JP7477640B2 - 仮想環境画面の表示方法、装置及びコンピュータプログラム - Google Patents

仮想環境画面の表示方法、装置及びコンピュータプログラム Download PDF

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JP7477640B2
JP7477640B2 JP2022560942A JP2022560942A JP7477640B2 JP 7477640 B2 JP7477640 B2 JP 7477640B2 JP 2022560942 A JP2022560942 A JP 2022560942A JP 2022560942 A JP2022560942 A JP 2022560942A JP 7477640 B2 JP7477640 B2 JP 7477640B2
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control
action
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virtual object
virtual
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JP2023523157A (ja
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リン,リンユン
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/422Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/22Setup operations, e.g. calibration, key configuration or button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
JP2022560942A 2020-08-26 2021-08-20 仮想環境画面の表示方法、装置及びコンピュータプログラム Active JP7477640B2 (ja)

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JP2024067203A JP2024099643A (ja) 2020-08-26 2024-04-18 仮想環境画面の表示方法、装置及びコンピュータプログラム

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CN202010870309.1A CN111921194B (zh) 2020-08-26 2020-08-26 虚拟环境画面的显示方法、装置、设备及存储介质
CN202010870309.1 2020-08-26
PCT/CN2021/113710 WO2022042435A1 (zh) 2020-08-26 2021-08-20 虚拟环境画面的显示方法、装置、设备及存储介质

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JP2024067203A Division JP2024099643A (ja) 2020-08-26 2024-04-18 仮想環境画面の表示方法、装置及びコンピュータプログラム

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JP2023523157A JP2023523157A (ja) 2023-06-02
JP7477640B2 true JP7477640B2 (ja) 2024-05-01

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JP2022560942A Active JP7477640B2 (ja) 2020-08-26 2021-08-20 仮想環境画面の表示方法、装置及びコンピュータプログラム
JP2024067203A Pending JP2024099643A (ja) 2020-08-26 2024-04-18 仮想環境画面の表示方法、装置及びコンピュータプログラム

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US (1) US12201904B2 (enExample)
JP (2) JP7477640B2 (enExample)
KR (1) KR102787628B1 (enExample)
CN (1) CN111921194B (enExample)
WO (1) WO2022042435A1 (enExample)

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CN111921194B (zh) * 2020-08-26 2025-11-21 腾讯科技(深圳)有限公司 虚拟环境画面的显示方法、装置、设备及存储介质
CN112402960B (zh) * 2020-11-19 2022-11-04 腾讯科技(深圳)有限公司 虚拟场景中状态切换方法、装置、设备及存储介质
CN113398564B (zh) * 2021-07-12 2024-02-13 网易(杭州)网络有限公司 虚拟角色控制方法、装置、存储介质及计算机设备
CN113476823B (zh) * 2021-07-13 2024-02-27 网易(杭州)网络有限公司 虚拟对象控制方法、装置、存储介质及电子设备
CN113713372B (zh) * 2021-09-09 2024-02-09 腾讯科技(深圳)有限公司 虚拟角色的控制方法和装置、存储介质及电子设备
CN113926181A (zh) * 2021-10-21 2022-01-14 腾讯科技(深圳)有限公司 虚拟场景的对象控制方法、装置及电子设备
CN120586391A (zh) * 2022-01-13 2025-09-05 腾讯科技(深圳)有限公司 虚拟载具和虚拟对象的控制方法、装置、设备及介质
CN117717777B (zh) * 2023-04-21 2024-06-21 网易(杭州)网络有限公司 虚拟对象的控制方法、装置和电子设备

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CN111209000A (zh) 2020-01-08 2020-05-29 网易(杭州)网络有限公司 自定义控件的处理方法、装置、电子设备及存储介质
WO2020134059A1 (zh) 2018-12-26 2020-07-02 网易(杭州)网络有限公司 信息处理方法及装置、存储介质、电子设备

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CN106326304A (zh) * 2015-06-30 2017-01-11 阿里巴巴集团控股有限公司 一种页面显示方法及装置
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US20140320507A1 (en) 2013-04-26 2014-10-30 Samsung Electronics Co., Ltd. User terminal device for providing animation effect and display method thereof
CN106126064A (zh) 2016-06-24 2016-11-16 乐视控股(北京)有限公司 一种信息处理方法及设备
CN109078326A (zh) 2018-08-22 2018-12-25 网易(杭州)网络有限公司 游戏的控制方法和装置
WO2020134059A1 (zh) 2018-12-26 2020-07-02 网易(杭州)网络有限公司 信息处理方法及装置、存储介质、电子设备
CN111209000A (zh) 2020-01-08 2020-05-29 网易(杭州)网络有限公司 自定义控件的处理方法、装置、电子设备及存储介质

Also Published As

Publication number Publication date
JP2023523157A (ja) 2023-06-02
CN111921194A (zh) 2020-11-13
KR102787628B1 (ko) 2025-03-28
KR20230007392A (ko) 2023-01-12
CN111921194B (zh) 2025-11-21
US12201904B2 (en) 2025-01-21
JP2024099643A (ja) 2024-07-25
WO2022042435A1 (zh) 2022-03-03
US20220379214A1 (en) 2022-12-01

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