JP7422594B2 - gaming machine - Google Patents

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JP7422594B2
JP7422594B2 JP2020066972A JP2020066972A JP7422594B2 JP 7422594 B2 JP7422594 B2 JP 7422594B2 JP 2020066972 A JP2020066972 A JP 2020066972A JP 2020066972 A JP2020066972 A JP 2020066972A JP 7422594 B2 JP7422594 B2 JP 7422594B2
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game ball
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洋平 板谷
翼 服部
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株式会社藤商事
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    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02EREDUCTION OF GREENHOUSE GAS [GHG] EMISSIONS, RELATED TO ENERGY GENERATION, TRANSMISSION OR DISTRIBUTION
    • Y02E60/00Enabling technologies; Technologies with a potential or indirect contribution to GHG emissions mitigation
    • Y02E60/10Energy storage using batteries

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Description

本発明は、パチンコ機、アレンジボール機等の遊技機に関するものである。 The present invention relates to gaming machines such as pachinko machines and arranged ball machines.

パチンコ機等の遊技機では、遊技球が転動可能な傾斜転動路上にスライドアタッカー等の入賞手段を配置したものが知られている(特許文献1)。スライドアタッカーは、傾斜転動路上に設けられた上向き開口状の入賞口と、その入賞口を前後方向等のスライド移動により開閉可能な開閉部材と、入賞口に入賞した遊技球を検出する入賞検出手段とを備え、所定遊技開始条件が成立した場合(例えば小当り当選の場合)に、入賞検出手段による遊技球の検出個数が所定上限個数(例えば10個)に達するか、開閉部材における開状態の回数が所定上限回数(例えば14回)に達するまで、開閉部材による開状態と閉状態とを交互に繰り返す連続開閉動作を実行するように構成されている。
このような構成を採用することにより、開閉部材が閉状態のときにその上に乗った遊技球を、開閉部材が開状態に切り替わることによって入賞口内に落下させることができるため、小当り時等における開放時間の合計を規則上の上限開放時間内に収めつつ、遊技球を所定上限個数まで容易に入賞させることが可能であり、また遊技球が入賞可能な期間を実質的に長くすることが可能である。
2. Description of the Related Art In gaming machines such as pachinko machines, there is known a gaming machine in which winning means such as a slide attacker is arranged on an inclined rolling path on which game balls can roll (Patent Document 1). The slide attacker includes an upward-opening winning opening provided on an inclined rolling path, an opening/closing member that can open and close the winning opening by sliding in the front and rear directions, and a winning detection device that detects a game ball that has entered the winning opening. means, when a predetermined game start condition is satisfied (for example, in the case of a small winning win), the number of game balls detected by the winning detection means reaches a predetermined upper limit number (for example, 10), or the opening/closing member is in an open state. The opening/closing member is configured to perform a continuous opening/closing operation in which the opening/closing member alternately repeats the open state and the closed state until the number of times reaches a predetermined upper limit (for example, 14 times).
By adopting such a configuration, when the opening/closing member is in the closed state, the game ball that rests on it can be dropped into the winning opening when the opening/closing member switches to the open state, so when a small hit occurs, etc. It is possible to easily enter a predetermined upper limit number of game balls into prizes while keeping the total open time within the upper limit open time according to the rules, and it is possible to substantially lengthen the period in which game balls can be won. It is possible.

特開2018-075249号公報Japanese Patent Application Publication No. 2018-075249

上述したスライドアタッカーのように、遊技球が転動可能な傾斜転動路上に配置され、開閉部材が閉状態のときにその上に乗った遊技球を、開閉部材が開状態に切り替わることによって入賞口内に落下させるように構成された入賞手段の場合、開閉部材が閉じる際に、その開閉部材の前端と入賞口の前壁との2点、或いはそれらと入賞口下流端側の側壁との3点で遊技球を噛んでしまう場合があった。ここで、前者の2点での球噛みについては球の自重や後続の球との接触によって自然に解消される場合が殆どであるのに対し、後者の3点での球噛み(以下、3点噛みという)はより強固で、自然には解消されない場合が多い。
また、このような球噛みが実際上問題となるのは、連続開閉動作における最終の開放動作後に発生する場合である。連続開閉動作の途中で発生する球噛みについては、直後の開放動作で確実に解消されるため、特に問題はない。ここで、球噛みが問題となる最終の開放動作とは、連続開閉動作における所定上限回数目(例えば14回目)の開放動作はもちろん、所定上限個数目(例えば10個目)の遊技球が入賞したにも拘わらずその検出が遅れた場合に行われる次の開放動作(以下、余剰開放動作という)も含まれる。
なお、上述のような3点噛みに対する防止策としては、閉状態中の開閉部材上を遊技球が転動する際に抵抗となる凹凸形状等を設けることにより、その閉状態中に遊技球が入賞口の下流端側まで到達し難くすることや、入賞検出手段の個数を増やすなどして遊技球の入賞から検出までの時間を短くし、余剰開放動作が発生する可能性を低くするなどが考えられるが、何れも構造上の制約やコストアップが問題となる他、凹凸形状等を設ける場合には新たな球噛みの原因となる可能性もある。
本発明は上記事情に鑑みてなされたものであり、連続開閉動作の最終の開放動作後における球噛み(特に3点噛み)を効果的に防止することが可能な遊技機を提供することを目的とする。
Like the above-mentioned slide attacker, the game ball is placed on an inclined rolling path where it can roll, and when the opening/closing member is in the closed state, the game ball that rides on it is won by switching the opening/closing member to the open state. In the case of a winning means that is configured to be dropped into the mouth, when the opening/closing member closes, two points, the front end of the opening/closing member and the front wall of the winning opening, or three points between them and the side wall on the downstream end of the winning opening. There were cases where players bit the game balls with the dots. Here, ball biting at the former two points is almost always resolved naturally by the ball's own weight or contact with a subsequent ball, whereas ball biting at the latter three points (hereinafter referred to as 3 (called point bites) are more severe and often do not resolve on their own.
In addition, such ball jamming actually becomes a problem when it occurs after the final opening operation in continuous opening and closing operations. Ball jamming that occurs during continuous opening/closing operations is not a particular problem because it is reliably resolved by the immediately following opening operation. Here, the final opening operation where ball chewing becomes a problem is not only the opening operation for the predetermined upper limit number of times (for example, the 14th time) in the continuous opening and closing operation, but also the opening operation for the predetermined upper limit number (for example, the 10th game ball) that wins the prize. This also includes the next opening operation (hereinafter referred to as surplus opening operation) that is performed when the detection is delayed despite the opening.
In addition, as a preventive measure against the three-point biting mentioned above, by providing an uneven shape that provides resistance when the game ball rolls on the opening/closing member in the closed state, the game ball is prevented from rolling during the closed state. By making it difficult to reach the downstream end of the winning opening, increasing the number of winning detection means, etc., the time from the winning of the game ball to the detection can be shortened, and the possibility of excessive release operation occurring can be reduced. Although this is possible, both pose problems in terms of structural limitations and increased cost, and if an uneven shape is provided, there is a possibility that it may cause new ball biting.
The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine that can effectively prevent ball biting (particularly three-point biting) after the final opening operation of a continuous opening/closing operation. shall be.

本発明は、遊技領域に向けて遊技球を発射可能な発射手段と、前記遊技領域内に設けられ且つ遊技球が転動可能な傾斜転動路と、前記傾斜転動路の上流側、下流側又は途中に設けられた上向き開口状の入賞口と、前記入賞口を開閉可能な開閉部材と、前記入賞口に入賞した遊技球を検出する遊技球検出手段と、前記開閉部材の開閉動作を制御する開閉制御手段とを備え、前記開閉部材は、前記入賞口を閉鎖する閉状態では遊技球を前記傾斜転動路に沿う方向の下流側に向けて案内し、前記閉状態から開状態に変化したとき、当該開閉部材の上に存在する遊技球を前記入賞口内に落下させることが可能に構成され、前記開閉制御手段は、所定遊技開始条件が成立した場合に、前記遊技球検出手段による遊技球の検出個数が所定上限個数に達するか、前記開閉部材における前記開状態の回数が所定上限回数に達するまで、前記開閉部材による前記開状態と前記閉状態とを交互に繰り返す連続開閉動作を実行するように構成された遊技機において、前記連続開閉動作中における前記閉状態の継続時間を、第1継続時間とそれよりも短い第2継続時間とに切替可能であり、前記第2継続時間を、前記発射手段により遊技球を連続的に発射する際の発射間隔よりも短い値に設定し、前記連続開閉動作における切替条件成立後の一又は複数回の前記閉状態の各継続時間を前記第2継続時間とし、前記切替条件成立前の前記閉状態の各継続時間を前記第1継続時間としたものである The present invention provides a firing means that can fire a game ball toward a game area, an inclined rolling path provided in the game area and on which the game ball can roll, and an upstream side and a downstream side of the inclined rolling path. A prize opening with an upward opening provided on the side or in the middle, an opening/closing member capable of opening and closing the entering prize opening, a game ball detection means for detecting a game ball that has entered the winning opening, and an opening/closing operation of the opening/closing member. and an opening/closing control means for controlling the opening/closing member, wherein the opening/closing member guides the game ball toward the downstream side in the direction along the inclined rolling path in the closed state in which the prize entry slot is closed, and changes from the closed state to the open state. When the change occurs, the game ball present on the opening/closing member is configured to be able to fall into the winning hole, and the opening/closing control means is configured to cause the game ball detecting means to detect the game ball when a predetermined game start condition is satisfied. A continuous opening/closing operation of the opening/closing member that alternately repeats the open state and the closed state until the detected number of game balls reaches a predetermined upper limit number or the number of times the opening/closing member is in the open state reaches a predetermined upper limit number of times. In the gaming machine configured to perform the above operation, the duration time of the closed state during the continuous opening/closing operation can be switched between a first duration time and a second duration time shorter than the first duration time, and the second duration time is set to a value shorter than the firing interval when game balls are continuously fired by the firing means, and each duration of the closed state one or more times after the switching condition is satisfied in the continuous opening/closing operation is The second duration time is defined as the second duration time, and each duration of the closed state before the switching condition is satisfied is defined as the first duration time .

本発明によれば、連続開閉動作の最終の開放動作後における球噛み(特に3点噛み)を効果的に防止することが可能である。 According to the present invention, it is possible to effectively prevent ball biting (particularly three-point biting) after the final opening operation of continuous opening and closing operations.

本発明の一実施形態に係るパチンコ機の全体斜視図である。1 is an overall perspective view of a pachinko machine according to an embodiment of the present invention. 同パチンコ機の遊技盤の正面図である。It is a front view of the game board of the same pachinko machine. 同パチンコ機の第2大入賞手段及びその近傍の正面断面図である。It is a front sectional view of the second big prize winning means of the same pachinko machine and its vicinity. 同パチンコ機の第2大入賞手段及びその近傍の平面断面図である。It is a sectional plan view of the second big prize winning means of the same pachinko machine and its vicinity. 同パチンコ機の第2大入賞手段及びその近傍の側面断面図である。It is a side sectional view of the second big winning means of the same pachinko machine and its vicinity. 同パチンコ機の第2大入賞手段で球噛み(3点噛み)が発生した状態を示す平面断面図である。It is a plane sectional view showing a state in which ball biting (three-point biting) occurs in the second big winning means of the same pachinko machine. 同パチンコ機の制御系のブロック図である。It is a block diagram of the control system of the same pachinko machine. 同パチンコ機の第1特別図柄における大当り/小当り態様の種類毎の選択率、大当り/小当り開放パターン及び時短回数の設定例を示す図である。It is a diagram showing an example of setting the selection rate for each type of jackpot/small win mode, jackpot/small win release pattern, and time saving number in the first special symbol of the same pachinko machine. 同パチンコ機の第2特別図柄における大当り/小当り態様の種類毎の選択率、大当り/小当り開放パターン及び時短回数の設定例を示す図である。It is a figure showing the setting example of the selection rate for each type of jackpot/small hit mode, the jackpot/small hit release pattern, and the number of time saving times in the second special symbol of the same pachinko machine. 同パチンコ機の小当り開放パターン毎の第2大入賞手段の開閉動作を示す図である。It is a diagram showing the opening/closing operation of the second big prize winning means for each small winning opening pattern of the same pachinko machine.

以下、本発明の実施形態を図面に基づいて詳述する。図1~図10は本発明をいわゆる1種2種混合タイプのパチンコ機に採用した一実施形態を例示している。図1において、遊技機本体1は、正面視矩形状の外枠2と、この外枠2の前側に左右一側、例えば左側のヒンジ3により開閉自在に枢着された前枠4とを備えている。前枠4の前側には、ガラス扉5と前面板6とが上下に隣接するように配置され、夫々ヒンジ3と同じ側のヒンジ7により前枠4に開閉自在に枢支されている。もちろん、ガラス扉5と前面板6とを一つの扉体として一体に開閉可能としてもよい。 Embodiments of the present invention will be described in detail below based on the drawings. FIGS. 1 to 10 illustrate an embodiment in which the present invention is applied to a so-called 1 type and 2 type mixed type pachinko machine. In FIG. 1, a gaming machine main body 1 includes an outer frame 2 having a rectangular shape when viewed from the front, and a front frame 4 pivotably attached to the front side of the outer frame 2 by hinges 3 on one side, for example, on the left side, so as to be openable and closable. ing. A glass door 5 and a front plate 6 are arranged vertically adjacent to each other on the front side of the front frame 4, and each is pivotally supported to the front frame 4 by a hinge 7 on the same side as the hinge 3 so as to be openable and closable. Of course, the glass door 5 and the front plate 6 may be made into one door body that can be opened and closed as a unit.

前面板6の前側には、払い出し手段(図示省略)から払い出された遊技球を貯留して発射手段(図示省略)に供給する上皿8が上部側に配置され、またその上皿8の下側には、例えば上皿8が満杯のときにその余剰球を貯留する下皿9が左端側に、発射ハンドル10が右端側に夫々配置されている。発射ハンドル10は、発射手段を作動させるためのもので、遊技者がこの発射ハンドル10を把持して回転操作することによってその操作量に応じた発射強度となるように発射手段が作動し、上皿8から供給される遊技球が所定の発射間隔(例えば0.6秒)で遊技領域18に向けて連続的に発射される。また、上皿8等を前側から覆う上皿カバー11上には、演出用の操作ボタン12,13、球貸し操作部14等が配置されている。 On the front side of the front plate 6, an upper tray 8 is disposed on the upper side, which stores game balls put out from a payout means (not shown) and supplies them to a firing means (not shown). On the lower side, for example, a lower tray 9 for storing surplus balls when the upper tray 8 is full is placed on the left end side, and a firing handle 10 is placed on the right end side. The firing handle 10 is for operating a firing means, and when the player grasps and rotates the firing handle 10, the firing means is activated so that the firing intensity corresponds to the amount of operation. Game balls supplied from the tray 8 are continuously fired toward the game area 18 at predetermined firing intervals (for example, 0.6 seconds). Further, on the upper plate cover 11 that covers the upper plate 8 and the like from the front side, operation buttons 12 and 13 for performance, a ball lending operation section 14, etc. are arranged.

