JP7078991B2 - Pachinko machine - Google Patents

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JP7078991B2
JP7078991B2 JP2018178303A JP2018178303A JP7078991B2 JP 7078991 B2 JP7078991 B2 JP 7078991B2 JP 2018178303 A JP2018178303 A JP 2018178303A JP 2018178303 A JP2018178303 A JP 2018178303A JP 7078991 B2 JP7078991 B2 JP 7078991B2
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decorative body
movable
decorative
movable member
gaming machine
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JP2020048633A (en
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悠 椿谷
忠 稲垣
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株式会社サンセイアールアンドディ
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Description

本発明は、演出用の可動部材を備える遊技機に関する。 The present invention relates to a gaming machine provided with a movable member for directing.

従来、この種の遊技機として、遊技状態に応じて演出を行う可動部材を備えたものが知られている(例えば、特許文献1参照)。 Conventionally, as this type of gaming machine, one provided with a movable member that produces an effect according to a gaming state is known (see, for example, Patent Document 1).

特開2007-268040号公報(図8)JP-A-2007-268040 (Fig. 8)

上述した従来の遊技機においては、従来よりも趣向性の高い可動部材を備えた遊技機の提供が求められていた。 In the above-mentioned conventional gaming machine, it has been required to provide a gaming machine provided with a movable member having a higher taste than the conventional one.

上記目的を達成するためになされた請求項1の発明に係る遊技機は、第1の動作を複数周期に亘って繰り返す第1可動部材と、前記第1の動作と異なる第2の動作を複数周期に亘って繰り返す第2可動部材とを有する可動役物を備え、前記第1可動部材及び前記第2可動部材が、同時に動作している間に接近と離間を繰り返す遊技機であって、同一方向に同一速度で連動回転するようにギヤ連結された1対の第1ギヤと、前記1対の第1ギヤの側面に設けられて、前記第2可動部材の2箇所に回転可能に連結される1対の回転連結部と、前記第1可動部材を直線移動可能に支持するガイド部と、前記第1可動部材に形成され、その直線移動方向と交差する方向に延びる長孔と、前記長孔に係合する係合突部を側面に備える第2ギヤと、を備え、前記第2可動部材と前記1対の第1ギヤとを含んだ平行リンクが形成され、前記第2可動部材は、閉ループ経路上を同一方向に移動し続けるように動作する一方、前記第1可動部材は、往復経路上を移動方向を逆転させて往復移動するように動作し、前記第2ギヤは、前記1対の第1ギヤにギヤ連結されている遊技機である。 The gaming machine according to the invention of claim 1 made to achieve the above object has a first movable member that repeats a first operation over a plurality of cycles, and a plurality of second operations different from the first operation. A gaming machine including a movable accessory having a second movable member that repeats over a cycle, and the first movable member and the second movable member repeatedly approach and separate while simultaneously operating, and are the same. A pair of first gears that are gear-connected so as to interlock and rotate at the same speed in the direction, and a pair of first gears that are rotatably connected to two points of the second movable member provided on the side surface of the pair of first gears. A pair of rotary connecting portions, a guide portion that supports the first movable member so as to be linearly movable, an elongated hole formed in the first movable member and extending in a direction intersecting the linear moving direction, and the length thereof. A parallel link is formed comprising a second gear having an engaging protrusion on the side surface that engages the hole, and the second movable member and the pair of first gears. The first movable member operates so as to continue moving in the same direction on the closed loop path, while the first movable member operates so as to reverse the moving direction on the reciprocating path and reciprocate. It is a gaming machine that is gear-connected to a pair of first gears .

一実施形態に係る遊技機の正面図Front view of a gaming machine according to an embodiment 遊技盤の前面図Front view of the game board 機構枠の正面図Front view of the mechanism frame 可動演出部材が第2位置に配置された状態の機構枠の正面図Front view of the mechanism frame with the movable staging member placed in the second position (A)可動演出部材の正面図、(B)可動演出部材の上面図(A) Front view of the movable effect member, (B) Top view of the movable effect member (A)可動ベースの正面図、(B)機構盤の正面図(A) Front view of movable base, (B) Front view of mechanism board 装飾部材の動作を示す概念図Conceptual diagram showing the operation of decorative members 装飾体の分解斜視図An exploded perspective view of the ornament ケース本体の側断面図Side sectional view of the case body

以下、図1~図9に基づいて一実施形態を説明する。本実施形態の遊技機10は、図1に示した前面枠10Zの後方に、図2に示した遊技盤11を備え、前面枠10Zのガラス窓10Wを通して遊技盤11の遊技領域R1を視認することができる。なお、以下の説明では、遊技機10に前側から向かって右側(図1の右側)を単に「右側」といい、その反対側を単に「左側」ということとする。 Hereinafter, an embodiment will be described with reference to FIGS. 1 to 9. The gaming machine 10 of the present embodiment includes the gaming board 11 shown in FIG. 2 behind the front frame 10Z shown in FIG. 1, and visually recognizes the gaming area R1 of the gaming board 11 through the glass window 10W of the front frame 10Z. be able to. In the following description, the right side (right side in FIG. 1) of the gaming machine 10 from the front side is simply referred to as “right side”, and the opposite side is simply referred to as “left side”.

図2に示すように、遊技領域R1は、全体をガイドレール12で囲まれ、遊技領域R1の左上部に進入口12Aを備える。そして、遊技機10の前面右下の発射ハンドル28(図1参照)を回動操作すると、その操作量に応じた発射強度で前面皿27内の遊技球が進入口12Aを通して遊技領域R1に打ち込まれる。 As shown in FIG. 2, the game area R1 is entirely surrounded by the guide rail 12, and the entrance 12A is provided in the upper left portion of the game area R1. Then, when the firing handle 28 (see FIG. 1) at the lower right of the front surface of the gaming machine 10 is rotated, the gaming ball in the front plate 27 is driven into the gaming area R1 through the entrance 12A with the firing intensity according to the operation amount. Is done.

遊技領域R1には、遊技盤11を貫通する表示開口11Hが形成され、装飾枠23が前方から嵌め込まれている。その装飾枠23の上辺部と両側辺部は、遊技盤11の前面から遊技球の直径程度の大きさで突出していて、これにより、遊技球が装飾枠23の内側に進入することが規制される。 A display opening 11H penetrating the game board 11 is formed in the game area R1, and a decorative frame 23 is fitted from the front. The upper side portion and both side portions of the decorative frame 23 project from the front surface of the game board 11 to the size of the diameter of the game ball, whereby the game ball is restricted from entering the inside of the decorative frame 23. To.

具体的には、遊技領域R1のうち装飾枠23の左側と右側と下側には、それぞれ、遊技球が流下可能な左側遊技領域R2と右側遊技領域R3と下側遊技領域R5が形成されている。また、装飾枠23の上端部には、ガイドレール12の上側部分に沿って円弧状に延びた上側円弧壁25が設けられていて、この上側円弧壁25とガイドレール12との間に、遊技球が1つずつ通過可能な上側遊技領域R4が形成されている。これにより、左側遊技領域R2及び上側遊技領域R4を通過した遊技球が右側遊技領域R3を流下するようになっている。なお、遊技領域R1の略全体には、複数の障害釘17が分散配置されている。 Specifically, on the left side, the right side, and the lower side of the decorative frame 23 of the game area R1, the left side game area R2, the right side game area R3, and the lower game area R5 on which the game ball can flow are formed, respectively. There is. Further, an upper arc wall 25 extending in an arc shape along the upper portion of the guide rail 12 is provided at the upper end portion of the decorative frame 23, and a game is played between the upper arc wall 25 and the guide rail 12. An upper game area R4 through which balls can pass one by one is formed. As a result, the game ball that has passed through the left game area R2 and the upper game area R4 flows down the right game area R3. A plurality of obstacle nails 17 are dispersedly arranged in substantially the entire game area R1.

また、遊技盤11の後方には、表示装置13が備えられ、その表示装置13の液晶表示画面13Gが装飾枠23の内側の演出窓23Wを通して前方に臨んでいる。 Further, a display device 13 is provided behind the game board 11, and the liquid crystal display screen 13G of the display device 13 faces forward through the effect window 23W inside the decorative frame 23.

装飾枠23の下辺部には、遊技球が転動可能な転動ステージ24が備えられ、装飾枠23の左辺部から転動ステージ24に向かって延びるワープ管24Rを通して遊技球が転動ステージ24上に進入可能になっている。また、転動ステージ24の左右方向の中央とその両横部分には、排出口24A,24B,24Bが形成されている。そして、転動ステージ24を転動する遊技球が中央に向かって転動して、何れかの排出口24A,24B,24Bから装飾枠23外に排出される。 The lower side of the decorative frame 23 is provided with a rolling stage 24 on which the game ball can roll, and the game ball rolls through the warp tube 24R extending from the left side of the decorative frame 23 toward the rolling stage 24. It is possible to enter above. Further, discharge ports 24A, 24B, and 24B are formed at the center of the rolling stage 24 in the left-right direction and both lateral portions thereof. Then, the game ball rolling on the rolling stage 24 rolls toward the center, and is discharged from any of the discharge ports 24A, 24B, 24B to the outside of the decorative frame 23.

中央の排出口24Aの真下には、第1始動入賞口14Aと大入賞口15とアウト口16とが上から順番に間隔を開けて並べられている。第1始動入賞口14Aは、下側遊技領域R5の前面から突出する突部の上面に常時開口したポケット構造をなしている。 Immediately below the central discharge port 24A, the first starting winning opening 14A, the large winning opening 15 and the out opening 16 are arranged in order from the top with an interval. The first starting winning opening 14A has a pocket structure that is always open on the upper surface of the protrusion protruding from the front surface of the lower game area R5.

大入賞口15は、下側遊技領域R5の前面に開口した横長の長方形をなし、回動扉15Tによって常時閉塞されている。そして、後述する当否判定の当りに起因して、回動扉15Tが下端部を中心に回動して前傾姿勢になり、多量の遊技球が大入賞口15に取り込まれる。 The large winning opening 15 has a horizontally long rectangular shape opened in front of the lower game area R5, and is always closed by the rotating door 15T. Then, due to the hit of the hit / fail determination described later, the rotating door 15T rotates around the lower end portion to take a forward leaning posture, and a large amount of game balls are taken into the large winning opening 15.

アウト口16は、下側遊技領域R5の前面に開口すると共に、遊技領域R1全体の最下端部に位置し、第1始動入賞口14A等のいずれの入賞口にも入賞しなかった遊技球がアウト口16に流入する。 The out opening 16 opens in front of the lower game area R5 and is located at the lowermost end of the entire game area R1. It flows into the out port 16.

なお、左側遊技領域R2の下端部には、風車19が設けられている。風車19は、左側遊技領域R2を流下してきた遊技球の進路を中央側へ変更して、下側遊技領域R5へと案内する。 A windmill 19 is provided at the lower end of the left game area R2. The wind turbine 19 changes the course of the game ball flowing down the left game area R2 to the center side, and guides the game ball to the lower game area R5.

下側遊技領域R5のうち第1始動入賞口14Aの左側には、2つの普通入賞口20,20が備えられ、右側には普通入賞口22が備えられている。また、右側遊技領域R3における上下方向の中間位置にも、普通入賞口20が備えられている。普通入賞口20は、第1始動入賞口14Aと同様のポケット構造をなしていて、普通入賞口22も、常時開口したポケット構造をなしている。また、右側遊技領域R3の上部には、門形構造の始動ゲート18が備えられ、その始動ゲート18の内側を遊技球が上下に通過することができるようになっている。 In the lower game area R5, two normal winning openings 20 and 20 are provided on the left side of the first starting winning opening 14A, and the ordinary winning openings 22 are provided on the right side. Further, a normal winning opening 20 is also provided at an intermediate position in the vertical direction in the right game area R3. The ordinary winning opening 20 has a pocket structure similar to that of the first starting winning opening 14A, and the ordinary winning opening 22 also has a pocket structure that is always open. Further, a start gate 18 having a gate-shaped structure is provided in the upper part of the right game area R3 so that the game ball can pass up and down inside the start gate 18.

下側遊技領域R5のうち第1始動入賞口14Aの右側部分には、左下がりに傾斜する転動面を上部に有して遊技球を大入賞口15へと転案内する第1と第2のガイド部21A,21Bが上下に並べて設けられている。それらのうち上方の第2ガイド部21Bの転動面は、下方の第1ガイド部21Aの転動面より短くなっている。 In the lower game area R5, the right part of the first start winning opening 14A has a rolling surface inclined to the left at the upper part, and the first and second games are guided to the big winning opening 15. Guide portions 21A and 21B are provided side by side. Among them, the rolling surface of the upper second guide portion 21B is shorter than the rolling surface of the lower first guide portion 21A.

第2ガイド部21Bの転動面における途中位置には、第2始動入賞口14Bが備えられて上方に向かって開口している。また、第2始動入賞口14Bは、通常は、遊技盤11の前面のスリットから突出する直動扉14Tにより閉塞され、直動扉14Tの上面が第2ガイド部の転動面の一部を構成している。そして、所定条件の成立に起因して直動扉14Tが後退して第2始動入賞口14Bが開き、遊技球に第2始動入賞口14Bに取り込まれる。 A second starting winning opening 14B is provided at an intermediate position on the rolling surface of the second guide portion 21B and opens upward. Further, the second start winning opening 14B is normally closed by the linear motion door 14T protruding from the slit on the front surface of the game board 11, and the upper surface of the linear motion door 14T forms a part of the rolling surface of the second guide portion. It is composed. Then, due to the fulfillment of the predetermined condition, the linear door 14T retracts, the second start winning opening 14B opens, and the game ball is taken into the second starting winning opening 14B.

