TWI668577B - 渲染設備、其之渲染方法、程式和記錄媒體 - Google Patents

渲染設備、其之渲染方法、程式和記錄媒體 Download PDF

Info

Publication number
TWI668577B
TWI668577B TW103128587A TW103128587A TWI668577B TW I668577 B TWI668577 B TW I668577B TW 103128587 A TW103128587 A TW 103128587A TW 103128587 A TW103128587 A TW 103128587A TW I668577 B TWI668577 B TW I668577B
Authority
TW
Taiwan
Prior art keywords
rendering
rendered
screen images
video
rendering device
Prior art date
Application number
TW103128587A
Other languages
English (en)
Chinese (zh)
Other versions
TW201510741A (zh
Inventor
珍 弗朗索瓦F 福廷
Original Assignee
日商史克威爾 艾尼克斯控股公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 日商史克威爾 艾尼克斯控股公司 filed Critical 日商史克威爾 艾尼克斯控股公司
Publication of TW201510741A publication Critical patent/TW201510741A/zh
Application granted granted Critical
Publication of TWI668577B publication Critical patent/TWI668577B/zh

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • G06F3/1423Digital output to display device ; Cooperation and interconnection of the display device with other functional units controlling a plurality of local displays, e.g. CRT and flat panel display
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/001Texturing; Colouring; Generation of texture or colour
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/538Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/16Indexing scheme for image data processing or generation, in general involving adaptation to the client's capabilities

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Processing Or Creating Images (AREA)
  • Image Generation (AREA)
TW103128587A 2013-09-11 2014-08-20 渲染設備、其之渲染方法、程式和記錄媒體 TWI668577B (zh)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US201361876318P 2013-09-11 2013-09-11
US61/876,318 2013-09-11

Publications (2)

Publication Number Publication Date
TW201510741A TW201510741A (zh) 2015-03-16
TWI668577B true TWI668577B (zh) 2019-08-11

Family

ID=52665528

Family Applications (1)

Application Number Title Priority Date Filing Date
TW103128587A TWI668577B (zh) 2013-09-11 2014-08-20 渲染設備、其之渲染方法、程式和記錄媒體

Country Status (7)

Country Link
US (1) US20160210722A1 (enExample)
EP (1) EP3044765A4 (enExample)
JP (1) JP6341986B2 (enExample)
CN (1) CN105556574A (enExample)
CA (1) CA2922062A1 (enExample)
TW (1) TWI668577B (enExample)
WO (1) WO2015037412A1 (enExample)

Families Citing this family (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105190530B (zh) * 2013-09-19 2018-07-20 思杰系统有限公司 传输硬件渲染的图形数据
GB2536964B (en) 2015-04-02 2019-12-25 Ge Aviat Systems Ltd Avionics display system
US9922452B2 (en) * 2015-09-17 2018-03-20 Samsung Electronics Co., Ltd. Apparatus and method for adjusting brightness of image
US12423158B2 (en) * 2016-03-31 2025-09-23 SolidRun Ltd. System and method for provisioning of artificial intelligence accelerator (AIA) resources
US10818068B2 (en) * 2016-05-03 2020-10-27 Vmware, Inc. Virtual hybrid texture mapping
CN106254792B (zh) * 2016-07-29 2019-03-12 暴风集团股份有限公司 基于Stage3D播放全景数据的方法及系统
US10963931B2 (en) * 2017-05-12 2021-03-30 Wookey Search Technologies Corporation Systems and methods to control access to components of virtual objects
US20190082195A1 (en) * 2017-09-08 2019-03-14 Roblox Corporation Network Based Publication and Dynamic Distribution of Live Media Content
CN110084873B (zh) * 2018-01-24 2023-09-01 北京京东尚科信息技术有限公司 用于渲染三维模型的方法和装置
US10867431B2 (en) * 2018-12-17 2020-12-15 Qualcomm Technologies, Inc. Methods and apparatus for improving subpixel visibility
US11055905B2 (en) * 2019-08-08 2021-07-06 Adobe Inc. Visually augmenting images of three-dimensional containers with virtual elements
CN111951366B (zh) * 2020-07-29 2021-06-15 北京蔚领时代科技有限公司 一种云原生3d场景游戏方法和系统
CN113633971B (zh) * 2021-08-31 2023-10-20 腾讯科技(深圳)有限公司 视频帧的渲染方法、装置、设备以及存储介质
CN114816629B (zh) * 2022-04-15 2024-03-22 网易(杭州)网络有限公司 绘制显示对象的方法、装置、存储介质及电子装置
US11886227B1 (en) * 2022-07-13 2024-01-30 Bank Of America Corporation Virtual-reality artificial-intelligence multi-user distributed real-time test environment

