JPH057034B2 - - Google Patents
Info
- Publication number
- JPH057034B2 JPH057034B2 JP2248868A JP24886890A JPH057034B2 JP H057034 B2 JPH057034 B2 JP H057034B2 JP 2248868 A JP2248868 A JP 2248868A JP 24886890 A JP24886890 A JP 24886890A JP H057034 B2 JPH057034 B2 JP H057034B2
- Authority
- JP
- Japan
- Prior art keywords
- game
- pachinko machine
- gaming
- main winning
- winning device
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
- 238000001514 detection method Methods 0.000 claims description 28
- 230000008859 change Effects 0.000 claims description 8
- 238000006243 chemical reaction Methods 0.000 claims description 5
- 230000005540 biological transmission Effects 0.000 claims description 4
- 230000006870 function Effects 0.000 description 13
- 238000010586 diagram Methods 0.000 description 4
- 230000007246 mechanism Effects 0.000 description 3
- 238000010304 firing Methods 0.000 description 2
- 230000002159 abnormal effect Effects 0.000 description 1
- 230000002776 aggregation Effects 0.000 description 1
- 238000004220 aggregation Methods 0.000 description 1
- 230000004907 flux Effects 0.000 description 1
- 230000007257 malfunction Effects 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 230000008569 process Effects 0.000 description 1
Landscapes
- Pinball Game Machines (AREA)
Description
【発明の詳細な説明】
本発明は、遊技店内に設置したパチンコ機毎に
個別管理制御器を配設し、個別管理制御器には、
夫々が担当するパチンコ機の遊技状態を各別に制
御するための制御条件を設定され、該設定された
制御条件に基づいて担当するパチンコ機の遊技状
態を各別に制御するようにしたパチンコ機群に対
して遠隔的に設け、遊技店内に設置した多数のパ
チンコ機を集中的に総合管理する総合管理用電子
計算機は、管理に必要な各種計数データを作成す
るとともに遊技中における遊技状態を制御管理す
るための、設定された補給球数又は、打ち止め数
の変更設定と、打ち止めパチンコ機の打ち止め解
除を行うようにし、打ち止め解除には、指令によ
つて直ちに遊技に供させる解除のほかに、適宜の
時間経過後に遊技に供させる解除時間設定手段を
備えた総合管理装置に関するものである。[Detailed Description of the Invention] The present invention provides an individual management controller for each pachinko machine installed in a game parlor, and the individual management controller includes:
A group of pachinko machines in which control conditions are set for individually controlling the gaming state of the pachinko machine that each person is in charge of, and the gaming state of the pachinko machine that each person is in charge of is individually controlled based on the set control conditions. In contrast, a comprehensive management computer is installed remotely to centrally and comprehensively manage a large number of pachinko machines installed in a gaming parlor.It creates various counting data necessary for management and also controls and manages the gaming status during gaming. The number of balls to be supplied or the number of balls to be stopped can be changed and the number of balls to be stopped can be changed and the number of balls to be stopped can be changed and the number of balls to be stopped can be changed. The present invention relates to a comprehensive management device including a release time setting means for allowing a game to be played after a lapse of time.
従来、パチンコ遊技店においては、遊技店内に
配設されたパチンコ機を総合的に管理、制御する
総合管理用電子計算機(一般に管理用コンピユー
タと呼ぶ)に個々のパチンコ機や玉貸機などの検
出素子を接続し、各パチンコ機、玉貸機等から伝
送される検出信号により演算、記憶、集計、管
理、制御を行つている。 Traditionally, in pachinko parlors, a comprehensive management computer (generally called a management computer) that comprehensively manages and controls the pachinko machines installed in the parlor is used to detect individual pachinko machines, ball rental machines, etc. The elements are connected, and calculations, storage, aggregation, management, and control are performed using detection signals transmitted from each pachinko machine, ball lending machine, etc.
又、近年、パチンコ遊技の傾向として勝負の大
きい、しかも、勝負スピードの速いものが好ま
れ、大型役物や大型の遊技が普及して来たことか
ら、一度大型の遊技が発生すると入賞球が短時間
内に多数発生して一時に大量の賞球が排出される
ようにパチンコ機が続々と出現して、パチンコ機
の遊技中における損益状態の変動も激しくなつて
いる。 In addition, in recent years, the trend in pachinko games has been to favor games with large wins and fast winning speeds, and large-scale games and large-scale games have become popular, so once a large game occurs, the winning balls are Pachinko machines are appearing one after another in which a large number of prize balls are generated in a short period of time and a large amount of prize balls are ejected at once, and the fluctuations in the profit and loss situation during pachinko machine games are also becoming more severe.
そして、上記のような大型役物や大型の遊技に
よる遊技結果が各パチンコ機の夫々の遊技状態に
大きな影響を与え、さらには遊技店全体としての
経営的にも営業損益を大きく左右するようになつ
ていることや、大型役物や大型の遊技のこのよう
な個性的な遊技状態が大きな魅力となつて、多く
のフアンを集めていることから、単に損益バラン
スをとるだけの遊技調整でなくて、大型役物や大
型の遊技の個性や魅力を最大限に生かした中で、
損益バランスを計る遊技調整をしなければ遊技者
の減少を招くことになつてしまう。 In addition, the gaming results of the large-scale accessories and large-scale games mentioned above have a large impact on the gaming status of each pachinko machine, and even have a large impact on the operating profit and loss of the entire gaming parlor. The traditional nature of the game, as well as the unique gameplay conditions of the large-scale accessories and large-scale games, have become a big attraction, attracting many fans. While making the most of the individuality and charm of large-scale accessories and large-scale games,
Unless game adjustments are made to balance profits and losses, the number of players will decrease.
