打
ち止め表示を行うのである。
FIG. 2 is a block diagram showing the relationship between the individual management controller 9 provided for each pachinko machine and the comprehensive management computer 21 that comprehensively manages each individual management controller 9. The number of balls to be hit in advance, the prize ball tank 10 by the supply and discharge drive device 20
The number of supplies to the fifth element 19 is set.
When receiving a signal from the player, it issues an operation command to the replenishing and discharging drive device 20 to supply balls to the prize ball tank 10. In addition, the individual management controller 9 determines the number of balls that the game parlor makes a profit (game balls or out balls, detected by the number of operations of the trigger lever 2, the number of supplied game balls, or the third element 15) and the loss. Number of pitches (safe pitches, prize balls, supply numbers, etc., 1st element 8, 2nd element 13, 4th element 1)
8, etc.), and this calculated value is the number set as the number of stops (for example, 2000).
When this point is reached, the transmission of the replenishment command signal to the replenishment/discharge drive device 20 is stopped, the game is stopped, and the display device 22 provided on the surface of the Pachinko machine is lit to indicate that the pachinko machine has stopped.

上記した打ち止め数は一般的には遊技店にとつ
て利益となる球数から損失となる球数を差し引い
た差数と比較演算するもので、この差数が打ち止
め数を越えた場合に前記した様に補給停止を行
い、前記差数が打ち止め数以下の場合は補給を行
つて継続的に遊技を行わせるのである。
The above-mentioned number of stops is generally calculated by comparing the difference between the number of balls that would be a profit and the number of balls that would be a loss for the game parlor, and if this difference exceeds the number of balls that would be a loss, If the difference number is less than the stopping number, the supply is stopped and the game continues.

この打ち止め数及び前記した賞球タンク10へ
の補給数は、各パチンコ機ごとの個別管理制御器
9に予め予定の数値として設定されており、設定
された数値に基づいて打止めしたり、あらるいは
賞球タンク10へ補給する。
The number of balls to be stopped and the number of balls to be replenished to the prize ball tank 10 described above are set in advance in the individual management controller 9 of each pachinko machine as scheduled values, and based on the set values, the number of balls to be stopped and the number of balls to be replenished to the prize ball tank 10 can be changed. Rui supplies the prize ball tank 10.

個別管理制御器9は、このように、予め設定さ
れた制御条件に基づいて担当するパチンコ機1の
遊技状態を各別に制御する指令制御機能と、前記
した主要入賞球検出発信装置23からの検出出力
を受けて記憶、演算、判断する計数判断機能と、
上記表示装置24に遊技における情報を可視表示
させる表示指令機能を有するのであり、本発明に
おいては、個別管理制御器9に、少なくとも担当
するパチンコ機1の遊技盤内に設けられて遊技者
にとつて有利な状態と不利な状態とに変換できる
主要入賞装置6に入賞した球によつて検出出力を
発信する当該主要入賞装置に6について設けた主
要入賞球検出発信装置23と、遊技者に対して可
視可能に設けた遊技における情報を可視表示する
表示装置24と、当該主要入賞装置6の変換状態
を変換作動する変換駆動装置とを接続し、遊技に
より前記した主要入賞装置6に入賞した球によつ
て検出発信される上記主要入賞球検出発信装置2
3の検出出力を受けて計数制御(記憶、演算、判
断、指令)するとともに、上記入賞に基づいて変
化する遊技情報を上記表示装置24に可視表示さ
せ、上記主要入賞装置6の変換状態を上記設定さ
れた設定条件に基づいて変換制御する様にする。
In this way, the individual management controller 9 has a command control function that separately controls the gaming state of the pachinko machine 1 in charge based on preset control conditions, and a command control function that controls the game state of each pachinko machine 1 based on preset control conditions, and the detection from the above-mentioned main winning ball detection and transmission device 23. A counting judgment function that stores, calculates, and makes judgments based on the output,
It has a display command function that causes the display device 24 to visually display information in the game, and in the present invention, the individual management controller 9 is provided with at least the game board of the Pachinko machine 1 in charge so that the player can see the information. A main winning ball detecting and transmitting device 23 installed in the main winning device 6 which transmits a detection output by the winning ball in the main winning device 6 which can be converted into an advantageous state and a disadvantageous state by A display device 24 that visually displays information in a game, which is provided so as to be visible, and a conversion drive device that converts the conversion state of the main winning device 6 are connected, and balls that have won a prize in the main winning device 6 in the game are connected. The main winning ball detection and transmission device 2 detects and transmits the information by
In addition to performing counting control (memory, calculation, judgment, command) in response to the detection output of 3, the game information that changes based on the entered prize is visually displayed on the display device 24, and the conversion state of the main prize winning device 6 is displayed as described above. Conversion control is performed based on the set setting conditions.

