JP6341986B2 - 描画装置、その描画方法、プログラム及び記録媒体 - Google Patents
描画装置、その描画方法、プログラム及び記録媒体 Download PDFInfo
- Publication number
- JP6341986B2 JP6341986B2 JP2016500426A JP2016500426A JP6341986B2 JP 6341986 B2 JP6341986 B2 JP 6341986B2 JP 2016500426 A JP2016500426 A JP 2016500426A JP 2016500426 A JP2016500426 A JP 2016500426A JP 6341986 B2 JP6341986 B2 JP 6341986B2
- Authority
- JP
- Japan
- Prior art keywords
- screens
- pixel
- client device
- unit
- video
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
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Classifications
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/20—Processor architectures; Processor configuration, e.g. pipelining
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
- G06F3/1423—Digital output to display device ; Cooperation and interconnection of the display device with other functional units controlling a plurality of local displays, e.g. CRT and flat panel display
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/001—Texturing; Colouring; Generation of texture or colour
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/538—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/16—Indexing scheme for image data processing or generation, in general involving adaptation to the client's capabilities
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Processing Or Creating Images (AREA)
- Image Generation (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201361876318P | 2013-09-11 | 2013-09-11 | |
| US61/876,318 | 2013-09-11 | ||
| PCT/JP2014/071942 WO2015037412A1 (en) | 2013-09-11 | 2014-08-15 | Rendering apparatus, rendering method thereof, program and recording medium |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2016536654A JP2016536654A (ja) | 2016-11-24 |
| JP2016536654A5 JP2016536654A5 (enExample) | 2017-09-28 |
| JP6341986B2 true JP6341986B2 (ja) | 2018-06-13 |
Family
ID=52665528
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2016500426A Active JP6341986B2 (ja) | 2013-09-11 | 2014-08-15 | 描画装置、その描画方法、プログラム及び記録媒体 |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US20160210722A1 (enExample) |
| EP (1) | EP3044765A4 (enExample) |
| JP (1) | JP6341986B2 (enExample) |
| CN (1) | CN105556574A (enExample) |
| CA (1) | CA2922062A1 (enExample) |
| TW (1) | TWI668577B (enExample) |
| WO (1) | WO2015037412A1 (enExample) |
Families Citing this family (15)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN105190530B (zh) * | 2013-09-19 | 2018-07-20 | 思杰系统有限公司 | 传输硬件渲染的图形数据 |
| GB2536964B (en) | 2015-04-02 | 2019-12-25 | Ge Aviat Systems Ltd | Avionics display system |
| US9922452B2 (en) * | 2015-09-17 | 2018-03-20 | Samsung Electronics Co., Ltd. | Apparatus and method for adjusting brightness of image |
| US12423158B2 (en) * | 2016-03-31 | 2025-09-23 | SolidRun Ltd. | System and method for provisioning of artificial intelligence accelerator (AIA) resources |
| US10818068B2 (en) * | 2016-05-03 | 2020-10-27 | Vmware, Inc. | Virtual hybrid texture mapping |
| CN106254792B (zh) * | 2016-07-29 | 2019-03-12 | 暴风集团股份有限公司 | 基于Stage3D播放全景数据的方法及系统 |
| US10963931B2 (en) * | 2017-05-12 | 2021-03-30 | Wookey Search Technologies Corporation | Systems and methods to control access to components of virtual objects |