前枠4には、ガラス扉5の後側に対応して遊技盤15(図2)が例えば前側から着脱自在に装着されている。遊技盤15は、ベニヤ板等のベース板16を備え、そのベース板16の前側に、発射手段により発射された遊技球を案内するガイドレール17が環状に配置されると共に、そのガイドレール17の内側の遊技領域18に、中央表示枠ユニット21、始動入賞ユニット22、大入賞ユニット23、普通入賞ユニット24等のユニット部品の他、多数の遊技釘(図示省略)が配置されている。 A game board 15 (FIG. 2) is detachably attached to the front frame 4 from the front side, for example, corresponding to the rear side of the glass door 5. The game board 15 includes a base plate 16 such as a plywood board, and on the front side of the base plate 16, a guide rail 17 for guiding the game ball fired by the firing means is arranged in an annular shape, and the inner side of the guide rail 17 In addition to unit parts such as a central display frame unit 21, a starting winning unit 22, a big winning unit 23, and a normal winning unit 24, a large number of game nails (not shown) are arranged in the gaming area 18.

遊技盤15の複数のユニット部品21~24上には、普通図柄始動手段31、第1特別図柄始動手段32、第2特別図柄始動手段33、第1大入賞手段34、第2大入賞手段35、普通入賞手段36、普通図柄表示手段37、普通保留個数表示手段38、第1特別図柄表示手段39、第2特別図柄表示手段40等が設けられている。またベース板16の後側には、液晶表示手段(画像表示手段の一例)41、可動演出手段42等が配置されている。 On the plurality of unit parts 21 to 24 of the game board 15, there are a normal symbol starting means 31, a first special symbol starting means 32, a second special symbol starting means 33, a first big winning means 34, and a second big winning means 35. , normal winning means 36, normal symbol display means 37, normal reserved number display means 38, first special symbol display means 39, second special symbol display means 40, etc. are provided. Further, on the rear side of the base plate 16, a liquid crystal display means (an example of an image display means) 41, a movable presentation means 42, etc. are arranged.

中央表示枠ユニット21は、液晶表示手段41及び可動演出手段42の表示枠を構成するもので、後側の液晶表示手段41に対応する開口窓43が略中央に形成されており、ベース板16に形成された前後方向貫通状の装着孔(図示省略)に対して前側から着脱自在に装着されている。この中央表示枠ユニット21は、図2に示すように、ベース板16の前面に沿って装着孔の外側に配置され且つその前側を遊技球が通過可能な前面装着板44と、液晶表示手段41の前側における左右両側から上部側にわたる正面視略門形状に配置され且つ前面装着板44の内周側で前向きに突設された装飾枠45と、その装飾枠45の左右の下端部間に配置されるステージ46とを備えている。発射手段により発射され、遊技領域18の上部側に進入した遊技球は、装飾枠45の頂部で左右に振り分けられ、中央表示枠ユニット21の左側の左流下経路47aと右側の右流下経路47bとの何れかを流下する。 The central display frame unit 21 constitutes a display frame for the liquid crystal display means 41 and the movable presentation means 42. An opening window 43 corresponding to the rear liquid crystal display means 41 is formed approximately in the center, and the base plate 16 It is removably installed from the front side into a mounting hole (not shown) that is formed in the front and back direction and extends through the front and back. As shown in FIG. 2, this central display frame unit 21 includes a front mounting plate 44 that is disposed along the front surface of the base plate 16 outside the mounting hole and through which a game ball can pass, and a liquid crystal display means 41. A decorative frame 45 is arranged in a substantially gate shape when viewed from the front extending from both left and right sides to the upper side of the front side and projects forward on the inner peripheral side of the front mounting plate 44, and is arranged between the left and right lower end portions of the decorative frame 45. A stage 46 is provided. The game balls fired by the firing means and entering the upper side of the game area 18 are distributed to the left and right at the top of the decorative frame 45, and are divided into a left downstream path 47a on the left side of the central display frame unit 21 and a right downstream path 47b on the right side. flowing down either.

中央表示枠ユニット21には、左流下経路47a側と右流下経路47b側との少なくとも一方側、例えば左流下経路47a側に、遊技球が流入可能なワープ入口48が設けられている。左流下経路47aを流下中にワープ入口48に流入した遊技球は、ステージ46上で左右方向に自由に転動した後、遊技領域18の左右方向中央に対応して設けられた中央落下部49とそれ以外の部分との何れかから前側に落下する。 The central display frame unit 21 is provided with a warp entrance 48 into which game balls can flow, on at least one side of the left downstream path 47a and the right downstream path 47b, for example, on the left downstream path 47a side. The game ball that entered the warp entrance 48 while flowing down the left downstream path 47a freely rolls left and right on the stage 46, and then passes through the center falling part 49 provided corresponding to the center of the game area 18 in the left and right direction. and other parts of the body.

可動演出手段42は、任意の立体形状に形成された可動体42aを備えている。可動体42aは、図示しない駆動手段の駆動により、所定の原点位置を起点として液晶表示手段41の前側を移動可能に構成されている。 The movable effect means 42 includes a movable body 42a formed into an arbitrary three-dimensional shape. The movable body 42a is configured to be movable in front of the liquid crystal display means 41 starting from a predetermined origin position by driving a drive means (not shown).

中央表示枠ユニット21の下側には、ガイドレール17の内側に沿って左右方向の中央に始動入賞ユニット22が、右側に大入賞ユニット23が、左側に普通入賞ユニット24が夫々配置されている。 On the lower side of the central display frame unit 21, a starting winning unit 22 is arranged at the center in the left-right direction along the inside of the guide rail 17, a big winning unit 23 is arranged on the right side, and a normal winning unit 24 is arranged on the left side. .

普通図柄始動手段31は、普通図柄表示手段37による普通図柄の変動表示を開始させるためのもので、遊技球が通過可能な通過ゲート等により構成され、遊技球の通過を検出する遊技球検出手段50を備えており、右流下経路47b上に配置されている。 The normal symbol starting means 31 is for starting the variable display of normal symbols by the normal symbol display means 37, and is composed of a passage gate through which a game ball can pass, etc., and includes a game ball detection means for detecting passage of a game ball. 50, and is arranged on the right downstream path 47b.

普通図柄表示手段37は、普通図柄を変動表示するためのもので、例えば2個のLEDで構成されており、普通図柄始動手段31が遊技球を検出すること、即ち遊技球が普通図柄始動手段31を通過し、遊技球検出手段50がその遊技球を検出することを条件に、普通図柄を構成する2個のLEDが普通変動中発光パターンで発光した後、普通図柄始動手段31による遊技球検出時に取得された普通乱数情報に含まれる当り判定乱数値が予め定められた当り判定値と一致する場合には当り態様で、それ以外の場合にははずれ態様で変動を停止する。なお、普通図柄を構成する2個のLEDは、それらの発光態様(例えば点灯/消灯)の組み合わせにより一又は複数の当り態様と一又は複数のはずれ態様とを表示可能である。 The normal symbol display means 37 is for displaying the normal symbols in a variable manner, and is composed of, for example, two LEDs. 31 and the game ball detecting means 50 detects the game ball, after the two LEDs forming the normal symbol emit light in the normal fluctuating light emission pattern, the game ball is detected by the normal symbol starting means 31. If the hit determination random value included in the normal random number information acquired at the time of detection matches a predetermined hit determination value, the variation is stopped in a win manner, and in other cases, the variation is stopped in a miss manner. In addition, the two LEDs that constitute the normal pattern can display one or more winning modes and one or more losing modes by combining their light emission modes (for example, lighting/extinguishing).

また、普通図柄表示手段37の図柄変動中と後述する普通利益状態中とを含む普通保留期間中に普通図柄始動手段31が遊技球を検出した場合には、それによって取得された普通乱数情報が予め定められた上限保留個数、例えば4個を限度として保留記憶され、普通保留期間が終了する毎に1個ずつ消化されて普通図柄の変動が行われる。普通乱数情報の記憶個数(普通保留個数)は、普通保留個数表示手段38等によって遊技者に報知される。 In addition, when the normal symbol starting means 31 detects a game ball during the normal suspension period, which includes the symbol fluctuation of the normal symbol display means 37 and the normal profit state described later, the obtained ordinary random number information is A predetermined upper limit number of symbols, for example 4 symbols, are stored and stored, and each time the normal symbol retention period ends, one symbol is used up and the symbols are changed. The number of stored pieces of normal random number information (the number of normal pending pieces) is notified to the player by the normal holding piece number display means 38 or the like.

第1特別図柄始動手段32は、第1特別図柄表示手段39による図柄変動を開始させるためのもので、開閉手段を有しない非作動式入賞手段により構成され、入賞した遊技球を検出する遊技球検出手段51を備えている。この第1特別図柄始動手段32は、例えば始動入賞ユニット22に設けられ、ステージ46の中央落下部49に対応してその下側に上向き開口状に配置されており、左流下経路47a側のワープ入口48からステージ46を経て入賞するルートが存在すること等により、右流下経路47bを流下してきた遊技球よりも左流下経路47aを流下してきた遊技球の方が高い確率で入賞可能となっている。なお、この第1特別図柄始動手段32に遊技球が入賞すると、1入賞当り所定個数(例えば4個)の遊技球が賞球として払い出される。 The first special symbol starting means 32 is for starting symbol variation by the first special symbol display means 39, and is constituted by a non-operating prize winning means having no opening/closing means, and is a game ball that detects winning game balls. A detection means 51 is provided. This first special symbol starting means 32 is provided, for example, in the starting winning unit 22, and is arranged in an upwardly opening shape on the lower side corresponding to the central falling part 49 of the stage 46. Due to the existence of a winning route from the entrance 48 through the stage 46, a game ball that has flown down the left flow path 47a has a higher probability of winning a prize than a game ball that has flown down the right flow path 47b. There is. Note that when a game ball enters the first special symbol starting means 32, a predetermined number of game balls (for example, 4 balls) are paid out as prize balls per winning.

第2特別図柄始動手段33は、第2特別図柄表示手段40による図柄変動を開始させるためのもので、可動部52の作動によって遊技球が入賞口33aに入賞可能な第1状態と入賞不可能(又は開状態よりも入賞困難)な第2状態とに変化可能な作動式入賞手段により構成され、入賞口33aに入賞した遊技球を検出する遊技球検出手段53を備えており、普通図柄表示手段37の変動後の停止図柄が当り態様となって普通利益状態が発生した場合に、所定の作動パターンに従って可動部52が所定時間第2状態から第1状態に変化するようになっている。 The second special symbol starting means 33 is for starting the symbol variation by the second special symbol display means 40, and by the operation of the movable part 52, the game ball is placed in the winning opening 33a in a first state where it is possible to win and a state where it is not possible to win. (or a second state in which it is more difficult to win than the open state). When the stop symbol after the variation of the means 37 becomes a winning pattern and a normal profit state occurs, the movable part 52 changes from the second state to the first state for a predetermined time according to a predetermined operation pattern.

この第2特別図柄始動手段33は、右流下経路47b上で且つ普通図柄始動手段31の下流側に配置され、右流下経路47bを流下してきた遊技球が入賞可能となっている。なお、第2特別図柄始動手段33では、入賞口33aが横向き開口状に形成され、その上流側近傍に可動部52が前後方向にスライド可能な状態で配置されており、第1状態のときには可動部52が遊技盤15の盤面よりも前側に突出することにより、右流下経路47bを流下してきた遊技球を受けて入賞口33a側に案内し、第2状態のときには可動部52が遊技盤15の盤面よりも後側に退避して遊技球を右流下経路47bの下流側に流下させるようになっている。この第2特別図柄始動手段33の入賞口33aに遊技球が入賞すると、1入賞当り所定個数(例えば2個)の遊技球が賞球として払い出される。 This second special symbol starting means 33 is arranged on the right downstream path 47b and on the downstream side of the normal symbol starting means 31, so that game balls flowing down the right downstream path 47b can win. In addition, in the second special symbol starting means 33, the prize opening 33a is formed in the shape of a horizontal opening, and a movable part 52 is disposed near the upstream side of the opening so as to be slidable in the front and rear direction, and when in the first state, the movable part 52 is movable. By protruding forward from the board surface of the game board 15, the part 52 receives the game ball flowing down the right flow path 47b and guides it to the prize opening 33a side, and in the second state, the movable part 52 The ball is retreated to the rear side of the board surface, and the game ball is caused to flow down to the downstream side of the right flow path 47b. When a game ball enters the prize opening 33a of the second special symbol starting means 33, a predetermined number (for example, two) of game balls are paid out as prize balls per winning.

なお、本パチンコ機の第2特別図柄始動手段33は、可動部52により入賞口33aを開閉するものではないが、以下の説明では、便宜上、可動部52のスライド動作を開閉動作、入賞口33aへの入賞が容易な第1状態を開状態、入賞不可能(又は開状態よりも入賞困難)な第2状態を閉状態、可動部52の作動パターンを開閉パターンと称するものとする。 Although the second special symbol starting means 33 of this pachinko machine does not open or close the winning hole 33a using the movable part 52, in the following explanation, for convenience, the sliding operation of the movable part 52, the opening/closing operation, and the opening/closing operation of the winning hole 33a will be described. The first state in which it is easy to win a prize is called an open state, the second state in which winning is impossible (or more difficult to win than the open state) is called a closed state, and the operation pattern of the movable part 52 is called an opening/closing pattern.

第1特別図柄表示手段39は、1個又は複数個、例えば1個の第1特別図柄を変動表示可能な7セグメント式等の表示手段により構成されており、第1特別図柄始動手段32が遊技球を検出すること、即ち遊技球が第1特別図柄始動手段32に入賞し、遊技球検出手段51がその遊技球を検出することを条件に第1特別図柄を所定時間変動表示して、第1特別図柄始動手段32への入賞時に取得された第1特別乱数情報に含まれる大当り判定乱数値が予め定められた大当り判定値と一致する場合には大当り態様で、小当り判定値と一致する場合には小当り態様で、それ以外の場合にははずれ態様で夫々停止するようになっている。第1特別図柄表示手段39の変動後の停止図柄が大当り態様となった場合には大当り状態が発生し、小当り状態となった場合には小当り状態が発生する。 The first special symbol display means 39 is constituted by a display means such as a 7-segment type that can variably display one or more, for example, one first special symbol, and the first special symbol starting means 32 is On the condition that a ball is detected, that is, the game ball enters the first special symbol starting means 32 and the game ball detecting means 51 detects the game ball, the first special symbol is variably displayed for a predetermined period of time, and the first 1. If the jackpot judgment random value included in the first special random number information acquired at the time of winning to the special symbol starting means 32 matches the predetermined jackpot judgment value, it is a jackpot mode and matches the small hit judgment value. In some cases, the game stops in a small hit mode, and in other cases, it stops in a miss mode. When the stopped symbol after the change of the first special symbol display means 39 is in a jackpot mode, a jackpot state occurs, and when it becomes a small win state, a small win state occurs.