上記した各入賞口14A,14B,15,20,22に遊技球が入賞する度に、所定複数の遊技球が賞球として前面皿27(図1参照)に払い出される。また、大入賞口15への入賞に対する賞球数は、それ以外の入賞口14A,14B,20,22への入賞に対する賞球数より多くなっている。しかしながら、大入賞口15は、前述したように通常閉じている。そこで、遊技者は、大入賞口15が開放されることを願いながら以下のようにして遊技を楽しむことができる。 Each time a game ball wins in each of the above-mentioned winning openings 14A, 14B, 15, 20, 22, a predetermined number of game balls are paid out to the front plate 27 (see FIG. 1) as prize balls. Further, the number of prize balls for winning the large winning opening 15 is larger than the number of winning balls for winning the other winning openings 14A, 14B, 20, 22. However, the large winning opening 15 is normally closed as described above. Therefore, the player can enjoy the game as follows while hoping that the big winning opening 15 will be opened.

即ち、第1及び第2の始動入賞口14A,14Bに遊技球が入賞すると、例えば、所定の確率で当りになる抽選(以下、これを「特図判定」という)が行われ、その抽選結果を報知するために、液晶表示画面13Gに第1~第3の特別図柄13A,13B,13Cが横並び状態に表示される。各特別図柄13A,13B,13Cは、それぞれ複数種類で構成されていて、それらが所定の変動期間に亘ってスクロール表示された後、停止表示されて、その際の第1~第3の特別図柄の図柄組合が、当りの図柄組合(例えば、ぞろ目、)か否かにより、判定結果が当り(これを「大当り」という)であるか否か報知される。そして、大当りになると、所定複数回数、所定開放期間に亘って回動扉15Tが開く大当り遊技が実行されて、大入賞口15への多量の遊技球の入賞が可能になる。 That is, when a game ball wins in the first and second starting winning openings 14A and 14B, for example, a lottery that wins with a predetermined probability (hereinafter, this is referred to as "special figure determination") is performed, and the lottery result is obtained. The first to third special symbols 13A, 13B, 13C are displayed side by side on the liquid crystal display screen 13G in order to notify the above. Each of the special symbols 13A, 13B, and 13C is composed of a plurality of types, and after they are scrolled and displayed over a predetermined fluctuation period, they are stopped and displayed, and the first to third special symbols at that time are displayed. Depending on whether or not the symbol union is a winning symbol union (for example, doublet), it is notified whether or not the determination result is a hit (this is called a "big hit"). Then, when the jackpot is reached, the jackpot game in which the rotating door 15T is opened for a predetermined plurality of times over a predetermined opening period is executed, and a large number of game balls can be won in the jackpot 15.

上記した大当りを引き当てるために、遊技者は、第1及び第2の始動入賞口14A,14Bへの入賞をねらって打つことになる。ここで、第1始動入賞口14Aは、左側遊技領域R2を流下した遊技球が入賞し易く、第2始動入賞口14Bは、右側遊技領域R3を流下した方が入賞し易い。また、前述したように第2始動入賞口14Bは、通常は、閉じている。第2始動入賞口14Bを開くには、始動ゲート18を遊技球が通過する必要がある。始動ゲート18を遊技球が通過すると、例えば、1/2の確率で当りになる抽選(以下、これを「普図判定」という)が行われる。そして、液晶表示画面13Gに1グループの普通図柄13Dが所定の変動期間に亘って変動表示された後、当りか外れか(例えば、奇数か偶数か)の普通図柄を停止表示することで普図判定の判定結果を報知する。そこで当りなると、所定の開放期間に亘って回動扉14Tが開き、第2始動入賞口14Bへの遊技球の入賞が可能になる。ところが、通常状態では、回動扉14Tの開放期間が極めて短いために第2始動入賞口14Bへの遊技球の入賞は、極めて困難になっている。これに対し、後述する「時短状態」になると、回動扉14Tの開放期間が通常状態より長くなって、第2始動入賞口14Bへの入賞が容易になる。 In order to attract the above-mentioned jackpot, the player will hit the first and second starting winning openings 14A and 14B with the aim of winning. Here, the first start winning opening 14A is easy for a game ball that has flowed down the left game area R2 to win a prize, and the second start winning opening 14B is easier for a game ball that has flowed down the right side game area R3 to win a prize. Further, as described above, the second starting winning opening 14B is normally closed. In order to open the second starting winning opening 14B, it is necessary for the game ball to pass through the starting gate 18. When the game ball passes through the start gate 18, for example, a lottery (hereinafter referred to as "normal map determination") is performed with a probability of 1/2. Then, after one group of ordinary symbols 13D is variablely displayed on the liquid crystal display screen 13G over a predetermined variation period, the ordinary symbols of hit or miss (for example, odd number or even number) are stopped and displayed. Notify the judgment result of the judgment. If it hits there, the rotating door 14T opens for a predetermined opening period, and the game ball can be won in the second starting winning opening 14B. However, in the normal state, since the opening period of the rotating door 14T is extremely short, it is extremely difficult to win a game ball in the second starting winning opening 14B. On the other hand, in the "time saving state" described later, the opening period of the rotating door 14T becomes longer than in the normal state, and it becomes easy to win a prize in the second starting winning opening 14B.

なお、始動ゲート18の通過によって発生する「普図判定の当否判定権」も、第1又は第2の始動入賞口14A,14Bへの入賞によって発生する「特図判定の当否判定権」も、共に4つまで保留記憶されるようになっていて、その保留数は、遊技盤11の前面のうち遊技領域R1外に備えた点灯表示部14H,18Hの点灯数によって報知される。 It should be noted that the "right to judge whether or not the normal figure is judged" generated by passing through the start gate 18 and the "right to judge whether or not to judge the special figure" generated by winning the first or second starting winning openings 14A and 14B are also included. Up to four of them are held and stored, and the number of holdings is notified by the number of lights of the lighting display units 14H and 18H provided outside the game area R1 in the front surface of the game board 11.

大当りには、特典が付いているものと付いていないものとがある。特典の1つが上述の「時短」であって、大当りに「時短」特典が付いていると(即ち、「時短付き大当り」になると)、大当り遊技の実行後に、普図判定の変動期間が短くなると共に第2始動入賞口14Bの回動扉14Tの開放期間が長くなる。これにより、普図判定の当りが発生する頻度が高くなると共に、第2始動入賞口14Bに入賞し易くなる。 Some jackpots have benefits and some do not. If one of the benefits is the above-mentioned "time saving" and the big hit has the "time saving" privilege (that is, when it becomes "big hit with time saving"), the fluctuation period of the normal map judgment is short after the big hit game is executed. At the same time, the opening period of the rotating door 14T of the second starting winning opening 14B becomes longer. As a result, the frequency of hits in the normal drawing determination increases, and it becomes easier to win the second start winning opening 14B.

よって、本実施形態の遊技機10では、時短付きの大当りを引き当てるまでは、遊技球を左側遊技領域R2に流下させる左打ちを行い、時短付きの大当りを引き当ててから遊技球を右側遊技領域R3に流下させる右打ちを行う打ち方が好ましく、そのような打ち方を示唆する画像が液晶表示画面13Gに表示されるようになっている。 Therefore, in the gaming machine 10 of the present embodiment, until the jackpot with a time reduction is assigned, the game ball is left-handed to flow down to the left game area R2, and after the jackpot with the time reduction is assigned, the game ball is moved to the right gaming area R3. It is preferable to hit the ball to the right, and an image suggesting such a hit is displayed on the liquid crystal display screen 13G.

また、特典には、「確変」付きの大当りもある。確変付き大当りになると、大当り遊技の実行後に、特図判定で大当りになる確率が通常時の確率(例えば、1/400)に比べて高確率(1/200)になる。また、「確変」には、必ず「時短」が付加されていて、所定条件に起因して「確変」のみが消滅して「確変なしの時短状態」になることがある。さらに、大当りに上記特典が付くか否かは抽選で行われ、特図判定が変動表示後に停止したときの図柄組合が「777」である場合に、確変・時短付きの大当りとなるように設定されている。 In addition, there is also a big hit with "probability change" as a privilege. In the case of a big hit with a probability variation, the probability of becoming a big hit in the special figure determination after the execution of the big hit game becomes a higher probability (1/200) than the probability in the normal time (for example, 1/400). Further, a "time reduction" is always added to the "probability change", and only the "probability change" may disappear due to a predetermined condition to become a "time reduction state without a probability change". Furthermore, whether or not the above benefits are attached to the jackpot is determined by lottery, and if the symbol association is "777" when the special figure judgment is stopped after the fluctuation display, it is set to be a jackpot with probability change and time reduction. Has been done.

さらに、前述した特図図柄13A,13B,13Cが変動表示された場合は、その後、例えば、左、右、中央の特別図柄13A,13C,13Bの順番に停止する。よって、大当りになる場合は、左右の特別図柄13A,13Cが同じ図柄で停止したリーチ状態を経て、中央の特別図柄13Bも同じ図柄(即ち、ぞろ目)になる。そして、特図判定の報知を行う間に、特別図柄以外に大当りを予感させる演出用図柄が表示されて遊技者の気持ちを高揚させる。また、遊技機10の前面の左下に備えた操作ハンドル29(図1参照)を操作することで演出用図柄の内容が変化し、このことによっても遊技者の気持ちを高揚させる。 Further, when the above-mentioned special symbols 13A, 13B, 13C are displayed in a variable manner, the special symbols 13A, 13C, 13B are stopped in the order of, for example, left, right, and center. Therefore, in the case of a big hit, the left and right special symbols 13A and 13C go through a reach state in which they stop at the same symbol, and the central special symbol 13B also becomes the same symbol (that is, doublet). Then, while the special symbol determination is notified, a staging symbol that gives a feeling of a big hit is displayed in addition to the special symbol, and the player's feelings are uplifted. Further, by operating the operation handle 29 (see FIG. 1) provided at the lower left of the front surface of the gaming machine 10, the content of the staging symbol is changed, which also raises the feelings of the player.

本実施形態の遊技機10では、遊技盤11の後側に、図3に示される機構枠17を備えている。機構枠17には、可動役物装置100を含む種々の装置が組み付けられている。なお、機構枠17には、前後方向に貫通する開口部17Aが形成され、その開口部17Aが装飾枠23の演出窓23W(図2参照)に重ねられて、表示装置13の液晶表示画面13Gを視認可能とする。 The gaming machine 10 of the present embodiment is provided with a mechanism frame 17 shown in FIG. 3 on the rear side of the gaming board 11. Various devices including the movable accessory device 100 are assembled to the mechanism frame 17. An opening 17A penetrating in the front-rear direction is formed in the mechanism frame 17, and the opening 17A is superimposed on the effect window 23W (see FIG. 2) of the decorative frame 23, and the liquid crystal display screen 13G of the display device 13 is formed. Is visible.

図3及び図4に示されるように、可動役物装置100は、機構枠17に固定される支持ベース110と、支持ベース110に対して直動する可動演出部材120と、を有する。支持ベース110は、門形状をなし、機構枠17の側辺部17S,17Sに重ねられる側辺ベース部111,111を有する。 As shown in FIGS. 3 and 4, the movable accessory device 100 has a support base 110 fixed to the mechanism frame 17 and a movable effect member 120 that moves directly with respect to the support base 110. The support base 110 has a gate shape and has side side base portions 111 and 111 that are overlapped with the side side portions 17S and 17S of the mechanism frame 17.

可動演出部材120は、左右方向に延び、側辺ベース部111,111の間に差し渡される可動ベース121を有する。各側辺支持ベース部111には、上下方向に延びるガイドシャフト112がそれぞれ固定され、可動ベース121の両端部にガイドシャフト112が挿通される図示しないシャフト挿通孔が設けられている。これにより、可動ベース121がガイドシャフト112に直動可能に支持されている。 The movable staging member 120 has a movable base 121 that extends in the left-right direction and is passed between the side base portions 111 and 111. A guide shaft 112 extending in the vertical direction is fixed to each side support base portion 111, and shaft insertion holes (not shown) through which the guide shaft 112 is inserted are provided at both ends of the movable base 121. As a result, the movable base 121 is supported by the guide shaft 112 so as to be able to move directly.

