CN105556574A - 渲染设备、其渲染方法、程序和记录介质 - Google Patents

渲染设备、其渲染方法、程序和记录介质 Download PDF

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Publication number
CN105556574A
CN105556574A CN201480050107.5A CN201480050107A CN105556574A CN 105556574 A CN105556574 A CN 105556574A CN 201480050107 A CN201480050107 A CN 201480050107A CN 105556574 A CN105556574 A CN 105556574A
Authority
CN
China
Prior art keywords
rendering
frames
pixel
objects
client device
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201480050107.5A
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English (en)
Chinese (zh)
Inventor
让-弗朗索瓦·F·福尔丁
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Square Enix Holdings Co Ltd
Original Assignee
Square Enix Holdings Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Square Enix Holdings Co Ltd filed Critical Square Enix Holdings Co Ltd
Publication of CN105556574A publication Critical patent/CN105556574A/zh
Pending legal-status Critical Current

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Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • G06F3/1423Digital output to display device ; Cooperation and interconnection of the display device with other functional units controlling a plurality of local displays, e.g. CRT and flat panel display
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/001Texturing; Colouring; Generation of texture or colour
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/538Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for performing operations on behalf of the game client, e.g. rendering
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/16Indexing scheme for image data processing or generation, in general involving adaptation to the client's capabilities

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Processing Or Creating Images (AREA)
  • Image Generation (AREA)
CN201480050107.5A 2013-09-11 2014-08-15 渲染设备、其渲染方法、程序和记录介质 Pending CN105556574A (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US201361876318P 2013-09-11 2013-09-11
US61/876318 2013-09-11
PCT/JP2014/071942 WO2015037412A1 (en) 2013-09-11 2014-08-15 Rendering apparatus, rendering method thereof, program and recording medium

Publications (1)

Publication Number Publication Date
CN105556574A true CN105556574A (zh) 2016-05-04

Family

ID=52665528

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201480050107.5A Pending CN105556574A (zh) 2013-09-11 2014-08-15 渲染设备、其渲染方法、程序和记录介质

Country Status (7)

Country Link
US (1) US20160210722A1 (enExample)
EP (1) EP3044765A4 (enExample)
JP (1) JP6341986B2 (enExample)
CN (1) CN105556574A (enExample)
CA (1) CA2922062A1 (enExample)
TW (1) TWI668577B (enExample)
WO (1) WO2015037412A1 (enExample)

Cited By (3)

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CN106254792A (zh) * 2016-07-29 2016-12-21 暴风集团股份有限公司 基于Stage3D播放全景数据的方法及系统
CN110084873A (zh) * 2018-01-24 2019-08-02 北京京东尚科信息技术有限公司 用于渲染三维模型的方法和装置
CN114816629A (zh) * 2022-04-15 2022-07-29 网易(杭州)网络有限公司 绘制显示对象的方法、装置、存储介质及电子装置

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CN105190530B (zh) * 2013-09-19 2018-07-20 思杰系统有限公司 传输硬件渲染的图形数据
GB2536964B (en) 2015-04-02 2019-12-25 Ge Aviat Systems Ltd Avionics display system
US9922452B2 (en) * 2015-09-17 2018-03-20 Samsung Electronics Co., Ltd. Apparatus and method for adjusting brightness of image
US12423158B2 (en) * 2016-03-31 2025-09-23 SolidRun Ltd. System and method for provisioning of artificial intelligence accelerator (AIA) resources
US10818068B2 (en) * 2016-05-03 2020-10-27 Vmware, Inc. Virtual hybrid texture mapping
US10963931B2 (en) * 2017-05-12 2021-03-30 Wookey Search Technologies Corporation Systems and methods to control access to components of virtual objects
US20190082195A1 (en) * 2017-09-08 2019-03-14 Roblox Corporation Network Based Publication and Dynamic Distribution of Live Media Content
US10867431B2 (en) * 2018-12-17 2020-12-15 Qualcomm Technologies, Inc. Methods and apparatus for improving subpixel visibility
US11055905B2 (en) * 2019-08-08 2021-07-06 Adobe Inc. Visually augmenting images of three-dimensional containers with virtual elements
CN111951366B (zh) * 2020-07-29 2021-06-15 北京蔚领时代科技有限公司 一种云原生3d场景游戏方法和系统
CN113633971B (zh) * 2021-08-31 2023-10-20 腾讯科技(深圳)有限公司 视频帧的渲染方法、装置、设备以及存储介质
US11886227B1 (en) * 2022-07-13 2024-01-30 Bank Of America Corporation Virtual-reality artificial-intelligence multi-user distributed real-time test environment

