JPH0392190A - Pachinko machine - Google Patents

Pachinko machine

Info

Publication number
JPH0392190A
JPH0392190A JP22989889A JP22989889A JPH0392190A JP H0392190 A JPH0392190 A JP H0392190A JP 22989889 A JP22989889 A JP 22989889A JP 22989889 A JP22989889 A JP 22989889A JP H0392190 A JPH0392190 A JP H0392190A
Authority
JP
Japan
Prior art keywords
ball
balls
prize ball
prize
winning
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP22989889A
Other languages
Japanese (ja)
Inventor
Sadao Higuchi
貞男 樋口
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Chukyo Yuugi Shisetsu Kk
Original Assignee
Chukyo Yuugi Shisetsu Kk
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Chukyo Yuugi Shisetsu Kk filed Critical Chukyo Yuugi Shisetsu Kk
Priority to JP22989889A priority Critical patent/JPH0392190A/en
Publication of JPH0392190A publication Critical patent/JPH0392190A/en
Pending legal-status Critical Current

Links

Abstract

PURPOSE:To enable a player to continue a game without carrying balls by giving a ball lending commanding signal to an electric premium ball ejecting means with an information recording card being inserted to eject lent balls onto a shot ball supply tray within an extent of recorded value. CONSTITUTION:After the termination of a game, the number of premium balls stored in a computer is added to the number of balls collected in a shot ball supply tray and premium ball ejecting path to calculate the number of all premium balls obtained by a player so that a player can receive an information recording card recording the calculated value for premium exchange to simplify the business of premium exchange. Further, by inserting the information recording card into a card inserting port 40b of each pachinko machine 1, lent balls are ejected from a premium ball ejecting device onto the shot ball supply tray 19 within an extent of the number of balls recorded in the information recording card, so that the conventional carrying of balls can be dispensed with very conveniently when the game is wanted to be continued by changing the pachinko machine 1.

Description

【発明の詳細な説明】 〔産業上の利用分野〕 本発明は、機前に設けられた打球供給皿の球を弾発して
遊技するパチンコ機に関するものである.〔従来の技術
〕 従来、パチンコ機としては、周知のように機前の打球供
給皿に投入された球を遊技盤上に弾発して遊技を行う一
般的なものや、遊技球数データ等の各種信号要素を記録
したカードを元にパチンコ機内に封入した循環球を弾発
して遊技を行う所謂カード式のものが知られている。(
例えば特公昭62−27829号公報参照)。
DETAILED DESCRIPTION OF THE INVENTION [Field of Industrial Application] The present invention relates to a pachinko machine that plays a game by bouncing balls from a ball supply tray provided in front of the machine. [Prior art] As is well known, conventional pachinko machines include general machines that play by firing balls thrown into a ball supply tray in front of the machine onto a game board, and machines that collect data such as the number of balls played. A so-called card-type pachinko machine is known in which a game is played by firing a circulating ball sealed inside a pachinko machine based on a card on which various signal elements are recorded. (
For example, see Japanese Patent Publication No. 62-27829).

〔発明が解決しようとする課題〕[Problem to be solved by the invention]

ところで、前者の一般的なパチンコ機は、遊技盤上に打
込まれた球が入賞領域に入ると景品球放出装置により所
定個数の景品球が景品球排出通路を介して機前の打球供
給皿に送りだされる。そして、その景品球が打球供給皿
及びこれに連通ずる余剰景品球受皿、景品球排出通路に
充満すると、遊技者はパチンコ遊技店に用意されている
球箱にその充満した景品球を抜き取って手許に置きなが
ら遊技を続けるものである.このため、パチンコ遊技店
においては、各パチンコ機設置島の補給系路に上記のよ
うな遊技者が手許に置く余分な遊び球を見込んだ大量の
球を常備する必要があって非常に不経済である。
By the way, in the former type of general pachinko machine, when a ball hit on the game board enters the winning area, a predetermined number of prize balls are sent by a prize ball discharge device to a batted ball supply tray in front of the machine via a prize ball discharge passage. sent to. When the prize balls fill the batted ball supply tray, the excess prize ball tray connected to this tray, and the prize ball discharge passage, the player takes out the filled prize balls into a ball box provided at the pachinko parlor and puts them in his hand. You can continue playing the game while placing it on the screen. For this reason, in pachinko game parlors, it is necessary to constantly stock a large number of balls on the supply route of each pachinko machine island in order to account for the extra play balls that players have on hand, which is extremely uneconomical. It is.

また遊技者が遊技を終了するときには遊技者が獲得した
景品球を球箱に収容して景品交換所まで運び、景品交換
所において店員が景品球数を計算して景品と交換してい
る.このため、景品球を入れた重い球箱を手で持って景
品交換所まで運ばなければならないため、特に女性の遊
技者にとってはかなり負担を強いられることになる上、
パチンコ機設置島間の狭い通路を通る途中で遊技者どう
しがぶつかり合って球箱を落としたりするなど不測の事
故が起こり易いという心配がある。また景品交換所が混
雑していると計算違いが起こり易く、これが原因となっ
てトラブルが発生しかねないという問題点も有る。
Furthermore, when the player finishes the game, the prize balls that the player has won are placed in a ball box and carried to the prize exchange office, where the clerk calculates the number of prize balls and exchanges them for prizes. For this reason, players, especially female players, are forced to carry a heavy ball box containing prize balls to the prize exchange place by hand, which puts a considerable burden on them.
There is concern that unforeseen accidents such as players colliding with each other and dropping ball boxes while passing through the narrow passages between islands where pachinko machines are installed are likely to occur. Another problem is that if the prize exchange place is crowded, miscalculations are likely to occur, which can lead to trouble.

さらに、また最近のパチンコ機は、打球を受け入れない
閉威状態と打球を受け入れ易い開威状態とに変換可能な
変動入賞装置と、電気的に表示状態を変化可能な可変表
示器とを遊技盤上に設け、その可変表示器の図柄の組合
せによって変動人賞装置を時間や回数で規制された特有
の態様で間威させるようにして短時間で大量の景品球が
獲得できるような所謂フィーバータイプと称されるもの
が遊技者の人気を得ている。しかしながら、上記のよう
なパチンコ機では、フィーバー状態になると景品球の補
給が間に合わなくなったり、入賞球が入賞球集合部でダ
ンゴ状に固まるようなことがあって景品球の放出動作が
行われなくなる等の問題点があった。
Furthermore, recent pachinko machines are equipped with a variable winning device that can be converted between a closed state that does not accept batted balls and an open state that easily accepts batted balls, and a variable display that can change the display state electrically. The so-called fever type device is provided on the top of the screen and allows a large number of prize balls to be won in a short period of time by making the variable person prize device timed in a unique manner regulated by time and number of times by combining the symbols on the variable display. What is called is gaining popularity among players. However, in the above-mentioned pachinko machines, when the machine is in a fever state, the prize balls may not be resupplied in time, or the winning balls may harden in the shape of a ball at the winning ball collection area, making it impossible to release the prize balls. There were problems such as.

一方、後者のカード式パチンコ機は、前者のような一般
的なパチンコ機の有する種々問題点をほぼクリアできる
反面、カード発行機やカードリーダーさらには高度なコ
ンピュータシステムの導入など膨大な設備投資が必要と
される.また遊技に使用される球は遊技盤上を転動する
封入循環球だけであり、遊技者が手で触れることができ
る球が全く存在しないため、実際にパチンコ遊技を行な
っているという実感に欠ける等実用化には多くの困難が
ある。
On the other hand, while the latter type of card-operated pachinko machine can almost overcome the various problems of the former type of general pachinko machine, it requires a huge amount of capital investment such as the introduction of a card issuing machine, card reader, and advanced computer system. Needed. In addition, the only balls used in the game are enclosed circulating balls that roll on the game board, and there are no balls that players can touch with their hands, so it lacks the feeling of actually playing a pachinko game. There are many difficulties in putting this into practical use.