側辺ベース部111には、1対のプーリ113,113が回転可能に設けられ、これらプーリ113,113にタイミングベルト114が架け渡されている。タイミングベルト114には、内側を向く面にギヤ部114Gが備えられ、可動ベース121の両端部寄り位置にギヤ部114Gと噛合する図示しないラック部が設けられている。また、支持ベース110の上端部裏側には、駆動原115K,115Kが備えられ、駆動源115と上側のプーリ113との間がそれぞれ複数のギヤ116にて連結されている。これにより、駆動源115Kが駆動すると、可動演出部材120が演出窓23W内の上縁部に位置する第1位置(図2及び図3参照)から演出窓23内の下端寄りに位置する第2位置(図4参照)へと降下する。 A pair of pulleys 113 and 113 are rotatably provided on the side base portion 111, and a timing belt 114 is bridged over these pulleys 113 and 113. The timing belt 114 is provided with a gear portion 114G on a surface facing inward, and a rack portion (not shown) that meshes with the gear portion 114G is provided at a position near both ends of the movable base 121. Further, drive elements 115K and 115K are provided on the back side of the upper end portion of the support base 110, and the drive source 115 and the upper pulley 113 are connected by a plurality of gears 116, respectively. As a result, when the drive source 115K is driven, the movable staging member 120 is located closer to the lower end in the staging window 23 from the first position (see FIGS. 2 and 3) located at the upper edge of the staging window 23W. It descends to the position (see FIG. 4).

図5及び図6に示すように、可動演出部材120は、前述した可動ベース121と、可動ベース121の前方に配置され、可動ベース121に対して移動可能な装飾部材140と、を有する。可動ベース121は、カバー部材122と、そのカバー部材122に前側を覆われる機構盤130と、を有する。 As shown in FIGS. 5 and 6, the movable staging member 120 has the above-mentioned movable base 121 and a decorative member 140 arranged in front of the movable base 121 and movable with respect to the movable base 121. The movable base 121 has a cover member 122 and a mechanism board 130 whose front side is covered by the cover member 122.

図5(B)及び図6(A)に示すように、カバー部材122は、左右方向に延びる中間部分が後方に開放したケース状をなす主体部123になっている。主体部123のうち、主体部123を左右方向に概ね3分割した中央部分及び右側部分は、左側部分に対して前方に段付き状に突出し、これら中央部分及び右側部分と、左側部分との間が主体部123の前面に対して略直交する段差面123Dになっている。また、主体部123のうち、中央部分と右側部分との間には、上下方向に延びる区画溝123Mが形成されている。そして、主体部123の前面のうち、段差面123Dより左側部分が第1構成面123Aになっていて、段差面123Dから区画溝123Mを含む中央部分が第2構成面123Bになっていて、区画壁123Mより右側部分が第3構成面123Cになっている。これら第1構成面123A~第3構成面123Cは、略正方形状をなしている。 As shown in FIGS. 5 (B) and 6 (A), the cover member 122 is a main body portion 123 having a case-like shape in which an intermediate portion extending in the left-right direction is open rearward. Of the main body 123, the central portion and the right portion of the main portion 123, which are roughly divided into three in the left-right direction, project forward in a stepped manner with respect to the left portion, and are between the central portion and the right portion and the left portion. Is a stepped surface 123D substantially orthogonal to the front surface of the main body portion 123. Further, in the main body portion 123, a partition groove 123M extending in the vertical direction is formed between the central portion and the right side portion. Of the front surface of the main body 123, the portion on the left side of the step surface 123D is the first constituent surface 123A, and the central portion including the partition groove 123M from the step surface 123D is the second constituent surface 123B. The portion on the right side of the wall 123M is the third constituent surface 123C. The first constituent surface 123A to the third constituent surface 123C have a substantially square shape.

カバー部材122の主体部123の前方には、装飾部材140が配置されている。装飾部材140は、複数の装飾体(本実施形態では、3つ)を有し、左側から順に、第1装飾体141、第2装飾体142、第3装飾体143と横並びに配置されている。そして、主体部123の前面のうち、第1構成面123Aに第1装飾体141が重ねられ、第2構成面123Bに第2装飾体142が重ねられ、第3構成面123Cに第3装飾体143が重ねられ、第2装飾体142及び第3装飾体143が第1装飾体141に対して前方にズレて配置されている。 A decorative member 140 is arranged in front of the main body portion 123 of the cover member 122. The decorative member 140 has a plurality of decorative bodies (three in the present embodiment), and is arranged side by side with the first decorative body 141, the second decorative body 142, and the third decorative body 143 in order from the left side. .. Then, in the front surface of the main body portion 123, the first decorative body 141 is superposed on the first constituent surface 123A, the second decorative body 142 is superposed on the second constituent surface 123B, and the third decorative body is overlapped on the third constituent surface 123C. The 143s are overlapped, and the second decorative body 142 and the third decorative body 143 are arranged so as to be offset forward with respect to the first decorative body 141.

図5(A)及び図5(B)に示すように、第1装飾体141~第3装飾体143は、前後方向に扁平なケース状をなすケース体150から構成されている。各装飾体141,142,143のケース体150は、正面から見て略正方形状をなし、一辺の長さが主体部123の上下方向の長さと同程度となっていると共に、主体部123の段差面123Dより若干薄くなっている。 As shown in FIGS. 5A and 5B, the first decorative body 141 to the third decorative body 143 are composed of a case body 150 having a flat case shape in the front-rear direction. The case bodies 150 of the decorative bodies 141, 142, and 143 have a substantially square shape when viewed from the front, and the length of one side is about the same as the length of the main body portion 123 in the vertical direction. It is slightly thinner than the step surface 123D.

図8には、第3装飾体143の分解斜視図が示されている。以下、第3装飾体143を例に、ケース体150の構造について説明する。 FIG. 8 shows an exploded perspective view of the third decorative body 143. Hereinafter, the structure of the case body 150 will be described by taking the third decorative body 143 as an example.

ケース体150は、前後方向(厚さ方向)の後端寄り位置で、ケース本体151と後面蓋152とに2分割されていて、後面蓋152に可動ベース121に連結される連結突部152Aが形成されている。ケース体150は、その内部に発光基板160と光路構成プレート161とを収容し、ケース本体151は、例えば、透光樹脂(例えば、透明な樹脂)で構成される一方、後面蓋152は、例えば、光を通さない樹脂(例えば、白色の樹脂)で構成されている。 The case body 150 is divided into two parts, a case main body 151 and a rear cover 152, at a position near the rear end in the front-rear direction (thickness direction), and a connecting protrusion 152A connected to the movable base 121 is attached to the rear cover 152. It is formed. The case body 150 accommodates a light emitting substrate 160 and an optical path constituent plate 161 inside the case body 150, and the case body 151 is made of, for example, a translucent resin (for example, a transparent resin), while the rear cover 152 is made of, for example, a transparent resin. , It is composed of a resin that does not transmit light (for example, a white resin).

図9に示すように、ケース本体151の前面には、装飾カバー153が貼られている。装飾カバー153は、樹脂製の加飾シートを、所定の文字形に打ち抜き、その文字の外縁部全体を除く一部を前方に膨出させた形状に真空成形してなる。そして、その膨出部分が、文字図柄装飾154をなし、例えば、透過性のホログラム構造になっている。本実施形態では、第1装飾体141の文字図柄装飾154が「A」、第2装飾体142の文字図柄装飾154が「B」、第3装飾体143の文字図柄装飾154が「C」になっていて(図5(A)参照)、全体として1つの意匠を構成する。 As shown in FIG. 9, a decorative cover 153 is attached to the front surface of the case body 151. The decorative cover 153 is formed by punching a decorative sheet made of resin into a predetermined character shape and vacuum forming a part of the character except for the outer edge portion so as to bulge forward. The bulging portion forms a character pattern decoration 154, and has, for example, a transparent hologram structure. In the present embodiment, the character design decoration 154 of the first decorative body 141 is "A", the character design decoration 154 of the second decorative body 142 is "B", and the character design decoration 154 of the third decorative body 143 is "C". (See FIG. 5 (A)), which constitutes one design as a whole.

なお、詳細には、文字図柄装飾154とケース本体151の前面との間は空気層になっている。また、外縁部全体を含む装飾カバー153の一部は、非透過性に顔料で着色されている。さらに、ケース本体151の前面のうち装飾カバー153が貼付されていない部分は、所定の非透過性の背景色(例えば、黒色)の被膜で覆われ、その被膜には、装飾カバー153を縁取るように背景色と異なる色の縁取り部が備えられている。 In detail, there is an air layer between the character pattern decoration 154 and the front surface of the case body 151. Further, a part of the decorative cover 153 including the entire outer edge portion is non-transparently colored with a pigment. Further, the portion of the front surface of the case body 151 to which the decorative cover 153 is not attached is covered with a coating film having a predetermined non-transparent background color (for example, black), and the coating film borders the decorative cover 153. As shown above, a border having a color different from the background color is provided.

図8に示すように、ケース本体151の両側壁151A,151A、上辺壁151B及び下辺壁151Cの内面は、細かい突条を横並びに備えた、所謂、洗濯板形状をなし、光を乱反射するようになっている。また、ケース本体151には、下縁部に沿って基板嵌合溝151Mが形成されている。基板嵌合溝151Mの両端部の両側方で、ケース本体151の下辺壁151Cの両端部寄り位置から起立する突起151T,151Tと、両側壁151A,151Aから突出する突起151S,151Sとが、発光基板160の略同じ厚みの隙間を空けて対峙している。 As shown in FIG. 8, the inner surfaces of the side walls 151A and 151A, the upper side wall 151B and the lower side wall 151C of the case body 151 have a so-called washboard shape with fine ridges side by side and diffusely reflect light. It has become. Further, the case body 151 is formed with a substrate fitting groove 151M along the lower edge portion. On both sides of both ends of the substrate fitting groove 151M, the protrusions 151T and 151T rising from the positions near both ends of the lower side wall 151C of the case body 151 and the protrusions 151S and 151S protruding from both side walls 151A and 151A emit light. The boards 160 face each other with a gap of substantially the same thickness.

発光基板160は、帯板の両端部を全体に対して幅狭にした形状をなしている。発光基板160は、幅広分部の一側縁部(短手方向で対向する一方の側縁部)が基板嵌合溝151Mに嵌め込まれ、長手方向の両端部の幅狭部分が突起151S,151Tに上下から挟まれている。また、後面蓋152には、基板嵌合溝151Mに対向するスリット152Wが形成され、このスリット152Wに発光基板160の幅広分部の他方の一側縁部(短手方向で対向する他方の側縁部)が嵌め込まれている。 The light emitting substrate 160 has a shape in which both ends of the strip are narrowed with respect to the whole. In the light emitting substrate 160, one side edge portion (one side edge portion facing in the lateral direction) of the wide portion is fitted into the substrate fitting groove 151M, and the narrow portions at both ends in the longitudinal direction are protrusions 151S, 151T. It is sandwiched from above and below. Further, a slit 152W facing the substrate fitting groove 151M is formed in the rear cover 152, and the other side edge portion (the other side facing in the lateral direction) of the wide portion of the light emitting substrate 160 is formed in the slit 152W. The edge) is fitted.

発光基板160の上面には、その長手方向に複数のLED160Aが等間隔に並べて実装されている。また、発光基板160の下面の一端部には図示しないコネクタが備えられ、そのコネクタにフラットケーブル160Cの一端部が接続されている。そのフラットケーブル160Cは、発光基板160の一端側方で上方に折り曲げられ、一方の側壁151Aと突起151S,151Tとの隙間を通り、ケース体150の外側に引き出され、カバー部材122及び機構盤130の貫通孔を通って機構盤130の裏面側の回路基板に接続されている。 A plurality of LEDs 160A are mounted on the upper surface of the light emitting substrate 160 at equal intervals in the longitudinal direction thereof. Further, a connector (not shown) is provided at one end of the lower surface of the light emitting board 160, and one end of the flat cable 160C is connected to the connector. The flat cable 160C is bent upward at one end side of the light emitting substrate 160, passes through the gap between one side wall 151A and the protrusions 151S and 151T, and is pulled out to the outside of the case body 150, and the cover member 122 and the mechanism board 130. It is connected to the circuit board on the back side of the mechanism board 130 through the through hole of.

光路構成プレート161は、透過性樹脂(例えば、透明な樹脂)で構成され、ケース体150のうち発光基板160の上方に丁度収まる大きさをなしている。光路構成プレート161の後面には、微細なディンプル161Dが形成され、光路構成プレート161の側面のうち各LED160Aとの対向部分には、細かい三角突条を横並びに備えた入光部161Aが備えられている。 The optical path constituent plate 161 is made of a transparent resin (for example, a transparent resin) and has a size that fits exactly above the light emitting substrate 160 in the case body 150. Fine dimples 161D are formed on the rear surface of the optical path constituent plate 161, and the light entering portion 161A having fine triangular ridges side by side is provided on the side surface of the optical path constituent plate 161 facing each LED 160A. ing.

これにより、発光基板160のLED160Aが点灯すると、その光が入光部161Aで拡散されて光路構成プレート161内に拡がり、ディンプル161Dで反射して光路構成プレート161全体が発光する。そして、その光路構成プレート161から前方に向かう光により、装飾カバー153に施された文字図柄装飾154全体が光る。 As a result, when the LED 160A of the light emitting substrate 160 is turned on, the light is diffused by the light input unit 161A, spreads in the optical path constituent plate 161 and reflected by the dimples 161D, and the entire optical path constituent plate 161 emits light. Then, the entire character pattern decoration 154 applied to the decorative cover 153 shines due to the light directed forward from the optical path constituent plate 161.