前記した総合管理用電子計算機21は個別管理
制御器9と回路で接続されているので、個別管理
制御器9から伝送される各種の遊技信号によつて
管理データとしての各種計数データを計数作成す
るのであるが、各種計数データとしては従来にお
いても作成している各パチンコ機における損益デ
ータや入賞率、稼働率、補給球数等、又、遊技店
全体の入賞率や稼働率等の管理に必要な各種の計
数データを計数作成することができるのであり、
さらに、各種計数データに基づいて複数日分の編
集データも作成することができる。
Since the general management computer 21 described above is connected to the individual management controller 9 through a circuit, it counts and creates various counting data as management data based on various game signals transmitted from the individual management controller 9. However, various counting data is necessary for managing the profit and loss data, winning rate, operating rate, number of balls supplied, etc. for each pachinko machine, which has been created in the past, as well as the winning rate and operating rate of the entire game parlor. It is possible to create various types of counting data,
Furthermore, multiple days' worth of edited data can be created based on various counting data.

又、これらの各データは、所望に応じてテレビ
ジヨン等の表示装置に画像表示したり記録データ
として印字表示することができる。
Further, each of these data can be displayed as an image on a display device such as a television, or printed as recorded data, as desired.

又、総合管理用電子計算機21は、遊技店内の
各パチンコ機の総合的な制御管理用として存在す
るもので、個別管理制御器9からのデータを受け
て計数管理するばかりでなく、設定されている補
給球数又は打ち止め数を個別に又は同時に変更設
定を指令することができるとともに、打ち止めパ
チンコ機に対して所望のパチンコ機の打ち止めを
解除して、再び遊技に供される解除指令をするこ
とができるのであつて、 遊技中において、スランプ状態に影響を与え、
又、遊技者に獲得される賞球数を変化させて、パ
チンコ機の遊技状態を調整するのであり、 又、打ち止めされたパチンコ機を再び遊技に供
給させる打ち止め解除は、打ち止めパチンコ機が
入賞率が著しく高いパチンコ機であるだけに、適
切な解除指令をすることによつて遊技店としての
所望の入賞率や利益率、そして、稼働率を調整制
御するのである。
Further, the general management computer 21 exists for comprehensive control and management of each pachinko machine in the game parlor, and not only receives data from the individual management controller 9 and performs counting management, but also controls the settings. It is possible to issue a command to change the number of supplied balls or the number of stopped balls individually or simultaneously, and also to issue a release command to the stopped pachinko machine to release the stopping of a desired pachinko machine and make it available for play again. It can affect the slump state during gaming,
In addition, the number of prize balls won by the player is changed to adjust the playing state of the pachinko machine.Also, the game state of the pachinko machine is adjusted by changing the number of prize balls won by the player.Also, the cancellation of the pachinko machine, which causes the pachinko machine that has been stopped to play again, increases the winning rate of the pachinko machine that has been stopped. Since this is a pachinko machine with extremely high performance, by issuing an appropriate release command, the winning rate, profit rate, and operation rate desired by the game parlor can be adjusted and controlled.

