JP5059189B2 - データ転送装置および方法 - Google Patents
データ転送装置および方法 Download PDFInfo
- Publication number
- JP5059189B2 JP5059189B2 JP2010510868A JP2010510868A JP5059189B2 JP 5059189 B2 JP5059189 B2 JP 5059189B2 JP 2010510868 A JP2010510868 A JP 2010510868A JP 2010510868 A JP2010510868 A JP 2010510868A JP 5059189 B2 JP5059189 B2 JP 5059189B2
- Authority
- JP
- Japan
- Prior art keywords
- server
- data
- peer
- avatar
- devices
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
- H04L67/104—Peer-to-peer [P2P] networks
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F15/00—Digital computers in general; Data processing equipment in general
- G06F15/16—Combinations of two or more digital computers each having at least an arithmetic unit, a program unit and a register, e.g. for a simultaneous processing of several programs
- G06F15/163—Interprocessor communication
- G06F15/173—Interprocessor communication using an interconnection network, e.g. matrix, shuffle, pyramid, star, snowflake
- G06F15/17337—Direct connection machines, e.g. completely connected computers, point to point communication networks
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
- H04L67/104—Peer-to-peer [P2P] networks
- H04L67/1044—Group management mechanisms
- H04L67/1046—Joining mechanisms
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/402—Communication between platforms, i.e. physical link to protocol
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/404—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/408—Peer to peer connection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/51—Server architecture
- A63F2300/513—Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/534—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
Landscapes
- Engineering & Computer Science (AREA)
- Signal Processing (AREA)
- Computer Networks & Wireless Communication (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Computer Hardware Design (AREA)
- Mathematical Physics (AREA)
- Computing Systems (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Information Transfer Between Computers (AREA)
- Computer And Data Communications (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB0710649.5 | 2007-06-04 | ||
| GB0710649A GB2450473A (en) | 2007-06-04 | 2007-06-04 | A Server in a Peer to Peer system selecting and notifying a device that it is to become a member of a peer group |
| PCT/GB2008/001888 WO2008149076A2 (en) | 2007-06-04 | 2008-06-03 | Apparatus and method of data transfer |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2010529547A JP2010529547A (ja) | 2010-08-26 |
| JP2010529547A5 JP2010529547A5 (enExample) | 2011-07-07 |
| JP5059189B2 true JP5059189B2 (ja) | 2012-10-24 |
Family
ID=38289815
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2010510868A Active JP5059189B2 (ja) | 2007-06-04 | 2008-06-03 | データ転送装置および方法 |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US9215276B2 (enExample) |
| EP (1) | EP2153617B1 (enExample) |
| JP (1) | JP5059189B2 (enExample) |
| AT (1) | ATE556528T1 (enExample) |
| GB (1) | GB2450473A (enExample) |
| WO (1) | WO2008149076A2 (enExample) |
Families Citing this family (25)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20100306671A1 (en) | 2009-05-29 | 2010-12-02 | Microsoft Corporation | Avatar Integrated Shared Media Selection |
| CA2815569C (en) * | 2010-10-25 | 2016-03-01 | Research In Motion Limited | System and method for enabling applications to communicate using a peer-to-peer (p2p) system |
| US8782053B2 (en) * | 2011-03-06 | 2014-07-15 | Happy Cloud Inc. | Data streaming for interactive decision-oriented software applications |
| US20140036088A1 (en) * | 2011-03-23 | 2014-02-06 | Jeffrey Gabriel | Interactive Wireless Media System |
| US20130065694A1 (en) * | 2011-09-13 | 2013-03-14 | Electronics And Telecommunications Research Institute | Method for performance test of online game server |
| KR101630215B1 (ko) * | 2012-02-10 | 2016-06-14 | 엠파이어 테크놀로지 디벨롭먼트 엘엘씨 | 클라우드 기반 시스템에서의 데이터 전송 |
| CN107370568A (zh) * | 2012-11-28 | 2017-11-21 | 索尼公司 | 接收器、混合广播宽带终端、电视机及数据接收方法 |
| US9755781B2 (en) | 2012-11-28 | 2017-09-05 | Sony Corporation | Broadcast system and method for error correction using redundant data |
| WO2014082997A1 (en) * | 2012-11-28 | 2014-06-05 | Sony Corporation | Receiver for receiving data in a broadcast system |
| US9614907B2 (en) * | 2013-01-04 | 2017-04-04 | Bittorrent, Inc. | Expediting content retrieval using peer-to-peer networks |
| US9852520B2 (en) | 2014-02-11 | 2017-12-26 | International Business Machines Corporation | Implementing reduced video stream bandwidth requirements when remotely rendering complex computer graphics scene |
| US20160006835A1 (en) * | 2014-07-03 | 2016-01-07 | Comcast Cable Communications, Llc | Distributed Cloud Computing Platform |
| US20190088015A1 (en) * | 2016-03-31 | 2019-03-21 | Umbra Software Oy | Virtual reality streaming |