それゆえに、本発明の目的は、一般的なパチンコ機と同
しように打球供給皿に投入された球によって遊技を行な
うようにして遊技者の違和感を和らげることができ、遊
技中においては打球供給皿及びこれに連通ずる景品球排
出通路に景品球が充満すると、実際に景品球を放出する
ことなくコンピュータに記憶させ、かつ遊技を終了する
ときには遊技者の所有する全景品球数を記録した情報記
録カードを発行するようにして、パチンコ遊技店の運営
を著しく簡略化できるような全く新規なパチンコ機を提
供することである。
Therefore, an object of the present invention is to alleviate the player's discomfort by playing the game using balls thrown into the ball supply tray in the same way as in a general pachinko machine. and an information record that stores the prize balls in the computer without actually releasing them when the prize ball discharge passage connected thereto is filled with prize balls, and records the total number of prize balls owned by the player when the game ends. To provide a completely new pachinko machine which can greatly simplify the operation of a pachinko game parlor by issuing cards.

また本発明の他の目的は、上記のような情報記録カード
により、パチンコ機の景品球放出手段から貸球を打球供
給皿に放出するようにして、遊技者が球を持ち歩かなく
てもパチンコ機を自由に移動して遊技を続けることがで
きるようにすることである. 〔課題を解決するための手段〕 上記目的を達威するために、本発明のパチンコ機は、 入賞領域が形成された遊技盤と、 打球発射位置に入った入賞球を検出する入賞球検出手段
と、 前記入賞球検出手段出力に基づいて電気的駆動源を作動
して景品球を一個単位で放出することが可能な電気的景
品球放出手段と、 前記電気的景品球放出手段から放出された景品球を打球
供給皿に導く景品球排出通路と、前記電気的景品球放出
手段から景品球が放出されたことを検出する景品球放出
手段と、前記景品球排出通路に所定量の景品球が溜まっ
たことを検出する景品球量検出手段と、前記景品球量検
出手段出力に基づいて電気的景品球放出手段の景品球放
出動作を停止すると共に、その景品球量検出手段出力が
なくなると景品球放出手段の景品球放出動作の停止を解
除する景品球放出制御手段と、 前記入賞球検出手段出力を「+」の入力とし、景品球検
出手段出力を「一」の入力として加減演算し記憶するカ
ウント記憶手段と、 前記カウント記憶手段の値を表示する表示手段と、 精算スイッチ手段と、 前記精算スイッチ手段出力に基づいて打球供給皿の遊技
者の手持球をパチンコ機裏面側に回収して計数する手持
球回収手段と、 前記手持球回収手段により回収された手持球の数と前記
カウント記憶手段の値とを演算して景品球数を算出する
演算手段と、 前記演算手段の値を記録した情報記録カードを送り出す
情報記録カード発行手段と、 前記情報記録カードの挿入によりその記録値を読取って
前記電気的景品球放出手段に球貨指令信号を与え、その
球貨指令信号に基づいて記録値の範囲内で電気的景品球
放出手段を作動して貸球を打球供給皿に放出する球貸手
段とを備えてなるものである. 〔作用〕 上記のように構成された本発明のパチンコ機は、一a的
なパチンコ機と同しように遊技者が打球供給皿に投入し
た球を遊技盤上に打込んで遊技を行うもので、遊技盤上
に打込まれた球が入賞領域に入ると入賞球検出手段の出
力により景品球放出手段から所定個数の景品球が景品球
排出通路を介して打球供給皿へ放出される.そして、景
品球放出手段から放出された景品球が打球供給皿及び景
品球排出通路に所定量溜まると景品球量検出手段の出力
が景品球放出制御手段に与えられて景品球放出手段の景
品球放出動作を停止する。
Another object of the present invention is to enable the pachinko machine to eject rental balls from the prize ball ejecting means of the pachinko machine into the ball supply tray using the information recording card as described above, so that the player does not have to carry around balls. The goal is to allow players to move freely and continue playing. [Means for Solving the Problems] In order to achieve the above object, the pachinko machine of the present invention includes a game board in which a winning area is formed, and a winning ball detection means for detecting a winning ball that has entered a ball firing position. and an electric prize ball ejecting means capable of ejecting prize balls one by one by activating an electric drive source based on the output of the entered prize ball detecting means; a prize ball discharge passage for guiding the prize ball to a batted ball supply tray; a prize ball discharge means for detecting that a prize ball is discharged from the electric prize ball discharge means; and a predetermined amount of prize balls in the prize ball discharge passage. A prize ball amount detecting means detects that the prize ball amount has accumulated, and the prize ball releasing operation of the electric prize ball releasing means is stopped based on the output of the prize ball amount detecting means, and when the output of the prize ball amount detecting means is exhausted, the prize ball is released. a prize ball release control means for canceling the suspension of the prize ball release operation of the ball release means, and an input of the prize ball detection means output as "+", and an input of "1" as the output of the prize ball detection means for addition/subtraction calculation and storage. a count storage means for displaying the value of the count storage means; a settlement switch means for collecting the balls held by the player in the batted ball supply tray to the back side of the pachinko machine based on the output of the settlement switch means. a hand ball collecting means for counting; a calculating means for calculating the number of prize balls by calculating the number of hand balls collected by the hand ball collecting means and a value in the count storage means; and recording the value of the calculating means. an information recording card issuing means for sending out an information recording card containing information; and an information recording card issuing means for reading the recorded value by inserting the information recording card and giving a ball command signal to the electric prize ball discharging means, and recording based on the ball command signal. The ball lending means operates the electric prize ball discharging means within the range of the value and releases the rented balls into the batted ball supply tray. [Function] The pachinko machine of the present invention configured as described above allows the player to play the game by hitting the ball into the ball supply tray onto the game board in the same way as a regular pachinko machine. When the ball hit on the game board enters the winning area, a predetermined number of prize balls are discharged from the prize ball discharging means to the batted ball supply tray via the prize ball discharging passage based on the output of the winning ball detecting means. When a predetermined amount of prize balls discharged from the prize ball discharging means accumulates in the batted ball supply tray and the prize ball discharging passage, the output of the prize ball amount detection means is given to the prize ball discharge control means, and the prize balls of the prize ball discharging means are fed to the prize ball discharge means. Stop the ejection operation.

この状態で、遊技盤上に打込まれた球が入賞領域に入る
と入賞球検出手段の出力がカウント記憶手段に「+」の
入力として記憶され、入賞領域に球が入るごとに加算さ
れてその値が表示手段に表示される.一方、景品球排出
通路に溜まった景品球が減少して景品球量検出手段の出
力がなくなると景品球放出手段の景品球放出動作の停止
が解除され、カウント記憶手段の記憶データーにより再
び景品球放出手段の景品球放出動作が行われ、その放出
された景品球が景品球排出ijiilに放出される.そ
して、景品球放出動作検出手段の出力がカウント記憶手
段に「一」の入力として与えられ、そのカウント記憶手
段に記憶された記憶値から1を減してその値が表示手段
に表示される.また遊技者が遊技を終了するときには、
精算スイッチ手段を操作する。この精算スイッチ手段の
操作による出力により手持球回収手段が作動して打球供
給皿の遊技者の手持球をパチンコ機裏面側の回収経路に
回収し、演算手段によりその回収した手持球と前記カウ
ント記憶手段に記憶された値とを演算して景品球数を算
出する。そして、情報記録カード発行手段により演算手
段で演算された値を記録した情報記録カードを遊技者に
送り出す。
In this state, when a ball hit onto the game board enters the winning area, the output of the winning ball detection means is stored as a "+" input in the count storage means, and is added each time a ball enters the winning area. The value is displayed on the display means. On the other hand, when the number of prize balls accumulated in the prize ball ejection path decreases and the output of the prize ball amount detection means disappears, the stoppage of the prize ball ejection operation of the prize ball ejection means is released, and the prize balls are again ejected according to the data stored in the count storage means. The prize ball releasing operation of the releasing means is performed, and the released prize ball is released to the prize ball discharger. Then, the output of the prize ball releasing operation detection means is given to the count storage means as an input of "1", and the value stored in the count storage means is subtracted by 1 and that value is displayed on the display means. Also, when the player ends the game,
Operate the payment switch means. The ball collecting means is actuated by the output from the operation of this adjustment switch means to collect the balls held by the player in the batted ball supply tray into the collection path on the back side of the pachinko machine, and the calculation means stores the collected balls and the count. The number of prize pitches is calculated by calculating the value stored in the means. Then, the information recording card issuing means sends out to the player the information recording card on which the value calculated by the calculating means is recorded.