図6(A)に示すように、主体部123のうち、第1構成面123Aには略円形をなす1対の第1開口部124A,124Aが形成され、第2構成面123Bには上下方向に延びる長孔である1対の第2開口部124B,124Bが形成され、第3構成面123Cには略円形をなす1対の第3開口部124C,124Cが形成されている。そして、各装飾体141,142,143のケース体150が、各開口部124A,124B,124Cを介して機構盤130に備えられた次述する出力ギヤ131~133に連結されている。 As shown in FIG. 6A, of the main body 123, a pair of first openings 124A and 124A forming a substantially circular shape are formed on the first constituent surface 123A, and the second constituent surface 123B is formed in the vertical direction. A pair of second openings 124B and 124B are formed, and a pair of third openings 124C and 124C forming a substantially circular shape are formed on the third constituent surface 123C. Then, the case bodies 150 of the decorative bodies 141, 142, 143 are connected to the output gears 131 to 133 described below provided in the mechanism board 130 via the openings 124A, 124B, 124C.

図5(B)及び図6(B)に示すように、機構盤130は、カバー部材122の主体部123の第2構成面123B及び第3構成面123Cと対向する部分が、カバー部材122の主体部123の第1構成面123Aと対向する部分に対して前方に段付き状に突出し、これらの段差部分が傾斜面130Dになっている。 As shown in FIGS. 5 (B) and 6 (B), in the mechanism board 130, the portion of the main body portion 123 of the cover member 122 facing the second constituent surface 123B and the third constituent surface 123C is the cover member 122. The main body portion 123 projects forward in a stepped manner with respect to the portion facing the first constituent surface 123A, and these stepped portions form an inclined surface 130D.

機構盤130の前面のうち、カバー部材122の第1開口部124A,124Aと対向する位置には、第1出力ギヤ131,131が回転可能に支持され、カバー部材122の第2開口部124B,124Bと対向する位置には、第2出力ギヤ132が回転可能に支持され、カバー部材122の第3開口部124C,124Cと対向する位置には、第3出力ギヤ133,133が回転可能に支持されている。 The first output gears 131 and 131 are rotatably supported at positions facing the first openings 124A and 124A of the cover member 122 on the front surface of the mechanism board 130, and the second openings 124B of the cover member 122. The second output gear 132 is rotatably supported at the position facing the 124B, and the third output gears 133 and 133 are rotatably supported at the positions facing the third openings 124C and 124C of the cover member 122. Has been done.

第1出力ギヤ131,131は同一形状をなし、第1出力ギヤ131,131の間が第1出力ギヤ131よりピッチ径が小さいアイドルギヤ131Rを介して連結されている。そして、両第1出力ギヤ131,131の両回転中心とアイドルギヤ131Rの回転中心とが左下がりの直線状に並ぶように第1構成面123Aに配置されている。また、各第1出力ギヤ131のうち回転中心から離れた2位置には、ボス131Aとピン孔131Bとが貫通している。そして、一方の第1出力ギヤ131におけるボス131Aの回転位置と、他方の第1出力ギヤ131におけるボス131Aの回転位置とが同じになるように両第1出力ギヤ131,131の位相が合わせられている。なお、カバー部材122に形成された各第1開口部124Aは、ボス131Aの旋回領域より僅かに大きな略円形をなしている。 The first output gears 131 and 131 have the same shape, and the first output gears 131 and 131 are connected via an idle gear 131R having a smaller pitch diameter than the first output gear 131. The center of rotation of both the first output gears 131 and 131 and the center of rotation of the idle gear 131R are arranged on the first configuration surface 123A so as to be aligned in a straight line downward to the left. Further, the boss 131A and the pin hole 131B penetrate at two positions of each first output gear 131 away from the center of rotation. Then, the phases of both first output gears 131 and 131 are matched so that the rotation position of the boss 131A in one first output gear 131 and the rotation position of the boss 131A in the other first output gear 131 are the same. ing. Each first opening 124A formed in the cover member 122 has a substantially circular shape slightly larger than the turning region of the boss 131A.

詳細には、上記した第1出力ギヤ131,131の位相合わせを行うために、機構盤130にはピン孔131B,131Bに対応した図示しない1対のピン孔が形成されている。そして、両第1出力ギヤ131,131のピン孔131B,131Bと機構盤130のピン孔とにピンを通して第1出力ギヤ131,131を固定した状態でアイドルギヤ131Rを組み付けることで、上記した位相合わせが行われる。 Specifically, in order to perform phase matching of the first output gears 131 and 131 described above, a pair of pin holes (not shown) corresponding to the pin holes 131B and 131B are formed in the mechanism panel 130. Then, by passing a pin through the pin holes 131B and 131B of both first output gears 131 and 131 and the pin holes of the mechanism panel 130 and assembling the idle gear 131R in a state where the first output gears 131 and 131 are fixed, the above-mentioned phase is formed. Matching is done.

機構盤130には、第1出力ギヤ131,131が所定の回転位置になったときにボス131A,131Aに対向する図示しない1対の組み付け孔が形成されている。そして、図示しない樹脂ワッシャに通されたビスが、組み付け孔を通して機構盤130の後方からボス131Aのボス孔131Hに挿通され、第1装飾体141の後面に備えた連結突部152Aのねじ孔152B(図8参照)に締め付けられている。これにより、第1出力ギヤ131,131の回転に伴って、第1装飾体141が主体部123の第1構成面123Aと平行な第1可動面内で姿勢を変えずに回転する。なお、第1装飾体141と、次述する第2装飾体142及び第3装飾体143は、駆動に伴って微振動が可能な状態に支持されている。 The mechanism board 130 is formed with a pair of assembly holes (not shown) facing the bosses 131A and 131A when the first output gears 131 and 131 are in a predetermined rotation position. Then, a screw passed through a resin washer (not shown) is inserted into the boss hole 131H of the boss 131A from the rear of the mechanism board 130 through the assembly hole, and the screw hole 152B of the connecting protrusion 152A provided on the rear surface of the first decorative body 141. It is tightened to (see FIG. 8). As a result, with the rotation of the first output gears 131 and 131, the first decorative body 141 rotates in the first movable surface parallel to the first constituent surface 123A of the main body portion 123 without changing the posture. The first decorative body 141 and the second decorative body 142 and the third decorative body 143 described below are supported in a state in which slight vibration is possible with driving.

第3出力ギヤ133,133は、第1出力ギヤ131と同一形状をなし、第3出力ギヤ133同士の間がアイドルギヤ133Rを介して連結されている。そして、第1出力ギヤ131,131と線対称になるように、両第3出力ギヤ133,133の両回転中心とアイドルギヤ133Rの回転中心とが右下がりの略直線状に並ぶように第3構成面123Cに配置されている。各第3出力ギヤ133にも第1出力ギヤ131と同様にボス133Aとピン孔133Bとが備えられ、一方の第3出力ギヤ133のボス133Aの回転位置と、他方の第3出力ギヤ133のボス133Aの回転位置とが同じになっている。そして、それらボス133Aのボス孔133Hに後方から挿通したビスが第3装飾体143の後面に備えた連結突部152Aのねじ孔152B(図8参照)に締め付けられている。これにより、第3出力ギヤ133,133の回転に伴って、第3装飾体143が主体部123の第2構成面123B及び第3構成面123Cと平行な第2可動面内で姿勢を変えずに回転する。なお、第2可動面は、第1可動面に対して前方に位置し、かつ、第1可動面と平行になっている。 The third output gears 133 and 133 have the same shape as the first output gear 131, and the third output gears 133 are connected to each other via the idle gear 133R. Then, the second rotation center of both the third output gears 133 and 133 and the rotation center of the idle gear 133R are arranged in a substantially straight line downward to the right so as to be line-symmetric with the first output gears 131 and 131. It is arranged on the constituent surface 123C. Each third output gear 133 is also provided with a boss 133A and a pin hole 133B like the first output gear 131, and the rotation position of the boss 133A of one third output gear 133 and the other third output gear 133. The rotation position of the boss 133A is the same. Then, a screw inserted from the rear into the boss hole 133H of the boss 133A is fastened to the screw hole 152B (see FIG. 8) of the connecting protrusion 152A provided on the rear surface of the third decorative body 143. As a result, as the third output gears 133 and 133 rotate, the third decorative body 143 does not change its posture in the second movable surface parallel to the second constituent surface 123B and the third constituent surface 123C of the main body portion 123. Rotate to. The second movable surface is located in front of the first movable surface and is parallel to the first movable surface.

第2出力ギヤ132は、外周面のギヤ部132Gを前方が覆う拡張フランジ132Fを備えている。ギヤ部132Gは、第1出力ギヤ131と同一形状をなしている。拡張フランジ132Fには、前方に突出するボス132Aが備えられている。そのボス132Aの旋回径は、前述したボス131A,133Aの旋回径より大きくなっている。また、第2構成面123Bの第2開口部124B,124Bは、第2構成面123Bの左右の両端寄り位置で上下方向の延び、それらの長さは、ボス132Aの旋回径以上になっている。さらには、主体部123の後面には、第2開口部123B,123Bと交差するように延びる横長部材125が重ねられている。横長部材125は、前方に突出する複数のボス125Aを有し、これら複数のボス125Aが第2開口部123B,123Bを介して第2装飾体142の後面に備えた連結突部152Aに突き当てられてねじ止めされている。そして、その横長部材125に形成された横長のガイド溝125Mに第2出力ギヤ132のボス132Aが係合している。これにより、第2出力ギヤ132の回転に伴って第2装飾体142が第2可動面内で姿勢を変えずに上下に往復移動する。 The second output gear 132 includes an expansion flange 132F whose front covers the gear portion 132G on the outer peripheral surface. The gear portion 132G has the same shape as the first output gear 131. The expansion flange 132F is provided with a boss 132A projecting forward. The turning diameter of the boss 132A is larger than the turning diameter of the bosses 131A and 133A described above. Further, the second openings 124B and 124B of the second constituent surface 123B extend in the vertical direction at positions near the left and right ends of the second constituent surface 123B, and their lengths are longer than the turning diameter of the boss 132A. .. Further, a horizontally long member 125 extending so as to intersect the second openings 123B, 123B is superposed on the rear surface of the main body portion 123. The horizontally long member 125 has a plurality of bosses 125A projecting forward, and the plurality of bosses 125A abut against the connecting protrusions 152A provided on the rear surface of the second decorative body 142 via the second openings 123B and 123B. It is screwed down. Then, the boss 132A of the second output gear 132 is engaged with the horizontally long guide groove 125M formed in the horizontally long member 125. As a result, the second decorative body 142 reciprocates up and down in the second movable surface without changing its posture as the second output gear 132 rotates.

上記した第1出力ギヤ131~第3出力ギヤ133は、図5(B)及び図6(B)に示される1つの駆動源130K(例えば、ステッピングモータ)にて駆動される。その駆動源130Kのステータは、機構盤130のうち第3出力ギヤ133周辺の後面側に取り付けられ、駆動源130Kの回転出力軸に固定されたモータ出力ギヤ134が機構盤130の前面側に突出している。そして、このモータ出力ギヤ134が上側の第3出力ギヤ133に噛合している。 The first output gear 131 to the third output gear 133 described above are driven by one drive source 130K (for example, a stepping motor) shown in FIGS. 5 (B) and 6 (B). The stator of the drive source 130K is attached to the rear surface side of the mechanism panel 130 around the third output gear 133, and the motor output gear 134 fixed to the rotary output shaft of the drive source 130K projects to the front side of the mechanism panel 130. ing. The motor output gear 134 meshes with the upper third output gear 133.

上側の第3出力ギヤ133と第2出力ギヤ132との間は偶数個(具体的には2個)のアイドルギヤ135Rを介して連結され、上側の第1出力ギヤ131と第2出力ギヤ132との間は奇数個(具体的には1個)のアイドルギヤ135Rを介して連結されている。換言すれば、対称配置された上側の第1出力ギヤ131と、上側の第3出力ギヤ133とは、第2出力ギヤ132をアイドルギヤとして含む偶数個のアイドルギヤ(135R,132,135R,135R)にてギヤ連結されている。これにより、対称配置された第1出力ギヤ131と第3出力ギヤ133とが対称回転する。そして、第1装飾体141と第3装飾体143とが対称的に旋回するように第1出力ギヤ131と第3出力ギヤ133とが位相合わせされている。 The upper third output gear 133 and the second output gear 132 are connected via an even number (specifically, two) idle gears 135R, and the upper first output gear 131 and the second output gear 132 are connected. Are connected to each other via an odd number (specifically, one) idle gears 135R. In other words, the symmetrically arranged upper first output gear 131 and the upper third output gear 133 are an even number of idle gears (135R, 132, 135R, 135R) including the second output gear 132 as idle gears. ) Is gear-connected. As a result, the symmetrically arranged first output gear 131 and the third output gear 133 rotate symmetrically. Then, the first output gear 131 and the third output gear 133 are phase-aligned so that the first decorative body 141 and the third decorative body 143 rotate symmetrically.