そして、また、こうした大型役物や大型の遊技
を備えたパチンコ機は遊技中における遊技状態の
変動状態が激しいのであるから、遊技店において
は、利益率や損益状態等に対応して遊技中におい
ても、所望の営業状態となるように制御管理しな
ければならない。 Furthermore, since pachinko machines equipped with large accessories and large-scale games are subject to rapid fluctuations in the playing state during the game, game parlors have to adjust the playback state during the game according to profit margins, profit and loss conditions, etc. must also be controlled and managed to achieve desired business conditions.
そして、特に、打ち止めパチンコ機は、入賞率
が特に高いパチンコ機であるだけに、打ち止めす
ることと、打ち止めを解除して再び遊技の供させ
る「打止め制御」について、適切な制御管理を行
わなければ健全な遊技店経営は難しくなつてい
る。 In particular, pachinko machines with a particularly high winning rate must be appropriately controlled and managed in terms of stopping the game and "stopping control" to release the game and resume play. It is becoming increasingly difficult to run a sound game parlor.
本発明は上記に鑑み提案されたもので、遊技店
内に設置したパチンコ機毎に個別管理制御器を配
置し、個別管理制御器には、夫々が担当するパチ
ンコ機の遊技状態を各別に制御するための制御条
件を予め設定され、該設定された制御条件に基づ
いて担当するパチンコ機の遊技状態を各別に制御
する指令制御機能と、所定の検出発信装置からの
検出出力を受けて記憶、演算、判断する計数判断
機能と、パチンコ機毎に遊技者に対して可視可能
に設けた表示装置に遊技における情報を可視表示
させる表示指令機能を有し、少なくとも担当する
パチンコ機において、遊技盤内に設けられて遊技
者にとつて有利な状態と不利な状態とに変換でき
る主要入賞装置に入賞した球によつて検出出力を
発信する当該主要入賞装置について設けた主要入
賞球検出発信装置と、当該主要入賞装置に入賞し
た球に基づいて変化する遊技情報を遊技者に対し
て可視可能に表示する上記表示装置とを接続し、
遊技により前記した主要入賞装置に入賞した球
によつて検出発信される上記主要入賞球検出発信
装置からの検出信号を受けて計数制御するととも
に、当該主要入賞装置に入賞した球に基づいて変
化する遊技情報を上記表示装置の可視可能に表示
させ、上記主要入賞装置の遊技情報を上記設定さ
れた制御条件に基づいて変換制御する様にしたパ
チンコ機群に対して遠隔的に設け、遊技店に設置
した多数のパチンコ機を集中的に総合管理する総
合管理用電子計算機は、遊技されるパチンコ機等
から各種遊技信号に基づいて計数データとして、
又、遊技調整の指標として各パチンコ機ごとの、
或いは遊技店全体としての管理に必要な各種計数
データを作成し、所望に応じて表示装置に可視表
示させ、或いは印字記録させる計数管理を行うと
ともに、少なくとも、遊技中におけるパチンコ機
の遊技状態に対応して遊技状態を制御管理するた
めの、設定された補給球数又は、打ち止め数に対
して、当該設定数の変更を指令することができる
変更設定機能と、打ち止めパチンコ機に対して、
所望のパチンコ機の打ち止めを解除して、再び遊
技に供させる打ち止め解除機能を有し、打ち止め
解除機能には、指令によつて直ちに遊技に供させ
る解除のほかに、適宜の時間経過後に遊技の供さ
せる解除時間設定手段を備えたことを特徴とする
ものである。 The present invention was proposed in view of the above, and an individual management controller is arranged for each pachinko machine installed in a game parlor. control conditions are set in advance, and a command control function that separately controls the gaming state of the pachinko machine in charge based on the set control conditions, and storage and calculation based on detection output from a predetermined detection and transmission device. , has a counting judgment function for making judgments, and a display command function for visually displaying information in the game on a display device that is installed so that it can be seen by the player for each pachinko machine, and at least for the pachinko machine in charge, A main winning ball detection transmitting device provided for the main winning device that transmits a detection output based on the winning balls of the main winning device, which can convert between an advantageous state and a disadvantageous state for the player; The main winning device is connected to the above-mentioned display device that visibly displays game information that changes based on the winning ball to the player, and the information detected and transmitted by the winning ball to the main winning device during the game is connected. The main winning device receives a detection signal from the main winning ball detection transmitting device and performs counting control, and the main winning device visibly displays game information that changes based on the winning ball on the display device. A comprehensive management electronic system is installed remotely for a group of pachinko machines that converts and controls game information based on the control conditions set above, and centrally and comprehensively manages a large number of pachinko machines installed at a game parlor. The calculator calculates the counting data based on various game signals from the pachinko machine, etc. being played.
Also, as an indicator for game adjustment, for each pachinko machine,
Alternatively, create various counting data necessary for the management of the entire game parlor, display it visually on a display device or record it in print as desired, and at least manage the counting data to correspond to the gaming status of the pachinko machine during gaming. A change setting function that allows you to instruct a change in the set number of supplied balls or the number of stops to control and manage the gaming state, and a change setting function that can command changes to the set number of balls to be supplied or the number of stops, and for the stop-stop pachinko machine.