また、パチンコ機ごとの或いは遊技店全体とし
てのデータクリヤ、総合クリヤを所望に応じて指
令することによつて、テスト遊技、故障や不正遊
技等の管理データとして不用なデータや、不必要
となつたデータを、パチンコ機ごとに、或いは遊
技店全体としてクリヤし、又、設定された制御条
件や記憶データに対しても、不用な設定や記憶、
データを所望に応じてクリヤすることによつて、
記憶制御機能を効率的に利用することができ、記
憶制御機能を簡素化させることができるととも
に、操作性を簡略化し向上させることができる。
In addition, by instructing data clearing or general clearing for each pachinko machine or for the entire game parlor as desired, it is possible to clear data that is unnecessary as management data such as test games, malfunctions, fraudulent games, etc. Clear the data for each pachinko machine or for the entire game parlor, and also clear unnecessary settings and memory for set control conditions and stored data.
By clearing the data as desired,
The storage control function can be used efficiently, the storage control function can be simplified, and the operability can be simplified and improved.

さらに、遊技に供されるパチンコ機の異常状態
を(例えば、打球が入賞しないのに賞球が排出さ
れる等の)検出して、パチンコ機の故障や不正遊
技を発見する異常事態検出機能によつて、集中的
に、遊技店内に配設した多数のパチンコ機を常に
監視して不正遊技等の異常状態を直ちに検出発見
することができるので、正常な営業状態を確保す
ることが可能となり、正常な遊技状態に基づいて
正確な遊技データの収集が行われ、正確な遊技実
態の把握を可能とすることができるのである。
In addition, the system has an abnormal situation detection function that detects abnormal conditions in the pachinko machines used for games (for example, prize balls are ejected even though no balls hit the prizes), and detects pachinko machine malfunctions and fraudulent games. Therefore, it is possible to constantly monitor a large number of pachinko machines installed in a game parlor in a centralized manner and immediately detect and discover abnormal conditions such as fraudulent games, thereby making it possible to ensure normal business conditions. Accurate gaming data is collected based on normal gaming conditions, making it possible to accurately grasp the actual gaming situation.

本発明の実施例においては、総合管理用電子計
算機21と個別管理制御器9とを回線によつて接
続して、従来の総合管理電子計算機21で行う総
合的な管理制御の一部を担当して補助的制御を行
い、総合管理用電子計算機21にデータ信号を送
り、総合管理用電子計算機21はそのデータ信号
を受けて遊技店における総合的な管理制御を行う
中において、個別管理制御器9によつて、個々の
パチンコ機の遊技状態を個別制御する場合につい
て説明したが、従来、遊技店において行われてい
るように総合的な管理制御については総合管理用
電子計算機21によつて遊技信号を収集して直接
行うようにして、個別管理制御器9においては、
担当する個々のパチンコ機の遊技状態の制御に関
して個々に制御する場合にも適用できる。
In the embodiment of the present invention, the general management computer 21 and the individual management controller 9 are connected via a line, and the general management computer 21 is responsible for a part of the general management control performed by the conventional general management computer 21. performs auxiliary control and sends a data signal to the general management computer 21, and the general management computer 21 receives the data signal and performs comprehensive management control at the gaming parlor. Although the case where the gaming status of each pachinko machine is individually controlled has been explained, regarding the comprehensive management control as conventionally performed in game parlors, the game signal is controlled by the comprehensive management computer 21. The individual management controller 9 collects and directly performs the following:
It can also be applied to the case where the game state of each pachinko machine in charge is individually controlled.

なお、主要遊技データの作成および表示、印字
は総合管理用電子計算機自体によつて全てを行な
うことに限らず、作成、表示、印字することがで
きる代行機器を使用して行うようにしてもよい。
Note that the creation, display, and printing of the main game data is not limited to being done entirely by the general management computer itself, but may also be done using a proxy device that can create, display, and print. .

