JP5406296B2 - 対象者を落ち着かせる装置 - Google Patents
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- A61M21/00—Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
- A61M2021/0005—Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis by the use of a particular sense, or stimulus
- A61M2021/0027—Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis by the use of a particular sense, or stimulus by the hearing sense
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- A61M2230/00—Measuring parameters of the user
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- A—HUMAN NECESSITIES
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- A61M2230/00—Measuring parameters of the user
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6027—Methods for processing data by generating or executing the game program using adaptive systems learning from user actions, e.g. for skill level adjustment
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8094—Unusual game types, e.g. virtual cooking
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- Health & Medical Sciences (AREA)
- Anesthesiology (AREA)
- Pain & Pain Management (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Psychology (AREA)
- Engineering & Computer Science (AREA)
- Biomedical Technology (AREA)
- Heart & Thoracic Surgery (AREA)
- Hematology (AREA)
- Life Sciences & Earth Sciences (AREA)
- Animal Behavior & Ethology (AREA)
- General Health & Medical Sciences (AREA)
- Public Health (AREA)
- Veterinary Medicine (AREA)
- Measurement Of The Respiration, Hearing Ability, Form, And Blood Characteristics Of Living Organisms (AREA)
- Measuring And Recording Apparatus For Diagnosis (AREA)
- Circuit For Audible Band Transducer (AREA)
- Toys (AREA)
Description
a コンテント提供手段を、第1モードでの前記コンテント提供へスイッチし、
b 前記対象者の活性度レベルを検出し、
c 前記活性度レベルを、既定の活性度レベル閾値と比較し、及び
d 前記検出された活性度レベルが、前記活性度レベル閾値よりも上である場合、前記コンテント提供を第2モードへ変更する、ステップを含む。
Claims (8)
- 対象者を落ち着かせる装置であり:
a 第1モードでコンテントを提供するように設けられたコンテント提供手段と;
b 前記対象者の活性度レベルを検出するように設けられた少なくとも1つのセンサと;及び
c 前記少なくとも1つのセンサと作用的に結合された制御ユニットであって、
前記制御ユニットが、前記検出された活性度レベルを受け取り、前記検出された活性度レベルと、既定の活性度レベル閾値とを比較するように配置され、前記制御ユニットが、前記検出活性度レベルが前記活性度レベル閾値よりも大きい場合に前記コンテント提供手段を第2モードへ変更する、制御ユニット;とを含み、
前記コンテント提供手段が、第1モード及び第2モードで、少なくとも1つの音を生成するための音生成装置及び/又は第1モード及び第2モードで、イメージを表示するための少なくとも1つの表示装置を含み、前記第1モードでの生成された音に比べて、前記第2モードで前記生成された音が、より低い明瞭性及び/又はより低い理解可能性を有するか、又は、前記第1モードで表示されイメージに比べて、前記第2モードでの前記イメージが、より低い視認性及び/又はより低い美観品質を有する、装置。 - 前記活性度レベルを、前記少なくとも1つのセンサで、前記対象者の身体的動き及び/又は声のレベルを検出することにより、及び/又は心拍数及び/又は呼吸数の測定により、及び/又は前記対象者の眠り段階を分析することにより、検出する、請求項1に記載の装置。
- 前記規定の活性度レベル閾値が、それぞれの対象者により変更可能である、請求項1に記載の装置。
- 前記コンテントが物語であり、前記制御ユニットが、前記検出された活性度レベルが、前記既定の活性度レベル閾値よりも小さいか同じである場合、前記コンテント提供を第1モードへ戻すように切り替えることができる、請求項2に記載の装置。
- 前記コンテントが物語であり、前記コンテントの提供が、第1モードから第2モードへ、又は第2モードから第1モードへ変更される、請求項2に記載の装置。
- 前記コンテントがゲームであり、前記制御ユニットがさらに、前記検出された活性度レベルが前記既定の活性度レベル閾値より小さいか同じである場合、異なるモードで前記ゲームを提供することができ、前記ゲームが前記異なるモードで異なるレベルで実行され、それぞれのレベルがその前のレベルよりも実質的に容易である、請求項1に記載の装置。
- 対象者を落ち着かせる方法であって:
a コンテント提供手段を、第1モードでの前記コンテント提供へスイッチするステップと;
b 前記対象者の活性度レベルを検出するステップと;
c 前記活性度レベルを、既定の活性度レベル閾値と比較するステップと;及び