It has a pachinko machine release function that allows you to use the pachinko machine for playing games again. The present invention is characterized in that it includes a release time setting means.
以下、本発明の実施例を図面に基づいて詳細に
説明する。 Embodiments of the present invention will be described in detail below with reference to the drawings.
第1図は個別管理制御器を設けたパチンコ機の
実施例を示す概略図で、個別管理制御器は自己が
受け持つパチンコ機の遊技において発生する検出
信号を受けて記憶、演算し、予め制御するための
制御条件を設定することができ、設定された制御
条件に基づいて制御指令するものであり、マイク
ロスコンピユータを利用することができる。 FIG. 1 is a schematic diagram showing an embodiment of a pachinko machine equipped with an individual management controller.The individual management controller receives a detection signal generated during the game of the pachinko machine it is in charge of, stores and calculates it, and controls it in advance. Control conditions can be set for the control, and control commands are issued based on the set control conditions, and a microcomputer can be used.
パチンコ機1は、弾発レバー2により発射位置
にある遊技球をガイドレール3に沿つて弾発する
と、該遊技球が遊技部4を流下する構成となつて
いる。遊技部4には流下する球の方向を変える障
害釘等からなる障害装置5……と、複数個の入賞
装置6……を有し、下端にアウト口7を開設す
る。入賞装置6に入つた遊技球は遊技盤の裏面に
導出されて入賞球の検出発信装置としての第1素
子8を通り下方に流下する。そして遊技球が第1
素子8を通過したとき発生する信号はパチンコ機
裏面に設けた個別管理制御器9の入賞信号として
伝送される。 The pachinko machine 1 is configured such that when a game ball at a firing position is fired along a guide rail 3 by a firing lever 2, the game ball flows down a game section 4. The game section 4 has an obstacle device 5 consisting of an obstacle nail or the like for changing the direction of a falling ball, and a plurality of winning devices 6, and has an out port 7 at the lower end. The game ball that has entered the winning device 6 is led out to the back side of the game board, passes through the first element 8 as a winning ball detection transmitter, and flows downward. And the game ball is the first
The signal generated when passing through the element 8 is transmitted as a winning signal to the individual management controller 9 provided on the back of the pachinko machine.
第1素子8は入賞信号が発生するとパチンコ機
1の裏側に有る賞球タンク10から延出する導出
樋11に設けた賞球排出装置12を作動させると
ともにセーフ球信号として個別管理制御器9の伝
送し、該排出装置12が作動すると一定数の賞球
が検出発信装置として第2素子13を通過してパ
チンコ機表面の受皿14に排出する。賞球が通過
したとき第2素子13から発生する信号は個別管
理制御器9に賞球信号として送られる。 When the winning signal is generated, the first element 8 activates the prize ball ejecting device 12 provided in the outlet gutter 11 extending from the prize ball tank 10 on the back side of the pachinko machine 1, and also controls the individual management controller 9 as a safe ball signal. When the ejection device 12 is activated, a certain number of prize balls pass through the second element 13 as a detection transmitter and are ejected into the tray 14 on the surface of the pachinko machine. A signal generated from the second element 13 when a prize ball passes is sent to the individual management controller 9 as a prize ball signal.
遊技球がいずれの入賞装置にも入らないときは
下端のアウト口7に入り、遊技盤の裏面に送られ
て検出発信装置(第3素子)15を通過し、下方
へ流出する。アウト球が第3素子15を通過した
ときに発生する信号は個別管理制御器9にアウト
球信号として伝送される。 When the game ball does not enter any of the winning devices, it enters the outlet 7 at the lower end, is sent to the back of the game board, passes through the detection transmitter (third element) 15, and flows out downward. A signal generated when the out ball passes the third element 15 is transmitted to the individual management controller 9 as an out ball signal.
個別管理制御器9は上記各信号以外に、例えば
賞球用補給樋16から延びて賞球タンク10に賞
球用予備球を供給する枝樋17の補給用検出発信
装置としての第4素子18、該賞球タンク10に
賞球用予備球が不足したことを検出する検出発信
装置としての第5素子19に接続されて入力信号
を受け、更に枝樋17の途中の補給球排出駆動装
置20に接続されて出力信号を伝送し、上記補給
排出駆動装置20が一定数の賞球用予備球を賞球
タンク10に供給する。 In addition to the above-mentioned signals, the individual management controller 9 transmits, for example, a fourth element 18 as a replenishment detection transmitter for a branch gutter 17 that extends from the prize ball supply gutter 16 and supplies spare prize balls to the prize ball tank 10. , is connected to a fifth element 19 serving as a detection transmitting device for detecting a shortage of spare balls for prize balls in the prize ball tank 10 to receive an input signal, and further includes a replenishment ball discharge drive device 20 in the middle of the branch gutter 17. is connected to transmit an output signal, and the supply/discharge drive device 20 supplies a certain number of spare prize balls to the prize ball tank 10.
各素子8,13,15,18,19などは例え
ばフオトトランジスタを用いた光電機構、マイク
ロスイツチなどによるスイツチ機構、或は磁束変
化を利用する磁気機構などから構成され、パチン
コ球が通過したり、なくなつたときに電気信号を
発生する。そして、これらの電気信号は個別管理
制御器9の入力として適する様なパルス信号とな
つている。 Each element 8, 13, 15, 18, 19, etc. is composed of, for example, a photoelectric mechanism using a phototransistor, a switch mechanism using a micro switch, or a magnetic mechanism that utilizes changes in magnetic flux. Generates an electrical signal when it runs out. These electrical signals are pulse signals suitable for input to the individual management controller 9.
