JPH01115381A - Exchanging system for prize in game machine such as pinball machine or the like - Google Patents

Exchanging system for prize in game machine such as pinball machine or the like

Info

Publication number
JPH01115381A
JPH01115381A JP27437687A JP27437687A JPH01115381A JP H01115381 A JPH01115381 A JP H01115381A JP 27437687 A JP27437687 A JP 27437687A JP 27437687 A JP27437687 A JP 27437687A JP H01115381 A JPH01115381 A JP H01115381A
Authority
JP
Japan
Prior art keywords
data
cash
specified
premium
writer
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP27437687A
Other languages
Japanese (ja)
Inventor
Takeshi Iwai
健 岩井
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Oizumi Corp
Original Assignee
Oizumi Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Oizumi Corp filed Critical Oizumi Corp
Priority to JP27437687A priority Critical patent/JPH01115381A/en
Publication of JPH01115381A publication Critical patent/JPH01115381A/en
Pending legal-status Critical Current

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  • Pinball Game Machines (AREA)

Abstract

PURPOSE: To prevent frandulence such as double use of premiums along with the elimination of mistake in inputting when the premiums fare exchanged for money by a method wherein a specified data is written into a magnetic tape of specified premiums, when the specified premiums are brought into a cash exchanger, cash is paid based on the data alone and there after the data is deleted. CONSTITUTION: A player (a) feeds a specified quantity of balls and medals into a ball/medal counter 1 to output a counting data onto a record paper A such as punch tape. The player (a) brings the record paper A to a counter and a hall worker applies it to a tape reader 2b of a premium exchanger 2 to select a specified premium 3 to be converted to cash. When the premium exchanger 2 delivers the specified premium 3, a necessary data for the specified premium 3 is written by a magnetic reader/writer 2a and the premium is automatically delivered. Thereafter, the player (a) hands the specified premium 3 to a hall worker at the position of a cash exchanger 5. The data is read out by the magnetic tape/writer 5a of the cash exchanger 5 to dispense a necessary amount of money. On the other hand, after checking a signal from the magnetic reader/writer, the cash exchanger 5 sends a data deletion signal with the magnetic reader/writer 5a to delete the data of a magnetic tape of the specified premiums 3.

Description

【発明の詳細な説明】 く産業上の利用分野〉 本発明は遊技場において提供する現金交換可能な特定景
品に取扱い価値を与えるパチンコ等の遊技■における景
品交換システムに関するものである。
DETAILED DESCRIPTION OF THE INVENTION Field of Industrial Application The present invention relates to a prize exchange system in games such as pachinko that gives handling value to specific prizes exchangeable for cash provided at game parlors.

〈従来の技術〉 一般に、パチンコ店等の遊技場に必って、パヂンコ玉/
メグルを景品に交換リる場合、通常遊技場の店員か所定
の計数機を用い取得総数を数え、予めiooo円,50
0円,  100円等に価値をもたせた景品(有価物)
と替えるものである。
<Conventional technology> Generally, pachinko balls/
When exchanging Meguru for prizes, count the total number obtained using a regular counter at the game center or a designated counting machine, and give iooo yen, 50
Prizes (valued items) with value such as 0 yen, 100 yen, etc.
It is to be replaced with

しかし、現実には現金交換の可能な特定景品をも扱い、
該特定痰晶を額客が別途の景品交a場へ持って行き所定
の現金に交換し得る如くしている。
However, in reality, we also handle specific prizes that can be exchanged for cash.
The customer can take the specified sputum crystals to a separate prize exchange area and exchange them for predetermined cash.

〈発明が解決しようと1る問題点〉 このように、特定景品は換金用に使用Jるため、現金と
同じ取扱いを要するが、取扱aか多く、高張るので中々
現金と同じメック1て゛取扱うことができない。即ら、
景品自体の取扱いかルーズとなって、不正使用(換金)
か生じ、延いては店員が疑われることも多々おる等の欠
陥を招いている。
<Problem that the invention is intended to solve> In this way, since specified prizes are used for cash exchange, they need to be handled in the same way as cash, but since they are handled in large quantities and are expensive, they are often handled in the same way as cash. I can't. In other words,
The handling of the prize itself was loose, resulting in unauthorized use (exchanging for cash)
This has led to defects such as the store staff often being suspected.