なお本実施形態では、第1特別図柄表示手段39に関しては大当り態様として図8(a)に示すA1~A3の3種類が、小当り態様として図8(b)に示すa1の1種類が夫々設けられており、大当り判定乱数値が大当り判定値と一致した場合には、例えば大当り判定乱数値と共に取得された大当り図柄乱数値に基づいて大当り態様A1~A3のうちの何れかが図8(a)に示す選択率で選択され、大当り判定乱数値が小当り判定値と一致した場合には100%の確率で小当り態様a1が選択されるようになっている。 In this embodiment, regarding the first special symbol display means 39, there are three types of jackpot modes A1 to A3 shown in FIG. 8(a), and one type of small win mode is a1 shown in FIG. 8(b). If the jackpot determination random value matches the jackpot determination value, for example, one of the jackpot modes A1 to A3 will be selected based on the jackpot symbol random value acquired together with the jackpot determination random value (FIG. 8). When the selection rate shown in a) is selected, and the jackpot determination random value matches the small hit determination value, the small win mode a1 is selected with a 100% probability.

第2特別図柄表示手段40は、1個又は複数個、例えば1個の第2特別図柄を変動表示可能な7セグメント式等の表示手段により構成されており、第2特別図柄始動手段33が遊技球を検出すること、即ち遊技球が第2特別図柄始動手段33に入賞し、遊技球検出手段53がその遊技球を検出することを条件に第2特別図柄を所定時間変動表示して、第2特別図柄始動手段33への入賞時に取得された第2特別乱数情報に含まれる大当り判定乱数値が予め定められた大当り判定値と一致する場合には大当り態様で、小当り判定値と一致する場合には小当り態様で、それ以外の場合にははずれ態様で夫々停止するようになっている。第2特別図柄表示手段40の変動後の停止図柄が大当り態様となった場合には大当り状態が発生し、小当り状態となった場合には小当り状態が発生する。 The second special symbol display means 40 is composed of a 7-segment type display means capable of variably displaying one or more second special symbols, for example, one second special symbol, and the second special symbol starting means 33 is On the condition that a ball is detected, that is, the game ball enters the second special symbol starting means 33 and the game ball detecting means 53 detects the game ball, the second special symbol is displayed in a variable manner for a predetermined period of time, and 2. If the jackpot judgment random number value included in the second special random number information acquired at the time of winning to the special symbol starting means 33 matches the predetermined jackpot judgment value, it is a jackpot mode and matches the small hit judgment value. In some cases, the game stops in a small hit mode, and in other cases, it stops in a miss mode. When the stopped symbol after the change of the second special symbol display means 40 is in a jackpot mode, a jackpot state occurs, and when it becomes a small win state, a small win state occurs.

なお本実施形態では、第2特別図柄表示手段40に関しては大当り態様として図9(a)に示すB1,B2の2種類が、小当り態様として図9(b)に示すb1の1種類が夫々設けられており、大当り判定乱数値が大当り判定値と一致した場合には、例えば大当り判定乱数値と共に取得された大当り図柄乱数値に基づいて大当り態様B1,B2のうちの何れかが図9(a)に示す選択率で選択され、大当り判定乱数値が小当り判定値と一致した場合には100%の確率で小当り態様b1が選択されるようになっている。第2特別図柄表示手段40に関しては、停止図柄が例えば大当り態様と小当り態様との何れかとなり、はずれ態様にはならないように構成してもよい。 In this embodiment, regarding the second special symbol display means 40, there are two types of jackpot modes, B1 and B2 shown in FIG. 9(a), and one type of small win mode, b1 shown in FIG. 9(b). If the jackpot determination random value matches the jackpot determination value, for example, one of the jackpot modes B1 and B2 will be selected based on the jackpot symbol random value acquired together with the jackpot determination random value (FIG. 9). When the selection rate shown in a) is selected, and the jackpot determination random value matches the small hit determination value, the small win mode b1 is selected with a 100% probability. Regarding the second special symbol display means 40, it may be configured such that the stopped symbol is either a jackpot mode or a small win mode, but not a miss mode.

また、第1特別図柄表示手段39の図柄変動中、第2特別図柄表示手段40の図柄変動中、後述する小当り状態中及び後述する大当り状態中を含む特別保留期間中に第1,第2特別図柄始動手段32,33が遊技球を検出した場合には、それによって取得された第1,第2特別乱数情報が夫々予め定められた上限保留個数、例えば各4個を限度として保留記憶される。そして、特別保留期間が終了した時点で第2特別図柄側の保留記憶が1以上の場合にはその第2特別図柄の保留記憶を1個消化して第2特別図柄の変動を行い、第1特別図柄側の保留記憶のみが1以上の場合にはその第1特別図柄の保留記憶を1個消化して第1特別図柄の変動を行う。このように本実施形態では、第1特別図柄と第2特別図柄とが共に変動中になることはなく、また第1特別図柄側と第2特別図柄側との両方に保留記憶がある場合には、第2特別図柄の変動を優先的に行うようになっている。なお、第1,第2特別乱数情報の記憶個数(第1,第2特別保留個数)は液晶表示手段41等によって遊技者に報知される。 In addition, during the symbol variation of the first special symbol display means 39, during the symbol variation of the second special symbol display means 40, during the special hold period including the small hit state described later and the jackpot state described later, the first and second When the special symbol starting means 32, 33 detects game balls, the first and second special random number information obtained thereby are stored on hold up to a predetermined upper limit, for example, 4 pieces each. Ru. When the special reservation period ends, if the reservation memory on the second special symbol side is 1 or more, one reservation memory of the second special symbol is consumed, the second special symbol is changed, and the second special symbol is changed. When only the reserved memory on the special symbol side is 1 or more, one reserved memory of the first special symbol is consumed to change the first special symbol. In this way, in this embodiment, both the first special symbol and the second special symbol do not change, and when there is a pending memory on both the first special symbol side and the second special symbol side, is designed to preferentially change the second special symbol. Note that the stored numbers of the first and second special random number information (first and second special reservation numbers) are notified to the player by the liquid crystal display means 41 or the like.

本実施形態の場合、遊技者は後述する特別遊技状態中以外の通常遊技状態中は第1特別図柄始動手段32を狙って左打ちをし、特別遊技状態中(時短状態中)は普通図柄始動手段31及び第2特別図柄始動手段33を狙って右打ちをするため、通常遊技状態中は主として第1特別図柄が変動し、特別遊技状態中(時短状態中)は主として第2特別図柄が変動する。なお、第1,第2特別図柄には数字図柄等を用いてもよいし、遊技者が停止図柄態様の種類を容易に区別できないように、任意の線や点の組み合わせのような特別な意味を持たない図柄を用いてもよい。 In the case of this embodiment, the player hits the left hand aiming at the first special symbol starting means 32 during the normal gaming state other than the special gaming state described later, and starts the normal symbol during the special gaming state (during the time saving state). In order to hit right aiming at the means 31 and the second special symbol starting means 33, the first special symbol mainly changes during the normal game state, and the second special symbol mainly changes during the special game state (during the time saving state). do. Note that the first and second special symbols may be numerical symbols or the like, or they may have special meanings such as combinations of arbitrary lines or dots so that the player cannot easily distinguish between the types of stop symbols. You may also use a pattern that does not have a .

第1大入賞手段34は、開閉部材54の作動によって遊技球が第1大入賞口34aに入賞可能な開状態と入賞不可能な閉状態とに変化可能な作動式入賞手段であって、第1大入賞口34aに入賞した遊技球を検出する遊技球検出手段55を備えており、第1,第2特別図柄表示手段39,40の変動後の停止図柄が大当り態様となるか、後述するV入賞によって大当り状態が発生した場合に、開閉部材54が一又は複数種類の大当り開放パターンの何れかに従って開放するようになっている。この第1大入賞手段34に遊技球が入賞すると、1入賞当り所定個数(例えば14個)の遊技球が賞球として払い出される。 The first big winning means 34 is an actuated winning means that can change the game ball into an open state in which it can win the first big winning opening 34a and a closed state in which it cannot win by operating the opening/closing member 54. It is equipped with a game ball detection means 55 that detects the game ball that has entered the first big winning hole 34a, and it will be described later whether the stopped symbols after the fluctuation of the first and second special symbol display means 39, 40 will be in a jackpot mode. When a jackpot state occurs due to a V winning, the opening/closing member 54 opens according to one or more jackpot opening patterns. When game balls win in this first big winning means 34, a predetermined number (for example, 14) of game balls are paid out as prize balls per winning.

この第1大入賞手段34は、例えば右流下経路47b側で且つ普通図柄始動手段31及び第2特別図柄始動手段33の下流側に設けられた第1傾斜転動路56の途中に配置されている。第1傾斜転動路56は、左右方向のうち、遊技領域18の内側、即ち左側に向けて傾斜する左下がりの傾斜状に形成されている。第1大入賞手段34の第1大入賞口34aは、第1傾斜転動路56に沿う細長状で、第1傾斜転動路56の底壁56aに上向き開口状に形成されている。開閉部材54は、第1傾斜転動路56に沿う左下がりの傾斜状に形成された略板状体で、図示しないソレノイド等の開閉駆動手段の駆動により前後方向にスライド移動可能となっており、閉状態のときには遊技盤15の盤面よりも前側に突出して第1大入賞口34aを閉鎖するとともに上流側から流下してきた遊技球を第1傾斜転動路56の下流側(ここでは左側)に向けて案内し、開状態のときには遊技盤15の盤面よりも後側に退避して第1大入賞口34aを開放するようになっている。 This first big winning means 34 is disposed, for example, in the middle of a first inclined rolling path 56 provided on the right downstream path 47b side and downstream of the normal symbol starting means 31 and the second special symbol starting means 33. There is. The first inclined rolling path 56 is formed in a downward-left inclined shape that is inclined toward the inside of the game area 18, that is, toward the left side in the left-right direction. The first big prize opening 34a of the first big winning means 34 is elongated along the first inclined rolling path 56, and is formed in the bottom wall 56a of the first inclined rolling path 56 in an upwardly opening shape. The opening/closing member 54 is a substantially plate-shaped body formed in an inclined shape downward to the left along the first inclined rolling path 56, and is slidable in the front and rear directions by driving an opening/closing driving means such as a solenoid (not shown). , when in the closed state, protrudes to the front side of the board surface of the game board 15 and closes the first big prize opening 34a, and at the same time directs the game balls flowing down from the upstream side to the downstream side of the first inclined rolling path 56 (here, the left side) When the game board 15 is in the open state, it is retracted to the rear side of the board surface of the game board 15 to open the first big prize opening 34a.

本パチンコ機の大当り開放パターンは、第1大入賞手段34を開放してから所定時間(例えば28秒)経過するかそれまでに所定個数(例えば9個)の遊技球が入賞することを条件に閉鎖する動作を所定ラウンド数行うようになっており、そのラウンド数の違いによって6R,10Rの2種類設けられている(図8(a),図9(a))。 The jackpot opening pattern of this pachinko machine is based on the condition that a predetermined number of game balls (for example, 9 balls) win a prize either after a predetermined period of time (for example, 28 seconds) has elapsed since the first jackpot winning means 34 was released or by then. The closing operation is performed a predetermined number of rounds, and there are two types, 6R and 10R, depending on the number of rounds (FIGS. 8(a) and 9(a)).

なお複数種類の大当り開放パターンのうちの少なくとも一つにおいて、上記のような通常ラウンドに加えて、遊技球の入賞がほとんど期待できない程度の短時間だけ開放する短時間ラウンドを一又は複数回行うように構成してもよい。この場合、通常ラウンド数と短時間ラウンド数との合計は同じでその配分が異なる複数種類の開放パターンを設けることで、仕様上は同じラウンド数であっても遊技者から見た実質的なラウンド数を異ならせることができる。また、短時間ラウンドのみを一又は複数回行う大当り開放パターンを設けてもよい。 Furthermore, in at least one of the multiple types of jackpot release patterns, in addition to the regular round as described above, one or more short rounds are held in which the game balls are released for a short period of time such that winnings are hardly expected. It may be configured as follows. In this case, by providing multiple types of opening patterns in which the total number of regular rounds and the number of short-time rounds is the same but the distribution is different, even if the number of rounds is the same according to the specifications, the actual number of rounds from the player's point of view is The number can be different. Further, a jackpot release pattern may be provided in which only short rounds are performed one or more times.

第2大入賞手段35は、開閉部材57の作動によって遊技球が第2大入賞口35aに入賞可能な開状態と入賞不可能な閉状態とに変化可能な作動式入賞手段であって、第2大入賞口35aに入賞した遊技球を検出する遊技球検出手段58を備えており、第1,第2特別図柄表示手段39,40の変動後の停止図柄が小当り態様となって小当り状態が発生した場合に、開閉部材57が所定の小当り開放パターン(ここでは図10に示すα,βの何れか)に従って開放するようになっている。この第2大入賞手段35に遊技球が入賞すると、1入賞当り所定個数(例えば3個)の遊技球が賞球として払い出される。 The second grand prize winning means 35 is an actuated winning means that can change the game ball into an open state where it can win a prize in the second major prize opening 35a and a closed state where it cannot win by operating the opening/closing member 57. It is equipped with a game ball detecting means 58 that detects the winning game ball in the two major winning openings 35a, and the stopped symbols after the fluctuation of the first and second special symbol display means 39, 40 become a small hit mode and a small hit is achieved. When a situation occurs, the opening/closing member 57 opens according to a predetermined small hit opening pattern (here, either α or β shown in FIG. 10). When a game ball enters the second big winning means 35, a predetermined number (for example, three) of game balls are paid out as prize balls per winning.