一方、パチンコ機を移動して別のパチンコ機で遊技を続
けたい場合、情報記録カードを所望のパチンコ機に挿入
することにより、球貸手段がその情報記録カードの記録
値を読取って電気的景品球放出手段に球貨指令信号を与
え、その球貨指令信号に基づいて記録値の範囲内で電気
的景品球放出手段を作動して貸球を打球供給皿に放出す
るもので、これによって遊技者は球を持ち歩かなくても
再び遊技を行うことができる. 〔実施例〕 以下、本発明の一実施例を図面を参照して説明する.第
1図は本発明の一実施例のパチンコ機の斜視図、第2図
はその要部の斜視図、第3図はその裏面図である。パチ
ンコm1は、機枠10の前面に前面枠11を開閉自在に
装着している。前面枠11の前面にはガラス扉枠12及
び前面板13が開閉自在に装着されている.前記前面枠
I1の裏面には取付枠を介して遊技盤14が着脱自在に
装着される。遊技盤14の表面には、発射位置を有する
ガイドレール15が設けられ、そのガイドレール15で
囲まれる遊技部に入賞領域を構或する複数の入賞口16
、変動人賞装置17等が設けられている.また下部には
アウトロ18が設けられる。
On the other hand, if you want to move the pachinko machine and continue playing at another pachinko machine, by inserting the information recording card into the desired pachinko machine, the ball lending means will read the recorded value of the information recording card and give you an electric prize. A ball command signal is given to the ball discharge means, and based on the ball command signal, the electric prize ball discharge means is operated within the range of the recorded value to discharge the rented balls into the batted ball supply tray. The player can play the game again without having to carry the ball around. [Example] An example of the present invention will be described below with reference to the drawings. FIG. 1 is a perspective view of a pachinko machine according to an embodiment of the present invention, FIG. 2 is a perspective view of its main parts, and FIG. 3 is a back view thereof. The pachinko m1 has a front frame 11 attached to the front of the machine frame 10 so as to be openable and closable. A glass door frame 12 and a front plate 13 are attached to the front of the front frame 11 so as to be openable and closable. A game board 14 is removably attached to the back surface of the front frame I1 via a mounting frame. A guide rail 15 having a firing position is provided on the surface of the game board 14, and a plurality of winning openings 16 forming a winning area in the gaming area surrounded by the guide rail 15 are provided.
, a variable person award device 17, etc. are provided. Further, an outro 18 is provided at the bottom.

前記前面板l3の前面には、投入された球をガイドレー
ル15の発射位置へ一個づつ導くための打球供給皿19
が取付けられている。また前面枠11の下部には発射位
置の球を遊技部へ打ち出すための操作ハンドル20とガ
イドレールl5の途中に形成されたファール球通路21
と連通ずるファール球受皿22が取付けられている. 第3図に示すように前記遊技盤l4の裏面には、機構板
23が回動自在に装着されている.この機構板23の遊
技盤14裏面と相対する前面側には入賞球集合空間が形
成され、その下方部に樋状の入賞球集合通路24を形成
している.また機構板23の裏面上部には景品球タンク
25が固着される.景品球タンク25の下方には、景品
球誘導樋27を介して電気的景品球放出手段としての景
品球放出装置26が形或される.景品球放出装置26の
下方には、景品球放出装置26から放出された景品球を
前記打球供給皿19へ導くための景品球排出通路28が
形成される。
On the front surface of the front plate l3, there is a ball supply tray 19 for guiding the balls thrown in one by one to the firing position of the guide rail 15.
is installed. Further, at the bottom of the front frame 11, there is an operation handle 20 for launching the ball at the shooting position to the game section, and a foul ball passage 21 formed in the middle of the guide rail l5.
A foul ball receiver 22 is attached which communicates with the ball. As shown in FIG. 3, a mechanism plate 23 is rotatably mounted on the back surface of the game board l4. A winning ball gathering space is formed on the front side of the mechanism plate 23 opposite to the back surface of the game board 14, and a gutter-like winning ball gathering passage 24 is formed in the lower part thereof. Also, a prize ball tank 25 is fixed to the upper part of the back surface of the mechanism plate 23. Below the prize ball tank 25, a prize ball discharging device 26 as an electric prize ball discharging means is formed via a prize ball guide gutter 27. A prize ball discharge passage 28 is formed below the prize ball discharge device 26 for guiding the prize balls discharged from the prize ball discharge device 26 to the batted ball supply tray 19.

前記景品球放出装1t26は、第4図及び第6図に示す
ように景品球誘導樋27に連通ずる景品球通路261 
. 261 と、モーター262゛と、該モーター26
2によって回転するウオーム263と、該ウォーム26
3に噛合するウオーム歯車264 と、該ウォーム歯車
264の軸265の両端に固定された歯車状の球切円盤
266 . 266とにより構威される.前記球切円盤
266 . 266は外周に景品球通路261 , 2
61にそれぞれ臨んで景品球を一個づつ嵌入し得る凹部
266aが等間隔に形成される.そして、モーター26
2の回転によりウオーム263、ウオーム歯車264を
介して球切円盤266 . 266が回転され、景品球
通路261 . 261の景品球が景品球排出通路28
に放出されるものである。
The prize ball release device 1t26 has a prize ball passage 261 communicating with the prize ball guiding gutter 27 as shown in FIGS. 4 and 6.
.. 261, motor 262゛, and the motor 26
A worm 263 rotated by 2 and the worm 26
3, and a gear-shaped spherical disc 266 fixed to both ends of the shaft 265 of the worm gear 264. 266. Said spherical disc 266. 266 has a prize ball passage 261, 2 on the outer periphery.
Recesses 266a facing each of the balls 61 and into which prize balls can be inserted one by one are formed at equal intervals. And motor 26
2 rotates the spherical disc 266 through the worm 263 and the worm gear 264. 266 is rotated, and the prize ball passage 261. 261 prize balls are in the prize ball discharge passage 28
This is what is released.

尚、前記球切円盤266 , 266は互いに回転方向
に相対的にずらして軸265に固定されており、これに
よって景品球通路261 . 261の景品球を一個単
位で放出することが可能なように構或されている。
The ball-cutting disks 266, 266 are fixed to the shaft 265 with relative displacement in the direction of rotation, thereby allowing the prize ball path 261. The structure is such that 261 prize balls can be released one by one.