ここで、可動演出部材120が第1位置(図2及び図3参照)に配置された状態では、装飾部材140の各装飾体141~143は、図7(A)に示すように、可動ベース121の主体部123の内側に位置する原点位置に配置されている。各装飾体141~143が原点位置に配置された状態では、第1装飾体141及び第3装飾体143が第2装飾体142に対して最も接近した集合状態となっている。なお、原点位置では、第2装飾体142が上下方向の可動範囲の中央に位置し、第1装飾体141が可動範囲の最も右側に位置し、第3装飾体143が可動範囲の最も左側に位置するように第1出力ギヤ131~第3出力ギヤ133が位相合わせされている。 Here, in a state where the movable effect member 120 is arranged at the first position (see FIGS. 2 and 3), the decorative bodies 141 to 143 of the decorative member 140 are movable bases as shown in FIG. 7 (A). It is arranged at the origin position located inside the main body portion 123 of 121. In the state where the decorative bodies 141 to 143 are arranged at the origin position, the first decorative body 141 and the third decorative body 143 are in a gathered state closest to the second decorative body 142. At the origin position, the second decorative body 142 is located in the center of the movable range in the vertical direction, the first decorative body 141 is located on the rightmost side of the movable range, and the third decorative body 143 is located on the leftmost side of the movable range. The first output gear 131 to the third output gear 133 are phase-aligned so as to be positioned.

可動演出部材120は、予め設定された第1演出条件が成立したときに、第1位置から第2位置(図4参照)へと移動し、可動演出部材120が第2位置に配置された状態で予め設定された第2演出条件が成立したときに、各装飾体141~143が可動ベース121の主体部123の外側にはみ出すように移動して、各装飾体141~143が離間した分散状態に変化する。なお、可動演出部材120が第2位置に到達する前に第2演出条件が成立し、各装飾体141~143が移動する構成であってもよいし、可動演出部材120が第1位置に配置された状態で第2演出条件が成立し、各装飾体141~143が移動する構成であってもよい。 The movable effect member 120 moves from the first position to the second position (see FIG. 4) when the preset first effect condition is satisfied, and the movable effect member 120 is arranged in the second position. When the second effect condition set in advance is satisfied, the decorative bodies 141 to 143 move so as to protrude to the outside of the main body portion 123 of the movable base 121, and the decorative bodies 141 to 143 are separated from each other. Changes to. The second effect condition may be satisfied before the movable effect member 120 reaches the second position, and the decorative bodies 141 to 143 may be moved, or the movable effect member 120 may be arranged at the first position. The second effect condition may be satisfied in this state, and the decorative bodies 141 to 143 may be moved.

具体的には、第2演出状態が成立すると、図7(A)から図7(B)の変化に示すように、第2装飾体142が上方に移動し、第1装飾体141が上方で反時計回り方向に移動すると共に第3装飾体143が上方で時計回り方向に移動して、第2装飾体142に対して第1装飾体141及び第3装飾体143が徐々に離間していく。そして、図7(B)に示すように、第2装飾体142が可動範囲の上端位置に配置されると、第1装飾体141及び第3装飾体143も共に可動範囲の上端位置に配置される。 Specifically, when the second effect state is established, the second decorative body 142 moves upward and the first decorative body 141 moves upward, as shown in the changes from FIGS. 7 (A) to 7 (B). As it moves counterclockwise, the third decorative body 143 moves upward and clockwise, and the first decorative body 141 and the third decorative body 143 gradually separate from the second decorative body 142. .. Then, as shown in FIG. 7B, when the second decorative body 142 is arranged at the upper end position of the movable range, both the first decorative body 141 and the third decorative body 143 are arranged at the upper end position of the movable range. To.

第2装飾体142が可動範囲の上端位置に至ると、第2装飾体142が逆方向である下方に移動し、第1装飾体141が下方で反時計回り方向に移動すると共に第3装飾体143が下方で時計回り方向に移動する。そして、第2装飾体142が可動範囲の中央に位置すると、図7(C)に示すように、第1装飾体141が可動範囲の最も左側位置に位置すると共に第3装飾体143が可動範囲の最も右側位置に位置して半同期位置に至る。各装飾体141~143が半同期位置に配置された状態では、第2装飾体142に対して第1装飾体141及び第3装飾体143が左右方向で最も離間した状態となっている。なお、半同期位置では、第2装飾体142は、可動ベース121の主体部123の内側に位置し、第1装飾体141及び第3装飾体143は、その大部分が可動ベース121の主体部123の内側に位置している。 When the second decorative body 142 reaches the upper end position of the movable range, the second decorative body 142 moves downward in the opposite direction, the first decorative body 141 moves downward in the counterclockwise direction, and the third decorative body 142 moves downward. 143 moves downward and clockwise. When the second decorative body 142 is located at the center of the movable range, the first decorative body 141 is located at the leftmost position of the movable range and the third decorative body 143 is located at the leftmost position of the movable range, as shown in FIG. 7C. It is located on the far right side of and reaches the semi-synchronous position. In the state where the decorative bodies 141 to 143 are arranged at the semi-synchronous positions, the first decorative body 141 and the third decorative body 143 are most separated from each other in the left-right direction with respect to the second decorative body 142. In the semi-synchronous position, the second decorative body 142 is located inside the main body portion 123 of the movable base 121, and most of the first decorative body 141 and the third decorative body 143 are the main body portions of the movable base 121. It is located inside 123.

第2装飾体142が可動範囲の中央位置から下方へと移動すると、第1装飾体141が下方で反時計回り方向に移動する共に第3装飾体143が下方で時計回りに移動して、第2装飾体142に対して第1装飾体141及び第3装飾体143が徐々に接近する。そして、図7(D)に示すように、第2装飾体142が可動範囲の下端位置に配置されると、第1装飾体及び第3装飾体143も共に可動範囲の下端位置に配置される。 When the second decorative body 142 moves downward from the central position of the movable range, the first decorative body 141 moves downward in the counterclockwise direction, and the third decorative body 143 moves downward in the clockwise direction. The first decorative body 141 and the third decorative body 143 gradually approach the two decorative bodies 142. Then, as shown in FIG. 7D, when the second decorative body 142 is arranged at the lower end position of the movable range, both the first decorative body and the third decorative body 143 are arranged at the lower end position of the movable range. ..

第2装飾体142が可動範囲の下端位置に至ると、第2装飾体142が再び逆方向である上方に移動し、第1装飾体141が上方で反時計回り方向に移動すると共に第3装飾体143が上方で時計回り方向に移動する。そして、第2装飾体142が可動範囲の中央位置に至ると、第1装飾体141が可動範囲の最も右側位置に位置すると共に第3装飾体143が可動範囲の最も左側位置に位置し、図7(A)に示す原点位置に至る。 When the second decorative body 142 reaches the lower end position of the movable range, the second decorative body 142 moves upward again in the opposite direction, the first decorative body 141 moves upward in the counterclockwise direction, and the third decorative body 142 moves upward. Body 143 moves upward and clockwise. Then, when the second decorative body 142 reaches the center position of the movable range, the first decorative body 141 is located at the rightmost position of the movable range and the third decorative body 143 is located at the leftmost position of the movable range. It reaches the origin position shown in 7 (A).

即ち、本実施形態では、第2装飾体142が、上下方向に延びる経路上を向きを逆転させて往復移動する一方、第1装飾体141及び第3装飾体143が、円軌道を描く閉ループ経路上を同一方向に移動する。これにより、装飾部材140は、左側から順に第1装飾体141、第2装飾体142、第3装飾体143の並びを維持した状態で、第2装飾体142に対して第1装飾体141及び第3装飾体143が接離する。また、第2装飾体142の動作と、第1装飾体141及び第3装飾体143の動作は異なるものの、第1装飾体141の1周期と、第2装飾体142の1周期と、第3装飾体143の1周期が同じになっている。なお、第1装飾体141の1周期と、第2装飾体142の1周期と、第3装飾体143の1周期が異なっていてもよい。各装飾体141~143の1周期を異ならせる場合には、各装飾体141~143に対応する駆動源をそれぞれ設けた構成とすればよい。 That is, in the present embodiment, the second decorative body 142 reciprocates by reversing the direction on the path extending in the vertical direction, while the first decorative body 141 and the third decorative body 143 draw a circular orbit in a closed loop path. Move up in the same direction. As a result, the decorative member 140 maintains the arrangement of the first decorative body 141, the second decorative body 142, and the third decorative body 143 in order from the left side, and the first decorative body 141 and the second decorative body 142 with respect to the second decorative body 142. The third decorative body 143 comes into contact with each other. Further, although the operation of the second decorative body 142 and the operation of the first decorative body 141 and the third decorative body 143 are different, one cycle of the first decorative body 141, one cycle of the second decorative body 142, and the third One cycle of the decorative body 143 is the same. It should be noted that one cycle of the first decorative body 141, one cycle of the second decorative body 142, and one cycle of the third decorative body 143 may be different. When one cycle of each of the decorative bodies 141 to 143 is different, a drive source corresponding to each of the decorative bodies 141 to 143 may be provided.

装飾部材140が駆動しているときには、各装飾体141~143内に備えられたLED160A(図8参照)が発光し、各装飾体141~143の文字図柄装飾154が発光する演出が実行される。各装飾体141~143は、上述した動作を複数周期に亘って繰り返した後、原点位置で停止し、予め設定された第3演出条件が成立したときに、可動演出部材120が第2位置から第1位置へと移動する。 When the decorative member 140 is being driven, the LED 160A (see FIG. 8) provided in each of the decorative bodies 141 to 143 emits light, and the character pattern decoration 154 of each of the decorative bodies 141 to 143 emits light. .. Each of the decorative bodies 141 to 143 is stopped at the origin position after repeating the above-mentioned operation for a plurality of cycles, and when the preset third effect condition is satisfied, the movable effect member 120 is moved from the second position. Move to the first position.

このように、本実施形態の遊技機10では、可動役物装置100に設けられた第1装飾体141~第3装飾体143が複数周期に亘って動作を繰り返す際に、上下左右の向きを一定の状態に維持した状態で駆動されるので、遊技者に対して上下左右の向きを変えずに第1装飾体141~第3装飾体143を視認させることができる。これにより、第1装飾体141~第3装飾体143による趣向性の高い演出を実現できる。 As described above, in the gaming machine 10 of the present embodiment, when the first decorative body 141 to the third decorative body 143 provided in the movable accessory device 100 repeat the operation over a plurality of cycles, the orientation is up, down, left and right. Since it is driven in a state of being maintained in a constant state, the player can visually recognize the first decorative body 141 to the third decorative body 143 without changing the up, down, left, and right directions. As a result, it is possible to realize a highly tasteful production by the first decorative body 141 to the third decorative body 143.

本実施形態では、第2装飾体142と、第1装飾体141及び第3装飾体143とが互いに異なる動作を複数周期に亘って繰り返し、これら第2装飾体142と、第1装飾体141及び第3装飾体143とが同時に動作している間に接近と接離を繰り返すので、可動役物装置100による趣向性の高い演出を実現できる。また、本実施形態では、第1装飾体141~第3装飾体143が左から右の順に並んだ状態を維持しながら離接を繰り返すので、第1装飾体141~第3装飾体143によってなされる範囲を大きく見せながら、これらによってなされる意味を遊技者に伝えることができる。 In the present embodiment, the second decorative body 142 and the first decorative body 141 and the third decorative body 143 repeat different operations over a plurality of cycles, and the second decorative body 142, the first decorative body 141, and the like are repeated. Since the approach and contact are repeated while the third decorative body 143 is operating at the same time, it is possible to realize a highly tasteful effect by the movable accessory device 100. Further, in the present embodiment, since the first decorative body 141 to the third decorative body 143 are repeatedly separated and separated while maintaining the state of being arranged in the order from left to right, the first decorative body 141 to the third decorative body 143 are used. It is possible to convey the meaning of these to the player while making the range look larger.

本実施形態では、可動役物装置100の可動ベース121に対して第1装飾体141~第3装飾体143が、図7(A)に示す集合状態から、図7(B)~図7(D)に示す分散状態に変化するように駆動される。このように第1装飾体141~第3装飾体143が集合状態から分散状態に変化することで、第1装飾体141~第3装飾体143によってなされる範囲をより大きく見せることができる。 In the present embodiment, the first decorative body 141 to the third decorative body 143 are assembled with respect to the movable base 121 of the movable accessory device 100 from the assembled state shown in FIG. 7 (A), with reference to FIGS. 7 (B) to 7 (B). It is driven to change to the distributed state shown in D). By changing the first decorative body 141 to the third decorative body 143 from the collective state to the dispersed state in this way, the range formed by the first decorative body 141 to the third decorative body 143 can be made to appear larger.

以下、本実施形態の遊技機10から抽出される特徴群について、必要に応じて効果等を示しつつ説明する。なお、以下では、理解の容易のため、上記実施形態において対応する構成を括弧書き等で適宜示すが、この括弧書き等で示した具体的構成に限定されるものではない。 Hereinafter, the feature group extracted from the gaming machine 10 of the present embodiment will be described while showing the effects and the like as necessary. In the following, for the sake of easy understanding, the corresponding configurations in the above-described embodiment are appropriately shown in parentheses or the like, but the present invention is not limited to the specific configurations shown in the parentheses or the like.