第2図は各パチンコ機ごとに設けた個別管理制
御器9と、各個別管理制御器9……を総合管理す
る総合管理用電子計算機21との関係を示すブロ
ツク図で、個別管理制御器9には予め打ち止め球
数、排出駆動装置20による賞球タンク10への
補給数などが設定されており、第5素子19から
の信号を受けると排出駆動装置20に作動指令し
て賞球タンク10の球を供給させる。また個別管
理制御器9は、遊技店が利益となる球数(遊技球
又はアウト球で、弾発レバー2の操作回数又は遊
技球の供給数や第3素子15で検出する)と損失
となる球数(セーフ球、賞球、補給球などで、第
1素子8、第2素子13、第4素子18などで検
出する)とを演算し、この演算値が打ち止め数と
して設定された数値(例えば2000個)に達する
と、補給排出駆動装置20への補給指令信号の発
信を止めて遊技を停止させるとともにパチンコ機
表面に設けた表示装置22に点灯して打止め表示
を行うのである。 FIG. 2 is a block diagram showing the relationship between the individual management controller 9 provided for each pachinko machine and the comprehensive management computer 21 that comprehensively manages each individual management controller 9. The number of balls to be stopped and the number of balls to be replenished to the prize ball tank 10 by the ejection drive device 20 are set in advance, and upon receiving a signal from the fifth element 19, the ejection drive device 20 is commanded to operate and the number of balls to be replenished to the prize ball tank 10 is set. supply balls. In addition, the individual management controller 9 determines the number of balls that the game parlor makes a profit (game balls or out balls, detected by the number of operations of the trigger lever 2, the number of supplied game balls, or the third element 15) and the loss. The number of balls (safe balls, prize balls, supply balls, etc., detected by the first element 8, second element 13, fourth element 18, etc.) is calculated, and this calculated value is the number set as the number of balls to stop ( When the number reaches 2,000, for example, the supply command signal to the supply/discharge drive device 20 is stopped, the game is stopped, and the display device 22 provided on the surface of the pachinko machine is lit to indicate that the pachinko machine has stopped.
この打止め数及び前記した賞球タンク10への
補給数は、各パチンコ機ごとの個別管理制御器9
に予め予定の数値として設定されており、設定さ
れた数値に基づいて打止めしたり、或いは賞球タ
ンク10へ補給を行なう。 This number of shots and the number of replenishments to the prize ball tank 10 described above are determined by the individual management controller 9 for each pachinko machine.
The ball is set in advance as a scheduled value, and the ball is stopped or the prize ball tank 10 is replenished based on the set value.
総合管理用電子計算機21は個別管理制御器9
と回路で接続されているので、個別管理制御器9
から伝送される各種のデータ信号によつて計数管
理するもであるが、各種計数データとしては従来
からも計数作成している各パチンコ機における損
益データや入賞率、稼働率、補給球数等、又、遊
技店全体の入賞率や利益率、稼働率等の管理に必
要なデータを計数作成することができるのであ
り、さらに、後述の個別管理制御器9によつて計
数制御される主要入賞装置における遊技情報を資
料として作成する主要遊技データと、上記各種計
数データに基づいて編集する複数日分の編集デー
タとを遊技調整の指標として作成することができ
るのであり、これらの諸データは所望に応じてテ
レビジヨン等による画像表示や印字記録させるこ
とができる。 The general management computer 21 is an individual management controller 9
Since it is connected with the circuit, the individual management controller 9
Counting is managed using various data signals transmitted from the machine, and the various counting data includes profit and loss data, winning rate, operating rate, number of balls supplied, etc. for each pachinko machine, which have been calculated in the past. In addition, it is possible to count and create data necessary for managing the winning rate, profit rate, operating rate, etc. of the entire game parlor.Furthermore, it is possible to calculate and create data necessary for managing the winning rate, profit rate, operating rate, etc. of the entire game parlor. The main game data created using the game information in , and the edited data for multiple days compiled based on the various counting data mentioned above can be created as indicators for game adjustment, and these data can be adjusted as desired. Depending on the situation, images can be displayed on television or recorded in print.
又、総合管理用電子計算機21は、遊技店内の
各パチンコ機の総合的な制御管理用として存在す
るもので、個別管理制御器9からのデータを受け
て処理を行うばかりでなく、各個別管理制御器9
の制御条件の変更指令や打球が入賞しないのに賞
球が排出される等の異常事態も直ちに検出し、パ
チンコ機の故障や不正遊技者を発見する機能も有
する。 The general management computer 21 exists for comprehensive control and management of each pachinko machine in the game parlor, and not only receives and processes data from the individual management controller 9, but also controls each individual pachinko machine. Controller 9
It also has the ability to immediately detect abnormal situations such as a command to change the control conditions of a pachinko machine or a prize ball being ejected even though the ball does not win, and it also has the ability to detect malfunctions in the pachinko machine and fraudulent players.