また第2大入賞手段35は、特定領域59aと、通常領域59bと、第2大入賞口35aに入賞した遊技球を特定領域59aと通常領域59bとに振り分ける可動式の振り分け手段60と、特定領域59aに流入した遊技球を検出する特定遊技球検出手段61aと、通常領域59bに流入した遊技球を検出する通常遊技球検出手段61bとを備えている。第2大入賞口35aに入賞した遊技球は、遊技球検出手段58によって検出された後、振り分け手段60によって特定領域59aと通常領域59bとの何れかに案内され、特定遊技球検出手段61aと通常遊技球検出手段61bとの何れかによって検出された後、遊技盤15の後側に案内される。第2大入賞口35aに入賞した遊技球が振り分け手段60によって特定領域59a側に案内され、特定遊技球検出手段61aがその遊技球を検出した場合(以下、V入賞という)には大当り状態が発生する。 The second big winning means 35 includes a specific area 59a, a normal area 59b, a movable sorting unit 60 for sorting the winning game balls in the second big winning opening 35a into the specific area 59a and the normal area 59b, and a specific area 59b. It includes specific game ball detection means 61a that detects game balls that have flowed into the area 59a, and normal game ball detection means 61b that detects game balls that have flowed into the normal area 59b. After the game ball that has entered the second big prize opening 35a is detected by the game ball detection means 58, it is guided by the sorting means 60 to either the specific area 59a or the normal area 59b, and the game ball is guided to either the specific area 59a or the normal area 59b. After being detected by either the normal game ball detection means 61b, the ball is guided to the rear side of the game board 15. When the game ball that has entered the second grand prize opening 35a is guided to the specific area 59a by the sorting means 60 and the specific game ball detection means 61a detects the game ball (hereinafter referred to as V winning), a jackpot state is established. Occur.

振り分け手段60は、所定の振り分けパターンに従って、遊技球を特定領域59a側に案内する特定案内状態と、遊技球を通常領域59b側に案内する非特定案内状態とに切り替え可能であり、その振り分けパターンは例えば第2大入賞手段35の小当り開放パターンに応じて変化するようになっている。なお、本パチンコ機の場合は第2大入賞手段35に入賞した遊技球は遊技球検出手段61a,61bの何れかによって検出されるため、遊技球検出手段58は省略してもよいが、その場合には遊技球が第2大入賞口35aに入賞してから遊技球検出手段61a,61bに検出されるまでのタイムラグが大きくなる点に注意が必要である。 The sorting means 60 can be switched between a specific guiding state in which the game balls are guided to the specific area 59a side and a non-specific guiding state in which the game balls are guided to the normal area 59b side according to a predetermined sorting pattern. For example, the amount changes depending on the small winning opening pattern of the second big winning means 35. In addition, in the case of this pachinko machine, since the game ball that won the second grand prize winning means 35 is detected by either the game ball detection means 61a or 61b, the game ball detection means 58 may be omitted, but the game ball detection means 58 may be omitted. In this case, it should be noted that the time lag between when the game ball enters the second big prize opening 35a and when it is detected by the game ball detection means 61a and 61b becomes large.

第2大入賞手段35は、第1傾斜転動路56の下流側に設けられた第2傾斜転動路62の途中に配置されている。なお、第1傾斜転動路56は、その下流端側で、右向きの第2傾斜転動路62と左向きの分岐路63とに分岐しているが、第2傾斜転動路62の上流端側は第1傾斜転動路56の下流端側に対して真っ直ぐ下向きに連通しているのに対し、分岐路63の上流端側は第1傾斜転動路56の下流端側に対して斜め方向に連通している。従って、第1傾斜転動路56を通過した遊技球は、高い確率で第2傾斜転動路62側に流下し、分岐路63側に流下することは極めて稀である。なお、分岐路63側に流下した遊技球は、第1特別図柄始動手段32等の入賞手段に入賞するか、第1特別図柄始動手段32の下側に配置された第1アウト口64を経て遊技盤15の後側に排出される。 The second big winning means 35 is arranged in the middle of the second inclined rolling path 62 provided on the downstream side of the first inclined rolling path 56. Note that the first inclined rolling path 56 branches at its downstream end into a rightward second inclined rolling path 62 and a leftward branched path 63; however, the upstream end of the second inclined rolling path 62 The side communicates straight downward with the downstream end of the first inclined rolling path 56, whereas the upstream end of the branch path 63 communicates obliquely with the downstream end of the first inclined rolling path 56. connected in the direction. Therefore, the game ball that has passed through the first inclined rolling path 56 flows down to the second inclined rolling path 62 side with a high probability, and extremely rarely flows down to the branch path 63 side. In addition, the game ball flowing down to the branching path 63 side enters a winning means such as the first special symbol starting means 32, or passes through the first out port 64 arranged below the first special symbol starting means 32. It is ejected to the rear side of the game board 15.

第2傾斜転動路62は、左右方向のうち、遊技領域18の外側、即ち右側に向けて傾斜する右下がりの傾斜状に形成されており、その下流端側は第2アウト口65に接続されている。即ち、第2傾斜転動路62を通過した遊技球は、第2アウト口65を経て遊技盤15の後側に排出される。第2傾斜転動路62は、図3~図5等に示すように、遊技盤15の盤面に沿って配置される背壁66と、その背壁66の前側に配置される前壁67との間に設けられており、その傾斜状の底壁68に、上向き開口状の第2大入賞口35aが形成されている。第2大入賞口35aは、幅方向よりも流下方向に長い矩形状となっている。 The second inclined rolling path 62 is formed in a right-down inclined shape that slopes toward the outside of the game area 18, that is, toward the right side in the left-right direction, and its downstream end is connected to the second out port 65. has been done. That is, the game balls that have passed through the second inclined rolling path 62 are discharged to the rear side of the game board 15 through the second outlet 65. As shown in FIGS. 3 to 5, the second inclined rolling path 62 includes a back wall 66 arranged along the board surface of the game board 15, and a front wall 67 arranged in front of the back wall 66. A second big prize opening 35a with an upward opening is formed in the inclined bottom wall 68. The second big prize opening 35a has a rectangular shape that is longer in the downstream direction than in the width direction.

第2大入賞手段35は、図3~図5に示すように、第2大入賞口35aに入賞した遊技球をその下側で受ける入賞ケース69と、この入賞ケース69で受けた遊技球を振り分け手段60側に案内する入賞通路70と、第2大入賞口35aを開閉可能な開閉部材57と、開閉部材57を駆動する開閉駆動手段71とを備えており、入賞通路70の上流端側に遊技球検出手段58が配置されている。 As shown in FIGS. 3 to 5, the second grand prize winning means 35 includes a winning case 69 that receives the game balls that have won in the second big prize opening 35a, and a winning case 69 that receives the game balls that have been won in the second big prize opening 35a. It includes a winning passage 70 that guides the player to the sorting means 60 side, an opening/closing member 57 that can open and close the second big prize opening 35a, and an opening/closing drive means 71 that drives the opening/closing member 57, and the upstream end side of the winning passage 70. A game ball detection means 58 is arranged at.

入賞ケース69は、第2大入賞口35aの上流端側及び下流端側に対応してその下側に配置される左右一対の側壁69a,69bと、第2大入賞口35aの後縁側に対応してその下側に配置される背壁69cと、背壁69cの下縁側に沿って側壁69a,69bの下端側を左右に接続する底壁69dとを一体に備え、前側は前壁67により略閉鎖されている。背壁69cには、左右方向の所定位置、例えば左端側に遊技球が通過可能な通過口72が形成されており、底壁69dは、第2大入賞口35aに入賞した遊技球を通過口72側に案内するように左右方向及び前後方向の傾斜状に形成されている。なお、通過口72の後側に入賞通路70が連通している。 The winning case 69 has a pair of left and right side walls 69a, 69b arranged below the upstream end and downstream end of the second big winning opening 35a, and corresponds to the rear edge side of the second big winning opening 35a. It integrally includes a back wall 69c disposed below the back wall 69c, and a bottom wall 69d connecting the lower end sides of the side walls 69a and 69b from side to side along the lower edge side of the back wall 69c. Almost closed. A passage hole 72 through which a game ball can pass is formed in the back wall 69c at a predetermined position in the left and right direction, for example, on the left end side, and the bottom wall 69d has a passage hole 72 through which the game ball that has won the second grand prize opening 35a can pass. It is formed in an inclined shape in the left-right direction and the front-back direction so as to be guided toward the 72 side. In addition, the winning passage 70 is connected to the rear side of the passage opening 72.

開閉部材57は、第2大入賞口35aに対応する矩形板状で且つ第2傾斜転動路62の底壁68に対応して右下がりの傾斜状に形成された開閉板57aと、この開閉板57aの上流端側及び下流端側の縁部に沿って配置された下向き突出状の被案内部57b,57bとを一体に備えており、被案内部57b,57bが左右一対のスライド案内部73,73上を摺動することにより前後にスライド移動可能となっている。 The opening/closing member 57 includes an opening/closing plate 57a formed in a rectangular plate shape corresponding to the second big prize opening 35a and sloping downward to the right corresponding to the bottom wall 68 of the second inclined rolling path 62, and this opening/closing plate 57a. It integrally includes downwardly protruding guided parts 57b, 57b arranged along the edges of the upstream end and the downstream end of the plate 57a, and the guided parts 57b, 57b form a pair of left and right slide guide parts. By sliding on 73, 73, it is possible to slide back and forth.

開閉駆動手段71は、電磁ソレノイドにより構成されており、図4に示すように、その駆動鉄心71aと開閉部材57の後端側とが駆動連結手段74により連結されている。そして、開閉駆動手段71がOFFのときには、図3~図5に実線で示すように開閉部材57が遊技盤15の盤面よりも前側に突出して第2大入賞口35aを閉鎖し(閉状態)、開閉駆動手段71がONに切り替えられたとき、駆動連結手段74を介して開閉部材57が後向きにスライド移動して第2大入賞口35aを開放する(開状態)ようになっている。開閉部材57は、閉状態のときには遊技球を第2傾斜転動路62に沿う方向の下流側に向けて案内し、閉状態から開状態に変化すると、開閉部材57の上に乗っていた遊技球は高い確率で第2大入賞口35a内に落下する。 The opening/closing driving means 71 is constituted by an electromagnetic solenoid, and as shown in FIG. 4, the driving iron core 71a and the rear end side of the opening/closing member 57 are connected by a driving connecting means 74. When the opening/closing drive means 71 is OFF, the opening/closing member 57 protrudes forward from the board surface of the game board 15 to close the second grand prize opening 35a (closed state), as shown by solid lines in FIGS. 3 to 5. When the opening/closing drive means 71 is turned ON, the opening/closing member 57 slides backward via the drive connecting means 74 to open the second big prize opening 35a (open state). When the opening/closing member 57 is in the closed state, it guides the game ball toward the downstream side in the direction along the second inclined rolling path 62, and when it changes from the closed state to the open state, the game ball riding on the opening/closing member 57 is guided. The ball falls into the second grand prize opening 35a with a high probability.

なお、図6は、開閉部材57が開状態から閉状態に変化する際に、その開閉部材57の前端と前壁67と下流端側の側壁69bとの3点で遊技球を噛んでしまった状態を示している。このように第2大入賞口35aの下流端側における3点での球噛みは、それより上流側の2点での球噛みと比較してより強固であり、球の自重や後続の球との接触によっては解消されない場合が多い。 In addition, FIG. 6 shows that when the opening/closing member 57 changes from the open state to the closed state, the game ball is bitten at three points: the front end of the opening/closing member 57, the front wall 67, and the downstream end side wall 69b. Indicates the condition. In this way, the ball biting at the three points on the downstream end side of the second big prize opening 35a is stronger than the ball biting at the two points on the upstream side, and the ball's own weight and the following balls In many cases, the problem cannot be resolved by contact with others.

また液晶表示手段41は、例えば第1,第2特別図柄表示手段39,40による第1,第2特別図柄の変動表示と並行して演出図柄80を変動表示可能である他、第1,第2特別保留個数を示す第1,第2保留画像X1~X4,Y1~Y4,変動中保留画像Z等の各種画像を表示可能となっている。 Further, the liquid crystal display means 41 is capable of variably displaying the performance symbol 80 in parallel with the variably displaying of the first and second special symbols by the first and second special symbol display means 39 and 40, for example. 2. Various images such as first and second pending images X1 to X4, Y1 to Y4 indicating the number of special pending items, and a variable pending image Z can be displayed.

ここで演出図柄80は、数字図柄その他の複数個の図柄で構成される図柄列を複数(ここでは左右方向に3つ)備えており、またそれら各図柄列を構成する各図柄は、図2に示すように、例えば1~8等の数字、その他で構成される図柄本体部80aと、この図柄本体部80aに付随するキャラクタその他の装飾部80bとの結合で構成されている。なお演出図柄80は、拡大又は縮小、表示位置の変更、装飾部80bの消去等、表示態様を任意に変化させることが可能である。 Here, the production pattern 80 includes a plurality of pattern rows (three in the left and right direction in this case) each consisting of a number pattern and a plurality of other patterns, and each pattern constituting each of the pattern rows is shown in FIG. As shown in FIG. 2, it is composed of a symbol main body 80a made up of numbers such as 1 to 8, etc., and a decorative portion 80b such as characters attached to the symbol main body 80a. Note that the display mode of the effect pattern 80 can be arbitrarily changed by enlarging or reducing, changing the display position, erasing the decoration part 80b, etc.

演出図柄80は、例えば第1,第2特別図柄の変動開始と略同時に所定の変動パターンに従って図柄列毎に縦スクロール等による変動を開始すると共に、所定の有効ライン上の停止図柄が所定態様となるように例えば第1,第2特別図柄の変動停止と略同時に最終停止する。なお演出図柄80では、例えば有効ライン上の全ての停止図柄が同じ場合が大当り演出態様、それ以外が小当り演出態様又ははずれ演出態様となっており、第1,第2特別図柄が大当り態様、小当り態様、はずれ態様となる場合には第1,第2特別図柄は大当り演出態様、小当り演出態様、はずれ演出態様となる。 For example, the performance symbols 80 start to fluctuate by vertical scrolling or the like for each symbol row in accordance with a predetermined variation pattern almost simultaneously with the start of variation of the first and second special symbols, and the symbols stopped on a predetermined effective line change in a predetermined manner. For example, the final stop is made approximately at the same time as the first and second special symbols stop changing. In addition, in the production pattern 80, for example, when all the stop symbols on the active line are the same, it is a jackpot production mode, otherwise it is a small hit production mode or a miss production mode, and the first and second special symbols are a jackpot production mode, In the case of a small hit mode or a loss mode, the first and second special symbols become a jackpot presentation mode, a small win presentation mode, or a loss presentation mode.

