JP5183878B2 - ゲームプログラム、ゲームシステム - Google Patents
ゲームプログラム、ゲームシステム Download PDFInfo
- Publication number
- JP5183878B2 JP5183878B2 JP2006059952A JP2006059952A JP5183878B2 JP 5183878 B2 JP5183878 B2 JP 5183878B2 JP 2006059952 A JP2006059952 A JP 2006059952A JP 2006059952 A JP2006059952 A JP 2006059952A JP 5183878 B2 JP5183878 B2 JP 5183878B2
- Authority
- JP
- Japan
- Prior art keywords
- game
- terrain
- shape
- movable object
- movement
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Links
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- 238000011084 recovery Methods 0.000 claims description 6
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- 238000004886 process control Methods 0.000 claims 1
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- 238000003384 imaging method Methods 0.000 description 20
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Images
Classifications
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- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
- Image Generation (AREA)
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2006059952A JP5183878B2 (ja) | 2006-03-06 | 2006-03-06 | ゲームプログラム、ゲームシステム |
| US11/519,034 US8038531B2 (en) | 2006-03-06 | 2006-09-12 | Recording medium recording game program, and game system |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2006059952A JP5183878B2 (ja) | 2006-03-06 | 2006-03-06 | ゲームプログラム、ゲームシステム |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2007236469A JP2007236469A (ja) | 2007-09-20 |
| JP2007236469A5 JP2007236469A5 (enExample) | 2009-04-02 |
| JP5183878B2 true JP5183878B2 (ja) | 2013-04-17 |
Family
ID=38472097
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2006059952A Active JP5183878B2 (ja) | 2006-03-06 | 2006-03-06 | ゲームプログラム、ゲームシステム |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US8038531B2 (enExample) |
| JP (1) | JP5183878B2 (enExample) |
Families Citing this family (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP5179020B2 (ja) | 2006-05-09 | 2013-04-10 | 任天堂株式会社 | ゲームプログラム、ゲーム装置、ゲームシステムおよびゲーム処理方法 |
| JP5420824B2 (ja) * | 2007-03-30 | 2014-02-19 | 任天堂株式会社 | ゲーム装置およびゲームプログラム |
| US20100292007A1 (en) | 2007-06-26 | 2010-11-18 | Nintendo Of America Inc. | Systems and methods for control device including a movement detector |
| JP5758202B2 (ja) * | 2011-06-02 | 2015-08-05 | 任天堂株式会社 | 画像処理プログラム、画像処理装置、画像処理方法および画像処理システム |
| US8814675B2 (en) * | 2011-08-09 | 2014-08-26 | Zynga Inc. | Method of operating an online game using terraformed game spaces |
| JP2014182638A (ja) | 2013-03-19 | 2014-09-29 | Canon Inc | 表示制御装置、表示制御方法、コンピュータプログラム |
| CN109453519B (zh) * | 2018-11-09 | 2022-02-22 | 网易(杭州)网络有限公司 | 一种地形的创建方法和装置 |
| JP7223555B2 (ja) * | 2018-11-12 | 2023-02-16 | 任天堂株式会社 | 情報処理装置、情報処理プログラム、情報処理システム、および情報処理方法 |
Family Cites Families (14)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH07236769A (ja) * | 1994-02-28 | 1995-09-12 | Sega Enterp Ltd | 画像表示制御方法及びこれを用いた電子遊戯装置 |
| JP3048346B2 (ja) | 1997-06-04 | 2000-06-05 | コナミ株式会社 | 物体の動き表現方法、及びゲームプログラムが記録されたコンピュータ読取可能な記録媒体 |
| JP3847058B2 (ja) * | 1999-10-04 | 2006-11-15 | 任天堂株式会社 | ゲームシステム及びそれに用いられるゲーム情報記憶媒体 |
| US6347999B1 (en) * | 1999-11-18 | 2002-02-19 | Jay C. Yuan | Pinball simulator game system |
| JP2001224849A (ja) | 1999-12-10 | 2001-08-21 | Sony Computer Entertainment Inc | エンタテインメントシステム、エンタテインメント装置、記録媒体及びプログラム |
| US20010003708A1 (en) * | 1999-12-10 | 2001-06-14 | Takuya Aizu | Entertainment system, entertainment apparatus, recording medium, and program |
| JP3428562B2 (ja) * | 2000-04-25 | 2003-07-22 | 株式会社スクウェア | オブジェクトの動きを処理する方法および記録媒体、並びに、ゲーム装置 |
| US7084888B2 (en) * | 2001-08-09 | 2006-08-01 | Konami Corporation | Orientation detection marker, orientation detection device and video game device |
| US20040219978A1 (en) * | 2002-10-09 | 2004-11-04 | Namco Ltd. | Image generation method, program, and information storage medium |
| JP4099434B2 (ja) * | 2003-07-08 | 2008-06-11 | 任天堂株式会社 | 画像生成プログラム及びゲーム装置 |
| WO2005039719A1 (en) * | 2003-10-29 | 2005-05-06 | Matsushita Electric Industrial Co., Ltd. | Game system |
| JP4189315B2 (ja) * | 2003-12-26 | 2008-12-03 | 任天堂株式会社 | ゲーム装置およびゲームプログラム |
| JP4287764B2 (ja) * | 2004-02-26 | 2009-07-01 | 任天堂株式会社 | 競争ゲーム装置および競争ゲームプログラム |
| JP4457051B2 (ja) * | 2005-07-19 | 2010-04-28 | 任天堂株式会社 | オブジェクト移動制御プログラムおよび情報処理装置 |
-
2006
- 2006-03-06 JP JP2006059952A patent/JP5183878B2/ja active Active
- 2006-09-12 US US11/519,034 patent/US8038531B2/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| US20070207856A1 (en) | 2007-09-06 |
| JP2007236469A (ja) | 2007-09-20 |
| US8038531B2 (en) | 2011-10-18 |
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