JP7110464B1 - 情報処理プログラム、情報処理方法および情報処理システム - Google Patents

情報処理プログラム、情報処理方法および情報処理システム Download PDF

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Publication number
JP7110464B1
JP7110464B1 JP2021169124A JP2021169124A JP7110464B1 JP 7110464 B1 JP7110464 B1 JP 7110464B1 JP 2021169124 A JP2021169124 A JP 2021169124A JP 2021169124 A JP2021169124 A JP 2021169124A JP 7110464 B1 JP7110464 B1 JP 7110464B1
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currency
player
stock
screen
furniture
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JP2021169124A
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English (en)
Japanese (ja)
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JP2023059161A (ja
Inventor
龍平 川口
昌聡 西村
輝 内山
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Cygames Inc
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Cygames Inc
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Publication date
Application filed by Cygames Inc filed Critical Cygames Inc
Priority to JP2021169124A priority Critical patent/JP7110464B1/ja
Priority to JP2022115199A priority patent/JP7760466B2/ja
Application granted granted Critical
Publication of JP7110464B1 publication Critical patent/JP7110464B1/ja
Priority to CN202280068461.5A priority patent/CN118159343A/zh
Priority to PCT/JP2022/037883 priority patent/WO2023063315A1/ja
Publication of JP2023059161A publication Critical patent/JP2023059161A/ja
Priority to US18/631,926 priority patent/US20240252931A1/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
JP2021169124A 2021-10-14 2021-10-14 情報処理プログラム、情報処理方法および情報処理システム Active JP7110464B1 (ja)

Priority Applications (5)

Application Number Priority Date Filing Date Title
JP2021169124A JP7110464B1 (ja) 2021-10-14 2021-10-14 情報処理プログラム、情報処理方法および情報処理システム
JP2022115199A JP7760466B2 (ja) 2021-10-14 2022-07-20 情報処理プログラム、情報処理方法および情報処理システム
CN202280068461.5A CN118159343A (zh) 2021-10-14 2022-10-11 信息处理程序、信息处理方法和信息处理系统
PCT/JP2022/037883 WO2023063315A1 (ja) 2021-10-14 2022-10-11 情報処理プログラム、情報処理方法および情報処理システム
US18/631,926 US20240252931A1 (en) 2021-10-14 2024-04-10 Non-transitory computer readable medium, information processing method, and information processing system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2021169124A JP7110464B1 (ja) 2021-10-14 2021-10-14 情報処理プログラム、情報処理方法および情報処理システム

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2022115199A Division JP7760466B2 (ja) 2021-10-14 2022-07-20 情報処理プログラム、情報処理方法および情報処理システム

Publications (2)

Publication Number Publication Date
JP7110464B1 true JP7110464B1 (ja) 2022-08-01
JP2023059161A JP2023059161A (ja) 2023-04-26

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JP2021169124A Active JP7110464B1 (ja) 2021-10-14 2021-10-14 情報処理プログラム、情報処理方法および情報処理システム
JP2022115199A Active JP7760466B2 (ja) 2021-10-14 2022-07-20 情報処理プログラム、情報処理方法および情報処理システム

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JP2022115199A Active JP7760466B2 (ja) 2021-10-14 2022-07-20 情報処理プログラム、情報処理方法および情報処理システム

Country Status (4)

Country Link
US (1) US20240252931A1 (enExample)
JP (2) JP7110464B1 (enExample)
CN (1) CN118159343A (enExample)
WO (1) WO2023063315A1 (enExample)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7688743B1 (ja) * 2024-02-16 2025-06-04 株式会社バンダイ プログラム、提供管理装置、及びゲーム装置
JP7778829B2 (ja) * 2024-02-16 2025-12-02 株式会社バンダイ プログラム、提供管理装置、及びゲーム装置
JP2025147158A (ja) * 2024-03-22 2025-10-06 株式会社バンダイ プログラム、ゲーム装置、及びゲーム要素提供装置

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001300144A (ja) 2000-02-18 2001-10-30 Sony Computer Entertainment Inc エンタテインメントシステム、エンタテインメント装置、記録媒体及びプログラム

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001300144A (ja) 2000-02-18 2001-10-30 Sony Computer Entertainment Inc エンタテインメントシステム、エンタテインメント装置、記録媒体及びプログラム

Non-Patent Citations (2)

* Cited by examiner, † Cited by third party
Title
ソードアート・オンライン-ホロウ・リアリゼーション- ザ・コンプリートガイド ,再版,日本,株式会社KADOKAWA,2017年04月25日,第102頁,ISBN:978-4-04-892345-3
ルーンファクトリー4 スペシャル 公式パーフェクトガイド,初版,日本,株式会社Gzブレイン,2019年07月25日,第20~23頁,ISBN:978-4-04-733421-2

Also Published As

Publication number Publication date
US20240252931A1 (en) 2024-08-01
JP2023059227A (ja) 2023-04-26
JP2023059161A (ja) 2023-04-26
WO2023063315A1 (ja) 2023-04-20
JP7760466B2 (ja) 2025-10-27
CN118159343A (zh) 2024-06-07

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