JP7562621B2 - プログラム、方法、情報処理装置、及びシステム - Google Patents
プログラム、方法、情報処理装置、及びシステム Download PDFInfo
- Publication number
- JP7562621B2 JP7562621B2 JP2022187910A JP2022187910A JP7562621B2 JP 7562621 B2 JP7562621 B2 JP 7562621B2 JP 2022187910 A JP2022187910 A JP 2022187910A JP 2022187910 A JP2022187910 A JP 2022187910A JP 7562621 B2 JP7562621 B2 JP 7562621B2
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- JP
- Japan
- Prior art keywords
- card
- cards
- player
- match
- deck
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Links
- 238000000034 method Methods 0.000 title claims description 30
- 230000010365 information processing Effects 0.000 title claims description 13
- 230000000694 effects Effects 0.000 claims description 79
- 230000004044 response Effects 0.000 claims description 6
- 238000012545 processing Methods 0.000 description 46
- 238000010586 diagram Methods 0.000 description 42
- 230000009471 action Effects 0.000 description 23
- 238000004891 communication Methods 0.000 description 23
- 230000006870 function Effects 0.000 description 9
- 230000005540 biological transmission Effects 0.000 description 7
- 230000006399 behavior Effects 0.000 description 5
- 230000008569 process Effects 0.000 description 5
- 230000008520 organization Effects 0.000 description 4
- 230000005236 sound signal Effects 0.000 description 4
- 230000003213 activating effect Effects 0.000 description 3
- 230000008901 benefit Effects 0.000 description 3
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- 238000005401 electroluminescence Methods 0.000 description 2
- 238000010295 mobile communication Methods 0.000 description 2
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- 244000025254 Cannabis sativa Species 0.000 description 1
- 229910000831 Steel Inorganic materials 0.000 description 1
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- XLYOFNOQVPJJNP-UHFFFAOYSA-N water Substances O XLYOFNOQVPJJNP-UHFFFAOYSA-N 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Priority Applications (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2022187910A JP7562621B2 (ja) | 2022-11-25 | 2022-11-25 | プログラム、方法、情報処理装置、及びシステム |
| PCT/JP2023/037867 WO2024111307A1 (ja) | 2022-11-25 | 2023-10-19 | プログラム、方法、情報処理装置、及びシステム |
| JP2024166512A JP2024174035A (ja) | 2022-11-25 | 2024-09-25 | プログラム、方法、情報処理装置、及びシステム |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2022187910A JP7562621B2 (ja) | 2022-11-25 | 2022-11-25 | プログラム、方法、情報処理装置、及びシステム |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024166512A Division JP2024174035A (ja) | 2022-11-25 | 2024-09-25 | プログラム、方法、情報処理装置、及びシステム |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2024076425A JP2024076425A (ja) | 2024-06-06 |
| JP7562621B2 true JP7562621B2 (ja) | 2024-10-07 |
Family
ID=91195444
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2022187910A Active JP7562621B2 (ja) | 2022-11-25 | 2022-11-25 | プログラム、方法、情報処理装置、及びシステム |
| JP2024166512A Pending JP2024174035A (ja) | 2022-11-25 | 2024-09-25 | プログラム、方法、情報処理装置、及びシステム |
Family Applications After (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024166512A Pending JP2024174035A (ja) | 2022-11-25 | 2024-09-25 | プログラム、方法、情報処理装置、及びシステム |
Country Status (2)
| Country | Link |
|---|---|
| JP (2) | JP7562621B2 (https=) |
| WO (1) | WO2024111307A1 (https=) |
Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2008526383A (ja) | 2005-01-10 | 2008-07-24 | カンター インデックス エルエルシー | ゲーム戦略に関する助言を提供するためのシステムおよび装置 |
| JP2021000249A (ja) | 2019-06-21 | 2021-01-07 | フリュー株式会社 | プログラム、記録媒体、情報処理方法、およびゲーム装置 |
| JP2021115284A (ja) | 2020-01-28 | 2021-08-10 | 株式会社バンダイ | プログラム、端末、ゲーム実行装置及び方法 |
-
2022
- 2022-11-25 JP JP2022187910A patent/JP7562621B2/ja active Active
-
2023
- 2023-10-19 WO PCT/JP2023/037867 patent/WO2024111307A1/ja not_active Ceased
-
2024
- 2024-09-25 JP JP2024166512A patent/JP2024174035A/ja active Pending
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2008526383A (ja) | 2005-01-10 | 2008-07-24 | カンター インデックス エルエルシー | ゲーム戦略に関する助言を提供するためのシステムおよび装置 |
| JP2021000249A (ja) | 2019-06-21 | 2021-01-07 | フリュー株式会社 | プログラム、記録媒体、情報処理方法、およびゲーム装置 |
| JP2021115284A (ja) | 2020-01-28 | 2021-08-10 | 株式会社バンダイ | プログラム、端末、ゲーム実行装置及び方法 |
Also Published As
| Publication number | Publication date |
|---|---|
| JP2024076425A (ja) | 2024-06-06 |
| JP2024174035A (ja) | 2024-12-13 |
| WO2024111307A1 (ja) | 2024-05-30 |
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