個別管理制御器9は上記したように、パチンコ
機毎に配設され、少なくとも、担当するパチンコ
機の遊技盤内に設けられた複数の入賞装置6の内
の主要な入賞装置であつて遊技者にとつて有利な
状態と不利な状態とに変換できる主要入賞装置6
に入賞した球によつて検出出力を発信する当該主
要入賞装置6について設けた主要入賞球検出発信
装置23と接続するとともに、個別管理制御器9
からの指令制御出力を、遊技者に対して可視可能
に設けた遊技における情報を可視表示する表示装
置24と、上記主要入賞装置6の変換状態を変換
作動する変換駆動装置(例えばソレノイドで、図
示せず)に供給できるように接続する。 As described above, the individual management controller 9 is provided for each pachinko machine, and is at least the main winning device among the plurality of winning devices 6 provided in the game board of the pachinko machine in charge of the game. Main winning device 6 that can be converted into an advantageous state and a disadvantageous state for
It is connected to the main winning ball detection transmitting device 23 provided for the main winning ball device 6 that transmits a detection output depending on the winning ball, and the individual management controller 9
A display device 24 for visually displaying information in the game, which is provided so as to be visible to the player, and a conversion drive device (for example, a solenoid, for example, a solenoid) that converts and operates the conversion state of the main winning device 6. (not shown).
又、個別管理制御器9は、担当するパチンコ機
の遊技状態を制御するための制御条件を予め設定
され、この制御条件に基づいて担当するパチンコ
機の遊技状態を指令制御する指令制御機能と、前
記した主要入賞装置6に入賞した球によつて検出
発信する上記主要入賞球検出発信装置23からの
検出出力を受けて記憶、演算、判断する計数判断
機能と、上記表示装置24に遊技における情報を
可視表示させる表示指令機能を有し、遊技により
前記した主要入賞装置6に入賞した球によつて検
出発信される検出出力を受けて計数制御(記憶、
演算、判断、指令)するとともに、上記入賞球に
基づく計数値や上記状態などの遊技に伴つて変化
する遊技情報を数値や点灯等によつてパチンコ機
毎に設けた表示装置24に可視表示させ、上記主
要入賞装置6の変換状態を上記設定された制御条
件に基づいて変換制御する。 The individual management controller 9 also has a command control function in which control conditions for controlling the gaming state of the pachinko machine in charge are set in advance, and commands and controls the gaming state of the pachinko machine in charge based on the control conditions; The above-mentioned main winning device 6 has a counting judgment function that receives the detection output from the main winning ball detection and transmitting device 23 which is detected and transmitted by the winning ball, and stores, calculates and makes a judgment, and the display device 24 displays information in the game. It has a display command function to visually display the winning ball, and receives the detection output detected and transmitted by the winning ball in the main winning device 6 mentioned above during the game, and performs counting control (memory,
calculations, judgments, commands), and also visually displays game information that changes with the game, such as the counted value based on the above-mentioned prize balls and the above-mentioned state, on the display device 24 provided for each pachinko machine by means of numerical values, lighting, etc. , the conversion state of the main winning device 6 is controlled based on the set control conditions.
又、主要入賞装置6に入賞した球による主要入
賞球情報は総合管理用電子計算機21に後述の主
要遊技データ作成の資料として収集する。 In addition, the main winning ball information based on the winning balls in the main winning device 6 is collected in the general management computer 21 as data for creating main game data to be described later.
総合管理用電子計算機21においては、管理デ
ータとして、遊技されるパチンコ機などからの各
種遊技信号に基づいて各パチンコ機ごとの、或い
は遊技店全体としての管理必要な各種計数データ
を作成するのである、この管理データのほかに、
上記個別管理制御器9によつて計数制御される主
要入賞装置6における遊技情報を資料として作成
する上記入賞球に基づく計数値や入賞球の発生状
態などの主要入賞装置6における遊技実態を計数
的に把握することができる主要遊技データと、各
種計数データに基づいて、例えば、利益状態や入
賞状態、稼働状態などの遊技状態の具体的な状況
を把握することができる所望の情報における連続
的な径日データとして編集する複数日分の編集デ
ータとを遊技調整の指標として得られるようにな
つている。 The general management computer 21 creates, as management data, various counting data that are necessary for the management of each pachinko machine or the entire game parlor based on various game signals from the pachinko machines being played. , in addition to this management data,
The gaming information in the main winning device 6, which is controlled by the individual management controller 9, is created as a material.The actual gaming situation in the main winning device 6, such as the counted value based on the entered winning balls and the state of occurrence of winning balls, is calculated numerically. Based on the main gaming data that can be grasped in advance and various counting data, continuous information on desired information can be grasped, for example, the specific status of the gaming status such as profit status, winning status, operating status, etc. Edited data for multiple days, which is edited as daily data, can be obtained as an index for game adjustment.
そして、本発明においては、上記の計数管理を
行うとともに、遊技中におけるパチンコ機の遊技
状態を集中的に、制御管理するため、設定さた補
給球数又は、打ち止め数に対して、当該設定数の
変更を指令することができる変更設定機能と、打
ち止めパチンコ機に対して、所望のパチンコ機の
打ち止めを解除して、再び遊技に供させる打ち止
め解除機能を有し、打ち止め解除機能には、指令
によつて直ちに遊技に供させる解除のほかに、適
宜の時間経過後に遊技に供させる解除時間設定手
段を備えており、打ち止めパチンコ機の解除を適
宜の時間を設定して遊技い供させる解除時間の調
整や、所望の時間を設定して計画的な解除を行う
こともでき、遊技中におけるパチンコ機毎の或は
遊技店全体としての遊技状態に対応して、再び遊
技に供させるパチンコ機を多角的に多様な制御管
理をすることができるようになつている。 In the present invention, in addition to performing the above-mentioned counting management, in order to centrally control and manage the gaming state of the pachinko machine during the game, the set number of balls to be supplied or the number of balls to be stopped is set. It has a change setting function that can command changes to the pachinko machine, and a stop release function that allows a desired pachinko machine to be released and used for playing again. In addition to releasing the pachinko machine immediately after a certain period of time has elapsed, the pachinko machine is also equipped with a release time setting means that allows the pachinko machine to be used for playing after an appropriate period of time has elapsed. It is also possible to set a desired time and release the pachinko machine in a planned manner, depending on the gaming status of each pachinko machine during play or the gaming parlor as a whole. It has become possible to perform diverse control management from multiple angles.