また第1,第2保留画像X1~X4,Y1~Y4,変動中保留画像Zに関しては、第1,第2特別図柄始動手段32,33が遊技球を検出することに基づいて第1,第2特別保留個数が増加した場合に、第1,第2保留画像X1~,Y1~を液晶表示手段41上に1個追加表示し、また第1,第2特別図柄表示手段39,40による第1,第2特別図柄の新たな変動が開始することに基づいて第1,第2特別保留個数が減少した場合に、例えば変動中保留画像Zを消去し、第1,第2保留画像X1~,Y1~を待ち行列の前側(例えば画面右側)に向けて1個分ずつシフトすると共に、押し出された先頭の第1,第2保留画像X1,Y1を例えば所定位置まで移動させて新たな変動中保留画像Zに変化させるようになっている。 Regarding the first and second pending images X1 to X4, Y1 to Y4, and the fluctuating pending image Z, the first and second special symbol starting means 32 and 33 detect the game ball. 2. When the number of special reserved images increases, one additional first and second reserved image X1~, Y1~ is displayed on the liquid crystal display means 41, and the first and second special symbol display means 39, 40 display the first and second reserved images When the first and second special pending numbers decrease based on the start of a new variation of the first and second special symbols, for example, the pending image Z during variation is deleted and the first and second pending images X1 to , Y1 ~ toward the front side of the queue (for example, to the right side of the screen) one by one, and move the first and second held images X1 and Y1 at the top, which have been pushed out, to a predetermined position, for example, to create a new change. It is designed to change to a medium-holding image Z.

図7は本パチンコ機の制御系のブロック図である。図7において、81は主制御基板、82は演出制御基板で、これら各制御基板81,82は、遊技盤15に装着された中央表示枠ユニット21、その他の複数個の遊技部品を裏側から一括して覆う裏カバーの裏側等、前枠4及び遊技盤15を含む遊技機本体1の裏側の適宜箇所に着脱自在に装着された基板ケースに夫々収納されている。なお、この図7のブロック図では、主制御基板81、演出制御基板82以外の基板については省略している。 FIG. 7 is a block diagram of the control system of this pachinko machine. In FIG. 7, 81 is a main control board, 82 is an effect control board, and these control boards 81 and 82 collectively control the central display frame unit 21 attached to the game board 15 and a plurality of other game components from the back side. They are each housed in a board case that is detachably attached to an appropriate location on the back side of the game machine main body 1 including the front frame 4 and the game board 15, such as the back side of the back cover that covers the board. In addition, in the block diagram of this FIG. 7, boards other than the main control board 81 and the performance control board 82 are omitted.

主制御基板81は、遊技動作を統括的に制御するもので、CPU,ROM,RAM等により構成される普通乱数作成処理手段91、普通始動口チェック処理手段92、普通乱数記憶手段93、普通図柄処理手段94、普通図柄表示制御手段95、普通利益状態発生手段96、特別乱数作成処理手段97、特別始動口チェック処理手段98、特別乱数記憶手段99、特別図柄処理手段100、特別図柄表示制御手段101、特別利益状態発生手段102、特別遊技状態発生手段103、制御コマンド送信手段104等を備えている。 The main control board 81 controls gaming operations in an integrated manner, and includes a normal random number creation processing means 91, a normal starting opening check processing means 92, a normal random number storage means 93, and a normal symbol, which are composed of a CPU, ROM, RAM, etc. Processing means 94, normal symbol display control means 95, ordinary profit state generation means 96, special random number creation processing means 97, special starting opening check processing means 98, special random number storage means 99, special symbol processing means 100, special symbol display control means 101, special profit state generating means 102, special game state generating means 103, control command transmitting means 104, and the like.

普通乱数作成処理手段91は、変動後の普通図柄を当り態様とするか否かの判定に用いる当り判定乱数等を所定時間毎に繰り返し発生するように構成されている。普通始動口チェック処理手段92は、普通図柄始動手段31による遊技球の検出に基づく処理を行うもので、普通図柄始動手段31が遊技球を検出することに基づいて、普通乱数作成処理手段91で作成された当り判定乱数値等の普通乱数情報を取得し、その普通乱数情報を予め定められた上限保留個数(例えば4個)を限度として先入れ先出し式の普通乱数記憶手段93に記憶させるように構成されている。 The normal random number generation processing means 91 is configured to repeatedly generate a hit determination random number etc. at predetermined time intervals, which is used to determine whether or not the changed normal symbol is to be used as a winning pattern. The normal starting hole check processing means 92 performs processing based on the detection of a game ball by the normal symbol starting means 31, and the normal random number creation processing means 91 performs processing based on the detection of a gaming ball by the normal symbol starting means 31. It is configured to acquire normal random number information such as the generated hit determination random number value, and to store the normal random number information in a first-in, first-out type normal random number storage means 93 up to a predetermined upper limit number of reservations (for example, 4 pieces). has been done.

普通図柄処理手段94は、普通図柄の変動表示に関する処理を行うもので、普通図柄表示手段37が変動表示可能な状態となり且つ普通乱数記憶手段93に1個以上の普通乱数情報が記憶されていること(普通保留個数が1以上であること)を条件に、普通乱数記憶手段93に記憶されている普通乱数情報の待ち行列の先頭から当り判定乱数値を取り出し、その当り判定乱数値が予め定められた当り判定値と一致するか否かに応じて当り/はずれの判定を行い、その当り/はずれの判定結果に基づいて普通図柄の変動後の停止図柄の種類を選択すると共に普通図柄の変動時間を選択するように構成されている。 The normal symbol processing means 94 performs processing related to the variable display of normal symbols, and the normal symbol display means 37 is in a state where it can be displayed in a variable manner, and the ordinary random number storage means 93 stores one or more pieces of ordinary random number information. On the condition that (the number of normally reserved items is 1 or more), a random value for determining a hit is taken from the head of the queue of ordinary random number information stored in the ordinary random number storage means 93, and the random value for determining a hit is determined in advance. A hit/miss judgment is made depending on whether or not it matches the hit/miss judgment value, and based on the hit/miss judgment result, the type of stop symbol after the change in the normal symbol is selected, and the change in the normal symbol is made. Configured to select time.

なお本実施形態では、後述する特別遊技状態中(時短状態中)の当り確率(例えば1/1.3)がそれ以外の通常遊技状態中の当り確率(例えば1/10)よりも高く設定され、また特別遊技状態中における変動時間(例えば2.7秒)が通常遊技状態中における変動時間(例えば27秒)よりも短くなるように設定されている。 In this embodiment, the winning probability (for example, 1/1.3) during the special gaming state (during the time saving state), which will be described later, is set higher than the winning probability (for example, 1/10) during the other normal gaming states. Also, the fluctuation time during the special game state (for example, 2.7 seconds) is set to be shorter than the fluctuation time during the normal game state (for example, 27 seconds).

普通図柄表示制御手段95は、普通図柄処理手段94による普通図柄処理に基づいて普通図柄表示手段37の表示制御を行うもので、普通図柄表示手段37が変動表示可能な状態となり且つ普通乱数記憶手段93に1個以上の普通乱数情報が記憶されていること(普通保留個数が1以上であること)を条件に普通図柄表示手段37による普通図柄の変動を開始させ、普通図柄処理手段94で選択された変動時間が経過することに基づいて、同じく普通図柄処理手段94で選択された停止図柄で普通図柄の変動を停止させるようになっている。 The normal symbol display control means 95 controls the display of the ordinary symbol display means 37 based on the ordinary symbol processing by the ordinary symbol processing means 94, and allows the ordinary symbol display means 37 to be in a state where variable display is possible, and the ordinary random number storage means. On the condition that one or more pieces of ordinary random number information are stored in 93 (the number of ordinary pending pieces is 1 or more), the ordinary symbol display means 37 starts changing the ordinary symbols, and the ordinary symbol processing means 94 selects them. Based on the elapse of the selected variation time, the variation of the normal symbol is stopped at the stop symbol also selected by the normal symbol processing means 94.

普通利益状態発生手段96は、普通図柄処理手段94による当り判定の結果が当りとなることに基づいて普通図柄表示手段37の変動後の停止図柄が当り態様となった場合に、第2特別図柄始動手段33の可動部52が例えば複数種類の開閉パターンの何れかに従って閉状態から開状態に変化する普通利益状態を発生させるようになっている。本実施形態では、通常開閉パターン(例えば0.2s×1回開放)と、この通常開閉パターンよりも開放時間が大となるように設定された延長開閉パターン(例えば2s×3回開放)の2種類の開閉パターンが設定されており、通常遊技状態中は通常開閉パターンが、特別遊技状態中は延長開閉パターンが夫々選択されるようになっている。 The normal profit state generating means 96 generates a second special symbol when the stopped symbol after the fluctuation of the normal symbol display means 37 becomes a winning state based on the result of the hit determination by the normal symbol processing means 94 being a win. The movable part 52 of the starting means 33 is configured to generate a normal profit state in which the movable part 52 changes from a closed state to an open state, for example, according to any one of a plurality of opening/closing patterns. In this embodiment, two opening/closing patterns are used: a normal opening/closing pattern (for example, 0.2 s x 1 opening) and an extended opening/closing pattern (for example, 2 s x 3 openings), which is set to have a longer opening time than the normal opening/closing pattern. Different opening/closing patterns are set, and the normal opening/closing pattern is selected during the normal gaming state, and the extended opening/closing pattern is selected during the special gaming state.

特別乱数作成処理手段97は、大当り/小当り/はずれの判定に用いる大当り判定乱数、特別図柄の変動後の停止図柄等の選択に用いる図柄判定乱数、変動パターンの選択に用いる変動パターン乱数、その他の所定の乱数を繰り返し発生する特別乱数作成処理を行うように構成されている。 The special random number creation processing means 97 generates a jackpot judgment random number used to judge jackpot/small hit/miss, a pattern judgment random number used to select a stop pattern etc. after the change of a special symbol, a fluctuation pattern random number used to select a fluctuation pattern, and others. The system is configured to perform a special random number creation process that repeatedly generates a predetermined random number.

特別始動口チェック処理手段98は、第1,第2特別図柄始動手段32,33への遊技球の入賞に基づく処理を行うもので、第1,第2特別図柄始動手段32,33の何れかに遊技球が入賞することに基づいて、特別乱数作成処理手段97で作成された大当り判定乱数値、大当り図柄乱数値等の第1,第2特別乱数情報を取得し、その第1,第2特別乱数情報を予め定められた上限保留個数(例えば各4個)を限度として特別乱数記憶手段99に記憶させるように構成されている。 The special starting hole check processing means 98 performs processing based on the winning of the game ball to the first and second special symbol starting means 32 and 33, and the special starting hole check processing means 98 performs processing based on winning of the game ball to the first and second special symbol starting means 32 and 33. Based on the game ball winning a prize, first and second special random number information such as a jackpot judgment random number and a jackpot symbol random number created by the special random number creation processing means 97 are acquired, and the first and second special random number information is obtained. The special random number storage means 99 is configured to store special random number information up to a predetermined upper limit number of reservations (for example, 4 each).

特別図柄処理手段100は、第1,第2特別図柄及び演出図柄80の変動表示に関する処理を行うもので、第1,第2特別図柄表示手段39,40が変動表示可能な状態となったときに、第2特別保留個数が1以上であれば第2特別乱数情報の待ち行列から、第1特別保留個数のみが1以上であれば第1特別乱数情報の待ち行列から、先頭の大当り判定乱数値を取り出し、その大当り判定乱数値が予め定められた大当り判定値、小当り判定値と一致するか否かに応じて大当り/小当り/はずれの判定(大当り判定)を行うと共に、その大当り判定結果に応じて、第1,第2特別図柄の停止図柄態様、演出図柄80の変動パターン等を決定するようになっている。 The special symbol processing means 100 performs processing related to the variable display of the first and second special symbols and the production symbol 80, and when the first and second special symbol display means 39, 40 are in a state where they can be displayed in a variable manner. Then, if the number of second special reservations is 1 or more, the first jackpot judgment random number is selected from the queue of second special random number information, and if only the number of first special reservations is 1 or more, the first jackpot judgment random number is selected from the queue of first special random number information. A numerical value is extracted, and a jackpot/small hit/miss judgment (jackpot judgment) is made depending on whether the jackpot judgment random value matches a predetermined jackpot judgment value or small hit judgment value, and the jackpot judgment is performed. Depending on the result, the stopping pattern of the first and second special symbols, the variation pattern of the performance symbol 80, etc. are determined.

なお、本パチンコ機には設定変更機能が搭載されており、電源投入時にホール担当者が所定の設定変更操作を行うことにより、大当り確率、即ち第1,第2特別図柄が大当り態様となる確率を複数段階(ここでは設定1~6の6段階)に変更可能となっている。本パチンコ機では、設定1~設定6に対応する大当り確率は1/319~1/199となっている。また小当り確率は、大当り確率の設定に拘わらず、例えば通常遊技状態中は1/30、特別遊技状態中(時短状態中)は1/8.46となっている。 This pachinko machine is equipped with a setting change function, and by having the hall staff perform a predetermined setting change operation when the power is turned on, the jackpot probability, that is, the probability that the first and second special symbols will be in a jackpot mode, can be changed. can be changed to multiple levels (here, 6 levels, settings 1 to 6). In this pachinko machine, the jackpot probability corresponding to settings 1 to 6 is 1/319 to 1/199. In addition, the small winning probability is, for example, 1/30 during the normal gaming state and 1/8.46 during the special gaming state (during the time saving state), regardless of the setting of the jackpot probability.

第1,第2特別図柄の停止図柄態様は、大当り判定結果が大当り、小当りの場合には、例えば第1,第2特別乱数情報に含まれる大当り図柄乱数値に基づいて第1,第2大当り態様A1~A3(図8(a)),B1,B2(図9(a))、第1,第2小当り態様a1(図8(b)),b1(図9(b))の中から選択され、大当り判定結果がはずれの場合には、例えば新たに取得されたはずれ図柄乱数値に基づいて1又は複数の第1,第2はずれ態様の中から選択される。なお本実施形態では、図8(a),図9(a)に示すように、大当りの場合には、選択された第1,第2大当り態様に対応して、大当り状態における第1大入賞手段34の開放パターンと、その後に発生する特別遊技状態(時短状態)における終了条件(時短回数)とが決まるようになっている。 If the jackpot determination result is a jackpot or a small hit, the stopping pattern mode of the first and second special symbols is determined based on the jackpot symbol random numbers included in the first and second special random number information, for example. Jackpot modes A1 to A3 (Figure 8(a)), B1, B2 (Figure 9(a)), first and second small hit modes a1 (Figure 8(b)), b1 (Figure 9(b)) If the jackpot determination result is a loss, for example, one or more of the first and second loss modes are selected based on the newly acquired loss pattern random number value. In this embodiment, as shown in FIGS. 8(a) and 9(a), in the case of a jackpot, the first jackpot in the jackpot state is determined according to the selected first and second jackpot modes. The opening pattern of the means 34 and the ending condition (number of time saving times) in the special game state (time saving state) that occurs thereafter are determined.