前記入賞球集合通路24の終端部分には入賞球検出千段
29が設けられる。この入賞球検出手段29は、第4図
に示すように球を嵌人し得る凹部291を外周に形成し
た円盤292を囲んで円状ケース2つ3を設け、その上
方に入賞球集合通路24を接続し、その下部に入賞球排
出通路30を接続している。また円盤292の外周に入
賞球検出スイッチ294のアクチュエータ295を臨ま
せている。そして、モーター296により円盤292を
矢印方向に回転させることにより入賞球集合通路24に
集められた入賞球を一個づつ凹部291に嵌入して入賞
球排出通路3oへ排出処理するものである。上記構或よ
りなる入賞球検出手段29は、円盤292の凹部291
内に入賞球が存在しないときには入賞球検出スイッチ2
94のアクチュエータ295が押されないため、該入賞
球検出スイッチ294は作動しないが凹部291内に入
賞球が存在するとその入賞球がアクチュエータ295を
押すため入賞球検出スイッチ294が作動され入賞球検
出信号を発信する. 尚、入賞球検出手段29として、上記のような構或を採
用することは、停電時に入賞球集合il路24に集めら
れている入賞球がモーター296の停止によってそのま
\証拠球として残されるため非常に好適となる。ただし
、停電を想定しなければ例えば入賞球の通過によって作
動するような入賞球検出器であってもよい.また例えば
、フィーバー形式のパチンコ機のように短時間で大量の
入賞球が入賞球集合ill路24に集められるような場
合には、モーター296の回転を速くしてやることによ
り入賞球の排出処理が迅速に行われて入賞球集合通路2
4で発生し易い球噛み現象を未然に防止することができ
る. 前記景品球放出装置26の下方部には、景品球放出動作
検出手段としての検出器31が設けられる。
A winning ball detection stage 29 is provided at the end of the winning ball gathering path 24. As shown in FIG. 4, this winning ball detecting means 29 is provided with two circular cases 3 surrounding a disk 292 having a concave portion 291 formed on the outer periphery into which a ball can be inserted, and above which a winning ball gathering passage 24 is provided. and the winning ball discharge passage 30 is connected to the lower part thereof. Further, the actuator 295 of the winning ball detection switch 294 is exposed to the outer periphery of the disk 292. Then, by rotating the disk 292 in the direction of the arrow by the motor 296, the winning balls collected in the winning ball collecting passage 24 are fitted one by one into the recess 291 and discharged to the winning ball discharge passage 3o. The winning ball detecting means 29 having the above-mentioned structure detects the concave portion 291 of the disc 292.
When there is no winning ball within the winning ball detection switch 2
Since the actuator 295 of 94 is not pressed, the winning ball detection switch 294 does not operate, but if a winning ball exists in the recess 291, the winning ball pushes the actuator 295, so the winning ball detection switch 294 is activated and outputs a winning ball detection signal. send. In addition, by adopting the above structure as the winning ball detection means 29, the winning balls collected in the winning ball collecting path 24 during a power outage are left as they are as evidence balls when the motor 296 is stopped. Therefore, it is very suitable. However, if a power outage is not assumed, it may be a winning ball detector that is activated by the passage of a winning ball, for example. For example, when a large number of winning balls are collected in the winning ball collection illumination path 24 in a short period of time, such as in a fever-type pachinko machine, the rotation of the motor 296 can be made faster to quickly discharge the winning balls. Winning ball gathering passage 2
It is possible to prevent the ball biting phenomenon that tends to occur with 4. A detector 31 as a prize ball releasing operation detecting means is provided below the prize ball releasing device 26.

この検出器31は、景品球通路261 , 261から
所定個数の景品球が景品球排出通路28に放出されたこ
とを検出して景品球放出動作検出信号を発信するもので
ある.尚、検出器31は景品球排出通路28へ放出され
る景品球を一個づつ検出可能になっている。また前記景
品球排出通路28には、景品球量検出手段32が設けら
れる.この景品球量検出手段32は、第4図に示すよう
に下端が軸321により揺動自在に軸着された検知板3
22と景品球量検出スイッチ323とにより構成される
.検知板322は、後方へ突出するレバー片324を一
体に備え、通常は第4図実線のように景品球量検出スイ
ッチ323のアクチュエータ325に接触して該景品球
量検出スイッチ323に内蔵するばねにより景品球排出
通路28内へ突出した状態に付勢されている。そして、
打球供給皿19及び景品球排出通路28に所定量の景品
球が充満すると、その充満した景品球により検知板32
2が第4図鎖線のように押されて回動し、レバー片32
4でアクチュエータ325を押すため景品球量検出スイ
ッチ323が作動され、景品球量検出信号を発信する。
This detector 31 detects that a predetermined number of prize balls have been released from the prize ball passages 261, 261 into the prize ball discharge passage 28, and transmits a prize ball discharge operation detection signal. The detector 31 is capable of detecting the prize balls discharged into the prize ball discharge passage 28 one by one. Further, the prize ball discharge passage 28 is provided with a prize ball amount detecting means 32. This prize ball amount detection means 32 includes a detection plate 3 whose lower end is pivotally attached to a shaft 321 as shown in FIG.
22 and a prize ball amount detection switch 323. The detection plate 322 is integrally equipped with a lever piece 324 that protrudes rearward, and normally comes into contact with the actuator 325 of the prize ball amount detection switch 323 as shown by the solid line in FIG. The ball is urged to protrude into the prize ball discharge passage 28 by the ball. and,
When the batted ball supply tray 19 and the prize ball discharge passage 28 are filled with a predetermined amount of prize balls, the filled prize balls cause the detection plate 32 to
2 is pushed and rotated as shown by the chain line in Figure 4, and the lever piece 32
4, the actuator 325 is pressed, so the prize ball amount detection switch 323 is activated, and a prize ball amount detection signal is transmitted.

また前記打球供給皿19に関連して手持球回収千段33
が設けられる。この手持球回収手段33は、第5図に示
すように打球供給皿19の下流側の底面に形成された球
抜取口34を開閉する摺動板331 と、該摺動板33
1を摺動させるためのソレノイド332と、回収球検出
器333とにより構成される。前記摺動板331 は、
ソレノイド332のブランジャ332aに連結されてお
り、常には第5図実線で示すようにブランジャ332a
に巻装したコイルばね332bにより球抜取口34を塞
ぐ位置に付勢されており、ソレノイド332が励磁され
ると同図鎖線で示すように球抜取口34を開放して打球
供給皿l9の球を球抜道路35を通して機構板23の裏
面に形成された回収通路36へ導く.前記摺動板331
、ソレノイド332は、前面板13と打球供給皿l9と
の間の空間内に設けられており、回収球検出器333は
回収通路36の途中に介挿されていて通過する球を検出
して回収球検出信号を発信する。尚、前記入賞球集合通
路24に集められた入賞球及び打球供給皿19の手持球
は、景品球タンク25の球抜通路37に合流してパチン
コ機設置島の下部の回収経路に集められて島環元により
再び各パチンコIIIに補給される.前記打球供給皿1
9には表示手段としてのデイジタル表示器38が設けら
れる.またファール球受皿22には遊技者が遊技を終了
する際に操作する精算スイッチ手段としての精算ボタン
39と、情報記録カードの送出口40a及び挿入口40
bが設けられる.さらにパチンコ機1の裏面には情報記
録カード発行手段としてのカード発行装置4lと、球貸
手段としてのカード読取装置42と、第一電磁カウンタ
43a及び第二電磁カウンタ43bが設けられる。第一
電磁カウンタ43aは景品球を計数記憶するためのもの
であり、第二電磁カウンタ43bは景品球の放出動作回
数を計数記憶するためのものである.尚、45は打球供
給皿19に投入された球を検出するための打球検出スイ
ッチである。
In addition, in relation to the batted ball supply tray 19, a 1,000 stage 33 for collecting balls in hand is provided.
is provided. As shown in FIG. 5, this hand-held ball recovery means 33 includes a sliding plate 331 for opening and closing a ball extraction port 34 formed on the bottom surface of the downstream side of the batted ball supply tray 19, and the sliding plate 33.
1 and a recovered ball detector 333. The sliding plate 331 is
It is connected to the plunger 332a of the solenoid 332, and the plunger 332a is always connected to the plunger 332a as shown by the solid line in FIG.
A coil spring 332b wound around the coil spring 332b is biased to a position that closes the ball extraction port 34, and when the solenoid 332 is energized, the ball extraction port 34 is opened as shown by the chain line in the same figure, and the ball is removed from the ball supply tray l9. is guided through a ball extraction road 35 to a collection passage 36 formed on the back side of the mechanism plate 23. The sliding plate 331
, the solenoid 332 is provided in the space between the front plate 13 and the batted ball supply tray l9, and the recovered ball detector 333 is inserted in the middle of the recovery path 36 to detect and recover passing balls. Sends a ball detection signal. The winning balls collected in the entered prize ball collection path 24 and the balls held in the batted ball supply tray 19 join the ball extraction path 37 of the prize ball tank 25 and are collected in the collection path at the bottom of the pachinko machine installation island. Each Pachinko III is resupplied by Tamaki Gen Shima. The batted ball supply tray 1
9 is provided with a digital display 38 as a display means. The foul ball tray 22 also has a settlement button 39 as a settlement switch means operated by the player when finishing the game, and an information recording card output port 40a and an insertion port 40.
b is provided. Further, on the back side of the pachinko machine 1, a card issuing device 4l as an information recording card issuing means, a card reading device 42 as a ball lending means, a first electromagnetic counter 43a and a second electromagnetic counter 43b are provided. The first electromagnetic counter 43a is for counting and storing the prize balls, and the second electromagnetic counter 43b is for counting and storing the number of times the prize balls are released. Note that 45 is a batted ball detection switch for detecting a ball thrown into the batted ball supply tray 19.