本実施例においては、総合管理用電子計算機2
1と個別管理制御器9とを回線によつて接続し
て、従来の総合管理用電子計算機21で行う総合
的な管理制御の一部を担当して補助的制御を行
い、総合管理用電子計算機21にデータ信号を送
り、総合管理用電子計算機21はそのデータ信号
を受けて遊技店における総合的な管理制御を行う
中において、個別管理制御器9によつて、個々の
パチンコ機の遊技状態を個別制御する場合につい
て説明したが、従来、遊技店において行われてい
るように総合的な管理制御については総合管理用
電子計算機21によつてデータ信号を収集して直
接行うようにして、個別管理制御器9において
は、個々のパチンコ機の遊技状態の制御に関して
個別に制御する場合にも適用できる。 In this embodiment, the general management computer 2
1 and the individual management controller 9 are connected via a line to perform auxiliary control by taking charge of a part of the comprehensive management control performed by the conventional general management computer 21. 21, and the general management electronic computer 21 receives the data signal and performs comprehensive management control at the game parlor.The individual management controller 9 controls the gaming status of each pachinko machine. Although the case of individual control has been described, for comprehensive management control, as is conventionally done at game parlors, the data signals are collected directly by the comprehensive management computer 21, and individual control is performed. The controller 9 can also be applied to the case where the game state of each pachinko machine is individually controlled.
なお、遊技調整の指標の作成は、総合管理用電
子計算機本体によつてその全てを行うことに限ら
ず、集中的に作成、表示、印字することができる
代行機器を使用して行うようにしてもよい。 In addition, the creation of game adjustment indicators is not limited to being done entirely by the general management computer itself, but can also be done by using proxy equipment that can centrally create, display, and print them. Good too.
このように、本発明によれば、遊技店における
総合的な管理制御を行う総合管理用電子計算機を
パチンコ機に対して遠隔的に設けるとともに、予
め制御条件を設定され、設定された制御条件に基
づいて担当するパチンコ機の遊技状態を制御する
個別管理制御器をパチンコ機ごとに配設して、
夫々が担当するパチンコ機の遊技状態を各別に制
御するようしたので、パチンコ機に対して遠隔的
に設けた総合管理用電子計算機によつてこれを行
うとすれば、各パチンコ機における情報収集や制
御指令するための伝送用線を従来のほかに多数増
設したり、計数制御するための制御機能を大巾に
装備させなければならないのであるが、しかも、
近年の遊技の多様化に伴つてパチンコ機の遊技内
容はめまぐるしく変化しており、遊技店に設置さ
れ遊技機は多種多様となつているので、これらの
機種に対応できる制御機能を総合管理用電子計算
機に全て装備することは、技術的にも経済的にも
困難である。 As described above, according to the present invention, a comprehensive management computer that performs comprehensive management control in a game parlor is remotely provided to a pachinko machine, and control conditions are set in advance, and control conditions are set according to the set control conditions. Each pachinko machine is equipped with an individual management controller that controls the gaming status of the pachinko machine in charge based on the
Since the gaming status of the pachinko machines that each person is in charge of is controlled separately, if this is done by a comprehensive management computer installed remotely for each pachinko machine, it will be difficult to collect information and It is necessary to add a large number of transmission lines in addition to the conventional ones for issuing control commands, and to equip a wide range of control functions for counting control.
With the diversification of games in recent years, the game content of pachinko machines is changing rapidly, and the machines installed in game parlors are becoming more and more diverse. It is technically and economically difficult to equip a computer with all of the above.
これを、夫々に必要な制御条件を設定した個別
管理制御器をそれぞれのパチンコ機に対して、
夫々配設することによつて解決することができる
のである。 This is done by using an individual management controller that sets the necessary control conditions for each pachinko machine.
This can be solved by arranging them respectively.
又、遊技盤内に設けられて遊技者にとつて有利
な状態と不利な状態とに変換できる主要入賞装置
の変換状態によつて主要入賞装置に入賞する入賞
状態は大きく変化するのであるが、当該主要入賞
装置に入賞した球に基づく検出信号を収集して計
数制御するとともに、当該主要変換入賞装置に入
賞した球に基づく変化する遊技情報を可視表示さ
せるようにしたので、遊技盤内の全ての入賞装置
からの遊技情報を収集して遊技盤全体における入
賞状態を制御するのに較べると計数制御の効率が
よく、遊技者にとつて簡明で的が絞り易く、遊技
制御機能を大幅に簡素化させることができる。 In addition, the winning state of the main winning device changes greatly depending on the conversion state of the main winning device that is installed in the game board and can be converted into an advantageous state or a disadvantageous state for the player. Detection signals based on winning balls are collected and counted by the main winning device, and changing game information based on winning balls is visually displayed on the main converting winning device, so that all of the information on the game board Compared to collecting gaming information from winning machines and controlling the winning status of the entire game board, counting control is more efficient, it is simpler and easier for players to focus on, and the gaming control function is greatly simplified. can be made into
また、遊技者にとつて最も魅力的な遊技であつ
て、遊技の進行状態にもつとも関心度の高い主要
入賞装置としての大型役者における遊技での変化
状態を、遊技の進行に伴つて表示される遊技情報
によつて確認しながら遊技できるとともに、夫々
に設定された制御条件に基づいて計数制御される
主要入賞装置における状態変化を予知することも
できるので、遊技の興趣を一層高揚させることが
できる。 In addition, as the game progresses, changes in the game state of the large actor, which is the most attractive game for players and is the main prize winning device that attracts a high level of interest, are displayed as the game progresses. In addition to being able to play the game while checking the game information, it is also possible to predict changes in the status of the main prize winning devices whose counting is controlled based on the control conditions set for each, making the game even more interesting. .