特別図柄表示制御手段101は、第1,第2特別図柄表示手段39,40の表示制御を行うもので、特別図柄処理手段100による特別図柄処理に基づいて、第1特別図柄表示手段39による第1特別図柄の変動又は第2特別図柄表示手段40による第2特別図柄の変動を開始させると共に、選択された変動パターンに対応する変動時間が経過することに基づいて、選択された停止図柄で第1,第2特別図柄の変動を停止させるようになっている。 The special symbol display control means 101 controls the display of the first and second special symbol display means 39 and 40, and based on the special symbol processing by the special symbol processing means 100, the special symbol display control means 101 controls the display of the first special symbol display means 39, At the same time as starting the variation of the first special symbol or the variation of the second special symbol by the second special symbol display means 40, the selected stop symbol is displayed based on the elapse of the variation time corresponding to the selected variation pattern. The fluctuation of the first and second special symbols is stopped.

特別利益状態発生手段102は、遊技者に有利な特別利益状態を発生させるためのもので、特別図柄処理手段100による大当り判定結果が大当りとなり、第1,第2特別図柄の変動後の停止図柄が大当り態様となった場合には、大当り状態発生手段102aにより、第1大入賞手段34を所定の大当り開放パターン(図8(a),図9(a))の何れかに従って開放する大当り状態を発生させ、特別図柄処理手段100による大当り判定結果が小当りとなり、第1,第2特別図柄の変動後の停止図柄が小当り態様となった場合(所定遊技開始条件が成立した場合)には、小当り状態発生手段(開閉制御手段)102bにより、第2大入賞手段35を所定の小当り開放パターン(図8(b),図9(b))の何れかに従って開放する小当り状態を発生させるように構成されている。 The special profit state generating means 102 is for generating a special profit state advantageous to the player, and the jackpot determination result by the special symbol processing means 100 is a jackpot, and the stop symbol after the first and second special symbols change. When it becomes a jackpot mode, the jackpot state in which the jackpot state generation means 102a releases the first jackpot winning means 34 according to any of the predetermined jackpot release patterns (FIG. 8(a), FIG. 9(a)) is generated, the jackpot determination result by the special symbol processing means 100 becomes a small hit, and the stopped symbols after the fluctuation of the first and second special symbols become a small win (when the predetermined game start condition is established). is a small winning state in which the small winning state generating means (opening/closing control means) 102b opens the second large winning means 35 according to any of the predetermined small winning opening patterns (FIG. 8(b), FIG. 9(b)). is configured to generate.

本パチンコ機の大当り開放パターンは、第1大入賞手段34を開放してから所定時間(例えば28秒)経過するかそれまでに所定個数(例えば9個)の遊技球が入賞することを条件に閉鎖する動作を所定ラウンド数行うように構成されており、第1特別図柄が大当り態様となった場合の大当り状態では、図8(a)に示すように6Rの大当り開放パターンが用いられ、第2特別図柄が大当り態様となった場合の大当り状態では、図9(a)に示すように10Rの大当り開放パターンが用いられるようになっている。 The jackpot opening pattern of this pachinko machine is based on the condition that a predetermined number of game balls (for example, 9 balls) win a prize either after a predetermined period of time (for example, 28 seconds) has elapsed since the first jackpot winning means 34 was released or by then. It is configured to perform a closing action a predetermined number of rounds, and in a jackpot state when the first special symbol becomes a jackpot mode, a jackpot opening pattern of 6R is used as shown in FIG. In the jackpot state when the 2 special symbols are in the jackpot mode, a jackpot opening pattern of 10R is used as shown in FIG. 9(a).

また本パチンコ機の小当り開放パターンは、α、βの2種類設けられており、第1特別図柄表示手段39が小当り態様a1となった場合の小当り状態では、図8(b)に示すように小当り開放パターンαが用いられ、第2特別図柄表示手段40が小当り態様b1となった場合の小当り状態では、図9(b)に示すように小当り開放パターンβが用いられるようになっている。 In addition, the pachinko machine has two types of small win release patterns, α and β, and in the small win state when the first special symbol display means 39 is in the small win mode a1, the pattern shown in FIG. 8(b) As shown in FIG. 9(b), the small hit opening pattern α is used, and in the small winning state when the second special symbol display means 40 is in the small winning mode b1, the small winning opening pattern β is used as shown in FIG. 9(b). It is now possible to

図10は、小当り開放パターンα,βにおける開閉部材57の開閉動作を示したものである。図10(a)に示す小当り開放パターンαでは、開閉部材57が1回開放し、その開放時間は1.5sとなっている。遊技機規則では、小当り状態における大入賞口の開放時間は最大1.8sに制限されており、その1.8sの開放時間には、開閉駆動手段71がOFFになってから開閉部材57が実際に閉鎖するまでの時間も含まれるため、その分を考慮して、開放時間を1.8sよりも短い1.5sとしている。なお、この小当り開放パターンαによる第2大入賞手段35の開放中、振り分け手段60はその殆どの期間で非特定案内状態となり、仮に入賞しても特定領域59a側に案内される可能性は実質0となるように設定されている。 FIG. 10 shows the opening/closing operation of the opening/closing member 57 in the small hit opening patterns α and β. In the small hit opening pattern α shown in FIG. 10(a), the opening/closing member 57 opens once, and the opening time is 1.5 seconds. According to the gaming machine regulations, the opening time of the big prize opening in the small winning state is limited to a maximum of 1.8 seconds, and during the opening time of 1.8 seconds, the opening/closing member 57 is turned off after the opening/closing drive means 71 is turned OFF. The opening time is set to 1.5 s, which is shorter than 1.8 s, in consideration of the time required to actually close the door. In addition, while the second big prize winning means 35 is being opened by this small winning opening pattern α, the sorting means 60 is in a non-specific guidance state for most of the period, and even if you win, there is no possibility that you will be guided to the specific area 59a side. It is set to be essentially 0.

一方、図10(b)に示す小当り開放パターンβでは、入賞個数が10個(所定上限個数の一例)に達するまで、開閉部材57の50ms(開状態の継続時間の一例)の開放を500ms間隔で10回、更に開閉部材57の50msの開放を200ms間隔で4回の計14回(所定上限回数の一例)の連続開閉動作を実行するようになっている。この場合の開放時間の合計は最大0.7sで、遊技規則の制限値である1.8sよりも短いが、これも開閉駆動手段71がOFFになってから開閉部材57が実際に閉鎖するまでの時間を考慮したものである。なお、この小当り開放パターンβによる第2大入賞手段35の開放中、振り分け手段60はその殆どの期間で特定案内状態となり、入賞した遊技球はほぼ確実に特定領域59a側に案内されるように設定されている。 On the other hand, in the small winning opening pattern β shown in FIG. 10(b), the opening/closing member 57 is opened for 50 ms (an example of the duration of the open state) for 500 ms until the number of winnings reaches 10 (an example of the predetermined upper limit number). The continuous opening/closing operation is performed 10 times at intervals, and further, the opening/closing member 57 is opened for 50 ms four times at 200 ms intervals, for a total of 14 times (an example of the predetermined upper limit number of times). The total opening time in this case is a maximum of 0.7 seconds, which is shorter than the limit value of 1.8 seconds in the game rules, but this is also from when the opening/closing drive means 71 is turned off to when the opening/closing member 57 actually closes. This takes into account the amount of time required. In addition, while the second big prize winning means 35 is being released by this small winning opening pattern β, the sorting means 60 is in the specific guidance state for most of the period, so that the winning game ball is almost certainly guided to the specific area 59a side. is set to .

ここで、この小当り開放パターンβにおいて、閉状態の継続時間を、開放回数10回まで(切替条件成立前)とそれ以降(切替条件成立後)とで異ならせ、後者(200ms)を前者(500ms)よりも短くしたのは、最終の開放動作後における3点での球噛みの発生を防止するためである。即ち、最終の開放動作となる可能性が高い11回目以降の開放動作についてはその直前の閉状態の継続時間を短くすることにより、最終の開放動作の直前に開閉部材57上に到達した遊技球が、最終の開放動作の開始時までに開閉部材57の下流端側に達する可能性を低くすることができ、連続開閉動作の最終の開放動作後における、開閉部材57の前端、第2大入賞口35aの前壁67、第2大入賞口35aの側壁69bの3点での球噛みの発生を効果的に防止することが可能である。 Here, in this small hit opening pattern β, the duration of the closed state is different between the number of openings up to 10 times (before the switching condition is established) and after that (after the switching condition is established), and the latter (200 ms) is set differently for the former ( The reason why the time is set shorter than 500 ms is to prevent the occurrence of ball biting at three points after the final opening operation. In other words, for the 11th and subsequent opening operations that are likely to be the final opening operation, by shortening the duration of the immediately preceding closed state, the game ball that has reached the opening/closing member 57 immediately before the final opening operation can be However, the possibility of reaching the downstream end of the opening/closing member 57 by the start of the final opening operation can be reduced, and the front end of the opening/closing member 57 after the final opening operation of the continuous opening/closing operation, the second grand prize. It is possible to effectively prevent ball biting from occurring at three points: the front wall 67 of the opening 35a and the side wall 69b of the second big winning opening 35a.

なお、開放回数10回まで(切替条件成立前)の閉状態の継続時間を500msとしたのは、開閉部材57が1回開放する毎に平均1個の遊技球が入賞するように設定するためである。即ち、開閉部材57が1回開放する毎に平均1個の遊技球を入賞させるためには、その直前の閉状態中に平均1個の遊技球が開閉部材57の上に乗るようにする必要があるから、その閉状態の継続時間を発射手段による発射間隔である0.6sに近い500msとしたものである。 The duration of the closed state up to 10 times of opening (before the switching condition is established) is set to 500 ms in order to set an average of 1 game ball to win each time the opening/closing member 57 opens once. It is. That is, in order to win an average of one game ball each time the opening/closing member 57 opens, it is necessary to ensure that an average of one game ball rides on the opening/closing member 57 during the immediately previous closed state. Therefore, the duration of the closed state is set to 500 ms, which is close to 0.6 s, which is the firing interval of the firing means.

もちろん、開放回数10回まで(切替条件成立前)の閉状態の継続時間は、発射間隔に合わせて600msに設定してもよいし、それに近い他の値に設定してもよい。また、発射間隔が異なればそれに応じた値とすることが望ましい。ここで、閉状態の継続時間が短すぎると空振り(開閉部材57の上に球が乗らず、その直後の開放時に1個も入賞しない)が増えるため、開放回数を増やす必要があるが、上述したように遊技機規則により開放時間の上限が決められているため、余裕は少ない。従って本実施形態では、例えば全ての閉状態の継続時間を一律200msとはせず、開放回数10回まで(切替条件成立前)の閉状態の継続時間は空振りの少ない500msとしている。また逆に、閉状態の継続時間が長すぎると、入賞を逃す無駄球が増えたり、オーバー入賞(所定上限個数である10個を超える入賞)が増えたりといった問題が生じる可能性がある。 Of course, the duration of the closed state up to 10 times of opening (before the switching condition is satisfied) may be set to 600 ms in accordance with the firing interval, or may be set to another value close to that. Furthermore, if the firing interval differs, it is desirable to set the value accordingly. Here, if the duration of the closed state is too short, the number of missed shots (the ball does not land on the opening/closing member 57 and no ball wins when it is opened immediately after that) increases, so it is necessary to increase the number of openings, but as mentioned above, As mentioned above, the upper limit of opening time is determined by gaming machine regulations, so there is little leeway. Therefore, in this embodiment, for example, the duration of all closed states is not uniformly set to 200 ms, but the duration of the closed state up to 10 times of opening (before the switching condition is satisfied) is set to 500 ms, which is less likely to miss. On the other hand, if the duration of the closed state is too long, problems may occur, such as an increase in the number of wasted balls that miss winnings, or an increase in over-winning balls (winnings exceeding the predetermined upper limit of 10 balls).

また、開放回数10回で切替条件成立としたのは、本実施形態の場合には開放回数11回目以降の開放動作が最終となる可能性が高いからである。即ち本実施形態の場合、14回目よりも前の開放動作が最終となり且つその直後に球噛みが発生する状況というのは、10個目が入賞したにも拘わらず、その遊技球が遊技球検出手段58に検出されるよりも前に次の開放動作が開始し、オーバー入賞となる11個目の遊技球が球噛みしてしまう場合に限られる。14回目よりも前の開放動作後に10個目までの入賞球が球噛みをした場合には、必ず次の開放動作が行われ、球噛みは解消されるからである。従って本実施形態では、10個目が入賞する可能性が高い開放動作のうち最も早い開放動作、即ち10回目の開放動作までは閉状態の継続時間を500msとし、10回目の開放動作後(切替条件成立後)は閉状態の継続時間を200msへと短縮している。なお本実施形態の場合、切替条件成立のための開放回数を11回、12回と増やせば、それだけ500ms閉鎖後の開放動作が最終となる可能性、即ち3点での球噛み発生の可能性が高くなる。もちろんこの切替条件は、各種条件が異なれば最適な値も異なってくるため、開放回数10回に限定されるものではない。 Furthermore, the reason why the switching condition is satisfied when the number of openings is 10 is that in the case of this embodiment, there is a high possibility that the opening operation after the 11th opening will be the final opening operation. In other words, in the case of this embodiment, a situation where the opening operation before the 14th time becomes the final one and ball biting occurs immediately after that means that even though the 10th ball has won, the game ball is not detected. This is limited to the case where the next opening operation starts before being detected by the means 58 and the 11th game ball, which is over-winning, is bitten. This is because if the winning balls up to the 10th ball are bitten after the 14th or earlier opening operation, the next opening operation is always performed and the ball biting is resolved. Therefore, in this embodiment, the duration of the closed state is set to 500 ms until the earliest opening operation among the opening operations with a high possibility of winning the 10th prize, that is, the 10th opening operation, and after the 10th opening operation (switching (after the condition is satisfied), the duration of the closed state is shortened to 200 ms. In the case of this embodiment, if the number of openings for establishing the switching condition is increased to 11 or 12, there is a higher possibility that the opening operation after closing for 500ms will be the final one, that is, there is a higher possibility that ball biting will occur at three points. becomes higher. Of course, this switching condition is not limited to the number of openings of 10, since the optimum value will vary depending on various conditions.

また、開放動作の上限繰り返し数(所定上限回数)を14回としたのは、所定上限個数である10個の入賞を高い確率で達成させるべく、一定の余裕を設けたものである。従って、この所定上限回数は14回に限られるものではなく、例えば開放時間が遊技機規則の上限値内となる範囲で適度に大きな値とすることが望ましい。 Furthermore, the reason why the upper limit number of repetitions of the opening operation (predetermined upper limit number of times) is set to 14 is to provide a certain margin in order to achieve the predetermined upper limit number of 10 prizes with a high probability. Therefore, this predetermined upper limit number of times is not limited to 14 times, but is desirably set to a suitably large value, for example, within the range where the open time is within the upper limit value of the gaming machine regulations.