本発明は上記実情に鑑み、近時開発ざれてなる自動景品
交換機及び自動現金交換機を組合せ、純粋に換金目的と
する′+、11定県品にだCプ磁気テープにデータを書
込み、これを読み取らねば換金できないようなパヂンコ
等の遊技機における景品交換システムを提供することを
目的としたものである。
In view of the above-mentioned circumstances, the present invention combines an automatic prize exchange machine and an automatic cash exchange machine, which have not been developed in recent years, to write data on a magnetic tape for '+' and 11 prefecture goods purely for the purpose of exchanging money. The object of this invention is to provide a prize exchange system for gaming machines such as Pajinko, which cannot be exchanged for cash without being read.

〈問題点を解決するための手段〉 本発明は、玉/メダル計数機を経るパンチカート等で1
qた玉/メダル個数を入力する自動景品交換機に磁気テ
ープのり−ダ/ライタを組込み、現金交換用特定景品を
払出すとぎ、該特定L’r’r品に配す磁気テープに所
定のデータを書込み、別途のリーダ/ライタ付現金交換
機にて前記磁気テープのデータを読取った後、磁気テー
プのデータを消去し、特定景品に次回のデータ書込みま
で現金との交換価値をなくすようにしたものである。
<Means for Solving the Problems> The present invention provides a punch cart or the like that passes through a ball/medal counting machine.
A magnetic tape gluer/writer is installed in an automatic prize exchange machine that inputs the number of qta balls/medals, and when dispensing a specific prize for cash exchange, predetermined data is written on the magnetic tape placed on the specific L'r'r product. After writing the data on the magnetic tape and reading the data on the magnetic tape using a cash exchange machine with a separate reader/writer, the data on the magnetic tape is erased and the specified prize has no exchange value for cash until the next data is written. It is.

〈作 用〉 上記のシステムによれば、自動景品交換機にてパンチカ
ート等に記録された玉/メダル個数を読取り、所望の景
品との交換に必って、現金交換用となる特定原品の選定
にては、該1ξiU景品の磁気テープに所定のデータを
需込む。このデータ付の特定釜晶を受取り、別途の現金
交換機へ持ら込み、該現金交換機で特定景品の磁気テー
プのデータを読取り所定の現金を出払った後、この特定
景品のデータは消去し、景品交換機に戻され次回のデー
タ書込みまで、その特定槁品に対し現金との交換価値を
なくし、不正使用防止とするものでおる。
<Operation> According to the above system, an automatic prize exchange machine reads the number of balls/medals recorded on a punch cart, etc., and when exchanging for a desired prize, a specific original item for cash exchange is issued. In the selection, predetermined data is required on the magnetic tape of the 1ξiU prize. Receive the specific pot crystal with this data, bring it to a separate cash exchange machine, read the data on the magnetic tape of the specific prize with the cash exchange machine, and dispense the specified cash.The data of this specific prize will be erased and the prize will be exchanged. Until the item is returned to the exchange and the next time data is written, the item has no value in exchange for cash, thereby preventing unauthorized use.

〈実施例〉 以下、本発明を実施例の系統図に基づいて説明1れば、
次の通りである。
<Example> Hereinafter, the present invention will be explained based on a system diagram of an example.
It is as follows.

先ず、額Saが取!した玉/メグルを玉/メダル計数機
1へ搬入し、該玉/メグル旧数機1にて玉/メダル個数
を記録したパンチカート等の記録紙△を自動景品交換機
2に入れる。この用品交換機2にはテープリーダ2b及
び磁気リーダ/ライタ2aが組込まれ、!I4i定躍晶
3を選定したとき、該特定景品3に貼イ」シた磁気テー
プ4に所定のデータを書込み払出しする。この後、デー
タを書込んだ磁気テープ4付き特定景品3を別途の現金
交換機5に搬入し、該現金交換機5に組込んでなる磁気
リーダ/ライタ5aにて磁気テープ4のデータを読取り
、このデータに基づき現金Bを払出しする。
First, the forehead Sa is taken! The balls/meggles that have been made are carried into a ball/medal counting machine 1, and a recording paper △ such as a punch cart, on which the number of balls/medals is recorded by the old ball/meggle counting machine 1, is put into an automatic prize exchange machine 2. This equipment exchanger 2 includes a tape reader 2b and a magnetic reader/writer 2a, and! When the I4i fixed prize 3 is selected, predetermined data is written on the magnetic tape 4 affixed to the specific prize 3 and paid out. Thereafter, the specified prize 3 with the magnetic tape 4 on which the data has been written is carried into a separate cash exchange machine 5, and the data on the magnetic tape 4 is read by a magnetic reader/writer 5a built into the cash exchange machine 5. Cash B is paid out based on the data.