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CN101820436A (zh) * 2009-01-20 2010-09-01 迪斯尼实业公司 用于共享在线环境中的自定义体验的系统和方法
US20130038618A1 (en) * 2011-08-11 2013-02-14 Otoy Llc Crowd-Sourced Video Rendering System
CN103098099A (zh) * 2011-05-25 2013-05-08 史克威尔·艾尼克斯控股公司 绘制控制设备及其控制方法、记录介质、绘制服务器和绘制系统

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WO2007004837A1 (en) * 2005-07-01 2007-01-11 Nhn Corporation Method for rendering objects in game engine and recordable media recording programs for enabling the method
JP2009049905A (ja) * 2007-08-22 2009-03-05 Nippon Telegr & Teleph Corp <Ntt> ストリーム処理サーバ装置、ストリームフィルタ型グラフ設定装置、ストリームフィルタ型グラフ設定システム、ストリーム処理方法、ストリームフィルタ型グラフ設定方法、およびコンピュータプログラム
EP2193828B1 (en) * 2008-12-04 2012-06-13 Disney Enterprises, Inc. Communication hub for video game development systems
US9092910B2 (en) * 2009-06-01 2015-07-28 Sony Computer Entertainment America Llc Systems and methods for cloud processing and overlaying of content on streaming video frames of remotely processed applications
TW201119353A (en) * 2009-06-24 2011-06-01 Dolby Lab Licensing Corp Perceptual depth placement for 3D objects
CN102184572B (zh) * 2011-05-19 2017-07-21 威盛电子股份有限公司 三维图形裁剪方法、呈现方法及其图形处理装置
WO2014181892A1 (en) * 2013-05-08 2014-11-13 Square Enix Holdings Co., Ltd. Information processing apparatus, control method and program

Patent Citations (3)

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Publication number Priority date Publication date Assignee Title
CN101820436A (zh) * 2009-01-20 2010-09-01 迪斯尼实业公司 用于共享在线环境中的自定义体验的系统和方法
CN103098099A (zh) * 2011-05-25 2013-05-08 史克威尔·艾尼克斯控股公司 绘制控制设备及其控制方法、记录介质、绘制服务器和绘制系统
US20130038618A1 (en) * 2011-08-11 2013-02-14 Otoy Llc Crowd-Sourced Video Rendering System

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106254792A (zh) * 2016-07-29 2016-12-21 暴风集团股份有限公司 基于Stage3D播放全景数据的方法及系统
CN106254792B (zh) * 2016-07-29 2019-03-12 暴风集团股份有限公司 基于Stage3D播放全景数据的方法及系统
CN110084873A (zh) * 2018-01-24 2019-08-02 北京京东尚科信息技术有限公司 用于渲染三维模型的方法和装置
CN110084873B (zh) * 2018-01-24 2023-09-01 北京京东尚科信息技术有限公司 用于渲染三维模型的方法和装置
CN114816629A (zh) * 2022-04-15 2022-07-29 网易(杭州)网络有限公司 绘制显示对象的方法、装置、存储介质及电子装置
CN114816629B (zh) * 2022-04-15 2024-03-22 网易(杭州)网络有限公司 绘制显示对象的方法、装置、存储介质及电子装置

Also Published As

Publication number Publication date
TWI668577B (zh) 2019-08-11
CA2922062A1 (en) 2015-03-19
JP2016536654A (ja) 2016-11-24
JP6341986B2 (ja) 2018-06-13
WO2015037412A1 (en) 2015-03-19
EP3044765A1 (en) 2016-07-20
TW201510741A (zh) 2015-03-16
EP3044765A4 (en) 2017-05-10
US20160210722A1 (en) 2016-07-21

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