JP7330683B2 - 情報処理装置、情報処理方法及びプログラム - Google Patents

情報処理装置、情報処理方法及びプログラム Download PDF

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Publication number
JP7330683B2
JP7330683B2 JP2018208993A JP2018208993A JP7330683B2 JP 7330683 B2 JP7330683 B2 JP 7330683B2 JP 2018208993 A JP2018208993 A JP 2018208993A JP 2018208993 A JP2018208993 A JP 2018208993A JP 7330683 B2 JP7330683 B2 JP 7330683B2
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Prior art keywords
virtual camera
camera
information processing
virtual
path
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JP2018208993A
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Japanese (ja)
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JP2020077108A (ja
JP2020077108A5 (enExample
Inventor
圭吾 米田
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Canon Inc
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Canon Inc
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Priority to JP2018208993A priority Critical patent/JP7330683B2/ja
Priority to US16/661,382 priority patent/US20200145635A1/en
Publication of JP2020077108A publication Critical patent/JP2020077108A/ja
Publication of JP2020077108A5 publication Critical patent/JP2020077108A5/ja
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    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10—Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106—Processing image signals
    • H04N13/111—Transformation of image signals corresponding to virtual viewpoints, e.g. spatial image interpolation
    • H04N13/117—Transformation of image signals corresponding to virtual viewpoints, e.g. spatial image interpolation the virtual viewpoint locations being selected by the viewers or determined by viewer tracking
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00—Details of television systems
    • H04N5/222—Studio circuitry; Studio devices; Studio equipment
    • H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
    • H04N5/2628—Alteration of picture size, shape, position or orientation, e.g. zooming, rotation, rolling, perspective, translation
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06F—ELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06F—ELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0334—Foot operated pointing devices
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06F—ELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0338—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06F—ELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional [3D], e.g. changing the user viewpoint with respect to the environment or object
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06F—ELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04847—Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10—Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106—Processing image signals
    • H04N13/167—Synchronising or controlling image signals
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20—Image signal generators
    • H04N13/282—Image signal generators for generating image signals corresponding to three or more geometrical viewpoints, e.g. multi-view systems
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41—Structure of client; Structure of client peripherals
    • H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/42204—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/60—Control of cameras or camera modules
    • H—ELECTRICITY
    • H04—ELECTRIC COMMUNICATION TECHNIQUE
    • H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/90—Arrangement of cameras or camera modules, e.g. multiple cameras in TV studios or sports stadiums
    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06F—ELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/048—Indexing scheme relating to G06F3/048
    • G06F2203/04806—Zoom, i.e. interaction techniques or interactors for controlling the zooming operation

Landscapes

  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
JP2018208993A 2018-11-06 2018-11-06 情報処理装置、情報処理方法及びプログラム Active JP7330683B2 (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2018208993A JP7330683B2 (ja) 2018-11-06 2018-11-06 情報処理装置、情報処理方法及びプログラム
US16/661,382 US20200145635A1 (en) 2018-11-06 2019-10-23 Information processing apparatus, information processing method and storage medium

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018208993A JP7330683B2 (ja) 2018-11-06 2018-11-06 情報処理装置、情報処理方法及びプログラム

Publications (3)

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JP2020077108A JP2020077108A (ja) 2020-05-21
JP2020077108A5 JP2020077108A5 (enExample) 2022-01-04
JP7330683B2 true JP7330683B2 (ja) 2023-08-22

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JP (1) JP7330683B2 (enExample)

Families Citing this family (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10600245B1 (en) * 2014-05-28 2020-03-24 Lucasfilm Entertainment Company Ltd. Navigating a virtual environment of a media content item
JP7159057B2 (ja) * 2017-02-10 2022-10-24 パナソニック インテレクチュアル プロパティ コーポレーション オブ アメリカ 自由視点映像生成方法及び自由視点映像生成システム
JP7085816B2 (ja) * 2017-09-26 2022-06-17 キヤノン株式会社 情報処理装置、情報提供装置、制御方法、及びプログラム
JP7170441B2 (ja) 2018-07-12 2022-11-14 キヤノン株式会社 情報処理装置、情報処理方法及びプログラム
JP7661893B2 (ja) * 2019-12-23 2025-04-15 ソニーグループ株式会社 映像生成装置、映像生成方法および映像生成プログラム
JP7451291B2 (ja) 2020-05-14 2024-03-18 キヤノン株式会社 画像処理装置、画像処理方法およびプログラム
JP2022014358A (ja) * 2020-07-06 2022-01-19 キヤノン株式会社 情報処理装置、情報処理装置の制御方法およびプログラム
JP2022032483A (ja) 2020-08-12 2022-02-25 キヤノン株式会社 画像処理装置、画像処理方法、およびプログラム
US11941729B2 (en) 2020-12-11 2024-03-26 Canon Kabushiki Kaisha Image processing apparatus, method for controlling image processing apparatus, and storage medium
US11765333B1 (en) * 2020-12-16 2023-09-19 Apple Inc. Systems and methods for improved transitions in immersive media
JP7716232B2 (ja) * 2021-05-27 2025-07-31 キヤノン株式会社 画像処理装置およびその制御方法、プログラム
US12632155B2 (en) * 2021-06-11 2026-05-19 Microsoft Technology Licensing, Llc Editing techniques for interactive videos
CN113891057A (zh) * 2021-11-18 2022-01-04 北京字节跳动网络技术有限公司 视频的处理方法、装置、电子设备和存储介质
JP2023173577A (ja) * 2022-05-26 2023-12-07 キヤノン株式会社 情報処理装置、情報処理方法、およびプログラム
CN116149537A (zh) * 2022-12-26 2023-05-23 蚂蚁区块链科技(上海)有限公司 基于滑动手势的移动和视角控制的方法、装置和存储介质
EP4443273A1 (en) * 2023-03-31 2024-10-09 Canon Kabushiki Kaisha Display control apparatus, display control method, and program

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JP2015225529A (ja) 2014-05-28 2015-12-14 キヤノン株式会社 情報処理装置、情報処理方法及びプログラム
JP2018112997A (ja) 2017-01-13 2018-07-19 キヤノン株式会社 画像処理装置及びその方法、プログラム、画像処理システム

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JP5614956B2 (ja) * 2009-08-11 2014-10-29 株式会社バンダイナムコゲームス プログラム、画像生成システム
JP6643776B2 (ja) * 2015-06-11 2020-02-12 株式会社バンダイナムコエンターテインメント 端末装置及びプログラム
JP6689694B2 (ja) * 2016-07-13 2020-04-28 株式会社バンダイナムコエンターテインメント シミュレーションシステム及びプログラム
JP6539253B2 (ja) * 2016-12-06 2019-07-03 キヤノン株式会社 情報処理装置、その制御方法、およびプログラム

Patent Citations (2)

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JP2015225529A (ja) 2014-05-28 2015-12-14 キヤノン株式会社 情報処理装置、情報処理方法及びプログラム
JP2018112997A (ja) 2017-01-13 2018-07-19 キヤノン株式会社 画像処理装置及びその方法、プログラム、画像処理システム

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