| US20190082195A1 (en) * | 2017-09-08 | 2019-03-14 | Roblox Corporation | Network Based Publication and Dynamic Distribution of Live Media Content |
| CN110084873B (zh) * | 2018-01-24 | 2023-09-01 | 北京京东尚科信息技术有限公司 | 用于渲染三维模型的方法和装置 |
| US10867431B2 (en) * | 2018-12-17 | 2020-12-15 | Qualcomm Technologies, Inc. | Methods and apparatus for improving subpixel visibility |
| US11055905B2 (en) * | 2019-08-08 | 2021-07-06 | Adobe Inc. | Visually augmenting images of three-dimensional containers with virtual elements |
| CN111951366B (zh) * | 2020-07-29 | 2021-06-15 | 北京蔚领时代科技有限公司 | 一种云原生3d场景游戏方法和系统 |
| CN113633971B (zh) * | 2021-08-31 | 2023-10-20 | 腾讯科技(深圳)有限公司 | 视频帧的渲染方法、装置、设备以及存储介质 |
| CN114816629B (zh) * | 2022-04-15 | 2024-03-22 | 网易(杭州)网络有限公司 | 绘制显示对象的方法、装置、存储介质及电子装置 |
| US11886227B1 (en) * | 2022-07-13 | 2024-01-30 | Bank Of America Corporation | Virtual-reality artificial-intelligence multi-user distributed real-time test environment |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2007004837A1 (en) * | 2005-07-01 | 2007-01-11 | Nhn Corporation | Method for rendering objects in game engine and recordable media recording programs for enabling the method |
| JP2009049905A (ja) * | 2007-08-22 | 2009-03-05 | Nippon Telegr & Teleph Corp <Ntt> | ストリーム処理サーバ装置、ストリームフィルタ型グラフ設定装置、ストリームフィルタ型グラフ設定システム、ストリーム処理方法、ストリームフィルタ型グラフ設定方法、およびコンピュータプログラム |
| EP2193828B1 (en) * | 2008-12-04 | 2012-06-13 | Disney Enterprises, Inc. | Communication hub for video game development systems |
| US8108468B2 (en) * | 2009-01-20 | 2012-01-31 | Disney Enterprises, Inc. | System and method for customized experiences in a shared online environment |
| US9092910B2 (en) * | 2009-06-01 | 2015-07-28 | Sony Computer Entertainment America Llc | Systems and methods for cloud processing and overlaying of content on streaming video frames of remotely processed applications |
| TW201119353A (en) * | 2009-06-24 | 2011-06-01 | Dolby Lab Licensing Corp | Perceptual depth placement for 3D objects |
| CN102184572B (zh) * | 2011-05-19 | 2017-07-21 | 威盛电子股份有限公司 | 三维图形裁剪方法、呈现方法及其图形处理装置 |
| JP5076132B1 (ja) * | 2011-05-25 | 2012-11-21 | 株式会社スクウェア・エニックス・ホールディングス | 描画制御装置、その制御方法、プログラム、記録媒体、描画サーバ、及び描画システム |
| US9250966B2 (en) * | 2011-08-11 | 2016-02-02 | Otoy, Inc. | Crowd-sourced video rendering system |
| WO2014181892A1 (en) * | 2013-05-08 | 2014-11-13 | Square Enix Holdings Co., Ltd. | Information processing apparatus, control method and program |
-
2014
- 2014-08-15 CA CA2922062A patent/CA2922062A1/en not_active Abandoned
- 2014-08-15 EP EP14843362.6A patent/EP3044765A4/en not_active Withdrawn
- 2014-08-15 WO PCT/JP2014/071942 patent/WO2015037412A1/en not_active Ceased
- 2014-08-15 CN CN201480050107.5A patent/CN105556574A/zh active Pending
- 2014-08-15 JP JP2016500426A patent/JP6341986B2/ja active Active
- 2014-08-15 US US14/914,053 patent/US20160210722A1/en not_active Abandoned
- 2014-08-20 TW TW103128587A patent/TWI668577B/zh active
Also Published As
| Publication number | Publication date |
|---|---|
| TWI668577B (zh) | 2019-08-11 |
| CA2922062A1 (en) | 2015-03-19 |
| JP2016536654A (ja) | 2016-11-24 |
| WO2015037412A1 (en) | 2015-03-19 |
| CN105556574A (zh) | 2016-05-04 |
| EP3044765A1 (en) | 2016-07-20 |
| TW201510741A (zh) | 2015-03-16 |
| EP3044765A4 (en) | 2017-05-10 |
| US20160210722A1 (en) | 2016-07-21 |
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