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20100185721A1 (en) * 2009-01-20 2010-07-22 Disney Enterprises, Inc. System and Method for Customized Experiences in a Shared Online Environment
TW201119353A (en) * 2009-06-24 2011-06-01 Dolby Lab Licensing Corp Perceptual depth placement for 3D objects
TW201248544A (en) * 2011-05-19 2012-12-01 Via Tech Inc Three-dimensional graphics clipping method, three-dimensional graphics displaying method and graphics processing apparatus thereof

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2007004837A1 (en) * 2005-07-01 2007-01-11 Nhn Corporation Method for rendering objects in game engine and recordable media recording programs for enabling the method
JP2009049905A (ja) * 2007-08-22 2009-03-05 Nippon Telegr & Teleph Corp <Ntt> ストリーム処理サーバ装置、ストリームフィルタ型グラフ設定装置、ストリームフィルタ型グラフ設定システム、ストリーム処理方法、ストリームフィルタ型グラフ設定方法、およびコンピュータプログラム
EP2193828B1 (en) * 2008-12-04 2012-06-13 Disney Enterprises, Inc. Communication hub for video game development systems
US9092910B2 (en) * 2009-06-01 2015-07-28 Sony Computer Entertainment America Llc Systems and methods for cloud processing and overlaying of content on streaming video frames of remotely processed applications
JP5076132B1 (ja) * 2011-05-25 2012-11-21 株式会社スクウェア・エニックス・ホールディングス 描画制御装置、その制御方法、プログラム、記録媒体、描画サーバ、及び描画システム
US9250966B2 (en) * 2011-08-11 2016-02-02 Otoy, Inc. Crowd-sourced video rendering system
WO2014181892A1 (en) * 2013-05-08 2014-11-13 Square Enix Holdings Co., Ltd. Information processing apparatus, control method and program

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20100185721A1 (en) * 2009-01-20 2010-07-22 Disney Enterprises, Inc. System and Method for Customized Experiences in a Shared Online Environment
TW201119353A (en) * 2009-06-24 2011-06-01 Dolby Lab Licensing Corp Perceptual depth placement for 3D objects
TW201248544A (en) * 2011-05-19 2012-12-01 Via Tech Inc Three-dimensional graphics clipping method, three-dimensional graphics displaying method and graphics processing apparatus thereof

Also Published As

Publication number Publication date
CA2922062A1 (en) 2015-03-19
JP2016536654A (ja) 2016-11-24
JP6341986B2 (ja) 2018-06-13
WO2015037412A1 (en) 2015-03-19
CN105556574A (zh) 2016-05-04
EP3044765A1 (en) 2016-07-20
TW201510741A (zh) 2015-03-16
EP3044765A4 (en) 2017-05-10
US20160210722A1 (en) 2016-07-21

Similar Documents

Publication Publication Date Title
TWI668577B (zh) 渲染設備、其之渲染方法、程式和記錄媒體
CN112037311B (zh) 一种动画生成的方法、动画播放的方法以及相关装置
US12034787B2 (en) Hybrid streaming
CA2853212C (en) System, server, and control method for rendering an object on a screen
TWI608856B (zh) 資訊處理裝置、成像裝置、方法及程式
CN103918011B (zh) 渲染系统、渲染服务器及其控制方法
JP6310073B2 (ja) 描画システム、制御方法、及び記憶媒体
CN116958344A (zh) 虚拟形象的动画生成方法、装置、计算机设备及存储介质
CN110333924A (zh) 一种图像渐变调整方法、装置、设备及存储介质
TW201501760A (zh) 資訊處理設備,用於控制其之方法及程式
CN117097919A (zh) 虚拟角色渲染方法、装置、设备、存储介质和程序产品
CN115501590A (zh) 显示方法、装置、电子设备和存储介质
CN114332316A (zh) 一种虚拟角色的处理方法、装置、电子设备及存储介质
US20250256207A1 (en) Displaying levels of detail of 2d and 3d objects in virtual spaces
CN119478164A (zh) 尾迹渲染方法、装置、电子设备及存储介质
CN118873943A (zh) 一种虚拟模型的处理方法、装置、电子设备和存储介质
CN119587967A (zh) 一种虚拟模型的处理方法、装置、电子设备和存储介质