そして、さらに、本発明においては、総合管理
用電子計算機において、各遊技機ごとの、或いは
遊技店全体としての管理に必要な各種計数データ
を作成するとともに、遊技中におけるパチンコ機
の遊技状態を制御管理するために、設定された補
給球数又は、打ち止め数の変更設定と、打ち止め
されたパチンコ機の打ち止め解除とによつて調整
制御するようにし、特に、打ち止め解除におい
て、直ちに遊技に供させる解除のほかに、解除時
間を設定することができるようにしたので、遊技
店における遊技者の入場状態や、営業状態に対応
して所望の解除時間を設定することができ、又、
打ち止めパチンコ機が多発する場合においては、
適宜の時間差を設けて解除設定する等の、計画的
な、営業運営に適応した適切な制御管理を可能と
することができる。 Furthermore, in the present invention, the general management computer creates various counting data necessary for managing each gaming machine or the entire gaming parlor, and also controls the gaming status of the pachinko machines during gaming. In order to manage the game, adjustment control is performed by changing the set number of balls to be supplied or the number of pachinko machines that have been stopped, and by releasing the pachinko machine that has been stopped from playing. In addition, it is now possible to set a release time, so it is possible to set a desired release time in accordance with the entry status of players at the game parlor and the business status.
In the case where pachinko machines are frequently discontinued,
Appropriate control management suitable for business operations can be performed in a planned manner, such as by setting a release setting at an appropriate time lag.
しかも、従来の、変更設定と、打ち止め制御だ
けでは、近年益々普及状態が高まつている大型の
遊技を備えたパチンコ機の変動状態は激しくなつ
おり、打ち止めパチンコ機は、入賞率が極めて高
く、しかも、打ち止めパチンコ機の発生が多発す
るようになつているので、発生ごとの対処だけで
は適切な対応は難しくなつているのであるが、本
発明によれば、効率的に所望に応じて適切な制御
管理を行うことができ、又、「打ち止め制御」作
業の省力化も可能とすることができる。 Moreover, with conventional change settings and stop-stop control alone, pachinko machines with large-scale games, which have become increasingly popular in recent years, are subject to rapid fluctuations, and stop-stop pachinko machines have an extremely high winning rate. Furthermore, as the occurrence of pachinko machines being shut down has become more frequent, it has become difficult to take appropriate measures only by dealing with each occurrence.However, according to the present invention, it is possible to efficiently and appropriately respond to each occurrence. Control management can be performed, and it is also possible to save labor in "stopping control" work.
図面は本発明の実施例を示すもので、第1図は
パチンコ機の概略説明図、第2図は個別管理制御
器と総合管理用電子計算機、及び個別管理制御器
と各検出素子との関係を示す概略図、第3図は個
別管理制御器と検出素子との関係を示す概略図で
ある。
1はパチンコ機、8,13,15,18,19
は検出素子、9は個別管理制御器、21は総合管
理用電子計算機である。
The drawings show an embodiment of the present invention, and FIG. 1 is a schematic explanatory diagram of a pachinko machine, and FIG. 2 shows the relationship between the individual management controller and the comprehensive management computer, and the relationship between the individual management controller and each detection element. FIG. 3 is a schematic diagram showing the relationship between the individual management controller and the detection element. 1 is a pachinko machine, 8, 13, 15, 18, 19
9 is a detection element, 9 is an individual management controller, and 21 is a comprehensive management computer.