またパチンコImlには、全体の動作を制御する機能を
有するコンピュータ44が設けられている。
Furthermore, the pachinko Iml is provided with a computer 44 having a function of controlling the entire operation.

このコンピュータ44には、第7図のブロック図に示す
ようにカード読取装置42からの景品球数情報(球貸信
号)が与えられる。また入賞球検出手段29の入賞球検
出スイッチ294がONするごとに発生する入賞球検出
信号が与えられる。また景品球放出装置26から景品球
が1個放出されて検出器3lがONするごとに発生する
景品球放出動作検出信号が与えられる。また景品球排出
通路28に景品球が充満して景品球量検出スイッチ32
3がONしたことに応答して景品球量検出信号が与えら
れる。
This computer 44 is given information on the number of prize balls (ball rental signal) from the card reader 42 as shown in the block diagram of FIG. Further, a winning ball detection signal generated each time the winning ball detection switch 294 of the winning ball detection means 29 is turned on is provided. Also, a prize ball release operation detection signal is provided which is generated every time one prize ball is released from the prize ball release device 26 and the detector 3l is turned on. In addition, the prize ball discharge passage 28 is filled with prize balls, and the prize ball amount detection switch 32
A prize ball amount detection signal is given in response to turning on of the ball 3.

また精算ボタン39が押されてONしたことに応答して
fif算指令信号が与えられ、さらに回収球検出器33
3からの回収球検出信号が与えられる.一方、コンピュ
ータ44からは、景品球放出装置26のモーター262
を停止させるための制御信号が送出される.またディジ
タル表示器38を表示させるための制御信号と、手持球
回収手段33のソレノイド332を駆動させるための駆
動信号及びプリンター41を作動させるための@御信号
が送出される.次に、本実施例の動作を第8図に示すフ
ローチャートを参照して説明する.最初に景品球関数が
rXJに設定され(ステップ■)、次に情報記録カード
の挿入口40bに情報記録カードが挿入されるか、又は
、球が打球供給皿19に投入されるまでステップ■と■
の間を循環している。そして先ず情報記録カードを使用
しないで遊技を開始する場合について説明する.遊技者
が一般的なパチンコ機と同しようにパチンコ遊技店の球
貸機から購入した球を打球供給皿19に投入すると打球
検出スイッチ45によりそれが検出され(ステップ■)
、操作ハンドル20の操作により打球供給皿19の球が
1個づつ遊技盤14の遊技部に打ち込まれる.一方、景
品球関数rXJをrOJと置き(ステップ■)、ディジ
タル表示器38に零表示を行う (ステップ■〉。
In addition, in response to the payment button 39 being pressed and turned on, a fif calculation command signal is given, and the recovered ball detector 33
The recovered ball detection signal from 3 is given. On the other hand, from the computer 44, the motor 262 of the prize ball release device 26
A control signal is sent to stop the operation. Further, a control signal for displaying the digital display 38, a drive signal for driving the solenoid 332 of the ball collecting means 33, and an @ control signal for operating the printer 41 are sent. Next, the operation of this embodiment will be explained with reference to the flowchart shown in FIG. First, the prize ball function is set to rXJ (step ■), and then step ■ continues until the information recording card is inserted into the information recording card insertion slot 40b or a ball is put into the batted ball supply tray 19. ■
circulating between. First, we will explain the case where a game is started without using an information recording card. When a player inserts a ball purchased from a ball rental machine at a pachinko game parlor into the ball supply tray 19, as in a general pachinko machine, the ball is detected by the ball detection switch 45 (step ■).
By operating the operating handle 20, the balls in the ball supply tray 19 are driven into the game section of the game board 14 one by one. On the other hand, the prize sphere function rXJ is set as rOJ (step ■), and zero is displayed on the digital display 38 (step ■).

そして、遊技盤14の遊技部に打ち込まれた球が入賞口
16または変動入賞装置17等の入賞領域に入って入賞
球検出スイッチ294がONしたか否かが判別され(ス
テップ■),ONLたと判別された場合はコンピュータ
44の記憶カウンタ及び第一電磁カウンタ43aに1個
の入賞球に対応する景品球数としてr+I3Jの加算処
理をし(ステップ■)、ステップ■へ移行する。またス
テップ■において入賞球検出スイッチ294がONLて
いないと判別した場合、ステップ■でrXJがrOJか
否かを判断し、「0」であると判別した場合はステップ
■に戻り、「0」でないと判断した場合はステップ■に
移行する. またステップ■では、景品球排出通路28に景品球が充
満して景品球量検出スイッチ323がONしたか否かが
判別され、ONLていないと判別された場合には、コン
ピュータ44は景品球放出装置26に信号を与え、モー
ター262を駆動して1個の景品球を景品球排出通路2
日へ放出する(ステップ@)。この景品球放出装置26
による景品球の放出動作が1回行われるとコンピュータ
44の記憶カウンタの値から「−1」の減算処理を行い
(ステップ0)、また第二tiffカウンタ43bに「
+1」の加算処理をし(ステップo)、ステップ■へ移
行する。ステップ■では、精算ボタン39が押されたか
否かが判別され、Noの場合はステップ■に戻り、ステ
ップ■一■−■〜0、または■一■一■をくりかえすこ
とになる。
Then, it is determined whether or not the ball hit into the game section of the game board 14 enters the winning area of the winning hole 16 or the variable winning device 17, and the winning ball detection switch 294 is turned on (step ■). If it is determined, r+I3J is added to the memory counter of the computer 44 and the first electromagnetic counter 43a as the number of prize balls corresponding to one winning ball (step 2), and the process moves to step 2. Also, if it is determined in step ■ that the winning ball detection switch 294 is not ONL, it is determined in step ■ whether rXJ is rOJ or not, and if it is determined that it is "0", the process returns to step ■, and it is not "0". If it is determined that this is the case, proceed to step ■. In step (2), it is determined whether or not the prize ball discharge passage 28 is filled with prize balls and the prize ball amount detection switch 323 is turned ON. A signal is given to the device 26 to drive the motor 262 to send one prize ball to the prize ball discharge path 2.
Release into the sun (step@). This prize ball release device 26
When the action of discharging the prize ball is performed once, "-1" is subtracted from the value of the memory counter of the computer 44 (step 0), and "
+1" is added (step o), and the process moves to step (2). In step (2), it is determined whether or not the payment button 39 has been pressed, and if No, the process returns to step (2) and steps (2)---0 or (2) are repeated.