いまこのシステムを詳述すると、酒客aが所定♀の不/
メダルを玉/メダル計数機1に投入し旧教データをパン
チテープ等の記録紙Aに出力する。この場合、データの
伝達は、前記パンチテープ手段の他に、バーコードをプ
リントしたカードを排出し、これをバーコードリーダ(
景品交換機側)で読取るとか、通常の印字紙を用い:1
−一ボードで入力(マニアル)するとか、玉/メダル計
数機1と景品交換機2を信号ラインで直結してもよい。
Now, to explain this system in detail, a drinking customer
The medals are put into a ball/medal counting machine 1, and the old school data is output onto a recording paper A such as punch tape. In this case, in addition to the punch tape means, the data is transmitted by ejecting a card with a barcode printed on it and passing it through a barcode reader (
Read it on the prize exchange machine side) or use regular printing paper: 1
- It is also possible to input (manually) on one board, or to directly connect the ball/medal counting machine 1 and the prize exchange machine 2 with a signal line.

次に、酒客aが記録紙Aをカウンタに持参し、店dが景
品交換機2のテープリーダ2bに掛Cプ、粟晶交換機2
にてその人力データ(計数データ)に応じ薬品の交換を
行なう。この場合、景品を現金可能となる特定景品3を
選定し、景品交換機2が特定景品3を払出すとぎ、磁気
リーダ/ライタ2aにより該特定景品3に必要なデータ
(例えば、金額2日付2店名、暗号コード等)を書込み
自動的に払出りる。この払出された特定順晶3を店員が
検数し、rt客aに渡す(必要にあっては、これ等操作
を総てgi客白身に?1なわせることも可能である)。
Next, customer a brings recording paper A to the counter, store d hangs it on the tape reader 2b of prize exchange machine 2, and taps it on the millet exchange machine 2.
The chemicals are exchanged according to the manual data (count data). In this case, a specific premium 3 that can be cashed is selected, and when the premium exchange machine 2 pays out the specific premium 3, the magnetic reader/writer 2a uses the data necessary for the specific premium 3 (for example, amount 2 date 2 store name , encryption code, etc.) and it will be automatically paid out. The clerk counts the dispensed specific order crystals 3 and hands them to RT customer A (if necessary, it is also possible to have GI customer Hakumi do all of these operations).

然る後、酒客aはこの特定案配3をもって現金交換成5
位置の店Ωに渡せば、店員がこの1JI定景品3を現金
交換機5の磁気チーブ/ライタ5aにデータを読取らせ
、これに起因して現金交換機5が働き必要な金額の現金
を払出す。IIλj員はこの払出金額をヂエツクしfi
客に渡づものである。
After that, liquor customer A makes a cash exchange using this specific arrangement 3.
If you give it to the store Ω at the location, the clerk will make the magnetic chip/writer 5a of the cash exchange machine 5 read the data of this 1JI fixed prize 3, and the cash exchange machine 5 will operate due to this and pay out the necessary amount of cash. . Member IIλj checks this payout amount and fi
It is given to the customer.

一方、現金交換機5は磁気リーダ/ライタからの信号を
確認後、該磁気リーダ/ライタ5aにでデータ消去信号
を出し特定原品3の磁気テープ4のデータを消去する。
On the other hand, after confirming the signal from the magnetic reader/writer, the cash exchange machine 5 issues a data erasing signal to the magnetic reader/writer 5a to erase the data on the magnetic tape 4 of the specific original product 3.

店Ωは、特定景品3からデータが消えたことを磁気リー
ダ/ライ夕の表示から確認し、その特定景品3を殴品交
換機2部に戻すものである。
The shop Ω confirms from the display of the magnetic reader/writer that the data has disappeared from the specific prize 3, and returns the specific prize 3 to the exchange machine 2.