d 前記検出された活性度レベルが、前記活性度レベル閾値よりも上である場合、前記コンテント提供を第2モードへ変更するステップとを含み、
前記音が前記第2モードで、前記第1モードでの前記音と比べてより減少された明瞭性及び/又はより低い理解可能性を有するか、又は、前記イメージが前記第2モードで、前記第1モードでの前記イメージと比べてより減少された視認性及び/又はより低い美的品質を有する、方法。 - 前記コンテントがゲームであり、前記ゲームが自発的に時間経過につれてより容易になる、請求項7に記載の方法。
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP08162047A EP2151260A1 (en) | 2008-08-08 | 2008-08-08 | Calming device |
EP08162047.8 | 2008-08-08 | ||
PCT/IB2009/053377 WO2010015998A1 (en) | 2008-08-08 | 2009-08-04 | Calming device |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2011530319A JP2011530319A (ja) | 2011-12-22 |
JP5406296B2 true JP5406296B2 (ja) | 2014-02-05 |
Family
ID=40129096
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2011521674A Active JP5406296B2 (ja) | 2008-08-08 | 2009-08-04 | 対象者を落ち着かせる装置 |
Country Status (6)
Country | Link |
---|---|
US (1) | US8979731B2 (ja) |
EP (2) | EP2151260A1 (ja) |
JP (1) | JP5406296B2 (ja) |
CN (1) | CN102112174B (ja) |
DE (1) | DE202009010341U1 (ja) |
WO (1) | WO2010015998A1 (ja) |
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JP2013183775A (ja) * | 2012-03-06 | 2013-09-19 | Sony Corp | 環境制御装置、環境制御方法およびプログラム |
WO2014083375A1 (en) * | 2012-11-30 | 2014-06-05 | Panasonic Corporaton | Entrainment device |
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USD818742S1 (en) | 2015-11-20 | 2018-05-29 | JAB Distributors, LLC | Pillow |
USD809321S1 (en) | 2015-12-11 | 2018-02-06 | JAB Distributors, LLC | Pillow |
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USD820004S1 (en) | 2015-12-28 | 2018-06-12 | JAB Distributors, LLC | Pillow |
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JP2007130212A (ja) * | 2005-11-10 | 2007-05-31 | Sharp Corp | 心理状態増幅装置及びコンピュータプログラム |
JP2007195664A (ja) * | 2006-01-25 | 2007-08-09 | Yamaha Corp | 睡眠導入楽音再生装置、睡眠導入楽音再生システム及び睡眠導入楽音再生方法 |
GB0614458D0 (en) * | 2006-07-20 | 2006-08-30 | Clare Jon | Computerised hypnosis therapy device and method |
US20080073851A1 (en) | 2006-07-20 | 2008-03-27 | Myers Jeff D | Interactive question and answer dream game |
JP2008125801A (ja) * | 2006-11-21 | 2008-06-05 | Toyota Motor Corp | バイオフィードバック装置及びバイオフィードバック方法 |
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2008
- 2008-08-08 EP EP08162047A patent/EP2151260A1/en not_active Ceased
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2009
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- 2009-08-04 JP JP2011521674A patent/JP5406296B2/ja active Active
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- 2009-08-04 CN CN200980130403.5A patent/CN102112174B/zh active Active
- 2009-08-04 EP EP09804632.9A patent/EP2346558B1/en active Active
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EP2346558B1 (en) | 2016-03-16 |
CN102112174B (zh) | 2015-01-28 |
CN102112174A (zh) | 2011-06-29 |
WO2010015998A1 (en) | 2010-02-11 |
DE202009010341U1 (de) | 2009-11-12 |
JP2011530319A (ja) | 2011-12-22 |
EP2151260A1 (en) | 2010-02-10 |
US8979731B2 (en) | 2015-03-17 |
EP2346558A1 (en) | 2011-07-27 |
US20110137110A1 (en) | 2011-06-09 |
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