このように、本発明によれば、遊技店内に設置
したパチンコ機ごとに個別管理制御器を配設し、
個別管理制御器には、夫々が担当するパチンコ機
の遊技状態を制御するための制御条件を予め設定
され、該設定された制御条件に基づいて担当する
パチンコ機の遊技状態を各別に制御するように
し、少なくとも、担当するパチンコ機において、
遊技盤内に設けられた主要入賞装置に入賞した球
に基づいて検出発信される検出信号を受けて計数
制御するとともに、主要入賞装置に入賞した球に
基づいて変化する遊技情報をパチンコ機ごとに設
けた表示装置に可視表示させるようにしたので、
パチンコ機に対して遠隔的に設けた総合管理用電
子計算機によつて、これらを行うとすれば、各パ
チンコ機における情報収集や制御指令するための
伝送用線を従来のほかに多数増設したり、計数制
御するための制御機能を大巾に装備させなくては
ならないのであるが、しかも、近年の遊技の多様
化に伴つてパチンコ機の遊技内容はめまぐるしく
変化しており、遊技店に設置される遊技機は多種
多様となつているので、これらの機種に対応でき
る制御機能を総合管理用電子計算機に全て装備す
ることは、技術的にも経済的にも困難である。こ
れを、本発明によれば、夫々に必要な制御条件を
設定した個別管理制御器をそれぞれのパチンコ機
に対して、夫々配設することによつて解決するこ
とができるのである。
As described above, according to the present invention, an individual management controller is provided for each pachinko machine installed in a game parlor,
Control conditions for controlling the gaming state of the pachinko machines that each person is in charge of are set in advance in the individual management controller, and the gaming state of the pachinko machine that each person is in charge of is individually controlled based on the set control conditions. At least, at the pachinko machine in charge,
The main winning device installed in the game board receives a detection signal that is detected and transmitted based on the winning ball and performs counting control, and the main winning device also transmits game information that changes based on the winning ball to each pachinko machine. Since it is displayed visually on the display device provided,
If these tasks were to be carried out using a comprehensive management computer installed remotely for each pachinko machine, it would be necessary to install many additional transmission lines in addition to the conventional one to collect information and issue control commands to each pachinko machine. However, with the diversification of games in recent years, the game contents of pachinko machines are changing rapidly, and it is difficult to install pachinko machines in game parlors. Since there are a wide variety of gaming machines, it is technically and economically difficult to equip a comprehensive management computer with all the control functions that are compatible with these types of gaming machines. According to the present invention, this problem can be solved by providing each pachinko machine with an individual management controller in which necessary control conditions are set for each machine.

又、遊技盤内に設けられて遊技者にとつて有利
な状態と不利な状態とに変換出来る主要入賞装置
の変換状態によつて主要入賞装置に入賞する入賞
状態は大きく変化するのであるが、当該主要入賞
装置に入賞した球に基づく検出信号を収集して計
数制御するとともに、当該主要入賞装置に入賞し
た球に基づいて変化する遊技情報を可視表示させ
るようにしたので、遊技盤内の全ての入賞装置か
らの遊技情報を収集して遊技盤全体における入賞
状態を制御するのに比べると計数制御の効率がよ
く、遊技者にとつても簡明で的が絞り易く、遊技
制御機能を大幅に簡素化させることができる。
Also, depending on the conversion state of the main winning device that is installed in the game board and can be converted into an advantageous state or a disadvantageous state for the player, the winning state of the main winning device changes greatly. Detection signals based on winning balls are collected and counted by the main winning device, and game information that changes based on the winning balls is visually displayed on the main winning device, so that everything on the game board Compared to collecting gaming information from winning machines and controlling the winning status on the entire game board, counting control is more efficient, it is simpler and easier for players to focus on, and the gaming control function can be greatly expanded. It can be simplified.

また、遊技者にとつて最も魅力的な遊技であつ
て、遊技の進行状態に最も関心度の高い大型役物
(本発明における主要入賞装置)における遊技で
の変化状態を、遊技の進行に伴つて表示される遊
技情報によつて確認しながら遊技できるととも
に、夫々に設定された制御条件に基づいて計数制
御される主要入賞装置の状態変化を予知すること
もできるので、遊技興趣を一層高揚させることが
できる。
In addition, it is the most attractive game for players, and the state of change in the game of the large accessory (the main winning device in the present invention), which is the most interesting game for players, and the progress of the game, is monitored as the game progresses. In addition to being able to play while checking the game information displayed on the screen, it is also possible to predict changes in the status of the main winning devices whose counting is controlled based on the control conditions set for each, further increasing the interest in the game. be able to.