<特徴A群>
[特徴A1]
第1の動作(上下方向に往復移動する動作)を複数周期に亘って繰り返す第1可動部材(第2装飾体142)と、前記第1の動作と異なる第2の動作(円軌道上を移動する動作)を複数周期に亘って繰り返す第2可動部材(第1装飾体141、第3装飾体143)とを有する可動役物(可動役物装置100)を備えた遊技機(遊技機10)であって、
前記第1可動部材及び前記第2可動部材が、同時に動作している間に接近と離間を繰り返す(図7に示される第1装飾体141~第3装飾体143の状態)遊技機。
<Characteristic A group>
[Feature A1]
A first movable member (second decorative body 142) that repeats the first operation (movement that reciprocates in the vertical direction) over a plurality of cycles, and a second operation (moving on a circular orbit) that is different from the first operation. A gaming machine (gaming machine 10) provided with a movable accessory (movable accessory device 100) having a second movable member (first decorative body 141, third decorative body 143) that repeats the operation) over a plurality of cycles. And,
A gaming machine that repeatedly approaches and separates while the first movable member and the second movable member are operating at the same time (states of the first decorative body 141 to the third decorative body 143 shown in FIG. 7).

本特徴の遊技機では、第1可動部材と第2可動部材が互いに離接しながら異なる動作を繰り返すことで、可動役物による趣向性の高い演出を実現できる。 In the gaming machine of this feature, the first movable member and the second movable member repeat different movements while being separated from each other, so that a highly palatable effect can be realized by the movable accessory.

[特徴A2]
前記第1の動作は、前記第1可動部材が往復経路(第2開口部124B)上を向きを逆転させて往復移動する動作である一方、
前記第2の動作は、前記第2可動部材が閉ループ経路(第1出力ギヤ131のボス131A及び第3出力ギヤ133のボス133Aの回転軌道)上を同一方向に移動し続ける動作である特徴A1に記載の遊技機。
[Feature A2]
The first operation is an operation in which the first movable member reciprocates by reversing the direction on the reciprocating path (second opening 124B).
The second operation is an operation in which the second movable member continues to move in the same direction on a closed loop path (rotational trajectory of the boss 131A of the first output gear 131 and the boss 133A of the third output gear 133). The gaming machine described in.

本特徴の遊技機では、第1可動部材と第2可動部材が趣向性の高い動作をすることで、遊技者の気持ちを高揚させることができる In the gaming machine of this feature, the player's feelings can be uplifted by the first movable member and the second movable member performing highly palatable movements.

[特徴A3]
前記第1可動部材と前記第2可動部材とが前記往復経路の一端と他端とを結ぶ方向である第1方向(上下方向)と直交する第2方向(左右方向)で並んでいる特徴A2に記載の遊技機。
[Feature A3]
Feature A2 in which the first movable member and the second movable member are arranged in a second direction (horizontal direction) orthogonal to the first direction (vertical direction) which is a direction connecting one end and the other end of the reciprocating path. The gaming machine described in.

本特徴の遊技機では、第2方向で並ぶことで第1可動部材と第2可動部材の一体感が保持される。 In the gaming machine of this feature, the sense of unity between the first movable member and the second movable member is maintained by arranging them in the second direction.

[特徴A4]
前記第1可動部材は、第1の可動面(主体部123のうち、第2構成面123Bと平行な第2可動面)内で動作し、前記第2可動部材(第1装飾体141)は、前記第1の可動面を、それを交差する方向に平行移動した第2の可動面(主体部123のうち、第1構成面123Aと平行な第1可動面)内で動作する特徴A1乃至A3の何れか1に記載の遊技機。
[Feature A4]
The first movable member operates in a first movable surface (a second movable surface of the main body 123 that is parallel to the second constituent surface 123B), and the second movable member (first decorative body 141) is used. , Features A1 to operate within the second movable surface (the first movable surface parallel to the first constituent surface 123A of the main body 123) in which the first movable surface is translated in the direction of crossing the first movable surface. The gaming machine according to any one of A3.

本特徴の遊技機では、第1可動部材と第2可動部材が平行関係にある別々の可動面内で動作するので、可動役物の動作に立体感を持たせることができる。 In the gaming machine of this feature, since the first movable member and the second movable member operate in separate movable surfaces in a parallel relationship, it is possible to give a three-dimensional effect to the operation of the movable accessory.

[特徴A5]
前記第1可動部材が、前記第1方向の一端(図7(B)に示す上端位置)に到達するタイミングと、前記第2可動部材が、前記第1方向の一端又は他端(図7(B)に示す上端位置)に到達するタイミングとが略同一であり、
前記第1可動部材が前記第1方向の他端(図7(D)に示す下端位置)に到達するタイミングと、前記第2可動部材が前記第1方向の他端又は一端(図7(D)に示す下端位置)に到達するタイミングとが略同一である特徴A3又はA4に記載の遊技機。
[Feature A5]
The timing at which the first movable member reaches one end in the first direction (upper end position shown in FIG. 7B) and the timing at which the second movable member reaches one end or the other end in the first direction (FIG. 7 (B)). The timing to reach the upper end position) shown in B) is almost the same,
The timing at which the first movable member reaches the other end in the first direction (lower end position shown in FIG. 7 (D)) and the other end or one end of the second movable member in the first direction (FIG. 7 (D)). The gaming machine according to the feature A3 or A4, wherein the timing of reaching the lower end position) shown in) is substantially the same.

本特徴の遊技機では、第1可動部材と第2可動部材が移動方向を一致させながら動作するので、第1可動部材と第2可動部材の動作に一体感が保持される。 In the gaming machine of this feature, since the first movable member and the second movable member operate while matching the moving directions, a sense of unity is maintained in the operation of the first movable member and the second movable member.

[特徴A6]
前記第1可動部材の1周期と前記第2可動部材の1周期とが同じである特徴A1乃至A5の何れか1に記載の遊技機。
[Feature A6]
The gaming machine according to any one of features A1 to A5, wherein one cycle of the first movable member and one cycle of the second movable member are the same.

本特徴の遊技機では、第1可動部材と第2可動部材の動作周期が同じなので、第1可動部材と第2可動部材の動作に一体感が保持される。 In the gaming machine of this feature, since the operation cycles of the first movable member and the second movable member are the same, a sense of unity is maintained in the operation of the first movable member and the second movable member.

[特徴A7]
前記第1可動部材の1周期と前記第2可動部材の1周期とが異なる特徴A1乃至A5の何れか1に記載の遊技機。
[Feature A7]
The gaming machine according to any one of features A1 to A5, wherein one cycle of the first movable member and one cycle of the second movable member are different.

本特徴の遊技機では、第1可動部材と第2可動部材の動作周期が異なるので、可動役物による演出を多様化させることができる。 In the gaming machine of this feature, since the operation cycles of the first movable member and the second movable member are different, it is possible to diversify the effects of the movable accessory.

[特徴A8]
前記第1可動部材及び前記第2可動部材の一方の可動部材(第1装飾体141、第3装飾体143)が他方の可動部材(第2装飾体142)を挟んだ2箇所に対称的に配置されると共に、それら一方の可動部材が対称的に動作する特徴A1乃至A7の何れか1に記載の遊技機。遊技機。
[Feature A8]
One of the first movable member and the second movable member (first decorative body 141, third decorative body 143) symmetrically sandwiches the other movable member (second decorative body 142). The gaming machine according to any one of features A1 to A7, which is arranged and one of the movable members operates symmetrically. Pachinko machine.

本特徴の遊技機では、対照的に動作する2つの可動部材が1つの可動部材を挟む構成になっているので、可動役物による趣向性に優れた演出を実現できる。 In the gaming machine of this feature, since two movable members that operate in contrast sandwich one movable member, it is possible to realize an excellent effect of the movable accessory.

[特徴A9]
第1の動作(上下方向に往復移動する動作)を複数周期に亘って繰り返す第1可動部材(第2装飾体142)と、前記第1の動作と異なる第2の動作(円軌道上を移動する動作)を複数周期に亘って繰り返す第2可動部材(第1装飾体141、第3装飾体143)とを有する可動役物(可動役物装置100)を備えた遊技機(遊技機10)であって、
前記第1の動作は、往復経路(第2開口部124B)上の向きを逆転させて往復移動する動作である一方、前記第2の動作は、閉ループ経路(第1出力ギヤ131のボス131A及び第3出力ギヤ133のボス133Aの回転軌道)上を同一方向に移動し続ける動作であり、
前記第1可動部材及び前記第2可動部材は、前記往復経路の一端と他端とを結ぶ方向である第1方向(上下方向)と直交する第2方向(左右方向)で並んだ状態で接近と離間を繰り返す遊技機。
[Feature A9]
A first movable member (second decorative body 142) that repeats the first operation (movement that reciprocates in the vertical direction) over a plurality of cycles, and a second operation (moving on a circular orbit) that is different from the first operation. A gaming machine (gaming machine 10) provided with a movable accessory (movable accessory device 100) having a second movable member (first decorative body 141, third decorative body 143) that repeats the operation) over a plurality of cycles. And,
The first operation is an operation of reversing the direction on the reciprocating path (second opening 124B) and reciprocating, while the second operation is a closed loop path (boss 131A of the first output gear 131 and the boss 131A). It is an operation that keeps moving in the same direction on the rotation trajectory of the boss 133A of the third output gear 133.
The first movable member and the second movable member approach each other in a state of being lined up in a second direction (horizontal direction) orthogonal to the first direction (vertical direction) which is a direction connecting one end and the other end of the reciprocating path. A gaming machine that repeats separation.

本特徴の遊技機では、第1可動部材と第2可動部材が第2方向で並ぶことで第1可動部材と第2可動部材の一体感を保持しつつ、互いに異なる動作を繰り返すことで、可動役物による趣向性の高い演出を実現できる。 In the gaming machine of this feature, the first movable member and the second movable member are lined up in the second direction to maintain a sense of unity between the first movable member and the second movable member, and the first movable member and the second movable member are movable by repeating different operations. It is possible to realize a highly tasteful production by the character.

[特徴A群に含まれる他の実施形態]
(a1)上記実施形態では、各装飾体141~143が上下方向に往復移動する動作又は円軌道を描く閉ループ経路上を同一方向に移動する動作を複数周期、繰り返す構成になっていたが、各装飾体141~143が上記動作を1周期だけ行う構成であってもよい。また、駆動源130Kを正方向に駆動させて各装飾体141~143を1周期分、駆動させた後、駆動源130Kを逆方向に駆動させて各装飾体141~143を反対方向に1周期分、駆動させる動作を繰り返す構成であってもよい。
[Other Embodiments Included in Feature A Group]
(A1) In the above embodiment, each of the decorative bodies 141 to 143 is configured to repeat the operation of reciprocating in the vertical direction or the operation of moving in the same direction on the closed loop path drawing a circular orbit for a plurality of cycles. The decorative bodies 141 to 143 may be configured to perform the above operation for only one cycle. Further, after driving the drive source 130K in the forward direction to drive the decorative bodies 141 to 143 for one cycle, the drive source 130K is driven in the reverse direction to drive the decorative bodies 141 to 143 in the opposite direction for one cycle. It may be configured to repeat the driving operation for a minute.

(a2)上記実施形態では、第2装飾体142を上下方向に往復移動させ、第1装飾体141及び第3装飾体143を円軌道を描いて対称的に移動させて、接近と離間を繰り返す構成になっていたが、例えば、第2装飾体142を上下方向に直動させ、第1装飾体141及び第3装飾体143を左右方向に対称的に直動させて、接近と離間を繰り返す構成としてもよい。また、第2装飾体142を固定して、第1装飾体141及び第3装飾体143のみを左右方向に対称的に移動させて、接近と離間を繰り返す構成としてもよい。 (A2) In the above embodiment, the second decorative body 142 is reciprocated in the vertical direction, and the first decorative body 141 and the third decorative body 143 are symmetrically moved in a circular orbit, and the approach and the separation are repeated. Although it was configured, for example, the second decorative body 142 is directly moved in the vertical direction, and the first decorative body 141 and the third decorative body 143 are linearly moved symmetrically in the left-right direction to repeat approaching and separating. It may be configured. Further, the second decorative body 142 may be fixed, and only the first decorative body 141 and the third decorative body 143 may be symmetrically moved in the left-right direction to repeat approaching and separating.

(a3)上記実施形態では、図5(B)に示すように、第1装飾体141に対して、第2装飾体142及び第3装飾体143が前方にズレて配置され、第1装飾体141が第1可動面(可動ベース121の主体部123の第1構成壁123Aと平行な面)内で動作し、第2装飾体142及び第3装飾体143が第2可動面(可動ベース121の主体部123の第2構成壁123Bと平行な面)内で動作する構成であったが、例えば、第3装飾体143を第2装飾体142に対して前方又は後方にズレて配置し、第1可動面及び第2可動面をそれと交差する方向に平行移動させた第3可動面内で動作させる構成であってもよい。 (A3) In the above embodiment, as shown in FIG. 5B, the second decorative body 142 and the third decorative body 143 are arranged so as to be displaced forward with respect to the first decorative body 141, and the first decorative body is arranged. 141 operates in the first movable surface (a surface parallel to the first constituent wall 123A of the main body portion 123 of the movable base 121), and the second decorative body 142 and the third decorative body 143 have a second movable surface (movable base 121). The configuration was such that the third decorative body 143 operates in a plane parallel to the second constituent wall 123B of the main body portion 123, but for example, the third decorative body 143 is arranged so as to be displaced forward or backward with respect to the second decorative body 142. It may be configured to operate in the third movable surface in which the first movable surface and the second movable surface are translated in the direction intersecting the first movable surface.