| US20220215638A1 (en) | 2018-05-29 | 2022-07-07 | Exploring, Inc. | System and method for haptic mapping of a configurable virtual reality environment |
| US12494023B2 (en) * | 2018-05-29 | 2025-12-09 | Exploring Digital, Llc | Method for preventing user collision while playing in a virtual reality environment |
| US12200032B2 (en) | 2020-08-28 | 2025-01-14 | Tmrw Foundation Ip S.Àr.L. | System and method for the delivery of applications within a virtual environment |
| US12273402B2 (en) * | 2020-08-28 | 2025-04-08 | Tmrw Foundation Ip S.Àr.L. | Ad hoc virtual communication between approaching user graphical representations |
| US12432265B2 (en) | 2020-08-28 | 2025-09-30 | Tmrw Group Ip | System and method for virtually broadcasting from within a virtual environment |
| US12107907B2 (en) * | 2020-08-28 | 2024-10-01 | Tmrw Foundation Ip S.Àr.L. | System and method enabling interactions in virtual environments with virtual presence |
| US12273400B2 (en) | 2020-08-28 | 2025-04-08 | Tmrw Foundation Ip S.Àr.L. | Graphical representation-based user authentication system and method |
| US12034785B2 (en) | 2020-08-28 | 2024-07-09 | Tmrw Foundation Ip S.Àr.L. | System and method enabling interactions in virtual environments with virtual presence |
| US12273401B2 (en) | 2020-08-28 | 2025-04-08 | Tmrw Foundation Ip S.Àr.L. | System and method to provision cloud computing-based virtual computing resources within a virtual environment |
| WO2022107880A1 (ja) | 2020-11-19 | 2022-05-27 | グリー株式会社 | コンピュータプログラム、方法、及び、サーバ装置 |
| JP7129463B2 (ja) * | 2020-12-21 | 2022-09-01 | グリー株式会社 | コンピュータプログラム、方法、及び、サーバ装置 |
| WO2022124233A1 (ja) | 2020-12-07 | 2022-06-16 | グリー株式会社 | コンピュータプログラム、方法、及び、サーバ |
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| US7152092B2 (en) * | 1999-05-05 | 2006-12-19 | Indeliq, Inc. | Creating chat rooms with multiple roles for multiple participants |
| US6725281B1 (en) * | 1999-06-11 | 2004-04-20 | Microsoft Corporation | Synchronization of controlled device state using state table and eventing in data-driven remote device control model |
| US6508709B1 (en) * | 1999-06-18 | 2003-01-21 | Jayant S. Karmarkar | Virtual distributed multimedia gaming method and system based on actual regulated casino games |
| JP2001236291A (ja) | 2000-02-23 | 2001-08-31 | Sony Corp | 情報処理装置および方法、情報処理システム、並びに記録媒体 |
| US7240093B1 (en) * | 2000-02-29 | 2007-07-03 | Microsoft Corporation | Use of online messaging to facilitate selection of participants in game play |
| EP1305924B1 (en) * | 2000-04-07 | 2010-03-31 | Network Appliance, Inc. | Method and apparatus for reliable and scalable distribution of data files in distributed networks |
| US20030177187A1 (en) * | 2000-11-27 | 2003-09-18 | Butterfly.Net. Inc. | Computing grid for massively multi-player online games and other multi-user immersive persistent-state and session-based applications |
| AU2002234258A1 (en) * | 2001-01-22 | 2002-07-30 | Sun Microsystems, Inc. | Peer-to-peer network computing platform |
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| JP2003067317A (ja) | 2001-08-30 | 2003-03-07 | Fuji Xerox Co Ltd | メッセージ交換方法、コンピュータ、管理装置、記録媒体 |
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| US8832290B2 (en) * | 2007-02-23 | 2014-09-09 | Microsoft Corporation | Smart pre-fetching for peer assisted on-demand media |
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| US7788522B1 (en) * | 2007-05-31 | 2010-08-31 | Oracle America, Inc. | Autonomous cluster organization, collision detection, and resolutions |
| CN101779180B (zh) * | 2007-08-08 | 2012-08-15 | 贝诺特公司 | 基于背景的内容推荐的方法和设备 |
| US8606846B2 (en) * | 2007-10-15 | 2013-12-10 | Nbcuniversal Media, Llc | Accelerating peer-to-peer content distribution |
| US8249638B2 (en) * | 2008-03-31 | 2012-08-21 | Hong Kong Applied Science and Technology Research Institute Company Limited | Device and method for participating in a peer-to-peer network |
| DE102008044843A1 (de) * | 2008-08-28 | 2010-04-22 | Siemens Aktiengesellschaft | Verfahren und System zum Verteilen von Applikationen |
-
2007
- 2007-06-04 GB GB0710649A patent/GB2450473A/en not_active Withdrawn
-
2008
- 2008-06-03 EP EP08762242A patent/EP2153617B1/en active Active
- 2008-06-03 US US12/663,066 patent/US9215276B2/en active Active
- 2008-06-03 JP JP2010510868A patent/JP5059189B2/ja active Active
- 2008-06-03 WO PCT/GB2008/001888 patent/WO2008149076A2/en not_active Ceased
- 2008-06-03 AT AT08762242T patent/ATE556528T1/de active
Also Published As
| Publication number | Publication date |
|---|---|
| EP2153617A2 (en) | 2010-02-17 |
| GB0710649D0 (en) | 2007-07-11 |
| EP2153617B1 (en) | 2012-05-02 |
| US9215276B2 (en) | 2015-12-15 |
| JP2010529547A (ja) | 2010-08-26 |
| WO2008149076A2 (en) | 2008-12-11 |
| ATE556528T1 (de) | 2012-05-15 |
| GB2450473A (en) | 2008-12-31 |
| US20110055320A1 (en) | 2011-03-03 |
| WO2008149076A3 (en) | 2009-02-26 |
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