近年、普及の著しい大型役物や大型遊技を備え
たパチンコ機(本発明における主要入賞装置を備
えたパチンコ機)は遊技において、遊技状態の変
動が激しくなつているのであるから、適確な遊技
調整の重要性は一層高まつており、そのためには
それぞれの遊技実態を的確に把握することができ
る正確な遊技データを作成しなければならないの
であるが、これとともに、遊技中における適切な
調整管理制御も遊技店の健全な経営にとつて重要
となつているのである。
In recent years, pachinko machines equipped with large-scale accessories and large-scale games (pachinko machines equipped with the main winning device according to the present invention) have become increasingly popular, and the game conditions have become increasingly volatile, so it is difficult to accurately play the game. The importance of adjustment is increasing, and for this purpose it is necessary to create accurate gaming data that can accurately grasp the actual state of each game. Control has also become important for the sound management of a game parlor.

そこで、本発明においては、設定されている補
給球数又は打ち止め数を個別に又は同時に変更設
定指令することができるとともに、打ち止めのパ
チンコ機に対して所望のパチンコ機の打ち止めを
解除させる解除指令をすることができるようにし
て、遊技中におけるパチンコ機個々の遊技状態の
調整と、遊技店全体としての調整制御を行なえる
ようにするとともに、異常状態を常に監視して故
障や不正遊技を直ちに検出発見することによつ
て、常に正常な営業状態が確保され、各パチンコ
機の正常な遊技状態と、正確な遊技データの収集
が可能となるのである。
Therefore, in the present invention, it is possible to issue a setting command to change the set number of balls to be supplied or the number of stopped shots individually or simultaneously, and also to issue a cancellation command to a pachinko machine that has stopped playing to cancel the stopping of a desired pachinko machine. In addition to making it possible to adjust the gaming status of each pachinko machine during play and control the adjustment of the entire gaming parlor, it also constantly monitors abnormal conditions and immediately detects malfunctions and fraudulent gaming. By discovering these, it is possible to ensure normal operating conditions at all times, ensure normal gaming conditions for each pachinko machine, and collect accurate gaming data.

さらに、管理データとして不用なデータをクリ
ヤし、又、総合的にデータや設定等の不用な記憶
をクリヤすることもできるようにしたので、制御
機能を大巾に簡素化させることができ、操作性を
向上させるとともに、効率のよい計数管理制御を
行なうことができるのである。
Furthermore, it has been made possible to clear unnecessary data as management data, and also to clear unnecessary memory such as data and settings in general, making it possible to greatly simplify control functions and operation. In addition to improving performance, efficient counting management control can be performed.

このように、大型役物や大型遊技を備えたパチ
ンコ機は、一度発生状態となると、一時に大量の
賞球が排出されるので、遊技状態の変動が激し
く、営業状態に大きく影響を与え、しかも、多く
のフアンを集めていることから、大型遊技の個性
や魅力を最大限に生かした中で損益バランスをと
る適確な遊技調整をしなけれなばならないのであ
り、そのためには、正確な遊技実態を把握するこ
とができる正確な遊技データが必要であり、それ
には、常に正常な営業状態が確保されていなけれ
ばならないのである。
In this way, once a pachinko machine equipped with large accessories and large games is in the occurrence state, a large amount of prize balls are ejected at once, so the game state fluctuates rapidly, greatly affecting the business state. Moreover, since it attracts a large number of fans, it is necessary to make appropriate game adjustments to balance profit and loss while making the most of the individuality and appeal of large-scale games. Accurate gaming data is required to understand the actual gaming situation, and to do so, normal business conditions must be maintained at all times.

そして、又、遊技中において、遊技状態に対応
して行う適切な調整管理制御とを併せて行うこと
によつて、上記効果をより確実なものとすること
ができるのである。
Furthermore, by performing appropriate adjustment management control during the game in accordance with the game state, the above effects can be made more reliable.