(a4)上記実施形態では、第1装飾体141と第3装飾体143を対称的に配置していたが、これら第1装飾体141と第3装飾体143を非対称に配置してもよい。 (A4) In the above embodiment, the first decorative body 141 and the third decorative body 143 are arranged symmetrically, but the first decorative body 141 and the third decorative body 143 may be arranged asymmetrically.

<特徴B群>
[特徴B1]
第1の順番(左から右の順)で並んで全体で1つの意味をなす少なくとも2つ以上の複数の装飾部材(第1装飾体141~第3装飾体143)を有する遊技機(遊技機10)であって、
前記複数の装飾部材が、前記第1の順番の並びを維持する範囲で相対位置が変化するように、少なくとも1つの前記装飾部材が他の前記装飾部材と離接を繰り返すように駆動される遊技機。
<Characteristic B group>
[Feature B1]
A gaming machine (gaming machine) having at least two or more decorative members (first decorative body 141 to third decorative body 143) arranged in a first order (from left to right) and having one meaning as a whole. 10) And
A game in which at least one of the decorative members is repeatedly driven to and from the other decorative members so that the relative positions of the plurality of decorative members change within a range that maintains the first order. Machine.

本特徴の遊技機では、複数の装飾部材が第1の順番の並びを維持しながら離接を繰り返すので、複数の装飾部材によってなされる範囲を大きく見せながら、これらによってなされる意味を遊技者に伝えることができる。これにより、装飾部材による趣向性の高い演出を実現できる。 In the gaming machine of this feature, since the plurality of decorative members repeat the detachment while maintaining the first order, the range made by the plurality of decorative members is shown to be large, and the meaning made by these is given to the player. I can tell. As a result, it is possible to realize a highly tasteful production by the decorative member.

[特徴B2]
前記装飾部材は、上下左右の向きが一定の状態で維持されると共に、往復経路(第2開口部124B)上を往復移動するように駆動されるか、又は閉ループ経路(第1出力ギヤ131のボス131A及び第3出力ギヤ133のボス133Aの回転軌道)上を同一方向に移動し続けるように駆動される特徴B1に記載の遊技機。
[Feature B2]
The decorative member is maintained in a constant vertical and horizontal orientation, and is driven so as to reciprocate on a reciprocating path (second opening 124B), or is driven so as to reciprocate on a reciprocating path (second output gear 131). The gaming machine according to feature B1, which is driven so as to continue moving in the same direction on the boss 131A and the rotation trajectory of the boss 133A of the third output gear 133.

本特徴の遊技機では、装飾部材が上下左右の向きを一定の状態に保ちながら多様な動作をするので、複数の装飾部材がなす意味を常に視認させながら、遊技者の気持ちを高揚させることができる。 In the gaming machine of this feature, the decorative members perform various movements while keeping the vertical and horizontal orientations constant, so it is possible to raise the player's feelings while always visually recognizing the meaning of multiple decorative members. can.

[特徴B3]
前記装飾部材は、1つの可動面(主体部123のうち、第1構成面123Aと平行な第1可動面及び第2構成面123Bと平行な第2可動面)内で駆動される特徴B1又はB2に記載の遊技機。
[Feature B3]
The decorative member is a feature B1 or a feature B1 driven within one movable surface (a first movable surface parallel to the first constituent surface 123A and a second movable surface parallel to the second constituent surface 123B of the main body portion 123). The gaming machine described in B2.

本特徴の遊技機では、装飾部材が1つの可動面内で駆動するので、遊技者には常に同じ面を視認させることができる。 In the gaming machine of this feature, since the decorative member is driven within one movable surface, the player can always see the same surface.

[特徴B4]
前記複数の装飾部材のうち、少なくとも1つ(第2装飾体142)が第1の可動面(主体部123のうち、第2構成面123Bと平行な第2可動面)内で駆動し、他の前記装飾部材(第1装飾体141、第3装飾体143)が、前記第1の可動面を、それを交差する方向に平行移動した第2の可動面(主体部123のうち、第1構成面123Aと平行な第1可動面)内で動作する特徴B3に記載の遊技機。
[Feature B4]
At least one of the plurality of decorative members (second decorative body 142) is driven in the first movable surface (the second movable surface of the main body 123 that is parallel to the second constituent surface 123B), and the other. The first decorative member (first decorative body 141, third decorative body 143) moves the first movable surface in parallel in a direction intersecting the first movable surface (the first of the main body 123). The gaming machine according to feature B3, which operates in a first movable surface parallel to the constituent surface 123A.

本特徴の遊技機では、複数の装飾部材が奥行の異なる第1,第2の可動面内で駆動するので、装飾部材全体を立体的に表すことができる。また、遊技者に対して特に強調したい装飾部材を前方に設置することができる。 In the gaming machine of this feature, since a plurality of decorative members are driven in the first and second movable surfaces having different depths, the entire decorative member can be represented three-dimensionally. In addition, a decorative member that is particularly emphasized to the player can be installed in front.

[特徴B5]
前記往復経路上で駆動される前記装飾部材が前記往復経路の一端と他端を結ぶ第1方向(上下方向)の一端(図7(B)に示す上端位置)に到達するタイミングと、前記閉ループ経路上で駆動される前記装飾部材が前記第1方向の一端又は他端(図7(B)に示す上端位置)に到達するタイミングとが略同一であり、
前記往復経路上で駆動される前記装飾部材が前記第1方向の他端(図7(D)に示す下端位置)に到達するタイミングと、前記閉ループ経路上で駆動される前記装飾部材が前記第1方向の他端又は一端(図7(D)に示す下端位置)に到達するタイミングが略同一である特徴B2乃至B4の何れか1に記載の遊技機。
[Feature B5]
The timing at which the decorative member driven on the reciprocating path reaches one end (upper end position shown in FIG. 7B) in the first direction (vertical direction) connecting one end and the other end of the reciprocating path, and the closed loop. The timing at which the decorative member driven on the path reaches one end or the other end (upper end position shown in FIG. 7B) in the first direction is substantially the same.
The timing at which the decorative member driven on the reciprocating path reaches the other end in the first direction (the lower end position shown in FIG. 7D) and the decorative member driven on the closed loop path are the first. The gaming machine according to any one of features B2 to B4, wherein the timing of reaching the other end or one end (the lower end position shown in FIG. 7D) in one direction is substantially the same.

本特徴の遊技機では、複数の装飾部材が移動方向を一致させながら動作するので、装飾部材全体の動作に一体感が保持される。 In the gaming machine of this feature, since a plurality of decorative members operate while matching the moving directions, a sense of unity is maintained in the operation of the entire decorative member.

[特徴B6]
前記複数の装飾部材は、前記第1方向と直交する第2方向(左右方向)で一直線上に並び、
前記一方の装飾部材と前記他方の装飾部材との間の距離は、前記第2方向で並ぶ際に最も近づき(図7(A)に示す状態)、又は最も離れる(図7(C)に示す状態)特徴B5に記載の遊技機。
[Feature B6]
The plurality of decorative members are arranged in a straight line in a second direction (left-right direction) orthogonal to the first direction.
The distance between the one decorative member and the other decorative member is the closest (the state shown in FIG. 7 (A)) or the farthest away (shown in FIG. 7 (C)) when arranging in the second direction. State) The gaming machine according to the feature B5.

本特徴の遊技機では、複数の装飾部材が一直線上に並んだ状態で最も近づいたり、あるいは最も離れるので、複数の装飾部材がなす意味を維持しながら、遊技者に装飾部材全体を大きく見せることができる。 In the gaming machine of this feature, since a plurality of decorative members are closest to each other or separated from each other in a straight line, the player can see the entire decorative member in a large size while maintaining the meaning of the plurality of decorative members. Can be done.

[特徴B7]
前記往復経路上で駆動される前記装飾部材(第2装飾体142)を挟んだ2箇所に前記閉ループ経路上で駆動される前記装飾部材(第1装飾体141、第3装飾体143)が対称的に配置されると共に、前記閉ループ経路上で駆動される前記装飾部材同士が対称的に駆動される特徴B1乃至B6の何れか1に記載の遊技機。遊技機。
[Feature B7]
The decorative member (first decorative body 141, third decorative body 143) driven on the closed loop path is symmetrical at two locations sandwiching the decorative member (second decorative body 142) driven on the reciprocating path. The gaming machine according to any one of features B1 to B6, wherein the decorative members are symmetrically arranged and driven on the closed loop path. Pachinko machine.

本特徴の遊技機では、往復経路上で駆動される装飾部材を挟んで閉ループ経路上で駆動される2つの装飾部材が配置されるので、趣向性の高い演出をすることができる。 In the gaming machine of the present feature, since the two decorative members driven on the closed loop path are arranged with the decorative member driven on the reciprocating path sandwiched between them, it is possible to produce a highly palatable effect.

[特徴B8]
第1の順番(左から右の順)で並んで全体で1つの意味をなす少なくとも2つ以上の複数の装飾部材(第1装飾体141、第2装飾体142)を有する遊技機(遊技機10)であって、
前記複数の装飾部材は、前記第1の順番の並びを維持する範囲で互いに離接を繰り返しながら、上下左右の向きを維持した状態で往復経路(第2開口部124B)上を往復移動するように第1の可動面(主体部123のうち、第2構成面123Bと平行な第2可動面)内で駆動されるか、又は閉ループ経路(第1出力ギヤ131のボス131A及び第3出力ギヤ133のボス133Aの回転軌道)上を同一方向に移動し続けるように、前記第1の可動面を交差する方向に平行移動した第2の可動面(主体部123のうち、第1構成面123Aと平行な第1可動面)内で駆動される遊技機。
[Feature B8]
A gaming machine (gaming machine) having at least two or more decorative members (first decorative body 141, second decorative body 142) arranged in a first order (from left to right) and having one meaning as a whole. 10) And
The plurality of decorative members reciprocate on the reciprocating path (second opening 124B) while maintaining the vertical and horizontal orientations while repeating separation and attachment to each other within the range of maintaining the first order. Is driven within the first movable surface (the second movable surface of the main body 123 that is parallel to the second constituent surface 123B), or is closed loop path (boss 131A and third output gear of the first output gear 131). The second movable surface (the first constituent surface 123A of the main body 123) that has been translated in the direction intersecting the first movable surface so as to continue moving in the same direction on the boss 133A of 133). A game machine driven in a first movable surface parallel to).

本特徴の遊技機では、複数の装飾部材が第1の順番の並びを維持しながら、奥行の異なる第1,第2の可動面内で駆動するので、装飾部材全体を立体的に表すことができる。また、遊技者に対して特に強調したい装飾部材を前方に設置することができる。これらにより、装飾部材による趣向性の高い演出を実現できる。 In the gaming machine of this feature, since a plurality of decorative members are driven in the first and second movable surfaces having different depths while maintaining the first order arrangement, the entire decorative member can be represented three-dimensionally. can. In addition, a decorative member that is particularly emphasized to the player can be installed in front. As a result, it is possible to realize a highly tasteful production by the decorative member.

[特徴B群に含まれる他の実施形態]
(b1)上記実施形態では、第1装飾体141及び第3装飾体143と、第2装飾体142とをそれぞれ移動させて接離させる構成になっていたが、例えば、第2装飾体142を固定して、第1装飾体141及び第3装飾体143を移動させて接離させる構成としてもよい。
[Other embodiments included in the feature B group]
(B1) In the above embodiment, the first decorative body 141 and the third decorative body 143 and the second decorative body 142 are moved and separated from each other. For example, the second decorative body 142 is used. It may be fixed and the first decorative body 141 and the third decorative body 143 may be moved to be brought into contact with each other.

(b2)上記実施形態では、第1装飾体141~第3装飾体143が姿勢を維持した状態で駆動する構成になっていたが、装飾体の姿勢が変化しながら駆動する構成であってもよい。 (B2) In the above embodiment, the first decorative body 141 to the third decorative body 143 are driven while maintaining their postures, but even if the decorative bodies are driven while their postures are changed. good.

(b3)上記実施形態では、第1装飾体141~第3装飾体143が遊技盤11の前面と平行な第1可動面内又は第2可動面内で駆動される構成になっていたが、装飾体が遊技盤11の前面と直交する方向に駆動する構成であってもよい。 (B3) In the above embodiment, the first decorative body 141 to the third decorative body 143 are driven in the first movable surface or the second movable surface parallel to the front surface of the game board 11. The decorative body may be driven in a direction orthogonal to the front surface of the game board 11.

(b4)上記実施形態では、第2装飾体142が上下方向に往復移動する構成であったが、例えば、第2装飾体142が左右方向に往復移動する構成であってもよい。また、第2装飾体142は、直線状の経路を往復移動する構成であってもよいし、円弧状に湾曲した経路を往復移動する構成であってもよい。 (B4) In the above embodiment, the second decorative body 142 is configured to reciprocate in the vertical direction, but for example, the second decorative body 142 may be configured to reciprocate in the horizontal direction. Further, the second decorative body 142 may be configured to reciprocate on a linear path or may be configured to reciprocate on a path curved in an arc shape.

