JP7562621B2 - プログラム、方法、情報処理装置、及びシステム - Google Patents

プログラム、方法、情報処理装置、及びシステム Download PDF

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Publication number
JP7562621B2
JP7562621B2 JP2022187910A JP2022187910A JP7562621B2 JP 7562621 B2 JP7562621 B2 JP 7562621B2 JP 2022187910 A JP2022187910 A JP 2022187910A JP 2022187910 A JP2022187910 A JP 2022187910A JP 7562621 B2 JP7562621 B2 JP 7562621B2
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JP
Japan
Prior art keywords
card
cards
player
match
deck
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
JP2022187910A
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English (en)
Japanese (ja)
Other versions
JP2024076425A (ja
Inventor
大場 直之
勇人 吉村
揚恩 林
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Pokemon Co
Original Assignee
Pokemon Co
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Pokemon Co filed Critical Pokemon Co
Priority to JP2022187910A priority Critical patent/JP7562621B2/ja
Priority to PCT/JP2023/037867 priority patent/WO2024111307A1/ja
Publication of JP2024076425A publication Critical patent/JP2024076425A/ja
Priority to JP2024166512A priority patent/JP2024174035A/ja
Application granted granted Critical
Publication of JP7562621B2 publication Critical patent/JP7562621B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
JP2022187910A 2022-11-25 2022-11-25 プログラム、方法、情報処理装置、及びシステム Active JP7562621B2 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2022187910A JP7562621B2 (ja) 2022-11-25 2022-11-25 プログラム、方法、情報処理装置、及びシステム
PCT/JP2023/037867 WO2024111307A1 (ja) 2022-11-25 2023-10-19 プログラム、方法、情報処理装置、及びシステム
JP2024166512A JP2024174035A (ja) 2022-11-25 2024-09-25 プログラム、方法、情報処理装置、及びシステム

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2022187910A JP7562621B2 (ja) 2022-11-25 2022-11-25 プログラム、方法、情報処理装置、及びシステム

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2024166512A Division JP2024174035A (ja) 2022-11-25 2024-09-25 プログラム、方法、情報処理装置、及びシステム

Publications (2)

Publication Number Publication Date
JP2024076425A JP2024076425A (ja) 2024-06-06
JP7562621B2 true JP7562621B2 (ja) 2024-10-07

Family

ID=91195444

Family Applications (2)

Application Number Title Priority Date Filing Date
JP2022187910A Active JP7562621B2 (ja) 2022-11-25 2022-11-25 プログラム、方法、情報処理装置、及びシステム
JP2024166512A Pending JP2024174035A (ja) 2022-11-25 2024-09-25 プログラム、方法、情報処理装置、及びシステム

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2024166512A Pending JP2024174035A (ja) 2022-11-25 2024-09-25 プログラム、方法、情報処理装置、及びシステム

Country Status (2)

Country Link
JP (2) JP7562621B2 (https=)
WO (1) WO2024111307A1 (https=)

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008526383A (ja) 2005-01-10 2008-07-24 カンター インデックス エルエルシー ゲーム戦略に関する助言を提供するためのシステムおよび装置
JP2021000249A (ja) 2019-06-21 2021-01-07 フリュー株式会社 プログラム、記録媒体、情報処理方法、およびゲーム装置
JP2021115284A (ja) 2020-01-28 2021-08-10 株式会社バンダイ プログラム、端末、ゲーム実行装置及び方法

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008526383A (ja) 2005-01-10 2008-07-24 カンター インデックス エルエルシー ゲーム戦略に関する助言を提供するためのシステムおよび装置
JP2021000249A (ja) 2019-06-21 2021-01-07 フリュー株式会社 プログラム、記録媒体、情報処理方法、およびゲーム装置
JP2021115284A (ja) 2020-01-28 2021-08-10 株式会社バンダイ プログラム、端末、ゲーム実行装置及び方法

Also Published As

Publication number Publication date
JP2024076425A (ja) 2024-06-06
JP2024174035A (ja) 2024-12-13
WO2024111307A1 (ja) 2024-05-30

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