【図面の簡単な説明】[Brief explanation of drawings]

図面は本発明の実施例を示すもので、第1図は
パチンコ機の概略説明図、第2図は個別管理制御
器と総合管理用電子計算機、及び個別管理制御器
と各検出発信装置との関係を示す概略図、第3図
は個別管理制御器と検出発信装置との関係を示す
概略図である。 1はパチンコ機、8,13,15,18,19
は検出発信装置、9は個別管理制御器、21は総
合管理用電子計算機である。
The drawings show an embodiment of the present invention, and FIG. 1 is a schematic explanatory diagram of a pachinko machine, and FIG. 2 is a diagram showing an individual management controller and a general management computer, and an arrangement of an individual management controller and each detection and transmission device. Schematic diagram showing the relationship. FIG. 3 is a schematic diagram showing the relationship between the individual management controller and the detection transmitter. 1 is a pachinko machine, 8, 13, 15, 18, 19
9 is a detection transmitter, 9 is an individual management controller, and 21 is a comprehensive management computer.

Claims (1)

【特許請求の範囲】 1 遊技店内に設置したパチンコ機ごとに個別管
理制御器を配設し、個別管理制御器には、夫々が
担当するパチンコ機の遊技状態を制御するための
制御条件を予め設定され、該設定された制御条件
に基づいて担当するパチンコ機の遊技状態を各別
に制御する指令制御機能と、所定の検出発信装置
からの検出信号を受けて記憶、演算、判断する計
数判断機能と、パチンコ機毎に遊技者に対して可
視可能に設けた表示装置に遊技における情報を可
視表示させる表示指令機能を有し、 少なくとも、担当するパチンコ機において、遊
技盤内に設けられて遊技者にとつて有利な状態と
不利な状態とに変換できる主要入賞装置に入賞し
た球によつて検出出力を発信する当該主要入賞装
置について設けた主要入賞球検出発信装置と、当
該主要入賞装置に入賞した球に基づいて変化する
遊技情報を遊技者に対して可視可能に表示する上
記表示装置と、当該主要入賞装置の変換状態を変
換作動する変換駆動装置とを接続し、 遊技により前記した主要入賞装置に入賞した球
によつて検出発信される上記主要入賞球検出発信
装置からの検出信号を受けて計数制御するととも
に、当該主要入賞装置に入賞した球に基づいて変
化する遊技情報を上記表示装置に可視可能に表示
させ、上記主要入賞装置の変換状態を上記設定さ
れた制御条件に基づいて変換制御する様にしたパ
チンコ機群に対して遠隔的に設け、 遊技店に設置した多数のパチンコ機を集中的に
総合管理する総合管理用電子計算機は、遊技され
るパチンコ機等からの各種遊技信号に基づいて各
パチンコ機ごとの、或いは遊技店全体としての管
理に必要な各種計数データを作成し、所望に応じ
て表示装置に表示、或いは印字記録させる計数管
理機能を有するとともに、少なくとも、遊技中に
おける各パチンコ機の遊技状態に対応して、設定
された補給球数又は打ち止め数に対して、当該設
定数を所望に応じて変更設定することができ、打
ち止めパチンコ機に対して、所望のパチンコ機の
打ち止めを解除して再び遊技に供させる打ち止め
解除指令することができる制御処理機能と、パチ
ンコ機毎の個別データや遊技店全体としての総合
データに対して、所望に応じてデータクリヤを指
令することができ、設定された制御条件や記憶デ
ータに対する、総合的なクリヤ指令をすることが
できるクリヤ指令機能と、遊技に供されるパチン
コ機の異常状態を検出して、パチンコ機の故障や
不正遊技を発見することができる異常事態検出機
能を備え、 遊技店内に設置した多数のパチンコ機を集中的
に、総合管理するようにしたことを特徴とするパ
チンコ遊技店における遊技状態管理装置。
[Scope of Claims] 1. An individual management controller is provided for each pachinko machine installed in a gaming parlor, and each individual management controller is preset with control conditions for controlling the gaming state of the pachinko machine that each pachinko machine is in charge of. A command control function that separately controls the gaming state of the pachinko machine in charge based on the set control conditions, and a counting judgment function that stores, calculates, and makes judgments based on detection signals from a predetermined detection and transmission device. Each pachinko machine has a display command function that allows players to see information about the game on a display device that is visible to the player, and at least the pachinko machine in charge has a display command function that allows the player to see A main winning ball detection transmitting device provided for the main winning device that transmits a detection output by the winning ball of the main winning device that can be converted into an advantageous state and a disadvantageous state for the main winning device, and a winning ball winning device of the main winning device. The above-mentioned display device that visibly displays game information that changes based on the ball won by the player is connected to a conversion drive device that converts and operates the conversion state of the main winning device, and the above-mentioned main winnings are achieved by playing the game. The display device performs counting control in response to a detection signal from the main winning ball detection and transmitting device that is detected and transmitted by a winning ball from the device, and displays game information that changes based on the winning ball from the main winning device. The system is installed remotely for a group of pachinko machines that is configured to visually display the conversion status of the main winning device and to control the conversion status of the main winning device based on the control conditions set above, and is installed in a large number of pachinko machines installed in a game parlor. The comprehensive management computer creates various counting data necessary for the management of each pachinko machine or the entire gaming parlor based on various gaming signals from the pachinko machines being played. , has a count management function to display on a display device or print and record as desired, and at least correspond to the gaming status of each pachinko machine during the game, for the number of balls to be supplied or the number of stops, A control processing function that allows the number of settings to be changed as desired, and a control processing function that can issue a stoppage release command to a desired pachinko machine to release the stoppage of a desired pachinko machine and use it again for playing, and a pachinko machine. It is possible to command data clearing as desired for individual data for each machine and general data for the entire game parlor, and it is also possible to issue a comprehensive clearing command for set control conditions and stored data. Equipped with a clear command function and an abnormal situation detection function that can detect abnormal conditions in pachinko machines used for games and discover malfunctions and fraudulent games, the system can control the large number of pachinko machines installed in the game parlor. A game status management device for a pachinko game parlor, characterized by centralized and comprehensive management.
JP24887090A 1990-09-20 1990-09-20 Game state controller of pinball machine Granted JPH03242169A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP24887090A JPH03242169A (en) 1990-09-20 1990-09-20 Game state controller of pinball machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP24887090A JPH03242169A (en) 1990-09-20 1990-09-20 Game state controller of pinball machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2932779A Division JPS55122575A (en) 1979-03-15 1979-03-15 Method of automatically controlling pinball machine in pinball house