Claims (1)
制御器を配置し、個別管理制御器には、夫々が担
当するパチンコ機の遊技状態を各別に制御するた
めの制御条件を予め設定され、該設定された制御
条件に基づいて担当するパチンコ機の遊技状態を
各別に制御する指令制御機能と、所定の検出発信
装置からの検出出力を受けて記憶、演算、判断す
る計数判断機能と、パチンコ機毎に遊技者に対し
て可視可能に設けた表示装置に遊技における情報
を可視表示させる表示指令機能を有し、 少なくとも担当するパチンコ機において、遊技
盤内に設けられて遊技者にとつて有利な状態と不
利な状態とに変換できる主要入賞装置に入賞した
球によつて検出出力を発信する当該主要入賞装置
について設けた主要入賞球検出発信装置と、当該
主要入賞装置に入賞した球に基づいて変化する遊
技情報を遊技者に対して可視可能に表示する上記
表示装置とを接続し、 遊技により前記した主要入賞装置に入賞した球
によつて検出発信される上記主要入賞球検出発信
装置からの検出信号を受けて計数制御するととも
に、当該主要入賞装置の入賞した球に基づいて変
化する遊技情報を上記表示装置の可視可能に表示
させ、上記主要入賞装置の遊技状態を上記設定さ
れた制御条件に基づいて変換制御する様にしたパ
チンコ機群に対して遠隔的に設け、 遊技店内に設置した多数のパチンコ機を集中的
に総合管理する総合管理用電子計算機は、遊技さ
れるパチンコ機等からの各種遊技信号に基づいて
計数データとして、又、遊技調整の指標として各
パチンコ機ごとの、或いは遊技店全体としての管
理に必要な各種計数データを作成し、 所望に応じて表示装置に可視表示させ、或いは
印字記録させる計数管理を行うとともに、 少なくとも、遊技中におけるパチンコ機の遊技
状態に対応して遊技状態を制御管理するための、
設定された補給球数又は、打ち止め数に対して、
当該設定数の変更を指令することができる変更設
定機能と、打ち止めパチンコ機に対して、所望の
パチンコ機の打ち止めを解除して、再び遊技に供
させる打ち止め解除機能を有し、 打ち止め解除機能には、指令によつて直ちに遊
技に供させる解除のほかに、適宜の時間経過後に
遊技の供させる解除時間設定手段を備えたことを
特徴とする遊技店における遊技状態の総合管理装
置。[Scope of Claims] 1. An individual management controller is arranged for each pachinko machine installed in a gaming parlor, and each individual management controller is provided with control conditions for separately controlling the gaming state of the pachinko machine that each pachinko machine is in charge of. A command control function that is set in advance and separately controls the gaming state of the pachinko machine in charge based on the set control conditions, and a counting judgment that stores, calculates, and makes judgments based on the detection output from a predetermined detection and transmission device. It also has a display command function that allows each pachinko machine to visually display information about the game on a display device that is installed in a way that is visible to the player. A main winning ball detection transmitting device provided for the main winning device that transmits a detection output by the winning ball of the main winning device that can be converted into an advantageous state and a disadvantageous state for the main winning device, and a winning ball winning device of the main winning device. The above-mentioned main winning ball is detected and transmitted by the ball that has won a prize in the main winning device as a result of the game. In addition to performing counting control in response to a detection signal from the detection transmission device, game information that changes based on the winning balls of the main winning device is visibly displayed on the display device, and the gaming state of the main winning device is displayed as described above. A comprehensive management computer is installed remotely for a group of pachinko machines that perform conversion control based on set control conditions, and centrally and comprehensively manages a large number of pachinko machines installed in a game parlor. Based on various game signals from pachinko machines, etc., we create various counting data necessary for the management of each pachinko machine or the entire game parlor as an indicator for game adjustment, and perform the various counting data as desired. In addition to managing counts that are visually displayed on a display device or recorded in print, at least for controlling and managing the gaming state corresponding to the gaming state of the pachinko machine during gaming.
For the set supply number of balls or number of stops,
It has a change setting function that can command a change in the number of settings, and a stop release function that allows a desired pachinko machine to be released from play and used for playing again. The comprehensive management device for gaming conditions in a gaming parlor is characterized by having a release time setting means for immediately starting the game based on a command and for setting a release time for starting the game after an appropriate period of time has elapsed.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP24886890A JPH03242167A (en) | 1990-09-20 | 1990-09-20 | Game data counting managing device in game store |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP24886890A JPH03242167A (en) | 1990-09-20 | 1990-09-20 | Game data counting managing device in game store |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2932779A Division JPS55122575A (en) | 1979-03-15 | 1979-03-15 | Method of automatically controlling pinball machine in pinball house |
Publications (2)
Publication Number | Publication Date |
---|---|
JPH03242167A JPH03242167A (en) | 1991-10-29 |
JPH057034B2 true JPH057034B2 (en) | 1993-01-27 |
Family
ID=17184620
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP24886890A Granted JPH03242167A (en) | 1990-09-20 | 1990-09-20 | Game data counting managing device in game store |
Country Status (1)
Country | Link |
---|---|
JP (1) | JPH03242167A (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3342052B2 (en) * | 1992-09-01 | 2002-11-05 | 株式会社ソフィア | Gaming machine |
JP3547664B2 (en) * | 1999-10-01 | 2004-07-28 | 株式会社ソフィア | Gaming machine |
JP2006129983A (en) * | 2004-11-04 | 2006-05-25 | Glory Kiki Co Ltd | Game medium replenisher |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS52123737A (en) * | 1976-04-07 | 1977-10-18 | Sankyo Giken Kk | Centralized control device for playground |
JPS5367541A (en) * | 1976-11-27 | 1978-06-16 | Sankyo Giken Kk | Apparatus for managing game room |
JPS5429229A (en) * | 1977-08-05 | 1979-03-05 | Ace Denken Kk | Controller of pinball machine |
-
1990
- 1990-09-20 JP JP24886890A patent/JPH03242167A/en active Granted
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS52123737A (en) * | 1976-04-07 | 1977-10-18 | Sankyo Giken Kk | Centralized control device for playground |
JPS5367541A (en) * | 1976-11-27 | 1978-06-16 | Sankyo Giken Kk | Apparatus for managing game room |
JPS5429229A (en) * | 1977-08-05 | 1979-03-05 | Ace Denken Kk | Controller of pinball machine |
Also Published As
Publication number | Publication date |
---|---|
JPH03242167A (en) | 1991-10-29 |
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