JP5756322B2 - 情報処理プログラム、情報処理方法、情報処理装置および情報処理システム - Google Patents

情報処理プログラム、情報処理方法、情報処理装置および情報処理システム Download PDF

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JP5756322B2
JP5756322B2 JP2011086799A JP2011086799A JP5756322B2 JP 5756322 B2 JP5756322 B2 JP 5756322B2 JP 2011086799 A JP2011086799 A JP 2011086799A JP 2011086799 A JP2011086799 A JP 2011086799A JP 5756322 B2 JP5756322 B2 JP 5756322B2
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area
information
information processing
image
detected
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Japanese (ja)
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JP2012221260A5 (enExample
JP2012221260A (ja
Inventor
小笠原 博之
博之 小笠原
折本 勝則
勝則 折本
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Nintendo Co Ltd
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Nintendo Co Ltd
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Priority to JP2011086799A priority Critical patent/JP5756322B2/ja
Priority to US13/176,942 priority patent/US8649603B2/en
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Publication of JP2012221260A5 publication Critical patent/JP2012221260A5/ja
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • A63F13/655Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/10Segmentation; Edge detection
    • G06T7/136Segmentation; Edge detection involving thresholding
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras
    • G06T7/73Determining position or orientation of objects or cameras using feature-based methods
    • G06T7/74Determining position or orientation of objects or cameras using feature-based methods involving reference images or patches
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • A63F2300/1093Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • A63F2300/695Imported photos, e.g. of the player
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10016Video; Image sequence
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/30Subject of image; Context of image processing
    • G06T2207/30204Marker

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Image Analysis (AREA)
  • Processing Or Creating Images (AREA)
JP2011086799A 2011-04-08 2011-04-08 情報処理プログラム、情報処理方法、情報処理装置および情報処理システム Active JP5756322B2 (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2011086799A JP5756322B2 (ja) 2011-04-08 2011-04-08 情報処理プログラム、情報処理方法、情報処理装置および情報処理システム
US13/176,942 US8649603B2 (en) 2011-04-08 2011-07-06 Computer-readable storage medium having information processing program stored therein, information processing method, information processing apparatus, and information processing system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2011086799A JP5756322B2 (ja) 2011-04-08 2011-04-08 情報処理プログラム、情報処理方法、情報処理装置および情報処理システム

Publications (3)

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JP2012221260A JP2012221260A (ja) 2012-11-12
JP2012221260A5 JP2012221260A5 (enExample) 2014-04-03
JP5756322B2 true JP5756322B2 (ja) 2015-07-29

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US (1) US8649603B2 (enExample)
JP (1) JP5756322B2 (enExample)

Families Citing this family (10)

* Cited by examiner, † Cited by third party
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JP4869430B1 (ja) * 2010-09-24 2012-02-08 任天堂株式会社 画像処理プログラム、画像処理装置、画像処理システム、および、画像処理方法
US20140270477A1 (en) * 2013-03-14 2014-09-18 Jonathan Coon Systems and methods for displaying a three-dimensional model from a photogrammetric scan
US20170061700A1 (en) * 2015-02-13 2017-03-02 Julian Michael Urbach Intercommunication between a head mounted display and a real world object
JP2017134775A (ja) * 2016-01-29 2017-08-03 キヤノン株式会社 画像処理装置、画像処理方法及びプログラム
JP6940223B2 (ja) * 2016-08-18 2021-09-22 ソニーグループ株式会社 情報処理装置、情報処理システム及び情報処理方法
JP7109398B2 (ja) * 2019-03-18 2022-07-29 株式会社Pfu 画像表示媒体、画像処理装置、画像処理方法、及びプログラム
JP7270526B2 (ja) * 2019-11-08 2023-05-10 ルネサスエレクトロニクス株式会社 コード表示装置、コード読み取り装置および決済システム
US11733706B2 (en) * 2020-01-22 2023-08-22 Grey Orange Pte. Ltd. Method and system for traversing planned path in marked facility
CN111582184B (zh) * 2020-05-11 2024-02-20 汉海信息技术(上海)有限公司 页面检测方法、装置、设备及存储介质
JP7226461B2 (ja) * 2021-01-29 2023-02-21 セイコーエプソン株式会社 位置検出方法、表示装置及び位置検出システム

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JP3527326B2 (ja) * 1994-08-31 2004-05-17 株式会社リコー 画像処理装置
JP3523710B2 (ja) * 1995-04-04 2004-04-26 オリンパス株式会社 情報再生システム、記録媒体、記録装置及び記録方法
JP3803411B2 (ja) * 1995-12-25 2006-08-02 オリンパス株式会社 情報再生システム及び情報記録媒体
JPH11312215A (ja) * 1998-04-28 1999-11-09 Casio Comput Co Ltd 二次元コードデコード装置、及び記憶媒体
US7177447B2 (en) * 1999-02-23 2007-02-13 Lockheed Martin Corporation Real-time multi-stage infrared image-based tracking system
JP2002208005A (ja) * 2001-01-12 2002-07-26 Minolta Co Ltd 画像処理装置、画像処理方法、画像処理プログラムおよび画像処理プログラムを記録したコンピュータ読み取り可能な記録媒体
KR100792283B1 (ko) * 2001-08-07 2008-01-07 삼성전자주식회사 이동물체 자동 추적장치 및 방법
KR100858399B1 (ko) * 2004-10-15 2008-09-11 가부시키가이샤 소니 컴퓨터 엔터테인먼트 물체, 화상 데이터, 화상 데이터 전송방법, 카드, 게임용매트, 카드 게임 시스템, 화상해석장치, 화상해석방법
JP4498224B2 (ja) * 2005-06-14 2010-07-07 キヤノン株式会社 画像処理装置およびその方法
US7929729B2 (en) * 2007-04-02 2011-04-19 Industrial Technology Research Institute Image processing methods
US8121414B2 (en) * 2007-06-13 2012-02-21 Sharp Kabushiki Kaisha Image processing method, image processing apparatus, and image forming apparatus
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JP5125961B2 (ja) * 2008-09-30 2013-01-23 富士通株式会社 二値化処理装置、情報処理装置、二値化処理方法および二値化処理プログラム
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JP2012221260A (ja) 2012-11-12
US20120257788A1 (en) 2012-10-11
US8649603B2 (en) 2014-02-11

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