Publications (2)

Publication Number Publication Date
JPH03242169A JPH03242169A (en) 1991-10-29
JPH057036B2 true JPH057036B2 (en) 1993-01-27

Family

ID=17184649

Family Applications (1)

Application Number Title Priority Date Filing Date
JP24887090A Granted JPH03242169A (en) 1990-09-20 1990-09-20 Game state controller of pinball machine

Country Status (1)

Country Link
JP (1) JPH03242169A (en)

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5144047A (en) * 1974-08-13 1976-04-15 Hiroshi Iida KAIHEISHIKISEEFUKONO KAIHEIHOSHIKI
JPS52112439A (en) * 1976-03-16 1977-09-20 Toshio Tanikado Remote control device for benefiting beginner
JPS5429229A (en) * 1977-08-05 1979-03-05 Ace Denken Kk Controller of pinball machine

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5144047A (en) * 1974-08-13 1976-04-15 Hiroshi Iida KAIHEISHIKISEEFUKONO KAIHEIHOSHIKI
JPS52112439A (en) * 1976-03-16 1977-09-20 Toshio Tanikado Remote control device for benefiting beginner
JPS5429229A (en) * 1977-08-05 1979-03-05 Ace Denken Kk Controller of pinball machine

Also Published As

Publication number Publication date
JPH03242169A (en) 1991-10-29

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