一方、ステップ■において景品球排出通路28に景品球
が充満して景品球量検出スイッチ323がONしたと判
別された場合には、ステップ■に戻り以下ステップ■−
■一■−■、またはステップ■■一■をくりかえすこと
になる。従って、この状態で遊技盤l4に打ち込まれた
球が入賞領域に入っても景品球放出装置26による景品
球の放出動作は全く行われず、入賞球に対応する景品球
数はコンピュータ44の記憶カウンタ及び第−11mカ
ウンタ43aに「+」の入力として加算処理されるにと
どまる。そして、この状態で遊技が続けられ、景品球排
出通路28の景品球が減少して景品球量検出スイッチ3
23がOFFLたと判別されるとステップ[相]以降へ
進む, 一方、ステップ0において精算ボタン39が押されたと
判別された場合は、コンピュータ44から精算指令信号
が与えられてデイジタル表示器38に景品球関数rXJ
を表示し(ステップ[相])、手持球回収千段33のソ
レノイド332を励磁して打球供給皿19の球を球抜通
路35、回収通路36を介して回収経路へ回収する(ス
テップ[相])。そして、回収球検出器333により回
収球を計数し(ステップ[相])、景品球関数「X」と
前記回収球数とを加算して総景品球数を算出すると共に
、その球数をカード発行装置41で情報記録カードに記
録したのちこれを送出口40bから送り出す(ステップ
0).また第一電磁カウンタ43a及び第二電磁カウン
タ43bの値を「0」にリセットし(ステップ[相])
、遊技は終了する。
On the other hand, if it is determined in step (2) that the prize ball discharge passage 28 is full of prize balls and the prize ball amount detection switch 323 is turned on, the process returns to step (2) and the following steps -
■1■-■ or step ■■1■ will be repeated. Therefore, even if a ball hit into the game board l4 enters the winning area in this state, the prize ball releasing device 26 does not release any prize balls at all, and the number of prize balls corresponding to the winning balls is stored in the memory counter of the computer 44. And it is only added to the -11m-th counter 43a as a "+" input. Then, the game continues in this state, and the number of prize balls in the prize ball discharge passage 28 decreases, causing the amount of prize balls to be detected by the switch 3.
If it is determined that 23 is OFF, the process proceeds to step [phase] and subsequent steps. On the other hand, if it is determined that the payment button 39 has been pressed in step 0, a payment command signal is given from the computer 44, and the digital display 38 displays the prize. spherical function rXJ
is displayed (step [phase]), and the solenoid 332 of the hand-held ball collection stage 33 is energized to collect the balls in the batted ball supply tray 19 to the recovery path via the ball extraction passage 35 and the recovery passage 36 (step [phase]). ]). Then, the recovered balls are counted by the recovered ball detector 333 (step [phase]), and the total number of prize balls is calculated by adding the prize ball function "X" and the number of collected balls, and the number of balls is added to the card. After recording on the information recording card by the issuing device 41, this is sent out from the sending port 40b (step 0). Also, the values of the first electromagnetic counter 43a and the second electromagnetic counter 43b are reset to "0" (step [phase]).
, the game ends.

次に、前記のようにして発行された情報記録カードを使
用して別のパチンコ機で遊技を行う場合について説明す
ると、先ず遊技者は情報記録カードをカート′読取装置
42の挿入口40bに挿入する。
Next, we will explain the case where the information recording card issued as described above is used to play a game in another pachinko machine. First, the player inserts the information recording card into the insertion slot 40b of the cart' reading device 42. do.

そうすると、ステップ■において情報記録カードが確認
され、カード読取装置42で読み取られた情報記録カー
ドの景品球数情報がコンピュータ44の記憶カウンタ及
び第−1i磁力ウンタ43aに送られる。そして、この
景品球数が景品球関数Xに置き換えられる(ステップ[
相]).これがスタート時の球貨指令信号となり、以下
に示すように景品球放出装置26を利用した球貸手段を
8能させる。すなわち、情報記録カードを挿入した直後
は打球供給皿l9には球がないから、景品球量検出スイ
ッチ323が当然OFF状態にある,そのためステップ
■からステップ[相]に進行して景品球(貸球)1個が
放出され、以下前記と同様にステップ0−0−0一■へ
と進行する.ここで遊技者が打球の発射をしなければス
テップ■−■一■−[株]一〇−■一〇■一■と循環し
、ステップ■で景品球関数Xが「0」となるか、或いは
ステップ■で景品球量検出スイッチ323がONするま
で景品球(貸球)の放出が景品球放出装置26から打球
供給皿l9に行われる.もちろん、遊技者は、この景品
球(貸球)の放出が停止してから遊技を開始してもよい
し、或は、景品球(貸球)放出動作の途中で遊技を開始
してもよい。そして、一旦遊技が開始された後の作動は
前記の打球供給皿l9に球を直接投入した場合と同様で
ある。
Then, in step (2), the information recording card is confirmed, and the prize ball number information of the information recording card read by the card reading device 42 is sent to the storage counter of the computer 44 and the -1i-th magnetic force counter 43a. Then, this number of prize balls is replaced with the prize ball function X (step [
phase]). This becomes a ball coin command signal at the start, and activates the ball lending means using the prize ball release device 26 as shown below. That is, immediately after inserting the information recording card, there are no balls in the batted ball supply tray l9, so the prize ball amount detection switch 323 is naturally in the OFF state. One ball) is released, and the process proceeds to step 0-0-01■ in the same manner as above. Here, if the player does not fire the ball, the cycle goes through steps ■-■1■-[stock]10-■10■1■, and the prize ball function X becomes "0" at step ■, or Alternatively, in step (2), prize balls (rental balls) are discharged from the prize ball discharging device 26 to the batted ball supply tray l9 until the prize ball amount detection switch 323 is turned ON. Of course, the player may start the game after the release of the prize ball (rental ball) has stopped, or may start the game in the middle of the action of releasing the prize ball (rental ball). . Once the game has started, the operation is the same as when balls are directly thrown into the hit ball supply tray 19 described above.

尚、本実施例では、打球供給皿19に人貫球表示用のデ
イジクル表示器44を設けており、景品球を入賞球の数
に換算した未放出の入賞球数を表示可能にして遊技者が
自己の遊技状態を把握し易いようにしている。また第一
及び第二の二個の電磁カウンタ43a,43bを設ける
ことにより、景品球個数と景品球放出回数とが一致して
いるかどうかの確認と、停電した際に景品球データの回
復を可能としている。
In this embodiment, the batted ball supply tray 19 is provided with a daily display 44 for displaying the number of winning balls, so that the number of unreleased winning balls converted from the prize balls into the number of winning balls can be displayed, so that the player can This makes it easy for players to understand their own gaming status. Furthermore, by providing two electromagnetic counters 43a and 43b, the first and second, it is possible to check whether the number of prize balls matches the number of prize balls released, and to recover the prize ball data in the event of a power outage. It is said that

〔発明の効果〕〔Effect of the invention〕

本発明は、以上説明したように構戒されているので、以
下に記載されるような効果を奏する.一般的なパチンコ
機と同じようにパチンコ遊技店の球貸機から購入した球
を打球供給皿に投入して遊技を開始し、放出された景品
球が所定数に達するまでは入賞球発生ごとに景品球が打
球供給皿に放出されるものであるから、カード式パチン
コ機とは異なり実際にパチンコ遊技を行なっているとい
う実感が十分に満喫できる。
Since the present invention is designed as explained above, it produces the effects described below. Just like a regular pachinko machine, you start the game by inserting balls purchased from a ball rental machine at a pachinko game parlor into the ball supply tray, and each winning ball is released until the number of prize balls released reaches a predetermined number. Since the prize balls are released into the ball supply tray, unlike card-type pachinko machines, players can fully enjoy the feeling of actually playing a pachinko game.