なお本実施形態の場合、10回目の開放動作後(切替条件成立後)に閉状態の継続時間を短縮することで、入賞した遊技球が遊技球検出手段58に検出されるまでの間に次の開放動作が開始される可能性が高くなり、それによってオーバー入賞の可能性も若干高くなるという問題があるが、発射間隔は一定(0.6s)であるため、オーバー入賞となる可能性はそれほど高くなく、影響は軽微である。 In the case of this embodiment, by shortening the duration of the closed state after the 10th opening operation (after the switching condition is satisfied), the next time the winning game ball is detected by the game ball detection means 58. There is a problem that there is a higher possibility that the release operation will start, which increases the possibility of over-winning. However, since the firing interval is constant (0.6 s), the possibility of over-winning is small. It is not very high and the impact is minor.

特別遊技状態発生手段103は、遊技者に有利な特別遊技状態を発生させるためのもので、大当り状態の終了後に、特別遊技状態の一例としての時短状態を所定の確率(ここでは100%)で発生させ、次の大当り状態が発生するか、第1,第2特別図柄が所定回数変動したとき(所定の時短回数を満たしたとき)に時短状態を終了させるように構成されている。時短状態中は、普通利益状態における第2特別図柄始動手段33の開閉パターンが通常開閉パターン(例えば0.2s×1回開放)から延長開閉パターン(例えば2s×3回開放)に切り換えられる。 The special gaming state generating means 103 is for generating a special gaming state advantageous to the player, and after the end of the jackpot state, it generates a time saving state as an example of the special gaming state with a predetermined probability (100% in this case). The time saving state is terminated when the next jackpot state occurs or when the first and second special symbols fluctuate a predetermined number of times (when a predetermined number of time saving times is satisfied). During the time saving state, the opening/closing pattern of the second special symbol starting means 33 in the normal profit state is switched from the normal opening/closing pattern (for example, 0.2 s x 1 opening) to the extended opening/closing pattern (for example, 2 s x 3 openings).

本実施形態では、大当り状態終了後には100%の確率で時短状態が発生し、時短回数は大当り態様に応じて予め設定されている。例えば第1特別図柄が大当り態様となった場合、図8(a)に示すように大当り態様A1~A3の全てに対して時短状態が発生し、時短回数は夫々1,7,90回に設定されている。ここで、第2特別図柄始動手段33への入賞は4個を上限として保留記憶されるため(第2特別保留個数)、時短回数+4回を上限として時短状態での抽選を受けることができる。従って、時短回数1回の場合は5回の抽選で、時短回数7回の場合は11回の抽選で小当りに当選すれば、ほぼ確実にV入賞させて大当り状態を発生させることができる。なお、本実施形態の時短状態中の小当り確率は1/8.46であり、時短状態中に第2特別図柄が90回変動する可能性は極めて低いため、時短回数90回の場合の時短状態は実質的に次回大当りまでとなる。 In this embodiment, after the jackpot state ends, the time saving state occurs with a 100% probability, and the number of time saving times is preset according to the jackpot mode. For example, when the first special symbol becomes a jackpot mode, a time saving state occurs for all jackpot modes A1 to A3 as shown in FIG. 8(a), and the number of time saving times is set to 1, 7, and 90 times, respectively. has been done. Here, since the winnings in the second special symbol starting means 33 are held and stored with an upper limit of 4 (second special pending number), it is possible to receive a lottery in a time saving state with the upper limit of the number of time saving times + 4 times. Therefore, if you win a small prize in 5 drawings when the number of time reductions is 1, or in 11 drawings when the number of time reductions is 7, you can almost certainly win a V prize and generate a jackpot state. In addition, the small hit probability during the time saving state of this embodiment is 1/8.46, and the possibility that the second special symbol changes 90 times during the time saving state is extremely low. The situation is essentially until the next jackpot.

制御コマンド送信手段104は、所定の制御コマンドを演出制御基板82等の制御基板に送信して制御指令を与えるためのもので、特別図柄処理手段100による特別図柄処理に基づいて、第1,第2特別図柄の変動開始時に、第1,第2特別保留個数の減算を指定する保留減算コマンド、第1,第2演出図柄の変動パターンを指定する変動パターン指定コマンド、第1,第2特別図柄の停止図柄態様を指定する停止図柄態様指定コマンドをこの順序で演出制御基板82側に送信し、第1,第2特別図柄の変動終了時に演出図柄80の変動停止を指示する変動停止指定コマンドを演出制御基板82側に送信する機能、第1,第2特別保留個数が増加したときに第1,第2特別保留個数の加算を指定する保留加算コマンドを演出制御基板82側に送信する機能、特別遊技状態発生手段103による特別遊技状態の発生時及び終了時に特別遊技状態発生コマンド、特別遊技状態終了コマンド等を演出制御基板82側に送信する機能等を備えている。 The control command transmitting means 104 is for transmitting a predetermined control command to a control board such as the production control board 82 to give a control command, and based on the special symbol processing by the special symbol processing means 100, 2. Pending subtraction command that specifies the subtraction of the first and second special pending numbers at the start of the variation of the 2 special symbols, a fluctuation pattern specification command that specifies the variation pattern of the first and second production symbols, and the first and second special symbols. A stop symbol mode designation command that specifies the stop symbol mode is sent to the production control board 82 side in this order, and a fluctuation stop designation command that instructs the variation of the production symbol 80 to stop when the variation of the first and second special symbols is finished is sent. A function of transmitting to the production control board 82 side, a function of transmitting a pending addition command to the production control board 82 side that specifies addition of the first and second special pending numbers when the first and second special pending numbers increase, It has a function of transmitting a special game state generation command, a special game state end command, etc. to the production control board 82 side when the special game state generating means 103 generates and ends the special game state.

演出制御基板82は、液晶表示手段41、音声出力手段111、電飾手段112、可動演出手段42等の各種演出手段を制御するためのもので、図柄変動演出制御手段113、特別保留個数表示制御手段114等を備えている。 The production control board 82 is for controlling various production means such as the liquid crystal display means 41, the audio output means 111, the illumination means 112, the movable production means 42, etc., and controls the symbol variation production control means 113 and the special reserved number display control. It is equipped with means 114 and the like.

図柄変動演出制御手段113は、液晶表示手段41による演出図柄の表示制御及びそれに伴う音声出力手段111、電飾手段112、可動演出手段42等の制御を行うもので、主制御基板81から変動パターン指定コマンドを受信した場合に、指定された変動パターンに基づいて液晶表示手段41による演出図柄80の変動及びそれに伴う音声出力、電飾発光等を開始させると共に、変動停止指定コマンドを受信したときに、停止図柄態様指定コマンドと変動パターン指定コマンドとに基づいて選択された停止図柄態様で演出図柄80の変動を停止させ、またそれに伴う音声出力、電飾発光等を停止させるようになっている。 The symbol variation production control means 113 controls the display of production symbols by the liquid crystal display means 41 and the accompanying sound output means 111, the illumination means 112, the movable production means 42, etc., and controls the variation pattern from the main control board 81. When a specified command is received, the liquid crystal display means 41 starts the variation of the effect pattern 80 based on the specified variation pattern, and the accompanying sound output, illumination, etc. is started, and when a variation stop specification command is received, The variation of the production pattern 80 is stopped in the stop pattern mode selected based on the stop pattern mode designation command and the variation pattern designation command, and the accompanying sound output, illumination, etc. are stopped.

特別保留個数表示制御手段114は、液晶表示手段41への第1,第2特別保留個数の表示制御を行うもので、第1,第2特別保留個数の増減に対応して、第1特別保留個数分(最大4個)の第1保留画像X1~X4と、第2特別保留個数分(最大4個)の第2保留画像Y1~Y4と、変動中の第1,第2特別図柄に対応する変動中保留画像Zとを液晶表示手段41に表示するように構成されている。 The special reservation number display control means 114 controls the display of the first and second special reservation numbers on the liquid crystal display means 41, and displays the first special reservation number in response to an increase or decrease in the first and second special reservation numbers. Corresponds to the first reserved images X1 to X4 for the number of pieces (maximum 4), the second reserved images Y1 to Y4 for the second special reserved number (maximum 4), and the changing first and second special symbols. It is configured to display the pending image Z during fluctuation on the liquid crystal display means 41.

続いて、本パチンコ機における遊技の流れを説明する。本パチンコ機では、特別遊技状態中(時短状態中)以外の通常遊技状態中は、普通図柄始動手段31が遊技球を検出して普通図柄表示手段37が変動し、普通図柄が当り態様となって普通利益状態が発生しても、第2特別図柄の変動を開始させるための第2特別図柄始動手段33の開放時間(通常開放時間)は僅か(例えば0.2秒)であるため、普通図柄始動手段31及び第2特別図柄始動手段33を狙って右打ちをしても第2特別図柄始動手段33への入賞の可能性は極めて低い。一方、非作動式の入賞手段である第1特別図柄始動手段32は入賞の難易度が遊技状態によって変動することがなく、通常遊技状態中であっても安定的な入賞が期待できる。従って、通常遊技状態中からいきなり右流下経路47b側の普通図柄始動手段31及び第2特別図柄始動手段33を狙って右打ちをするのではなく、第1段階としてまずは特別遊技状態(時短状態)を発生させるべく、左打ちをして左流下経路47a側から第1特別図柄始動手段32への入賞を狙うべきである。よって、通常遊技状態中には例えば液晶表示手段41に「←左を狙え」等の画像を表示する等、遊技者を左打ちに誘導するための左打ち誘導報知を行うことが望ましい。 Next, the flow of the game in this pachinko machine will be explained. In this pachinko machine, during the normal game state other than the special game state (during the time saving state), the normal symbol starting means 31 detects the game ball, the normal symbol display means 37 changes, and the normal symbol becomes a winning state. Even if a normal profit state occurs, the opening time (normal opening time) of the second special symbol starting means 33 for starting the fluctuation of the second special symbol is only a short time (for example, 0.2 seconds), so it is normal. Even if you hit the right hand aiming at the symbol starting means 31 and the second special symbol starting means 33, the possibility of winning the second special symbol starting means 33 is extremely low. On the other hand, with the first special symbol starting means 32, which is a non-operating winning means, the difficulty level of winning does not vary depending on the gaming state, and stable winning can be expected even during the normal gaming state. Therefore, instead of suddenly hitting the right hand aiming at the normal symbol starting means 31 and the second special symbol starting means 33 on the right downstream path 47b side from the normal gaming state, the first step is to first enter the special gaming state (time saving state). In order to generate this, you should hit the left hand and aim to enter the first special symbol starting means 32 from the left downstream path 47a side. Therefore, during the normal gaming state, it is desirable to provide left-handed guidance information to guide the player to left-handed batting, such as by displaying an image such as "←Aim to the left" on the liquid crystal display means 41.

遊技者が通常遊技状態中に左打ちをし、その遊技球が左流下経路47aから例えばワープ入口48、ステージ46を経て中央落下部49から第1特別図柄始動手段32に入賞するか、又はステージ46等を経ることなく遊技釘等に案内されて第1特別図柄始動手段32に入賞すると、その遊技球は遊技盤15の裏側に案内される際に遊技球検出手段51で検出され、それによって所定個数(ここでは4個)の賞球が上皿8に払い出されると共に、第1特別図柄表示手段39による第1特別図柄の変動及び液晶表示手段41による演出図柄80の変動が行われる。 The player hits the ball left during the normal gaming state, and the game ball enters the first special symbol starting means 32 from the left downstream path 47a, for example, through the warp entrance 48, the stage 46, and the central falling part 49, or the stage. When a game ball is guided to the first special symbol starting means 32 without passing through a game nail or the like and wins a prize, the game ball is detected by the game ball detection means 51 when guided to the back side of the game board 15, and thereby A predetermined number (four in this case) of prize balls are paid out onto the upper tray 8, and the first special symbol display means 39 changes the first special symbol and the liquid crystal display means 41 changes the performance symbol 80.

その変動後に第1特別図柄が小当り態様で停止した場合には小当り状態が発生し、第2大入賞手段35が小当り開放パターンαで開放する(図8(b),図10(a))。しかしながら、この小当り開放パターンαによる第2大入賞手段35の開放中、振り分け手段60はその殆どの期間で非特定案内状態となるように制御されるため、この小当り開放パターンαでの開放中(例えば1.5s)に第2大入賞手段35に遊技球が入賞しても、その遊技球が特定領域59aに案内される可能性は極めて低く、よってV入賞による大当り状態の発生は期待できない。従って、通常遊技状態中に第1特別図柄が小当り態様となって小当り状態が発生しても、遊技者を右打ちに誘導するための右打ち誘導報知は行わないことが望ましい。なおこの場合、小当り状態の終了後には、遊技者は引き続き左打ちを行う。 If the first special symbol stops in a small winning mode after the fluctuation, a small winning state occurs, and the second large winning means 35 releases the small winning opening pattern α (Fig. 8(b), Fig. 10(a) )). However, while the second big prize winning means 35 is being opened according to this small winning opening pattern α, the distributing means 60 is controlled to be in the non-specific guidance state for most of the period. Even if a game ball wins in the second big winning means 35 during the middle (for example, 1.5 seconds), there is a very low possibility that the game ball will be guided to the specific area 59a, and therefore a jackpot state due to a V win is expected. Can not. Therefore, even if the first special symbol becomes a small winning mode during the normal game state and a small winning state occurs, it is desirable that right-handed driving guidance notification for guiding the player to play right-handed is not performed. In this case, after the small winning state ends, the player continues to hit left-handed.

一方、第1特別図柄が大当り態様となった場合には大当り状態が発生し、例えば大当り態様に拘わらず6Rの大当り開放パターン(図8(a))に従って第1大入賞手段34が開放する。従って、この場合には液晶表示手段41に「右を狙え→」等の画像を表示する等、遊技者を右打ちに誘導するための右打ち誘導報知を行うことが望ましい。そして、遊技者が右打ちをして開放中の第1大入賞手段34に遊技球が入賞すると、入賞1個あたり所定個数(ここでは14個)の賞球が上皿8に払い出されるため、遊技者は大量の賞球を容易に得ることができる。 On the other hand, when the first special symbol becomes a jackpot mode, a jackpot condition occurs, and the first jackpot winning means 34 opens according to the 6R jackpot opening pattern (FIG. 8(a)), regardless of the jackpot mode. Therefore, in this case, it is desirable to display an image such as "Aim to the right →" on the liquid crystal display means 41 to provide right-handed guidance information to guide the player to play right. Then, when the player hits the right hand ball and the game ball lands in the open first prize winning means 34, a predetermined number of prize balls (14 balls in this case) are paid out to the upper tray 8 for each winning ball. The player can easily obtain a large amount of prize balls.