〈発明の効果〉 上述のように本発明のパチンコ等の遊伎機における用品
交換システムは、賎品交換時に現金交換用特定糞晶を選
んだとぎ、該特定柘品の磁気テープに所定のデータを書
込み、該特定景品を現金交換はに持ら込んだときにその
データにEiLづいてのみ現金の払出を行ない、この後
データを消去する如くしたため、狛定凧品の価値が高ま
り、該′I−′7定呆品のルーズな取扱いがなくなり、
ホール内のミスの解消ともなる。また、その特定原品の
現金化に当っても金額2店名等のデータを世込んだ磁気
テープを持ち、且つ払出し俊にデータを消ずため、換金
の際の入力ミスもなく、景品の二重使用等の不正の防止
にもつながり、延いては店員が不正の疑いを受けること
もなくなる等の効果を秦する。
<Effects of the Invention> As described above, in the equipment exchange system for pachinko and other amusement machines of the present invention, when a specified item for cash exchange is selected at the time of exchanging free items, predetermined data is recorded on the magnetic tape of the specified item. , and when the specified prize is brought to the cash exchange, cash is paid out only according to the EiL data, and the data is deleted after that, so the value of the Komajo kite product increases and the I-'7 No more loose handling of out-of-date products,
It also eliminates mistakes in the hole. In addition, when converting specific original items into cash, we have a magnetic tape with data such as the price, store name, etc., and the data is not erased as soon as it is paid out, so there is no input error when converting into cash, and there is no difference in the number of prizes. It also helps prevent fraud such as overuse, and has the effect of eliminating the suspicion of fraud by store staff.

【図面の簡単な説明】[Brief explanation of the drawing]

図面は本発明の一実施例を示し、第1図はシステム仝体
の系統図、第2図は損品交換機部の説明図、第3図は現
金交換機の説明図、第4図は特定景品の斜面図である。 2・・・自動景品交換機、2a・・・磁気リーダ/ライ
タ、2b・・・テープリーダ、3・・・特定景品、4・
・・磁気テープ、5・・・現金交換機、5a・・・磁気
リーダ/ライタ。 特許出願人  株式会社 オーイズミ
The drawings show one embodiment of the present invention, and Fig. 1 is a system diagram of the system body, Fig. 2 is an explanatory diagram of the damaged goods exchange section, Fig. 3 is an explanatory diagram of the cash exchange machine, and Fig. 4 is an explanatory diagram of the specified prize. FIG. 2...Automatic prize exchange machine, 2a...Magnetic reader/writer, 2b...Tape reader, 3...Specific prize, 4.
...Magnetic tape, 5...Cash exchange machine, 5a...Magnetic reader/writer. Patent applicant Oizumi Co., Ltd.

Claims (1)

【特許請求の範囲】[Claims] 1、玉/メダル個数を入力する自動景品交換機に磁気テ
ープのリーダ/ライタを組込み、現金交換用特定景品を
払出すとき、該特定景品に配す磁気テープに所定のデー
タを書込み、別途のリーダ/ライタ付現金交換機にて前
記磁気テープのデータを読取つた後、磁気テープのデー
タを消去し、特定景品に次回のデータ書込みまで現金と
の交換価値をなくすことを特徴とするパチンコ等の遊技
機における景品交換システム。
1. Incorporate a magnetic tape reader/writer into the automatic prize exchange machine that inputs the number of balls/medals, and when dispensing a specific prize for cash exchange, predetermined data is written on the magnetic tape placed on the specific prize, and a separate reader/writer is installed. / A gaming machine such as pachinko, which erases the data on the magnetic tape after reading the data on the magnetic tape with a cash exchange machine with a writer, and eliminates the exchange value for cash until the next time data is written to the specified prize. A prize exchange system.
JP27437687A 1987-10-29 1987-10-29 Exchanging system for prize in game machine such as pinball machine or the like Pending JPH01115381A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP27437687A JPH01115381A (en) 1987-10-29 1987-10-29 Exchanging system for prize in game machine such as pinball machine or the like

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP27437687A JPH01115381A (en) 1987-10-29 1987-10-29 Exchanging system for prize in game machine such as pinball machine or the like

Publications (1)

Publication Number Publication Date
JPH01115381A true JPH01115381A (en) 1989-05-08

Family

ID=17540796

Family Applications (1)

Application Number Title Priority Date Filing Date
JP27437687A Pending JPH01115381A (en) 1987-10-29 1987-10-29 Exchanging system for prize in game machine such as pinball machine or the like

Country Status (1)

Country Link
JP (1) JPH01115381A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000181358A (en) * 1998-12-18 2000-06-30 Toppan Printing Co Ltd Seal of premium case for the realization and counting system thereof

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS61143085A (en) * 1984-12-17 1986-06-30 株式会社 ナツクス Ball rental system in game shop
JPS6219991A (en) * 1985-07-17 1987-01-28 サン商事有限会社 Automatic premium trading machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS61143085A (en) * 1984-12-17 1986-06-30 株式会社 ナツクス Ball rental system in game shop
JPS6219991A (en) * 1985-07-17 1987-01-28 サン商事有限会社 Automatic premium trading machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000181358A (en) * 1998-12-18 2000-06-30 Toppan Printing Co Ltd Seal of premium case for the realization and counting system thereof

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