そして、打球供給皿及び景品球排出通路に景品球が充満
すると景品球放出装置の景品球放出動作が停止されて景
品球の放出が行われなくなり、景品球排出通路の景品球
が減少すると景品球放出装置の景品球放出動作の停止が
解除されてコンピュータに記憶された入賞球に応して景
品球の放出が行われるものであるから、例えばフィーバ
ー状態になっても補給球が少なくて済むため、従来パチ
ンコ機のように景品球の補給が間に合わなくなるという
虞れが完全に解消される.またフィーバー状態になって
も従来のように遊技者は慌てて球箱を取りに行ったり球
箱に景品球を取り出す必要がなくなるため、落ち着いて
遊技を楽しむことができる。
When the batted ball supply tray and the prize ball discharge passage are filled with prize balls, the prize ball discharge operation of the prize ball discharge device is stopped and the prize balls are no longer discharged, and when the number of prize balls in the prize ball discharge passage decreases, the prize balls are Since the stop of the prize ball releasing operation of the releasing device is released and the prize balls are released in accordance with the winning balls stored in the computer, for example, even if there is a fever state, there are fewer balls to supply. This completely eliminates the risk of not being able to replenish prize balls in time, which is the case with conventional pachinko machines. Furthermore, even if the player is in a fever state, there is no need for the player to rush to pick up the ball box or take out the prize balls from the ball box, as was the case in the past, so the player can enjoy the game calmly.

また景品球放出装置の景品球放出動作が停止されている
ときに発生する入賞球はコンピュータに記憶させた後そ
のま一機外へ排出処理するものであり、従って、従来の
パチンコ機のように入賞球と景品球の放出動作とを連動
させる必要がないので、入賞球集合部において入賞球が
ダンゴ状に固まって景品球の放出動作を不能にするとい
うようなことがなくなる. さらに遊技を終了する際には打球供給皿及び景品球排出
通路内の回収球数に、コンピュータに記憶された景品球
数を加算することにより遊技者の所有する全景品球数を
算出し、その値を記録したレシートを発行するものであ
るから、遊技者はその情報記録カードを受取って景品交
換すればよく、従って、従来のように景品球を球箱に入
れて景品交換所まで運ぶ必要がなくなるので遊技者の負
担が軽減されると共に、球箱を落とすなどの不測の事故
が解消される。また景品交換業務が簡略化されて店員の
削減が可能となる. さらに、情報記録カードを各パチンコ機のカード挿入口
に挿入することにより、その情報記録カードに記録され
た球数の範囲内で景品球放出装置から貸球が打球供給皿
に放出されるものであるから、パチンコ機を移動して遊
技を続けたい場合には従来のように球を持ち歩かなくて
も済むため非常に便利となる。
In addition, the winning balls generated when the prize ball releasing operation of the prize ball releasing device is stopped are stored in the computer and then ejected directly from the machine. Since there is no need to link the release operation of the winning balls and the prize balls, there is no possibility that the winning balls become lump-shaped in the winning ball collecting section and disable the release operation of the prize balls. Furthermore, when the game ends, the total number of prize balls owned by the player is calculated by adding the number of prize balls stored in the computer to the number of collected balls in the batted ball supply tray and the prize ball discharge path. Since a receipt with the value recorded is issued, the player only has to receive the information recording card and exchange the prize, and therefore there is no need to put the prize ball in a ball box and transport it to the prize exchange place as in the past. This reduces the burden on the player and eliminates unexpected accidents such as dropping the ball box. It also simplifies the prize exchange process, making it possible to reduce the number of store staff. Furthermore, by inserting an information recording card into the card insertion slot of each pachinko machine, rental balls are discharged from the prize ball discharging device into the batted ball supply tray within the range of the number of balls recorded on the information recording card. Because of this, if you want to move the pachinko machine and continue playing, you don't have to carry around the balls like in the past, which is very convenient.

一方、パチンコ遊技店にとっては、遊技者が景品球を球
箱に取り出して遊ばせて置く所謂遊び球を一切無くすこ
とができるから、パチンコ機設置島の保有循環球量を大
幅に減らすことができると共に、遊技者が遊技を止める
とき、又はパチンコ機を移動する際にそのパチンコ機設
置島からの持ち出し球が全くないので、パチンコ機設置
島の保有循環球量に変動が生しず、その結果、パチンコ
機設置島の島単位による補給が可能となって従来のよう
にパチンコ遊技店に球磨室を設けたり、球磨室と各パチ
ンコ機設置島とを連絡するための天井配管、地下配管並
びに地下ビット等の工事が全く不要となり、工期が短か
くて済む上、施工コストを大幅に軽滅することができる
等その経済的効果は誠に多大である。
On the other hand, for pachinko game parlors, it is possible to eliminate the so-called play balls that players take out prize balls into a ball box and leave to play with, which makes it possible to significantly reduce the amount of circulating balls owned by the pachinko machine island. , When a player stops playing or moves a pachinko machine, no balls are taken out from the island where the pachinko machine is installed, so there is no change in the amount of circulating balls held by the island where the pachinko machine is installed, and as a result, It is now possible to supply pachinko machines on an island-by-island basis, allowing pachinko parlors to have ball rooms as in the past, and ceiling piping, underground piping, and underground bits to connect ball rooms and each pachinko machine island. The economic effects are truly great, such as eliminating the need for construction work, shortening the construction period, and significantly reducing construction costs.

また遊技終了時には遊技者の獲得した全景品球をコンピ
ュータ制御により精算処理するものであるから、各パチ
ンコ機の遊技者の使用金額が「精算時の遊技者の手持球
数−(総景品球数一総打込球数)」によって正確に得る
ことができ、各パチンコ機の管理機能を大幅に高めるこ
とができる.
In addition, at the end of the game, all the prize balls won by the player are settled by computer control, so the amount spent by the player on each pachinko machine is calculated as follows: "Number of balls held by the player at the time of payment - (Total number of prize balls)" The total number of balls batted in) can be accurately obtained, and the management function of each pachinko machine can be greatly improved.

【図面の簡単な説明】[Brief explanation of drawings]