(b5)上記実施形態では、第2装飾体142を上下方向に往復移動させ、第1装飾体141及び第3装飾体143を円軌道を描いて対称的に移動させて、接近と離間を繰り返す構成になっていたが、例えば、第2装飾体142を上下方向に往復移動させ、第1装飾体141及び第3装飾体143を左右方向に対称的に往復移動させて、接近と離間を繰り返す構成としてもよい。 (B5) In the above embodiment, the second decorative body 142 is reciprocated in the vertical direction, and the first decorative body 141 and the third decorative body 143 are symmetrically moved in a circular orbit, and the approach and the separation are repeated. However, for example, the second decorative body 142 is reciprocated in the vertical direction, and the first decorative body 141 and the third decorative body 143 are reciprocated symmetrically in the horizontal direction, and the approach and the separation are repeated. It may be configured.

<特徴C群>
[特徴C1]
遊技者と対向する演出窓(演出窓23W)の前方に第1ベース部材(可動ベース121)が設けられて、その第1ベース部材に複数の装飾部材(第1装飾体141~第3装飾体143)が前側から重ねて配置された遊技機(遊技機10)であって、
前記複数の装飾部材が、遊技者から見て互いに重ならないように前記第1ベース部材の内側に位置した集合状態(図7(A)に示す状態)と、前記集合状態より前記複数の装飾部材同士が離れかつ少なくとも1つの前記装飾部材の少なくとも一部が前記第1ベース部材の外側にはみ出した分散状態(図7(B)~図7(D)に示す状態)とに変化するように少なくとも1つの前記装飾部材が駆動される遊技機。
<Characteristic C group>
[Feature C1]
A first base member (movable base 121) is provided in front of the effect window (effect window 23W) facing the player, and a plurality of decorative members (first decorative body 141 to third decorative body) are provided on the first base member. 143) is a gaming machine (gaming machine 10) arranged so as to be overlapped from the front side.
The plurality of decorative members are located inside the first base member so as not to overlap each other when viewed from the player (state shown in FIG. 7A), and the plurality of decorative members from the assembled state. At least such that at least a part of the decorative member is separated from each other and at least a part thereof changes to a dispersed state (state shown in FIGS. 7B to 7D) protruding outside the first base member. A gaming machine in which one of the decorative members is driven.

本特徴の遊技機では、集合状態から分散状態に変化することで、複数の装飾部材によってなされる範囲をより大きく見せることができる。これにより、装飾部材による趣向性の高い演出を実現できる。 In the gaming machine of this feature, the range formed by the plurality of decorative members can be made to appear larger by changing from the assembled state to the dispersed state. As a result, it is possible to realize a highly tasteful production by the decorative member.

[特徴C2]
前記第1ベース部材は、前記演出窓の範囲内である第1位置(図2及び図3に示す位置)と第2位置(図4に示す位置)との間を往復移動可能に支持される特徴C1に記載の遊技機。
[Feature C2]
The first base member is supported so as to be reciprocally movable between a first position (position shown in FIGS. 2 and 3) and a second position (position shown in FIG. 4) within the range of the staging window. Feature The gaming machine described in C1.

本特徴の遊技機では、第1ベース部材が第1位置と第2位置との間を往復移動することで、装飾部材による演出の実施範囲を広く設定できる。 In the gaming machine of this feature, the first base member reciprocates between the first position and the second position, so that the range of effect of the decorative member can be set widely.

[特徴C3]
前記複数の装飾部材は、前記第1位置で前記集合状態(図2及び図3の示す状態)に変化し、前記第2位置で前記分散状態に変化する特徴C2に記載の遊技機。
[Feature C3]
The gaming machine according to feature C2, wherein the plurality of decorative members change to the assembled state (states shown in FIGS. 2 and 3) at the first position and change to the dispersed state at the second position.

本特徴の遊技機では、趣向性の高い演出によって遊技者の気持ちを高揚させることができる。 With the gaming machine of this feature, the player's feelings can be uplifted by the highly tasteful production.

[特徴C4]
前記装飾部材は、前記往復移動に伴って、第1動作(上下方向に往復移動する動作)を複数周期に亘って繰り返すか、又は前記第1動作と異なる第2動作(円軌道上を移動する動作)を複数周期に亘って繰り返す特徴C2又はC3に記載の遊技機。
[Feature C4]
The decorative member repeats the first operation (movement of reciprocating in the vertical direction) over a plurality of cycles in accordance with the reciprocating movement, or moves on a second movement (moving on a circular orbit) different from the first movement. The gaming machine according to feature C2 or C3, which repeats operation) over a plurality of cycles.

本特徴の遊技機では、装飾部材の動作が多様化し、遊技者を楽しませることができる。 In the gaming machine of this feature, the movements of the decorative members are diversified, and the player can be entertained.

[特徴C5]
前記第1動作は、往復経路(第2開口部124B)上を往復移動するように駆動される動作であり、前記第2動作は、閉ループ経路(第1出力ギヤ131のボス131A及び第3出力ギヤ133のボス133Aの回転軌道)上を同一方向に移動し続けるように駆動される動作である特徴C4に記載の遊技機。
[Feature C5]
The first operation is an operation driven so as to reciprocate on a reciprocating path (second opening 124B), and the second operation is a closed loop path (boss 131A and third output of the first output gear 131). The gaming machine according to feature C4, which is an operation driven so as to continue moving in the same direction on the rotation trajectory of the boss 133A of the gear 133.

本特徴の遊技機では、装飾部材の動作の趣向性を高くすることができる。 In the gaming machine of this feature, it is possible to enhance the taste of the operation of the decorative member.

[特徴C6]
前記第1ベース部材は、前記複数の装飾部材を連動させる駆動源(駆動源130K)を有する特徴C1乃至C5の何れか1に記載の遊技機。
[Feature C6]
The gaming machine according to any one of features C1 to C5, wherein the first base member has a drive source (drive source 130K) for interlocking the plurality of decorative members.

本特徴の遊技機では、複数の装飾部材が連動するので、演出に一体感を持たせることができる。 In the gaming machine of this feature, since a plurality of decorative members are interlocked with each other, it is possible to give a sense of unity to the production.

[特徴C7]
遊技者と対向する演出窓(演出窓23W)の前方に第1ベース部材(可動ベース121)が設けられて、その第1ベース部材に複数の装飾部材(第1装飾体141~第3装飾体143)が前側から重ねて配置された遊技機(遊技機10)であって、
前記第1ベース部材は、前記演出窓の範囲内である第1位置(図2及び図3に示す位置)と第2位置(図4に示す位置)との間を往復移動可能に支持されて、
前記複数の装飾部材が、遊技者から見て互いに重ならないように、前記第1位置で前記第1ベース部材の内側に位置した集合状態(図2、図3及び図7(A)に示す状態)と、前記第2位置で、前記集合状態より前記複数の装飾部材同士が離れかつ少なくとも1つの前記装飾部材の少なくとも一部が前記第1ベース部材の外側にはみ出した分散状態(図7(B)~図7(D)に示す状態)とに変化するように少なくとも1つの前記装飾部材が駆動される遊技機。
[Feature C7]
A first base member (movable base 121) is provided in front of the effect window (effect window 23W) facing the player, and a plurality of decorative members (first decorative body 141 to third decorative body) are provided on the first base member. 143) is a gaming machine (gaming machine 10) arranged so as to be overlapped from the front side.
The first base member is supported so as to be reciprocally movable between a first position (position shown in FIGS. 2 and 3) and a second position (position shown in FIG. 4) within the range of the staging window. ,
The state in which the plurality of decorative members are located inside the first base member at the first position so as not to overlap each other when viewed from the player (states shown in FIGS. 2, 3 and 7 (A)). ), And in the second position, the plurality of decorative members are separated from each other from the assembled state, and at least a part of the at least one decorative member protrudes to the outside of the first base member (FIG. 7 (B). ) To the state shown in FIG. 7 (D)), the gaming machine in which at least one of the decorative members is driven.

本特徴の遊技機では、複数の装飾部材を有する第1可動ベースが移動し、さらに、複数の装飾部材が集合状態から分散状態に変化して、複数の装飾部材によってなされる範囲をより大きく見せることができる。これにより、装飾部材による趣向性の高い演出を実現できる。 In the gaming machine of this feature, the first movable base having a plurality of decorative members moves, and further, the plurality of decorative members change from the collective state to the dispersed state to make the range made by the plurality of decorative members appear larger. be able to. As a result, it is possible to realize a highly tasteful production by the decorative member.

[特徴C群に含まれる他の実施形態]
(c1)上記実施形態では、第1装飾体141~第3装飾体143を1つの駆動源130Kで駆動させていたが、これら第1装飾体141~第3装飾体143を別々の駆動源で駆動させる構成としてもよい。
[Other embodiments included in the feature C group]
(C1) In the above embodiment, the first decorative body 141 to the third decorative body 143 are driven by one drive source 130K, but these first decorative body 141 to the third decorative body 143 are driven by different drive sources. It may be configured to be driven.

(c2)上記実施形態では、可動ベース121が第1位置と第2位置の間を往復移動する構成であったが、可動ベース121が移動しない構成であってもよい。 (C2) In the above embodiment, the movable base 121 reciprocates between the first position and the second position, but the movable base 121 may not move.

(c3)上記実施形態では、可動ベース121が遊技者に視認可能な第1位置から移動する構成になっていたが、可動ベース121が遊技者に視認困難な位置から遊技者に視認可能な位置に移動する構成であってもよい。 (C3) In the above embodiment, the movable base 121 is configured to move from the first position visible to the player, but the movable base 121 is visible to the player from a position difficult for the player to see. It may be configured to move to.

(c4)上記実施形態では、第1装飾体141~第3装飾体143が遊技者からみて重ならない状態を集合状態としていたが、複数の装飾体の少なくとも1つの装飾体の一部が別の装飾体の後方に重なる状態(例えば、第1装飾体141の一部が第2装飾体142の後方に重なる状態)を集合状態としてもよい。 (C4) In the above embodiment, the state in which the first decorative body 141 to the third decorative body 143 do not overlap each other when viewed from the player is set as a collective state, but at least one of the decorative bodies of the plurality of decorative bodies is a part of another. A state in which the first decorative body 141 is overlapped behind the decorative body (for example, a state in which a part of the first decorative body 141 is overlapped behind the second decorative body 142) may be set as an aggregate state.

10 遊技機
100 可動役物装置
110 支持ベース
120 可動演出部材
121 可動ベース
141 第1装飾体
142 第2装飾体
143 第3装飾体
10 Pachinko machine 100 Movable accessory device 110 Support base 120 Movable staging member 121 Movable base 141 First decorative body 142 Second decorative body 143 Third decorative body

Claims (1)

第1の動作を複数周期に亘って繰り返す第1可動部材と、前記第1の動作と異なる第2の動作を複数周期に亘って繰り返す第2可動部材とを有する可動役物を備え、前記第1可動部材及び前記第2可動部材が、同時に動作している間に接近と離間を繰り返す遊技機であって、
同一方向に同一速度で連動回転するようにギヤ連結された1対の第1ギヤと、
前記1対の第1ギヤの側面に設けられて、前記第2可動部材の2箇所に回転可能に連結される1対の回転連結部と、
前記第1可動部材を直線移動可能に支持するガイド部と、
前記第1可動部材に形成され、その直線移動方向と交差する方向に延びる長孔と、
前記長孔に係合する係合突部を側面に備える第2ギヤと、を備え、
前記第2可動部材と前記1対の第1ギヤとを含んだ平行リンクが形成され、前記第2可動部材は、閉ループ経路上を同一方向に移動し続けるように動作する一方、
前記第1可動部材は、往復経路上を移動方向を逆転させて往復移動するように動作し、
前記第2ギヤは、前記1対の第1ギヤにギヤ連結されている遊技機。
A movable accessory having a first movable member that repeats a first operation over a plurality of cycles and a second movable member that repeats a second operation different from the first operation over a plurality of cycles is provided. A gaming machine in which one movable member and the second movable member repeatedly approach and separate while simultaneously operating.
A pair of first gears that are gear-connected so that they rotate in the same direction at the same speed.
A pair of rotary connecting portions provided on the side surface of the pair of first gears and rotatably connected to two points of the second movable member.
A guide portion that supports the first movable member so as to be linearly movable,
An elongated hole formed in the first movable member and extending in a direction intersecting the linear movement direction thereof,
A second gear having an engaging protrusion on the side surface that engages with the elongated hole is provided.
A parallel link including the second movable member and the pair of first gears is formed, and the second movable member operates so as to continue moving in the same direction on the closed loop path .
The first movable member operates so as to reciprocate on the reciprocating path by reversing the moving direction.
The second gear is a gaming machine whose gear is connected to the pair of first gears .
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JP2005177013A (en) 2003-12-17 2005-07-07 Newgin Corp Game machine
JP2010172635A (en) 2009-02-02 2010-08-12 Maruhon Ind Co Ltd Pachinko game machine
JP2011030671A (en) 2009-07-30 2011-02-17 Kyoraku Sangyo Kk Game machine
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JP2005177013A (en) 2003-12-17 2005-07-07 Newgin Corp Game machine
JP2010172635A (en) 2009-02-02 2010-08-12 Maruhon Ind Co Ltd Pachinko game machine
JP2011030671A (en) 2009-07-30 2011-02-17 Kyoraku Sangyo Kk Game machine
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