その大当り状態の終了後には、図8(a)に示すように、時短回数1回,7回,90回の時短状態が夫々85%,14.5%,0.5%の確率で発生する。時短状態中は普通図柄が極めて高い確率で当り態様となるため、遊技球が普通図柄始動手段31を通過すれば、普通図柄の変動後に高い確率で普通利益状態が発生し、第2特別図柄始動手段33が長時間(例えば2s×3)開放する。従って、時短状態中は例えば右打ち誘導報知が行われ、遊技者は右打ちをすることにより遊技球を容易に第2特別図柄始動手段33に入賞させることができる。 After the jackpot state ends, as shown in Figure 8(a), time saving states of 1 time, 7 times, and 90 times occur with probabilities of 85%, 14.5%, and 0.5%, respectively. . During the time saving state, the normal symbols will be in a winning state with an extremely high probability, so if the game ball passes through the normal symbol starting means 31, the normal profit state will occur with a high probability after the normal symbol changes, and the second special symbol will start. The means 33 is opened for a long time (for example, 2s×3). Therefore, during the time saving state, for example, a right-handed hit guidance notification is performed, and the player can easily cause the game ball to enter the second special symbol starting means 33 by hitting right.

遊技球が第2特別図柄始動手段33に入賞すると、その遊技球は遊技盤15の裏側に案内される際に遊技球検出手段53で検出され、それによって所定個数(ここでは2個)の賞球が上皿8に払い出されると共に、第2特別図柄表示手段40による第2特別図柄の変動及び液晶表示手段41による演出図柄80の変動が行われる。なお、時短状態中は通常遊技状態中に比べて小当り確率が高くなる(ここでは1/8.46)。また、第2特別図柄始動手段33への入賞は4個を上限として保留記憶されるため(第2特別保留個数)、時短回数+4回を上限として時短状態での抽選を受けることができる。即ち、時短回数1回の時短状態中は、実質的に5回の抽選で1/8.46の小当りを引き当てればよく、また時短回数7回の時短状態中は、実質的に11回の抽選で1/8.46の小当りを引き当てればよい。 When a game ball enters a prize in the second special symbol starting means 33, the game ball is detected by the game ball detection means 53 when guided to the back side of the game board 15, and a predetermined number of prizes (here, two) are thereby awarded. As the balls are paid out onto the upper tray 8, the second special symbol is changed by the second special symbol display means 40, and the performance symbol 80 is varied by the liquid crystal display means 41. It should be noted that during the time saving state, the small winning probability is higher than during the normal gaming state (here, 1/8.46). Moreover, since the winnings in the second special symbol starting means 33 are held and stored with an upper limit of 4 (second special pending number), it is possible to receive a lottery in a time saving state with the upper limit of the number of time saving times + 4 times. In other words, during a time saving state where the number of working hours is reduced once, it is only necessary to draw a small prize of 1/8.46 in 5 draws, and during a time saving state where the number of working hours is reduced to 7 times, it is practically necessary to draw a small prize of 1/8.46 11 times. All you have to do is win a small prize of 1/8.46 in the lottery.

時短状態中に第2特別図柄が小当り態様となった場合は小当り状態が発生し、第2大入賞手段35が小当り開放パターンβで開放する(図9(b))。この小当り開放パターンβでは、図10(b)に示すように、入賞個数が10個(所定上限個数の一例)に達するまで、開閉部材57の50msの開放を500ms間隔で10回、更に開閉部材57の50msの開放を200ms間隔で4回の最大14回(所定上限回数の一例)の連続開閉動作を実行するようになっている。このように、小当り開放パターンβにおいては、第2大入賞手段35の開放回数が10回に達した後(切替条件成立後)の閉状態の継続時間(ここでは200ms)を、それまでの閉状態の継続時間(ここでは500ms)よりも短くしているため、上述した理由により、最終の開放動作の直前に開閉部材57上に到達した遊技球が、最終の開放動作の開始時までに開閉部材57の下流端側に達する可能性を低くすることができ、連続開閉動作の最終の開放動作後における、開閉部材57の前端、第2大入賞口35aの前壁67、第2大入賞口35aの側壁69bの3点での球噛みの発生を効果的に防止することが可能である。 If the second special symbol becomes a small winning mode during the time saving state, a small winning state occurs, and the second large winning means 35 releases the small winning opening pattern β (FIG. 9(b)). In this small winning opening pattern β, as shown in FIG. 10(b), the opening/closing member 57 is opened for 50 ms 10 times at 500 ms intervals, and then opened/closed 10 times at 500 ms intervals until the number of winnings reaches 10 (an example of the predetermined upper limit number). The member 57 is opened for 50 ms four times at intervals of 200 ms, and a maximum of 14 times (an example of a predetermined upper limit number of times) are performed in a continuous opening/closing operation. In this way, in the small winning opening pattern β, the duration of the closed state (here, 200 ms) after the number of openings of the second big prize means 35 reaches 10 (after the switching condition is satisfied) is Since the duration time of the closed state is set shorter than the duration of the closed state (500 ms in this case), for the reason mentioned above, the game ball that reaches the opening/closing member 57 immediately before the final opening operation will be delayed by the time the final opening operation starts. It is possible to reduce the possibility of reaching the downstream end side of the opening/closing member 57, and the front end of the opening/closing member 57, the front wall 67 of the second grand prize opening 35a, and the second grand prize after the final opening operation of the continuous opening/closing operation. It is possible to effectively prevent ball biting from occurring at three points on the side wall 69b of the mouth 35a.

なお、この小当り開放パターンβによる第2大入賞手段35の開放中、振り分け手段60はその殆どの期間で特定案内状態となり、入賞した遊技球はほぼ確実に特定領域59a側に案内されるように設定されている。第2大入賞手段35に遊技球が入賞すると、入賞1個あたり所定個数(ここでは3個)の賞球が上皿8に払い出される。また、第2大入賞手段35に入賞した遊技球が振り分け手段60により特定領域59a側に案内されると(V入賞)、大当り状態が発生し、例えば10Rの大当り開放パターン(図9(a))に従って第1大入賞手段34が開放する。もちろん、時短状態中に第2特別図柄が大当り態様となった場合も大当り状態が発生する。そして、その大当り状態の終了後には、図9(a)に示すように、時短回数7回,90回の時短状態が夫々90%,10%の確率で発生する。 In addition, while the second big prize winning means 35 is being released by this small winning opening pattern β, the sorting means 60 is in the specific guidance state for most of the period, so that the winning game ball is almost certainly guided to the specific area 59a side. is set to . When game balls win in the second big winning means 35, a predetermined number of prize balls (three in this case) are paid out to the upper tray 8 for each winning ball. Further, when the game ball that has won the second big winning means 35 is guided to the specific area 59a side by the sorting means 60 (V winning), a jackpot state occurs, and for example, a jackpot release pattern of 10R (see FIG. 9(a) ), the first grand prize winning means 34 is opened. Of course, a jackpot state also occurs when the second special symbol becomes a jackpot mode during the time saving state. After the jackpot state ends, as shown in FIG. 9(a), time saving states of 7 and 90 time saving times occur with probabilities of 90% and 10%, respectively.

以上、本発明の実施形態について詳述したが、本発明はこれらの実施形態に限定されるものではなく、本発明の趣旨を逸脱しない範囲で種々の変更が可能である。例えば実施形態では、小当り状態の開始後の第2大入賞手段35の入賞個数が10個に達することによって切替条件成立とし、その後の閉状態の継続時間をそれまでよりも短くするように構成したが、切替条件はこれに限られるものではなく、例えば小当り状態の開始後における第2大入賞手段35への入賞個数が所定個数(例えば9個)に達することによって切替条件成立としてもよい。 Although the embodiments of the present invention have been described in detail above, the present invention is not limited to these embodiments, and various changes can be made without departing from the spirit of the present invention. For example, in the embodiment, the switching condition is satisfied when the number of winnings of the second big winning means 35 reaches 10 after the start of the small winning state, and the subsequent duration of the closed state is configured to be shorter than before. However, the switching condition is not limited to this, and for example, the switching condition may be satisfied when the number of winnings to the second big winning means 35 reaches a predetermined number (for example, 9) after the start of the small winning state. .

小当り開放パターンβでは、開状態の継続時間を一律50ms、切替条件成立前後の閉状態の継続時間を夫々500ms,200ms、切替条件成立までの開放回数を10回、切替条件成立後の開放回数を4回としたが、これらの各値は機種毎の各種条件に合わせて適宜変更することが可能である。 In the small hit opening pattern β, the duration of the open state is uniformly 50 ms, the duration of the closed state before and after the switching condition is satisfied is 500 ms and 200 ms, respectively, the number of openings until the switching condition is satisfied is 10, and the number of openings after the switching condition is satisfied. 4 times, but each of these values can be changed as appropriate according to various conditions for each model.

本実施形態の第2大入賞手段35では、開閉部材57が前後にスライド移動することにより第2大入賞口35aを開閉するように構成したが、開閉部材は、入賞口を閉鎖する閉状態では遊技球を傾斜転動路の下流側に案内し、閉状態から開状態に変化したとき、開閉部材上に存在する遊技球を入賞口内に落下させることが可能な構成であればよく、例えば開閉部材がその後縁側の横軸廻りに揺動することにより入賞口を開閉する構成としてもよい。 In the second big winning means 35 of this embodiment, the opening/closing member 57 is configured to open and close the second big winning opening 35a by sliding back and forth, but the opening/closing member is not in the closed state where the winning opening is closed. Any configuration is sufficient as long as it is possible to guide the game ball to the downstream side of the inclined rolling path and cause the game ball present on the opening/closing member to fall into the prize opening when the closed state changes to the open state. The winning opening may be opened and closed by the member swinging around the horizontal axis on the rear edge side.

実施形態では、第2大入賞手段35の第2大入賞口35aを第2傾斜転動路62の途中に設けた例を示したが、第2大入賞口35aは傾斜転動路の上流側又は下流側に設けてもよい。即ち、開閉部材57が第2大入賞口35aを閉鎖したとき、その閉状態の開閉部材57と、その上流側及び/又は下流側に隣接する傾斜転動路とで共通の傾斜面を形成するように構成すればよい。 In the embodiment, an example has been shown in which the second big prize opening 35a of the second big winning means 35 is provided in the middle of the second inclined rolling path 62, but the second big winning opening 35a is provided on the upstream side of the inclined rolling path. Alternatively, it may be provided on the downstream side. That is, when the opening/closing member 57 closes the second big prize opening 35a, a common inclined surface is formed by the opening/closing member 57 in the closed state and the inclined rolling path adjacent to the upstream side and/or downstream side thereof. You can configure it like this.

実施形態は本発明をいわゆる1種2種混合タイプのパチンコ機に採用した例を示したが、それ以外のパチンコ機においても、またアレンジボール機、雀球遊技機等の各種の遊技機においても同様に実施することが可能である。 Although the embodiment shows an example in which the present invention is applied to a so-called 1 type and 2 type mixed type pachinko machine, it can also be applied to other pachinko machines and various gaming machines such as an arrangement ball machine and a mahjong ball game machine. It is possible to implement the same.

18 遊技領域
62 第2傾斜転動路(傾斜転動路)
35a 第2大入賞口(入賞口)
57 開閉部材
58 遊技球検出手段
102b 小当り状態発生手段(開閉制御手段)
18 Game area 62 Second inclined rolling path (inclined rolling path)
35a 2nd prize opening (winning opening)
57 Opening/closing member 58 Game ball detection means 102b Small hit state generating means (opening/closing control means)

Claims (1)

遊技領域に向けて遊技球を発射可能な発射手段と、
前記遊技領域内に設けられ且つ遊技球が転動可能な傾斜転動路と、
前記傾斜転動路の上流側、下流側又は途中に設けられた上向き開口状の入賞口と、
前記入賞口を開閉可能な開閉部材と、
前記入賞口に入賞した遊技球を検出する遊技球検出手段と、
前記開閉部材の開閉動作を制御する開閉制御手段とを備え、
前記開閉部材は、前記入賞口を閉鎖する閉状態では遊技球を前記傾斜転動路に沿う方向の下流側に向けて案内し、前記閉状態から開状態に変化したとき、当該開閉部材の上に存在する遊技球を前記入賞口内に落下させることが可能に構成され、
前記開閉制御手段は、所定遊技開始条件が成立した場合に、前記遊技球検出手段による遊技球の検出個数が所定上限個数に達するか、前記開閉部材における前記開状態の回数が所定上限回数に達するまで、前記開閉部材による前記開状態と前記閉状態とを交互に繰り返す連続開閉動作を実行するように構成された
遊技機において、
前記連続開閉動作中における前記閉状態の継続時間を、第1継続時間とそれよりも短い第2継続時間とに切替可能であり、
前記第2継続時間を、前記発射手段により遊技球を連続的に発射する際の発射間隔よりも短い値に設定し、
前記連続開閉動作における切替条件成立後の一又は複数回の前記閉状態の各継続時間を前記第2継続時間とし、前記切替条件成立前の前記閉状態の各継続時間を前記第1継続時間とした
ことを特徴とする遊技機。
a firing means capable of firing a game ball toward a game area;
an inclined rolling path provided within the gaming area and on which a gaming ball can roll;
an upward-opening prize opening provided on the upstream side, downstream side, or in the middle of the inclined rolling path;
an opening/closing member capable of opening and closing the entry prize opening;
A game ball detection means for detecting a game ball that has entered the winning slot;
An opening/closing control means for controlling the opening/closing operation of the opening/closing member,
The opening/closing member guides the game ball toward the downstream side in the direction along the inclined rolling path in the closed state in which the entry prize opening is closed, and when the closed state changes to the open state, the opening/closing member guides the game ball toward the downstream side in the direction along the inclined rolling path. is configured such that a game ball present in the game ball can be dropped into the entered prize hole,
The opening/closing control means is configured such that when a predetermined game start condition is satisfied, the number of game balls detected by the game ball detection means reaches a predetermined upper limit number, or the number of times the opening/closing member is in the open state reaches a predetermined upper limit number. In a gaming machine configured to perform a continuous opening/closing operation in which the opening/closing member alternately repeats the open state and the closed state,
The duration of the closed state during the continuous opening/closing operation can be switched between a first duration and a second duration shorter than that,
setting the second duration time to a value shorter than a firing interval when the game ball is continuously fired by the firing means;
Each duration of the closed state one or more times after the switching condition is satisfied in the continuous opening/closing operation is the second duration time , and each duration of the closed state before the switching condition is satisfied is the first duration time. did
A gaming machine characterized by:
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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015131186A (en) 2015-04-21 2015-07-23 株式会社三共 Game machine
JP2018126409A (en) 2017-02-10 2018-08-16 サミー株式会社 Pinball game machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015131186A (en) 2015-04-21 2015-07-23 株式会社三共 Game machine
JP2018126409A (en) 2017-02-10 2018-08-16 サミー株式会社 Pinball game machine

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