第1図は本発明に係るパチンコ機の斜視図、第2図は前
面板を開いて示すパチンコ機下方部の斜視図、第3図は
パチンコ機の裏面図、第4図はパチンコ機の裏面要部を
断面にして示す概略図、第5図は手持球回収手段部分の
概略図、第6図は景品球放出装置の斜視図、第7図はブ
ロック図、第8図はフローチャートである。 1・・・パチンコ機、14・・・遊技盤、16・・・入
賞口、l7・・・変動入賞装置、19・・・打球供給皿
、26・・・景品球放出装置、29・・・入賞球検出手
段、3l・・・検出器、32・・・景品球量検出手段、
33・・・手持球回収手段、38・・・デイジタル表示
器、39・・・精算ボタン、41・・・カード発行装置
、42・・・カード読取装置。 特 許 出 願 人  中京遊技施設有限会社第3図 六 特許請求の範囲 「入賞領域が形成された遊技盤と、 射位置に  を  する 球 給皿と、狙星去1亘菫に
入った入賞球を検出する入賞球検出手段と、 前記入賞球検出手段出力に基づいて電気的駆動源を作動
して景品球を一個単位で放出することが可能な電気的景
品球放出手段と、 前記電気的景品球放出手段から放出された景品球を打球
供給皿に導く景品球排出通路と、前記電気的景品球放出
手段から景品球が放出されたことを検出する景品球放出
手段と、前記景品球排出通路に所定量の景品球が溜まっ
たことを検出する景品球量検出手段と、前記景品球量検
出手段出力に基づいて電気的景品球放出手段の景品球放
出動作を停止すると共に、その景品球量検出手段出力が
なくなると景品球放出手段の景品球放出動作の停止を解
除する景品球放出制御手段と、 前記入賞球検出手段出力を「+」の入力とし、景品球検
出手段出力を「一」の入力として加減演算し記憶するカ
ウント記憶手段と、 前記カウント記憶手段の値を表示する表示手段と、 精算スイッチ手段と、 前記精算スイッチ手段出力に基づいて打球供給皿の遊技
者の手持球をパチンコ機裏面側に回収して計数する手持
球回収手段と、 前記手持球回収手段により回収された手持球の数と前記
カウント記憶手段の値とを演算して景品球数を算出する
演算手段と、 前記演算手段の値を記録した情報記録カードを送り出す
情報記録カード発行手段と、 前記情報記録カードの挿入によりその記録値を読取って
前記電気的景品球放出手段に球貨指令信号を与え、その
球貨指令信号に基づいて記録値の範囲内で電気的景品球
放出手段を作動して貸球を打球供給皿に放出する球貸手
段とを備えたパチンコ機.」
Fig. 1 is a perspective view of a pachinko machine according to the present invention, Fig. 2 is a perspective view of the lower part of the pachinko machine with the front panel opened, Fig. 3 is a back view of the pachinko machine, and Fig. 4 is a back view of the pachinko machine. FIG. 5 is a schematic diagram showing the main parts in cross section, FIG. 5 is a schematic diagram of the hand-held ball collecting means, FIG. 6 is a perspective view of the prize ball discharging device, FIG. 7 is a block diagram, and FIG. 8 is a flow chart. DESCRIPTION OF SYMBOLS 1... Pachinko machine, 14... Game board, 16... Winning hole, l7... Variable winning device, 19... Hit ball supply tray, 26... Prize ball release device, 29... Winning ball detection means, 3l...detector, 32...prize ball amount detection means,
33...Held ball collecting means, 38...Digital display, 39...Payment button, 41...Card issuing device, 42...Card reading device. Patent applicant Chukyo Amusement Facility Co., Ltd. Figure 3 6 Claims ``A game board with a winning area formed therein, a ball feeding tray that places a ball at the shooting position, and a winning ball that enters a violet beyond the target star. a winning ball detecting means for detecting a winning ball; an electric prize ball discharging means capable of ejecting prize balls one by one by activating an electric drive source based on the output of the winning ball detecting means; and the electrical prize ball. a prize ball discharge passage that guides the prize ball discharged from the ball discharge means to a batted ball supply tray; a prize ball discharge means that detects that a prize ball is discharged from the electric prize ball discharge means; and the prize ball discharge passage. a prize ball amount detecting means for detecting that a predetermined amount of prize balls have accumulated in the prize ball amount detecting means, and stopping the prize ball discharging operation of the electric prize ball discharging means based on the output of the prize ball amount detecting means; A prize ball release control means that releases the stoppage of the prize ball releasing operation of the prize ball releasing means when the detection means output disappears; and the input prize ball detection means output is set to "+", and the prize ball detection means output is set to "1". a count storage means for performing addition/subtraction calculations and storing them as an input; a display means for displaying the value of the count storage means; a settlement switch means; a hand-held ball collecting means for collecting and counting balls on the back side of the machine; a calculation means for calculating the number of prize balls by calculating the number of hand-held balls collected by the hand-held ball collecting means and the value of the count storage means; Information recording card issuing means for sending out an information recording card recording the value of the calculation means, and reading the recorded value by inserting the information recording card and giving a ball command signal to the electric prize ball discharging means to release the ball. A pachinko machine comprising a ball lending means for operating an electric prize ball releasing means within a range of a recorded value based on a currency command signal to release balls into a ball supply tray. ”

Claims (1)

【特許請求の範囲】 入賞領域が形成された遊技盤と、 打球発射位置に入った入賞球を検出する入賞球検出手段
と、 前記入賞球検出手段出力に基づいて電気的駆動源を作動
して景品球を一個単位で放出することが可能な電気的景
品球放出手段と、 前記電気的景品球放出手段から放出された景品球を打球
供給皿に導く景品球排出通路と、 前記電気的景品球放出手段から景品球が放出されたこと
を検出する景品球放出手段と、 前記景品球排出通路に所定量の景品球が溜まったことを
検出する景品球量検出手段と、 前記景品球量検出手段出力に基づいて電気的景品球放出
手段の景品球放出動作を停止すると共に、その景品球量
検出手段出力がなくなると景品球放出手段の景品球放出
動作の停止を解除する景品球放出制御手段と、 前記入賞球検出手段出力を「+」の入力とし、景品球検
出手段出力を「−」の入力として加減演算し記憶するカ
ウント記憶手段と、 前記カウント記憶手段の値を表示する表示手段と、 精算スイッチ手段と、 前記精算スイッチ手段出力に基づいて打球供給皿の遊技
者の手持球をパチンコ機裏面側に回収して計数する手持
球回収手段と、 前記手持球回収手段により回収された手持球の数と前記
カウント記憶手段の値とを演算して景品球数を算出する
演算手段と、 前記演算手段の値を記録した情報記録カードを送り出す
情報記録カード発行手段と、 前記情報記録カードの挿入によりその記録値を読取って
前記電気的景品球放出手段に球貨指令信号を与え、その
球貨指令信号に基づいて記録値の範囲内で電気的景品球
放出手段を作動して貸球を打球供給皿に放出する球貸手
段とを備えたパチンコ機。
[Scope of Claims] A game board in which a winning area is formed, a winning ball detecting means for detecting a winning ball that has entered a batted ball firing position, and an electric drive source that operates based on the output of the winning ball detecting means. an electric prize ball ejecting means capable of ejecting prize balls one by one; a prize ball ejecting passage that guides the prize balls ejected from the electric prize ball ejecting means to a batted ball supply tray; and the electric prize ball. a prize ball discharging means for detecting that a prize ball has been released from the discharging means; a prize ball amount detecting means for detecting that a predetermined amount of prize balls have accumulated in the prize ball discharge path; and the prize ball amount detecting means. a prize ball release control means that stops the prize ball releasing operation of the electrical prize ball releasing means based on the output, and cancels the stop of the prize ball releasing operation of the prize ball releasing means when the output of the prize ball amount detecting means disappears; , a count storage means for adding and subtracting and storing the input prize ball detection means output as a "+" input and the prize ball detection means output as a "-"input; and a display means for displaying the value of the count storage means; a settlement switch means; a ball collection means for collecting and counting balls held by a player in a batted ball supply tray on the back side of the pachinko machine based on the output of the settlement switch means; balls collected by the ball collection means; calculation means for calculating the number of prize balls by calculating the number of balls and the value of the count storage means; information recording card issuing means for sending out an information recording card on which the value of the calculation means is recorded; and insertion of the information recording card. reads the recorded value and gives a ball command signal to the electric prize ball releasing means, and based on the ball command signal, operates the electric prize ball releasing means within the range of the recorded value to hit the rental ball. A pachinko machine comprising ball lending means for discharging balls into a supply tray.
JP22989889A 1989-09-05 1989-09-05 Pachinko machine Pending JPH0392190A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP22989889A JPH0392190A (en) 1989-09-05 1989-09-05 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP22989889A JPH0392190A (en) 1989-09-05 1989-09-05 Pachinko machine

Publications (1)

Publication Number Publication Date
JPH0392190A true JPH0392190A (en) 1991-04-17

Family

ID=16899458

Family Applications (1)

Application Number Title Priority Date Filing Date
JP22989889A Pending JPH0392190A (en) 1989-09-05 1989-09-05 Pachinko machine

Country Status (1)

Country Link
JP (1) JPH0392190A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1993007941A1 (en) * 1991-10-18 1993-04-29 Kabushiki Kaisha Ace Denken Game house system in which games can be played with post payment

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6227829A (en) * 1985-07-30 1987-02-05 Fujitsu Ltd Control system for multiplex load instruction
JPS6483282A (en) * 1987-09-26 1989-03-29 Sankyo Co Pinball machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6227829A (en) * 1985-07-30 1987-02-05 Fujitsu Ltd Control system for multiplex load instruction
JPS6483282A (en) * 1987-09-26 1989-03-29 Sankyo Co Pinball machine

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1993007941A1 (en) * 1991-10-18 1993-04-29 Kabushiki Kaisha Ace Denken Game house system in which games can be played with post payment
AU660501B2 (en) * 1991-10-18 1995-06-29 Kabushiki Kaisha Ace Denken Game house system
US5458333A (en) * 1991-10-18 1995-10-17 Kabushiki Kaisha Ace Denken Game parlor system which allows a player to play a game before paying a charge

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